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// | |
// ContentView.swift | |
// Updater | |
// | |
// Created by Jorge Bernal on 9/9/21. | |
// | |
import SwiftUI | |
struct Arrow: Shape { | |
var complete: CGFloat | |
var animatableData: CGFloat { | |
get { complete } | |
set { complete = newValue } | |
} | |
func path(in rect: CGRect) -> Path { | |
var path = Path() | |
path.move(to: CGPoint(x: rect.minX + rect.width * complete / 2, y: rect.midY + rect.midY * complete )) | |
path.addLine(to: CGPoint(x: rect.midX, y: rect.minY)) | |
path.addLine(to: CGPoint(x: rect.maxX - rect.width * complete / 6, y: rect.midY - complete * rect.midY)) | |
path.move(to: CGPoint(x: rect.midX, y: rect.maxY)) | |
path.addLine(to: CGPoint(x: rect.midX, y: rect.minY+5)) | |
return path | |
} | |
} | |
struct UpdatingIndicator: View { | |
let completeColor = Color(red: 0.498, green: 0.329, blue: 0.702) | |
let pendingColor = Color(red: 0.686, green: 0.49, blue: 0.82) | |
let borderColor = Color(red: 0.325, green: 0.208, blue: 0.51) | |
let arrowColor = Color.white | |
var complete: CGFloat | |
var arrowComplete: CGFloat { | |
complete == 1 ? 1 : 0 | |
} | |
var body: some View { | |
ZStack(alignment: .bottom) { | |
Circle() | |
.foregroundColor(pendingColor) | |
progress | |
Circle().strokeBorder(borderColor, lineWidth: 2) | |
} | |
.overlay(arrow, alignment: .center) | |
.frame(width: 91, height: 91, alignment: .center) | |
} | |
var progress: some View { | |
Rectangle() | |
.fill(completeColor) | |
.clipShape(Circle()) | |
.frame(width: 91, height: 91, alignment: .center) | |
.fixedSize() | |
.frame(width: 91, height: 91 * complete, alignment: .bottom) | |
.clipped() | |
} | |
var arrow: some View { | |
Arrow(complete: arrowComplete) | |
.stroke(style: StrokeStyle(lineWidth: 5, lineCap: .square, lineJoin: .miter, miterLimit: 20)) | |
.fill(Color.white) | |
.rotationEffect(.degrees(-135 * Double(arrowComplete))) | |
.scaleEffect(1 - 0.1 * arrowComplete) | |
.offset(x: 7 * arrowComplete, y: 0) | |
.padding(21) | |
} | |
} | |
struct ContentView: View { | |
@State var complete: CGFloat = 1 | |
var body: some View { | |
VStack { | |
UpdatingIndicator(complete: complete) | |
Slider(value: $complete, in: 0...1) | |
} | |
.padding() | |
} | |
} | |
struct ContentView_Previews: PreviewProvider { | |
static var previews: some View { | |
ContentView() | |
} | |
} |
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