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@kiprasmel
Last active August 5, 2022 01:22
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csgo cfg
//-- Autoexec --
// Scripts
// Note: BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
// These are legit and you cannot get banned for them.
// Kipras™'s autoexec, Steam: http://steamcommunity.com/profiles/76561198152729466
// Jumpy Jumpy Throw! Opie OP
alias "+VeryGoodBind" "+jump;-attack;-attack2"
alias "-VeryGoodBind" "-jump"
//bind "x" "+VeryGoodBind"
// Jump Thrower + Little Step Forward (W)
alias "+jumpforward" "+forward;+jump;-attack;-attack2"
alias "-jumpforward" "-jump;-forward"
bind "n" "+jumpforward"
// Make radar bigger/smaller
alias "+radar" "+use; cl_radar_always_centered 1; cl_radar_scale 0.60"
alias "-radar" "-use; cl_radar_always_centered 0; cl_radar_scale 0.30"
//bind "f" "+radar;+lookatweapon"
//Show netgraph when checking scoreboard
net_graph "1"
net_graphheight "9999"
alias "+scorenet" "+showscores; net_graphheight 0"
alias "-scorenet" "-showscores; net_graphheight 9999"
bind "TAB" "+scorenet"
//Display Damage Script ✔✔✔ WORKING ✔✔✔
// If annoying text shows up, but not the damage output, type in console exec autoexec
developer "1"
con_filter_text "Damage Given"
con_filter_text_out "Player:"
con_filter_enable "2"
//Show Crosshair Settings
alias "a1" clear
alias "a2" echo "*********************************************";
alias "a3" echo "YOUR CURRENT CROSSHAIR SETTINGS;"
alias "a4" echo "*********************************************";
alias "a5" developer 2
alias "a6" con_filter_enable 1
alias "a7" con_filter_text cl_crosshair
alias "a8" host_writeconfig //
alias "a9" con_filter_text cl_fix
alias "a10" host_writeconfig //
alias "a11" developer 0
alias "a12" con_filter_enable 0
alias "a13" showconsole
alias "showcrosshair" "a1;a2;a3;a4;a5;a6;a7;a8;a9;a10;a11;a12;a13"
bind ins "showcrosshair"
//Show Viewmodel Settings
alias "b1" clear
alias "b2" echo "*********************************************";
alias "b3" echo "YOUR CURRENT VIEWMODEL SETTINGS;
alias "b4" echo "*********************************************";
alias "b5" developer 2
alias "b6" con_filter_enable 1
alias "b7" con_filter_text viewmodel
alias "b8" host_writeconfig //
alias "b9" con_filter_text view_punch
alias "b10" host_writeconfig //
alias "b11" developer 0
alias "b12" con_filter_enable 0
alias "b13" showconsole
alias "showviewmodel" "b1;b2;b3;b4;b5;b6;b7;b8;b9;b10;b11;b12;b13"
bind del "showviewmodel"
// Disable in-game voice + no rebinds needed (not working atm)
alias "disablevoice" "voice_chat"
alias "voice_chat" "chat_1"
alias "chat_1" "voice_enable 1; playvol buttons\blip1 0.5; alias voice_chat chat_0"
alias "chat_0" "voice_enable 0; playvol buttons\blip2 0.5; alias voice_chat chat_1"
//Update rate, freezecam, htlmMod, brightness, fps, sound, raw input, mouse accel:
sv_cheats 1
rate "786432" // Information here: http://bit.ly/csgonetworksettings
cl_updaterate "128"
cl_cmdrate "128"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_predict "1"
cl_predictweapons "1"
mat_monitorgamma "1.6"
mat_monitorgamma_tv_enabled "0"
r_dynamic 1
r_drawtracers_firstperson 1
fps_max_menu "60"
fps_max "0"
m_rawinput 1
m_mouseaccel1 0
m_mouseaccel2 0
m_customaccel_exponent 1
m_mousespeed 0
dsp_enhance_stereo 1
windows_speaker_config 1
snd_legacy_surround 0
snd_pitchquality 1
snd_headphone_pan_exponent 2.0 /def. 1
snd_headphone_pan_radial_weight 1 // 0.5 //def 1
snd_rear_headphone_position 135.0 //def. 90
snd_surround_speaker_pan_exponent 1
snd_mixahead 0.05
//THE MIGHT ALLIASES
alias "practice" "exec Practice"
alias "Practice" "exec Practice"
alias "Nades" "exec Nades"
alias "nades" "exec Nades"
alias rr "mp_restartgame 1"
alias "dc" "disconnect"
//Type dc in console in order to disconnect.
alias "ca" "clear;la"
alias "c" "clear"
alias "cls" "clear"
alias nato "exec crosshair_natosaphix"
// For community server Commands
bind "rshift" "showkeys"
alias "vimo" "connect Vimo.lt:27025"
alias "gunroom" "sm_msay" "NESIŠAUDYKITE GINKLŲ KAMBARYJE! / NO SHOOTING IN GUN ROOM!"
alias AFK "say ↓ AFK ↓;jointeam 1"
alias "votas" "sm_msay" "Už kelių sekundžių prasidės balsavimas. Būkite pasiruošę."
alias "votetusas" "sm_vote" "DAROM TŪSĄ?!" "TAIP" "NE"
alias "pakartot" "sm_vote" "Ar norite pakartoti tusovčiką?" "TAIP" "NE";
alias "pretusas" "sm_hsay" "Pasiruoškit mini party!"
