Created
July 25, 2012 00:53
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killing a node.js child process with infinite loop
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while(true) { | |
console.log('blah'); | |
} |
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// to execute this test run `node parent.js` | |
var spawn = require('child_process').spawn; | |
console.log('Spawning child process'); | |
var child = spawn('node', ['child.js']); | |
child.on('exit', function(){ | |
clearTimeout(to); | |
console.log('Child exited!'); | |
}); | |
child.stdout.on('data', function (data) { | |
console.log('stdout: ' + data); | |
}); | |
child.stderr.on('data', function (data) { | |
console.log('stderr: ' + data); | |
}); | |
var to = setTimeout(function(){ | |
console.log('Sending sigkill'); | |
child.kill(); | |
}, 2000); |
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Check the harakiri repo. This module has similar idea to manage process health.