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October 19, 2023 06:26
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ModalBottomSheetLayout for Material 3 Jetpack Compose
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import androidx.compose.animation.core.AnimationSpec | |
import androidx.compose.animation.core.TweenSpec | |
import androidx.compose.animation.core.animateFloatAsState | |
import androidx.compose.foundation.Canvas | |
import androidx.compose.foundation.gestures.Orientation | |
import androidx.compose.foundation.gestures.detectTapGestures | |
import androidx.compose.foundation.layout.Box | |
import androidx.compose.foundation.layout.BoxWithConstraints | |
import androidx.compose.foundation.layout.Column | |
import androidx.compose.foundation.layout.ColumnScope | |
import androidx.compose.foundation.layout.fillMaxSize | |
import androidx.compose.foundation.layout.fillMaxWidth | |
import androidx.compose.foundation.layout.offset | |
import androidx.compose.material3.ExperimentalMaterial3Api | |
import androidx.compose.material3.MaterialTheme | |
import androidx.compose.material3.Surface | |
import androidx.compose.material3.contentColorFor | |
import androidx.compose.runtime.Composable | |
import androidx.compose.runtime.State | |
import androidx.compose.runtime.getValue | |
import androidx.compose.runtime.mutableStateOf | |
import androidx.compose.runtime.remember | |
import androidx.compose.runtime.rememberCoroutineScope | |
import androidx.compose.runtime.saveable.Saver | |
import androidx.compose.runtime.saveable.rememberSaveable | |
import androidx.compose.ui.Modifier | |
import androidx.compose.ui.graphics.Color | |
import androidx.compose.ui.graphics.Shape | |
import androidx.compose.ui.graphics.isSpecified | |
import androidx.compose.ui.input.nestedscroll.nestedScroll | |
import androidx.compose.ui.input.pointer.pointerInput | |
import androidx.compose.ui.layout.onGloballyPositioned | |
import androidx.compose.ui.semantics.collapse | |
import androidx.compose.ui.semantics.contentDescription | |
import androidx.compose.ui.semantics.dismiss | |
import androidx.compose.ui.semantics.expand | |
import androidx.compose.ui.semantics.onClick | |
import androidx.compose.ui.semantics.semantics | |
import androidx.compose.ui.unit.Dp | |
import androidx.compose.ui.unit.IntOffset | |
import androidx.compose.ui.unit.dp | |
import kotlinx.coroutines.CancellationException | |
import kotlinx.coroutines.launch | |
import kotlin.math.max | |
import kotlin.math.roundToInt | |
/** | |
* Possible values of [ModalBottomSheetState]. | |
*/ | |
@ExperimentalMaterial3Api | |
enum class ModalBottomSheetValue { | |
/** | |
* The bottom sheet is not visible. | |
*/ | |
Hidden, | |
/** | |
* The bottom sheet is visible at full height. | |
*/ | |
Expanded, | |
/** | |
* The bottom sheet is partially visible at 50% of the screen height. This state is only | |
* enabled if the height of the bottom sheet is more than 50% of the screen height. | |
*/ | |
HalfExpanded | |
} | |
/** | |
* State of the [ModalBottomSheetLayout] composable. | |
* | |
* @param initialValue The initial value of the state. | |
* @param animationSpec The default animation that will be used to animate to a new state. | |
* @param confirmStateChange Optional callback invoked to confirm or veto a pending state change. | |
*/ | |
@ExperimentalMaterial3Api | |
class ModalBottomSheetState( | |
initialValue: ModalBottomSheetValue, | |
animationSpec: AnimationSpec<Float> = SwipeableDefaults.AnimationSpec, | |
confirmStateChange: (ModalBottomSheetValue) -> Boolean = { true } | |
) : SwipeableState<ModalBottomSheetValue>( | |
initialValue = initialValue, | |
animationSpec = animationSpec, | |
confirmStateChange = confirmStateChange | |
) { | |
/** | |
* Whether the bottom sheet is visible. | |
*/ | |
val isVisible: Boolean | |
get() = currentValue != ModalBottomSheetValue.Hidden | |
internal val isHalfExpandedEnabled: Boolean | |
get() = anchors.values.contains(ModalBottomSheetValue.HalfExpanded) | |
/** | |
* Show the bottom sheet with animation and suspend until it's shown. If half expand is | |
* enabled, the bottom sheet will be half expanded. Otherwise it will be fully expanded. | |
* | |
* @throws [CancellationException] if the animation is interrupted | |
*/ | |
suspend fun show() { | |
val targetValue = | |
if (isHalfExpandedEnabled) ModalBottomSheetValue.HalfExpanded | |
else ModalBottomSheetValue.Expanded | |
animateTo(targetValue = targetValue) | |
} | |
/** | |
* Half expand the bottom sheet if half expand is enabled with animation and suspend until it | |
* animation is complete or cancelled | |
* | |
* @throws [CancellationException] if the animation is interrupted | |
*/ | |
internal suspend fun halfExpand() { | |
if (!isHalfExpandedEnabled) { | |
return | |
} | |
animateTo(ModalBottomSheetValue.HalfExpanded) | |
} | |
/** | |
* Fully expand the bottom sheet with animation and suspend until it if fully expanded or | |
* animation has been cancelled. | |
* * | |
* @throws [CancellationException] if the animation is interrupted | |
*/ | |
internal suspend fun expand() = animateTo(ModalBottomSheetValue.Expanded) | |
/** | |
* Hide the bottom sheet with animation and suspend until it if fully hidden or animation has | |
* been cancelled. | |
* | |
* @throws [CancellationException] if the animation is interrupted | |
*/ | |
suspend fun hide() = animateTo(ModalBottomSheetValue.Hidden) | |
internal val nestedScrollConnection = this.PreUpPostDownNestedScrollConnection | |
companion object { | |
/** | |
* The default [Saver] implementation for [ModalBottomSheetState]. | |
*/ | |
fun Saver( | |
animationSpec: AnimationSpec<Float>, | |
confirmStateChange: (ModalBottomSheetValue) -> Boolean | |
): Saver<ModalBottomSheetState, *> = Saver( | |
save = { it.currentValue }, | |
restore = { | |
ModalBottomSheetState( | |
initialValue = it, | |
animationSpec = animationSpec, | |