alias "tusas" "sm_freeze @all 5;sm_burn @all 3;sm_drug @all; sm_hsay "PRADEDAM TŪSĄ";
alias "arskip" "sm_hsay" "Jei norite praleisti dainą, rašykite į chat'ą, darysim vote'ą."
alias "voteskip" "sm_vote" "Ar praleisti šią dainą?" "Taip" "Ne"
alias "mapas" "sm_vote" "Ar_norite_keisti_zemelapi_/_Change_map" "Taip_/_Yes" "Ne_/_No"
alias "scorai" "sm_setscore @all -69 420 360 69 1337"
alias be "sm_beacon @all"
alias "mic1" "say ↓↓↓"
alias "mic2" "say Mikrofonas N15 arba turi būt mutavęs balsas. / Microphone N15."
alias "mic3" "say ↑↑↑"
alias "mic" "mic1;mic2;mic3"
//alias "muz1" "sm_hsay Vote dėl Muzikos prasidės už 5 sekundžių"
//alias "muz2" "Sleep 5"
//alias "muz3" "sm_hsay Balsuojam"
alias "muzika" "sm_vote" "Muzikos" "Taip" "Ne"
alias "cc" "sm_dropc4"
// Just testin'
// alias +changec "+attack; "cl_crosshaircolor red"
// alias -changec "-attack; "cl_crosshaircolor 5"
// bind "mouse1" "+changec"
host_writeconfig
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo "Autoexec Loaded"
echo ""
echo ""
echo "To change Crosshair, type in: exec crosshair_******"
echo ""
echo ""
echo "To change Viewmodel, type in: exec viewmodel_******"
echo ""
echo ""
echo "Good Luck and Have fun with SarpiXo - Kipras's Autoexec (:"
echo ""
echo ""
echo ""
echo ""
alias "Legend27_1" "say Roses are red"
alias "Legend27_2" "say Your Ass in in Heaven"
alias "Legend27_3" "say Becouse You just got Kicked"
alias "Legend27_4" "say By the Legend27"
alias "Legend27" "Legend27_1;Legend27_2;Legend27_3;Legend27_4"
bind "L" "Legend27"
alias "roasted_1" "say Gražios tavo akys"
alias "roasted_2" "say Ir spindintys plaukai"
alias "roasted_3" "say Tik gaila tavo kūną"
alias "roasted_4" "say Dengia lašiniai 8)"
alias "Roasted" "roasted_1;roasted_2;roasted_3;roasted_4"
bind "J "Roasted"
// Crosshair (dot) -- CSGO-d8pXF-TiqLT-vacty-4GDAM-wwNQC
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.300000"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.500000"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_friendly_warning "2"
cl_crosshair_outlinethickness "0"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "255.000000"
cl_crosshaircolor "5"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairgap "-5.000000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairsize "0.800000"
cl_crosshairstyle "4"
cl_crosshairthickness "0.800000"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "0.000000"
// -- Full Config --
unbindall
mat_setvideomode 1920 1080 0 // Personal preference. Sets resolution.
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3;use weapon_knife;slot3"
bind "5" "slot5"
bind "4" "slot6"
bind "f" "use weapon_knife;slot7;use weapon_flashbang;slot7"
bind "c" "slot8"
bind "6" "slot9"
bind "z" "slot10"
bind "alt" "+strafe"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "mouse3" "+spray_menu"
bind "h" "toggle gameinstructor_enable"
alias "cas" "clear;Exec slam_tracklist"
bind "k" "say 8===D"
bind "l" "Legend27 ftw"
bind "j" "Roasted HARD"
bind "i" "say ¯\_(ツ)_/¯"
bind "m" "teammenu"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "v" "+voicerecord"
bind "w" "+forward"
bind "n" "+JumpForward"
bind "x" "+VeryGoodBind"
bind "y" "messagemode"
bind "KP_INS" "buy molotov; buy incgrenade;"
bind "KP_END" "buy smokegrenade;"
bind "KP_DOWNARROW" "buy flashbang;"
bind "KP_PGDN" "buy hegrenade;"
bind "KP_LEFTARROW" "buy deagle"
bind "KP_5" "buy tec9; buy fiveseven"
bind "KP_RIGHTARROW" "buy p250"
bind "KP_HOME" "give weapon_ak47;buy ak47; buy m4a1;"
bind "KP_UPARROW" "give weapon_awp;buy awp;"
bind "KP_PGUP" "buy vesthelm; buy vest;"
bind "KP_PLUS" "buy defuser;"
bind "KP_DEL" "buy taser"
bind "`" "toggleconsole"
bind "," "buyammo1"
bind "." "buyammo2"
bind "-" "disconnect"
bind "=" "4"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "CAPSLOCK" "noclip"
bind "ESCAPE" "cancelselect"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F4" "toggle r_drawothermodels 1 2" // Legit WH (Only with sv_cheats 1).
