Created
December 15, 2014 12:31
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class Character | |
attr_accessor :name, :hp, :df | |
def initialize name, hp | |
@name = name | |
@hp = hp | |
@atk = 2 | |
@df = 1 | |
end | |
def atack | |
@atk * rand(3) | |
end | |
end | |
def battle c1, c2 | |
dmg = c2.atack - c1.df | |
c1.hp -= dmg | |
puts "#{c2.name} atack! #{c1.name} is #{dmg} damage." | |
end | |
puts "===========" | |
puts "Game Start " | |
puts "===========" | |
c1 = Character.new "u1", 10 | |
c2 = Character.new "enamy", 10 | |
while true | |
if c1.hp <= 0 | |
puts "#{c1.name} win." | |
break | |
elsif c2.hp <= 0 | |
puts "#{c1.name} lose." | |
break | |
end | |
battle c1, c2 | |
battle c2, c1 | |
end |
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