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September 6, 2012 04:46
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Overtone Internal Sequencer with Markov chains
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(ns overtone.examples.internal-sequencer | |
(:use [overtone.live])) | |
;; A fully server-side sample sequencer. | |
;; ===================================== | |
;; This example demonstrates some of the benefits of moving all synth | |
;; triggers inside the server itself. For example, it allows you to | |
;; modify the synthesis with *immediate* effect (rather than waiting for | |
;; the next bar/chunk to be scheduled) and you can use a global pulse to | |
;; drive both the timing and to also modulate aspects of the synthesis | |
;; so that the modulations are sympathetic to the rhythms being played. | |
;; First, let's create some sequencer buffers for specifying which beat | |
;; to trigger a sample. This will be our core data structure for a basic | |
;; emulation of an 8-step sequencer. A buffer is like a Clojure vector, | |
;; except it lives on the server and may only contain floats. Buffers | |
;; are initialised to have all values be 0.0 | |
(defonce buf-0 (buffer 8)) | |
(defonce buf-1 (buffer 8)) | |
(defonce buf-2 (buffer 8)) | |
(defonce buf-3 (buffer 8)) | |
(defonce buf-4 (buffer 8)) | |
(defonce buf-5 (buffer 16)) | |
;; Next let's create some timing busses. These can be visualised as | |
;; 'patch cables' - wires that carry pulse signals that may be | |
;; arbitrarily forked and fed into any synth that wants to be aware of | |
;; the pulses. We have two types of information being conveyed here - | |
;; firstly the trg busses contain a stream of 0s with an intermittant 1 | |
;; every time there is a tick. Secondly we have the cnt busses which | |
;; contain a stream of the current tick count. We then have two of each | |
;; type of bus - one for a high resolution global metronome, and another | |
;; for a division of the global metronome for our beats. | |
(defonce root-trg-bus (control-bus)) ;; global metronome pulse | |
(defonce root-cnt-bus (control-bus)) ;; global metronome count | |
(defonce beat-trg-bus (control-bus)) ;; beat pulse (fraction of root) | |
(defonce beat-cnt-bus (control-bus)) ;; beat count | |
(defonce meter-cnt-bus8 (control-bus)) | |
(defonce meter-cnt-bus16 (control-bus)) | |
(defonce dub-note-bus (control-bus)) | |
(defonce dub-bass-note-bus (control-bus)) | |
(def BEAT-FRACTION "Number of global pulses per beat" 30) | |
;; Here we design synths that will drive our pulse busses. | |
(defsynth root-trg [rate 100] | |
(out:kr root-trg-bus (impulse:kr rate))) | |
(defsynth root-cnt [] | |
(out:kr root-cnt-bus (pulse-count:kr (in:kr root-trg-bus)))) | |
(defsynth beat-trg [div BEAT-FRACTION] | |
(out:kr beat-trg-bus (pulse-divider (in:kr root-trg-bus) div)) ) | |
(defsynth beat-cnt [] | |