bind "F5" "displaydamage"
bind "F6" "slam_play"
bind "F7" "toggle r_drawothermodels 2 1"
bind "F11" cl_draw_only_deathnotices 1
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELUP" "slot5"
bind "MWHEELDOWN" "+jump"
bind "leftarrow" "radio1"
bind "downarrow" "radio2"
bind "rightarrow" "radio3"
bind "uparrow" "toggle bot_stop 1 0"
bind "t" "+lookatweapon"
bind "[" "volume 0"
bind "]" "volume 0.3"
bind "kp_minus" "give weapon_taser 34;buy Taser 34"
bind "kp_multiply" "give weapom_ssg08;buy ssg08"
bind "kp_slash" "give weapon_famas;give weapon_galilar;buy galilar;buy famas"
bind "kp_del" "sm_slap @aim"
bind "KP_ENTER" " buy vest"
adsp_debug "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
budget_averages_window "30"
budget_background_alpha "128"
budget_bargraph_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_history_numsamplesvisible "100"
budget_history_range_ms "66.666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_x "0"
budget_panel_y "50"
budget_peaks_window "30"
budget_show_averages "0"
budget_show_history "1"
budget_show_peaks "1"
bugreporter_uploadasync "0"
bugreporter_username ""
c_maxdistance "200"
c_maxpitch "90"
c_maxyaw "135"
c_mindistance "30"
c_minpitch "0"
c_minyaw "-135"
c_orthoheight "100"
c_orthowidth "100"
c_thirdpersonshoulder "false"
c_thirdpersonshoulderaimdist "120.0"
c_thirdpersonshoulderdist "40.0"
c_thirdpersonshoulderheight "5.0"
c_thirdpersonshoulderoffset "20.0"
cam_collision "1"
cam_idealdelta "4.0"
cam_idealdist "150"
cam_idealdistright "0"
cam_idealdistup "0"
cam_ideallag "4.0"
cam_idealpitch "0"
cam_idealyaw "0"
cam_snapto "0"
cc_lang ""
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
chet_debug_idle "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_autowepswitch "0"
cl_buy_favorite_nowarn "0"
cl_buy_favorite_quiet "0"
cl_chatfilter_version "1"
cl_chatfilters "63"
cl_clanid "0"
cl_cmdrate "128"
cl_color "2"
// Crosshair (MrTweeday's)
//cl_crosshair_drawoutline "1"
//cl_crosshair_dynamic_maxdist_splitratio "0"
//cl_crosshair_dynamic_splitalpha_innermod "1"
//cl_crosshair_dynamic_splitalpha_outermod "0.300000"
//cl_crosshair_dynamic_splitdist "3"
//cl_crosshair_outlinethickness "1"
//cl_crosshairalpha "255"
//cl_crosshaircolor "5"
//cl_crosshaircolor_b "0"
//cl_crosshaircolor_r "255"
//cl_crosshaircolor_g "0"
//cl_crosshairdot "0"
//cl_crosshairgap "-1"
//cl_crosshairsize "3"
//cl_crosshairstyle "5"
//cl_crosshairusealpha "1"
//cl_crosshairthickness "0.075"
//cl_fixedcrosshairgap "0"
//cl_crosshair_drawoutline 0
alias "-crosshairsmoke" "cl_crosshairsize 3;cl_crosshairdot 0;cl_crosshairgap "-1"" // "cl_crosshairsize 0.5;cl_crosshairdot 1;cl_crosshairgap -4.5" // CHANGE THIS TO YOUR SETTINGS
alias "+crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10"
alias "-viewmodelsmoke" "viewmodel_presetpos 0;viewmodel_fov 68;viewmodel_offset_x 1.5;viewmodel_offset_y 2;viewmodel_offset_z -2;cl_bobcycle 2;cl_bob_lower_amt 0;cl_bobamt_lat 0;cl_bobamt_vert 0;cl_viewmodel_shift_left_amt 0;cl_viewmodel_shift_right_amt 0;cl_righthand 1"
alias "+viewmodelsmoke" "viewmodel_presetpos 3;viewmodel_fov 68;viewmodel_offset_x 2.500000;viewmodel_offset_y 0;viewmodel_offset_z -1.5;cl_viewmodel_shift_right_amt 0.25;cl_bob_lower_amt 5.0;cl_bobamt_lat 0.10;cl_bobamt_vert 0.100000;cl_bobcycle 2;cl_righthand 1"
alias "+smokecrosshair" "+crosshairsmoke;+viewmodelsmoke"
alias "-smokecrosshair" "-crosshairsmoke;-viewmodelsmoke"
bind "mouse4" "+smokecrosshair"
// Crosshair (PhantomLex's edited)
//cl_crosshair_drawoutline "1"
//cl_crosshair_dynamic_maxdist_splitratio "0"
//cl_crosshair_dynamic_splitalpha_innermod "1"
//cl_crosshair_dynamic_splitalpha_outermod "0.300000"
//cl_crosshair_dynamic_splitdist "3"
//cl_crosshair_outlinethickness "1"
//cl_crosshairalpha "1000"
//cl_crosshaircolor "1"
//cl_crosshaircolor_b "50"
//cl_crosshaircolor_g "250"
//cl_crosshaircolor_r "50"
//cl_crosshairdot "0"
//cl_crosshairgap "-1"
//cl_crosshairscale "0"
//cl_crosshairsize "2"
//cl_crosshairstyle "4"
//cl_crosshairthickness "1"
//cl_crosshairusealpha "1"
//
//
// Crosshair (dot) -- CSGO-d8pXF-TiqLT-vacty-4GDAM-wwNQC
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.300000"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.500000"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_friendly_warning "2"
cl_crosshair_outlinethickness "0"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "255.000000"
cl_crosshaircolor "5"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairgap "-5.000000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairsize "0.800000"
