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Compress images in Angular recursively using rxJS
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import { Component } from '@angular/core'; | |
import { map, expand } from 'rxjs/operators'; | |
import { EMPTY } from 'rxjs'; | |
import { CompressorService } from './compressor.service'; | |
@Component({ | |
selector: 'app-root', | |
template: '<input type="file" (change)="process($event)" multiple/>', | |
styles: [''] | |
}) | |
export class AppComponent { | |
constructor(private compressor: CompressorService) {} | |
data: FileList; | |
compressedImages = []; | |
recursiveCompress = (image: File, index, array) => { | |
return this.compressor.compress(image).pipe ( | |
map(response => { | |
//Code block after completing each compression | |
console.log('compressed ' + index + image.name); | |
this.compressedImages.push(response); | |
return { | |
data: response, | |
index: index + 1, | |
array: array, | |
}; | |
}), | |
); | |
} | |
//process files for upload | |
public process (event) { | |
this.data = event.target.files; | |
console.log('input: ' + this.data); | |
const compress = this.recursiveCompress( this.data[0], 0, this.data ).pipe( | |
expand(res => { | |
return res.index > res.array.length - 1 | |
? EMPTY | |
: this.recursiveCompress( this.data[res.index], res.index, this.data ); | |
}), | |
); | |
compress.subscribe(res => { | |
if (res.index > res.array.length - 1) { | |
//Code block after completing all compression | |
console.log('Compression successful ' + this.compressedImages); | |
} | |
}); | |
} | |
} |
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import { Injectable } from '@angular/core'; | |
import { Observable} from 'rxjs'; | |
@Injectable({ | |
providedIn: 'root' | |
}) | |
export class CompressorService { | |
constructor() { } | |
compress(file: File): Observable<any> { | |
const width = 600; // For scaling relative to width | |
const reader = new FileReader(); | |
reader.readAsDataURL(file); | |
return Observable.create(observer => { | |
reader.onload = ev => { | |
const img = new Image(); | |
img.src = (ev.target as any).result; | |
(img.onload = () => { | |
const elem = document.createElement('canvas'); // Use Angular's Renderer2 method | |
const scaleFactor = width / img.width; | |
elem.width = width; | |
elem.height = img.height * scaleFactor; | |
const ctx = <CanvasRenderingContext2D>elem.getContext('2d'); | |
ctx.drawImage(img, 0, 0, width, img.height * scaleFactor); | |
ctx.canvas.toBlob( | |
blob => { | |
observer.next( | |
new File([blob], file.name, { | |
type: 'image/jpeg', | |
lastModified: Date.now(), | |
}), | |
); | |
}, | |
'image/jpeg', | |
1, | |
); | |
}), | |
(reader.onerror = error => observer.error(error)); | |
}; | |
}); | |
} | |
} |
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