A simple shader that takes a 1px tall png as a palette uniform (as you might download from lospec.com) and enforces that palette in screen space when applied to a ColorRect.
I've moved this to its own repo here: https://github.com/kevinthompson/godot-generate-polygon-from-sprite-tool. Original gist is below.
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| -- highscore | |
| -- by @kevinthompson | |
| _hs_chars="abcdefghijklmnopqrstuvwxyz " | |
| _hs_max_records=10 | |
| _hs_record_bytesize=5 | |
| _hs_records={} | |
| _hs_char_index=function(char) | |
| for i=1,#_hs_chars do |
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| -- Platformer Engine | |
| -- by @kevinthompson | |
| -- adapted from @enichan's platformer https://github.com/Enichan/Pico8Platformer | |
| platformer={ | |
| config={ | |
| logfile="log", | |
| precision=1, | |
| tilesize=8, |
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| input = File.open('./input.txt').read.strip | |
| class RecursiveString < String | |
| def [](i) | |
| if i >= length | |
| super(i - length) | |
| else | |
| super(i) | |
| end | |
| end |
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| TWITTER_CONSUMER_KEY="" | |
| TWITTER_CONSUMER_SECRET="" | |
| TWITTER_SEARCH_STRING="#tedc15 -rt" |
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| require 'open-uri' | |
| require 'json' | |
| ## | |
| # Add underscore method to string for simple JSON | |
| # key manipulation. | |
| class String | |
| def underscore | |
| self.gsub(/::/, '/'). |
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