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Bayu Satiyo โœจ kiraio-moe

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kiraio-moe / megafetch.sh
Created June 23, 2023 15:22 — forked from zanculmarktum/megafetch.sh
Get download url from mega.nz
#!/bin/bash
# Copyright 2018, 2019, 2020 Azure Zanculmarktum
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
# permitted provided that the following conditions are met:
#
# 1. Redistributions of this script must retain the above copyright
# notice, this list of conditions and the following disclaimer.
@kiraio-moe
kiraio-moe / NekoparaExtraction.md
Created May 30, 2023 07:57 — forked from LukeZGD/NekoparaExtraction.md
Nekopara Data Extraction for Vol. 1, 0, 2, 3, 4, and Extra

Nekopara Data Extraction for Vol. 1, 0, 2, 3, 4, and Extra

  • This guide can also be used in other VNs that have the Kirikiri/CatSystem2 engine

Tools Needed:

@kiraio-moe
kiraio-moe / WaveGenerator.cs
Created October 22, 2022 13:48 — forked from SvDvorak/WaveGenerator.cs
Unity sound wave using line renderers
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
/// Creates a wave form based on an audiosource
/// Modified version of http://forum.unity3d.com/threads/making-sense-of-spectrum-data.90262
/// Make sure to plug in the _topLine and _bottomLine line renderers
public class WaveGenerator : MonoBehaviour
{