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Solution draft log for https://github.com/VisageDvachevsky/StoryGraph/pull/689
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| # Solve.mjs Log - 2026-01-11T19:11:52.489Z | |
| [2026-01-11T19:11:52.490Z] [INFO] 📁 Log file: /home/hive/solve-2026-01-11T19-11-52-489Z.log | |
| [2026-01-11T19:11:52.491Z] [INFO] (All output will be logged here) | |
| [2026-01-11T19:11:52.906Z] [INFO] | |
| [2026-01-11T19:11:52.907Z] [INFO] 🚀 solve v1.2.7 | |
| [2026-01-11T19:11:52.907Z] [INFO] 🔧 Raw command executed: | |
| [2026-01-11T19:11:52.907Z] [INFO] /home/hive/.nvm/versions/node/v20.19.6/bin/node /home/hive/.bun/bin/solve https://github.com/VisageDvachevsky/StoryGraph/issues/534 --model sonnet --tool claude --auto-fork --verbose --attach-logs --no-auto-continue --auto-resume-on-limit-reset --prefix-fork-name-with-owner-name --prompt-playwright-mcp | |
| [2026-01-11T19:11:52.908Z] [INFO] | |
| [2026-01-11T19:11:52.920Z] [INFO] | |
| [2026-01-11T19:11:52.920Z] [WARNING] ⚠️ SECURITY WARNING: --attach-logs is ENABLED | |
| [2026-01-11T19:11:52.920Z] [INFO] | |
| [2026-01-11T19:11:52.921Z] [INFO] This option will upload the complete solution draft log file to the Pull Request. | |
| [2026-01-11T19:11:52.921Z] [INFO] The log may contain sensitive information such as: | |
| [2026-01-11T19:11:52.921Z] [INFO] • API keys, tokens, or secrets | |
| [2026-01-11T19:11:52.922Z] [INFO] • File paths and directory structures | |
| [2026-01-11T19:11:52.922Z] [INFO] • Command outputs and error messages | |
| [2026-01-11T19:11:52.922Z] [INFO] • Internal system information | |
| [2026-01-11T19:11:52.922Z] [INFO] | |
| [2026-01-11T19:11:52.922Z] [INFO] ⚠️ DO NOT use this option with public repositories or if the log | |
| [2026-01-11T19:11:52.922Z] [INFO] might contain sensitive data that should not be shared publicly. | |
| [2026-01-11T19:11:52.923Z] [INFO] | |
| [2026-01-11T19:11:52.923Z] [INFO] Continuing in 5 seconds... (Press Ctrl+C to abort) | |
| [2026-01-11T19:11:52.923Z] [INFO] | |
| [2026-01-11T19:11:57.928Z] [INFO] | |
| [2026-01-11T19:11:57.955Z] [INFO] 💾 Disk space check: 39406MB available (2048MB required) ✅ | |
| [2026-01-11T19:11:57.956Z] [INFO] 🧠 Memory check: 8203MB available, swap: 4095MB (633MB used), total: 11665MB (256MB required) ✅ | |
| [2026-01-11T19:11:57.957Z] [INFO] 🔍 Validating Claude CLI connection... | |
| [2026-01-11T19:11:58.729Z] [INFO] 📦 Claude CLI version: 2.1.4 (Claude Code) | |
| [2026-01-11T19:12:04.612Z] [INFO] ✅ Claude CLI connection validated successfully | |
| [2026-01-11T19:12:04.992Z] [INFO] | |
| 🔐 Checking GitHub authentication and permissions... | |
| [2026-01-11T19:12:05.279Z] [INFO] ✅ GitHub authentication: OK | |
| [2026-01-11T19:12:05.280Z] [INFO] 📋 Token scopes: gist, read:org, repo, user, workflow | |
| [2026-01-11T19:12:05.281Z] [INFO] ✅ All required permissions: Available | |
| [2026-01-11T19:12:05.281Z] [INFO] 📋 URL validation: | |
| [2026-01-11T19:12:05.281Z] [INFO] Input URL: https://github.com/VisageDvachevsky/StoryGraph/issues/534 | |
| [2026-01-11T19:12:05.281Z] [INFO] Is Issue URL: true | |
| [2026-01-11T19:12:05.281Z] [INFO] Is PR URL: false | |
| [2026-01-11T19:12:05.282Z] [INFO] 🔍 Checking repository access for auto-fork... | |
| [2026-01-11T19:12:05.950Z] [INFO] Repository visibility: public | |
| [2026-01-11T19:12:05.950Z] [INFO] ✅ Auto-fork: No write access detected, enabling fork mode | |
| [2026-01-11T19:12:05.951Z] [INFO] ✅ Repository access check: Skipped (fork mode enabled) | |
| [2026-01-11T19:12:06.302Z] [INFO] Repository visibility: public | |
| [2026-01-11T19:12:06.302Z] [INFO] Auto-cleanup default: false (repository is public) | |
| [2026-01-11T19:12:06.303Z] [INFO] 📝 Issue mode: Working with issue #534 | |
| [2026-01-11T19:12:06.304Z] [INFO] | |
| Creating temporary directory: /tmp/gh-issue-solver-1768158726304 | |
| [2026-01-11T19:12:06.306Z] [INFO] | |
| 🍴 Fork mode: ENABLED | |
| [2026-01-11T19:12:06.306Z] [INFO] Checking fork status... | |
| [2026-01-11T19:12:06.800Z] [INFO] 🔍 Detecting fork conflicts... | |
| [2026-01-11T19:12:07.889Z] [INFO] ✅ No fork conflict: Safe to proceed | |
| [2026-01-11T19:12:08.226Z] [INFO] ✅ Fork exists: konard/VisageDvachevsky-StoryGraph | |
| [2026-01-11T19:12:08.227Z] [INFO] 🔍 Validating fork parent... | |
| [2026-01-11T19:12:08.612Z] [INFO] ✅ Fork parent validated: VisageDvachevsky/StoryGraph | |
| [2026-01-11T19:12:08.614Z] [INFO] | |
| 📥 Cloning repository: konard/VisageDvachevsky-StoryGraph | |
| [2026-01-11T19:12:10.479Z] [INFO] ✅ Cloned to: /tmp/gh-issue-solver-1768158726304 | |
| [2026-01-11T19:12:10.526Z] [INFO] 🔗 Setting upstream: VisageDvachevsky/StoryGraph | |
| [2026-01-11T19:12:10.570Z] [INFO] ℹ️ Upstream exists: Using existing upstream remote | |
| [2026-01-11T19:12:10.571Z] [INFO] 🔄 Fetching upstream... | |
| [2026-01-11T19:12:10.888Z] [INFO] ✅ Upstream fetched: Successfully | |
| [2026-01-11T19:12:10.889Z] [INFO] 🔄 Syncing default branch... | |
| [2026-01-11T19:12:11.274Z] [INFO] ℹ️ Default branch: main | |
| [2026-01-11T19:12:11.519Z] [INFO] ✅ Default branch synced: with upstream/main | |
| [2026-01-11T19:12:11.519Z] [INFO] 🔄 Pushing to fork: main branch | |
| [2026-01-11T19:12:11.965Z] [INFO] ✅ Fork updated: Default branch pushed to fork | |
| [2026-01-11T19:12:12.102Z] [INFO] | |
| 📌 Default branch: main | |
| [2026-01-11T19:12:12.152Z] [INFO] | |
| 🌿 Creating branch: issue-534-641f6b1c8687 from main (default) | |
| [2026-01-11T19:12:12.201Z] [INFO] 🔍 Verifying: Branch creation... | |
| [2026-01-11T19:12:12.246Z] [INFO] ✅ Branch created: issue-534-641f6b1c8687 | |
| [2026-01-11T19:12:12.247Z] [INFO] ✅ Current branch: issue-534-641f6b1c8687 | |
| [2026-01-11T19:12:12.247Z] [INFO] Branch operation: Create new branch | |
| [2026-01-11T19:12:12.247Z] [INFO] Branch verification: Matches expected | |
| [2026-01-11T19:12:12.250Z] [INFO] | |
| 🚀 Auto PR creation: ENABLED | |
| [2026-01-11T19:12:12.250Z] [INFO] Creating: Initial commit and draft PR... | |
| [2026-01-11T19:12:12.250Z] [INFO] | |
| [2026-01-11T19:12:12.250Z] [INFO] Using CLAUDE.md mode (--claude-file=true, --gitkeep-file=false) | |
| [2026-01-11T19:12:12.251Z] [INFO] 📝 Creating: CLAUDE.md with task details | |
| [2026-01-11T19:12:12.251Z] [INFO] Issue URL from argv['issue-url']: https://github.com/VisageDvachevsky/StoryGraph/issues/534 | |
| [2026-01-11T19:12:12.251Z] [INFO] Issue URL from argv._[0]: undefined | |
| [2026-01-11T19:12:12.251Z] [INFO] Final issue URL: https://github.com/VisageDvachevsky/StoryGraph/issues/534 | |
| [2026-01-11T19:12:12.251Z] [INFO] CLAUDE.md already exists, appending task info... | |
| [2026-01-11T19:12:12.252Z] [INFO] ✅ File created: CLAUDE.md | |
| [2026-01-11T19:12:12.252Z] [INFO] 📦 Adding file: To git staging | |
| [2026-01-11T19:12:12.343Z] [INFO] Git status after add: M CLAUDE.md | |
| [2026-01-11T19:12:12.344Z] [INFO] 📝 Creating commit: With CLAUDE.md file | |
| [2026-01-11T19:12:12.397Z] [INFO] ✅ Commit created: Successfully with CLAUDE.md | |
| [2026-01-11T19:12:12.398Z] [INFO] Commit output: [issue-534-641f6b1c8687 be7fe54] Initial commit with task details | |
| 1 file changed, 14 insertions(+), 1 deletion(-) | |
| [2026-01-11T19:12:12.442Z] [INFO] Commit hash: be7fe54... | |
| [2026-01-11T19:12:12.483Z] [INFO] Latest commit: be7fe54 Initial commit with task details | |
| [2026-01-11T19:12:12.529Z] [INFO] Git status: clean | |
| [2026-01-11T19:12:12.569Z] [INFO] Remotes: origin https://github.com/konard/VisageDvachevsky-StoryGraph.git (fetch) | |
| [2026-01-11T19:12:12.612Z] [INFO] Branch info: * issue-534-641f6b1c8687 be7fe54 [origin/main: ahead 1] Initial commit with task details | |
| main 817aebc [origin/main] Merge pull request #610 from konard/issue-568-697ece642d01 | |
| [2026-01-11T19:12:12.613Z] [INFO] 📤 Pushing branch: To remote repository... | |
| [2026-01-11T19:12:12.613Z] [INFO] Push command: git push -u origin issue-534-641f6b1c8687 | |
| [2026-01-11T19:12:13.383Z] [INFO] Push exit code: 0 | |
| [2026-01-11T19:12:13.383Z] [INFO] Push output: remote: | |
| remote: Create a pull request for 'issue-534-641f6b1c8687' on GitHub by visiting: | |
| remote: https://github.com/konard/VisageDvachevsky-StoryGraph/pull/new/issue-534-641f6b1c8687 | |
| remote: | |
| To https://github.com/konard/VisageDvachevsky-StoryGraph.git | |
| * [new branch] issue-534-641f6b1c8687 -> issue-534-641f6b1c8687 | |
| branch 'issue-534-641f6b1c8687' set up to track 'origin/issue-534-641f6b1c8687'. | |
| [2026-01-11T19:12:13.384Z] [INFO] ✅ Branch pushed: Successfully to remote | |
| [2026-01-11T19:12:13.384Z] [INFO] Push output: remote: | |
| remote: Create a pull request for 'issue-534-641f6b1c8687' on GitHub by visiting: | |
| remote: https://github.com/konard/VisageDvachevsky-StoryGraph/pull/new/issue-534-641f6b1c8687 | |
| remote: | |
| To https://github.com/konard/VisageDvachevsky-StoryGraph.git | |
| * [new branch] issue-534-641f6b1c8687 -> issue-534-641f6b1c8687 | |
| branch 'issue-534-641f6b1c8687' set up to track 'origin/issue-534-641f6b1c8687'. | |
| [2026-01-11T19:12:13.384Z] [INFO] Waiting for GitHub to sync... | |
| [2026-01-11T19:12:15.887Z] [INFO] Compare API check: 1 commit(s) ahead of main | |
| [2026-01-11T19:12:15.888Z] [INFO] GitHub compare API ready: 1 commit(s) found | |
| [2026-01-11T19:12:16.198Z] [INFO] Branch verified on GitHub: issue-534-641f6b1c8687 | |
| [2026-01-11T19:12:16.511Z] [INFO] Remote commit SHA: be7fe54... | |
| [2026-01-11T19:12:16.512Z] [INFO] 📋 Getting issue: Title from GitHub... | |
| [2026-01-11T19:12:16.823Z] [INFO] Issue title: "[REFACTOR] Split nm_inspector_panel.cpp into focused modules" | |
| [2026-01-11T19:12:16.823Z] [INFO] 👤 Getting user: Current GitHub account... | |
| [2026-01-11T19:12:17.100Z] [INFO] Current user: konard | |
| [2026-01-11T19:12:17.342Z] [INFO] User is not a collaborator (will skip assignment) | |
| [2026-01-11T19:12:17.342Z] [INFO] User is not a collaborator (will skip assignment) | |
| [2026-01-11T19:12:17.343Z] [INFO] 🔄 Fetching: Latest main branch... | |
| [2026-01-11T19:12:17.674Z] [INFO] ✅ Base updated: Fetched latest main | |
| [2026-01-11T19:12:17.674Z] [INFO] 🔍 Checking: Commits between branches... | |
| [2026-01-11T19:12:17.720Z] [INFO] Commits ahead of origin/main: 1 | |
| [2026-01-11T19:12:17.721Z] [INFO] ✅ Commits found: 1 commit(s) ahead | |
| [2026-01-11T19:12:17.721Z] [INFO] 🔀 Creating PR: Draft pull request... | |
| [2026-01-11T19:12:17.721Z] [INFO] 🎯 Target branch: main (default) | |
| [2026-01-11T19:12:17.721Z] [INFO] PR Title: [WIP] [REFACTOR] Split nm_inspector_panel.cpp into focused modules | |
| [2026-01-11T19:12:17.722Z] [INFO] Base branch: main | |
| [2026-01-11T19:12:17.722Z] [INFO] Head branch: issue-534-641f6b1c8687 | |
| [2026-01-11T19:12:17.722Z] [INFO] Assignee: konard | |