(out:kr beat-cnt-bus (pulse-count (in:kr beat-trg-bus)))) | |
(defsynth meter-cnt [meter-cnt-bus 0 div 8] | |
(out:kr meter-cnt-bus (mod (in:kr beat-cnt-bus) div))) | |
;; Now we get a little close to the sounds. Here's four nice sounding | |
;; samples from Freesound.org | |
(def kick-s (sample (freesound-path 777))) | |
(def click-s (sample (freesound-path 406))) | |
(def boom-s (sample (freesound-path 33637))) | |
(def subby-s (sample (freesound-path 25649))) | |
;; Here's a synth for playing back the samples with a bit of modulation | |
;; to keep things interesting. | |
(defsynth mono-sequencer | |
"Plays a single channel audio buffer." | |
[buf 0 rate 1 out-bus 0 beat-num 0 sequencer 0 amp 1] | |
(let [cnt (in:kr beat-cnt-bus) | |
beat-trg (in:kr beat-trg-bus) | |
bar-trg (and (buf-rd:kr 1 sequencer cnt) | |
(= beat-num (mod cnt 8)) | |
beat-trg) | |
vol (set-reset-ff bar-trg)] | |
(out | |
out-bus (* vol | |
amp | |
(pan2 | |
(rlpf | |
(scaled-play-buf 1 buf rate bar-trg) | |
(demand bar-trg 0 (dbrown 200 20000 50 INF)) | |
(lin-lin:kr (lf-tri:kr 0.01) -1 1 0.1 0.9))))))) | |
(defsynth note-sequencer | |
"Plays a sequence of notes to a bus" | |
[buf 0 meter-count-bus 0 out-bus 1] | |
(out out-bus (buf-rd:kr 1 buf (in:kr meter-count-bus) 1 0))) | |
;; Here's Dan Stowell's dubstep synth modified to work with the global | |
;; pulses | |
(definst dubstep [note-bus 0 wobble BEAT-FRACTION hi-man 0 lo-man 0 sweep-man 0 deci-man 0 tan-man 0 shape 0 sweep-max-freq 3000 hi-man-max 1000 lo-man-max 500 beat-vol 0 lag-delay 0.5] | |
(let [bpm 300 | |
note (in:kr note-bus) | |
wob (pulse-divider (in:kr root-trg-bus) wobble) | |
sweep (lin-lin:kr (lag-ud wob 0.01 lag-delay) 0 1 400 sweep-max-freq) | |
snd (mix (saw (* (midicps note) [0.99 1.01]))) | |
snd (lpf snd sweep) | |
snd (normalizer snd) | |
snd (bpf snd 1500 2) | |
;;special flavours | |
;;hi manster | |
snd (select (> hi-man 0.05) [snd (* 4 (hpf snd hi-man-max))]) | |
;;sweep manster | |
snd (select (> sweep-man 0.05) [snd (* 4 (hpf snd sweep))]) | |
;;lo manster | |
snd (select (> lo-man 0.05) [snd (lpf snd lo-man-max)]) | |
;;decimate | |
snd (select (> deci-man 0.05) [snd (round snd 0.1)]) | |
;;crunch | |
snd (select (> tan-man 0.05) [snd (tanh (* snd 5))]) | |
snd (* 0.5 (+ (* 0.8 snd) (* 0.3 (g-verb snd 100 0.7 0.7)))) | |
] | |
(normalizer snd))) | |
;; Here's a nice supersaw synth | |
(definst supersaw2 [freq 440 amp 1 fil-mul 2 rq 0.3] | |
(let [input (lf-saw freq) | |
shift1 (lf-saw 4) | |
shift2 (lf-saw 7) | |
shift3 (lf-saw 5) | |
shift4 (lf-saw 2) | |
comp1 (> input shift1) | |
comp2 (> input shift2) | |
comp3 (> input shift3) | |
comp4 (> input shift4) | |
output (+ (- input comp1) | |
(- input comp2) | |
(- input comp3) | |
(- input comp4)) | |
output (- output input) | |
output (leak-dc:ar (* output 0.25)) | |
output (normalizer (rlpf output (* freq fil-mul) rq))] | |
(* amp output (line 1 0 10 FREE)))) | |
