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Example of using Lua C API to call a Lua function from C
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <lua.h> | |
#include <lualib.h> | |
#include <lauxlib.h> | |
#include "luajit.h" | |
int main(int argc, char *argv[]) | |
{ | |
lua_State *L; | |
L = luaL_newstate(); // open Lua | |
luaL_openlibs(L); // load Lua libraries | |
int n = atoi(argv[1]); | |
luaL_loadfile(L, "factorial.lua"); | |
lua_pcall(L, 0, 0, 0); // Execute script once to create and assign functions | |
lua_getglobal(L, "factorial"); // function to be called | |
lua_pushnumber(L, n); // push argument | |
if (lua_pcall(L, 1, 1, 0) != 0) // 1 argument, 1 return value | |
{ | |
fprintf(stderr, "%s\n", lua_tostring(L, -1)); | |
return 1; | |
} | |
int result = lua_tonumber(L, -1); | |
lua_pop(L, 1); // pop returned value | |
printf("%d! is %d\n", n, result); | |
lua_close(L); | |
return 0; | |
} |
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