runway(v0.1.4) settings
input camera
output osc
ofApp.h
#pragma once
#include "ofMain.h"
#include "ofxOsc.h"runway(v0.1.4) settings
input camera
output osc
ofApp.h
#pragma once
#include "ofMain.h"
#include "ofxOsc.h"condition = True
if condition:
x = 1
else:
x = 0
print(x)vec<n> --> float<n>
vec2 --> float2
vec3 --> float3
texture --> tex2D
u_time --> _Time.y
atan(x,y) --> atan2(y,x)| #ifdef GL_ES | |
| precision mediump float; | |
| #endif | |
| uniform float u_time; | |
| uniform vec2 u_resolution; | |
| uniform sampler2D u_tex0; |