cl_crosshairstyle "4"
cl_crosshairthickness "0.800000"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "0.000000"
alias "-crosshairsmoke" "cl_crosshairsize 2;cl_crosshairdot 0;cl_crosshairgap "-1"" // "cl_crosshairsize 0.5;cl_crosshairdot 1;cl_crosshairgap -4.5" // CHANGE THIS TO YOUR SETTINGS
alias "+crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10"
alias "-viewmodelsmoke" "viewmodel_presetpos 0;viewmodel_fov 68;viewmodel_offset_x 1.5;viewmodel_offset_y 2;viewmodel_offset_z -2;cl_bobcycle 2;cl_bob_lower_amt 0;cl_bobamt_lat 0;cl_bobamt_vert 0;cl_viewmodel_shift_left_amt 0;cl_viewmodel_shift_right_amt 0;cl_righthand 1"
alias "+viewmodelsmoke" "viewmodel_presetpos 3;viewmodel_fov 68;viewmodel_offset_x 2.500000;viewmodel_offset_y 0;viewmodel_offset_z -1.5;cl_viewmodel_shift_right_amt 0.25;cl_bob_lower_amt 5.0;cl_bobamt_lat 0.10;cl_bobamt_vert 0.100000;cl_bobcycle 2;cl_righthand 1"
alias "+smokecrosshair" "+crosshairsmoke;+viewmodelsmoke"
alias "-smokecrosshair" "-crosshairsmoke;-viewmodelsmoke"
bind "mouse4" "+smokecrosshair"
cl_debugrumble "0"
cl_detail_avoid_force "0.4"
cl_detail_avoid_radius "64"
cl_detail_avoid_recover_speed "0.25"
cl_detail_max_sway "5"
cl_disablefreezecam "1"
cl_disablehtmlmotd "1"
cl_dm_buyrandomweapons "0"
cl_downloadfilter "nosounds"
cl_embedded_stream_audio_volume "51"
cl_embedded_stream_audio_volume_xmaster "0"
cl_fixedcrosshairgap "3"
cl_forcepreload "1"
cl_freezecampanel_position_dynamic "1"
cl_hud_background_alpha "0.5"
cl_hud_bomb_under_radar "1"
cl_hud_color "0"
cl_hud_healthammo_style "0"
cl_hud_playercount_pos "0"
cl_hud_playercount_showcount "0"
cl_hud_radar_scale "1.205000"
cl_idealpitchscale "0.8"
cl_inv_showdividerline "0"
cl_inventory_saved_filter "all,not_defaultequipped"
cl_inventory_saved_sort "mostrare"
cl_join_advertise "1"
cl_loadout_colorweaponnames "1"
cl_logofile ""
cl_minimal_rtt_shadows "1"
cl_mouselook "1"
cl_mute_enemy_team "0"
cl_obs_interp_enable "1"
cl_observercrosshair "0"
cl_operation_premium_reminder_op06 "1432734670"
cl_radar_always_centered "1"
cl_radar_icon_scale_min "0.6"
cl_radar_rotate "1"
cl_radar_scale "0.5"
cl_radar_square_with_scoreboard "1"
cl_righthand "1" // 1 For right hand, 0 for Left Hand
cl_rumblescale "1.0"
cl_scalecrosshair "1"
cl_scoreboard_mouse_enable_binding "+attack2"
cl_show_clan_in_death_notice "1"
cl_showhelp "0"
cl_showloadout "1"
cl_showpluginmessages "1"
cl_soundfile ""
cl_spec_follow_grenade_key "0"
cl_spec_mode "4"
cl_teamid_overhead_name_alpha "245"
cl_teamid_overhead_name_fadetime "1.0"
cl_teammate_colors_show "1"
cl_thirdperson "0"
cl_timeout "1337"
cl_updaterate "128"
cl_use_opens_buy_menu "0"
closecaption "0"
closeonbuy "0"
commentary_firstrun "0"
con_enable "1"
crosshair "1"
cursortimeout "60.0"
dsp_enhance_stereo "0"
econ_highest_baseitem_seen "63"
engine_no_focus_sleep "50"
force_audio_english "0"
func_break_max_pieces "15"
g15_update_msec "250"
gameinstructor_enable "0"
hud_scaling "0.850000"
hud_showtargetid "1"
hud_takesshots "0"
joy_accelmax "1.0"
joy_accelscale "3.5"
joy_accelscalepoly "0.4"
joy_advanced "0"
joy_advaxisr "0"
joy_advaxisu "0"
joy_advaxisv "0"
joy_advaxisx "0"
joy_advaxisy "0"
joy_advaxisz "0"
joy_autoaimdampen "0"
joy_autoAimDampenMethod "0"
joy_autoaimdampenrange "0"
joy_axisbutton_threshold "0.3"
joy_cfg_preset "1"
joy_circle_correct "1"
joy_curvepoint_1 "0.001"
joy_curvepoint_2 "0.4"
joy_curvepoint_3 "0.75"
joy_curvepoint_4 "1"
joy_curvepoint_end "2"
joy_diagonalpov "0"
joy_display_input "0"
joy_forwardsensitivity "-1"
joy_forwardthreshold "0.15"
joy_gamma "0.2"
joy_inverty "0"
joy_lowend "1"
joy_lowend_linear "0.55"
joy_lowmap "1"
joy_movement_stick "0"
joy_name "joystick"
joy_no_accel_jump "0"
joy_pitchsensitivity "-1"
joy_pitchthreshold "0.15"
joy_response_look "0"
joy_response_look_pitch "1"
joy_response_move "1"
joy_sensitive_step0 "0.1"
joy_sensitive_step1 "0.4"
joy_sensitive_step2 "0.90"
joy_sidesensitivity "1"
joy_sidethreshold "0.15"
joy_wingmanwarrior_centerhack "0"
joy_wingmanwarrior_turnhack "0"
joy_yawsensitivity "-1"
joy_yawthreshold "0.15"
joystick "0"
joystick_force_disabled "0"
joystick_force_disabled_set_from_options "0"
key_bind_version "1"
lobby_default_access "1"
lobby_voice_chat_enabled "0"
lockMoveControllerRet "0"
lookspring "0"
lookstrafe "0"
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0"
m_forward "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
m_pitch "0.022000"
