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Maintenance config files
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# | \/ | __ _(_)_ __ | |_ ___ _ __ __ _ _ __ ___ ___ | |__ _ _ | | _____ _ __ _ __ _ _| |___ __ # | |
# | |\/| |/ _` | | '_ \| __/ _ \ '_ \ / _` | '_ \ / __/ _ \ | '_ \| | | | | |/ / _ \ '_ \| '_ \| | | | __\ \ / / # | |
# | | | | (_| | | | | | || __/ | | | (_| | | | | (_| __/ | |_) | |_| | | < __/ | | | | | | |_| | |_ \ V / # | |
# |_| |_|\__,_|_|_| |_|\__\___|_| |_|\__,_|_| |_|\___\___| |_.__/ \__, | |_|\_\___|_| |_|_| |_|\__, |\__| \_/ # | |
# |___/ |___/ # | |
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# You can report bugs here: https://github.com/kennytv/Maintenance/issues | |
# If you need any other help/support, you can also join my Discord server: https://discord.gg/vGCUzHq | |
# The config and language files use MiniMessage, NOT legacy text for input. Use https://webui.adventure.kyori.net/ to edit and preview the formatted text. | |
# For a full list of formats and fancy examples of MiniMessage, see https://docs.adventure.kyori.net/minimessage/format.html | |
# Version 4.0.0 | |
# Enables maintenance mode. | |
maintenance-enabled: false | |
# Enables maintenance on certain servers managed by your proxy instance(s). | |
proxied-maintenance-servers: | |
- SpigotServer1 | |
# - AnotherServer | |
# If maintenance is enabled on a proxied server with players on it, they will be sent to the fallback server instead of being kicked off the network. | |
# If the fallback server is not reachable/not set, they will just be kicked off the network. | |
# This can also be set to an array to set multiple fallback servers, in case one server is not always reachable: 'fallback: [s1, s2, s3, ...]' | |
fallback: lobby | |
# If maintenance is enabled globally, you can define a "waiting" lobby for players to be sent to instead of being kicked. | |
# Leave this empty to disable. | |
waiting-server: "" | |
# The message shown in the multiplayer server list motd when maintenance is enabled. | |
# If you put in multiple entries, one of them will be chosen randomly on every ping. | |
# If running an endtimer, the time left can be displayed by including '%TIMER%' in a pingmessage (also works in playercount(-hover) message). | |
pingmessages: | |
- "<red>Currently under maintenance<br><gradient:#fbffc2:#0fffff>We will be back soon!" | |
# - "Other entry" | |
enable-pingmessages: true | |
# Any extra commands inside the arrays will be executed when maintenance is enabled/disabled. | |
# Example: commands-on-maintenance-enable: ["say hello!", "stop"] | |
commands-on-maintenance-enable: [] | |
commands-on-maintenance-disable: [] | |
# If set to true and an endtimer is currently running, a pingmessage from this pool will be chosen | |
# instead of the ones above, so you can have different messages for when an endtimer is running/not running. | |
enable-timerspecific-messages: true | |
timerspecific-pingmessages: | |
- "<red>Currently under maintenance<br><gradient:#fbffc2:#fffff>Come back in:</gradient> <color:#aa55ee>%TIMER%" | |
# - "Other entry" | |
# If set to true, the message below will be shown in the top right corner of the server in the serverlist, where the playercount would normally be displayed. | |
# If set to false, the normal playercount will be shown. | |
# | |
# Alternatively you can use '%ONLINE%' and '%MAX%' if you want to include the playercount in a custom message (e.g. "Maintenance %ONLINE%/%MAX%"). | |
# DOES NOT SUPPORT RGB! | |
enable-playercountmessage: true | |
playercountmessage: "<dark_red>Maintenance" | |
# Is shown when you move your mouse above the text in the top right corner of the server in the serverlist, | |
# where the playercount would normally be displayed. | |
# DOES NOT SUPPORT RGB! | |
playercounthovermessage: "<red>Currently under<br><red>maintenance" | |
# If set to true, the server icon will be changed to the 'maintenance-icon.png' file in the plugin's folder during maintenance. | |
custom-maintenance-icon: false | |
