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0009:trace:d3d:wined3d_dll_init Use 512MiB = 0x20000000 bytes for emulated_textureram | |
0009:trace:ddraw:DirectDrawCreateEx driver_guid (null), ddraw 00E8507C, interface_iid {15e65ec0-3b9c-11d2-b92f-00609797ea5b}, outer 00000000. | |
0009:trace:ddraw:DDRAW_Create driver_guid (null), ddraw 00E8507C, outer_unknown 00000000, interface_iid {15e65ec0-3b9c-11d2-b92f-00609797ea5b}. | |
0009:trace:d3d:wined3d_init Initialising adapters. | |
0009:trace:d3d:wined3d_adapter_gl_init adapter_gl 0x16b218, ordinal 0, wined3d_creation_flags 0x1cb5. | |
0009:trace:d3d:wined3d_adapter_init Display device: L"\\\\.\\DISPLAY1". | |
0009:trace:d3d:wined3d_adapter_init Allocated LUID 00000000:000003f2 for adapter 0x16b218. | |
0009:trace:d3d:wined3d_caps_gl_ctx_create getting context... | |
0009:trace:d3d:wined3d_adapter_init_gl_caps adapter 0x16b218. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL_RENDERER: "AMD RAVEN (DRM 3.32.0, 5.2.13-arch1-1-ARCH, LLVM 8.0.1)". | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL_VENDOR: "X.Org". | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL_VERSION: "4.5 (Core Profile) Mesa 19.1.6". | |
0009:trace:d3d:wined3d_parse_gl_version Found OpenGL version 4.5. | |
0009:trace:d3d:wined3d_check_gl_call Querying context profile call ok ../../../wine/dlls/wined3d/adapter_gl.c / 3462. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Got a core profile context. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL extensions reported: | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_conservative_depth". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_depth_clamp_separate". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_draw_buffers_blend". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_framebuffer_multisample_advanced". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_gpu_shader_int64". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_multi_draw_indirect". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_performance_monitor". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_pinned_memory". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_query_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_seamless_cubemap_per_texture". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_shader_stencil_export". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_shader_trinary_minmax". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_texture_texture4". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_vertex_shader_layer". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_vertex_shader_viewport_index". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ANGLE_texture_compression_dxt3". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ANGLE_texture_compression_dxt5". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_ES2_compatibility". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_ES2_compatibility support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_ES3_1_compatibility". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_ES3_2_compatibility". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_ES3_compatibility". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_ES3_compatibility support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_arrays_of_arrays". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_base_instance". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_base_instance support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_bindless_texture". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_blend_func_extended". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_blend_func_extended support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_buffer_storage". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_buffer_storage support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_clear_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_clear_buffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_clear_texture". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_clear_texture support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_clip_control". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_clip_control support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_color_buffer_float". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_color_buffer_float support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_compressed_texture_pixel_storage". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_compute_shader". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_compute_shader support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_compute_variable_group_size". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_conditional_render_inverted". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_conservative_depth". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_conservative_depth support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_copy_buffer". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_copy_buffer support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_copy_image". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_copy_image support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_cull_distance". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_cull_distance support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_debug_output". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_debug_output support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_depth_buffer_float". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_depth_buffer_float support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_depth_clamp". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_depth_clamp support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_derivative_control". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_derivative_control support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_direct_state_access". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_draw_buffers". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_draw_buffers support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_draw_buffers_blend". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_draw_elements_base_vertex". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_draw_elements_base_vertex support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_draw_indirect". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_draw_indirect support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_draw_instanced". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_draw_instanced support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_enhanced_layouts". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_explicit_attrib_location". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_explicit_attrib_location support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_explicit_uniform_location". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_fragment_coord_conventions". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_fragment_coord_conventions support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_fragment_layer_viewport". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_fragment_layer_viewport support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_fragment_shader". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_fragment_shader support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_framebuffer_no_attachments". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_framebuffer_no_attachments support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_framebuffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_framebuffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_framebuffer_sRGB". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_framebuffer_sRGB support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_get_program_binary". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_get_texture_sub_image". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_gpu_shader5". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_gpu_shader5 support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_gpu_shader_fp64". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_gpu_shader_int64". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_half_float_pixel". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_half_float_pixel support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_half_float_vertex". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_half_float_vertex support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_indirect_parameters". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_instanced_arrays". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_instanced_arrays support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_internalformat_query". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_internalformat_query support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_internalformat_query2". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_internalformat_query2 support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_invalidate_subdata". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_map_buffer_alignment". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_map_buffer_alignment support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_map_buffer_range". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_map_buffer_range support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_multi_bind". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_multi_draw_indirect". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_occlusion_query2". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_parallel_shader_compile". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_pipeline_statistics_query". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_pipeline_statistics_query support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_pixel_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_pixel_buffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_point_sprite". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_point_sprite support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_polygon_offset_clamp". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_polygon_offset_clamp support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_program_interface_query". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_provoking_vertex". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_provoking_vertex support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_query_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_query_buffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_robust_buffer_access_behavior". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_robustness". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_sample_shading". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_sample_shading support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_sampler_objects". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_sampler_objects support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_seamless_cube_map". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_seamless_cube_map support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_seamless_cubemap_per_texture". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_separate_shader_objects". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_atomic_counter_ops". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_atomic_counters". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shader_atomic_counters support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_ballot". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_bit_encoding". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shader_bit_encoding support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_clock". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_draw_parameters". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_group_vote". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_image_load_store". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shader_image_load_store support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_image_size". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shader_image_size support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_objects". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_precision". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_stencil_export". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_storage_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shader_storage_buffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_subroutine". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_texture_image_samples". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shader_texture_image_samples support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_texture_lod". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shader_texture_lod support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_viewport_layer_array". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shader_viewport_layer_array support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shading_language_420pack". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shading_language_420pack support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shading_language_packing". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shading_language_packing support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_stencil_texturing". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_stencil_texturing support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_sync". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_sync support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_tessellation_shader". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_tessellation_shader support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_barrier". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_buffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_buffer_object_rgb32". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_buffer_range". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_buffer_range support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_compression_bptc". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_compression_bptc support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_compression_rgtc". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_compression_rgtc support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_cube_map_array". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_cube_map_array support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_filter_anisotropic". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_filter_anisotropic support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_float". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_float support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_gather". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_gather support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_mirror_clamp_to_edge". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_mirror_clamp_to_edge support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_multisample". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_multisample support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_non_power_of_two". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_non_power_of_two support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_query_levels". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_query_levels support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_query_lod". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_rectangle". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_rectangle support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_rg". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_rg support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_rgb10_a2ui". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_rgb10_a2ui support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_stencil8". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_storage". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_storage support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_storage_multisample". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_storage_multisample support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_swizzle". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_swizzle support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_view". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_view support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_timer_query". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_timer_query support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_transform_feedback2". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_transform_feedback2 support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_transform_feedback3". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_transform_feedback3 support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_transform_feedback_instanced". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_transform_feedback_overflow_query". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_uniform_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_uniform_buffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_vertex_array_bgra". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_vertex_array_bgra support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_vertex_array_object". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_vertex_attrib_64bit". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_vertex_attrib_binding". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_vertex_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_vertex_buffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_vertex_shader". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_vertex_shader support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_vertex_type_10f_11f_11f_rev". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_vertex_type_2_10_10_10_rev". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_vertex_type_2_10_10_10_rev support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_viewport_array". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_viewport_array support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ATI_blend_equation_separate". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ATI_meminfo". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ATI_texture_float". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ATI_texture_mirror_once". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ATI_texture_mirror_once support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_abgr". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_blend_equation_separate". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_blend_equation_separate support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_depth_bounds_test". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_depth_bounds_test support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_draw_buffers2". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_draw_buffers2 support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_draw_instanced". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_framebuffer_blit". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_framebuffer_blit support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_framebuffer_multisample". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_framebuffer_multisample support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_framebuffer_multisample_blit_scaled". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_framebuffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_framebuffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_framebuffer_sRGB". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_memory_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_memory_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_memory_object_fd". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_packed_depth_stencil". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_packed_depth_stencil support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_packed_float". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_packed_float support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_pixel_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_polygon_offset_clamp". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_polygon_offset_clamp support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_provoking_vertex". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_provoking_vertex support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_semaphore". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_semaphore_fd". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_shader_image_load_formatted". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_shader_integer_mix". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_array". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_array support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_compression_dxt1". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_compression_rgtc". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_compression_rgtc support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_compression_s3tc". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_compression_s3tc support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_filter_anisotropic". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_filter_anisotropic support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_integer". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_integer support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_mirror_clamp". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_mirror_clamp support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_sRGB". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_sRGB support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_sRGB_R8". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_sRGB_decode". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_sRGB_decode support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_shared_exponent". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_shared_exponent support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_snorm". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_snorm support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_swizzle". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_swizzle support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_timer_query". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_transform_feedback". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_vertex_array_bgra". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_vertex_array_bgra support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_vertex_attrib_64bit". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_window_rectangles". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_IBM_multimode_draw_arrays". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_blend_equation_advanced". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_context_flush_control". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_debug". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_no_error". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_parallel_shader_compile". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_robust_buffer_access_behavior". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_robustness". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_texture_compression_astc_ldr". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_texture_compression_astc_sliced_3d". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_MESA_pack_invert". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_MESA_shader_integer_functions". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_MESA_texture_signed_rgba". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_NVX_gpu_memory_info". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_NV_conditional_render". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_NV_depth_clamp". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_NV_packed_depth_stencil". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_NV_texture_barrier". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_NV_vdpau_interop". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_OES_EGL_image". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_S3_s3tc". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_create_context". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_create_context_no_error". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_create_context_profile". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_pixel_format_float". | |
0009:trace:d3d:parse_extension_string - "WGL_ATI_pixel_format_float". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_extensions_string". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_make_current_read". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_multisample". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_pbuffer". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_pixel_format". | |
0009:trace:d3d:parse_extension_string FOUND: WGL_ARB_pixel_format support. | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_render_texture". | |
0009:trace:d3d:parse_extension_string - "WGL_NV_render_texture_rectangle". | |
0009:trace:d3d:parse_extension_string - "WGL_EXT_extensions_string". | |
0009:trace:d3d:parse_extension_string - "WGL_EXT_swap_control". | |
0009:trace:d3d:parse_extension_string FOUND: WGL_EXT_swap_control support. | |
0009:trace:d3d:parse_extension_string - "WGL_EXT_framebuffer_sRGB". | |
0009:trace:d3d:parse_extension_string - "WGL_EXT_pixel_format_packed_float". | |
0009:trace:d3d:parse_extension_string - "WGL_WINE_pixel_format_passthrough". | |
0009:trace:d3d:parse_extension_string FOUND: WGL_WINE_pixel_format_passthrough support. | |
0009:trace:d3d:parse_extension_string - "WGL_WINE_query_renderer". | |
0009:trace:d3d:parse_extension_string FOUND: WGL_WINE_query_renderer support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_EXT_texture3D support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_multisample support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_multitexture support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_texture_border_clamp support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_texture_compression support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_texture_cube_map support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_depth_texture support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_point_parameters support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_shadow support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_texture_mirrored_repeat support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_EXT_blend_color support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_EXT_blend_func_separate support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_EXT_blend_minmax support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_EXT_blend_subtract support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_EXT_stencil_wrap support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_NV_point_sprite support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_occlusion_query support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_shading_language_100 support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps IMPLIED: NVIDIA (NV) Texture Gen Reflection support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Occlusion query counter has 64 bits. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Timestamp query counter has 64 bits. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Primitives query counter has 64 bits. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Transform feedback primitives query counter has 64 bits. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Viewport supports 8 subpixel bits. | |
0009:trace:d3d:wined3d_adapter_init_limits Clip plane support - max planes 8. | |
0009:trace:d3d:wined3d_adapter_init_limits Maximum texture size support - max texture size 16384. | |
0009:trace:d3d:wined3d_adapter_init_limits Minimum buffer map alignment: 64. | |
0009:trace:d3d:wined3d_adapter_init_limits Max draw buffers: 8. | |
0009:trace:d3d:wined3d_adapter_init_limits Max fragment samplers: 32. | |
0009:trace:d3d:wined3d_adapter_init_limits Max vertex samplers: 32. | |
0009:trace:d3d:wined3d_adapter_init_limits Max combined samplers: 192. | |
0009:trace:d3d:wined3d_adapter_init_limits Max vertex attributes: 16. | |
0009:trace:d3d:wined3d_adapter_init_limits Max texture3D size: 2048. | |
0009:trace:d3d:wined3d_adapter_init_limits Max anisotropy: 16. | |
0009:trace:d3d:wined3d_adapter_init_limits Max ARB_VERTEX_SHADER float constants: 4096. | |
0009:trace:d3d:wined3d_adapter_init_limits Max vertex uniform blocks: 15 (15). | |
0009:trace:d3d:wined3d_adapter_init_limits Max hull uniform blocks: 15 (15). | |
0009:trace:d3d:wined3d_adapter_init_limits Max hull samplers: 32. | |
0009:trace:d3d:wined3d_adapter_init_limits Max domain uniform blocks: 15 (15). | |
0009:trace:d3d:wined3d_adapter_init_limits Max domain samplers: 32. | |
0009:trace:d3d:wined3d_adapter_init_limits Max geometry uniform blocks: 15 (15). | |
0009:trace:d3d:wined3d_adapter_init_limits Max geometry samplers: 32. | |
0009:trace:d3d:wined3d_adapter_init_limits Max ARB_FRAGMENT_SHADER float constants: 4096. | |
0009:trace:d3d:wined3d_adapter_init_limits Max GLSL varyings: 124 (31 4 component varyings). | |
0009:trace:d3d:wined3d_adapter_init_limits Max fragment uniform blocks: 15 (15). | |
0009:trace:d3d:wined3d_adapter_init_limits Max compute uniform blocks: 15 (15). | |
0009:trace:d3d:wined3d_adapter_init_limits Max compute samplers: 32. | |
0009:trace:d3d:wined3d_adapter_init_limits Max combined uniform blocks: 90. | |
0009:trace:d3d:wined3d_adapter_init_limits Max uniform buffer bindings: 90. | |
0009:trace:d3d:wined3d_adapter_init_limits Minimum required texture buffer offset alignment 4. | |
0009:trace:d3d:wined3d_adapter_init_limits Max fragment atomic counter buffers: 8. | |
0009:trace:d3d:wined3d_adapter_init_limits Max combined atomic counter buffers: 40. | |
0009:trace:d3d:wined3d_adapter_init_limits Max atomic counter buffer bindings: 8. | |
0009:trace:d3d:wined3d_adapter_init_limits Max vertex streams: 4. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GLSL version string: "4.50". | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Guessed GL vendor 0x3. | |
0009:trace:d3d:query_gpu_description Card reports vendor PCI ID 0x1002, device PCI ID 0x15dd, 0x40000000 bytes of video memory. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Guessed vendor PCI ID 0x1002. | |
0009:trace:d3d:wined3d_guess_card Applying card selector "AMD". | |
0009:trace:d3d:select_card_handler Applying card selector "Mesa AMD/ATI driver". | |
0009:trace:d3d:wined3d_guess_card Unrecognized renderer "AMD RAVEN (DRM 3.32.0, 5.2.13-arch1-1-ARCH, LLVM 8.0.1)", falling back to default. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Guessed device PCI ID 0x68d8. | |
0009:trace:d3d:fixup_extensions Applying driver quirk "Reserved varying for gl_ClipPos". | |
0009:trace:d3d:match_broken_rgba16 Real color depth is 16 | |
0009:trace:d3d:wined3d_caps_gl_ctx_test_viewport_subpixel_bits Readback colors are 0xffff0000, 0xffff0000, 0xffff0000, 0xffff0000. | |
0009:trace:d3d:test_pbo_functionality PBO test successful. | |
0009:trace:d3d:wined3d_driver_info_init OS version 5.2. | |
0009:trace:d3d:wined3d_driver_info_init Overriding amount of video memory with 0x20000000 bytes. | |
0009:trace:d3d:get_driver_version_info Looking up version info for driver 0x3, driver_model 0x3. | |
0009:trace:d3d:get_driver_version_info Found driver "ati2dvag.dll", version 17, subversion 10, build 1280. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Reporting (fake) driver version 0x00060011-0x000a0500. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Emulating 0x20000000 bytes of video ram. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Driver UUID: {2d444d41-454d-4153-2d44-525600000000}, device UUID {00000000-0004-0000-0000-000000000000}. | |
0009:trace:d3d:wined3d_adapter_gl_init_d3d_info Max texture stages: 8. | |
0009:trace:d3d:wined3d_adapter_gl_init_d3d_info Maximum point size support - max point size 2.04800000e+03. | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=2, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=3, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=4, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=5, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=6, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=7, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=8, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=9, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=10, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=11, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=12, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=13, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=14, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=15, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=16, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=17, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=18, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=19, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=20, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=21, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=22, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=23, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=24, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=25, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=26, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=27, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=28, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=29, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=30, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=31, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=32, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=33, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=34, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=35, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=36, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=37, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=38, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=39, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=40, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=41, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=42, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=43, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=44, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=45, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=46, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=47, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=48, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=49, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=50, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=51, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=52, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=53, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=54, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=55, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=56, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=57, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=58, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=59, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=60, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=61, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=62, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=63, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=64, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=65, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=66, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=67, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=68, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=69, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=70, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=71, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=72, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=73, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=74, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=75, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=76, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=77, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=78, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=79, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=80, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=81, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=82, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=83, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=84, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=85, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=86, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=87, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=88, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=89, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=90, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=91, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=92, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=93, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=94, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=95, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=96, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=97, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=98, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=99, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=100, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=101, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=102, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=103, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=104, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=105, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=106, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=107, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=108, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=109, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=110, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=111, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=112, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=113, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=114, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=115, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=116, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=117, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=118, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=119, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=120, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=121, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=122, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=123, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=124, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=125, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=126, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=127, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=128, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=129, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=130, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=131, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=132, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=133, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=134, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=135, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=136, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=137, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=138, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=139, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=140, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=141, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=142, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=143, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=144, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=145, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=146, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=147, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=148, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=149, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=150, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=151, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=152, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=153, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=154, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=155, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=156, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=157, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=158, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=159, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=160, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=161, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=162, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=163, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=164, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=165, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=166, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=167, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=168, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=169, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=170, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=171, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=172, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=173, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=174, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=175, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=176, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=177, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=178, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=179, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=180, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=181, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=182, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=183, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=184, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=185, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=186, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=187, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=188, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=189, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=190, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=191, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=192, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=193, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=194, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=195, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=196, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=197, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=198, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=199, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=200, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=201, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=202, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=203, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=204, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=205, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=206, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=207, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=208, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=209, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=210, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=211, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=212, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=213, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=214, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=215, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=216, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=217, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=218, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=219, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=220, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=221, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=222, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=223, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=224, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=225, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=226, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=227, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=228, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=229, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=230, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=231, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=232, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=233, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=234, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=235, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=236, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=237, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=238, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=239, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=240, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=241, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=242, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=243, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=244, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=245, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=246, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=247, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=248, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=249, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=250, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=251, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=252, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=253, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=254, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=255, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=256, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=257, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=258, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=259, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=260, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=261, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=262, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=263, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=264, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=265, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=266, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=267, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=268, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=269, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=270, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=271, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=272, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=273, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=274, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=275, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=276, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=277, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=278, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=279, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=280, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=281, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=282, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=283, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=284, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=285, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=286, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=287, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=288, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=289, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=290, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=291, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=292, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=293, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=294, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=295, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=296, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=297, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=298, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=299, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=300, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=301, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=302, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=303, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=304, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=305, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=306, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=307, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=308, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=309, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=310, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=311, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=312, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=313, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=314, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=315, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=316, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=317, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=318, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=319, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=320, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=321, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=322, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=323, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=324, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=325, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=326, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=327, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=328, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=329, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=330, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=331, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=332, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=333, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=334, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=335, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=336, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=337, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=338, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=339, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=340, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=341, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=342, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=343, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=344, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=345, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=346, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=347, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=348, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=349, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=350, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=351, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=352, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=353, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=354, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=355, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=356, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=357, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=358, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=359, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=360, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=361, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=362, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=363, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=364, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=365, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=366, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=367, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=368, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=369, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=370, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=371, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=372, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=373, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=374, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=375, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=376, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=377, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=378, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=379, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=380, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=381, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=382, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=383, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=384, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=385, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=386, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=387, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=388, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=389, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=390, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=391, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=392, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=393, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=394, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=395, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=396, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=397, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=398, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=399, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=400, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=401, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=402, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=403, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=404, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=405, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=406, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=407, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=408, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=409, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=410, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=411, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=412, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=413, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=414, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=415, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=416, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=417, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=418, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=419, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=420, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=421, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=422, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=423, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=424, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=425, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=426, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=427, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=428, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=429, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=430, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=431, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=432, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=433, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=434, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=435, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=436, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=437, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=438, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=439, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=440, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=441, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=442, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=443, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=444, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=445, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=446, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=447, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=448, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=449, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=450, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=451, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=452, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=453, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=454, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=455, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=456, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=457, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=458, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=459, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=460, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=461, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=462, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=463, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=464, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=465, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=466, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=467, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=468, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=469, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=470, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=471, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=472, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=473, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=474, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=475, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=476, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=477, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=478, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=479, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=480, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=481, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=482, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=483, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=484, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=485, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=486, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=487, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=488, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=489, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=490, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=491, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=492, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=493, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=494, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=495, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=496, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=497, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=498, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=499, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=500, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=501, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=502, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=503, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=504, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=505, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=506, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=507, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=508, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=509, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=510, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=511, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=512, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=513, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=514, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=515, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=516, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=517, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=518, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=519, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=520, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=521, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=522, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=523, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=524, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=525, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=526, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=527, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=528, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=529, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=530, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=531, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=532, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=533, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=534, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=535, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=536, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=537, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=538, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=539, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=540, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=541, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=542, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=543, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=544, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=545, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=546, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=547, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=548, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=549, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=550, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=551, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=552, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=553, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=554, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=555, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=556, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=557, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=558, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=559, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=560, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=561, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=562, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=563, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=564, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=565, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=566, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=567, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=568, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=569, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=570, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=571, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=572, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=573, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=574, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=575, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=576, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=577, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=578, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=579, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=580, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=581, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=582, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=583, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=584, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=585, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=586, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=587, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=588, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=589, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=590, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=591, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=592, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=593, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=594, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=595, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=596, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=597, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=598, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=599, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=600, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=601, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=602, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=603, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=604, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=605, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=606, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=607, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=608, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=609, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=610, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=611, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=612, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=613, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=614, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=615, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=616, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=617, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=618, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=619, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=620, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=621, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=622, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=623, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=624, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=625, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=626, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=627, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=628, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=629, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=630, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=631, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=632, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=633, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=634, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=635, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=636, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=637, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=638, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=639, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=640, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=641, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=642, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=643, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=644, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=645, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=646, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=647, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=648, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=649, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=650, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=651, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=652, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=653, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=654, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=655, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=656, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=657, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=658, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=659, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=660, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=661, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=662, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=663, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=664, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=665, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=666, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=667, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=668, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=669, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=670, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=671, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=672, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=673, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=674, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=675, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=676, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=677, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=678, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=679, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=680, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=681, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=682, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=683, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=684, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=685, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=686, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=687, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=688, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=689, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=690, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=691, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=692, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=693, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=694, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=695, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=696, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=697, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=698, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=699, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=700, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=701, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=702, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=703, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=704, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=705, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=706, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=707, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=708, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=709, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=710, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=711, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=712, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=713, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=714, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=715, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=716, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=717, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=718, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=719, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=720, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=721, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=722, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=723, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=724, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=725, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=726, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=727, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=728, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=729, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=730, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=731, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=732, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=733, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=734, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=735, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=736, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=737, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=738, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=739, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=740, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=741, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=742, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=743, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=744, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=745, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=746, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=747, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=748, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=749, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=750, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=751, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=752, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=753, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=754, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=755, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=756, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=757, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=758, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=759, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=760, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=761, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=762, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=763, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=764, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=765, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=766, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=767, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=768, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=769, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=770, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=771, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=772, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=773, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=774, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=775, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=776, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=777, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=778, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=779, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=780, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=781, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=782, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=783, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=784, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