- Pack some chairs up - we're gonna need some floor space!
- Physically move everything in the broomcupboard into the rest of the room
- Rename /southampton/broomcupboard to /southampton/floor
- (Things that are unwieldy can be left in there, so long as we are sure that the inventory exactly matches real life at the end of this step)
- Move small loose items into RUBs, and move things between RUBs if necessary
- Re-inventorise each RUB / other container
- Update the inventory as this is done
- Determine an optimal packing strategy for the cupboard (could discuss this while eating?)
- Try to keep things used that are used regularly on the left-hand side of the cupboard
- Try to put heavy, less regularly used stuff (read: old kits) at the bottom of the stacks
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// All possible types of packet. Packet types are 8-bit integers. | |
typedef enum { | |
// Packet type 0x00 is reserved in case we need some form of "null packet"/"absence of a packet" | |
// Move the cursor position to new coordinates. | |
// Payload is two 16-bit integers, which are the x and y coordinates to move to. | |
PACKET_TYPE_MOVE_TO = 0x01; | |
// Draw a line from the cursor position to the given coordinates, then update | |
// the cursor position to these new coordinates. |
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NORTH WALL | |
---- Team #1 ---- Team #2 ----- | |
| | | |
| (T) (T) (T) | | |
| | | |
| (T) (T) (T) | | |
Receptacle(W) | | Receptacle(E) | |
| (T) (T) (T) | | |
| | | |
| | |
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type | |
MyObject = object | |
case kind: int # This defines a new field called 'kind' of type 'int'. Additionally, the value of this field determines what other fields are present in the object. | |
of 1: | |
field1: Type1 | |
of 2: | |
field2: Type2 | |
of 3, 4: | |
field3: Type3 | |
field4: Type4 |
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# define and initialise a set | |
var states: set[char] = {} | |
# iterate over each character of each string in 'chains' | |
for s in chains: | |
for c in s: | |
states.incl(c) # add character to the set |
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typedef struct { | |
int a; | |
char *b; | |
uint8_t c; | |
} mystruct; | |
void call_and_unpack(int *a, char **b, uint8_t *c) { | |
mystruct s = myfunction(); | |
*a = s.a; | |
*b = s.b; |
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==> Making package: fritzing 0.9.3b-1 (Mon 4 Jul 14:27:28 BST 2016) | |
==> Checking runtime dependencies... | |
==> Checking buildtime dependencies... | |
==> Retrieving sources... | |
-> Downloading 0.9.3b.tar.gz... | |
% Total % Received % Xferd Average Speed Time Time Time Current | |
Dload Upload Total Spent Left Speed | |
100 129 0 129 0 0 253 0 --:--:-- --:--:-- --:--:-- 253 | |
100 12.5M 100 12.5M 0 0 894k 0 0:00:14 0:00:14 --:--:-- 936k | |
-> Downloading 667a5360e53e8951e5ca6c952ae928f7077a9d5e.tar.gz... |
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; IO port constants | |
.define IO_GPOUT0 0 | |
.define IO_GPOUT1 1 | |
.define IO_GPOUT2 2 | |
.define IO_CTRL 3 | |
.define IO_GPIN0 4 | |
.define IO_SS0 4 | |
.define IO_GPIN1 5 | |
.define IO_SS1 5 | |
.define IO_GPIN2 6 |
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#include <stdint.h> | |
#include <stdlib.h> | |
#include <stdio.h> | |
#include <time.h> | |
#define ITERATIONS 10000000 | |
uint16_t get_password_hash(const char *password, int password_len) { | |
register uint16_t hash = 0; | |
register int char_index = password_len; |
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#include <stdint.h> | |
#include <stdlib.h> | |
#include <stdio.h> | |
#include <time.h> | |
#define ITERATIONS 1000000 | |
uint16_t get_password_hash(const char *password, int password_len) { | |
register uint16_t hash = 0; | |
register int char_index = password_len; |