confirmStateChange = confirmStateChange | |
) | |
} | |
) | |
} | |
} | |
/** | |
* Create a [ModalBottomSheetState] and [remember] it. | |
* | |
* @param initialValue The initial value of the state. | |
* @param animationSpec The default animation that will be used to animate to a new state. | |
* @param confirmStateChange Optional callback invoked to confirm or veto a pending state change. | |
*/ | |
@Composable | |
@ExperimentalMaterial3Api | |
fun rememberModalBottomSheetState( | |
initialValue: ModalBottomSheetValue, | |
animationSpec: AnimationSpec<Float> = SwipeableDefaults.AnimationSpec, | |
confirmStateChange: (ModalBottomSheetValue) -> Boolean = { true } | |
): ModalBottomSheetState { | |
return rememberSaveable( | |
saver = ModalBottomSheetState.Saver( | |
animationSpec = animationSpec, | |
confirmStateChange = confirmStateChange | |
) | |
) { | |
ModalBottomSheetState( | |
initialValue = initialValue, | |
animationSpec = animationSpec, | |
confirmStateChange = confirmStateChange | |
) | |
} | |
} | |
/** | |
* <a href="https://material.io/components/sheets-bottom#modal-bottom-sheet" class="external" target="_blank">Material Design modal bottom sheet</a>. | |
* | |
* Modal bottom sheets present a set of choices while blocking interaction with the rest of the | |
* screen. They are an alternative to inline menus and simple dialogs, providing | |
* additional room for content, iconography, and actions. | |
* | |
* ![Modal bottom sheet image](https://developer.android.com/images/reference/androidx/compose/material/modal-bottom-sheet.png) | |
* | |
* A simple example of a modal bottom sheet looks like this: | |
* | |
* @sample androidx.compose.material.samples.ModalBottomSheetSample | |
* | |
* @param sheetContent The content of the bottom sheet. | |
* @param modifier Optional [Modifier] for the entire component. | |
* @param sheetState The state of the bottom sheet. | |
* @param sheetShape The shape of the bottom sheet. | |
* @param sheetElevation The elevation of the bottom sheet. | |
* @param sheetBackgroundColor The background color of the bottom sheet. | |
* @param sheetContentColor The preferred content color provided by the bottom sheet to its | |
* children. Defaults to the matching content color for [sheetBackgroundColor], or if that is not | |
* a color from the theme, this will keep the same content color set above the bottom sheet. | |
* @param scrimColor The color of the scrim that is applied to the rest of the screen when the | |
* bottom sheet is visible. If the color passed is [Color.Unspecified], then a scrim will no | |
* longer be applied and the bottom sheet will not block interaction with the rest of the screen | |
* when visible. | |
* @param content The content of rest of the screen. | |
*/ | |
@Composable | |
@ExperimentalMaterial3Api | |
fun ModalBottomSheetLayout( | |
sheetContent: @Composable ColumnScope.() -> Unit, | |
modifier: Modifier = Modifier, | |
sheetState: ModalBottomSheetState = | |
rememberModalBottomSheetState(ModalBottomSheetValue.Hidden), | |
sheetShape: Shape = MaterialTheme.shapes.large, | |
sheetElevation: Dp = ModalBottomSheetDefaults.Elevation, | |
sheetBackgroundColor: Color = MaterialTheme.colorScheme.surface, | |
sheetContentColor: Color = contentColorFor(sheetBackgroundColor), | |
scrimColor: Color = ModalBottomSheetDefaults.scrimColor, | |
content: @Composable () -> Unit | |
) { | |
val scope = rememberCoroutineScope() | |
BoxWithConstraints(modifier) { | |
val fullHeight = constraints.maxHeight.toFloat() | |
val sheetHeightState = remember { mutableStateOf<Float?>(null) } | |
Box(Modifier.fillMaxSize()) { | |
content() | |
Scrim( | |
color = scrimColor, | |
onDismiss = { | |
if (sheetState.confirmStateChange(ModalBottomSheetValue.Hidden)) { | |
scope.launch { sheetState.hide() } | |
} | |
}, | |
visible = sheetState.targetValue != ModalBottomSheetValue.Hidden | |
) | |
} | |
Surface( | |
modifier = Modifier | |
.fillMaxWidth() | |
.nestedScroll(sheetState.nestedScrollConnection) | |
.offset { | |
val y = if (sheetState.anchors.isEmpty()) { | |
// if we don't know our anchors yet, render the sheet as hidden | |
fullHeight.roundToInt() | |
} else { | |
// if we do know our anchors, respect them | |
sheetState.offset.value.roundToInt() | |
} | |
IntOffset(0, y) | |
} | |
.bottomSheetSwipeable(sheetState, fullHeight, sheetHeightState) | |
.onGloballyPositioned { | |
sheetHeightState.value = it.size.height.toFloat() | |
} | |
.semantics { | |
if (sheetState.isVisible) { | |
dismiss { | |
if (sheetState.confirmStateChange(ModalBottomSheetValue.Hidden)) { | |
scope.launch { sheetState.hide() } | |
} | |
true | |
} | |
if (sheetState.currentValue == ModalBottomSheetValue.HalfExpanded) { | |
expand { | |
if (sheetState.confirmStateChange(ModalBottomSheetValue.Expanded)) { | |
scope.launch { sheetState.expand() } | |
} | |
true | |
} | |
} else if (sheetState.isHalfExpandedEnabled) { | |
collapse { | |
if (sheetState.confirmStateChange(ModalBottomSheetValue.HalfExpanded)) { | |
scope.launch { sheetState.halfExpand() } | |
} | |
true | |
} | |
} | |
} | |
}, | |
shape = sheetShape, | |
tonalElevation = sheetElevation, | |
color = sheetBackgroundColor, | |
contentColor = sheetContentColor | |
) { | |
Column(content = sheetContent) | |
} | |
} | |
} | |
@Suppress("ModifierInspectorInfo") | |
@OptIn(ExperimentalMaterial3Api::class) | |
private fun Modifier.bottomSheetSwipeable( | |
sheetState: ModalBottomSheetState, | |
fullHeight: Float, | |
sheetHeightState: State<Float?> | |
): Modifier { | |
val sheetHeight = sheetHeightState.value | |
val modifier = if (sheetHeight != null) { | |
val anchors = if (sheetHeight < fullHeight / 2) { | |
mapOf( | |
fullHeight to ModalBottomSheetValue.Hidden, | |
fullHeight - sheetHeight to ModalBottomSheetValue.Expanded | |
) | |
} else { | |
mapOf( | |
fullHeight to ModalBottomSheetValue.Hidden, | |
fullHeight / 2 to ModalBottomSheetValue.HalfExpanded, | |