| [2026-01-11T19:12:17.722Z] [INFO] PR Body: | |
| ## 🤖 AI-Powered Solution Draft | |
| This pull request is being automatically generated to solve issue VisageDvachevsky/StoryGraph#534. | |
| ### 📋 Issue Reference | |
| Fixes VisageDvachevsky/StoryGraph#534 | |
| ### 🚧 Status | |
| **Work in Progress** - The AI assistant is currently analyzing and implementing the solution draft. | |
| ### 📝 Implementation Details | |
| _Details will be added as the solution draft is developed..._ | |
| --- | |
| *This PR was created automatically by the AI issue solver* | |
| [2026-01-11T19:12:17.725Z] [INFO] Command: cd "/tmp/gh-issue-solver-1768158726304" && gh pr create --draft --title "$(cat '/tmp/pr-title-1768158737724.txt')" --body-file "/tmp/pr-body-1768158737724.md" --base main --head konard:issue-534-641f6b1c8687 --repo VisageDvachevsky/StoryGraph | |
| [2026-01-11T19:12:19.254Z] [INFO] 🔍 Verifying: PR creation... | |
| [2026-01-11T19:12:19.625Z] [INFO] ✅ Verification: PR exists on GitHub | |
| [2026-01-11T19:12:19.625Z] [INFO] ✅ PR created: #689 | |
| [2026-01-11T19:12:19.625Z] [INFO] 📍 PR URL: https://github.com/VisageDvachevsky/StoryGraph/pull/689 | |
| [2026-01-11T19:12:19.625Z] [INFO] ℹ️ Note: Could not assign (no permission) | |
| [2026-01-11T19:12:19.626Z] [INFO] 🔗 Linking: Issue #534 to PR #689... | |
| [2026-01-11T19:12:19.960Z] [INFO] Issue node ID: I_kwDOQuSaWM7ih8Fn | |
| [2026-01-11T19:12:20.309Z] [INFO] PR node ID: PR_kwDOQuSaWM68kr-W | |
| [2026-01-11T19:12:20.871Z] [INFO] | |
| [2026-01-11T19:12:20.872Z] [WARNING] ⚠️ ISSUE LINK MISSING: PR not linked to issue | |
| [2026-01-11T19:12:20.872Z] [INFO] | |
| [2026-01-11T19:12:20.873Z] [WARNING] The PR was created from a fork but wasn't linked to the issue. | |
| [2026-01-11T19:12:20.873Z] [WARNING] Expected: "Fixes VisageDvachevsky/StoryGraph#534" in PR body | |
| [2026-01-11T19:12:20.873Z] [INFO] | |
| [2026-01-11T19:12:20.873Z] [WARNING] To fix manually: | |
| [2026-01-11T19:12:20.873Z] [WARNING] 1. Edit the PR description at: https://github.com/VisageDvachevsky/StoryGraph/pull/689 | |
| [2026-01-11T19:12:20.873Z] [WARNING] 2. Add this line: Fixes VisageDvachevsky/StoryGraph#534 | |
| [2026-01-11T19:12:20.873Z] [INFO] | |
| [2026-01-11T19:12:21.191Z] [INFO] 👤 Current user: konard | |
| [2026-01-11T19:12:21.191Z] [INFO] | |
| 📊 Comment counting conditions: | |
| [2026-01-11T19:12:21.191Z] [INFO] prNumber: 689 | |
| [2026-01-11T19:12:21.191Z] [INFO] branchName: issue-534-641f6b1c8687 | |
| [2026-01-11T19:12:21.191Z] [INFO] isContinueMode: false | |
| [2026-01-11T19:12:21.192Z] [INFO] Will count comments: true | |
| [2026-01-11T19:12:21.192Z] [INFO] 💬 Counting comments: Checking for new comments since last commit... | |
| [2026-01-11T19:12:21.192Z] [INFO] PR #689 on branch: issue-534-641f6b1c8687 | |
| [2026-01-11T19:12:21.192Z] [INFO] Owner/Repo: VisageDvachevsky/StoryGraph | |
| [2026-01-11T19:12:21.626Z] [INFO] 📅 Last commit time (from API): 2026-01-11T19:12:12.000Z | |
| [2026-01-11T19:12:22.534Z] [INFO] 💬 New PR comments: 0 | |
| [2026-01-11T19:12:22.535Z] [INFO] 💬 New PR review comments: 0 | |
| [2026-01-11T19:12:22.535Z] [INFO] 💬 New issue comments: 0 | |
| [2026-01-11T19:12:22.535Z] [INFO] Total new comments: 0 | |
| [2026-01-11T19:12:22.535Z] [INFO] Comment lines to add: No (saving tokens) | |
| [2026-01-11T19:12:22.535Z] [INFO] PR review comments fetched: 0 | |
| [2026-01-11T19:12:22.535Z] [INFO] PR conversation comments fetched: 0 | |
| [2026-01-11T19:12:22.535Z] [INFO] Total PR comments checked: 0 | |
| [2026-01-11T19:12:22.536Z] [INFO] No feedback info to add (0 new items, saving tokens) | |
| [2026-01-11T19:12:22.536Z] [INFO] 📅 Getting timestamps: From GitHub servers... | |
| [2026-01-11T19:12:22.822Z] [INFO] 📝 Issue updated: 2026-01-11T00:29:38.000Z | |
| [2026-01-11T19:12:23.100Z] [INFO] 💬 Comments: None found | |
| [2026-01-11T19:12:23.479Z] [INFO] 🔀 Recent PR: 2026-01-11T19:12:18.000Z | |
| [2026-01-11T19:12:23.479Z] [INFO] | |
| ✅ Reference time: 2026-01-11T19:12:18.000Z | |
| [2026-01-11T19:12:23.480Z] [INFO] | |
| 🔍 Checking for uncommitted changes to include as feedback... | |
| [2026-01-11T19:12:23.529Z] [INFO] ✅ No uncommitted changes found | |
| [2026-01-11T19:12:23.847Z] [INFO] 📦 Fork workflows detected: https://github.com/konard/VisageDvachevsky-StoryGraph/actions?query=branch%3Aissue-534-641f6b1c8687 | |
| [2026-01-11T19:12:25.420Z] [INFO] 🎭 Playwright MCP detected - enabling browser automation hints | |
| [2026-01-11T19:12:25.424Z] [INFO] | |
| 📝 Final prompt structure: | |
| [2026-01-11T19:12:25.424Z] [INFO] Characters: 529 | |
| [2026-01-11T19:12:25.425Z] [INFO] System prompt characters: 11923 | |
| [2026-01-11T19:12:25.426Z] [INFO] | |
| 🤖 Executing Claude: SONNET | |
| [2026-01-11T19:12:25.426Z] [INFO] Model: sonnet | |
| [2026-01-11T19:12:25.426Z] [INFO] Working directory: /tmp/gh-issue-solver-1768158726304 | |
| [2026-01-11T19:12:25.427Z] [INFO] Branch: issue-534-641f6b1c8687 | |
| [2026-01-11T19:12:25.427Z] [INFO] Prompt length: 529 chars | |
| [2026-01-11T19:12:25.427Z] [INFO] System prompt length: 11923 chars | |
| [2026-01-11T19:12:25.427Z] [INFO] Feedback info included: No | |
| [2026-01-11T19:12:25.474Z] [INFO] 📈 System resources before execution: | |
| [2026-01-11T19:12:25.474Z] [INFO] Memory: MemFree: 4603116 kB | |
| [2026-01-11T19:12:25.475Z] [INFO] Load: 0.68 0.85 0.59 2/694 742139 | |
| [2026-01-11T19:12:25.475Z] [INFO] | |
| 📝 Raw command: | |
| [2026-01-11T19:12:25.475Z] [INFO] (cd "/tmp/gh-issue-solver-1768158726304" && claude --output-format stream-json --verbose --dangerously-skip-permissions --model claude-sonnet-4-5-20250929 -p "Issue to solve: https://github.com/VisageDvachevsky/StoryGraph/issues/534 | |
| Your prepared branch: issue-534-641f6b1c8687 | |
| Your prepared working directory: /tmp/gh-issue-solver-1768158726304 | |
| Your prepared Pull Request: https://github.com/VisageDvachevsky/StoryGraph/pull/689 | |
| Your forked repository: konard/VisageDvachevsky-StoryGraph | |
| Original repository (upstream): VisageDvachevsky/StoryGraph | |
| GitHub Actions on your fork: https://github.com/konard/VisageDvachevsky-StoryGraph/actions?query=branch%3Aissue-534-641f6b1c8687 | |
| Proceed. | |
| " --append-system-prompt "You are an AI issue solver. You prefer to find the root cause of each and every issue. When you talk, you prefer to speak with facts which you have double-checked yourself or cite sources that provide evidence, like quote actual code or give references to documents or pages found on the internet. You are polite and patient, and prefer to assume good intent, trying your best to be helpful. If you are unsure or have assumptions, you prefer to test them yourself or ask questions to clarify requirements. | |
| General guidelines. | |
| - When you execute commands, always save their logs to files for easier reading if the output becomes large. | |
| - When running commands, do not set a timeout yourself — let them run as long as needed (default timeout - 2 minutes is more than enough), and once they finish, review the logs in the file. | |
| - When running sudo commands (especially package installations like apt-get, yum, npm install, etc.), always run them in the background to avoid timeout issues and permission errors when the process needs to be killed. Use the run_in_background parameter or append & to the command. | |
| - When CI is failing or user reports failures, consider adding a detailed investigation protocol to your todo list with these steps: | |
| Step 1: List recent runs with timestamps using: gh run list --repo VisageDvachevsky/StoryGraph --branch issue-534-641f6b1c8687 --limit 5 --json databaseId,conclusion,createdAt,headSha | |
| Step 2: Verify runs are after the latest commit by checking timestamps and SHA | |
| Step 3: For each non-passing run, download logs to preserve them: gh run view {run-id} --repo VisageDvachevsky/StoryGraph --log > ci-logs/{workflow}-{run-id}.log | |
| Step 4: Read each downloaded log file using Read tool to understand the actual failures | |
| Step 5: Report findings with specific errors and line numbers from logs | |
| This detailed investigation is especially helpful when user mentions CI failures, asks to investigate logs, you see non-passing status, or when finalizing a PR. | |
| Note: If user says \"failing\" but tools show \"passing\", this might indicate stale data - consider downloading fresh logs and checking timestamps to resolve the discrepancy. | |
| - When a code or log file has more than 1500 lines, read it in chunks of 1500 lines. | |
| - When facing a complex problem, do as much tracing as possible and turn on all verbose modes. | |
| - When you create debug, test, or example/experiment scripts for fixing, always keep them in an examples and/or experiments folders so you can reuse them later. | |
| - When testing your assumptions, use the experiment scripts, and add it to experiments folder. | |
| - When your experiments can show real world use case of the software, add it to examples folder. | |
| - When you face something extremely hard, use divide and conquer — it always helps. | |
| Initial research. | |
| - When you start, make sure you create detailed plan for yourself and follow your todo list step by step, make sure that as many points from these guidelines are added to your todo list to keep track of everything that can help you solve the issue with highest possible quality. | |
| - When user mentions CI failures or asks to investigate logs, consider adding these todos to track the investigation: (1) List recent CI runs with timestamps, (2) Download logs from failed runs to ci-logs/ directory, (3) Analyze error messages and identify root cause, (4) Implement fix, (5) Verify fix resolves the specific errors found in logs. | |
| - When you read issue, read all details and comments thoroughly. | |
| - When you see screenshots or images in issue descriptions, pull request descriptions, comments, or discussions, use WebFetch tool (or fetch tool) to download the image first, then use Read tool to view and analyze it. IMPORTANT: Before reading downloaded images with the Read tool, verify the file is a valid image (not HTML). Use a CLI tool like 'file' command to check the actual file format. Reading corrupted or non-image files (like GitHub's HTML 404 pages saved as .png) can cause \"Could not process image\" errors and may crash the AI solver process. If the file command shows \"HTML\" or \"text\", the download failed and you should retry or skip the image. | |
| - When you need issue details, use gh issue view https://github.com/VisageDvachevsky/StoryGraph/issues/534. | |
| - When you need related code, use gh search code --owner VisageDvachevsky [keywords]. | |
| - When you need repo context, read files in your working directory. | |