# If set to true, players with the 'maintenance.joinnotification' permission will receive a message, | |
# that a player tried to join the server while maintenance is enabled. | |
send-join-notification: false | |
# Set this to false if you do not want players to be kicked when you enable maintenance (new connections will still be blocked). | |
# ... I don't know why you would want that, but you can disable it. :p | |
kick-online-players: true | |
# Changes the language of command feedback/messages. | |
# If you find missing translations or want to contribute a new language file, you are very welcome to message me on Spigot or my Discord server! :) | |
# Currently available are: en (English), de (German), fr (French), pt (Portuguese), es (Spanish), ru (Russian), zh (Chinese), it (Italian), pl (Polish) | |
language: en | |
# If you have 2 or more proxy instances, the database connection will make sure all proxies | |
# have the same maintenance status, so you won't have to enable/disable it on every proxy by hand. | |
mysql: | |
use-mysql: false | |
host: host | |
port: 3306 | |
database: database | |
username: username | |
password: password | |
# Requests to the database will only be made at least x seconds after the last request, | |
# so there won't be a request on every single ping on a server with many players. | |
# | |
# Set this to 0 to make a database request on (almost) every single ping. | |
# (0 is not recommended if having more than a hundred concurrent players, then I'd recommend keeping it from 10-60). | |
update-interval: 15 | |
# If you for some reason cannot establish SSL connections to your database, you may disable it here (not recommended). | |
use-ssl: true | |
# If enabled and the server is restarted while running an endtimer, the timer will be continued after the restart. | |
# If the timer ends while the server is offline, maintenance will be disabled as soon as the server starts again. | |
continue-endtimer-after-restart: | |
enabled: false | |
# This value is set everytime an endtimer is started, cancelled or ended. | |
# Do not manually change this value. | |
end: 0 | |
# If using the timer command: In what intervalls before enabling/disabling maintenance there will be a broadcast. | |
timer-broadcast-for-seconds: [1200, 900, 600, 300, 120, 60, 30, 20, 10, 5, 4, 3, 2, 1] | |
# If disabled, you will no longer receive any messages if there is an update. | |
# Not recommended to disable, as new versions generally tend to run better and with fewer bugs. | |
# However, you can always check for updates manually using the '/maintenance update' command. | |
update-checks: true | |
# Used for autoupdating the config, do not change this value. | |
config-version: 6 |
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# Maintenance Plugin by kennytv | |
# You can use https://webui.adventure.kyori.net/ to edit and preview the formatted text | |
# For a full list of formats and fancy examples, see https://docs.adventure.kyori.net/minimessage/format.html | |
# Messages containing the placeholder "<prefix>" will have it replaced with the following string | |
prefix: "<dark_gray>[<yellow>Maintenance<dark_gray>] " | |
noPermission: "<red>You do not have the permission to execute that command." | |
kickmessage: "<red>The server is currently under maintenance!<br>Try again later!" | |
maintenanceActivated: "<prefix><gold>Maintenance mode is now activated." | |
maintenanceDeactivated: "<prefix><gold>Maintenance mode is now deactivated." | |
alreadyEnabled: "<prefix><red>Maintenance is already enabled!" | |
alreadyDisabled: "<prefix><red>Maintenance is already disabled!" | |
endtimerBroadcast: "<prefix><gray>Maintenance mode will be disabled in <gold>%TIME%<gray>." | |
endtimerStarted: "<prefix><green>Started timer: <gray>Maintenance mode will be deactivated in <gold>%TIME%<gray>." | |
starttimerBroadcast: "<prefix><gray>Maintenance mode will be enabled in <gold>%TIME%<gray>." | |
starttimerStarted: "<prefix><green>Started timer: <gray>Maintenance mode will be activated in <gold>%TIME%<gray>." | |
scheduletimerBroadcast: "<prefix><gray>Maintenance mode will be enabled in <gold>%TIME% <gray>and will last for <gold>%DURATION%<gray>." | |