max(0f, fullHeight - sheetHeight) to ModalBottomSheetValue.Expanded | |
) | |
} | |
Modifier.swipeable( | |
state = sheetState, | |
anchors = anchors, | |
orientation = Orientation.Vertical, | |
enabled = sheetState.currentValue != ModalBottomSheetValue.Hidden, | |
resistance = null | |
) | |
} else { | |
Modifier | |
} | |
return this.then(modifier) | |
} | |
@Composable | |
private fun Scrim( | |
color: Color, | |
onDismiss: () -> Unit, | |
visible: Boolean | |
) { | |
if (color.isSpecified) { | |
val alpha by animateFloatAsState( | |
targetValue = if (visible) 1f else 0f, | |
animationSpec = TweenSpec() | |
) | |
val closeSheet = getString(Strings.CloseSheet) | |
val dismissModifier = if (visible) { | |
Modifier | |
.pointerInput(onDismiss) { detectTapGestures { onDismiss() } } | |
.semantics(mergeDescendants = true) { | |
contentDescription = closeSheet | |
onClick { onDismiss(); true } | |
} | |
} else { | |
Modifier | |
} | |
Canvas( | |
Modifier | |
.fillMaxSize() | |
.then(dismissModifier) | |
) { | |
drawRect(color = color, alpha = alpha) | |
} | |
} | |
} | |
/** | |
* Contains useful Defaults for [ModalBottomSheetLayout]. | |
*/ | |
object ModalBottomSheetDefaults { | |
/** | |
* The default elevation used by [ModalBottomSheetLayout]. | |
*/ | |
val Elevation = 16.dp | |
/** | |
* The default scrim color used by [ModalBottomSheetLayout]. | |
*/ | |
val scrimColor: Color | |
@Composable | |
get() = MaterialTheme.colorScheme.onSecondary.copy(alpha = 0.7f) | |
} |
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import androidx.compose.runtime.Composable | |
import androidx.compose.ui.R | |
import androidx.compose.ui.platform.LocalConfiguration | |
import androidx.compose.ui.platform.LocalContext | |
import androidx.compose.runtime.Immutable | |
@Immutable | |
@kotlin.jvm.JvmInline | |
value class Strings private constructor(@Suppress("unused") private val value: Int) { | |
companion object { | |
val NavigationMenu = Strings(0) | |
val CloseDrawer = Strings(1) | |
val CloseSheet = Strings(2) | |
val DefaultErrorMessage = Strings(3) | |
val ExposedDropdownMenu = Strings(4) | |
val SliderRangeStart = Strings(5) | |
val SliderRangeEnd = Strings(6) | |
} | |
} | |
@Composable | |
fun getString(string: Strings): String { | |
LocalConfiguration.current | |
val resources = LocalContext.current.resources | |
return when (string) { | |
Strings.NavigationMenu -> resources.getString(R.string.navigation_menu) | |
Strings.CloseDrawer -> resources.getString(R.string.close_drawer) | |
Strings.CloseSheet -> resources.getString(R.string.close_sheet) | |
Strings.DefaultErrorMessage -> resources.getString(R.string.default_error_message) | |
Strings.ExposedDropdownMenu -> resources.getString(R.string.dropdown_menu) | |
Strings.SliderRangeStart -> resources.getString(R.string.range_start) | |
Strings.SliderRangeEnd -> resources.getString(R.string.range_end) | |
else -> "" | |
} | |
} |
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import androidx.compose.animation.core.Animatable | |
import androidx.compose.animation.core.AnimationSpec | |
import androidx.compose.animation.core.SpringSpec | |
import androidx.compose.foundation.gestures.DraggableState | |
import androidx.compose.foundation.gestures.Orientation | |
import androidx.compose.foundation.gestures.draggable | |
import androidx.compose.foundation.interaction.MutableInteractionSource | |
import androidx.compose.material3.ExperimentalMaterial3Api | |
import androidx.compose.runtime.Composable | |
import androidx.compose.runtime.DisposableEffect | |
import androidx.compose.runtime.Immutable | |
import androidx.compose.runtime.LaunchedEffect | |
import androidx.compose.runtime.Stable | |
import androidx.compose.runtime.State | |
import androidx.compose.runtime.getValue | |
import androidx.compose.runtime.mutableStateOf | |
import androidx.compose.runtime.remember | |
import androidx.compose.runtime.saveable.Saver | |
import androidx.compose.runtime.saveable.rememberSaveable | |
import androidx.compose.runtime.setValue | |
import androidx.compose.runtime.snapshotFlow | |
import androidx.compose.ui.Modifier | |
import androidx.compose.ui.composed | |
import androidx.compose.ui.geometry.Offset | |
import androidx.compose.ui.input.nestedscroll.NestedScrollConnection | |
import androidx.compose.ui.input.nestedscroll.NestedScrollSource | |
import androidx.compose.ui.platform.LocalDensity | |
import androidx.compose.ui.platform.debugInspectorInfo | |
import androidx.compose.ui.unit.Density | |
import androidx.compose.ui.unit.Dp | |
import androidx.compose.ui.unit.Velocity | |
import androidx.compose.ui.unit.dp | |
import androidx.compose.ui.util.lerp | |
import com.hse.parkingapp.ui.beta.screens.components.material3.SwipeableDefaults.StandardResistanceFactor | |
import com.hse.parkingapp.ui.beta.screens.components.material3.SwipeableDefaults.VelocityThreshold | |
import com.hse.parkingapp.ui.beta.screens.components.material3.SwipeableDefaults.resistanceConfig | |
import kotlinx.coroutines.CancellationException | |
import kotlinx.coroutines.flow.Flow | |
import kotlinx.coroutines.flow.filter | |
import kotlinx.coroutines.flow.take | |
import kotlinx.coroutines.launch | |
import kotlin.math.PI | |
import kotlin.math.abs | |
import kotlin.math.sign | |
import kotlin.math.sin | |
/** | |
* State of the [swipeable] modifier. | |
* | |
* This contains necessary information about any ongoing swipe or animation and provides methods | |
* to change the state either immediately or by starting an animation. To create and remember a | |
* [SwipeableState] with the default animation clock, use [rememberSwipeableState]. | |
* | |
* @param initialValue The initial value of the state. | |
* @param animationSpec The default animation that will be used to animate to a new state. | |
* @param confirmStateChange Optional callback invoked to confirm or veto a pending state change. | |