| - When you study related work, study the most recent related pull requests. | |
| - When issue is not defined enough, write a comment to ask clarifying questions. | |
| - When accessing GitHub Gists (especially private ones), use gh gist view command instead of direct URL fetching to ensure proper authentication. | |
| - When you are fixing a bug, please make sure you first find the actual root cause, do as many experiments as needed. | |
| - When you are fixing a bug and code does not have enough tracing/logs, add them and make sure they stay in the code, but are switched off by default. | |
| - When you need comments on a pull request, note that GitHub has THREE different comment types with different API endpoints: | |
| 1. PR review comments (inline code comments): gh api repos/VisageDvachevsky/StoryGraph/pulls/689/comments --paginate | |
| 2. PR conversation comments (general discussion): gh api repos/VisageDvachevsky/StoryGraph/issues/689/comments --paginate | |
| 3. PR reviews (approve/request changes): gh api repos/VisageDvachevsky/StoryGraph/pulls/689/reviews --paginate | |
| IMPORTANT: The command \"gh pr view --json comments\" ONLY returns conversation comments and misses review comments! | |
| - When you need latest comments on issue, use gh api repos/VisageDvachevsky/StoryGraph/issues/534/comments --paginate. | |
| Solution development and testing. | |
| - When issue is solvable, implement code with tests. | |
| - When implementing features, search for similar existing implementations in the codebase and use them as examples instead of implementing everything from scratch. | |
| - When coding, each atomic step that can be useful by itself should be commited to the pull request's branch, meaning if work will be interrupted by any reason parts of solution will still be kept intact and safe in pull request. | |
| - When you test: | |
| start from testing of small functions using separate scripts; | |
| write unit tests with mocks for easy and quick start. | |
| - When you test integrations, use existing framework. | |
| - When you test solution draft, include automated checks in pr. | |
| - When issue is unclear, write comment on issue asking questions. | |
| - When you encounter any problems that you unable to solve yourself (any human feedback or help), write a comment to the pull request asking for help. | |
| - When you need human help, use gh pr comment 689 --body \"your message\" to comment on existing PR. | |
| Preparing pull request. | |
| - When you code, follow contributing guidelines. | |
| - When you commit, write clear message. | |
| - When you need examples of style, use gh pr list --repo VisageDvachevsky/StoryGraph --state merged --search [keywords]. | |
| - When you open pr, describe solution draft and include tests. | |
| - When there is a package with version and GitHub Actions workflows for automatic release, update the version (or other necessary release trigger) in your pull request to prepare for next release. | |
| - When you update existing pr 689, use gh pr edit to modify title and description. | |
| - When you are about to commit or push code, ALWAYS run local CI checks first if they are available in contributing guidelines (like ruff check, mypy, eslint, etc.) to catch errors before pushing. | |
| - When you finalize the pull request: | |
| follow style from merged prs for code, title, and description, | |
| make sure no uncommitted changes corresponding to the original requirements are left behind, | |
| make sure the default branch is merged to the pull request's branch, | |
| make sure all CI checks passing if they exist before you finish, | |
| check for latest comments on the issue and pull request to ensure no recent feedback was missed, | |
| double-check that all changes in the pull request answer to original requirements of the issue, | |
| make sure no new new bugs are introduced in pull request by carefully reading gh pr diff, | |
| make sure no previously existing features were removed without an explicit request from users via the issue description, issue comments, and/or pull request comments. | |
| - When you finish implementation, use gh pr ready 689. | |
| Workflow and collaboration. | |
| - When you check branch, verify with git branch --show-current. | |
| - When you push, push only to branch issue-534-641f6b1c8687. | |
| - When you finish, create a pull request from branch issue-534-641f6b1c8687. (Note: PR 689 already exists, update it instead) | |
| - When you organize workflow, use pull requests instead of direct merges to default branch (main or master). | |
| - When you manage commits, preserve commit history for later analysis. | |
| - When you contribute, keep repository history forward-moving with regular commits, pushes, and reverts if needed. | |
| - When you face conflict that you cannot resolve yourself, ask for help. | |
| - When you collaborate, respect branch protections by working only on issue-534-641f6b1c8687. | |
| - When you mention result, include pull request url or comment url. | |
| - When you need to create pr, remember pr 689 already exists for this branch. | |
| Self review. | |
| - When you check your solution draft, run all tests locally. | |
| - When you check your solution draft, verify git status shows a clean working tree with no uncommitted changes. | |
| - When you compare with repo style, use gh pr diff [number]. | |
| - When you finalize, confirm code, tests, and description are consistent. | |
| GitHub CLI command patterns. | |
| - IMPORTANT: Always use --paginate flag when fetching lists from GitHub API to ensure all results are returned (GitHub returns max 30 per page by default). | |
| - When listing PR review comments (inline code comments), use gh api repos/OWNER/REPO/pulls/NUMBER/comments --paginate. | |
| - When listing PR conversation comments, use gh api repos/OWNER/REPO/issues/NUMBER/comments --paginate. | |
| - When listing PR reviews, use gh api repos/OWNER/REPO/pulls/NUMBER/reviews --paginate. | |
| - When listing issue comments, use gh api repos/OWNER/REPO/issues/NUMBER/comments --paginate. | |
| - When adding PR comment, use gh pr comment NUMBER --body \"text\" --repo OWNER/REPO. | |
| - When adding issue comment, use gh issue comment NUMBER --body \"text\" --repo OWNER/REPO. | |
| - When viewing PR details, use gh pr view NUMBER --repo OWNER/REPO. | |
| - When filtering with jq, use gh api repos/\${owner}/\${repo}/pulls/\${prNumber}/comments --paginate --jq 'reverse | .[0:5]'. | |
| Playwright MCP usage (browser automation via mcp__playwright__* tools). | |
| - When you develop frontend web applications (HTML, CSS, JavaScript, React, Vue, Angular, etc.), use Playwright MCP tools to test the UI in a real browser. | |
| - When WebFetch tool fails to retrieve expected content (e.g., returns empty content, JavaScript-rendered pages, or login-protected pages), use Playwright MCP tools (browser_navigate, browser_snapshot) as a fallback for web browsing. | |
| - When you need to interact with dynamic web pages that require JavaScript execution, use Playwright MCP tools. | |
| - When you need to visually verify how a web page looks or take screenshots, use browser_take_screenshot from Playwright MCP. | |
| - When you need to fill forms, click buttons, or perform user interactions on web pages, use Playwright MCP tools (browser_click, browser_type, browser_fill_form). | |
| - When you need to test responsive design or different viewport sizes, use browser_resize from Playwright MCP. | |
| - When you finish using the browser, always close it with browser_close to free resources." | jq -c .) | |
| [2026-01-11T19:12:25.475Z] [INFO] | |
| [2026-01-11T19:12:25.475Z] [INFO] 📋 User prompt: | |
| [2026-01-11T19:12:25.475Z] [INFO] ---BEGIN USER PROMPT--- | |
| [2026-01-11T19:12:25.475Z] [INFO] Issue to solve: https://github.com/VisageDvachevsky/StoryGraph/issues/534 | |
| Your prepared branch: issue-534-641f6b1c8687 | |
| Your prepared working directory: /tmp/gh-issue-solver-1768158726304 | |
| Your prepared Pull Request: https://github.com/VisageDvachevsky/StoryGraph/pull/689 | |
| Your forked repository: konard/VisageDvachevsky-StoryGraph | |
| Original repository (upstream): VisageDvachevsky/StoryGraph | |
| GitHub Actions on your fork: https://github.com/konard/VisageDvachevsky-StoryGraph/actions?query=branch%3Aissue-534-641f6b1c8687 | |
| Proceed. | |
| [2026-01-11T19:12:25.475Z] [INFO] ---END USER PROMPT--- | |
| [2026-01-11T19:12:25.476Z] [INFO] | |
| [2026-01-11T19:12:25.476Z] [INFO] 📋 System prompt: | |
| [2026-01-11T19:12:25.476Z] [INFO] ---BEGIN SYSTEM PROMPT--- | |
| [2026-01-11T19:12:25.476Z] [INFO] You are an AI issue solver. You prefer to find the root cause of each and every issue. When you talk, you prefer to speak with facts which you have double-checked yourself or cite sources that provide evidence, like quote actual code or give references to documents or pages found on the internet. You are polite and patient, and prefer to assume good intent, trying your best to be helpful. If you are unsure or have assumptions, you prefer to test them yourself or ask questions to clarify requirements. | |
| General guidelines. | |
| - When you execute commands, always save their logs to files for easier reading if the output becomes large. | |
| - When running commands, do not set a timeout yourself — let them run as long as needed (default timeout - 2 minutes is more than enough), and once they finish, review the logs in the file. | |
| - When running sudo commands (especially package installations like apt-get, yum, npm install, etc.), always run them in the background to avoid timeout issues and permission errors when the process needs to be killed. Use the run_in_background parameter or append & to the command. | |
| - When CI is failing or user reports failures, consider adding a detailed investigation protocol to your todo list with these steps: | |
| Step 1: List recent runs with timestamps using: gh run list --repo VisageDvachevsky/StoryGraph --branch issue-534-641f6b1c8687 --limit 5 --json databaseId,conclusion,createdAt,headSha | |
| Step 2: Verify runs are after the latest commit by checking timestamps and SHA | |
| Step 3: For each non-passing run, download logs to preserve them: gh run view {run-id} --repo VisageDvachevsky/StoryGraph --log > ci-logs/{workflow}-{run-id}.log | |
| Step 4: Read each downloaded log file using Read tool to understand the actual failures | |
| Step 5: Report findings with specific errors and line numbers from logs | |
| This detailed investigation is especially helpful when user mentions CI failures, asks to investigate logs, you see non-passing status, or when finalizing a PR. | |
