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A bare-bones example of how to use jpeglib to decompress a jpg in memory.
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// memdjpeg - A super simple example of how to decode a jpeg in memory | |
// Kenneth Finnegan, 2012 | |
// blog.thelifeofkenneth.com | |
// | |
// After installing jpeglib, compile with: | |
// cc memdjpeg.c -ljpeg -o memdjpeg | |
// | |
// Run with: | |
// ./memdjpeg filename.jpg | |
// | |
// Version Date Time By | |
// ------- ---------- ----- --------- | |
// 0.01 2012-07-09 11:18 Kenneth Finnegan | |
// | |
#include <fcntl.h> | |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <unistd.h> | |
#include <syslog.h> | |
#include <sys/stat.h> | |
#include <jpeglib.h> | |
int main (int argc, char *argv[]) { | |
int rc, i, j; | |
char *syslog_prefix = (char*) malloc(1024); | |
sprintf(syslog_prefix, "%s", argv[0]); | |
openlog(syslog_prefix, LOG_PERROR | LOG_PID, LOG_USER); | |
if (argc != 2) { | |
fprintf(stderr, "USAGE: %s filename.jpg\n", argv[0]); | |
exit(EXIT_FAILURE); | |
} | |
// SSS EEEEEEE TTTTTTT U U PPPP | |
// SS SS E T U U P PP | |
// S E T U U P PP | |
// SS E T U U P PP | |
// SSS EEEE T U U PPPP | |
// SS E T U U P | |
// S E T U U P | |
// SS SS E T U U P | |
// SSS EEEEEEE T UUU P | |
// Variables for the source jpg | |
struct stat file_info; | |
unsigned long jpg_size; | |
unsigned char *jpg_buffer; | |
// Variables for the decompressor itself | |
struct jpeg_decompress_struct cinfo; | |
struct jpeg_error_mgr jerr; | |
// Variables for the output buffer, and how long each row is | |
unsigned long bmp_size; | |
unsigned char *bmp_buffer; | |
int row_stride, width, height, pixel_size; | |
// Load the jpeg data from a file into a memory buffer for | |
// the purpose of this demonstration. | |
// Normally, if it's a file, you'd use jpeg_stdio_src, but just | |
// imagine that this was instead being downloaded from the Internet | |
// or otherwise not coming from disk | |
rc = stat(argv[1], &file_info); | |
if (rc) { | |
syslog(LOG_ERR, "FAILED to stat source jpg"); | |
exit(EXIT_FAILURE); | |
} | |
jpg_size = file_info.st_size; | |
jpg_buffer = (unsigned char*) malloc(jpg_size + 100); | |
int fd = open(argv[1], O_RDONLY); | |
i = 0; | |
while (i < jpg_size) { | |
rc = read(fd, jpg_buffer + i, jpg_size - i); | |
syslog(LOG_INFO, "Input: Read %d/%lu bytes", rc, jpg_size-i); | |
i += rc; | |
} | |
close(fd); | |
// SSS TTTTTTT A RRRR TTTTTTT | |
// SS SS T A A R RR T | |
// S T A A R RR T | |
// SS T A A R RR T | |
// SSS T AAAAAAA RRRR T | |
// SS T A A R RR T | |
// S T A A R R T | |
// SS SS T A A R R T | |
// SSS T A A R R T | |
syslog(LOG_INFO, "Proc: Create Decompress struct"); | |
// Allocate a new decompress struct, with the default error handler. | |
// The default error handler will exit() on pretty much any issue, | |
// so it's likely you'll want to replace it or supplement it with | |
// your own. | |
cinfo.err = jpeg_std_error(&jerr); | |
jpeg_create_decompress(&cinfo); | |
syslog(LOG_INFO, "Proc: Set memory buffer as source"); | |
// Configure this decompressor to read its data from a memory | |
// buffer starting at unsigned char *jpg_buffer, which is jpg_size | |
// long, and which must contain a complete jpg already. | |
// | |
// If you need something fancier than this, you must write your | |
// own data source manager, which shouldn't be too hard if you know | |
// what it is you need it to do. See jpeg-8d/jdatasrc.c for the | |
// implementation of the standard jpeg_mem_src and jpeg_stdio_src | |
// managers as examples to work from. | |
jpeg_mem_src(&cinfo, jpg_buffer, jpg_size); | |
