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Simple Chat Using WebSocket and PHP Socket
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset='UTF-8' /> | |
<style type="text/css"> | |
<!-- | |
.chat_wrapper { | |
width: 500px; | |
margin-right: auto; | |
margin-left: auto; | |
background: #CCCCCC; | |
border: 1px solid #999999; | |
padding: 10px; | |
font: 12px 'lucida grande',tahoma,verdana,arial,sans-serif; | |
} | |
.chat_wrapper .message_box { | |
background: #FFFFFF; | |
height: 150px; | |
overflow: auto; | |
padding: 10px; | |
border: 1px solid #999999; | |
} | |
.chat_wrapper .panel input{ | |
padding: 2px 2px 2px 5px; | |
} | |
.system_msg{color: #BDBDBD;font-style: italic;} | |
.user_name{font-weight:bold;} | |
.user_message{color: #88B6E0;} | |
--> | |
</style> | |
</head> | |
<body> | |
<?php | |
$colours = array('007AFF','FF7000','FF7000','15E25F','CFC700','CFC700','CF1100','CF00BE','F00'); | |
$user_colour = array_rand($colours); | |
?> | |
<script src="//ajax.googleapis.com/ajax/libs/jquery/2.0.0/jquery.min.js"></script> | |
<script language="javascript" type="text/javascript"> | |
$(document).ready(function(){ | |
//create a new WebSocket object. | |
//var wsUri = "ws://localhost:9000/demo/server.php"; | |
var wsUri = "ws://localhost:9000/chatsocket/server.php"; | |
websocket = new WebSocket(wsUri); | |
websocket.onopen = function(ev) { // connection is open | |
$('#message_box').append("<div class=\"system_msg\">Connected!</div>"); //notify user | |
} | |
$('#send-btn').click(function(){ //use clicks message send button | |
var mymessage = $('#message').val(); //get message text | |
var myname = $('#name').val(); //get user name | |
if(myname == ""){ //empty name? | |
alert("Enter your Name please!"); | |
return; | |
} | |
if(mymessage == ""){ //emtpy message? | |
alert("Enter Some message Please!"); | |
return; | |
} | |
//prepare json data | |
var msg = { | |
message: mymessage, | |
name: myname, | |
color : '<?php echo $colours[$user_colour]; ?>' | |
}; | |
//convert and send data to server | |
websocket.send(JSON.stringify(msg)); | |
}); | |
//#### Message received from server? | |
websocket.onmessage = function(ev) { | |
var msg = JSON.parse(ev.data); //PHP sends Json data | |
var type = msg.type; //message type | |
var umsg = msg.message; //message text | |
var uname = msg.name; //user name | |
var ucolor = msg.color; //color | |
if(type == 'usermsg') | |
{ | |
$('#message_box').append("<div><span class=\"user_name\" style=\"color:#"+ucolor+"\">"+uname+"</span> : <span class=\"user_message\">"+umsg+"</span></div>"); | |
} | |
if(type == 'system') | |
{ | |
$('#message_box').append("<div class=\"system_msg\">"+umsg+"</div>"); | |
} | |
$('#message').val(''); //reset text | |
}; | |
websocket.onerror = function(ev){$('#message_box').append("<div class=\"system_error\">Error Occurred - "+ev.data+"</div>");}; | |
websocket.onclose = function(ev){$('#message_box').append("<div class=\"system_msg\">Connection Closed</div>");}; | |
}); | |
</script> | |
<div class="chat_wrapper"> | |
<div class="message_box" id="message_box"></div> | |
<div class="panel"> | |
<input type="text" name="name" id="name" placeholder="Your Name" maxlength="10" style="width:20%" /> | |
<input type="text" name="message" id="message" placeholder="Message" maxlength="80" style="width:60%" /> | |
<button id="send-btn">Send</button> | |
</div> | |
</div> | |
</body> | |
</html> |
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<?php | |
$host = 'localhost'; //host | |
$port = '9000'; //port | |
$null = NULL; //null var | |
//Create TCP/IP sream socket | |
$socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP); | |
//reuseable port | |
socket_set_option($socket, SOL_SOCKET, SO_REUSEADDR, 1); | |
//bind socket to specified host | |
socket_bind($socket, 0, $port); | |
//listen to port | |
socket_listen($socket); | |
//create & add listning socket to the list | |
$clients = array($socket); | |
//start endless loop, so that our script doesn't stop | |
while (true) { | |
//manage multipal connections | |
$changed = $clients; | |