| Note: If user says "failing" but tools show "passing", this might indicate stale data - consider downloading fresh logs and checking timestamps to resolve the discrepancy. | |
| - When a code or log file has more than 1500 lines, read it in chunks of 1500 lines. | |
| - When facing a complex problem, do as much tracing as possible and turn on all verbose modes. | |
| - When you create debug, test, or example/experiment scripts for fixing, always keep them in an examples and/or experiments folders so you can reuse them later. | |
| - When testing your assumptions, use the experiment scripts, and add it to experiments folder. | |
| - When your experiments can show real world use case of the software, add it to examples folder. | |
| - When you face something extremely hard, use divide and conquer — it always helps. | |
| Initial research. | |
| - When you start, make sure you create detailed plan for yourself and follow your todo list step by step, make sure that as many points from these guidelines are added to your todo list to keep track of everything that can help you solve the issue with highest possible quality. | |
| - When user mentions CI failures or asks to investigate logs, consider adding these todos to track the investigation: (1) List recent CI runs with timestamps, (2) Download logs from failed runs to ci-logs/ directory, (3) Analyze error messages and identify root cause, (4) Implement fix, (5) Verify fix resolves the specific errors found in logs. | |
| - When you read issue, read all details and comments thoroughly. | |
| - When you see screenshots or images in issue descriptions, pull request descriptions, comments, or discussions, use WebFetch tool (or fetch tool) to download the image first, then use Read tool to view and analyze it. IMPORTANT: Before reading downloaded images with the Read tool, verify the file is a valid image (not HTML). Use a CLI tool like 'file' command to check the actual file format. Reading corrupted or non-image files (like GitHub's HTML 404 pages saved as .png) can cause "Could not process image" errors and may crash the AI solver process. If the file command shows "HTML" or "text", the download failed and you should retry or skip the image. | |
| - When you need issue details, use gh issue view https://github.com/VisageDvachevsky/StoryGraph/issues/534. | |
| - When you need related code, use gh search code --owner VisageDvachevsky [keywords]. | |
| - When you need repo context, read files in your working directory. | |
| - When you study related work, study the most recent related pull requests. | |
| - When issue is not defined enough, write a comment to ask clarifying questions. | |
| - When accessing GitHub Gists (especially private ones), use gh gist view command instead of direct URL fetching to ensure proper authentication. | |
| - When you are fixing a bug, please make sure you first find the actual root cause, do as many experiments as needed. | |
| - When you are fixing a bug and code does not have enough tracing/logs, add them and make sure they stay in the code, but are switched off by default. | |
| - When you need comments on a pull request, note that GitHub has THREE different comment types with different API endpoints: | |
| 1. PR review comments (inline code comments): gh api repos/VisageDvachevsky/StoryGraph/pulls/689/comments --paginate | |
| 2. PR conversation comments (general discussion): gh api repos/VisageDvachevsky/StoryGraph/issues/689/comments --paginate | |
| 3. PR reviews (approve/request changes): gh api repos/VisageDvachevsky/StoryGraph/pulls/689/reviews --paginate | |
| IMPORTANT: The command "gh pr view --json comments" ONLY returns conversation comments and misses review comments! | |
| - When you need latest comments on issue, use gh api repos/VisageDvachevsky/StoryGraph/issues/534/comments --paginate. | |
| Solution development and testing. | |
| - When issue is solvable, implement code with tests. | |
| - When implementing features, search for similar existing implementations in the codebase and use them as examples instead of implementing everything from scratch. | |
| - When coding, each atomic step that can be useful by itself should be commited to the pull request's branch, meaning if work will be interrupted by any reason parts of solution will still be kept intact and safe in pull request. | |
| - When you test: | |
| start from testing of small functions using separate scripts; | |
| write unit tests with mocks for easy and quick start. | |
| - When you test integrations, use existing framework. | |
| - When you test solution draft, include automated checks in pr. | |
| - When issue is unclear, write comment on issue asking questions. | |
| - When you encounter any problems that you unable to solve yourself (any human feedback or help), write a comment to the pull request asking for help. | |
| - When you need human help, use gh pr comment 689 --body "your message" to comment on existing PR. | |
| Preparing pull request. | |
| - When you code, follow contributing guidelines. | |
| - When you commit, write clear message. | |
| - When you need examples of style, use gh pr list --repo VisageDvachevsky/StoryGraph --state merged --search [keywords]. | |
| - When you open pr, describe solution draft and include tests. | |
| - When there is a package with version and GitHub Actions workflows for automatic release, update the version (or other necessary release trigger) in your pull request to prepare for next release. | |
| - When you update existing pr 689, use gh pr edit to modify title and description. | |
| - When you are about to commit or push code, ALWAYS run local CI checks first if they are available in contributing guidelines (like ruff check, mypy, eslint, etc.) to catch errors before pushing. | |
| - When you finalize the pull request: | |
| follow style from merged prs for code, title, and description, | |
| make sure no uncommitted changes corresponding to the original requirements are left behind, | |
| make sure the default branch is merged to the pull request's branch, | |
| make sure all CI checks passing if they exist before you finish, | |
| check for latest comments on the issue and pull request to ensure no recent feedback was missed, | |
| double-check that all changes in the pull request answer to original requirements of the issue, | |
| make sure no new new bugs are introduced in pull request by carefully reading gh pr diff, | |
| make sure no previously existing features were removed without an explicit request from users via the issue description, issue comments, and/or pull request comments. | |
| - When you finish implementation, use gh pr ready 689. | |
| Workflow and collaboration. | |
| - When you check branch, verify with git branch --show-current. | |
| - When you push, push only to branch issue-534-641f6b1c8687. | |
| - When you finish, create a pull request from branch issue-534-641f6b1c8687. (Note: PR 689 already exists, update it instead) | |
| - When you organize workflow, use pull requests instead of direct merges to default branch (main or master). | |
| - When you manage commits, preserve commit history for later analysis. | |
| - When you contribute, keep repository history forward-moving with regular commits, pushes, and reverts if needed. | |
| - When you face conflict that you cannot resolve yourself, ask for help. | |
| - When you collaborate, respect branch protections by working only on issue-534-641f6b1c8687. | |
| - When you mention result, include pull request url or comment url. | |
| - When you need to create pr, remember pr 689 already exists for this branch. | |
| Self review. | |
| - When you check your solution draft, run all tests locally. | |
| - When you check your solution draft, verify git status shows a clean working tree with no uncommitted changes. | |
| - When you compare with repo style, use gh pr diff [number]. | |
| - When you finalize, confirm code, tests, and description are consistent. | |
| GitHub CLI command patterns. | |
| - IMPORTANT: Always use --paginate flag when fetching lists from GitHub API to ensure all results are returned (GitHub returns max 30 per page by default). | |
| - When listing PR review comments (inline code comments), use gh api repos/OWNER/REPO/pulls/NUMBER/comments --paginate. | |
| - When listing PR conversation comments, use gh api repos/OWNER/REPO/issues/NUMBER/comments --paginate. | |
| - When listing PR reviews, use gh api repos/OWNER/REPO/pulls/NUMBER/reviews --paginate. | |
| - When listing issue comments, use gh api repos/OWNER/REPO/issues/NUMBER/comments --paginate. | |
| - When adding PR comment, use gh pr comment NUMBER --body "text" --repo OWNER/REPO. | |
| - When adding issue comment, use gh issue comment NUMBER --body "text" --repo OWNER/REPO. | |
| - When viewing PR details, use gh pr view NUMBER --repo OWNER/REPO. | |
| - When filtering with jq, use gh api repos/${owner}/${repo}/pulls/${prNumber}/comments --paginate --jq 'reverse | .[0:5]'. | |
| Playwright MCP usage (browser automation via mcp__playwright__* tools). | |
| - When you develop frontend web applications (HTML, CSS, JavaScript, React, Vue, Angular, etc.), use Playwright MCP tools to test the UI in a real browser. | |
| - When WebFetch tool fails to retrieve expected content (e.g., returns empty content, JavaScript-rendered pages, or login-protected pages), use Playwright MCP tools (browser_navigate, browser_snapshot) as a fallback for web browsing. | |
| - When you need to interact with dynamic web pages that require JavaScript execution, use Playwright MCP tools. | |
| - When you need to visually verify how a web page looks or take screenshots, use browser_take_screenshot from Playwright MCP. | |
| - When you need to fill forms, click buttons, or perform user interactions on web pages, use Playwright MCP tools (browser_click, browser_type, browser_fill_form). | |
| - When you need to test responsive design or different viewport sizes, use browser_resize from Playwright MCP. | |
| - When you finish using the browser, always close it with browser_close to free resources. | |
| [2026-01-11T19:12:25.476Z] [INFO] ---END SYSTEM PROMPT--- | |
| [2026-01-11T19:12:25.476Z] [INFO] | |
| [2026-01-11T19:12:25.476Z] [INFO] 📊 CLAUDE_CODE_MAX_OUTPUT_TOKENS: 64000 | |
| [2026-01-11T19:12:25.477Z] [INFO] 📋 Command details: | |
| [2026-01-11T19:12:25.477Z] [INFO] 📂 Working directory: /tmp/gh-issue-solver-1768158726304 | |
| [2026-01-11T19:12:25.477Z] [INFO] 🌿 Branch: issue-534-641f6b1c8687 | |
| [2026-01-11T19:12:25.477Z] [INFO] 🤖 Model: Claude SONNET | |
| [2026-01-11T19:12:25.477Z] [INFO] 🍴 Fork: konard/VisageDvachevsky-StoryGraph | |
| [2026-01-11T19:12:25.477Z] [INFO] | |
| ▶️ Streaming output: | |
| [2026-01-11T19:12:27.510Z] [INFO] { | |
| "type": "system", | |
| "subtype": "init", | |