m_rawinput "1"
m_side "0.8"
m_yaw "0.022"
mapoverview_icon_scale "1.0"
mat_monitorgamma "1.6"
mat_monitorgamma_tv_enabled "0"
mat_powersavingsmode "0"
mat_queue_report "0"
mat_spewalloc "0"
mat_texture_list_content_path ""
mc_accel_band_size "0.5"
mc_dead_zone_radius "0.06"
mc_max_pitchrate "100.0"
mc_max_yawrate "230.0"
mm_csgo_community_search_players_min "3"
mm_dedicated_search_maxping "25"
mm_server_search_lan_ports "27015,27016,27017,27018,27019,27020"
muzzleflash_light "1"
name "Kipras"
net_allow_multicast "1"
net_graph "0"
net_graphheight "32"
net_graphholdsvframerate "0"
net_graphmsecs "500"
net_graphpos "1"
net_graphproportionalfont "0"
net_graphshowinterp "1"
net_graphshowlatency "1"
net_graphshowsvframerate "0"
net_graphsolid "0"
net_graphtext "1"
net_maxroutable "1200"
net_scale "5"
net_steamcnx_allowrelay "1"
npc_height_adjust "1"
option_duck_method "0"
option_speed_method "0"
password ""
play_distance "1"
player_botdifflast_s "5.000000"
player_competitive_maplist_8_5_0_EF00F6A0 "mg_de_dust2,mg_de_mirage"
player_gamemodelast_m "0.000000"
player_gamemodelast_s "0.000000"
player_gametypelast_m "0.000000"
player_gametypelast_s "0.000000"
player_last_leaderboards_filter "2.000000"
player_last_leaderboards_mode "0"
player_last_leaderboards_panel "1.000000"
player_last_medalstats_category "5.000000"
player_last_medalstats_panel "0.000000"
player_maplast_m "0"
player_maplast_s "0"
player_medalstats_most_recent_time "1447249086"
player_nevershow_communityservermessage "1"
player_teamplayedlast "3"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_drawtracers_firstperson "1"
r_eyegloss "1"
r_eyemove "1"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
safezonex "1.0"
safezoney "1.0"
sc_enable "1.0"
sc_joystick_map "1"
sc_pitch_sensitivity "1.0"
sc_yaw_sensitivity "1.0"
scene_showfaceto "0"
scene_showlook "0"
scene_showmoveto "0"
scene_showunlock "0"
sensitivity "1.3"
sf_ui_tint "1"
sk_autoaim_mode "1"
skill "1.000000"
snd_deathcamera_volume "0"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
snd_ducking_off "1"
snd_ducktovolume "0.55"
snd_legacy_surround "0"
snd_mapobjective_volume "0"
snd_menumusic_volume "0"
snd_mixahead "0.05"
snd_music_selection "1"
snd_musicvolume "0"
snd_musicvolume_multiplier_inoverlay "0"
snd_mute_losefocus "1"
snd_pitchquality "1"
snd_roundend_volume "0"
snd_roundstart_volume "0"
snd_tensecondwarning_volume "0"
spec_show_xray "1"
spec_usenumberkeys_nobinds "1"
ss_splitmode "0"
store_version "1"
suitvolume "0.25"
sv_forcepreload "0"
sv_log_onefile "0"
sv_logbans "0"
sv_logecho "1"
sv_logfile "1"
sv_logflush "0"
sv_logsdir "logs"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_pvsskipanimation "1"
sv_skyname "sky_dust"
sv_specaccelerate "5"
sv_specnoclip "1"
sv_specspeed "3"
sv_unlockedchapters "1"
sv_voiceenable "1"
sv_grenade_trajectory 1
sv_grenade_trajectory_thickness 0.7
sv_grenade_trajectory_dash 1
sys_antialiasing "0"
sys_aspectratio "1"
sys_refldetail "0"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_x "0"
texture_budget_panel_y "450"
tr_best_course_time "0"
tr_completed_training "0"
tv_nochat "0"
ui_steam_overlay_notification_position "topright"
vgui_message_dialog_modal "1"
//Viewmodel
viewmodel_presetpos "0"
viewmodel_fov "68"
viewmodel_offset_x "1.5" // Sometimes 1.5
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
cl_bobcycle "2"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
voice_caster_enable "0"
voice_caster_scale "0.5"
voice_enable "1"
voice_forcemicrecord "0"
voice_mixer_boost "0"
voice_mixer_mute "0"
voice_mixer_volume "0.65"
voice_modenable "1"
voice_scale "0.35"
voice_system_enable "1"
voice_threshold "2000"\
volume "0.1"
vprof_graphheight "256"
vprof_graphwidth "512"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_warningmsec "10"
weapon_accuracy_logging "0"
windows_speaker_config "1"
xbox_autothrottle "1"
xbox_throttlebias "100"
xbox_throttlespoof "200"
zoom_sensitivity_ratio_joystick "1.2"
zoom_sensitivity_ratio_mouse "1"
bind f3 "buy flashbang; buy smokegrenade; buy hegrenade; buy flashbang"
mat_monitorgamma 1.6
snd_headphone_pan_exponent 50 // Higher means more distant map awareness, but makes it more difficult to tell when enemies are closer. Scales 0-100.
mp_autokick 0
mp_disable_autokick
developer 1
cl_downloadfiler "nosounds"
hud_takesshots "1"
bind "p" "toggle host_timescale 7.99 1"
host_writeconfig
//
//snd_front_headphone_position "xx.x"
// Replace "xx.x" with the number corresponding to your resolution.
