Created
May 15, 2009 20:49
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c3dl frame time breakdown for 100x ducks with two lights | |
total 330 ms per frame | |
100 ms shader & state setup in renderer.renderModel | |
90 ms drawArrays | |
90 ms updateScene | |
30 ms scene tree traversal | |
20 ms matrix setup in scenenode.js render |
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