=785, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=786, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=787, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=788, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=789, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=790, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=791, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=792, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=793, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=794, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=795, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=796, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=797, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=798, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=799, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=800, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=801, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=802, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=803, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=804, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=805, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=806, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=807, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=808, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=809, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=810, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=811, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=812, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=813, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=814, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=815, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=816, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=817, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=818, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=819, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=820, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=821, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=822, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=823, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=824, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=825, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=826, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=827, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=828, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=829, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=830, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=831, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=832, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=833, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=834, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=835, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=836, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=837, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=838, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=839, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=840, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=841, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=842, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=843, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=844, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=845, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=846, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=847, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=848, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=849, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=850, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=851, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=852, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=853, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=854, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=855, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=856, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=857, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=858, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=859, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=860, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=861, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=862, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=863, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=864, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=865, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=866, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=867, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=868, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=869, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=870, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=871, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=872, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=873, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=874, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=875, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=876, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=877, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=878, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=879, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=880, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=881, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=882, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=883, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=884, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=885, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=886, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=887, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=888, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=889, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=890, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=891, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=892, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=893, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=894, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=895, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=896, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=897, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=898, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=899, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=900, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=901, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=902, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=903, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=904, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=905, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=906, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=907, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=908, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=909, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=910, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=911, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=912, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=913, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=914, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=915, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=916, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=917, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=918, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=919, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=920, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=921, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=922, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=923, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=924, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=925, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=926, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=927, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=928, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=929, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=930, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=931, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=932, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=933, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=934, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=935, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=936, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=937, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=938, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=939, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=940, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=941, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=942, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=943, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=944, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=945, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=946, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=947, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=948, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=949, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=950, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=951, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=952, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=953, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=954, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=955, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=956, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=957, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=958, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=959, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=960, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=961, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=962, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=963, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=964, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=965, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=966, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=967, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=968, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=969, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=970, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=971, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=972, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=973, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=974, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=975, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=976, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=977, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=978, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=979, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=980, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=981, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=982, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=983, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=984, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=985, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=986, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=987, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=988, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=989, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=990, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=991, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=992, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=993, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=994, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=995, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=996, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=997, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=998, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=999, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1000, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1001, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1002, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1003, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1004, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1005, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1006, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1007, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1008, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1009, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1010, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1011, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1012, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1013, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1014, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1015, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1016, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1017, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1018, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1019, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1020, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1021, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1022, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1023, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1024, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1025, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1026, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1027, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1028, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1029, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1030, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1031, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1032, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1033, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1034, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1035, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1036, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1037, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1038, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1039, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1040, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1041, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1042, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1043, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1044, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1045, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1046, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1047, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1048, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1049, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1050, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1051, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1052, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1053, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1054, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1055, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1056, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1057, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1058, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1059, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1060, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1061, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1062, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1063, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1064, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1065, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1066, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1067, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1068, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1069, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1070, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1071, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1072, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1073, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1074, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1075, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1076, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1077, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1078, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1079, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1080, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1081, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1082, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1083, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1084, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1085, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1086, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1087, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1088, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1089, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1090, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1091, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1092, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1093, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1094, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1095, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1096, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1097, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1098, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1099, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1100, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1101, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1102, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1103, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1104, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1105, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1106, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1107, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1108, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1109, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1110, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1111, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1112, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1113, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1114, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1115, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1116, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1117, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1118, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1119, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1120, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1121, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1122, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1123, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1124, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1125, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1126, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1127, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1128, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1129, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1130, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1131, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1132, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1133, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1134, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1135, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1136, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1137, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1138, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1139, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1140, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1141, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1142, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1143, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1144, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1145, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1146, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1147, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1148, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1149, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1150, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1151, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1152, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1153, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1154, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1155, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1156, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1157, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1158, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1159, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1160, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1161, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1162, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1163, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1164, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1165, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1166, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1167, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1168, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1169, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1170, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1171, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1172, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1173, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1174, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1175, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1176, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1177, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1178, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1179, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1180, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1181, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1182, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1183, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1184, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1185, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1186, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1187, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1188, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1189, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1190, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1191, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1192, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1193, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1194, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1195, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1196, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1197, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1198, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1199, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1200, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1201, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1202, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1203, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1204, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1205, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1206, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1207, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1208, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1209, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1210, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1211, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1212, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1213, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1214, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1215, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1216, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1217, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1218, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1219, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1220, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1221, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1222, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1223, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1224, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1225, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1226, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1227, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1228, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1229, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1230, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1231, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1232, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1233, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1234, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1235, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1236, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1237, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1238, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1239, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1240, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_UYVY is member of GL view class 0x82ca. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_YUY2 is member of GL view class 0x82ca. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_YV12 is member of GL view class 0x82cb. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_NV12 is member of GL view class 0x82cb. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_DXT1 is member of GL view class 0x82cd. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_DXT2 is member of GL view class 0x82ce. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_DXT3 is member of GL view class 0x82ce. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_DXT4 is member of GL view class 0x82cf. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_DXT5 is member of GL view class 0x82cf. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC1_UNORM is member of GL view class 0x82cd. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support sRGB read, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports sRGB read, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support sRGB read, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports sRGB read, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support sRGB read, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports sRGB read, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support sRGB read, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support sRGB write, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports sRGB write, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support sRGB write, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports sRGB write, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support sRGB write, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports sRGB write, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support sRGB write, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC1_UNORM_SRGB is member of GL view class 0x82cd. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC2_UNORM is member of GL view class 0x82ce. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support sRGB read, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports sRGB read, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support sRGB read, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports sRGB read, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support sRGB read, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports sRGB read, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support sRGB read, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support sRGB write, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports sRGB write, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support sRGB write, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports sRGB write, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support sRGB write, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports sRGB write, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support sRGB write, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC2_UNORM_SRGB is member of GL view class 0x82ce. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC3_UNORM is member of GL view class 0x82cf. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support sRGB read, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports sRGB read, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support sRGB read, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports sRGB read, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support sRGB read, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports sRGB read, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support sRGB read, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support sRGB write, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports sRGB write, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support sRGB write, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports sRGB write, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support sRGB write, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports sRGB write, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support sRGB write, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC3_UNORM_SRGB is member of GL view class 0x82cf. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC4_UNORM is member of GL view class 0x82d0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC4_SNORM is member of GL view class 0x82d0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC5_UNORM is member of GL view class 0x82d1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC5_SNORM is member of GL view class 0x82d1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC6H_UF16 is member of GL view class 0x82d3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC6H_SF16 is member of GL view class 0x82d3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC7_UNORM is member of GL view class 0x82d2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support sRGB read, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports sRGB read, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports sRGB read, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports sRGB read, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support sRGB read, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports sRGB read, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support sRGB read, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support sRGB write, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports sRGB write, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports sRGB write, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports sRGB write, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support sRGB write, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports sRGB write, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support sRGB write, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC7_UNORM_SRGB is member of GL view class 0x82d2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32_FLOAT is member of GL view class 0x82c5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32_FLOAT is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32G32_FLOAT is member of GL view class 0x82c5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32G32_FLOAT is member of GL view class 0x82c6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32G32B32_FLOAT is member of GL view class 0x82c5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32G32B32A32_FLOAT is member of GL view class 0x82c4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16_FLOAT is member of GL view class 0x82c7. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16_FLOAT is member of GL view class 0x82ca. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16G16_FLOAT is member of GL view class 0x82c7. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16G16_FLOAT is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16G16B16A16_FLOAT is member of GL view class 0x82c6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R11G11B10_FLOAT is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_P8_UINT is member of GL view class 0x82cb. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_B8G8R8_UNORM is member of GL view class 0x82c9. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_B8G8R8A8_UNORM is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports filtering, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB read, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB read, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB read, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB read, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB read, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB read, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB read, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB write, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB write, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB write, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB write, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB write, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB write, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB write, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_B8G8R8A8_UNORM_SRGB is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_B8G8R8X8_UNORM is member of GL view class 0x82c9. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports filtering, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB read, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB read, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB read, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB read, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB read, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB read, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB read, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB write, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB write, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB write, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB write, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB write, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB write, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB write, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_B8G8R8X8_UNORM_SRGB is member of GL view class 0x82c9. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_B5G6R5_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G6R5_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_B5G6R5_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5X1_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5X1_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5X1_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5X1_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5X1_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5X1_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5X1_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5X1_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5X1_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5X1_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5X1_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5X1_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5X1_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5X1_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_B5G5R5X1_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5A1_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5A1_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5A1_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5A1_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5A1_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5A1_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5A1_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5A1_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5A1_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5A1_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5A1_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5A1_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5A1_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B5G5R5A1_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_B5G5R5A1_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4A4_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4A4_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4A4_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4A4_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4A4_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4A4_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4A4_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4A4_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4A4_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4A4_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4A4_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4A4_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4A4_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4A4_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_B4G4R4A4_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B2G3R3_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B2G3R3_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B2G3R3_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B2G3R3_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B2G3R3_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B2G3R3_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B2G3R3_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B2G3R3_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B2G3R3_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B2G3R3_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B2G3R3_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B2G3R3_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B2G3R3_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B2G3R3_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_B2G3R3_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R8_UNORM is member of GL view class 0x82cb. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_A8_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_A8_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_A8_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_A8_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_A8_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_A8_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_A8_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_A8_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_A8_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_A8_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_A8_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_A8_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_A8_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_A8_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_A8_UNORM is member of GL view class 0x82cb. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4X4_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4X4_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4X4_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4X4_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4X4_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4X4_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4X4_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4X4_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4X4_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4X4_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4X4_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4X4_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4X4_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B4G4R4X4_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_B4G4R4X4_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R10G10B10A2_UINT is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R10G10B10A2_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R10G10B10A2_UNORM is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R8G8B8A8_UNORM is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports filtering, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports sRGB read, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports sRGB read, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports sRGB read, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports sRGB read, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports sRGB read, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports sRGB read, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports sRGB read, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports sRGB write, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports sRGB write, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports sRGB write, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports sRGB write, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports sRGB write, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports sRGB write, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports sRGB write, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R8G8B8A8_UNORM_SRGB is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_UINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R8G8B8A8_UINT is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R8G8B8A8_SINT is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8X8_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8X8_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8X8_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8X8_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8X8_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8X8_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8X8_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8X8_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8X8_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8X8_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8X8_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8X8_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8X8_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8X8_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R8G8B8X8_UNORM is member of GL view class 0x82c9. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16G16_UNORM is member of GL view class 0x82c7. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16G16_UNORM is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B10G10R10A2_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B10G10R10A2_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B10G10R10A2_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B10G10R10A2_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B10G10R10A2_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B10G10R10A2_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B10G10R10A2_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B10G10R10A2_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B10G10R10A2_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B10G10R10A2_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B10G10R10A2_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B10G10R10A2_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B10G10R10A2_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B10G10R10A2_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_B10G10R10A2_UNORM is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16G16B16A16_UNORM is member of GL view class 0x82c6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R8G8_UNORM is member of GL view class 0x82ca. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_UINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R8G8_UINT is member of GL view class 0x82ca. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R8G8_SINT is member of GL view class 0x82ca. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_UINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16G16B16A16_UINT is member of GL view class 0x82c6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16G16B16A16_SINT is member of GL view class 0x82c6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_UINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_UINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_UINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_UINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_UINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_UINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_UINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_UINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_UINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_UINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_UINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_UINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_UINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_UINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32G32_UINT is member of GL view class 0x82c6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_SINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_SINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_SINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_SINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_SINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_SINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_SINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_SINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_SINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_SINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_SINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_SINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_SINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_SINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32G32_SINT is member of GL view class 0x82c6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_UINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16G16_UINT is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16G16_SINT is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_UINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_UINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_UINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_UINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_UINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_UINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_UINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_UINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_UINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_UINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_UINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_UINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_UINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_UINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32_UINT is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_SINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_SINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_SINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_SINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_SINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_SINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_SINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_SINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_SINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_SINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_SINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_SINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_SINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_SINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32_SINT is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16_UNORM is member of GL view class 0x82ca. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_UINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16_UINT is member of GL view class 0x82ca. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16_SINT is member of GL view class 0x82ca. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_UINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R8_UINT is member of GL view class 0x82cb. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R8_SINT is member of GL view class 0x82cb. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_L8_UNORM is member of GL view class 0x82cb. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8A8_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8A8_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8A8_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8A8_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8A8_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8A8_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8A8_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8A8_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8A8_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8A8_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8A8_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8A8_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8A8_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L8A8_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_L8A8_UNORM is member of GL view class 0x82ca. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L4A4_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L4A4_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L4A4_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L4A4_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L4A4_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L4A4_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L4A4_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L4A4_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L4A4_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L4A4_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L4A4_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L4A4_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L4A4_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L4A4_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_L4A4_UNORM is member of GL view class 0x82ca. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L16_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L16_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L16_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L16_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L16_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L16_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L16_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L16_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L16_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L16_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L16_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L16_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L16_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_L16_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_L16_UNORM is member of GL view class 0x82ca. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R8G8_SNORM is member of GL view class 0x82c9. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R8G8_SNORM is member of GL view class 0x82ca. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R5G5_SNORM_L6_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R5G5_SNORM_L6_UNORM is member of GL view class 0x82c9. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM is member of GL view class 0x82c9. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R8G8B8A8_SNORM is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8G8B8A8_SNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R8G8B8A8_SNORM is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16G16_SNORM is member of GL view class 0x82c7. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_SNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16G16_SNORM is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_SNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16G16B16A16_SNORM is member of GL view class 0x82c6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_SNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16_SNORM is member of GL view class 0x82ca. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R8_SNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R8_SNORM is member of GL view class 0x82cb. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_D16_LOCKABLE is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_LOCKABLE supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_D16_LOCKABLE is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_S1_UINT_D15_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_S1_UINT_D15_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S1_UINT_D15_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_S1_UINT_D15_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_D24_UNORM_S8_UINT is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_D24_UNORM_S8_UINT is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D24_UNORM_S8_UINT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_D24_UNORM_S8_UINT is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_X8D24_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_X8D24_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_X8D24_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_S4X4_UINT_D24_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_S4X4_UINT_D24_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S4X4_UINT_D24_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_S4X4_UINT_D24_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_D16_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D16_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_D16_UNORM is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_D32_FLOAT is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT_S8X24_UINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT_S8X24_UINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT_S8X24_UINT doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT_S8X24_UINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT_S8X24_UINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT_S8X24_UINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT_S8X24_UINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT_S8X24_UINT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT_S8X24_UINT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT_S8X24_UINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT_S8X24_UINT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT_S8X24_UINT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT_S8X24_UINT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_D32_FLOAT_S8X24_UINT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_D32_FLOAT_S8X24_UINT is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S8_UINT_D24_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S8_UINT_D24_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S8_UINT_D24_FLOAT doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S8_UINT_D24_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S8_UINT_D24_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S8_UINT_D24_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S8_UINT_D24_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S8_UINT_D24_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S8_UINT_D24_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S8_UINT_D24_FLOAT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S8_UINT_D24_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S8_UINT_D24_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S8_UINT_D24_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_S8_UINT_D24_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_S8_UINT_D24_FLOAT is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_UINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_UINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_UINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_UINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_UINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_UINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_UINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_UINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_UINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_UINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_UINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_UINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_UINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_UINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32G32B32A32_UINT is member of GL view class 0x82c4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_SINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_SINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_SINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_SINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_SINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_SINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_SINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_SINT doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_SINT doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_SINT doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_SINT doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_SINT doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_SINT doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_SINT doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32G32B32A32_SINT is member of GL view class 0x82c4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI1N doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI1N supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI1N doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI1N supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI1N doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI1N supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI1N doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI1N doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI1N supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI1N doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI1N supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI1N doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI1N supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI1N doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_ATI1N is member of GL view class 0x82d0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_ATI2N is member of GL view class 0x82d1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_ATI2N doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_ATI2N is member of GL view class 0x82d1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_INTZ is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_INTZ supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_INTZ is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NULL doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NULL doesn't support vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NULL doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NULL doesn't support vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NULL doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NULL doesn't support vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NULL doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NULL doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NULL doesn't support filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NULL doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NULL doesn't support filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NULL doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NULL doesn't support filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NULL doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_NULL is member of GL view class 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R9G9B9E5_SHAREDEXP doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R9G9B9E5_SHAREDEXP is member of GL view class 0x82c8. | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_ONE | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_Y | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_X, SIGN_FIXUP | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_Y, SIGN_FIXUP | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_Z | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_W | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_ONE | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_Y | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_ONE | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_W | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_Y | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_ONE | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_W | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_Y | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_ONE | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_W | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_Y | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_ONE | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_ONE | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_ONE | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_ONE | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_W | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_Y | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_ONE | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_ONE | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_ONE | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_ONE | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_W | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_ZERO | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_ZERO | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_ZERO | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_X | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_X | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_Y | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_ONE | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_ONE | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_ZERO | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_ZERO | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_ZERO | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_ZERO | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_ZERO | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_ZERO | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_ZERO | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_ZERO | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_X | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_X | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:apply_format_fixups Checking support for fixup: | |
0009:trace:d3d:dump_color_fixup_desc X: CHANNEL_SOURCE_ZERO | |
0009:trace:d3d:dump_color_fixup_desc Y: CHANNEL_SOURCE_ZERO | |
0009:trace:d3d:dump_color_fixup_desc Z: CHANNEL_SOURCE_ZERO | |
0009:trace:d3d:dump_color_fixup_desc W: CHANNEL_SOURCE_ZERO | |
0009:trace:d3d:apply_format_fixups [OK] | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5X1_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5X1_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5X1_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5X1_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5X1_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5X1_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5X1_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5X1_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5X1_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5X1_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5X1_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5X1_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5X1_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5X1_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4A4_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4A4_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4A4_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4A4_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4A4_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4A4_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4A4_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4A4_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4A4_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4A4_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4A4_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4A4_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4A4_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4A4_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B2G3R3_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B2G3R3_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B2G3R3_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B2G3R3_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B2G3R3_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B2G3R3_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B2G3R3_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B2G3R3_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B2G3R3_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B2G3R3_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B2G3R3_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B2G3R3_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B2G3R3_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B2G3R3_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4X4_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4X4_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4X4_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4X4_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4X4_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4X4_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4X4_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4X4_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4X4_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4X4_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4X4_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4X4_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4X4_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B4G4R4X4_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8X8_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8X8_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8X8_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8X8_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8X8_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8X8_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8X8_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8X8_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8X8_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8X8_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8X8_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8X8_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8X8_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8X8_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B10G10R10A2_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B10G10R10A2_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B10G10R10A2_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B10G10R10A2_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B10G10R10A2_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B10G10R10A2_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B10G10R10A2_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B10G10R10A2_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B10G10R10A2_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B10G10R10A2_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B10G10R10A2_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B10G10R10A2_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B10G10R10A2_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B10G10R10A2_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8_UINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8_UINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8_UINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8_UINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8_UINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8_UINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8_UINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8_UINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8_UINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8_UINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8_UINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8_UINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8_UINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8_UINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8A8_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8A8_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8A8_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8A8_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8A8_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8A8_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8A8_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8A8_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8A8_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8A8_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8A8_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8A8_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8A8_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L8A8_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L4A4_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L4A4_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L4A4_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L4A4_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L4A4_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L4A4_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L4A4_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L4A4_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L4A4_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L4A4_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L4A4_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L4A4_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L4A4_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L4A4_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G5_SNORM_L6_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G5_SNORM_L6_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G5_SNORM_L6_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G5_SNORM_L6_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G5_SNORM_L6_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G5_SNORM_L6_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G5_SNORM_L6_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G5_SNORM_L6_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM_L8X8_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_LOCKABLE is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_LOCKABLE supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_LOCKABLE is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_LOCKABLE supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_LOCKABLE is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_LOCKABLE is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_LOCKABLE supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_LOCKABLE is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_LOCKABLE supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_LOCKABLE is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_LOCKABLE supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_LOCKABLE is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_LOCKABLE supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S1_UINT_D15_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S1_UINT_D15_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S1_UINT_D15_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S1_UINT_D15_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S1_UINT_D15_UNORM is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S1_UINT_D15_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S1_UINT_D15_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S1_UINT_D15_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S1_UINT_D15_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S1_UINT_D15_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S1_UINT_D15_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S1_UINT_D15_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S1_UINT_D15_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8D24_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8D24_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8D24_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8D24_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8D24_UNORM is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8D24_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8D24_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8D24_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8D24_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8D24_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8D24_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8D24_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8D24_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S4X4_UINT_D24_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S4X4_UINT_D24_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S4X4_UINT_D24_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S4X4_UINT_D24_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S4X4_UINT_D24_UNORM is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S4X4_UINT_D24_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S4X4_UINT_D24_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S4X4_UINT_D24_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S4X4_UINT_D24_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S4X4_UINT_D24_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S4X4_UINT_D24_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S4X4_UINT_D24_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S4X4_UINT_D24_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L16_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L16_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L16_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L16_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L16_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L16_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L16_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L16_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L16_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L16_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L16_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L16_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L16_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_L16_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S8_UINT_D24_FLOAT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S8_UINT_D24_FLOAT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S8_UINT_D24_FLOAT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S8_UINT_D24_FLOAT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S8_UINT_D24_FLOAT