//xx.x = 43.2 (5:4 resolution), 45.0 (4:3 resolution), 50.2 (16:10 resolution), or 53.2 (16:9 resolution).
//THIS NEEDS TO BE WRITEN IN CONSOLE!
//
cl_crosshair_sniper_width_1
exec cl_crosshair_sniper_width_1
// Connection Commands
cl_updaterate "128"
cl_cmdrate "128"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_predict "1"
cl_predictweapons "1"
clear
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo ""
echo "Config Loaded"
exec autoexec.cfg
echo "Autoexec loaded"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "0"
cl_crosshaircolor_r "255"
cl_crosshaircolor_g "0"
cl_crosshairdot "0"
cl_crosshairgap "-1"
cl_crosshairsize "3"
cl_crosshairstyle "5"
cl_crosshairusealpha "1"
cl_crosshairthickness "0.075"
cl_fixedcrosshairgap "0"
cl_crosshair_drawoutline 0
cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1.000000"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "255"
cl_crosshairdot "1"
cl_crosshairgap "100000000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "3"
cl_crosshairstyle "5"
cl_crosshairthickness "1.65"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "0"
alias "-crosshairsmoke" "cl_crosshairsize 3;cl_crosshairdot 1;cl_crosshairgap "100000000"" // "cl_crosshairsize 0.5;cl_crosshairdot 1;cl_crosshairgap -4.5" // CHANGE THIS TO YOUR SETTINGS
alias "+crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10"
alias "-viewmodelsmoke" "viewmodel_presetpos 0;viewmodel_fov 68;viewmodel_offset_x 1.5;viewmodel_offset_y 2;viewmodel_offset_z -2;cl_bobcycle 2;cl_bob_lower_amt 0;cl_bobamt_lat 0;cl_bobamt_vert 0;cl_viewmodel_shift_left_amt 0;cl_viewmodel_shift_right_amt 0;cl_righthand 0"
alias "+viewmodelsmoke" "viewmodel_presetpos 3;viewmodel_fov 68;viewmodel_offset_x 2.500000;viewmodel_offset_y 0;viewmodel_offset_z -1.5;cl_viewmodel_shift_right_amt 0.25;cl_bob_lower_amt 5.0;cl_bobamt_lat 0.10;cl_bobamt_vert 0.100000;cl_bobcycle 2;cl_righthand 1"
alias "+smokecrosshair" "+crosshairsmoke;+viewmodelsmoke"
alias "-smokecrosshair" "-crosshairsmoke;-viewmodelsmoke"
bind "mouse4" "+smokecrosshair"
econ_droppaintedgun weapon_ak47 aq_oiled
econ_droppaintedgun weapon_aug aq_oiled
econ_droppaintedgun weapon_awp aq_oiled
econ_droppaintedgun weapon_bayonet aq_oiled
econ_droppaintedgun weapon_bizon aq_oiled
econ_droppaintedgun weapon_c4 aq_oiled
econ_droppaintedgun weapon_c4_customcode aq_oiled
econ_droppaintedgun weapon_c4_radio aq_oiled
econ_droppaintedgun weapon_dbarrel aq_oiled
econ_droppaintedgun weapon_deagle aq_oiled
econ_droppaintedgun weapon_decoy aq_oiled
econ_droppaintedgun weapon_elite aq_oiled
econ_droppaintedgun weapon_famas aq_oiled
econ_droppaintedgun weapon_fiveseven aq_oiled
econ_droppaintedgun weapon_flashbang aq_oiled
econ_droppaintedgun weapon_g3sg1 aq_oiled
econ_droppaintedgun weapon_galilar aq_oiled
econ_droppaintedgun weapon_glock aq_oiled
econ_droppaintedgun weapon_hegrenade aq_oiled
econ_droppaintedgun weapon_hkp2000 aq_oiled
econ_droppaintedgun weapon_incgrenade aq_oiled
econ_droppaintedgun weapon_knife aq_oiled
econ_droppaintedgun weapon_knife_css aq_oiled
econ_droppaintedgun weapon_knife_flip aq_oiled
econ_droppaintedgun weapon_knife_gut aq_oiled
econ_droppaintedgun weapon_knife_karambit aq_oiled
econ_droppaintedgun weapon_knife_pliers aq_oiled
econ_droppaintedgun weapon_m249 aq_oiled
econ_droppaintedgun weapon_m4a1 aq_oiled
econ_droppaintedgun weapon_m4a1_silencer aq_oiled
econ_droppaintedgun weapon_mac10 aq_oiled
econ_droppaintedgun weapon_mag7 aq_oiled
econ_droppaintedgun weapon_molotov aq_oiled
econ_droppaintedgun weapon_mp7 aq_oiled
econ_droppaintedgun weapon_mp9 aq_oiled
econ_droppaintedgun weapon_negev aq_oiled
econ_droppaintedgun weapon_nova aq_oiled
econ_droppaintedgun weapon_p250 aq_oiled
econ_droppaintedgun weapon_p90 aq_oiled
econ_droppaintedgun weapon_revolver aq_oiled
econ_droppaintedgun weapon_sawedoff aq_oiled
econ_droppaintedgun weapon_scar20 aq_oiled
econ_droppaintedgun weapon_sg556 aq_oiled
econ_droppaintedgun weapon_smokegrenade aq_oiled
econ_droppaintedgun weapon_ssg08 aq_oiled
econ_droppaintedgun weapon_taser aq_oiled
econ_droppaintedgun weapon_tec9 aq_oiled
econ_droppaintedgun weapon_ump45 aq_oiled
econ_droppaintedgun weapon_usp_silencer aq_oiled
econ_droppaintedgun weapon_xm1014 aq_oiled
//Weapon viewmodel script for Launders. Based on a TF2 script by /u/genemilder (http://pastebin.com/7beau8BP). Modified for csgo by /u/Flapadiddle (http://steamcommunity.com/id/flapadiddle) 2014/12/29
//This script allows one to create individual settings for each inventory slot while preserving quickswitching functionality. There is also the option to use mouse scrolling if desired. Slot4 is excluded because the grenade cycle functionality is not compatiable with this logic.
