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April 12, 2015 14:36
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Hangman Game (CS106A Assignment 4 Part I)
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import acm.graphics.*; | |
import acm.program.*; | |
import acm.util.*; | |
import java.awt.*; | |
public class Hangman_II extends ConsoleProgram { | |
public HangmanLexicon lexicon = new HangmanLexicon(); // creates an object of type HangmanLexicon | |
private final static int N_HANGMAN_PARTS = 8; // number of parts to draw to complete hangman drawing | |
// runs the program | |
public void run() { | |
welcomeMessage(); | |
setup(); | |
gameplay(); | |
} | |
// sets up the game by choosing a word and creating its hidden version | |
private void setup() { | |
pickWord(); | |
drawHiddenWord(); | |
} | |
// simple welcome message | |
private void welcomeMessage() { | |
println("Welcome to Hangman. "); | |
} | |
// picks a word at random from the lexicon | |
private void pickWord() { | |
int index = rgen.nextInt(0, lexicon.getWordCount() - 1); | |
word = lexicon.getWord(index); | |
} | |
// creates String of dashes same length as chosen word | |
private void drawHiddenWord() { | |
for (int i = 0; i < word.length(); i++) { | |
hiddenWord = hiddenWord + "-"; | |
} | |
} | |
// Plays the game of hangman. Assumes word has been chosen in setup. | |
private void gameplay() { | |
while (nWrong < N_HANGMAN_PARTS && win == false) { | |
showProgress(); | |
playerGuess(); | |
checkGuess(); | |
if (correctGuess == true) { | |
logCorrectGuess(); | |
revealInstances(); | |
} | |
if (correctGuess == false) { | |
logWrongGuess(); | |
addSegment(); | |
} | |
turns++; | |
if (hiddenWord.equals(word) == true) { | |
win = true; | |
} | |
} | |
if (win == false) { | |
lossMessage(); | |
} | |
if (win == true) { | |
victoryMessage(); | |
} | |
playAgain(); | |
} | |
// replace dashes in hiddenWord with any instances of user's guess | |
private void revealInstances() { | |
String result = ""; // creates new String 'result' | |
/* Checks all letters in word one by one (until i = word length) | |
* at each index position i, checks to see if char is the same as guess (a correct instance) | |
* if it is - the user's guess is added to a new String 'result' | |
* if it isn't, this method adds to result a dash or previously revealed letter | |
* depending on what is present at that index in the hidden/partially hidden word hiddenWord | |
*/ | |
for (int i=0; i < word.length(); i++) { | |
if (word.charAt(i) == guess) { | |
result += guess; | |
} else { | |
result += hiddenWord.charAt(i); | |
} | |
} | |
hiddenWord = result; // once operation is complete, sets hiddenWord equal to result | |
} | |
// adds incorrect guess to a String containing all the incorrect guesses | |
private void logWrongGuess() { | |
wrongGuess = wrongGuess + " - " + guess; | |
nWrong++; | |
println("There are no "+guess+"'s in the word. "); | |
} | |
private void logCorrectGuess() { | |
revealedLetters = revealedLetters + " - " + guess; | |
println("Your guess is correct! "); | |
} | |
// logs that a new segment has been added to the hangman drawing | |
private void addSegment() { | |
segmentsDrawn++; | |
} | |
// checks guess and assigns correctGuess as either true or false | |
private void checkGuess() { | |
guess = userGuess.charAt(0); | |
guess = Character.toUpperCase(guess); | |
int anyInstance = word.indexOf(guess); | |
if (anyInstance != -1) { | |
correctGuess = true; | |
} | |
if (anyInstance == -1) { | |
correctGuess = false; | |
} | |
} | |
// displays word progress and number of turns left | |
private void showProgress() { | |
println("The word now looks like this: "+hiddenWord+""); | |
int guessesLeft = N_HANGMAN_PARTS - nWrong; | |
println("You have "+guessesLeft+" guesses left"); | |
} | |
// Asks user for guess and logs response. Forces guesses to adhere to game rules | |
private void playerGuess() { | |
boolean validGuess = false; | |
while (validGuess == false) { | |
userGuess = readLine("Your guess is: "); | |
if (userGuess.length() > 1) { | |
println("You have entered more than one letter, please try again. "); | |
} | |
if (userGuess == null) { | |
println("You did not register a response. Please try again. "); | |
} | |
if (userGuess.length() == 1) { | |
validGuess = true; | |
} | |
} | |
} | |
// User lost the game. Sad times :(. Displays a message to that effect | |
private void lossMessage() { | |
println("You lost!"); | |
println("The word was "+word+""); | |
println("Better luck next time!"); | |
} | |
// Woop woop! The user won! This message lets them know | |
private void victoryMessage() { | |
println("Congratulations! You won! The correct word is "+word+""); | |
} | |
// asks the user if they want to play again, y indicates yes, any other key ends the program and prompts them to close the window | |
private void playAgain() { | |
String rematch = readLine("Press 'y' if you would like to play again. "); | |
char y = 'y'; | |
if (rematch.indexOf(y) != -1) { | |
resetParameters(); | |
setup(); | |
gameplay(); | |
} else { | |
println("You have chosen not to play again. You may now close this window."); | |
} | |
} | |
// resets the parameters if the user chooses to play again | |
private void resetParameters() { | |
win = false; | |
nWrong = 0; | |
turns = 0; | |
hiddenWord = ""; | |
} | |
private RandomGenerator rgen = RandomGenerator.getInstance(); // random generator to choose word from lexicon at random | |
private String word; // the randomly chosen word | |
private String hiddenWord = ""; // hidden version (with dashes) of randomly chosen word | |
private boolean win = false; // whether the user has won the game or not | |
private boolean correctGuess; // whether the user's guess is correct or not | |
private int turns; // number of turns taken in the game | |
private String userGuess; // the user's guess in the form of a String | |
private char guess; // the user's guess truncated to a char | |
private String wrongGuess = ""; // record of all wrong guesses made by user | |
private int nWrong; // number of wrong guesses | |
private String revealedLetters = ""; // record of letters that have been revealed so far | |
private int segmentsDrawn = 0; // record of segments of hangman drawing drawn so far | |
} |
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