*/ | |
@Stable | |
@ExperimentalMaterial3Api | |
open class SwipeableState<T>( | |
initialValue: T, | |
internal val animationSpec: AnimationSpec<Float> = SwipeableDefaults.AnimationSpec, | |
internal val confirmStateChange: (newValue: T) -> Boolean = { true } | |
) { | |
/** | |
* The current value of the state. | |
* | |
* If no swipe or animation is in progress, this corresponds to the anchor at which the | |
* [swipeable] is currently settled. If a swipe or animation is in progress, this corresponds | |
* the last anchor at which the [swipeable] was settled before the swipe or animation started. | |
*/ | |
var currentValue: T by mutableStateOf(initialValue) | |
private set | |
/** | |
* Whether the state is currently animating. | |
*/ | |
var isAnimationRunning: Boolean by mutableStateOf(false) | |
private set | |
/** | |
* The current position (in pixels) of the [swipeable]. | |
* | |
* You should use this state to offset your content accordingly. The recommended way is to | |
* use `Modifier.offsetPx`. This includes the resistance by default, if resistance is enabled. | |
*/ | |
val offset: State<Float> get() = offsetState | |
/** | |
* The amount by which the [swipeable] has been swiped past its bounds. | |
*/ | |
val overflow: State<Float> get() = overflowState | |
// Use `Float.NaN` as a placeholder while the state is uninitialised. | |
private val offsetState = mutableStateOf(0f) | |
private val overflowState = mutableStateOf(0f) | |
// the source of truth for the "real"(non ui) position | |
// basically position in bounds + overflow | |
private val absoluteOffset = mutableStateOf(0f) | |
// current animation target, if animating, otherwise null | |
private val animationTarget = mutableStateOf<Float?>(null) | |
internal var anchors by mutableStateOf(emptyMap<Float, T>()) | |
private val latestNonEmptyAnchorsFlow: Flow<Map<Float, T>> = | |
snapshotFlow { anchors } | |
.filter { it.isNotEmpty() } | |
.take(1) | |
internal var minBound = Float.NEGATIVE_INFINITY | |
internal var maxBound = Float.POSITIVE_INFINITY | |
internal fun ensureInit(newAnchors: Map<Float, T>) { | |
if (anchors.isEmpty()) { | |
// need to do initial synchronization synchronously :( | |
val initialOffset = newAnchors.getOffset(currentValue) | |
requireNotNull(initialOffset) { | |
"The initial value must have an associated anchor." | |
} | |
offsetState.value = initialOffset | |
absoluteOffset.value = initialOffset | |
} | |
} | |
internal suspend fun processNewAnchors( | |
oldAnchors: Map<Float, T>, | |
newAnchors: Map<Float, T> | |
) { | |
if (oldAnchors.isEmpty()) { | |
// If this is the first time that we receive anchors, then we need to initialise | |
// the state so we snap to the offset associated to the initial value. | |
minBound = newAnchors.keys.minOrNull()!! | |
maxBound = newAnchors.keys.maxOrNull()!! | |
val initialOffset = newAnchors.getOffset(currentValue) | |
requireNotNull(initialOffset) { | |
"The initial value must have an associated anchor." | |
} | |
snapInternalToOffset(initialOffset) | |
} else if (newAnchors != oldAnchors) { | |
// If we have received new anchors, then the offset of the current value might | |
// have changed, so we need to animate to the new offset. If the current value | |
// has been removed from the anchors then we animate to the closest anchor | |
// instead. Note that this stops any ongoing animation. | |
minBound = Float.NEGATIVE_INFINITY | |
maxBound = Float.POSITIVE_INFINITY | |
val animationTargetValue = animationTarget.value | |
// if we're in the animation already, let's find it a new home | |
val targetOffset = if (animationTargetValue != null) { | |
// first, try to map old state to the new state | |
val oldState = oldAnchors[animationTargetValue] | |
val newState = newAnchors.getOffset(oldState) | |
// return new state if exists, or find the closes one among new anchors | |
newState ?: newAnchors.keys.minByOrNull { abs(it - animationTargetValue) }!! | |
} else { | |
// we're not animating, proceed by finding the new anchors for an old value | |
val actualOldValue = oldAnchors[offset.value] | |
val value = if (actualOldValue == currentValue) currentValue else actualOldValue | |
newAnchors.getOffset(value) ?: newAnchors | |
.keys.minByOrNull { abs(it - offset.value) }!! | |
} | |
try { | |
animateInternalToOffset(targetOffset, animationSpec) | |
} catch (c: CancellationException) { | |
// If the animation was interrupted for any reason, snap as a last resort. | |
snapInternalToOffset(targetOffset) | |
} finally { | |
currentValue = newAnchors.getValue(targetOffset) | |
minBound = newAnchors.keys.minOrNull()!! | |
maxBound = newAnchors.keys.maxOrNull()!! | |
} | |
} | |
} | |
internal var thresholds: (Float, Float) -> Float by mutableStateOf({ _, _ -> 0f }) | |
internal var velocityThreshold by mutableStateOf(0f) | |
internal var resistance: ResistanceConfig? by mutableStateOf(null) | |
internal val draggableState = DraggableState { | |
val newAbsolute = absoluteOffset.value + it | |
val clamped = newAbsolute.coerceIn(minBound, maxBound) | |
val overflow = newAbsolute - clamped | |
val resistanceDelta = resistance?.computeResistance(overflow) ?: 0f | |
offsetState.value = clamped + resistanceDelta | |
overflowState.value = overflow | |
absoluteOffset.value = newAbsolute | |
} | |
private suspend fun snapInternalToOffset(target: Float) { | |
draggableState.drag { | |
dragBy(target - absoluteOffset.value) | |
} | |
} | |
private suspend fun animateInternalToOffset(target: Float, spec: AnimationSpec<Float>) { | |
draggableState.drag { | |
var prevValue = absoluteOffset.value | |
animationTarget.value = target | |
isAnimationRunning = true | |
try { | |
Animatable(prevValue).animateTo(target, spec) { | |
dragBy(this.value - prevValue) | |
prevValue = this.value | |
} | |
} finally { | |
animationTarget.value = null | |
isAnimationRunning = false | |
} | |
} | |
} | |
/** | |
* The target value of the state. | |