;; OK, let's make some noise! | |
;; Now, let's start up all the synths: | |
(do | |
(def r-cnt (root-cnt)) | |
(def b-cnt (beat-cnt)) | |
(def b-trg (beat-trg)) | |
(def r-trg (root-trg)) | |
(def m-cnt8 (meter-cnt meter-cnt-bus8 8)) | |
(def m-cnt16 (meter-cnt meter-cnt-bus16 16)) | |
(def dub-note-seq (note-sequencer buf-4 meter-cnt-bus8 dub-note-bus)) | |
(def dub-bass-note-seq (note-sequencer buf-5 meter-cnt-bus16 dub-bass-note-bus)) | |
(def kicks (doall | |
(for [x (range 8)] | |
(mono-sequencer :buf kick-s :beat-num x :sequencer buf-0)))) | |
(def clicks (doall | |
(for [x (range 8)] | |
(mono-sequencer :buf click-s :beat-num x :sequencer buf-1)))) | |
(def booms (doall | |
(for [x (range 8)] | |
(mono-sequencer :buf boom-s :beat-num x :sequencer buf-2)))) | |
(def subbies (doall | |
(for [x (range 8)] | |
(mono-sequencer :buf subby-s :beat-num x :sequencer buf-3))))) | |
;; An empty palatte to play with: | |
(do | |
(buffer-write! buf-0 [1 0 1 1 0 0 1 0]) ;; kick | |
(buffer-write! buf-1 [0 0 0 0 1 0 0 0]) ;; click | |
(buffer-write! buf-2 [0 0 0 0 0 0 1 0]) ;; boom | |
(buffer-write! buf-3 [0 0 0 0 0 0 0 0])) ;; subby | |
(buffer-write! buf-4 [60 0 60 65 67 69 70 67]) | |
(buffer-write! buf-4 (repeatedly 8 #(choose (map (partial + 24) [60 60 0 65 65 67 70 67])))) | |
;; Maybe make a little lead-line | |
(buffer-write! buf-5 (map (partial - 24) [60 0 60 65 67 69 70 67])) | |
(buffer-write! buf-5 (repeatedly 8 #(choose (map (partial + 0) [60 60 0 65 65 67 70 67])))) | |
;; Markov chain of chords transitions (depth 1). It's hand-programmed for now, and it could really use | |
;; IIdim and viidim and longer chains. | |
(def chord-chain | |
[[:i :i 0.0] [:ii :i 0.0] [:iii :i 0.0] [:iv :i 0.1] [:v :i 0.5] [:vi :i 0.0] [:vii :i 0.0] | |
[:i :ii 0.0] [:ii :ii 0.0] [:iii :ii 0.1] [:iv :ii 0.1] [:v :ii 0.1] [:vi :ii 0.2] [:vii :ii 0.1] | |
[:i :iii 0.0] [:ii :iii 0.1] [:iii :iii 0.0] [:iv :iii 0.0] [:v :iii 0.0] [:vi :iii 0.0] [:vii :iii 0.0] | |
[:i :iv 0.2] [:ii :iv 0.0] [:iii :iv 0.0] [:iv :iv 0.0] [:v :iv 0.0] [:vi :iv 0.0] [:vii :iv 0.0] | |
[:i :v 0.2] [:ii :v 0.4] [:iii :v 0.0] [:iv :v 0.3] [:v :v 0.0] [:vi :v 0.5] [:vii :v 0.1] | |
[:i :vi 0.1] [:ii :vi 0.0] [:iii :vi 0.1] [:iv :vi 0.0] [:v :vi 0.0] [:vi :vi 0.0] [:vii :vi 0.1] | |
[:i :vii 0.0] [:ii :vii 0.0] [:iii :vii 0.0] [:iv :vii 0.0] [:v :vii 0.0] [:vi :vii 0.0] [:vii :vii 0.0] | |
[:i :I 0.0] [:ii :I 0.1] [:iii :I 0.1] [:iv :I 0.0] [:v :I 0.0] [:vi :I 0.1] [:vii :I 0.0] | |
[:i :II 0.5] [:ii :II 0.0] [:iii :II 0.1] [:iv :II 0.0] [:v :II 0.0] [:vi :II 0.0] [:vii :II 0.0] | |
[:i :III 0.5] [:ii :III 0.1] [:iii :III 0.0] [:iv :III 0.0] [:v :III 0.0] [:vi :III 0.0] [:vii :III 0.5] | |
[:i :IV 0.0] [:ii :IV 0.1] [:iii :IV 0.1] [:iv :IV 0.0] [:v :IV 0.0] [:vi :IV 0.1] [:vii :IV 0.1] | |
[:i :V 0.0] [:ii :V 0.5] [:iii :V 0.1] [:iv :V 0.0] [:v :V 0.0] [:vi :V 0.5] [:vii :V 0.5] | |