is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S8_UINT_D24_FLOAT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S8_UINT_D24_FLOAT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S8_UINT_D24_FLOAT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S8_UINT_D24_FLOAT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S8_UINT_D24_FLOAT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S8_UINT_D24_FLOAT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S8_UINT_D24_FLOAT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_S8_UINT_D24_FLOAT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_UINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_UINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_UINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_UINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_UINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_UINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_UINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_UINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_UINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_UINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_UINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_UINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_UINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_UINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_SINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_SINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_SINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_SINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_SINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_SINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_SINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_SINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_SINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_SINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_SINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_SINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_SINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_SINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32_FLOAT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32_FLOAT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32_FLOAT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32_FLOAT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32_FLOAT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32_FLOAT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32_FLOAT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32_FLOAT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32_FLOAT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32_FLOAT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32_FLOAT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32_FLOAT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32_FLOAT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32_FLOAT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_SINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_UINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_UINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_UINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_UINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_UINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_UINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_UINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_UINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_UINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_UINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_UINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_UINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_UINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_UINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_SINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_SINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_SINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_SINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_SINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_SINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_SINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_SINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_SINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_SINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_SINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_SINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_SINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_SINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT_S8X24_UINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT_S8X24_UINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT_S8X24_UINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT_S8X24_UINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT_S8X24_UINT is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT_S8X24_UINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT_S8X24_UINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT_S8X24_UINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT_S8X24_UINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT_S8X24_UINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT_S8X24_UINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT_S8X24_UINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT_S8X24_UINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R11G11B10_FLOAT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R11G11B10_FLOAT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R11G11B10_FLOAT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R11G11B10_FLOAT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R11G11B10_FLOAT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R11G11B10_FLOAT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R11G11B10_FLOAT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R11G11B10_FLOAT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R11G11B10_FLOAT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R11G11B10_FLOAT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R11G11B10_FLOAT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R11G11B10_FLOAT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R11G11B10_FLOAT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R11G11B10_FLOAT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM_SRGB is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM_SRGB is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM_SRGB is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM_SRGB is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM_SRGB is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM_SRGB is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM_SRGB is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM_SRGB supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_SINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_SINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D32_FLOAT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_UINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_UINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_UINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_UINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_UINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_UINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_UINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_UINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_UINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_UINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_UINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_UINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_UINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_UINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_SINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_SINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_SINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_SINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_SINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_SINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_SINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_SINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_SINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_SINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_SINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_SINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_SINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_SINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D24_UNORM_S8_UINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D24_UNORM_S8_UINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D24_UNORM_S8_UINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D24_UNORM_S8_UINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D24_UNORM_S8_UINT is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D24_UNORM_S8_UINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D24_UNORM_S8_UINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D24_UNORM_S8_UINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D24_UNORM_S8_UINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D24_UNORM_S8_UINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D24_UNORM_S8_UINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D24_UNORM_S8_UINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D24_UNORM_S8_UINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_UINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8_SINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_UNORM is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_D16_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_UINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_SINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_UINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SINT is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SINT supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SINT is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SINT supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SINT is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SINT supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SINT is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SINT supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SINT is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SINT supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SINT is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SINT supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SINT is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8_SINT supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R9G9B9E5_SHAREDEXP is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R9G9B9E5_SHAREDEXP is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R9G9B9E5_SHAREDEXP is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R9G9B9E5_SHAREDEXP is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R9G9B9E5_SHAREDEXP is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R9G9B9E5_SHAREDEXP is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R9G9B9E5_SHAREDEXP is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R9G9B9E5_SHAREDEXP supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC1_UNORM is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC1_UNORM is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC1_UNORM is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC1_UNORM is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC1_UNORM is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC1_UNORM is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC1_UNORM is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC1_UNORM_SRGB is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC1_UNORM_SRGB is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC1_UNORM_SRGB is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC1_UNORM_SRGB is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC1_UNORM_SRGB is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC1_UNORM_SRGB is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC1_UNORM_SRGB is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC2_UNORM is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC2_UNORM is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC2_UNORM is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC2_UNORM is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC2_UNORM is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC2_UNORM is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC2_UNORM is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC2_UNORM_SRGB is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC2_UNORM_SRGB is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC2_UNORM_SRGB is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC2_UNORM_SRGB is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC2_UNORM_SRGB is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC2_UNORM_SRGB is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC2_UNORM_SRGB is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC3_UNORM is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC3_UNORM is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC3_UNORM is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC3_UNORM is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC3_UNORM is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC3_UNORM is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC3_UNORM is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC3_UNORM_SRGB is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC3_UNORM_SRGB is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC3_UNORM_SRGB is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC3_UNORM_SRGB is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC3_UNORM_SRGB is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC3_UNORM_SRGB is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC3_UNORM_SRGB is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC4_UNORM is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC4_UNORM is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC4_UNORM is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC4_UNORM is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC4_UNORM is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC4_UNORM is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC4_UNORM is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC4_SNORM is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC4_SNORM is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC4_SNORM is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC4_SNORM is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC4_SNORM is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC4_SNORM is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC4_SNORM is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC5_UNORM is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC5_UNORM is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC5_UNORM is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC5_UNORM is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC5_UNORM is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC5_UNORM is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC5_UNORM is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC5_SNORM is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC5_SNORM is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC5_SNORM is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC5_SNORM is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC5_SNORM is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC5_SNORM is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC5_SNORM is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G6R5_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G6R5_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G6R5_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G6R5_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G6R5_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G6R5_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G6R5_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G6R5_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G6R5_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G6R5_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G6R5_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G6R5_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G6R5_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G6R5_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5A1_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5A1_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5A1_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5A1_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5A1_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5A1_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5A1_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5A1_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5A1_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5A1_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5A1_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5A1_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5A1_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B5G5R5A1_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM_SRGB is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM_SRGB is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM_SRGB is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM_SRGB is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM_SRGB is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM_SRGB is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM_SRGB is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM_SRGB is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM_SRGB is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM_SRGB is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM_SRGB is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM_SRGB is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM_SRGB is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM_SRGB is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC6H_UF16 is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC6H_UF16 is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC6H_UF16 is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC6H_UF16 is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC6H_UF16 is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC6H_UF16 is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC6H_UF16 is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC6H_SF16 is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC6H_SF16 is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC6H_SF16 is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC6H_SF16 is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC6H_SF16 is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC6H_SF16 is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC6H_SF16 is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC7_UNORM is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC7_UNORM is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC7_UNORM is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC7_UNORM is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC7_UNORM is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC7_UNORM is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC7_UNORM is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC7_UNORM_SRGB is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC7_UNORM_SRGB is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC7_UNORM_SRGB is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC7_UNORM_SRGB is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC7_UNORM_SRGB is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC7_UNORM_SRGB is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_BC7_UNORM_SRGB is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_UYVY is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_UYVY supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_UYVY is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_UYVY supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_UYVY is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_UYVY supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_UYVY is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_UYVY supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_UYVY is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_UYVY supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_UYVY is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_UYVY supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_UYVY is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_UYVY supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YUY2 is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YUY2 supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YUY2 is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YUY2 supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YUY2 is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YUY2 supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YUY2 is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YUY2 supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YUY2 is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YUY2 supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YUY2 is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YUY2 supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YUY2 is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YUY2 supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YV12 is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YV12 supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YV12 is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YV12 supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YV12 is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YV12 supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YV12 is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YV12 supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YV12 is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YV12 supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YV12 is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YV12 supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YV12 is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_YV12 supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT1 is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT1 is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT1 is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT1 is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT1 is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT1 is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT1 is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT2 is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT2 is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT2 is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT2 is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT2 is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT2 is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT2 is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT3 is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT3 is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT3 is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT3 is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT3 is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT3 is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT3 is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT4 is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT4 is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT4 is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT4 is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT4 is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT4 is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT4 is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT5 is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT5 is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT5 is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT5 is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT5 is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT5 is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_DXT5 is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_ATI1N is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_ATI1N is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_ATI1N is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_ATI1N is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_ATI1N is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_ATI1N is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_ATI1N is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_ATI2N is not supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_ATI2N is not supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_ATI2N is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_ATI2N is not supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_ATI2N is not supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_ATI2N is not supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_ATI2N is not supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_INTZ is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_INTZ supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_INTZ is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_INTZ supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_INTZ is not supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_INTZ is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_INTZ supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_INTZ is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_INTZ supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_INTZ is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_INTZ supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_INTZ is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_INTZ supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_NV12 is supported as FBO color attachment, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_NV12 supports post-pixelshader blending, resource type 0. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_NV12 is supported as FBO color attachment, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_NV12 supports post-pixelshader blending, resource type 1. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_NV12 is supported as FBO color attachment, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_NV12 supports post-pixelshader blending, resource type 2. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_NV12 is supported as FBO color attachment, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_NV12 supports post-pixelshader blending, resource type 3. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_NV12 is supported as FBO color attachment, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_NV12 supports post-pixelshader blending, resource type 4. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_NV12 is supported as FBO color attachment, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_NV12 supports post-pixelshader blending, resource type 5. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_NV12 is supported as FBO color attachment, resource type 6. | |
0009:trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_NV12 supports post-pixelshader blending, resource type 6. | |
0009:trace:d3d:init_format_depth_bias_scale Testing depth bias scale for format WINED3DFMT_D16_LOCKABLE. | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 00, high 32, cur 16, 0=0x00000080, 125=0x00000080, 131=0x00000080, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 00, high 16, cur 8, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 08, high 16, cur 12, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 12, high 16, cur 14, 0=0xff0000ff, 125=0xff0000ff, 131=0x00000080, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale Found scale factor 2^14 for format 81a5. | |
0009:trace:d3d:init_format_depth_bias_scale Testing depth bias scale for format WINED3DFMT_S1_UINT_D15_UNORM. | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 00, high 32, cur 16, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 16, high 32, cur 24, 0=0x00000080, 125=0x00000080, 131=0x00000080, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 16, high 24, cur 20, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 20, high 24, cur 22, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 22, high 24, cur 23, 0=0xff0000ff, 125=0xff0000ff, 131=0x00000080, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale Found scale factor 2^23 for format 88f0. | |
0009:trace:d3d:init_format_depth_bias_scale Testing depth bias scale for format WINED3DFMT_X8D24_UNORM. | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 00, high 32, cur 16, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 16, high 32, cur 24, 0=0x00000080, 125=0x00000080, 131=0x00000080, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 16, high 24, cur 20, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 20, high 24, cur 22, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 22, high 24, cur 23, 0=0xff0000ff, 125=0xff0000ff, 131=0x00000080, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale Found scale factor 2^23 for format 81a6. | |
0009:trace:d3d:init_format_depth_bias_scale Testing depth bias scale for format WINED3DFMT_S4X4_UINT_D24_UNORM. | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 00, high 32, cur 16, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 16, high 32, cur 24, 0=0x00000080, 125=0x00000080, 131=0x00000080, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 16, high 24, cur 20, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 20, high 24, cur 22, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 22, high 24, cur 23, 0=0xff0000ff, 125=0xff0000ff, 131=0x00000080, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale Found scale factor 2^23 for format 88f0. | |
0009:trace:d3d:init_format_depth_bias_scale Testing depth bias scale for format WINED3DFMT_S8_UINT_D24_FLOAT. | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 00, high 32, cur 16, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 16, high 32, cur 24, 0=0xff0000ff, 125=0xff0000ff, 131=0x00000080, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale Found scale factor 2^24 for format 8cad. | |
0009:trace:d3d:init_format_depth_bias_scale Testing depth bias scale for format WINED3DFMT_D32_FLOAT_S8X24_UINT. | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 00, high 32, cur 16, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 16, high 32, cur 24, 0=0xff0000ff, 125=0xff0000ff, 131=0x00000080, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale Found scale factor 2^24 for format 8cad. | |
0009:trace:d3d:init_format_depth_bias_scale Testing depth bias scale for format WINED3DFMT_D32_FLOAT. | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 00, high 32, cur 16, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 16, high 32, cur 24, 0=0xff0000ff, 125=0xff0000ff, 131=0x00000080, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale Found scale factor 2^24 for format 8cac. | |
0009:trace:d3d:init_format_depth_bias_scale Testing depth bias scale for format WINED3DFMT_D24_UNORM_S8_UINT. | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 00, high 32, cur 16, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 16, high 32, cur 24, 0=0x00000080, 125=0x00000080, 131=0x00000080, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 16, high 24, cur 20, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 20, high 24, cur 22, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 22, high 24, cur 23, 0=0xff0000ff, 125=0xff0000ff, 131=0x00000080, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale Found scale factor 2^23 for format 88f0. | |
0009:trace:d3d:init_format_depth_bias_scale Testing depth bias scale for format WINED3DFMT_D16_UNORM. | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 00, high 32, cur 16, 0=0x00000080, 125=0x00000080, 131=0x00000080, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 00, high 16, cur 8, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 08, high 16, cur 12, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 12, high 16, cur 14, 0=0xff0000ff, 125=0xff0000ff, 131=0x00000080, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale Found scale factor 2^14 for format 81a5. | |
0009:trace:d3d:init_format_depth_bias_scale Testing depth bias scale for format WINED3DFMT_INTZ. | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 00, high 32, cur 16, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 16, high 32, cur 24, 0=0x00000080, 125=0x00000080, 131=0x00000080, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 16, high 24, cur 20, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 20, high 24, cur 22, 0=0xff0000ff, 125=0xff0000ff, 131=0xff0000ff, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale low 22, high 24, cur 23, 0=0xff0000ff, 125=0xff0000ff, 131=0x00000080, 255=0x00000080 | |
0009:trace:d3d:wined3d_adapter_find_polyoffset_scale Found scale factor 2^23 for format 88f0. | |
0009:trace:d3d:wined3d_caps_gl_ctx_destroy Destroying caps GL context. | |
0009:trace:d3d:wined3d_adapter_gl_create Created adapter 0x16b218. | |
0009:trace:d3d:wined3d_create Created wined3d object 0x162778. | |
0009:trace:d3d:wined3d_get_device_caps wined3d 0x162778, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, caps 0x32fc38. | |
0009:trace:d3d:wined3d_device_create wined3d 0x162778, adapter_idx 0, device_type 0x1, focus_window (nil), flags 0, surface_alignment 8, feature_levels 0x7d175f28, feature_level_count 3, device_parent 0x16b188, device 0x16b1a8. | |
0009:trace:d3d:wined3d_device_init Device feature level WINED3D_FEATURE_LEVEL_7. | |
0009:trace:d3d:wined3d_incref 0x162778 increasing refcount to 2. | |
0009:trace:d3d:state_init_default state 0x1914b0, d3d_info 0x16e560. | |
0009:trace:d3d:state_init_default Setting up default texture states for texture Stage 0. | |
0009:trace:d3d:state_init_default Setting up default texture states for texture Stage 1. | |
0009:trace:d3d:state_init_default Setting up default texture states for texture Stage 2. | |
0009:trace:d3d:state_init_default Setting up default texture states for texture Stage 3. | |
0009:trace:d3d:state_init_default Setting up default texture states for texture Stage 4. | |
0009:trace:d3d:state_init_default Setting up default texture states for texture Stage 5. | |
0009:trace:d3d:state_init_default Setting up default texture states for texture Stage 6. | |
0009:trace:d3d:state_init_default Setting up default texture states for texture Stage 7. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 0. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 1. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 2. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 3. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 4. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 5. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 6. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 7. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 8. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 9. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 10. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 11. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 12. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 13. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 14. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 15. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 16. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 17. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 18. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 19. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 0. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 1. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 2. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 3. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 4. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 5. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 6. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 7. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 8. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 9. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 10. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 11. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 12. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 13. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 14. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 15. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 16. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 17. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 18. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 19. | |
0009:trace:d3d:state_init_default state 0x248404c, d3d_info 0x16e560. | |
0009:trace:d3d:state_init_default Setting up default texture states for texture Stage 0. | |
0009:trace:d3d:state_init_default Setting up default texture states for texture Stage 1. | |
0009:trace:d3d:state_init_default Setting up default texture states for texture Stage 2. | |
0009:trace:d3d:state_init_default Setting up default texture states for texture Stage 3. | |
0009:trace:d3d:state_init_default Setting up default texture states for texture Stage 4. | |
0009:trace:d3d:state_init_default Setting up default texture states for texture Stage 5. | |
0009:trace:d3d:state_init_default Setting up default texture states for texture Stage 6. | |
0009:trace:d3d:state_init_default Setting up default texture states for texture Stage 7. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 0. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 1. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 2. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 3. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 4. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 5. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 6. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 7. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 8. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 9. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 10. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 11. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 12. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 13. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 14. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 15. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 16. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 17. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 18. | |
0009:trace:d3d:init_default_sampler_states Setting up default samplers states for sampler 19. | |
0009:trace:d3d:wined3d_device_create Created device 0x18e8c8. | |
0009:trace:ddraw:device_parent_wined3d_device_created device_parent 0016B188, device 0018E8C8. | |
0009:trace:ddraw:ddraw7_QueryInterface iface 0016B168, riid {15e65ec0-3b9c-11d2-b92f-00609797ea5b}, out 00E8507C. | |
0009:trace:ddraw:ddraw7_QueryInterface Returning IDirectDraw7 interface 0016B168. | |
0009:trace:ddraw:ddraw7_AddRef 0016B168 increasing refcount to 2. | |
0009:trace:ddraw:ddraw7_Release 0016B168 decreasing refcount to 1. | |
0009:trace:ddraw:ddraw7_Initialize iface 0016B168, guid (null). | |