* | |
* If a swipe is in progress, this is the value that the [swipeable] would animate to if the | |
* swipe finished. If an animation is running, this is the target value of that animation. | |
* Finally, if no swipe or animation is in progress, this is the same as the [currentValue]. | |
*/ | |
@ExperimentalMaterial3Api | |
val targetValue: T | |
get() { | |
// TODO(calintat): Track current velocity (b/149549482) and use that here. | |
val target = animationTarget.value ?: computeTarget( | |
offset = offset.value, | |
lastValue = anchors.getOffset(currentValue) ?: offset.value, | |
anchors = anchors.keys, | |
thresholds = thresholds, | |
velocity = 0f, | |
velocityThreshold = Float.POSITIVE_INFINITY | |
) | |
return anchors[target] ?: currentValue | |
} | |
/** | |
* Information about the ongoing swipe or animation, if any. See [SwipeProgress] for details. | |
* | |
* If no swipe or animation is in progress, this returns `SwipeProgress(value, value, 1f)`. | |
*/ | |
@ExperimentalMaterial3Api | |
val progress: SwipeProgress<T> | |
get() { | |
val bounds = findBounds(offset.value, anchors.keys) | |
val from: T | |
val to: T | |
val fraction: Float | |
when (bounds.size) { | |
0 -> { | |
from = currentValue | |
to = currentValue | |
fraction = 1f | |
} | |
1 -> { | |
from = anchors.getValue(bounds[0]) | |
to = anchors.getValue(bounds[0]) | |
fraction = 1f | |
} | |
else -> { | |
val (a, b) = | |
if (direction > 0f) { | |
bounds[0] to bounds[1] | |
} else { | |
bounds[1] to bounds[0] | |
} | |
from = anchors.getValue(a) | |
to = anchors.getValue(b) | |
fraction = (offset.value - a) / (b - a) | |
} | |
} | |
return SwipeProgress(from, to, fraction) | |
} | |
/** | |
* The direction in which the [swipeable] is moving, relative to the current [currentValue]. | |
* | |
* This will be either 1f if it is is moving from left to right or top to bottom, -1f if it is | |
* moving from right to left or bottom to top, or 0f if no swipe or animation is in progress. | |
*/ | |
@ExperimentalMaterial3Api | |
val direction: Float | |
get() = anchors.getOffset(currentValue)?.let { sign(offset.value - it) } ?: 0f | |
/** | |
* Set the state without any animation and suspend until it's set | |
* | |
* @param targetValue The new target value to set [currentValue] to. | |
*/ | |
@ExperimentalMaterial3Api | |
suspend fun snapTo(targetValue: T) { | |
latestNonEmptyAnchorsFlow.collect { anchors -> | |
val targetOffset = anchors.getOffset(targetValue) | |
requireNotNull(targetOffset) { | |
"The target value must have an associated anchor." | |
} | |
snapInternalToOffset(targetOffset) | |
currentValue = targetValue | |
} | |
} | |
/** | |
* Set the state to the target value by starting an animation. | |
* | |
* @param targetValue The new value to animate to. | |
* @param anim The animation that will be used to animate to the new value. | |
*/ | |
@ExperimentalMaterial3Api | |
suspend fun animateTo(targetValue: T, anim: AnimationSpec<Float> = animationSpec) { | |
latestNonEmptyAnchorsFlow.collect { anchors -> | |
try { | |
val targetOffset = anchors.getOffset(targetValue) | |
requireNotNull(targetOffset) { | |
"The target value must have an associated anchor." | |
} | |
animateInternalToOffset(targetOffset, anim) | |
} finally { | |
val endOffset = absoluteOffset.value | |
val endValue = anchors | |
// fighting rounding error once again, anchor should be as close as 0.5 pixels | |
.filterKeys { anchorOffset -> abs(anchorOffset - endOffset) < 0.5f } | |
.values.firstOrNull() ?: currentValue | |
currentValue = endValue | |
} | |
} | |
} | |
/** | |
* Perform fling with settling to one of the anchors which is determined by the given | |
* [velocity]. Fling with settling [swipeable] will always consume all the velocity provided | |
* since it will settle at the anchor. | |
* | |
* In general cases, [swipeable] flings by itself when being swiped. This method is to be | |
* used for nested scroll logic that wraps the [swipeable]. In nested scroll developer may | |
* want to trigger settling fling when the child scroll container reaches the bound. | |
* | |
* @param velocity velocity to fling and settle with | |
* | |
* @return the reason fling ended | |
*/ | |
suspend fun performFling(velocity: Float) { | |
latestNonEmptyAnchorsFlow.collect { anchors -> | |
val lastAnchor = anchors.getOffset(currentValue)!! | |
val targetValue = computeTarget( | |
offset = offset.value, | |
lastValue = lastAnchor, | |
anchors = anchors.keys, | |
thresholds = thresholds, | |
velocity = velocity, | |
velocityThreshold = velocityThreshold | |
) | |
val targetState = anchors[targetValue] | |
if (targetState != null && confirmStateChange(targetState)) animateTo(targetState) | |
// If the user vetoed the state change, rollback to the previous state. | |
else animateInternalToOffset(lastAnchor, animationSpec) | |
} | |
} | |
/** | |
* Force [swipeable] to consume drag delta provided from outside of the regular [swipeable] | |
* gesture flow. | |
* | |
* Note: This method performs generic drag and it won't settle to any particular anchor, * | |
* leaving swipeable in between anchors. When done dragging, [performFling] must be | |
* called as well to ensure swipeable will settle at the anchor. | |
* | |
* In general cases, [swipeable] drags by itself when being swiped. This method is to be | |
* used for nested scroll logic that wraps the [swipeable]. In nested scroll developer may | |
* want to force drag when the child scroll container reaches the bound. | |
* | |
* @param delta delta in pixels to drag by | |
* | |
* @return the amount of [delta] consumed | |
*/ | |
fun performDrag(delta: Float): Float { | |
val potentiallyConsumed = absoluteOffset.value + delta | |
val clamped = potentiallyConsumed.coerceIn(minBound, maxBound) | |
val deltaToConsume = clamped - absoluteOffset.value | |
if (abs(deltaToConsume) > 0) { | |
draggableState.dispatchRawDelta(deltaToConsume) | |
} | |
