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`any`, `all`, `none`, `first`, and `count` on SequenceType in Swift
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import Foundation | |
extension SequenceType { | |
@warn_unused_result | |
func any(@noescape predicate: (Self.Generator.Element) throws -> Bool) rethrows -> Bool { | |
for element in self { | |
let result = try predicate(element) | |
if result { | |
return true | |
} | |
} | |
return false | |
} | |
@warn_unused_result | |
func all(@noescape predicate: (Self.Generator.Element) throws -> Bool) rethrows -> Bool { | |
for element in self { | |
let result = try predicate(element) | |
if !result { | |
return false | |
} | |
} | |
return true | |
} | |
@warn_unused_result | |
func none(@noescape predicate: (Self.Generator.Element) throws -> Bool) rethrows -> Bool { | |
for element in self { | |
let result = try predicate(element) | |
if result { | |
return false | |
} | |
} | |
return true | |
} | |
//part of the standard library as of Swift 3, as `first(where:)` | |
@warn_unused_result | |
func first(@noescape predicate: (Self.Generator.Element) throws -> Bool) rethrows -> Self.Generator.Element? { | |
for element in self { | |
if try predicate(element) { | |
return element | |
} | |
} | |
return nil | |
} | |
@warn_unused_result | |
func count(@noescape predicate: (Self.Generator.Element) throws -> Bool) rethrows -> Int { | |
var count = 0 | |
for element in self { | |
if try predicate(element) { | |
count += 1 | |
} | |
} | |
return count | |
} | |
} |
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extension Sequence { | |
func any(_ predicate: (Self.Iterator.Element) throws -> Bool) rethrows -> Bool { | |
for element in self { | |
let result = try predicate(element) | |
if result { | |
return true | |
} | |
} | |
return false | |
} | |
func all(_ predicate: (Self.Iterator.Element) throws -> Bool) rethrows -> Bool { | |
for element in self { | |
let result = try predicate(element) | |
if !result { | |
return false | |
} | |
} | |
return true | |
} | |
func none(_ predicate: (Self.Iterator.Element) throws -> Bool) rethrows -> Bool { | |
let result = try self.any(predicate: predicate) | |
return !result | |
} | |
func count(_ predicate: (Self.Iterator.Element) throws -> Bool) rethrows -> Int { | |
var count = 0 | |
for element in self { | |
if try predicate(element) { | |
count += 1 | |
} | |
} | |
return count | |
} | |
} |
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extension Sequence { | |
func any(_ predicate: (Element) throws -> Bool) rethrows -> Bool { | |
for element in self { | |
if try predicate(element) { | |
return true | |
} | |
} | |
return false | |
} | |
func all(_ predicate: (Element) throws -> Bool) rethrows -> Bool { | |
for element in self { | |
if try !predicate(element) { | |
return false | |
} | |
} | |
return true | |
} | |
func none(_ predicate: (Element) throws -> Bool) rethrows -> Bool { | |
return try !self.any(predicate) | |
} | |
func count(_ predicate: (Element) throws -> Bool) rethrows -> Int { | |
var count = 0 | |
for element in self { | |
if try predicate(element) { | |
count += 1 | |
} | |
} | |
return count | |
} | |
} |
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@khanlou Great collection. I initially thought it could be made more concise by using some of the other built-in sequence functions, and it does indeed reduce the code a fair bit which is quite nice, but the problem is it's just not as readable as the original.
I don't know what I prefer… which is a problem that's really interesting to ponder over.