002b:trace:d3d:wined3d_cs_run Started. | |
0009:trace:ddraw:DirectDrawEnumerateA callback 007DD5C0, context 0228541C. | |
0009:trace:ddraw:DirectDrawEnumerateExA callback 7D15A990, context 0032F994, flags 0. | |
0009:trace:ddraw:DirectDrawEnumerateExA Enumerating ddraw interfaces | |
0009:trace:d3d:wined3d_init Initialising adapters. | |
0009:trace:d3d:wined3d_adapter_gl_init adapter_gl 0x1ace58, ordinal 0, wined3d_creation_flags 0x1cb5. | |
0009:trace:d3d:wined3d_adapter_init Display device: L"\\\\.\\DISPLAY1". | |
0009:trace:d3d:wined3d_adapter_init Allocated LUID 00000000:000003f3 for adapter 0x1ace58. | |
0009:trace:d3d:wined3d_caps_gl_ctx_create getting context... | |
0009:trace:d3d:wined3d_adapter_init_gl_caps adapter 0x1ace58. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL_RENDERER: "AMD RAVEN (DRM 3.32.0, 5.2.13-arch1-1-ARCH, LLVM 8.0.1)". | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL_VENDOR: "X.Org". | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL_VERSION: "4.5 (Core Profile) Mesa 19.1.6". | |
0009:trace:d3d:wined3d_parse_gl_version Found OpenGL version 4.5. | |
0009:trace:d3d:wined3d_check_gl_call Querying context profile call ok ../../../wine/dlls/wined3d/adapter_gl.c / 3462. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Got a core profile context. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL extensions reported: | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_conservative_depth". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_depth_clamp_separate". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_draw_buffers_blend". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_framebuffer_multisample_advanced". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_gpu_shader_int64". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_multi_draw_indirect". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_performance_monitor". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_pinned_memory". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_query_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_seamless_cubemap_per_texture". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_shader_stencil_export". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_shader_trinary_minmax". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_texture_texture4". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_vertex_shader_layer". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_AMD_vertex_shader_viewport_index". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ANGLE_texture_compression_dxt3". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ANGLE_texture_compression_dxt5". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_ES2_compatibility". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_ES2_compatibility support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_ES3_1_compatibility". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_ES3_2_compatibility". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_ES3_compatibility". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_ES3_compatibility support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_arrays_of_arrays". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_base_instance". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_base_instance support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_bindless_texture". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_blend_func_extended". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_blend_func_extended support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_buffer_storage". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_buffer_storage support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_clear_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_clear_buffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_clear_texture". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_clear_texture support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_clip_control". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_clip_control support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_color_buffer_float". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_color_buffer_float support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_compressed_texture_pixel_storage". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_compute_shader". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_compute_shader support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_compute_variable_group_size". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_conditional_render_inverted". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_conservative_depth". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_conservative_depth support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_copy_buffer". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_copy_buffer support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_copy_image". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_copy_image support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_cull_distance". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_cull_distance support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_debug_output". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_debug_output support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_depth_buffer_float". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_depth_buffer_float support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_depth_clamp". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_depth_clamp support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_derivative_control". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_derivative_control support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_direct_state_access". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_draw_buffers". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_draw_buffers support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_draw_buffers_blend". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_draw_elements_base_vertex". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_draw_elements_base_vertex support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_draw_indirect". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_draw_indirect support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_draw_instanced". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_draw_instanced support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_enhanced_layouts". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_explicit_attrib_location". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_explicit_attrib_location support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_explicit_uniform_location". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_fragment_coord_conventions". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_fragment_coord_conventions support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_fragment_layer_viewport". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_fragment_layer_viewport support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_fragment_shader". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_fragment_shader support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_framebuffer_no_attachments". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_framebuffer_no_attachments support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_framebuffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_framebuffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_framebuffer_sRGB". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_framebuffer_sRGB support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_get_program_binary". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_get_texture_sub_image". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_gpu_shader5". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_gpu_shader5 support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_gpu_shader_fp64". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_gpu_shader_int64". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_half_float_pixel". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_half_float_pixel support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_half_float_vertex". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_half_float_vertex support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_indirect_parameters". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_instanced_arrays". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_instanced_arrays support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_internalformat_query". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_internalformat_query support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_internalformat_query2". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_internalformat_query2 support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_invalidate_subdata". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_map_buffer_alignment". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_map_buffer_alignment support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_map_buffer_range". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_map_buffer_range support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_multi_bind". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_multi_draw_indirect". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_occlusion_query2". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_parallel_shader_compile". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_pipeline_statistics_query". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_pipeline_statistics_query support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_pixel_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_pixel_buffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_point_sprite". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_point_sprite support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_polygon_offset_clamp". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_polygon_offset_clamp support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_program_interface_query". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_provoking_vertex". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_provoking_vertex support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_query_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_query_buffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_robust_buffer_access_behavior". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_robustness". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_sample_shading". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_sample_shading support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_sampler_objects". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_sampler_objects support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_seamless_cube_map". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_seamless_cube_map support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_seamless_cubemap_per_texture". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_separate_shader_objects". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_atomic_counter_ops". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_atomic_counters". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shader_atomic_counters support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_ballot". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_bit_encoding". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shader_bit_encoding support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_clock". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_draw_parameters". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_group_vote". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_image_load_store". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shader_image_load_store support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_image_size". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shader_image_size support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_objects". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_precision". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_stencil_export". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_storage_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shader_storage_buffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_subroutine". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_texture_image_samples". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shader_texture_image_samples support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_texture_lod". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shader_texture_lod support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shader_viewport_layer_array". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shader_viewport_layer_array support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shading_language_420pack". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shading_language_420pack support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_shading_language_packing". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_shading_language_packing support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_stencil_texturing". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_stencil_texturing support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_sync". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_sync support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_tessellation_shader". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_tessellation_shader support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_barrier". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_buffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_buffer_object_rgb32". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_buffer_range". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_buffer_range support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_compression_bptc". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_compression_bptc support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_compression_rgtc". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_compression_rgtc support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_cube_map_array". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_cube_map_array support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_filter_anisotropic". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_filter_anisotropic support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_float". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_float support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_gather". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_gather support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_mirror_clamp_to_edge". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_mirror_clamp_to_edge support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_multisample". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_multisample support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_non_power_of_two". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_non_power_of_two support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_query_levels". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_query_levels support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_query_lod". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_rectangle". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_rectangle support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_rg". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_rg support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_rgb10_a2ui". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_rgb10_a2ui support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_stencil8". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_storage". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_storage support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_storage_multisample". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_storage_multisample support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_swizzle". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_swizzle support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_texture_view". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_texture_view support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_timer_query". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_timer_query support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_transform_feedback2". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_transform_feedback2 support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_transform_feedback3". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_transform_feedback3 support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_transform_feedback_instanced". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_transform_feedback_overflow_query". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_uniform_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_uniform_buffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_vertex_array_bgra". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_vertex_array_bgra support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_vertex_array_object". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_vertex_attrib_64bit". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_vertex_attrib_binding". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_vertex_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_vertex_buffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_vertex_shader". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_vertex_shader support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_vertex_type_10f_11f_11f_rev". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_vertex_type_2_10_10_10_rev". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_vertex_type_2_10_10_10_rev support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ARB_viewport_array". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ARB_viewport_array support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ATI_blend_equation_separate". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ATI_meminfo". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ATI_texture_float". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_ATI_texture_mirror_once". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_ATI_texture_mirror_once support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_abgr". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_blend_equation_separate". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_blend_equation_separate support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_depth_bounds_test". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_depth_bounds_test support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_draw_buffers2". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_draw_buffers2 support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_draw_instanced". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_framebuffer_blit". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_framebuffer_blit support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_framebuffer_multisample". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_framebuffer_multisample support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_framebuffer_multisample_blit_scaled". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_framebuffer_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_framebuffer_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_framebuffer_sRGB". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_memory_object". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_memory_object support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_memory_object_fd". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_packed_depth_stencil". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_packed_depth_stencil support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_packed_float". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_packed_float support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_pixel_buffer_object". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_polygon_offset_clamp". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_polygon_offset_clamp support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_provoking_vertex". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_provoking_vertex support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_semaphore". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_semaphore_fd". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_shader_image_load_formatted". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_shader_integer_mix". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_array". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_array support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_compression_dxt1". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_compression_rgtc". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_compression_rgtc support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_compression_s3tc". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_compression_s3tc support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_filter_anisotropic". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_filter_anisotropic support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_integer". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_integer support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_mirror_clamp". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_mirror_clamp support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_sRGB". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_sRGB support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_sRGB_R8". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_sRGB_decode". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_sRGB_decode support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_shared_exponent". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_shared_exponent support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_snorm". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_snorm support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_texture_swizzle". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_texture_swizzle support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_timer_query". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_transform_feedback". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_vertex_array_bgra". | |
0009:trace:d3d:enumerate_gl_extensions FOUND: GL_EXT_vertex_array_bgra support. | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_vertex_attrib_64bit". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_EXT_window_rectangles". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_IBM_multimode_draw_arrays". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_blend_equation_advanced". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_context_flush_control". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_debug". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_no_error". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_parallel_shader_compile". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_robust_buffer_access_behavior". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_robustness". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_texture_compression_astc_ldr". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_KHR_texture_compression_astc_sliced_3d". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_MESA_pack_invert". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_MESA_shader_integer_functions". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_MESA_texture_signed_rgba". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_NVX_gpu_memory_info". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_NV_conditional_render". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_NV_depth_clamp". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_NV_packed_depth_stencil". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_NV_texture_barrier". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_NV_vdpau_interop". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_OES_EGL_image". | |
0009:trace:d3d:enumerate_gl_extensions - "GL_S3_s3tc". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_create_context". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_create_context_no_error". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_create_context_profile". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_pixel_format_float". | |
0009:trace:d3d:parse_extension_string - "WGL_ATI_pixel_format_float". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_extensions_string". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_make_current_read". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_multisample". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_pbuffer". | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_pixel_format". | |
0009:trace:d3d:parse_extension_string FOUND: WGL_ARB_pixel_format support. | |
0009:trace:d3d:parse_extension_string - "WGL_ARB_render_texture". | |
0009:trace:d3d:parse_extension_string - "WGL_NV_render_texture_rectangle". | |
0009:trace:d3d:parse_extension_string - "WGL_EXT_extensions_string". | |
0009:trace:d3d:parse_extension_string - "WGL_EXT_swap_control". | |
0009:trace:d3d:parse_extension_string FOUND: WGL_EXT_swap_control support. | |
0009:trace:d3d:parse_extension_string - "WGL_EXT_framebuffer_sRGB". | |
0009:trace:d3d:parse_extension_string - "WGL_EXT_pixel_format_packed_float". | |
0009:trace:d3d:parse_extension_string - "WGL_WINE_pixel_format_passthrough". | |
0009:trace:d3d:parse_extension_string FOUND: WGL_WINE_pixel_format_passthrough support. | |
0009:trace:d3d:parse_extension_string - "WGL_WINE_query_renderer". | |
0009:trace:d3d:parse_extension_string FOUND: WGL_WINE_query_renderer support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_EXT_texture3D support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_multisample support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_multitexture support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_texture_border_clamp support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_texture_compression support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_texture_cube_map support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_depth_texture support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_point_parameters support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_shadow support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_texture_mirrored_repeat support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_EXT_blend_color support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_EXT_blend_func_separate support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_EXT_blend_minmax support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_EXT_blend_subtract support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_EXT_stencil_wrap support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_NV_point_sprite support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_occlusion_query support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_ARB_shading_language_100 support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps IMPLIED: NVIDIA (NV) Texture Gen Reflection support. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Occlusion query counter has 64 bits. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Timestamp query counter has 64 bits. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Primitives query counter has 64 bits. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Transform feedback primitives query counter has 64 bits. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Viewport supports 8 subpixel bits. | |
0009:trace:d3d:wined3d_adapter_init_limits Clip plane support - max planes 8. | |
0009:trace:d3d:wined3d_adapter_init_limits Maximum texture size support - max texture size 16384. | |
0009:trace:d3d:wined3d_adapter_init_limits Minimum buffer map alignment: 64. | |
0009:trace:d3d:wined3d_adapter_init_limits Max draw buffers: 8. | |
0009:trace:d3d:wined3d_adapter_init_limits Max fragment samplers: 32. | |
0009:trace:d3d:wined3d_adapter_init_limits Max vertex samplers: 32. | |
0009:trace:d3d:wined3d_adapter_init_limits Max combined samplers: 192. | |
0009:trace:d3d:wined3d_adapter_init_limits Max vertex attributes: 16. | |
0009:trace:d3d:wined3d_adapter_init_limits Max texture3D size: 2048. | |
0009:trace:d3d:wined3d_adapter_init_limits Max anisotropy: 16. | |
0009:trace:d3d:wined3d_adapter_init_limits Max ARB_VERTEX_SHADER float constants: 4096. | |
0009:trace:d3d:wined3d_adapter_init_limits Max vertex uniform blocks: 15 (15). | |
0009:trace:d3d:wined3d_adapter_init_limits Max hull uniform blocks: 15 (15). | |
0009:trace:d3d:wined3d_adapter_init_limits Max hull samplers: 32. | |
0009:trace:d3d:wined3d_adapter_init_limits Max domain uniform blocks: 15 (15). | |
0009:trace:d3d:wined3d_adapter_init_limits Max domain samplers: 32. | |
0009:trace:d3d:wined3d_adapter_init_limits Max geometry uniform blocks: 15 (15). | |
0009:trace:d3d:wined3d_adapter_init_limits Max geometry samplers: 32. | |
0009:trace:d3d:wined3d_adapter_init_limits Max ARB_FRAGMENT_SHADER float constants: 4096. | |
0009:trace:d3d:wined3d_adapter_init_limits Max GLSL varyings: 124 (31 4 component varyings). | |
0009:trace:d3d:wined3d_adapter_init_limits Max fragment uniform blocks: 15 (15). | |
0009:trace:d3d:wined3d_adapter_init_limits Max compute uniform blocks: 15 (15). | |
0009:trace:d3d:wined3d_adapter_init_limits Max compute samplers: 32. | |
0009:trace:d3d:wined3d_adapter_init_limits Max combined uniform blocks: 90. | |
0009:trace:d3d:wined3d_adapter_init_limits Max uniform buffer bindings: 90. | |
0009:trace:d3d:wined3d_adapter_init_limits Minimum required texture buffer offset alignment 4. | |
0009:trace:d3d:wined3d_adapter_init_limits Max fragment atomic counter buffers: 8. | |
0009:trace:d3d:wined3d_adapter_init_limits Max combined atomic counter buffers: 40. | |
0009:trace:d3d:wined3d_adapter_init_limits Max atomic counter buffer bindings: 8. | |
0009:trace:d3d:wined3d_adapter_init_limits Max vertex streams: 4. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps GLSL version string: "4.50". | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Guessed GL vendor 0x3. | |
0009:trace:d3d:query_gpu_description Card reports vendor PCI ID 0x1002, device PCI ID 0x15dd, 0x40000000 bytes of video memory. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Guessed vendor PCI ID 0x1002. | |
0009:trace:d3d:wined3d_guess_card Applying card selector "AMD". | |
0009:trace:d3d:select_card_handler Applying card selector "Mesa AMD/ATI driver". | |
0009:trace:d3d:wined3d_guess_card Unrecognized renderer "AMD RAVEN (DRM 3.32.0, 5.2.13-arch1-1-ARCH, LLVM 8.0.1)", falling back to default. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Guessed device PCI ID 0x68d8. | |
0009:trace:d3d:fixup_extensions Applying driver quirk "Reserved varying for gl_ClipPos". | |
0009:trace:d3d:match_broken_rgba16 Real color depth is 16 | |
0009:trace:d3d:wined3d_caps_gl_ctx_test_viewport_subpixel_bits Readback colors are 0xffff0000, 0xffff0000, 0xffff0000, 0xffff0000. | |
0009:trace:d3d:test_pbo_functionality PBO test successful. | |
0009:trace:d3d:wined3d_driver_info_init OS version 5.2. | |
0009:trace:d3d:wined3d_driver_info_init Overriding amount of video memory with 0x20000000 bytes. | |
0009:trace:d3d:get_driver_version_info Looking up version info for driver 0x3, driver_model 0x3. | |
0009:trace:d3d:get_driver_version_info Found driver "ati2dvag.dll", version 17, subversion 10, build 1280. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Reporting (fake) driver version 0x00060011-0x000a0500. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Emulating 0x20000000 bytes of video ram. | |
0009:trace:d3d:wined3d_adapter_init_gl_caps Driver UUID: {2d444d41-454d-4153-2d44-525600000000}, device UUID {00000000-0004-0000-0000-000000000000}. | |
0009:trace:d3d:wined3d_adapter_gl_init_d3d_info Max texture stages: 8. | |
0009:trace:d3d:wined3d_adapter_gl_init_d3d_info Maximum point size support - max point size 2.04800000e+03. | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=2, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=3, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=4, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=5, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=6, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=7, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=8, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=9, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=10, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=11, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=12, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=13, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=14, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=15, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=16, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=17, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=18, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=19, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=20, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=21, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=22, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=23, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=24, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=25, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=26, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=27, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=28, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=29, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=30, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=31, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=32, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=33, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=34, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=35, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=36, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=37, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=38, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=39, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=40, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=41, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=42, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=43, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=44, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=45, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=46, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=47, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=48, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=49, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=50, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=51, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=52, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=53, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=54, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=55, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=56, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=57, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=58, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=59, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=60, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=61, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=62, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=63, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=64, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=65, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=66, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=67, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=68, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=69, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=70, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=71, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=72, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=73, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=74, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=75, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=76, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=77, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=78, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=79, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=80, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=81, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=82, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=83, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=84, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=85, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=86, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=87, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=88, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=89, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=90, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=91, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=92, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=93, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=94, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=95, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=96, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=97, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=98, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=99, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=100, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=101, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=102, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=103, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=104, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=105, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=106, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=107, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=108, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=109, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=110, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=111, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=112, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=113, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=114, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=115, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=116, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=117, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=118, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=119, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=120, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=121, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=122, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=123, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=124, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=125, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=126, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=127, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=128, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=129, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=130, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=131, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=132, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=133, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=134, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=135, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=136, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=137, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=138, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=139, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=140, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=141, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=142, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=143, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=144, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=145, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=146, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=147, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=148, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=149, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=150, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=151, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=152, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=153, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=154, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=155, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=156, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=157, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=158, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=159, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=160, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=161, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=162, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=163, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=164, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=165, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=166, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=167, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=168, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=169, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=170, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=171, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=172, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=173, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=174, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=175, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=176, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=177, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=178, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=179, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=180, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=181, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=182, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=183, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=184, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=185, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=186, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=187, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=188, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=189, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=190, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=191, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=192, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=193, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=194, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=195, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=196, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=197, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=198, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=199, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=200, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=201, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=202, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=203, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=204, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=205, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=206, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=207, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=208, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=209, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=210, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=211, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=212, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=213, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=214, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=215, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=216, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=217, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=218, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=219, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=220, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=221, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=222, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=223, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=224, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=225, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=226, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=227, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=228, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=229, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=230, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=231, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=232, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=233, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=234, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=235, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=236, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=237, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=238, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=239, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=240, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=241, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=242, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=243, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=244, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=245, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=246, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=247, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=248, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=249, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=250, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=251, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=252, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=253, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=254, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=255, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=256, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=257, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=258, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=259, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=260, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=261, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=262, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=263, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=264, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=265, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=266, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=267, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=268, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=269, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=270, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=271, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=272, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=273, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=274, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=275, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=276, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=277, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=278, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=279, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=280, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=281, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=282, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=283, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=284, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=285, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=286, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=287, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=288, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=289, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=290, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=291, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=292, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=293, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=294, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=295, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=296, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=297, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=298, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=299, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=300, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=301, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=302, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=303, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=304, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=305, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=306, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=307, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=308, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=309, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=310, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=311, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=312, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=313, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=314, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=315, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=316, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=317, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=318, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=319, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=320, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=321, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=322, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=323, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=324, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=325, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=326, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=327, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=328, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=329, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=330, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=331, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=332, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=333, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=334, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=335, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=336, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=337, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=338, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=339, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=340, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=341, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=342, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=343, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=344, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=345, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=346, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=347, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=348, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=349, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=350, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=351, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=352, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=353, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=354, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=355, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=356, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=357, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=358, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=359, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=360, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=361, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=362, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=363, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=364, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=365, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=366, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=367, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=368, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=369, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=370, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=371, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=372, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=373, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=374, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=375, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=376, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=377, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=378, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=379, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=380, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=381, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=382, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=383, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=384, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=385, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=386, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=387, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=388, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=389, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=390, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=391, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=392, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=393, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=394, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=395, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=396, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=397, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=398, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=399, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=400, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=401, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=402, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=403, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=404, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=405, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=406, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=407, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=408, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=409, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=410, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=411, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=412, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=413, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=414, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=415, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=416, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=417, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=418, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=419, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=420, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=421, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=422, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=423, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=424, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=425, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=426, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=427, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=428, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=429, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=430, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=431, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=432, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=433, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=434, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=435, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=436, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=437, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=438, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=439, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=440, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=441, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=442, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=443, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=444, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=445, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=446, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=447, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=448, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=449, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=450, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=451, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=452, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=453, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=454, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=455, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=456, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=457, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=458, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=459, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=460, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=461, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=462, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=463, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=464, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=465, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=466, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=467, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=468, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=469, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=470, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=471, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=472, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=473, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=474, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=475, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=476, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=477, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=478, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=479, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=480, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=481, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=482, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=483, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=484, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=485, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=486, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=487, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=488, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=489, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=490, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=491, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=492, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=493, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=494, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=495, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=496, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=497, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=498, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=499, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=500, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=501, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=502, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=503, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=504, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=505, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=506, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=507, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=508, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=509, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=510, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=511, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=512, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=513, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=514, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=515, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=516, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=517, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=518, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=519, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=520, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=521, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=522, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=523, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=524, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=525, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=526, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=527, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=528, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=529, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=530, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=531, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=532, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=533, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=534, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=535, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=536, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=537, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=538, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=539, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=540, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=541, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=542, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=543, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=544, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=545, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=546, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=547, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=548, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=549, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=550, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=551, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=552, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=553, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=554, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=555, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=556, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=557, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=558, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=559, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=560, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=561, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=562, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=563, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=564, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=565, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=566, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=567, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=568, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=569, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=570, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=571, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=572, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=573, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=574, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=575, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=576, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=577, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=578, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=579, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=580, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=581, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=582, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=583, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=584, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=585, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=586, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=587, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=588, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=589, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=590, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=591, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=592, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=0, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=593, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=594, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=595, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=596, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=597, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=598, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=599, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=600, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=601, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=602, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=603, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=604, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=605, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=606, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=607, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=608, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=609, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=610, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=611, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=612, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=613, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=614, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=615, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=616, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=617, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=618, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=619, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=620, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=621, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=622, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=623, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=624, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=625, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=626, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=627, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=628, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=629, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=630, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=631, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=632, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=633, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=634, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=635, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=636, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=637, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=638, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=2, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=639, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=4, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=640, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, samples=8, windowDrawable=1 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=641, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=642, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=643, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=644, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=645, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=646, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=647, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=648, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=649, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=650, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=651, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=652, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=653, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=654, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=655, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=656, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=657, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=658, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=659, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=660, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=661, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=662, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=663, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=664, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=665, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=666, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=667, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=668, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=669, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=670, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=671, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=672, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=673, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=674, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=675, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=676, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=677, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=678, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=679, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=680, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=681, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=682, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=683, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=684, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=685, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=686, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=687, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=688, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=689, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=690, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=691, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=692, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=693, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=694, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=695, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=696, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=697, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=698, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=699, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=700, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=701, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=702, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=703, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=704, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=705, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=706, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=707, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=708, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=709, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=710, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=711, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=712, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=713, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=714, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=715, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=716, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=717, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=718, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=719, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=720, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=721, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=722, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=723, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=724, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=725, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=726, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=727, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=728, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=729, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=730, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=731, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=732, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=733, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=734, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=735, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=736, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=737, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=738, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=739, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=740, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=741, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=742, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=743, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=744, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=745, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=746, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=747, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=748, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=749, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=750, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=751, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=752, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=753, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=754, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=755, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=756, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=757, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=758, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=759, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=760, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=761, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=762, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=763, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=764, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=765, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=766, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=767, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=768, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=769, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=770, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=771, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=772, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=773, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=774, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=775, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=776, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=777, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=778, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=779, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=780, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