return deltaToConsume | |
} | |
companion object { | |
/** | |
* The default [Saver] implementation for [SwipeableState]. | |
*/ | |
fun <T : Any> Saver( | |
animationSpec: AnimationSpec<Float>, | |
confirmStateChange: (T) -> Boolean | |
) = Saver<SwipeableState<T>, T>( | |
save = { it.currentValue }, | |
restore = { SwipeableState(it, animationSpec, confirmStateChange) } | |
) | |
} | |
} | |
/** | |
* Collects information about the ongoing swipe or animation in [swipeable]. | |
* | |
* To access this information, use [SwipeableState.progress]. | |
* | |
* @param from The state corresponding to the anchor we are moving away from. | |
* @param to The state corresponding to the anchor we are moving towards. | |
* @param fraction The fraction that the current position represents between [from] and [to]. | |
* Must be between `0` and `1`. | |
*/ | |
@Immutable | |
@ExperimentalMaterial3Api | |
class SwipeProgress<T>( | |
val from: T, | |
val to: T, | |
/*@FloatRange(from = 0.0, to = 1.0)*/ | |
val fraction: Float | |
) { | |
override fun equals(other: Any?): Boolean { | |
if (this === other) return true | |
if (other !is SwipeProgress<*>) return false | |
if (from != other.from) return false | |
if (to != other.to) return false | |
if (fraction != other.fraction) return false | |
return true | |
} | |
override fun hashCode(): Int { | |
var result = from?.hashCode() ?: 0 | |
result = 31 * result + (to?.hashCode() ?: 0) | |
result = 31 * result + fraction.hashCode() | |
return result | |
} | |
override fun toString(): String { | |
return "SwipeProgress(from=$from, to=$to, fraction=$fraction)" | |
} | |
} | |
/** | |
* Create and [remember] a [SwipeableState] with the default animation clock. | |
* | |
* @param initialValue The initial value of the state. | |
* @param animationSpec The default animation that will be used to animate to a new state. | |
* @param confirmStateChange Optional callback invoked to confirm or veto a pending state change. | |
*/ | |
@Composable | |
@ExperimentalMaterial3Api | |
fun <T : Any> rememberSwipeableState( | |
initialValue: T, | |
animationSpec: AnimationSpec<Float> = SwipeableDefaults.AnimationSpec, | |
confirmStateChange: (newValue: T) -> Boolean = { true } | |
): SwipeableState<T> { | |
return rememberSaveable( | |
saver = SwipeableState.Saver( | |
animationSpec = animationSpec, | |
confirmStateChange = confirmStateChange | |
) | |
) { | |
SwipeableState( | |
initialValue = initialValue, | |
animationSpec = animationSpec, | |
confirmStateChange = confirmStateChange | |
) | |
} | |
} | |
/** | |
* Create and [remember] a [SwipeableState] which is kept in sync with another state, i.e.: | |
* 1. Whenever the [value] changes, the [SwipeableState] will be animated to that new value. | |
* 2. Whenever the value of the [SwipeableState] changes (e.g. after a swipe), the owner of the | |
* [value] will be notified to update their state to the new value of the [SwipeableState] by | |
* invoking [onValueChange]. If the owner does not update their state to the provided value for | |
* some reason, then the [SwipeableState] will perform a rollback to the previous, correct value. | |
*/ | |
@Composable | |
@ExperimentalMaterial3Api | |
internal fun <T : Any> rememberSwipeableStateFor( | |
value: T, | |
onValueChange: (T) -> Unit, | |
animationSpec: AnimationSpec<Float> = SwipeableDefaults.AnimationSpec | |
): SwipeableState<T> { | |
val swipeableState = remember { | |
SwipeableState( | |
initialValue = value, | |
animationSpec = animationSpec, | |
confirmStateChange = { true } | |
) | |
} | |
val forceAnimationCheck = remember { mutableStateOf(false) } | |
LaunchedEffect(value, forceAnimationCheck.value) { | |
if (value != swipeableState.currentValue) { | |
swipeableState.animateTo(value) | |
} | |
} | |
DisposableEffect(swipeableState.currentValue) { | |
if (value != swipeableState.currentValue) { | |
onValueChange(swipeableState.currentValue) | |
forceAnimationCheck.value = !forceAnimationCheck.value | |
} | |
onDispose { } | |
} | |
return swipeableState | |
} | |
/** | |
* Enable swipe gestures between a set of predefined states. | |
* | |
* To use this, you must provide a map of anchors (in pixels) to states (of type [T]). | |
* Note that this map cannot be empty and cannot have two anchors mapped to the same state. | |
* | |
* When a swipe is detected, the offset of the [SwipeableState] will be updated with the swipe | |
* delta. You should use this offset to move your content accordingly (see `Modifier.offsetPx`). | |
* When the swipe ends, the offset will be animated to one of the anchors and when that anchor is | |
* reached, the value of the [SwipeableState] will also be updated to the state corresponding to | |
* the new anchor. The target anchor is calculated based on the provided positional [thresholds]. | |
* | |
* Swiping is constrained between the minimum and maximum anchors. If the user attempts to swipe | |
* past these bounds, a resistance effect will be applied by default. The amount of resistance at | |
* each edge is specified by the [resistance] config. To disable all resistance, set it to `null`. | |
* | |
* For an example of a [swipeable] with three states, see: | |
* | |
* @sample androidx.compose.material.samples.SwipeableSample | |
* | |
* @param T The type of the state. | |
* @param state The state of the [swipeable]. | |
* @param anchors Pairs of anchors and states, used to map anchors to states and vice versa. | |
* @param thresholds Specifies where the thresholds between the states are. The thresholds will be | |
* used to determine which state to animate to when swiping stops. This is represented as a lambda | |
* that takes two states and returns the threshold between them in the form of a [ThresholdConfig]. | |
* Note that the order of the states corresponds to the swipe direction. | |
* @param orientation The orientation in which the [swipeable] can be swiped. | |