| "cwd": "/tmp/gh-issue-solver-1768158726304", | |
| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "tools": [ | |
| "Task", | |
| "TaskOutput", | |
| "Bash", | |
| "Glob", | |
| "Grep", | |
| "ExitPlanMode", | |
| "Read", | |
| "Edit", | |
| "Write", | |
| "NotebookEdit", | |
| "WebFetch", | |
| "TodoWrite", | |
| "WebSearch", | |
| "KillShell", | |
| "AskUserQuestion", | |
| "Skill", | |
| "EnterPlanMode", | |
| "mcp__playwright__browser_close", | |
| "mcp__playwright__browser_resize", | |
| "mcp__playwright__browser_console_messages", | |
| "mcp__playwright__browser_handle_dialog", | |
| "mcp__playwright__browser_evaluate", | |
| "mcp__playwright__browser_file_upload", | |
| "mcp__playwright__browser_fill_form", | |
| "mcp__playwright__browser_install", | |
| "mcp__playwright__browser_press_key", | |
| "mcp__playwright__browser_type", | |
| "mcp__playwright__browser_navigate", | |
| "mcp__playwright__browser_navigate_back", | |
| "mcp__playwright__browser_network_requests", | |
| "mcp__playwright__browser_run_code", | |
| "mcp__playwright__browser_take_screenshot", | |
| "mcp__playwright__browser_snapshot", | |
| "mcp__playwright__browser_click", | |
| "mcp__playwright__browser_drag", | |
| "mcp__playwright__browser_hover", | |
| "mcp__playwright__browser_select_option", | |
| "mcp__playwright__browser_tabs", | |
| "mcp__playwright__browser_wait_for" | |
| ], | |
| "mcp_servers": [ | |
| { | |
| "name": "playwright", | |
| "status": "connected" | |
| } | |
| ], | |
| "model": "claude-sonnet-4-5-20250929", | |
| "permissionMode": "bypassPermissions", | |
| "slash_commands": [ | |
| "compact", | |
| "context", | |
| "cost", | |
| "init", | |
| "pr-comments", | |
| "release-notes", | |
| "review", | |
| "security-review" | |
| ], | |
| "apiKeySource": "none", | |
| "claude_code_version": "2.1.4", | |
| "output_style": "default", | |
| "agents": [ | |
| "Bash", | |
| "general-purpose", | |
| "statusline-setup", | |
| "Explore", | |
| "Plan" | |
| ], | |
| "skills": [], | |
| "plugins": [], | |
| "uuid": "daf82592-0496-44d0-af6c-603bd65adf1a" | |
| } | |
| [2026-01-11T19:12:27.511Z] [INFO] 📌 Session ID: 174a9de5-e1c0-4021-9aa0-5806aa5017b0 | |
| [2026-01-11T19:12:27.511Z] [INFO] 📁 Log renamed to: /home/hive/174a9de5-e1c0-4021-9aa0-5806aa5017b0.log | |
| [2026-01-11T19:12:30.032Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_017e1daxrKp7yosuthjg1EvC", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "text", | |
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| "content": " 1→#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n 2→#include \"NovelMind/core/property_system.hpp\"\n 3→#include \"NovelMind/editor/inspector_binding.hpp\"\n 4→#include \"NovelMind/editor/project_manager.hpp\"\n 5→#include \"NovelMind/editor/qt/nm_dialogs.hpp\"\n 6→#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n 7→#include \"NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\"\n 8→#include \"NovelMind/editor/qt/panels/nm_story_graph_panel.hpp\"\n 9→#include \"NovelMind/editor/qt/widgets/nm_scene_id_picker.hpp\"\n 10→#include \"NovelMind/editor/scene_registry.hpp\"\n 11→\n 12→#include <QCheckBox>\n 13→#include <QComboBox>\n 14→#include <QDialog>\n 15→#include <QDialogButtonBox>\n 16→#include <QDir>\n 17→#include <QDoubleSpinBox>\n 18→#include <QDragEnterEvent>\n 19→#include <QDropEvent>\n 20→#include <QFile>\n 21→#include <QFileInfo>\n 22→#include <QFrame>\n 23→#include <QHBoxLayout>\n 24→#include <QLabel>\n 25→#include <QLineEdit>\n 26→#include <QMimeData>\n 27→#include <QMouseEvent>\n 28→#include <QPixmap>\n 29→#include <QPlainTextEdit>\n 30→#include <QPushButton>\n 31→#include <QScrollBar>\n 32→#include <QSignalBlocker>\n 33→#include <QSpinBox>\n 34→#include <QTextCursor>\n 35→#include <QTimer>\n 36→#include <QVBoxLayout>\n 37→\n 38→namespace NovelMind::editor::qt {\n 39→\n 40→// ============================================================================\n 41→// NMInspectorPanel\n 42→// ============================================================================\n 43→\n 44→NMInspectorPanel::NMInspectorPanel(QWidget* parent) : NMDockPanel(tr(\"Inspector\"), parent) {\n 45→ setPanelId(\"Inspector\");\n 46→\n 47→ // Inspector needs adequate width for property labels and edit controls\n 48→ // and height to show at least a few property groups without excessive\n 49→ // scrolling\n 50→ setMinimumPanelSize(280, 200);\n 51→\n 52→ // PERF-2: Setup update timer for batching property updates\n 53→ m_updateTimer = new QTimer(this);\n 54→ m_updateTimer->setSingleShot(true);\n 55→ m_updateTimer->setInterval(16); // ~60fps update rate\n 56→ connect(m_updateTimer, &QTimer::timeout, this, &NMInspectorPanel::flushPendingUpdates);\n 57→\n 58→ setupContent();\n 59→}\n 60→\n 61→NMInspectorPanel::~NMInspectorPanel() = default;\n 62→\n 63→void NMInspectorPanel::onInitialize() {\n 64→ showNoSelection();\n 65→}\n 66→\n 67→void NMInspectorPanel::onUpdate(double /*deltaTime*/) {\n 68→ // No continuous update needed\n 69→}\n 70→\n 71→void NMInspectorPanel::clear() {\n 72→ // Remove all groups\n 73→ for (auto* group : m_groups) {\n 74→ m_mainLayout->removeWidget(group);\n 75→ group->deleteLater();\n 76→ }\n 77→ m_groups.clear();\n 78→ m_propertyWidgets.clear();\n 79→\n 80→ // PERF-2: Clear dirty flag caches when switching objects\n 81→ m_pendingUpdates.clear();\n 82→ m_lastKnownValues.clear();\n 83→ if (m_updateTimer && m_updateTimer->isActive()) {\n 84→ m_updateTimer->stop();\n 85→ }\n 86→\n 87→ m_headerLabel->clear();\n 88→}\n 89→\n 90→void NMInspectorPanel::inspectObject(const QString& objectType, const QString& objectId,\n 91→ bool editable) {\n 92→ clear();\n 93→ m_noSelectionLabel->hide();\n 94→ m_currentObjectId = objectId;\n 95→ m_editMode = editable;\n 96→\n 97→ // Set header\n 98→ m_headerLabel->setText(\n 99→ QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(objectType).arg(objectId));\n 100→ m_headerLabel->show();\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n" | |
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| "content": "#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/core/property_system.hpp\"\n#include \"NovelMind/editor/inspector_binding.hpp\"\n#include \"NovelMind/editor/project_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_dialogs.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_story_graph_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_id_picker.hpp\"\n#include \"NovelMind/editor/scene_registry.hpp\"\n\n#include <QCheckBox>\n#include <QComboBox>\n#include <QDialog>\n#include <QDialogButtonBox>\n#include <QDir>\n#include <QDoubleSpinBox>\n#include <QDragEnterEvent>\n#include <QDropEvent>\n#include <QFile>\n#include <QFileInfo>\n#include <QFrame>\n#include <QHBoxLayout>\n#include <QLabel>\n#include <QLineEdit>\n#include <QMimeData>\n#include <QMouseEvent>\n#include <QPixmap>\n#include <QPlainTextEdit>\n#include <QPushButton>\n#include <QScrollBar>\n#include <QSignalBlocker>\n#include <QSpinBox>\n#include <QTextCursor>\n#include <QTimer>\n#include <QVBoxLayout>\n\nnamespace NovelMind::editor::qt {\n\n// ============================================================================\n// NMInspectorPanel\n// ============================================================================\n\nNMInspectorPanel::NMInspectorPanel(QWidget* parent) : NMDockPanel(tr(\"Inspector\"), parent) {\n setPanelId(\"Inspector\");\n\n // Inspector needs adequate width for property labels and edit controls\n // and height to show at least a few property groups without excessive\n // scrolling\n setMinimumPanelSize(280, 200);\n\n // PERF-2: Setup update timer for batching property updates\n m_updateTimer = new QTimer(this);\n m_updateTimer->setSingleShot(true);\n m_updateTimer->setInterval(16); // ~60fps update rate\n connect(m_updateTimer, &QTimer::timeout, this, &NMInspectorPanel::flushPendingUpdates);\n\n setupContent();\n}\n\nNMInspectorPanel::~NMInspectorPanel() = default;\n\nvoid NMInspectorPanel::onInitialize() {\n showNoSelection();\n}\n\nvoid NMInspectorPanel::onUpdate(double /*deltaTime*/) {\n // No continuous update needed\n}\n\nvoid NMInspectorPanel::clear() {\n // Remove all groups\n for (auto* group : m_groups) {\n m_mainLayout->removeWidget(group);\n group->deleteLater();\n }\n m_groups.clear();\n m_propertyWidgets.clear();\n\n // PERF-2: Clear dirty flag caches when switching objects\n m_pendingUpdates.clear();\n m_lastKnownValues.clear();\n if (m_updateTimer && m_updateTimer->isActive()) {\n m_updateTimer->stop();\n }\n\n m_headerLabel->clear();\n}\n\nvoid NMInspectorPanel::inspectObject(const QString& objectType, const QString& objectId,\n bool editable) {\n clear();\n m_noSelectionLabel->hide();\n m_currentObjectId = objectId;\n m_editMode = editable;\n\n // Set header\n m_headerLabel->setText(\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(objectType).arg(objectId));\n m_headerLabel->show();", | |
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| } | |
| [2026-01-11T19:12:57.475Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01PPfxFcGiGZrFbVrABy9Srf","type":"tool_result","content":" 100→ m_headerLabel->show();\n 101→\n 102→ // Add demo properties based on type\n 103→ auto* transformGroup = addGroup(tr(\"Transform\"));\n 104→\n 105→ if (m_editMode) {\n 106→ transformGroup->addEditableProperty(tr(\"Position X\"), NMPropertyType::Float, \"0.0\");\n 107→ transformGroup->addEditableProperty(tr(\"Position Y\"), NMPropertyType::Float, \"0.0\");\n 108→ transformGroup->addEditableProperty(tr(\"Rotation\"), NMPropertyType::Float, \"0.0\");\n 109→ transformGroup->addEditableProperty(tr(\"Scale X\"), NMPropertyType::Float, \"1.0\");\n 110→ transformGroup->addEditableProperty(tr(\"Scale Y\"), NMPropertyType::Float, \"1.0\");\n 111→ } else {\n 112→ transformGroup->addProperty(tr(\"Position X\"), \"0.0\");\n 113→ transformGroup->addProperty(tr(\"Position Y\"), \"0.0\");\n 114→ transformGroup->addProperty(tr(\"Rotation\"), \"0.0\");\n 115→ transformGroup->addProperty(tr(\"Scale X\"), \"1.0\");\n 116→ transformGroup->addProperty(tr(\"Scale Y\"), \"1.0\");\n 117→ }\n 118→\n 119→ connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n 120→ &NMInspectorPanel::onGroupPropertyChanged);\n 121→\n 122→ auto* renderGroup = addGroup(tr(\"Rendering\"));\n 123→\n 124→ if (m_editMode) {\n 125→ renderGroup->addEditableProperty(tr(\"Visible\"), NMPropertyType::Boolean, \"true\");\n 126→ renderGroup->addEditableProperty(tr(\"Alpha\"), NMPropertyType::Float, \"1.0\");\n 127→ renderGroup->addEditableProperty(tr(\"Z-Order\"), NMPropertyType::Integer, \"0\");\n 128→ renderGroup->addEditableProperty(tr(\"Blend Mode\"), NMPropertyType::Enum, \"Normal\",\n 129→ {\"Normal\", \"Additive\", \"Multiply\", \"Screen\", \"Overlay\"});\n 130→ renderGroup->addEditableProperty(tr(\"Tint