//Place this in your autoexec after verifiying that it works. You may have to remove existing binds to the keys that you use here to avoid complications.
// ========== BINDS ==========
//Bind whatever keys you like. next/previous inventory binds are commented by default, uncomment and add keys to enable.
bind 1 eq_slot1 //primary
bind 2 eq_slot2 //secondary
bind 3 eq_slot3 //melee
bind 5 eq_slot5 //bomb
bind 4 eq_slot6 //HE grenade
bind f eq_slot7 //flash
bind c eq_slot8 //smoke
bind 6 eq_slot9 //decoy
bind z eq_slot10 //molotov/incendiary
bind q eq_lastinv //quickswitch
//bind [key] eq_invnext //select next weapon
//bind [key] eq_invprev //select previous weapon
// ========== SETTINGS ==========
//insert any settings you wish to add for individual slots (xhair, viewmodel, sensitivity etc.) with a semicolon and the command. the example below puts only the knife in your left hand.
alias eq_slot1 "slot1; set_slot1; cl_righthand 1"
alias eq_slot2 "slot2; set_slot2; cl_righthand 1"
alias eq_slot3 "slot3; set_slot3; cl_righthand 0;use weapon_knife" // Use weapon_knife is very important if you are advanced with grenades
alias eq_slot5 "slot5; set_slot5; cl_righthand 1"
alias eq_slot6 "slot6; set_slot6; cl_righthand 1"
alias eq_slot7 "slot7; set_slot7; cl_righthand 1"
alias eq_slot8 "slot8; set_slot8; cl_righthand 1"
alias eq_slot9 "slot9; set_slot9; cl_righthand 1"
alias eq_slot10 "slot10; set_slot10; cl_righthand 1"
// ========== LOGIC ==========
//No touching. Basically this manually implements quiswitching without the 'lastinv' command and next/previous inventory selection
alias qs_slot1 "alias eq_invnext eq_slot2; alias eq_invprev eq_slot10; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot1; alias set_slot1 ; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot2 "alias eq_invnext eq_slot3; alias eq_invprev eq_slot1; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot2; alias set_slot1 qs_slot1; alias set_slot2 ; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot3 "alias eq_invnext eq_slot5; alias eq_invprev eq_slot2; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot3; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 ; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot5 "alias eq_invnext eq_slot6; alias eq_invprev eq_slot3; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot5; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 ; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot6 "alias eq_invnext eq_slot7; alias eq_invprev eq_slot5; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot6; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 ; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot7 "alias eq_invnext eq_slot8; alias eq_invprev eq_slot6; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot7; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 ; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot8 "alias eq_invnext eq_slot9; alias eq_invprev eq_slot7; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot8; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 ; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot9 "alias eq_invnext eq_slot10; alias eq_invprev eq_slot8; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot9; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 ; alias set_slot10 qs_slot10"
alias qs_slot10 "alias eq_invnext eq_slot1; alias eq_invprev eq_slot9; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot10; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 "
qs_slot2
eq_slot3
// ========== SCRIPT OVERWRITE ==========
//in case you done messed something up, uncomment the beginning of each line.
//bind 1 slot1 //primary
//bind 2 slot2 //secondary
//bind 3 slot3 //melee
//bind 5 slot5 //bomb
//bind 4 slot6 //HE grenade
//bind mouse4 slot7 //flash
//bind mouse5 slot8 //smoke
//bind x slot9 //decoy
//bind c slot10 //molotov/incendiary
//bind q lastinv //quickswitch
//bind [key] invnext //select next weapon
//bind [key] invprev //select previous weapon
//Weapon viewmodel script for Launders. Based on a TF2 script by /u/genemilder (http://pastebin.com/7beau8BP). Modified for csgo by /u/Flapadiddle (http://steamcommunity.com/id/flapadiddle) 2014/12/29
//This script allows one to create individual settings for each inventory slot while preserving quickswitching functionality. There is also the option to use mouse scrolling if desired. Slot4 is excluded because the grenade cycle functionality is not compatiable with this logic.
