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Reading List
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Technology | |
(Ordered by how close to my current task - OpenGL Optimization) | |
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* OpenGL ES 3.0 Programming Guide | |
* Interactive 3D Graphics : Udacity | |
+ 3D Math Primer for Graphics and Game Development | |
+ Computer Graphics - Principles and Practice (Third Edition) | |
+ Mathematics for 3D Game Programming and Computer Graphics | |
+ Effective STL | |
- More Effective C++ | |
- Effective C++ | |
+ Game Coding Complete, Fourth Edition | |
- Learning Unreal Engine Game Development | |
* Game Engine Architecture | |
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Work | |
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- Apprenticeship Patterns | |
+ Cracking the Tech Career | |
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Signs | |
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* new | |
+ reading | |
- done |
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