* @param enabled Whether this [swipeable] is enabled and should react to the user's input. | |
* @param reverseDirection Whether to reverse the direction of the swipe, so a top to bottom | |
* swipe will behave like bottom to top, and a left to right swipe will behave like right to left. | |
* @param interactionSource Optional [MutableInteractionSource] that will passed on to | |
* the internal [Modifier.draggable]. | |
* @param resistance Controls how much resistance will be applied when swiping past the bounds. | |
* @param velocityThreshold The threshold (in dp per second) that the end velocity has to exceed | |
* in order to animate to the next state, even if the positional [thresholds] have not been reached. | |
*/ | |
@ExperimentalMaterial3Api | |
fun <T> Modifier.swipeable( | |
state: SwipeableState<T>, | |
anchors: Map<Float, T>, | |
orientation: Orientation, | |
enabled: Boolean = true, | |
reverseDirection: Boolean = false, | |
interactionSource: MutableInteractionSource? = null, | |
thresholds: (from: T, to: T) -> ThresholdConfig = { _, _ -> FixedThreshold(56.dp) }, | |
resistance: ResistanceConfig? = resistanceConfig(anchors.keys), | |
velocityThreshold: Dp = VelocityThreshold | |
) = composed( | |
inspectorInfo = debugInspectorInfo { | |
name = "swipeable" | |
properties["state"] = state | |
properties["anchors"] = anchors | |
properties["orientation"] = orientation | |
properties["enabled"] = enabled | |
properties["reverseDirection"] = reverseDirection | |
properties["interactionSource"] = interactionSource | |
properties["thresholds"] = thresholds | |
properties["resistance"] = resistance | |
properties["velocityThreshold"] = velocityThreshold | |
} | |
) { | |
require(anchors.isNotEmpty()) { | |
"You must have at least one anchor." | |
} | |
require(anchors.values.distinct().count() == anchors.size) { | |
"You cannot have two anchors mapped to the same state." | |
} | |
val density = LocalDensity.current | |
state.ensureInit(anchors) | |
LaunchedEffect(anchors, state) { | |
val oldAnchors = state.anchors | |
state.anchors = anchors | |
state.resistance = resistance | |
state.thresholds = { a, b -> | |
val from = anchors.getValue(a) | |
val to = anchors.getValue(b) | |
with(thresholds(from, to)) { density.computeThreshold(a, b) } | |
} | |
with(density) { | |
state.velocityThreshold = velocityThreshold.toPx() | |
} | |
state.processNewAnchors(oldAnchors, anchors) | |
} | |
Modifier.draggable( | |
orientation = orientation, | |
enabled = enabled, | |
reverseDirection = reverseDirection, | |
interactionSource = interactionSource, | |
startDragImmediately = state.isAnimationRunning, | |
onDragStopped = { velocity -> launch { state.performFling(velocity) } }, | |
state = state.draggableState | |
) | |
} | |
/** | |
* Interface to compute a threshold between two anchors/states in a [swipeable]. | |
* | |
* To define a [ThresholdConfig], consider using [FixedThreshold] and [FractionalThreshold]. | |
*/ | |
@Stable | |
@ExperimentalMaterial3Api | |
interface ThresholdConfig { | |
/** | |
* Compute the value of the threshold (in pixels), once the values of the anchors are known. | |
*/ | |
fun Density.computeThreshold(fromValue: Float, toValue: Float): Float | |
} | |
/** | |
* A fixed threshold will be at an [offset] away from the first anchor. | |
* | |
* @param offset The offset (in dp) that the threshold will be at. | |
*/ | |
@Immutable | |
@ExperimentalMaterial3Api | |
data class FixedThreshold(private val offset: Dp) : ThresholdConfig { | |
override fun Density.computeThreshold(fromValue: Float, toValue: Float): Float { | |
return fromValue + offset.toPx() * sign(toValue - fromValue) | |
} | |
} | |
/** | |
* A fractional threshold will be at a [fraction] of the way between the two anchors. | |
* | |
* @param fraction The fraction (between 0 and 1) that the threshold will be at. | |
*/ | |
@Immutable | |
@ExperimentalMaterial3Api | |
data class FractionalThreshold( | |
/*@FloatRange(from = 0.0, to = 1.0)*/ | |
private val fraction: Float | |
) : ThresholdConfig { | |
override fun Density.computeThreshold(fromValue: Float, toValue: Float): Float { | |
return lerp(fromValue, toValue, fraction) | |
} | |
} | |
/** | |
* Specifies how resistance is calculated in [swipeable]. | |
* | |
* There are two things needed to calculate resistance: the resistance basis determines how much | |
* overflow will be consumed to achieve maximum resistance, and the resistance factor determines | |
* the amount of resistance (the larger the resistance factor, the stronger the resistance). | |
* | |
* The resistance basis is usually either the size of the component which [swipeable] is applied | |
* to, or the distance between the minimum and maximum anchors. For a constructor in which the | |
* resistance basis defaults to the latter, consider using [resistanceConfig]. | |
* | |
* You may specify different resistance factors for each bound. Consider using one of the default | |
* resistance factors in [SwipeableDefaults]: `StandardResistanceFactor` to convey that the user | |
* has run out of things to see, and `StiffResistanceFactor` to convey that the user cannot swipe | |
* this right now. Also, you can set either factor to 0 to disable resistance at that bound. | |
* | |
* @param basis Specifies the maximum amount of overflow that will be consumed. Must be positive. | |
* @param factorAtMin The factor by which to scale the resistance at the minimum bound. | |
* Must not be negative. | |
* @param factorAtMax The factor by which to scale the resistance at the maximum bound. | |
* Must not be negative. | |
*/ | |
@Immutable | |
class ResistanceConfig( | |
/*@FloatRange(from = 0.0, fromInclusive = false)*/ | |
val basis: Float, | |
/*@FloatRange(from = 0.0)*/ | |
val factorAtMin: Float = StandardResistanceFactor, | |
/*@FloatRange(from = 0.0)*/ | |
val factorAtMax: Float = StandardResistanceFactor | |
) { | |
fun computeResistance(overflow: Float): Float { | |