[:i :VI 0.5] [:ii :VI 0.3] [:iii :VI 0.2] [:iv :VI 0.0] [:v :VI 0.2] [:vi :VI 0.0] [:vii :VI 0.0] | |
[:i :VII 0.0] [:ii :VII 0.0] [:iii :VII 0.0] [:iv :VII 0.0] [:v :VII 0.1] [:vi :VII 0.0] [:vii :VII 0.0] | |
[:I :i 0.0] [:II :i 0.0] [:III :i 0.1] [:IV :i 0.0] [:V :i 0.1] [:VI :i 0.1] [:VII :i 0.0] | |
[:I :ii 0.2] [:II :ii 0.0] [:III :ii 0.0] [:IV :ii 0.0] [:V :ii 0.0] [:VI :ii 0.2] [:VII :ii 0.0] | |
[:I :iii 0.1] [:II :iii 0.0] [:III :iii 0.0] [:IV :iii 0.1] [:V :iii 0.0] [:VI :iii 0.0] [:VII :iii 0.0] | |
[:I :iv 0.0] [:II :iv 0.0] [:III :iv 0.0] [:IV :iv 0.0] [:V :iv 0.0] [:VI :iv 0.0] [:VII :iv 0.0] | |
[:I :v 0.0] [:II :v 0.2] [:III :v 0.2] [:IV :v 0.0] [:V :v 0.0] [:VI :v 0.3] [:VII :v 0.0] | |
[:I :vi 0.2] [:II :vi 0.0] [:III :vi 0.0] [:IV :vi 0.3] [:V :vi 0.2] [:VI :vi 0.0] [:VII :vi 0.0] | |
[:I :vii 0.1] [:II :vii 0.0] [:III :vii 0.0] [:IV :vii 0.0] [:V :vii 0.0] [:VI :vii 0.0] [:VII :vii 0.0] | |
[:I :I 0.0] [:II :I 0.0] [:III :I 0.0] [:IV :I 0.3] [:V :I 0.5] [:VI :I 0.0] [:VII :I 0.5] | |
[:I :II 0.0] [:II :II 0.0] [:III :II 0.0] [:IV :II 0.1] [:V :II 0.0] [:VI :II 0.0] [:VII :II 0.0] | |
[:I :III 0.0] [:II :III 0.0] [:III :III 0.0] [:IV :III 0.0] [:V :III 0.0] [:VI :III 0.0] [:VII :III 0.0] | |
[:I :IV 0.3] [:II :IV 0.0] [:III :IV 0.0] [:IV :IV 0.0] [:V :IV 0.1] [:VI :IV 0.0] [:VII :IV 0.0] | |
[:I :V 0.4] [:II :V 0.0] [:III :V 0.0] [:IV :V 0.7] [:V :V 0.0] [:VI :V 0.0] [:VII :V 0.1] | |
[:I :VI 0.0] [:II :VI 0.0] [:III :VI 0.1] [:IV :VI 0.0] [:V :VI 0.2] [:VI :VI 0.0] [:VII :VI 0.0] | |
[:I :VII 0.0] [:II :VII 0.0] [:III :VII 0.1] [:IV :VII 0.0] [:V :VII 0.0] [:VI :VII 0.0] [:VII :VII 0.0]]) | |
(defn get-next-chord [chord] | |
(let [choices (filter #(= chord (first %)) chord-chain) | |
sum-p (reduce + (map last choices)) | |
r (rand sum-p) | |
cumul-p (reduce (fn [a [_ f l]] (concat a [[(+ l (reduce max 0 (map first a))) f]])) [[0]] choices) | |
e (first (filter (fn [[f _]] (> f r)) cumul-p))] | |
(last e))) | |
(defn get-chord-seq | |
([] (get-chord-seq :I)) | |
([chord] (iterate get-next-chord chord))) | |
(defn major? | |
[degree] | |
(= (str degree) (clojure.string/upper-case degree))) | |
(defn minor? | |
[degree] | |
(not (major? degree))) | |
(defn degree->chord | |
[degree note] | |
(chord-degree (keyword (clojure.string/replace-first (clojure.string/lower-case degree) ":" "")) | |
note | |
(if (major? degree) | |
:major | |
:minor))) | |
;; Four markoved chords starting with :I | |
(map #(degree->chord % :C4) (take 4 (get-chord-seq))) | |
;; Arpeggiated melody of markoved chords | |
(flatten (map #(degree->chord % :C4) (take 4 (get-chord-seq)))) | |
;; Write these bad-asses to the buffer! | |
(buffer-write! buf-5 (flatten (map #(degree->chord % :C4) (take 4 (get-chord-seq))))) | |
;; What would happen if we took the notes of the chords and randomly selected them w/ repeats? | |