//Place this in your autoexec after verifiying that it works. You may have to remove existing binds to the keys that you use here to avoid complications.
// ========== BINDS ==========
//Bind whatever keys you like. next/previous inventory binds are commented by default, uncomment and add keys to enable.
bind 1 eq_slot1 //primary
bind 2 eq_slot2 //secondary
bind 3 eq_slot3 //melee
bind 5 eq_slot5 //bomb
bind 4 eq_slot6 //HE grenade
bind f eq_slot7 //flash
bind c eq_slot8 //smoke
bind 6 eq_slot9 //decoy
bind z eq_slot10 //molotov/incendiary
bind q eq_lastinv //quickswitch
//bind [key] eq_invnext //select next weapon
//bind [key] eq_invprev //select previous weapon
// ========== SETTINGS ==========
//insert any settings you wish to add for individual slots (xhair, viewmodel, sensitivity etc.) with a semicolon and the command. the example below puts only the knife in your left hand.
alias eq_slot1 "slot1; set_slot1; cl_righthand 0"
alias eq_slot2 "slot2; set_slot2; cl_righthand 0"
alias eq_slot3 "slot3; set_slot3; cl_righthand 1;use weapon_knife" // Use weapon_knife is very important if you are advanced with grenades
alias eq_slot5 "slot5; set_slot5; cl_righthand 0"
alias eq_slot6 "slot6; set_slot6; cl_righthand 0"
alias eq_slot7 "slot7; set_slot7; cl_righthand 0"
alias eq_slot8 "slot8; set_slot8; cl_righthand 0"
alias eq_slot9 "slot9; set_slot9; cl_righthand 0"
alias eq_slot10 "slot10; set_slot10; cl_righthand 0"
// ========== LOGIC ==========
//No touching. Basically this manually implements quiswitching without the 'lastinv' command and next/previous inventory selection
alias qs_slot1 "alias eq_invnext eq_slot2; alias eq_invprev eq_slot10; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot1; alias set_slot1 ; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot2 "alias eq_invnext eq_slot3; alias eq_invprev eq_slot1; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot2; alias set_slot1 qs_slot1; alias set_slot2 ; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot3 "alias eq_invnext eq_slot5; alias eq_invprev eq_slot2; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot3; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 ; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot5 "alias eq_invnext eq_slot6; alias eq_invprev eq_slot3; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot5; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 ; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot6 "alias eq_invnext eq_slot7; alias eq_invprev eq_slot5; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot6; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 ; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot7 "alias eq_invnext eq_slot8; alias eq_invprev eq_slot6; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot7; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 ; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot8 "alias eq_invnext eq_slot9; alias eq_invprev eq_slot7; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot8; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 ; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot9 "alias eq_invnext eq_slot10; alias eq_invprev eq_slot8; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot9; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 ; alias set_slot10 qs_slot10"
alias qs_slot10 "alias eq_invnext eq_slot1; alias eq_invprev eq_slot9; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot10; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 "
qs_slot2
eq_slot3
// ========== SCRIPT OVERWRITE ==========
//in case you done messed something up, uncomment the beginning of each line.
//bind 1 slot1 //primary
//bind 2 slot2 //secondary
//bind 3 slot3 //melee
//bind 5 slot5 //bomb
//bind 4 slot6 //HE grenade
//bind mouse4 slot7 //flash
//bind mouse5 slot8 //smoke
//bind x slot9 //decoy
//bind c slot10 //molotov/incendiary
//bind q lastinv //quickswitch
//bind [key] invnext //select next weapon
//bind [key] invprev //select previous weapon
//By: Kipras. STEAM_0:0:96231869
//CFG for practising offline.
//Put this into your Steamapps\common\Counter-Strike Global Offensive\csgo\cfg
//To use, open CS GO, enable developer console in Game Options, go to Play ---> Offline with bots ---> Choose map.
//When the map loads up, open console by pressing ` by default, type "exec practice" without "", click enter, and there you have it!
sv_cheats 1
sv_showimpacts 1
sv_grenade_trajectory 1
sv_grenade_trajectory_thickness 0.7
sv_grenade_trajectory_dash 1
sv_infinite_ammo 1
ammo_grenade_limit_default 1
ammo_grenade_limit_total 5
//ammo_grenade_limit_flashbang 2
mp_maxmoney 50000
mp_startmoney 50000
mp_freezetime 1
mp_maxrounds 30
mp_roundtime_defuse 99999
mp_buy_anywhere 1
mp_buytime 9999
mp_drop_knife_enable 1
bot_kick
mp_warmup_end
mp_autoteambalance 0
mp_limitteams 30
mp_round_restart_delay 3
bot_mimic_yaw_offset 0
sv_deadtalk 1
sv_alltalk 1
mp_limitteams 0
//mp_c4timer (1 - 99999) // Sets the time of how long it's going to take to c4 to explode after planting. (Default 40).
mp_restartgame 1
//bind (KEY) "Toggle host_timescale 7.99 1" //This will make game time go 8 times faster, so if you failed a smoke, just press it and it will go off quick! Remove "//" from bind and set key to any key you want that's not binded yet.
exec Nades //J for saving grenade K for pausing
exec NADES
viewmodel_presetpos "0"
viewmodel_fov "68"
viewmodel_offset_x "2.5" // Sometimes 1.5
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
cl_bobcycle "2"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
host_writeconfig
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