val factor = if (overflow < 0) factorAtMin else factorAtMax | |
if (factor == 0f) return 0f | |
val progress = (overflow / basis).coerceIn(-1f, 1f) | |
return basis / factor * sin(progress * PI.toFloat() / 2) | |
} | |
override fun equals(other: Any?): Boolean { | |
if (this === other) return true | |
if (other !is ResistanceConfig) return false | |
if (basis != other.basis) return false | |
if (factorAtMin != other.factorAtMin) return false | |
if (factorAtMax != other.factorAtMax) return false | |
return true | |
} | |
override fun hashCode(): Int { | |
var result = basis.hashCode() | |
result = 31 * result + factorAtMin.hashCode() | |
result = 31 * result + factorAtMax.hashCode() | |
return result | |
} | |
override fun toString(): String { | |
return "ResistanceConfig(basis=$basis, factorAtMin=$factorAtMin, factorAtMax=$factorAtMax)" | |
} | |
} | |
/** | |
* Given an offset x and a set of anchors, return a list of anchors: | |
* 1. [ ] if the set of anchors is empty, | |
* 2. [ x' ] if x is equal to one of the anchors, accounting for a small rounding error, where x' | |
* is x rounded to the exact value of the matching anchor, | |
* 3. [ min ] if min is the minimum anchor and x < min, | |
* 4. [ max ] if max is the maximum anchor and x > max, or | |
* 5. [ a , b ] if a and b are anchors such that a < x < b and b - a is minimal. | |
*/ | |
private fun findBounds( | |
offset: Float, | |
anchors: Set<Float> | |
): List<Float> { | |
// Find the anchors the target lies between with a little bit of rounding error. | |
val a = anchors.filter { it <= offset + 0.001 }.maxOrNull() | |
val b = anchors.filter { it >= offset - 0.001 }.minOrNull() | |
return when { | |
a == null -> | |
// case 1 or 3 | |
listOfNotNull(b) | |
b == null -> | |
// case 4 | |
listOf(a) | |
a == b -> | |
// case 2 | |
// Can't return offset itself here since it might not be exactly equal | |
// to the anchor, despite being considered an exact match. | |
listOf(a) | |
else -> | |
// case 5 | |
listOf(a, b) | |
} | |
} | |
private fun computeTarget( | |
offset: Float, | |
lastValue: Float, | |
anchors: Set<Float>, | |
thresholds: (Float, Float) -> Float, | |
velocity: Float, | |
velocityThreshold: Float | |
): Float { | |
val bounds = findBounds(offset, anchors) | |
return when (bounds.size) { | |
0 -> lastValue | |
1 -> bounds[0] | |
else -> { | |
val lower = bounds[0] | |
val upper = bounds[1] | |
if (lastValue <= offset) { | |
// Swiping from lower to upper (positive). | |
if (velocity >= velocityThreshold) { | |
return upper | |
} else { | |
val threshold = thresholds(lower, upper) | |
if (offset < threshold) lower else upper | |
} | |
} else { | |
// Swiping from upper to lower (negative). | |
if (velocity <= -velocityThreshold) { | |
return lower | |
} else { | |
val threshold = thresholds(upper, lower) | |
if (offset > threshold) upper else lower | |
} | |
} | |
} | |
} | |
} | |
private fun <T> Map<Float, T>.getOffset(state: T): Float? { | |
return entries.firstOrNull { it.value == state }?.key | |
} | |
/** | |
* Contains useful defaults for [swipeable] and [SwipeableState]. | |
*/ | |
object SwipeableDefaults { | |
/** | |
* The default animation used by [SwipeableState]. | |
*/ | |
val AnimationSpec = SpringSpec<Float>() | |
/** | |
* The default velocity threshold (1.8 dp per millisecond) used by [swipeable]. | |
*/ | |
val VelocityThreshold = 125.dp | |
/** | |
* A stiff resistance factor which indicates that swiping isn't available right now. | |
*/ | |
const val StiffResistanceFactor = 20f | |
/** | |
* A standard resistance factor which indicates that the user has run out of things to see. | |
*/ | |
const val StandardResistanceFactor = 10f | |
/** | |
* The default resistance config used by [swipeable]. | |
* | |
* This returns `null` if there is one anchor. If there are at least two anchors, it returns | |
* a [ResistanceConfig] with the resistance basis equal to the distance between the two bounds. | |
*/ | |
fun resistanceConfig( | |
anchors: Set<Float>, | |
factorAtMin: Float = StandardResistanceFactor, | |
factorAtMax: Float = StandardResistanceFactor | |
): ResistanceConfig? { | |
return if (anchors.size <= 1) { | |
null | |
} else { | |
val basis = anchors.maxOrNull()!! - anchors.minOrNull()!! | |
ResistanceConfig(basis, factorAtMin, factorAtMax) | |
} | |
} | |
} | |
// temp default nested scroll connection for swipeables which desire as an opt in | |
// revisit in b/174756744 as all types will have their own specific connection probably | |
@ExperimentalMaterial3Api | |
internal val <T> SwipeableState<T>.PreUpPostDownNestedScrollConnection: NestedScrollConnection | |
get() = object : NestedScrollConnection { | |
override fun onPreScroll(available: Offset, source: NestedScrollSource): Offset { | |
val delta = available.toFloat() | |
return if (delta < 0 && source == NestedScrollSource.Drag) { | |
performDrag(delta).toOffset() | |
} else { | |
Offset.Zero | |
} | |
} | |
override fun onPostScroll( | |
consumed: Offset, | |
available: Offset, | |
source: NestedScrollSource | |
): Offset { | |
return if (source == NestedScrollSource.Drag) { | |
performDrag(available.toFloat()).toOffset() | |
} else { | |
Offset.Zero | |
} | |
} | |
override suspend fun onPreFling(available: Velocity): Velocity { | |
val toFling = Offset(available.x, available.y).toFloat() | |
return if (toFling < 0 && offset.value > minBound) { | |
performFling(velocity = toFling) | |
// since we go to the anchor with tween settling, consume all for the best UX | |
available | |
} else { | |
Velocity.Zero | |
} | |
} | |
override suspend fun onPostFling(consumed: Velocity, available: Velocity): Velocity { | |
performFling(velocity = Offset(available.x, available.y).toFloat()) | |
return available | |
} | |
private fun Float.toOffset(): Offset = Offset(0f, this) | |
private fun Offset.toFloat(): Float = this.y | |
} | |
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