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Enum.HasFlag in .NET 2 / Unity 5
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public static class UtilsEnum | |
{ | |
public static bool HasFlag(this Enum mask, Enum flags) // Same behavior than Enum.HasFlag is .NET 4 | |
{ | |
#if DEBUG | |
if (mask.GetType() != flags.GetType()) | |
throw new System.ArgumentException( | |
string.Format("The argument type, '{0}', is not the same as the enum type '{1}'.", | |
flags.GetType(), mask.GetType())); | |
#endif | |
return ((int)(IConvertible)mask & (int)(IConvertible)flags) == (int)(IConvertible)flags; | |
} | |
} | |
// UNIT TESTS | |
internal class TestUtilsEnum | |
{ | |
enum Flags | |
{ | |
Null = 0, | |
Motor = 1 << 1, | |
Wheels = 1 << 2, | |
Trunk = 1 << 3, | |
Bike = Wheels, | |
Motocross = Wheels | Motor, | |
Car = Motor | Wheels | Trunk, | |
} | |
enum Flags2 | |
{ | |
Null = 0, | |
Motor = 1 << 1, | |
} | |
[Test] | |
public void EnumHasFlag() | |
{ | |
Assert.IsTrue(Flags.Null.HasFlag(Flags.Null)); | |
Assert.IsFalse(Flags.Null.HasFlag(Flags.Motor)); | |
Assert.IsTrue(Flags.Car.HasFlag(Flags.Null)); | |
Assert.IsTrue(Flags.Car.HasFlag(Flags.Motor)); | |
Assert.IsTrue(Flags.Car.HasFlag(Flags.Trunk)); | |
Assert.IsTrue(Flags.Car.HasFlag(Flags.Motor | Flags.Wheels)); | |
Assert.IsTrue(Flags.Bike.HasFlag(Flags.Wheels)); | |
Assert.IsFalse(Flags.Bike.HasFlag(Flags.Motor)); | |
Assert.IsFalse(Flags.Bike.HasFlag(Flags.Wheels | Flags.Motor)); | |
Assert.IsFalse(Flags.Bike.HasFlag(Flags.Motor | Flags.Trunk)); | |
Assert.IsFalse(Flags.Wheels.HasFlag(Flags.Car)); | |
#if DEBUG | |
Assert.Throws<ArgumentException>(() => Flags.Car.HasFlag(Flags2.Motor)); | |
#endif | |
} | |
} |
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