(flatten (map #(take 4 (repeatedly (fn [] (rand-nth %)))) (map #(degree->chord % :C4) (take 4 (get-chord-seq))))) | |
;; Write these bad-asses to the buffer! | |
(buffer-write! buf-5 (flatten (map #(take 4 (repeatedly (fn [] (rand-nth %)))) (map #(degree->chord % :C4) (take 4 (get-chord-seq)))))) | |
;; Who wants a minior bassline starting at C2? I do! | |
(defn rand-bass [] | |
(let [chords (take 4 (get-chord-seq :i)) | |
notes (flatten (map #(take 4 (repeatedly (fn [] (rand-nth %)))) (map #(degree->chord % :C2) chords))) | |
mean (float (/ (reduce + notes) (count notes)))] | |
(println "--- Changing Bass ---") | |
(println "Chords " chords) | |
(println "Notes " notes) | |
(println "Number of unique notes " (count (frequencies notes))) | |
(println "Mean " mean) | |
(println "Variance " (/ (reduce + (map (fn [x] (* ( - x mean) (- x mean))) notes)) (dec (count notes)))) | |
(buffer-write! buf-5 notes))) | |
;; Execute this a few times. :-) | |
(rand-bass) | |
;; try mixing up the sequences. Evaluate this a few times: | |
(do | |
(buffer-write! buf-0 (repeatedly 8 #(choose [0 1]))) | |
(buffer-write! buf-1 (repeatedly 8 #(choose [0 1]))) | |
(buffer-write! buf-2 (repeatedly 8 #(choose [0 1]))) | |
(buffer-write! buf-3 (repeatedly 8 #(choose [0 1])))) | |
;; and then to something interesting | |
(do | |
(buffer-write! buf-0 [1 1 1 1 1 1 1 1]) | |
(buffer-write! buf-1 [1 0 1 0 0 1 1 0]) | |
(buffer-write! buf-2 [1 1 0 1 0 1 1 0]) | |
(buffer-write! buf-3 [1 0 0 0 0 0 1 0])) | |
;; try changing the rate of the global pulse (everything else will | |
;; follow suit): | |
(ctl r-trg :rate 75) | |
(ctl r-trg :rate 300) | |
(ctl r-trg :rate 150) | |
;; get the dubstep bass involved: | |
(dubstep dub-note-bus | |
:wobble (* BEAT-FRACTION 1) | |
:lo-man 1) | |
(dubstep dub-bass-note-bus | |
:wobble 10 | |
:lo-man 1) | |
;; go crazy - especially with the deci-man | |
(ctl dubstep | |
:note 40 | |
:wobble (* BEAT-FRACTION 0.1) | |
:lag-delay 0.05 | |
:hi-man 0 | |
:lo-man 0 | |
:deci-man 0) | |
;; Bring in the supersaws! | |
(def ssaw-rq 0.9) | |
(def ssaw-fil-mul 2) | |
;; Fire at will... | |
(supersaw2 (midi->hz 28) :amp 3 :fil-mul ssaw-fil-mul :rq ssaw-rq) | |
(supersaw2 (midi->hz 40) :amp 3 :fil-mul ssaw-fil-mul :rq ssaw-rq) | |
(supersaw2 (midi->hz 45) :amp 2 :fil-mul ssaw-fil-mul :rq ssaw-rq) | |
(supersaw2 (midi->hz 48) :amp 2 :fil-mul ssaw-fil-mul :rq ssaw-rq) | |
(supersaw2 (midi->hz 52) :amp 2 :fil-mul ssaw-fil-mul :rq ssaw-rq) | |
(supersaw2 (midi->hz 55) :amp 2 :fil-mul ssaw-fil-mul :rq ssaw-rq) | |
(supersaw2 (midi->hz 57) :amp 2 :fil-mul ssaw-fil-mul :rq ssaw-rq) | |
(supersaw2 (midi->hz 64) :amp 1 :fil-mul ssaw-fil-mul :rq ssaw-rq) | |
(supersaw2 (midi->hz 67) :amp 1 :fil-mul ssaw-fil-mul :rq ssaw-rq) | |
(supersaw2 (midi->hz 69) :amp 1 :fil-mul ssaw-fil-mul :rq ssaw-rq) | |
;; modify saw params on the fly too... | |
(ctl supersaw2 :fil-mul 4 :rq 0.2) | |
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