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#include <stdio.h> | |
char goBoard[19][19]; | |
int i, j; | |
void initialize() | |
{ | |
for(i = 0; i < 19; i++) | |
{ | |
for(j = 0; j < 19; j++) | |
{ | |
goBoard[i][j] = '-'; | |
} | |
} | |
} | |
int placeStone(int color, int row, int col) | |
{ | |
if(color == 0) | |
{ | |
goBoard[row-1][col-1] = 'B'; | |
return 1; | |
} | |
else if(color == 1) | |
{ | |
goBoard[row-1][col-1] = 'W'; | |
return 1; | |
} | |
else | |
return 0; | |
} | |
void showBoard() | |
{ | |
for(i = 0; i < 19; i++) | |
{ | |
for(j = 0; j < 19; j++) | |
{ | |
printf("%c ", goBoard[i][j]); | |
} | |
printf("\n"); | |
} | |
} | |
int checkOmok(int color, int row, int col) | |
{ | |
int i = 0, bCnt = 0, wCnt = 0, maxCount = 0; | |
for(i = 0; i < 19; i++) | |
{ | |
if(goBoard[row - 1][i] == 'B' || goBoard[i][col - 1] == 'B') | |
bCnt++; | |
else if(goBoard[i][i] == 'B') | |
bCnt++; | |
else if(goBoard[row - 1][i] == 'W' || goBoard[i][col - 1] == 'W') | |
wCnt++; | |
else if(goBoard[i][i] == 'W') | |
wCnt++; | |
else | |
{ | |
if(color == 0) | |
{ | |
if(bCnt >= maxCount) | |
maxCount = bCnt; | |
bCnt = 0; | |
} | |
else if(color == 1) | |
{ | |
if(wCnt >= maxCount); | |
maxCount = wCnt; | |
wCnt = 0; | |
} | |
else | |
return 0; | |
} | |
} | |
if(maxCount >= 5) | |
return 1; | |
else | |
return 0; | |
} | |
int main() | |
{ | |
int turn = 0, row, col; | |
initialize(); | |
while(1) | |
{ | |
if(turn == 0) | |
printf("흑 > "); | |
else | |
printf("백 > "); | |
scanf("%d %d", &row, &col); | |
if(row == 0 || col == 0) | |
break; | |
if(goBoard[row-1][col-1] == '-') | |
{ | |
placeStone(turn, row, col); | |
if(checkOmok(turn, row, col) == 1) | |
{ | |
if(turn == 0) | |
{ | |
printf("흑인 승\n"); | |
break; | |
} | |
else | |
{ | |
printf("백인 승\n"); | |
break; | |
} | |
} | |
if(placeStone(turn, row, col) == 0) | |
break; | |
if(turn == 0) | |
turn = 1; | |
else | |
turn = 0; | |
} | |
else | |
printf("이미 돌이 있는 위치입니다.\n"); | |
showBoard(); | |
} | |
} |
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