syslog(LOG_INFO, "Proc: Read the JPEG header"); | |
// Have the decompressor scan the jpeg header. This won't populate | |
// the cinfo struct output fields, but will indicate if the | |
// jpeg is valid. | |
rc = jpeg_read_header(&cinfo, TRUE); | |
if (rc != 1) { | |
syslog(LOG_ERR, "File does not seem to be a normal JPEG"); | |
exit(EXIT_FAILURE); | |
} | |
syslog(LOG_INFO, "Proc: Initiate JPEG decompression"); | |
// By calling jpeg_start_decompress, you populate cinfo | |
// and can then allocate your output bitmap buffers for | |
// each scanline. | |
jpeg_start_decompress(&cinfo); | |
width = cinfo.output_width; | |
height = cinfo.output_height; | |
pixel_size = cinfo.output_components; | |
syslog(LOG_INFO, "Proc: Image is %d by %d with %d components", | |
width, height, pixel_size); | |
bmp_size = width * height * pixel_size; | |
bmp_buffer = (unsigned char*) malloc(bmp_size); | |
// The row_stride is the total number of bytes it takes to store an | |
// entire scanline (row). | |
row_stride = width * pixel_size; | |
syslog(LOG_INFO, "Proc: Start reading scanlines"); | |
// | |
// Now that you have the decompressor entirely configured, it's time | |
// to read out all of the scanlines of the jpeg. | |
// | |
// By default, scanlines will come out in RGBRGBRGB... order, | |
// but this can be changed by setting cinfo.out_color_space | |
// | |
// jpeg_read_scanlines takes an array of buffers, one for each scanline. | |
// Even if you give it a complete set of buffers for the whole image, | |
// it will only ever decompress a few lines at a time. For best | |
// performance, you should pass it an array with cinfo.rec_outbuf_height | |
// scanline buffers. rec_outbuf_height is typically 1, 2, or 4, and | |
// at the default high quality decompression setting is always 1. | |
while (cinfo.output_scanline < cinfo.output_height) { | |
unsigned char *buffer_array[1]; | |
buffer_array[0] = bmp_buffer + \ | |
(cinfo.output_scanline) * row_stride; | |
jpeg_read_scanlines(&cinfo, buffer_array, 1); | |
} | |
syslog(LOG_INFO, "Proc: Done reading scanlines"); | |
// Once done reading *all* scanlines, release all internal buffers, | |
// etc by calling jpeg_finish_decompress. This lets you go back and | |
// reuse the same cinfo object with the same settings, if you | |
// want to decompress several jpegs in a row. | |
// | |
// If you didn't read all the scanlines, but want to stop early, | |
// you instead need to call jpeg_abort_decompress(&cinfo) | |
jpeg_finish_decompress(&cinfo); | |
// At this point, optionally go back and either load a new jpg into | |
// the jpg_buffer, or define a new jpeg_mem_src, and then start | |
// another decompress operation. | |
// Once you're really really done, destroy the object to free everything | |
jpeg_destroy_decompress(&cinfo); | |
// And free the input buffer | |
free(jpg_buffer); | |
// DDDD OOO N N EEEEEEE | |
// D DDD O O NN N E | |
// D DD O O N N N E | |
// D D O O N N N E | |
// D D O O N N N EEEE | |
// D D O O N N N E | |
// D DD O O N N N E | |
// D DDD O O N NN E | |
// DDDD OOO N N EEEEEEE | |
// Write the decompressed bitmap out to a ppm file, just to make sure | |
// it worked. | |
fd = open("output.ppm", O_CREAT | O_WRONLY, 0666); | |
char buf[1024]; | |
rc = sprintf(buf, "P6 %d %d 255\n", width, height); | |
write(fd, buf, rc); // Write the PPM image header before data | |
write(fd, bmp_buffer, bmp_size); // Write out all RGB pixel data | |
close(fd); | |
free(bmp_buffer); | |
syslog(LOG_INFO, "End of decompression"); | |
return EXIT_SUCCESS; | |
} |
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