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Extract assets from Webpack compilation
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/** | |
* @param {Compilation} compilation Webpack compilation | |
* @returns {{ | |
* byChunkName: {chunkName: Array<{name: string, source: string}>}, | |
* extra: Array<{name: string, source: string}> | |
* }} | |
*/ | |
var getAssets = function (compilation) { | |
var EXTRA_ASSETS_CHUNK_NAME = '__extra_assets__'; | |
var stats = compilation.getStats().toJson(); | |
var compiledAssets = compilation.assets; | |
var chunks = {}; | |
stats.assets.forEach(function (assetInfo) { | |
assetInfo.chunkNames.forEach(function (chunkName) { | |
if (chunkName in chunks == false) | |
chunks[chunkName] = []; | |
chunks[chunkName].push({ | |
name: assetInfo.name | |
}) | |
}); | |
}); | |
// Assets with no chunks | |
var extraAssets = stats.assets.filter(function(assetInfo) { | |
return assetInfo.chunks.length == 0 | |
}).map(function(assetInfo) { | |
return { | |
name: assetInfo.name | |
} | |
}); | |
chunks[EXTRA_ASSETS_CHUNK_NAME] = extraAssets; | |
// Sources | |
for (var chunkName in chunks) { | |
var assets = chunks[chunkName]; | |
assets.forEach(function(asset) { | |
if (asset.name in compiledAssets) | |
asset.source = compiledAssets[asset.name].source(); | |
}) | |
} | |
delete chunks[EXTRA_ASSETS_CHUNK_NAME]; | |
return { | |
byChunkName: chunks, | |
extra: extraAssets | |
}; | |
}; |
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