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@khamer
Created April 15, 2011 16:22
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#Minecraft server properties
#Fri Feb 25 17:48:44 EST 2011
level-name=world #I don't know where this gets used, but it must be a world name.
hellworld=false #enables/disables spawning hell mode monsters in the regular world.
spawn-monsters=true #enables/disables spawning any monsters.
online-mode=true #disables users needing to authenticate against the login server. Not really that useful, as if they are not authenticated, it doesn't log them into their characters with their stuff, but rather as 'guests' if you will, at spawn, with no items.
spawn-animals=true #looks like in Beta 1.3 they split out spawning animals from spawning monsters.
max-players=20 #max players.
server-ip= #I think this is to 'lockdown' what IP addresses can be used to access the server.
pvp=true #whether you can hurt fellow players by punching/slicing/stabbing/chopping/picking/shovelling them.
server-port=25565 #port the server runs on. By default, its 25565 (which means if you're running on 25565, you don't need to specify the port when you specify the host to connect to.)
white-list=false #this enables and disables the white list functionality. Pretty slick, I haven't tested it out yet though.
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