=781, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=782, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=783, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=784, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=785, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=786, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=787, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=788, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=789, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=790, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=791, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=792, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=793, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=794, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=795, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=796, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=797, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=798, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=799, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=800, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=801, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=802, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=803, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=804, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=805, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=806, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=807, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=808, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=809, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=810, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=811, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=812, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=813, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=814, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=815, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=816, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=817, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=818, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=819, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=820, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=821, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=822, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=823, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=824, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=825, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=826, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=827, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=828, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=829, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=830, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=831, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=832, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=833, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=834, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=835, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=836, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=837, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=838, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=839, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=840, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=841, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=842, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=843, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=844, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=845, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=846, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=847, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=848, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=849, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=850, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=851, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=852, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=853, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=854, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=855, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=856, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=857, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=858, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=859, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=860, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=861, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=862, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=863, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=864, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=865, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=866, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=867, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=868, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=869, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=870, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=871, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=872, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=873, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=874, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=875, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=876, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=877, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=878, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=879, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=880, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=881, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=882, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=883, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=884, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=885, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=886, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=887, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=888, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=889, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=890, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=891, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=892, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=893, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=894, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=895, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=896, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=897, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=898, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=899, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=900, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=901, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=902, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=903, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=904, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=905, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=906, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=907, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=908, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=909, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=910, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=911, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=912, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=913, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=914, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=915, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=916, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=917, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=918, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=919, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=920, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=921, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=922, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=923, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=924, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=925, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=926, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=927, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=928, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=929, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=930, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=931, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=932, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=933, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=934, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=935, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=936, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=937, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=938, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=939, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=940, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=941, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=942, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=943, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=944, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=945, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=946, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=947, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=948, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=949, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=950, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=951, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=952, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=953, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=954, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=955, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=956, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=957, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=958, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=959, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=960, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=961, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=962, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=963, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=964, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=965, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=966, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=967, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=968, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=969, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=970, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=971, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=972, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=973, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=974, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=975, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=976, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=977, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=978, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=979, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=980, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=981, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=982, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=983, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=984, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=985, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=986, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=987, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=988, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=989, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=990, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=991, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=992, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=993, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=994, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=995, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=996, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=997, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=998, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=999, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1000, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1001, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1002, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1003, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1004, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1005, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1006, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1007, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1008, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1009, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1010, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1011, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1012, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1013, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1014, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1015, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1016, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1017, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1018, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1019, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1020, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1021, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1022, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1023, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1024, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1025, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1026, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1027, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1028, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1029, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1030, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1031, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1032, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1033, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1034, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1035, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1036, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1037, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1038, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1039, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1040, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1041, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1042, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1043, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1044, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1045, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1046, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1047, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1048, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1049, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1050, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1051, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1052, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1053, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1054, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1055, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1056, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1057, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1058, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1059, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1060, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1061, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1062, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1063, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1064, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1065, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1066, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1067, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1068, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1069, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1070, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1071, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1072, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1073, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1074, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1075, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1076, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1077, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1078, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1079, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1080, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1081, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1082, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1083, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1084, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1085, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1086, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1087, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1088, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1089, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1090, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1091, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1092, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1093, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1094, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1095, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1096, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1097, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1098, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1099, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1100, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1101, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1102, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1103, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1104, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1105, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1106, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1107, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1108, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1109, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1110, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1111, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1112, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1113, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1114, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1115, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1116, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1117, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1118, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1119, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1120, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/2, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1121, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1122, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1123, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1124, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1125, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1126, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1127, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1128, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1129, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1130, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1131, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1132, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1133, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1134, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1135, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1136, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1137, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1138, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1139, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1140, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1141, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1142, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1143, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1144, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1145, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1146, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1147, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1148, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1149, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1150, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1151, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1152, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1153, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1154, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1155, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1156, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1157, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1158, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1159, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1160, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1161, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1162, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1163, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1164, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1165, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1166, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1167, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1168, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1169, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1170, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1171, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1172, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1173, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1174, iPixelType=0x202b, doubleBuffer=0, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1175, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1176, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1177, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1178, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1179, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1180, iPixelType=0x202b, doubleBuffer=1, RGBA=10/10/10/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1181, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1182, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1183, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1184, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1185, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1186, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1187, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1188, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1189, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1190, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1191, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1192, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1193, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1194, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1195, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1196, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1197, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1198, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1199, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1200, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1201, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1202, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1203, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1204, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1205, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1206, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1207, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1208, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1209, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1210, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1211, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1212, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1213, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1214, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1215, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1216, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1217, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1218, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1219, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1220, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1221, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1222, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1223, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1224, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1225, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1226, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1227, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1228, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1229, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1230, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1231, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1232, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1233, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1234, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1235, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1236, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1237, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1238, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=2, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1239, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=4, windowDrawable=0 | |
0009:trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1240, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=8, windowDrawable=0 | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_UYVY supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_UYVY is member of GL view class 0x82ca. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YUY2 supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_YUY2 is member of GL view class 0x82ca. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_YV12 supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_YV12 is member of GL view class 0x82cb. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_NV12 supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_NV12 is member of GL view class 0x82cb. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT1 doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_DXT1 is member of GL view class 0x82cd. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT2 doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_DXT2 is member of GL view class 0x82ce. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT3 doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_DXT3 is member of GL view class 0x82ce. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT4 doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_DXT4 is member of GL view class 0x82cf. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_DXT5 doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_DXT5 is member of GL view class 0x82cf. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC1_UNORM is member of GL view class 0x82cd. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support sRGB read, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports sRGB read, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support sRGB read, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports sRGB read, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support sRGB read, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports sRGB read, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support sRGB read, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support sRGB write, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports sRGB write, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support sRGB write, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports sRGB write, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support sRGB write, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB supports sRGB write, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC1_UNORM_SRGB doesn't support sRGB write, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC1_UNORM_SRGB is member of GL view class 0x82cd. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC2_UNORM is member of GL view class 0x82ce. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support sRGB read, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports sRGB read, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support sRGB read, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports sRGB read, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support sRGB read, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports sRGB read, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support sRGB read, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support sRGB write, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports sRGB write, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support sRGB write, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports sRGB write, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support sRGB write, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB supports sRGB write, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC2_UNORM_SRGB doesn't support sRGB write, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC2_UNORM_SRGB is member of GL view class 0x82ce. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC3_UNORM is member of GL view class 0x82cf. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support sRGB read, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports sRGB read, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support sRGB read, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports sRGB read, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support sRGB read, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports sRGB read, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support sRGB read, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support sRGB write, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports sRGB write, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support sRGB write, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports sRGB write, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support sRGB write, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB supports sRGB write, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC3_UNORM_SRGB doesn't support sRGB write, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC3_UNORM_SRGB is member of GL view class 0x82cf. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_UNORM doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC4_UNORM is member of GL view class 0x82d0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC4_SNORM doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC4_SNORM is member of GL view class 0x82d0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_UNORM doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC5_UNORM is member of GL view class 0x82d1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM doesn't support vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM doesn't support filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC5_SNORM doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC5_SNORM is member of GL view class 0x82d1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_UF16 doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC6H_UF16 is member of GL view class 0x82d3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC6H_SF16 doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC6H_SF16 is member of GL view class 0x82d3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC7_UNORM is member of GL view class 0x82d2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support filtering, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support sRGB read, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports sRGB read, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports sRGB read, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports sRGB read, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support sRGB read, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports sRGB read, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support sRGB read, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support sRGB write, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports sRGB write, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports sRGB write, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports sRGB write, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support sRGB write, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB supports sRGB write, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_BC7_UNORM_SRGB doesn't support sRGB write, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_BC7_UNORM_SRGB is member of GL view class 0x82d2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32_FLOAT is member of GL view class 0x82c5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32_FLOAT is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32G32_FLOAT is member of GL view class 0x82c5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32G32_FLOAT is member of GL view class 0x82c6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32G32B32_FLOAT is member of GL view class 0x82c5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R32G32B32A32_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R32G32B32A32_FLOAT is member of GL view class 0x82c4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16_FLOAT is member of GL view class 0x82c7. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16_FLOAT is member of GL view class 0x82ca. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16G16_FLOAT is member of GL view class 0x82c7. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16G16_FLOAT is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R16G16B16A16_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R16G16B16A16_FLOAT is member of GL view class 0x82c6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_R11G11B10_FLOAT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_R11G11B10_FLOAT is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_P8_UINT supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_P8_UINT is member of GL view class 0x82cb. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_B8G8R8_UNORM is member of GL view class 0x82c9. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_B8G8R8A8_UNORM is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports filtering, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB read, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB read, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB read, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB read, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB read, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB read, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB read, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB write, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB write, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB write, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB write, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB write, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB write, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8A8_UNORM_SRGB supports sRGB write, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_B8G8R8A8_UNORM_SRGB is member of GL view class 0x82c8. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM supports filtering, resource type 6. | |
0009:trace:d3d:query_view_class Format WINED3DFMT_B8G8R8X8_UNORM is member of GL view class 0x82c9. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports vertex texture usage, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports vertex texture usage, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports vertex texture usage, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports vertex texture usage, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports vertex texture usage, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports vertex texture usage, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB doesn't support vertex texture usage, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports filtering, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports filtering, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports filtering, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports filtering, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports filtering, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports filtering, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports filtering, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB read, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB read, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB read, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB read, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB read, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB read, resource type 5. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB read, resource type 6. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB write, resource type 0. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB write, resource type 1. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB write, resource type 2. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB write, resource type 3. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB write, resource type 4. | |
0009:trace:d3d:query_format_flag Format WINED3DFMT_B8G8R8X8_UNORM_SRGB supports sRGB write, resource type 5. | |
0009:trace:d3d:query_format_flag Format WI |
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