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Path Planning - FSM
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enum LongitudinalState | |
{ | |
ACCELERATE = 0, | |
DECELERATE = 1, | |
MAINTAIN_COURSE = 2, | |
STOP = 3 | |
}; | |
enum LateralState | |
{ | |
STAY_IN_LANE = 0, | |
PREPARE_CHANGE_LANE_LEFT = 1, | |
PREPARE_CHANGE_LANE_RIGHT = 2, | |
CHANGE_LANE_LEFT = 3, | |
CHANGE_LANE_RIGHT = 4 | |
}; | |
vector<State> StateMachine::nextPossibleStates() | |
{ | |
vector<State> future_states; | |
switch (this->current_state.d_state) | |
{ | |
case LateralState::STAY_IN_LANE: | |
future_states.push_back(State(LongitudinalState::MAINTAIN_COURSE, | |
LateralState::STAY_IN_LANE, | |
this->current_state.current_lane, | |
this->current_state.current_lane)); | |
future_states.push_back(State(LongitudinalState::ACCELERATE, | |
LateralState::STAY_IN_LANE, | |
this->current_state.current_lane, | |
this->current_state.current_lane)); | |
future_states.push_back(State(LongitudinalState::DECELERATE, | |
LateralState::STAY_IN_LANE, | |
this->current_state.current_lane, | |
this->current_state.current_lane)); | |
future_states.push_back(State(LongitudinalState::MAINTAIN_COURSE, | |
LateralState::PREPARE_CHANGE_LANE_LEFT, | |
this->current_state.current_lane, | |
this->current_state.current_lane - 1)); | |
future_states.push_back(State(LongitudinalState::ACCELERATE, | |
LateralState::PREPARE_CHANGE_LANE_LEFT, | |
this->current_state.current_lane, | |
this->current_state.current_lane - 1)); | |
future_states.push_back(State(LongitudinalState::DECELERATE, | |
LateralState::PREPARE_CHANGE_LANE_LEFT, | |
this->current_state.current_lane, | |
this->current_state.current_lane - 1)); | |
future_states.push_back(State(LongitudinalState::MAINTAIN_COURSE, | |
LateralState::PREPARE_CHANGE_LANE_RIGHT, | |
this->current_state.current_lane, | |
this->current_state.current_lane + 1)); | |
future_states.push_back(State(LongitudinalState::ACCELERATE, | |
LateralState::PREPARE_CHANGE_LANE_RIGHT, | |
this->current_state.current_lane, | |
this->current_state.current_lane + 1)); | |
future_states.push_back(State(LongitudinalState::DECELERATE, | |
LateralState::PREPARE_CHANGE_LANE_RIGHT, | |
this->current_state.current_lane, | |
this->current_state.current_lane + 1)); | |
break; | |
case LateralState::PREPARE_CHANGE_LANE_LEFT: | |
future_states.push_back(State(LongitudinalState::MAINTAIN_COURSE, | |
LateralState::CHANGE_LANE_LEFT, | |
this->current_state.future_lane, | |
this->current_state.future_lane)); | |
future_states.push_back(State(LongitudinalState::MAINTAIN_COURSE, | |
LateralState::STAY_IN_LANE, | |
this->current_state.current_lane, | |
this->current_state.current_lane)); | |
future_states.push_back(State(LongitudinalState::DECELERATE, | |
LateralState::STAY_IN_LANE, | |
this->current_state.current_lane, | |
this->current_state.current_lane)); | |
break; | |
case LateralState::PREPARE_CHANGE_LANE_RIGHT: | |
future_states.push_back(State(LongitudinalState::MAINTAIN_COURSE, | |
LateralState::CHANGE_LANE_RIGHT, | |
this->current_state.future_lane, | |
this->current_state.future_lane)); | |
future_states.push_back(State(LongitudinalState::MAINTAIN_COURSE, | |
LateralState::STAY_IN_LANE, | |
this->current_state.current_lane, | |
this->current_state.current_lane)); | |
future_states.push_back(State(LongitudinalState::DECELERATE, | |
LateralState::STAY_IN_LANE, | |
this->current_state.current_lane, | |
this->current_state.current_lane)); | |
break; | |
default: | |
future_states.push_back(State(LongitudinalState::MAINTAIN_COURSE, | |
LateralState::STAY_IN_LANE, | |
this->current_state.current_lane, | |
this->current_state.current_lane)); | |
} | |
return future_states; | |
} |
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