Color\"), NMPropertyType::Color, \"#FFFFFF\");\n 131→ } else {\n 132→ renderGroup->addProperty(tr(\"Visible\"), \"true\");\n 133→ renderGroup->addProperty(tr(\"Alpha\"), \"1.0\");\n 134→ renderGroup->addProperty(tr(\"Z-Order\"), \"0\");\n 135→ }\n 136→\n 137→ connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n 138→ &NMInspectorPanel::onGroupPropertyChanged);\n 139→\n 140→ if (objectType == \"Dialogue\" || objectType == \"Choice\") {\n 141→ auto* dialogueGroup = addGroup(tr(\"Dialogue\"));\n 142→\n 143→ if (m_editMode) {\n 144→ dialogueGroup->addEditableProperty(tr(\"Speaker\"), NMPropertyType::String, \"Narrator\");\n 145→ dialogueGroup->addEditableProperty(tr(\"Text\"), NMPropertyType::String, objectId);\n 146→ dialogueGroup->addEditableProperty(tr(\"Voice Clip\"), NMPropertyType::Asset, \"\");\n 147→ } else {\n 148→ dialogueGroup->addProperty(tr(\"Speaker\"), \"Narrator\");\n 149→ dialogueGroup->addProperty(tr(\"Text\"), objectId);\n 150→ dialogueGroup->addProperty(tr(\"Voice Clip\"), \"(none)\");\n 151→ }\n 152→\n 153→ connect(dialogueGroup, &NMPropertyGroup::propertyValueChanged, this,\n 154→ &NMInspectorPanel::onGroupPropertyChanged);\n 155→ }\n 156→\n 157→ // Add spacer at the end\n 158→ m_mainLayout->addStretch();\n 159→}\n 160→\n 161→void NMInspectorPanel::inspectSceneObject(NMSceneObject* object, bool editable) {\n 162→ if (!object) {\n 163→ showNoSelection();\n 164→ return;\n 165→ }\n 166→\n 167→ clear();\n 168→ m_noSelectionLabel->hide();\n 169→ m_multiEditMode = false;\n 170→ m_currentObjectId = object->id();\n 171→ m_currentObjectIds.clear();\n 172→ m_editMode = editable;\n 173→\n 174→ const QString typeName = [object]() {\n 175→ switch (object->objectType()) {\n 176→ case NMSceneObjectType::Background:\n 177→ return QString(\"Background\");\n 178→ case NMSceneObjectType::Character:\n 179→ return QString(\"Character\");\n 180→ case NMSceneObjectType::UI:\n 181→ return QString(\"UI\");\n 182→ case NMSceneObjectType::Effect:\n 183→ return QString(\"Effect\");\n 184→ }\n 185→ return QString(\"Scene Object\");\n 186→ }();\n 187→\n 188→ m_headerLabel->setText(\n 189→ QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));\n 190→ m_headerLabel->show();\n 191→\n 192→ auto* generalGroup = addGroup(tr(\"General\"));\n 193→ generalGroup->addProperty(tr(\"ID\"), object->id());\n 194→ if (m_editMode) {\n 195→ if (auto* nameEdit = generalGroup->addEditableProperty(\n 196→ \"name\", tr(\"Name\"), NMPropertyType::String, object->name())) {\n 197→ trackPropertyWidget(\"name\", nameEdit);\n 198→ }\n 199→ if (auto* assetEdit = generalGroup->addEditableProperty(\n 200→ \"asset\", tr(\"Asset\"), NMPropertyType::Asset, object->assetPath())) {\n 201→ trackPropertyWidget(\"asset\", assetEdit);\n 202→ }\n 203→ } else {\n 204→ generalGroup->addProperty(tr(\"Name\"), object->name());\n 205→ generalGroup->addProperty(tr(\"Asset\"), object->assetPath());\n 206→ }\n 207→ connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n 208→ &NMInspectorPanel::onGroupPropertyChanged);\n 209→\n 210→ auto* transformGroup = addGroup(tr(\"Transform\"));\n 211→ const QPointF pos = object->pos();\n 212→\n 213→ // Store last scale for aspect ratio lock\n 214→ m_lastScale = QPointF(object->scaleX(), object->scaleY());\n 215→\n 216→ if (m_editMode) {\n 217→ // Position controls\n 218→ if (auto* xEdit = transformGroup->addEditableProperty(\n 219→ \"position_x\", tr(\"Position X\"), NMPropertyType::Float, QString::number(pos.x()))) {\n 220→ trackPropertyWidget(\"position_x\", xEdit);\n 221→ // Configure spinbox for position\n 222→ if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(xEdit)) {\n 223→ spinBox->setRange(-10000.0, 10000.0);\n 224→ spinBox->setSingleStep(1.0);\n 225→ spinBox->setDecimals(1);\n 226→ spinBox->setToolTip(tr(\"X position in pixels\"));\n 227→ }\n 228→ }\n 229→ if (auto* yEdit = transformGroup->addEditableProperty(\n 230→ \"position_y\", tr(\"Position Y\"), NMPropertyType::Float, QString::number(pos.y()))) {\n 231→ trackPropertyWidget(\"position_y\", yEdit);\n 232→ if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(yEdit)) {\n 233→ spinBox->setRange(-10000.0, 10000.0);\n 234→ spinBox->setSingleStep(1.0);\n 235→ spinBox->setDecimals(1);\n 236→ spinBox->setToolTip(tr(\"Y position in pixels\"));\n 237→ }\n 238→ }\n 239→\n 240→ // Add reset position button\n 241→ transformGroup->addResetButton(\"reset_position\", QVariant(\"0,0\"));\n 242→\n 243→ // Rotation control\n 244→ if (auto* rotEdit =\n 245→ transformGroup->addEditableProperty(\"rotation\", tr(\"Rotation\"), NMPropertyType::Float,\n 246→ QString::number(object->rotation()))) {\n 247→ trackPropertyWidget(\"rotation\", rotEdit);\n 248→ if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(rotEdit)) {\n 249→ spinBox->setRange(-360.0, 360.0);\n 250→ spinBox->setSingleStep(1.0);\n 251→ spinBox->setDecimals(1);\n 252→ spinBox->setSuffix(QString::fromUtf8(\"°\"));\n 253→ spinBox->setWrapping(true);\n 254→ spinBox->setToolTip(tr(\"Rotation in degrees\"));\n 255→ }\n 256→ }\n 257→\n 258→ // Add reset rotation button\n 259→ transformGroup->addResetButton(\"reset_rotation\", QVariant(\"0\"));\n 260→\n 261→ // Scale controls\n 262→ if (auto* sxEdit = transformGroup->addEditableProperty(\n 263→ \"scale_x\", tr(\"Scale X\"), NMPropertyType::Float, QString::number(object->scaleX()))) {\n 264→ trackPropertyWidget(\"scale_x\", sxEdit);\n 265→ if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(sxEdit)) {\n 266→ spinBox->setRange(0.01, 100.0);\n 267→ spinBox->setSingleStep(0.1);\n 268→ spinBox->setDecimals(2);\n 269→ spinBox->setToolTip(tr(\"Scale on X axis (1.0 = original size)\"));\n 270→ }\n 271→ }\n 272→ if (auto* syEdit = transformGroup->addEditableProperty(\n 273→ \"scale_y\", tr(\"Scale Y\"), NMPropertyType::Float, QString::number(object->scaleY()))) {\n 274→ trackPropertyWidget(\"scale_y\", syEdit);\n 275→ if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(syEdit)) {\n 276→ spinBox->setRange(0.01, 100.0);\n 277→ spinBox->setSingleStep(0.1);\n 278→ spinBox->setDecimals(2);\n 279→ spinBox->setToolTip(tr(\"Scale on Y axis (1.0 = original size)\"));\n 280→ }\n 281→ }\n 282→\n 283→ // Add lock aspect ratio checkbox\n 284→ auto* lockAspectRatioCheck = new QCheckBox(tr(\"Lock Aspect Ratio\"));\n 285→ lockAspectRatioCheck->setChecked(m_lockAspectRatio);\n 286→ lockAspectRatioCheck->setToolTip(\n 287→ tr(\"When enabled, changing one scale value will\\nproportionally adjust \"\n 288→ \"the other\"));\n 289→ connect(lockAspectRatioCheck, &QCheckBox::toggled, this,\n 290→ [this](bool checked) { m_lockAspectRatio = checked; });\n 291→ trackPropertyWidget(\"lock_aspect_ratio\", lockAspectRatioCheck);\n 292→\n 293→ // Add checkbox to group\n 294→ auto* lockRow = new QWidget(m_scrollContent);\n 295→ auto* lockLayout = new QHBoxLayout(lockRow);\n 296→ lockLayout->setContentsMargins(100 + 8, 0, 0,\n 297→ 0); // Align with other controls\n 298→ lockLayout->setSpacing(8);\n 299→ lockLayout->addWidget(lockAspectRatioCheck);\n 300→ lockLayout->addStretch();\n 301→ transformGroup->addProperty(QString(), lockRow);\n 302→\n 303→ // Add reset scale button\n 304→ transformGroup->addResetButton(\"reset_scale\", QVariant(\"1,1\"));\n 305→ } else {\n 306→ transformGroup->addProperty(tr(\"Position X\"), QString::number(pos.x()));\n 307→ transformGroup->addProperty(tr(\"Position Y\"), QString::number(pos.y()));\n 308→ transformGroup->addProperty(tr(\"Rotation\"), QString::number(object->rotation()));\n 309→ transformGroup->addProperty(tr(\"Scale X\"), QString::number(object->scaleX()));\n 310→ transformGroup->addProperty(tr(\"Scale Y\"), QString::number(object->scaleY()));\n 311→ }\n 312→ connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n 313→ &NMInspectorPanel::onGroupPropertyChanged);\n 314→\n 315→ auto* renderGroup = addGroup(tr(\"Rendering\"));\n 316→ if (m_editMode) {\n 317→ if (auto* visibleEdit =\n 318→ renderGroup->addEditableProperty(\"visible\", tr(\"Visible\"), NMPropertyType::Boolean,\n 319→ object->isVisible() ? \"true\" : \"false\")) {\n 320→ trackPropertyWidget(\"visible\", visibleEdit);\n 321→ }\n 322→ if (auto* alphaEdit = renderGroup->addEditableProperty(\n 323→ \"alpha\", tr(\"Alpha\"), NMPropertyType::Float, QString::number(object->opacity()))) {\n 324→ trackPropertyWidget(\"alpha\", alphaEdit);\n 325→ }\n 326→ if (auto* zEdit = renderGroup->addEditableProperty(\"z\", tr(\"Z-Order\"), NMPropertyType::Integer,\n 327→ QString::number(object->zValue()))) {\n 328→ trackPropertyWidget(\"z\", zEdit);\n 329→ }\n 330→ if (auto* lockEdit =\n 331→ renderGroup->addEditableProperty(\"locked\", tr(\"Locked\"), NMPropertyType::Boolean,\n 332→ object->isLocked() ? \"true\" : \"false\")) {\n 333→ trackPropertyWidget(\"locked\", lockEdit);\n 334→ }\n 335→ } else {\n 336→ renderGroup->addProperty(tr(\"Visible\"), object->isVisible() ? \"true\" : \"false\");\n 337→ renderGroup->addProperty(tr(\"Alpha\"), QString::number(object->opacity()));\n 338→ renderGroup->addProperty(tr(\"Z-Order\"), QString::number(object->zValue()));\n 339→ renderGroup->addProperty(tr(\"Locked\"), object->isLocked() ? \"true\" : \"false\");\n 340→ }\n 341→ connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n 342→ &NMInspectorPanel::onGroupPropertyChanged);\n 343→\n 344→ // Tags group for tag editing\n 345→ auto* tagsGroup = addGroup(tr(\"Tags\"));\n 346→ if (m_editMode) {\n 347→ // Create a widget for tag editing with add/remove functionality\n 348→ auto* tagsWidget = new QWidget(m_scrollContent);\n 349→ auto* tagsLayout = new QVBoxLayout(tagsWidget);\n 350→ tagsLayout->setContentsMargins(0, 0, 0, 0);\n 351→\n 352→ // Display current tags\n 353→ const QStringList tags = object->tags();\n 354→ auto* tagsListLabel =\n 355→ new QLabel(tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"), tagsWidget);\n 356→ tagsListLabel->setWordWrap(true);\n 357→ tagsLayout->addWidget(tagsListLabel);\n 358→\n 359→ // Add tag input\n 360→ auto* addTagLayout = new QHBoxLayout();\n 361→ auto* tagInput = new QLineEdit(tagsWidget);\n 362→ tagInput->setPlaceholderText(tr(\"Add tag...