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golang socket server & client ping-pong demo
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package main | |
import ( | |
"os" | |
"log" | |
"net" | |
"strconv" | |
"strings" | |
) | |
const ( | |
message = "Ping" | |
StopCharacter = "\r\n\r\n" | |
) | |
func SocketClient(ip string, port int) { | |
addr := strings.Join([]string{ip, strconv.Itoa(port)}, ":") | |
conn, err := net.Dial("tcp", addr) | |
if err != nil { | |
log.Fatalln(err) | |
os.Exit(1) | |
} | |
defer conn.Close() | |
conn.Write([]byte(message)) | |
conn.Write([]byte(StopCharacter)) | |
log.Printf("Send: %s", message) | |
buff := make([]byte, 1024) | |
n, _ := conn.Read(buff) | |
log.Printf("Receive: %s", buff[:n]) | |
} | |
func main() { | |
var ( | |
ip = "127.0.0.1" | |
port = 3333 | |
) | |
SocketClient(ip, port) | |
} |
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package main | |
import ( | |
"bufio" | |
"io" | |
"log" | |
"net" | |
"os" | |
"strconv" | |
"strings" | |
) | |
const ( | |
Message = "Pong" | |
StopCharacter = "\r\n\r\n" | |
) | |
func SocketServer(port int) { | |
listen, err := net.Listen("tcp4", ":"+strconv.Itoa(port)) | |
if err != nil { | |
log.Fatalf("Socket listen port %d failed,%s", port, err) | |
os.Exit(1) | |
} | |
defer listen.Close() | |
log.Printf("Begin listen port: %d", port) | |
for { | |
conn, err := listen.Accept() | |
if err != nil { | |
log.Fatalln(err) | |
continue | |
} | |
go handler(conn) | |
} | |
} | |
func handler(conn net.Conn) { | |
defer conn.Close() | |
var ( | |
buf = make([]byte, 1024) | |
r = bufio.NewReader(conn) | |
w = bufio.NewWriter(conn) | |
) | |
ILOOP: | |
for { | |
n, err := r.Read(buf) | |
data := string(buf[:n]) | |
switch err { | |
case io.EOF: | |
break ILOOP | |
case nil: | |
log.Println("Receive:", data) | |
if isTransportOver(data) { | |
break ILOOP | |
} | |
default: | |
log.Fatalf("Receive data failed:%s", err) | |
return | |
} | |
} | |
w.Write([]byte(Message)) | |
w.Flush() | |
log.Printf("Send: %s", Message) | |
} | |
func isTransportOver(data string) (over bool) { | |
over = strings.HasSuffix(data, "\r\n\r\n") | |
return | |
} | |
func main() { | |
port := 3333 | |
SocketServer(port) | |
} |
@cre8andctrl it breaks the outer for Loop, since writing only break; will only break the switch statement execution and not the the outer for loop
How to detect closed TCP connection when client disconnected?
Thanks for your gist! I think the defer listen.Close()
action should be after err handle.
Revised, thanks a lot @you06
Thank you very much, your contribution helped me !
Verify Github on Galaxy. gid:853fCjKgvQfoCSEgaWbQeg
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What's does ILOOP mean in the code?