//returns the socket resources in $changed array | |
socket_select($changed, $null, $null, 0, 10); | |
//check for new socket | |
if (in_array($socket, $changed)) { | |
$socket_new = socket_accept($socket); //accpet new socket | |
$clients[] = $socket_new; //add socket to client array | |
$header = socket_read($socket_new, 1024); //read data sent by the socket | |
perform_handshaking($header, $socket_new, $host, $port); //perform websocket handshake | |
socket_getpeername($socket_new, $ip); //get ip address of connected socket | |
$response = mask(json_encode(array('type'=>'system', 'message'=>$ip.' connected'))); //prepare json data | |
send_message($response); //notify all users about new connection | |
//make room for new socket | |
$found_socket = array_search($socket, $changed); | |
unset($changed[$found_socket]); | |
} | |
//loop through all connected sockets | |
foreach ($changed as $changed_socket) { | |
//check for any incomming data | |
while(socket_recv($changed_socket, $buf, 1024, 0) >= 1) | |
{ | |
$received_text = unmask($buf); //unmask data | |
$tst_msg = json_decode($received_text); //json decode | |
$user_name = $tst_msg->name; //sender name | |
$user_message = $tst_msg->message; //message text | |
$user_color = $tst_msg->color; //color | |
//prepare data to be sent to client | |
$response_text = mask(json_encode(array('type'=>'usermsg', 'name'=>$user_name, 'message'=>$user_message, 'color'=>$user_color))); | |
send_message($response_text); //send data | |
break 2; //exist this loop | |
} | |
$buf = @socket_read($changed_socket, 1024, PHP_NORMAL_READ); | |
if ($buf === false) { // check disconnected client | |
// remove client for $clients array | |
$found_socket = array_search($changed_socket, $clients); | |
socket_getpeername($changed_socket, $ip); | |
unset($clients[$found_socket]); | |
//notify all users about disconnected connection | |
$response = mask(json_encode(array('type'=>'system', 'message'=>$ip.' disconnected'))); | |
send_message($response); | |
} | |
} | |
} | |
// close the listening socket | |
socket_close($sock); | |
function send_message($msg) | |
{ | |
global $clients; | |
foreach($clients as $changed_socket) | |
{ | |
@socket_write($changed_socket,$msg,strlen($msg)); | |
} | |
return true; | |
} | |
//Unmask incoming framed message | |
function unmask($text) { | |
$length = ord($text[1]) & 127; | |
if($length == 126) { | |
$masks = substr($text, 4, 4); | |
$data = substr($text, 8); | |
} | |
elseif($length == 127) { | |
$masks = substr($text, 10, 4); | |
$data = substr($text, 14); | |
} | |
else { | |
$masks = substr($text, 2, 4); | |
$data = substr($text, 6); | |
} | |
$text = ""; | |
for ($i = 0; $i < strlen($data); ++$i) { | |
$text .= $data[$i] ^ $masks[$i%4]; | |
} | |
return $text; | |
} | |
//Encode message for transfer to client. | |
function mask($text) | |
{ | |
$b1 = 0x80 | (0x1 & 0x0f); | |
$length = strlen($text); | |
if($length <= 125) | |
$header = pack('CC', $b1, $length); | |
elseif($length > 125 && $length < 65536) | |
$header = pack('CCn', $b1, 126, $length); | |
elseif($length >= 65536) | |
$header = pack('CCNN', $b1, 127, $length); | |
return $header.$text; | |
} | |
//handshake new client. | |
function perform_handshaking($receved_header,$client_conn, $host, $port) | |
{ | |
$headers = array(); | |
$lines = preg_split("/\r\n/", $receved_header); | |
foreach($lines as $line) | |
{ | |
$line = chop($line); | |
if(preg_match('/\A(\S+): (.*)\z/', $line, $matches)) | |
{ | |
$headers[$matches[1]] = $matches[2]; | |
} | |
} | |
$secKey = $headers['Sec-WebSocket-Key']; | |
$secAccept = base64_encode(pack('H*', sha1($secKey . '258EAFA5-E914-47DA-95CA-C5AB0DC85B11'))); | |
//hand shaking header | |
$upgrade = "HTTP/1.1 101 Web Socket Protocol Handshake\r\n" . | |
"Upgrade: websocket\r\n" . | |
"Connection: Upgrade\r\n" . | |
"WebSocket-Origin: $host\r\n" . | |
"WebSocket-Location: ws://$host:$port/demo/shout.php\r\n". | |
"Sec-WebSocket-Accept:$secAccept\r\n\r\n"; | |
socket_write($client_conn,$upgrade,strlen($upgrade)); | |
} |
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