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[Pulse ViewModifier] Pulse SwiftUI ViewModifier #SwiftUI #ViewModifier
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// Kieran Brown | |
// Kieran's Components "Pulse and Sheen" | |
// https://kieranb662.github.io/blog/2020/04/17/Pulse-and-Sheen | |
struct PulseEffect<S: Shape>: ViewModifier { | |
var shape: S | |
@State var isOn: Bool = false | |
var animation: Animation { | |
Animation | |
.easeIn(duration: 1) | |
.repeatCount(8, autoreverses: false) | |
} | |
func body(content: Content) -> some View { | |
content | |
.background( | |
ZStack { | |
shape | |
.stroke(Color.yellow, lineWidth: 1) | |
.scaleEffect(self.isOn ? 2 : 1) | |
.opacity(self.isOn ? 0 : 1) | |
shape | |
.stroke(Color.blue) | |
}) | |
.onAppear { | |
withAnimation(self.animation) { | |
self.isOn = true | |
} | |
} | |
} | |
} | |
public extension View { | |
func pulse<S: Shape>(_ shape: S) -> some View { | |
self.modifier(PulseEffect(shape: shape)) | |
} | |
} |
Author
kieranb662
commented
Jun 29, 2020
very nice!
I made this a bit more configurable for me:
struct PulseEffect<S: Shape>: ViewModifier {
let shape: S
let color: Color
let fromScale: CGFloat
let toScale: CGFloat
let fromOpacity: CGFloat
let toOpacity: CGFloat
@State private var isOn: Bool = false
var animation: Animation {
Animation
.easeIn(duration: 1)
.repeatForever(autoreverses: false)
}
func body(content: Content) -> some View {
content
.background(
shape
.stroke(color, lineWidth: 1)
.scaleEffect(isOn ? toScale : fromScale)
.opacity(isOn ? fromOpacity : toOpacity)
)
.onAppear {
withAnimation(animation) {
isOn = true
}
}
}
}
public extension View {
func pulse<S: Shape>(
_ shape: S,
color: Color,
fromScale: CGFloat = 1,
toScale: CGFloat = 1.3,
fromOpacity: CGFloat = 0,
toOpacity: CGFloat = 0.7
) -> some View {
self.modifier(
PulseEffect(
shape: shape,
color: color,
fromScale: fromScale,
toScale: toScale,
fromOpacity: fromOpacity,
toOpacity: toOpacity
)
)
}
}
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