timerAlreadyRunning: "<prefix><red>There is already a timer scheduled!" | |
timerNotRunning: "<prefix><red>There is currently no running timer." | |
timerCancelled: "<prefix><red>The current timer has been disabled." | |
timerTooLong: "<prefix><red>The number has to be less than 40320 (28 days)!" | |
timerMotdDisabled: "<prefix><red>You have to set 'enable-timerspecific-messages' in the config to 'true', if you want to use/edit timerspecific motds." | |
motdTimer: "%HOURS%:%MINUTES%:%SECONDS%" | |
motdTimerNotRunning: "-" | |
joinNotification: "<prefix><yellow>%PLAYER% <red>tried to join the server." | |
motdList: "<prefix><gray>List of your maintenance motds:" | |
motdListEmpty: "<prefix><red>You don't have any maintenance motds set!" | |
reload: "<prefix><green>Reloaded config, whitelistedplayers, language file and the maintenance icon." | |
removedMotd: "<prefix><green>Removed motd number %INDEX%." | |
removeMotdError: "<prefix><red>You only have one motd, so you cannot remove any!" | |
setMotd: "<prefix><green>Set line %LINE% of the %INDEX%. maintenance motd to %MOTD%" | |
setMotdIndexError: "<prefix><red>You currently have %MOTDS% motds, so you have to pick a number between 1 and %NEWAMOUNT%." | |
setMotdLineError: "<prefix><red>The second argument has to be the line number (1 or 2)!" | |
updateDownloading: "<prefix><red><bold>Downloading update..." | |
updateFailed: "<prefix><dark_red><bold>Update failed!" | |
updateFinished: "<prefix><green><bold>The update was successful! To prevent issues with tasks and to complete the update, you have to restart the server!" | |
whitelistedPlayers: "<prefix><gold>Whitelisted players for maintenance:" | |
whitelistedPlayersFormat: "<dark_gray>- <yellow>%NAME% <dark_gray>(<gray>%UUID%<dark_gray>)" | |
whitelistAdded: "<prefix><green>Added <aqua>%PLAYER% <green>to the maintenance whitelist!" | |
whitelistAlreadyAdded: "<prefix><aqua>%PLAYER% <red>already is in the maintenance whitelist!" | |
whitelistRemoved: "<prefix><green>Removed <aqua>%PLAYER% <green>from the maintenance whitelist!" | |
whitelistNotFound: "<prefix><red>This player is not in the maintenance whitelist!" | |
whitelistEmpty: "<prefix><red>The maintenance whitelist is empty! Use <yellow>/maintenance add <player/uuid> <red>to add someone!" | |
playerNotFound: "<prefix><red>No player with this name has played on this server before." | |
playerNotFoundUuid: "<prefix><red>No player with that uuid could be found." | |
playerNotOnline: "<prefix><red>There is no player online with that name." | |
invalidUuid: "<prefix><red>Invalid uuid format!" | |
# Messages for the Bungee/Velocity part, you can ignore them if you use the plugin on Spigot/Sponge | |
sentToWaitingServer: "<prefix><red>You have been sent to a waiting server!" | |
forceWaitingServer: "<prefix><red>You cannot leave the waiting server while maintenance is enabled!" | |
serverNotFound: "<prefix><red>No server with this name is registered on the proxy!" | |
singleTimerAlreadyRunning: "<prefix><red>There is already a timer scheduled for that server!" | |
singleTimerCancelled: "<prefix><red>The current timer for server <yellow>%SERVER% <red>has been disabled." | |
singleTimerNotRunning: "<prefix><red>There is currently no running timer for that server." | |
singleEndtimerBroadcast: "<prefix><gray>Maintenance mode on server %SERVER% will be disabled in <gold>%TIME%<gray>." | |
singleStarttimerBroadcast: "<prefix><gray>Maintenance mode on server %SERVER% will be enabled in <gold>%TIME%<gray>." | |
singleScheduletimerBroadcast: "<prefix><gray>Maintenance mode on server %SERVER% will be enabled in <gold>%TIME% <gray>and will last for <gold>%DURATION%<gray>." | |
singleMaintenanceKick: "<prefix><red>The server %SERVER% is currently under maintenance! Try again later!" | |
singleMaintenanceKickComplete: "<red>The server %SERVER% is under maintenance!<br>You may try to rejoin to go onto another server!" | |
singleMaintenanceActivated: "<prefix><gold>Maintenance mode is now activated on server <yellow>%SERVER%<gold>." | |
singleMaintenanceDeactivated: "<prefix><gold>Maintenance mode is now deactivated on server <yellow>%SERVER%<gold>." | |
