Created
December 6, 2012 13:46
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var Robot = function(robot) { | |
this.direction = 1; | |
this.found = 0; | |
this.speed = 3; | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var r = ev.robot; | |
if (this.found == 0) { | |
// left wall | |
if (r.position.x < r.position.y && r.position.x < (r.arenaHeight-r.position.y) && r.position.x < r.arenaWidth/2) { | |
(r.angle < 90) ? r.turn(-90-r.angle) : r.turn(270-r.angle); | |
} | |
// top wall | |
else if (r.position.x > r.position.y && (r.arenaWidth-r.position.x) > r.position.y && r.position.y < r.arenaHeight/2) { | |
(r.angle < 180) ? r.turn(-r.angle) : r.turn(360-r.angle); | |
} | |
// right wall | |
else if ((r.arenaWidth-r.position.x) < (r.arenaHeight-r.position.y)) { | |
(r.angle < 270) ? r.turn(90-r.angle) : r.turn(450-r.angle); | |
} | |
// bottom wall | |
else { | |
(r.angle < 180) ? r.turn(180-r.angle) : r.turn(-180+r.angle); | |
} | |
this.found = 1; | |
} | |
r.ahead(this.speed); | |
r.rotateCannon(10); | |
}; | |
Robot.prototype.onScannedRobot = function(ev) { | |
var r = ev.robot; | |
r.fire(); | |
r.rotateCannon(-3); | |
r.rotateCannon(-25); | |
} | |
Robot.prototype.onWallCollision = function(ev) { | |
var r = ev.robot; | |
r.turnRight(ev.bearing + 90); | |
}; | |
Robot.prototype.onHitByBullet = function(ev) { | |
var r = ev.r; | |
if(r.parentId!=null){ | |
r.rotateCannon(ev.bearing); | |
r.fire(); | |
r.fire(); | |
r.fire(); | |
r.fire(); | |
r.fire(); | |
} | |
}; |
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