singleServerAlreadyEnabled: "<prefix><red>Maintenance is already enabled on server <yellow>%SERVER%<red>!" | |
singleServerAlreadyDisabled: "<prefix><red>Maintenance is already disabled on server <yellow>%SERVER%<red>!" | |
singleServerMaintenanceList: "<prefix><gray>Proxied servers, that have maintenance enabled:" | |
singleServerMaintenanceListEmpty: "<prefix><gray>There are no proxied servers that are under maintenance." | |
singleServerMaintenanceListEntry: "<dark_grey>- <aqua>%SERVER%" | |
second: "second" | |
seconds: "seconds" | |
minute: "minute" | |
minutes: "minutes" | |
hour: "hour" | |
hours: "hours" | |
helpHeader: "<dark_gray>========[ <yellow>%NAME% <dark_gray>| <yellow>%PAGE%/%MAX% <dark_gray>]========" | |
helpPageNotFound: "<prefix><red>There is no page with that number!" | |
helpNextPage: "<gray>Use <aqua>/maintenance help %PAGE% <gray>to get to the next help window." | |
helpAbortTimer: "<gold>/maintenance aborttimer <gray>(If running, the current timer will be aborted)" | |
helpEndtimer: "<gold>/maintenance endtimer <minutes> <gray>(After the given time in minutes, maintenance mode will be disabled)" | |
helpStarttimer: "<gold>/maintenance starttimer <minutes> <gray>(After the given time in minutes, maintenance mode will be enabled)" | |
helpScheduleTimer: "<gold>/maintenance scheduletimer <timer minutes> <maintenance duration> <gray>(After the given time in minutes, maintenance mode will be enabled for the given duration in minutes)" | |
helpDebug: "<gold>/maintenance debug <gray>(Enables some debug logging)" | |
helpDump: "<gold>/maintenance dump <gray>(Dumps some server information, used for bug reports)" | |
helpHelp: "<gold>/maintenance help [page] <gray>(Shows this beautiful help window)" | |
helpMotd: "<gold>/maintenance motd [timer] <gray>(Lists the currently set maintenance motds. If specifying 'timer', the timer motds are shown)" | |
helpRemoveMotd: "<gold>/maintenance removemotd [timer] <index> <gray>(Removes a maintenance motd. If using 'timer' as an argument, a timerspecific pingmessage will be removed)" | |
helpSetMotd: "<gold>/maintenance setmotd [timer] <index> <1/2> <message> <gray>(Sets a motd for maintenance mode. If using 'timer' as an argument, a timerspecific pingmessage will be set)" | |
helpReload: "<gold>/maintenance reload <gray>(Reloads the config file, whitelist file and the server-icon)" | |
helpToggle: "<gold>/maintenance <on/off> <gray>(Enables/disables maintenance mode)" | |
helpUpdate: "<gold>/maintenance update <gray>(Remotely downloads the newest version of the plugin onto your server)" | |
helpWhitelist: "<gold>/maintenance whitelist <gray>(Shows all whitelisted players for the maintenance mode)" | |
helpWhitelistAdd: "<gold>/maintenance add <name/uuid> <gray>(Adds the player to the maintenance whitelist, so they can join the server even though maintenance is enabled)" | |
helpWhitelistRemove: "<gold>/maintenance remove <name/uuid> <gray>(Removes the player from the maintenance whitelist)" | |
# Messages for the Bungee/Velocity part, you can ignore them if you use the plugin on Spigot/Sponge | |
helpAbortSingleTimer: "<gold>/maintenance aborttimer [server] <gray>(If running, the current timer will be aborted)" | |
helpSingleEndtimer: "<gold>/maintenance endtimer [server] <minutes> <gray>(After the given time in minutes, maintenance mode will be disabled)" | |
helpSingleStarttimer: "<gold>/maintenance starttimer [server] <minutes> <gray>(After the given time in minutes, maintenance mode will be enabled)" | |
helpSingleScheduleTimer: "<gold>/maintenance scheduletimer [server] <timer minutes> <maintenance duration> <gray>(After the given time in minutes, maintenance mode will be enabled for the given duration in minutes)" | |
helpSingleToggle: "<gold>/maintenance <on/off> [server] <gray>(Enables/disables maintenance mode)" | |
helpStatus: "<gold>/maintenance status <gray>(Lists all proxied servers, that are currently under maintenance)" | |
# Used for autoupdating the language file, do not change this value. | |
language-version: 1 |
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