\"));\n 363→ auto* addButton = new QPushButton(tr(\"Add\"), tagsWidget);\n 364→ addTagLayout->addWidget(tagInput);\n 365→ addTagLayout->addWidget(addButton);\n 366→ tagsLayout->addLayout(addTagLayout);\n 367→\n 368→ // Connect add button\n 369→ connect(addButton, &QPushButton::clicked, [this, tagInput, object]() {\n 370→ const QString tag = tagInput->text().trimmed();\n 371→ if (!tag.isEmpty() && !object->hasTag(tag)) {\n 372→ object->addTag(tag);\n 373→ tagInput->clear();\n 374→ // Refresh inspector to show updated tags\n 375→ inspectSceneObject(object, m_editMode);\n 376→ }\n 377→ });\n 378→\n 379→ // Remove tag buttons for each existing tag\n 380→ for (const QString& tag : tags) {\n 381→ auto* tagLayout = new QHBoxLayout();\n 382→ auto* tagLabel = new QLabel(tag, tagsWidget);\n 383→ auto* removeButton = new QPushButton(tr(\"Remove\"), tagsWidget);\n 384→ removeButton->setMaximumWidth(80);\n 385→ tagLayout->addWidget(tagLabel);\n 386→ tagLayout->addWidget(removeButton);\n 387→ tagsLayout->addLayout(tagLayout);\n 388→\n 389→ connect(removeButton, &QPushButton::clicked, [this, tag, object]() {\n 390→ object->removeTag(tag);\n 391→ // Refresh inspector to show updated tags\n 392→ inspectSceneObject(object, m_editMode);\n 393→ });\n 394→ }\n 395→\n 396→ tagsGroup->addProperty(tr(\"Tag Editor\"), tagsWidget);\n 397→ } else {\n 398→ const QStringList tags = object->tags();\n 399→ tagsGroup->addProperty(tr(\"Tags\"), tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"));\n 400→ }\n 401→\n 402→ m_mainLayout->addStretch();\n 403→}\n 404→\n 405→void NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {\n 406→ if (!node) {\n 407→ showNoSelection();\n 408→ return;\n 409→ }\n 410→\n 411→ clear();\n 412→ m_noSelectionLabel->hide();\n 413→ m_multiEditMode = false;\n 414→ m_currentObjectId = node->nodeIdString();\n 415→ m_currentObjectIds.clear();\n 416→ m_editMode = editable;\n 417→\n 418→ m_headerLabel->setText(QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")\n 419→ .arg(node->nodeType())\n 420→ .arg(node->nodeIdString()));\n 421→ m_headerLabel->show();\n 422→\n 423→ auto* generalGroup = addGroup(tr(\"General\"));\n 424→ generalGroup->addProperty(tr(\"ID\"), node->nodeIdString());\n 425→ if (m_editMode) {\n 426→ if (auto* titleEdit = generalGroup->addEditableProperty(\n 427→ \"title\", tr(\"Title\"), NMPropertyType::String, node->title())) {\n 428→ trackPropertyWidget(\"title\", titleEdit);\n 429→ }\n 430→ if (auto* typeEdit = generalGroup->addEditableProperty(\n 431→ \"type\", tr(\"Type\"), NMPropertyType::String, node->nodeType())) {\n 432→ trackPropertyWidget(\"type\", typeEdit);\n 433→ }\n 434→ } else {\n 435→ generalGroup->addProperty(tr(\"Title\"), node->title());\n 436→ generalGroup->addProperty(tr(\"Type\"), node->nodeType());\n 437→ }\n 438→ connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n 439→ &NMInspectorPanel::onGroupPropertyChanged);\n 440→\n 441→ if (node->nodeType().contains(\"Dialogue\", Qt::CaseInsensitive) ||\n 442→ node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n 443→ auto* contentGroup = addGroup(tr(\"Content\"));\n 444→ const QString speakerValue = node->dialogueSpeaker();\n 445→ const QString textValue = node->dialogueText();\n 446→ const QString choicesValue = node->choiceOptions().join(\"\\n\");\n 447→\n 448→ if (m_editMode) {\n 449→ if (auto* speakerEdit = contentGroup->addEditableProperty(\n 450→ \"speaker\", tr(\"Speaker\"), NMPropertyType::String, speakerValue)) {\n 451→ trackPropertyWidget(\"speaker\", speakerEdit);\n 452→ }\n 453→ if (auto* textEdit = contentGroup->addEditableProperty(\n 454→ \"text\", tr(\"Text\"), NMPropertyType::MultiLine, textValue)) {\n 455→ trackPropertyWidget(\"text\", textEdit);\n 456→ }\n 457→ if (node->nodeType().contains(\"Cho | |
| [2026-01-11T19:12:57.484Z] [INFO] ice\", Qt::CaseInsensitive)) {\n 458→ if (auto* choicesEdit = contentGroup->addEditableProperty(\n 459→ \"choices\", tr(\"Choices\"), NMPropertyType::MultiLine, choicesValue)) {\n 460→ trackPropertyWidget(\"choices\", choicesEdit);\n 461→ }\n 462→ }\n 463→ } else {\n 464→ contentGroup->addProperty(tr(\"Speaker\"),\n 465→ speakerValue.isEmpty() ? tr(\"Narrator\") : speakerValue);\n 466→ contentGroup->addProperty(tr(\"Text\"), textValue);\n 467→ if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n 468→ contentGroup->addProperty(tr(\"Choices\"), choicesValue);\n 469→ }\n 470→ }\n 471→ connect(contentGroup, &NMPropertyGroup::propertyValueChanged, this,\n 472→ &NMInspectorPanel::onGroupPropertyChanged);\n 473→ }\n 474→\n 475→ // Choice node branching UI - shows which choice option leads to which target\n 476→ if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n 477→ auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n 478→\n 479→ const QStringList choiceOptions = node->choiceOptions();\n 480→ const QHash<QString, QString> choiceTargets = node->choiceTargets();\n 481→\n 482→ if (choiceOptions.isEmpty()) {\n 483→ branchGroup->addProperty(tr(\"Info\"), tr(\"Add choices above to configure branching\"));\n 484→ } else {\n 485→ // Build a display string showing choice → target mappings\n 486→ QString mappingDisplay;\n 487→ for (int i = 0; i < choiceOptions.size(); ++i) {\n 488→ const QString& option = choiceOptions[i];\n 489→ const QString target = choiceTargets.value(option);\n 490→ QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n 491→ // Truncate long option text for display\n 492→ QString optionDisplay = option;\n 493→ if (optionDisplay.length() > 25) {\n 494→ optionDisplay = optionDisplay.left(22) + \"...\";\n 495→ }\n 496→ mappingDisplay += QString(\"%1. %2 → %3\").arg(i + 1).arg(optionDisplay).arg(targetDisplay);\n 497→ if (i < choiceOptions.size() - 1) {\n 498→ mappingDisplay += \"\\n\";\n 499→ }\n 500→ }\n 501→\n 502→ if (m_editMode) {\n 503→ // Show the mapping as editable multiline (format:\n 504→ // \"OptionText=TargetNodeId\")\n 505→ QString editableMapping;\n 506→ for (const QString& option : choiceOptions) {\n 507→ const QString target = choiceTargets.value(option);\n 508→ editableMapping += option + \"=\" + target + \"\\n\";\n 509→ }\n 510→ editableMapping = editableMapping.trimmed();\n 511→\n 512→ if (auto* mappingEdit =\n 513→ branchGroup->addEditableProperty(\"choiceTargets\", tr(\"Choice → Target\"),\n 514→ NMPropertyType::MultiLine, editableMapping)) {\n 515→ trackPropertyWidget(\"choiceTargets\", mappingEdit);\n 516→ }\n 517→ } else {\n 518→ branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n 519→ }\n 520→\n 521→ // Add helper text\n 522→ branchGroup->addProperty(tr(\"Help\"), tr(\"Connect edges from this node to target nodes.\\n\"\n 523→ \"Each connection is automatically mapped to the next \"\n 524→ \"choice option.\"));\n 525→ }\n 526→\n 527→ connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n 528→ &NMInspectorPanel::onGroupPropertyChanged);\n 529→ }\n 530→\n 531→ if (node->nodeType().contains(\"Script\", Qt::CaseInsensitive)) {\n 532→ auto* scriptGroup = addGroup(tr(\"Script\"));\n 533→ scriptGroup->addProperty(tr(\"File\"), node->scriptPath());\n 534→ if (m_editMode) {\n 535→ if (auto* scriptEdit = scriptGroup->addEditableProperty(\n 536→ \"scriptPath\", tr(\"Path\"), NMPropertyType::Asset, node->scriptPath())) {\n 537→ trackPropertyWidget(\"scriptPath\", scriptEdit);\n 538→ }\n 539→ }\n 540→ connect(scriptGroup, &NMPropertyGroup::propertyValueChanged, this,\n 541→ &NMInspectorPanel::onGroupPropertyChanged);\n 542→ }\n 543→\n 544→ // Scene node handling - provides Scene ID picker with quick actions\n 545→ if (node->isSceneNode()) {\n 546→ auto* sceneGroup = addGroup(tr(\"Scene Properties\"));\n 547→\n 548→ if (m_editMode && m_sceneRegistry) {\n 549→ // Use the dedicated Scene ID picker widget\n 550→ auto* scenePicker = new NMSceneIdPicker(m_sceneRegistry, this);\n 551→ scenePicker->setSceneId(node->sceneId());\n 552→\n 553→ // Track value changes\n 554→ connect(scenePicker, &NMSceneIdPicker::sceneIdChanged, this,\n 555→ [this, node](const QString& newSceneId) {\n 556→ if (!m_updating) {\n 557→ emit propertyChanged(node->nodeIdString(), \"sceneId\", newSceneId);\n 558→ }\n 559→ });\n 560→\n 561→ // Connect quick action signals to appropriate handlers\n 562→ connect(scenePicker, &NMSceneIdPicker::createNewSceneRequested, this, [this]() {\n 563→ // Emit signal that can be handled by the main editor\n 564→ // to open Scene View with a new scene\n 565→ qDebug() << \"Create new scene requested\";\n 566→ emit createNewSceneRequested();\n 567→ });\n 568→\n 569→ connect(scenePicker, &NMSceneIdPicker::editSceneRequested, this,\n 570→ [this](const QString& sceneId) {\n 571→ // Emit signal to open Scene View with the selected scene\n 572→ qDebug() << \"Edit scene requested:\" << sceneId;\n 573→ emit editSceneRequested(sceneId);\n 574→ });\n 575→\n 576→ connect(scenePicker, &NMSceneIdPicker::locateSceneRequested, this,\n 577→ [this](const QString& sceneId) {\n 578→ // Highlight nodes using this scene in Story Graph\n 579→ qDebug() << \"Locate scene requested:\" << sceneId;\n 580→ emit locateSceneInGraphRequested(sceneId);\n 581→ });\n 582→\n 583→ trackPropertyWidget(\"sceneId\", scenePicker);\n 584→ sceneGroup->addProperty(tr(\"Scene ID\"), scenePicker);\n 585→ } else {\n 586→ // Read-only mode - show scene ID as text\n 587→ const QString sceneId = node->sceneId();\n 588→ QString displayValue = sceneId.isEmpty() ? tr(\"(not set)\") : sceneId;\n 589→\n 590→ // Add validation indicator\n 591→ if (!sceneId.isEmpty() && m_sceneRegistry && !m_sceneRegistry->sceneExists(sceneId)) {\n 592→ displayValue += \" ⚠ (not found)\";\n 593→ }\n 594→\n 595→ sceneGroup->addProperty(tr(\"Scene ID\"), displayValue);\n 596→ }\n 597→\n 598→ // Additional scene properties\n 599→ if (m_editMode) {\n 600→ if (auto* embeddedEdit = sceneGroup->addEditableProperty(\n 601→ \"hasEmbeddedDialogue\", tr(\"Has Embedded Dialogue\"), NMPropertyType::Boolean,\n 602→ node->hasEmbeddedDialogue() ? \"true\" : \"false\")) {\n 603→ trackPropertyWidget(\"hasEmbeddedDialogue\", embeddedEdit);\n 604→ }\n 605→ } else {\n 606→ sceneGroup->addProperty(tr(\"Has Embedded Dialogue\"),\n 607→ node->hasEmbeddedDialogue() ? tr(\"Yes\") : tr(\"No\"));\n 608→ }\n 609→\n 610→ // Dialogue count (read-only informational property)\n 611→ sceneGroup->addProperty(tr(\"Dialogue Count\"), QString::number(node->dialogueCount()));\n 612→\n 613→ // Thumbnail path (usually managed by SceneRegistry, but can be shown)\n 614→ if (!node->thumbnailPath().isEmpty()) {\n 615→ sceneGroup->addProperty(tr(\"Thumbnail\"), node->thumbnailPath());\n 616→ }\n 617→\n 618→ connect(sceneGroup, &NMPropertyGroup::propertyValueChanged, this,\n 619→ &NMInspectorPanel::onGroupPropertyChanged);\n 620→ }\n 621→\n 622→ // Condition node handling - provides UI for editing condition expression and\n 623→ // output branches\n 624→ if (node->nodeType().contains(\"Condition\", Qt::CaseInsensitive)) {\n 625→ auto* conditionGroup = addGroup(tr(\"Condition\"));\n 626→ const QString expressionValue = node->conditionExpression();\n 627→ const QString outputsValue = node->conditionOutputs().join(\"\\n\");\n 628→\n 629→ if (m_editMode) {\n 630→ // Expression editor for entering condition logic\n 631→ if (auto* exprEdit =\n 632→ conditionGroup->addEditableProperty(\"conditionExpression\", tr(\"Expression\"),\n 633→ NMPropertyType::MultiLine, expressionValue)) {\n 634→ trackPropertyWidget(\"conditionExpression\", exprEdit);\n 635→ }\n 636→\n 637→ // Output path labels (branch names like \"true\", \"false\", or custom)\n 638→ if (auto* outputsEdit = conditionGroup->addEditableProperty(\n 639→ \"conditionOutputs\", tr(\"Output Paths (one per line)\"), NMPropertyType::MultiLine,\n 640→ outputsValue)) {\n 641→ trackPropertyWidget(\"conditionOutputs\", outputsEdit);\n 642→ }\n 643→ } else {\n 644→ conditionGroup->addProperty(\n 645→ tr(\"Expression\"), expressionValue.isEmpty() ? tr(\"(no expression)\") : expressionValue);\n 646→ conditionGroup->addProperty(tr(\"Outputs\"),\n 647→ outputsValue.isEmpty() ? tr(\"true, false\") : outputsValue);\n 648→ }\n 649→\n 650→ connect(conditionGroup, &NMPropertyGroup::propertyValueChanged, this,\n 651→ &NMInspectorPanel::onGroupPropertyChanged);\n 652→\n 653→ // Condition branch mapping UI - shows which output leads to which target\n 654→ auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n 655→\n 656→ const QStringList conditionOutputs = node->conditionOutputs();\n 657→ const QHash<QString, QString> conditionTargets = node->conditionTargets();\n 658→\n 659→ // Use default \"true/false\" if no outputs defined\n 660→ QStringList outputs =\n 661→ conditionOutputs.isEmpty() ? QStringList{\"true\", \"false\"} : conditionOutputs;\n 662→\n 663→ // Build display showing output → target mappings\n 664→ QString mappingDisplay;\n 665→ for (int i = 0; i < outputs.size(); ++i) {\n 666→ const QString& output = outputs[i];\n 667→ const QString target = conditionTargets.value(output);\n 668→ QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n 669→ mappingDisplay += QString(\"%1 → %2\").arg(output).arg(targetDisplay);\n 670→ if (i < outputs.size() - 1) {\n 671→ mappingDisplay += \"\\n\";\n 672→ }\n 673→ }\n 674→\n 675→ if (m_editMode) {\n 676→ // Show the mapping as editable multiline (format:\n 677→ // \"OutputLabel=TargetNodeId\")\n 678→ QString editableMapping;\n 679→ for (const QString& output : outputs) {\n 680→ const QString target = conditionTargets.value(output);\n 681→ editableMapping += output + \"=\" + target + \"\\n\";\n 682→ }\n 683→ editableMapping = editableMapping.trimmed();\n 684→\n 685→ if (auto* mappingEdit =\n 686→ branchGroup->addEditableProperty(\"conditionTargets\", tr(\"Output → Target\"),\n 687→ NMPropertyType::MultiLine, editableMapping)) {\n 688→ trackPropertyWidget(\"conditionTargets\", mappingEdit);\n 689→ }\n 690→ } else {\n 691→ branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n 692→ }\n 693→\n 694→ // Add helper text explaining the condition logic\n 695→ QString helpText = tr(\"Expression is evaluated at runtime.\\n\"\n 696→ \"Connect edges from this node to target nodes.\\n\"\n 697→ \"First connection = first output (e.g., 'true').\");\n 698→ branchGroup->addProperty(tr(\"Help\"), helpText);\n 699→\n 700→ connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n 701→ &NMInspectorPanel::onGroupPropertyChanged);\n 702→ }\n 703→\n 704→ m_mainLayout->addStretch();\n 705→}\n 706→\n 707→void NMInspectorPanel::inspectMultipleObjects(const QList<NMSceneObject*>& objects, bool editable) {\n 708→ if (objects.isEmpty()) {\n 709→ showNoSelection();\n 710→ return;\n 711→ }\n 712→\n 713→ clear();\n 714→ m_noSelectionLabel->hide();\n 715→ m_multiEditMode = true;\n 716→ m_editMode = editable;\n 717→\n 718→ // Store object IDs\n 719→ m_currentObjectIds.clear();\n 720→ for (auto* obj : objects) {\n 721→ if (obj) {\n 722→ m_currentObjectIds.append(obj->id());\n 723→ }\n 724→ }\n 725→\n 726→ // Set header showing multi-selection\n 727→ m_headerLabel->setText(QString(\"<b>%1 Objects Selected</b>\").arg(objects.size()));\n 728→ m_headerLabel->show();\n 729→\n 730→ // Use InspectorBindingManager to handle multi-object editing\n 731→ auto& inspector = InspectorBindingManager::instance();\n 732→\n 733→ // Prepare targets for binding manager\n 734→ std::vector<std::string> objectIds;\n 735→ std::vector<void*> objectPtrs;\n 736→\n 737→ for (auto* obj : objects) {\n 738→ if (obj) {\n 739→ objectIds.push_back(obj->id().toStdString());\n 740→ objectPtrs.push_back(static_cast<void*>(obj));\n 741→ }\n 742→ }\n 743→\n 744→ inspector.inspectSceneObjects(objectIds, objectPtrs);\n 745→\n 746→ // Get property groups from binding manager\n 747→ auto groups = inspector.getPropertyGroups();\n 748→\n 749→ for (const auto& group : groups) {\n 750→ auto* uiGroup = addGroup(QString::fromStdString(group.name));\n 751→\n 752→ for (const auto* prop : group.properties) {\n 753→ if (!prop)\n 754→ continue;\n 755→\n 756→ const auto& meta = prop->getMeta();\n 757→\n 758→ // Skip hidden or ID properties\n 759→ if (hasFlag(meta.flags, PropertyFlags::Hidden) || meta.name == \"id\") {\n 760→ continue;\n 761→ }\n 762→\n 763→ // Get property value (will be MultipleValues if values differ)\n 764→ auto value = inspector.getPropertyValue(meta.name);\n 765→ QString valueStr = QString::fromStdString(PropertyUtils::toString(value));\n 766→\n 767→ // Determine property type\n 768→ NMPropertyType propType = NMPropertyType::String;\n 769→ switch (meta.type) {\n 770→ case PropertyType::Bool:\n 771→ propType = NMPropertyType::Boolean;\n 772→ break;\n 773→ case PropertyType::Int:\n 774→ case PropertyType::Int64:\n 775→ propType = NMPropertyType::Integer;\n 776→ break;\n 777→ case PropertyType::Float:\n 778→ case PropertyType::Double:\n 779→ propType = NMPropertyType::Float;\n 780→ break;\n 781→ case PropertyType::Vector2:\n 782→ propType = NMPropertyType::Vector2;\n 783→ break;\n 784→ case PropertyType::Vector3:\n 785→ propType = NMPropertyType::Vector3;\n 786→ break;\n 787→ case PropertyType::Color:\n 788→ propType = NMPropertyType::Color;\n 789→ break;\n 790→ case PropertyType::Enum:\n 791→ propType = NMPropertyType::Enum;\n 792→ break;\n 793→ case PropertyType::AssetRef:\n 794→ propType = NMPropertyType::Asset;\n 795→ break;\n 796→ case PropertyType::CurveRef:\n 797→ propType = NMPropertyType::Curve;\n 798→ break;\n 799→ default:\n 800→ propType = NMPropertyType::String;\n 801→ break;\n 802→ }\n 803→\n 804→ if (m_editMode && !hasFlag(meta.flags, PropertyFlags::ReadOnly)) {\n 805→ // Add editable property\n 806→ QStringList enumOptions;\n 807→ if (meta.type == PropertyType::Enum) {\n 808→ for (const auto& opt : meta.enumOptions) {\n 809→ enumOptions.append(QString::fromStdString(opt.second));\n 810→ }\n 811→ }\n 812→\n 813→ if (auto* widget = uiGroup->addEditableProperty(QString::fromStdString(meta.name),\n 814→ QString::fromStdString(meta.displayName),\n 815→ propType, valueStr, enumOptions)) {\n 816→ trackPropertyWidget(QString::fromStdString(meta.name), widget);\n 817→\n 818→ // Special styling for \"multiple values\" placeholder\n 819→ if (valueStr == \"<multiple values>\") {\n 820→ if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n 821→ lineEdit->setPlaceholderText(\"<multiple values>\");\n 822→ lineEdit->clear();\n 823→ }\n 824→ }\n 825→ }\n 826→ } else {\n 827→ // Read-only property\n 828→ uiGroup->addProperty(QString::fromStdString(meta.displayName), valueStr);\n 829→ }\n 830→ }\n 831→\n 832→ connect(uiGroup, &NMPropertyGroup::propertyValueChanged, this,\n 833→ &NMInspectorPanel::onGroupPropertyChanged);\n 834→ }\n 835→\n 836→ m_mainLayout->addStretch();\n 837→}\n 838→\n 839→void NMInspectorPanel::onGroupPropertyChanged(const QString& propertyName,\n 840→ const QString& newValue) {\n 841→ // In multi-edit mode, apply changes through InspectorBindingManager\n 842→ if (m_multiEditMode) {\n 843→ auto& inspector = InspectorBindingManager::instance();\n 844→ auto error =\n 845→ inspector.setPropertyValueFromString(propertyName.toStdString(), newValue.toStdString());\n 846→\n 847→ if (error.has_value()) {\n 848→ // ERR-1 fix: Show error to user via status bar instead of just logging\n 849→ QString errorMsg = QString::fromStdString(error.value());\n 850→ qWarning() << \"Failed to set property:\" << propertyName << \"Error:\" << errorMsg;\n 851→ // Emit signal for status bar or use inline notification\n 852→ emit propertyError(propertyName, errorMsg);\n 853→ }\n 854→ return;\n 855→ }\n 856→\n 857→ // Handle reset button signals\n 858→ if (propertyName == \"reset_position\") {\n 859→ emit propertyChanged(m_currentObjectId, \"position_x\", \"0\");\n 860→ emit propertyChanged(m_currentObjectId, \"position_y\", \"0\");\n 861→ // Update UI spinboxes\n 862→ updatePropertyValue(\"position_x\", \"0\");\n 863→ updatePropertyValue(\"position_y\", \"0\");\n 864→ return;\n 865→ }\n 866→\n 867→ if (propertyName == \"reset_rotation\") {\n 868→ emit propertyChanged(m_currentObjectId, \"rotation\", \"0\");\n 869→ updatePropertyValue(\"rotation\", \"0\");\n 870→ return;\n 871→ }\n 872→\n 873→ if (propertyName == \"reset_scale\") {\n 874→ emit propertyChanged(m_currentObjectId, \"scale_x\", \"1\");\n 875→ emit propertyChanged(m_currentObjectId, \"scale_y\", \"1\");\n 876→ updatePropertyValue(\"scale_x\", \"1\");\n 877→ updatePropertyValue(\"scale_y\", \"1\");\n 878→ m_lastScale = QPointF(1.0, 1.0);\n 879→ return;\n 880→ }\n 881→\n 882→ // Handle aspect ratio lock for scale changes\n 883→ if (m_lockAspectRatio && (propertyName == \"scale_x\" || propertyName == \"scale_y\")) {\n 884→ double newScale = newValue.toDouble();\n 885→\n 886→ // Calculate the ratio change\n 887→ if (propertyName == \"scale_x\" && m_lastScale.x() > 0.0001) {\n 888→ double ratio = newScale / m_lastScale.x();\n 889→ double newScaleY = m_lastScale.y() * ratio;\n 890→\n 891→ // Update scale_y proportionally\n 892→ updatePropertyValue(\"scale_y\", QString::number(newScaleY, 'f', 2));\n 893→ emit propertyChanged(m_currentObjectId, \"scale_x\", newValue);\n 894→ emit propertyChanged(m_currentObjectId, \"scale_y\", QString::number(newScaleY, 'f', 2));\n 895→\n 896→ m_lastScale = QPointF(newScale, newScaleY);\n 897→ return;\n 898→ } else if (propertyName == \"scale_y\" && m_lastScale.y() > 0.0001) {\n 899→ double ratio = newScale / m_lastScale.y();\n 900→ double newScaleX = m_lastScale.x() * ratio;\n 901→\n 902→ // Update scale_x proportionally\n 903→ updatePropertyValue(\"scale_x\", QString::number(newScaleX, 'f', 2));\n 904→ emit propertyChanged(m_currentObjectId, \"scale_x\", QString::number(newScaleX, 'f', 2));\n 905→ emit propertyChanged(m_currentObjectId, \"scale_y\", newValue);\n 906→\n 907→ m_lastScale = QPointF(newScaleX, newScale);\n 908→ return;\n 909→ }\n 910→ }\n 911→\n 912→ // Update last scale tracking for non-locked changes\n 913→ if (propertyName == \"scale_x\") {\n 914→ m_lastScale.setX(newValue.toDouble());\n 915→ } else if (propertyName == \"scale_y\") {\n 916→ m_lastScale.setY(newValue.toDouble());\n 917→ }\n 918→\n 919→ // Single-object mode: emit signal\n 920→ emit propertyChanged(m_currentObjectId, propertyName, newValue);\n 921→}\n 922→\n 923→void NMInspectorPanel::updatePropertyValue(const QString& propertyName, const QString& newValue) {\n 924→ // PERF-2: Check if value has actually changed before queuing update\n 925→ auto lastIt = m_lastKnownValues.find(propertyName);\n 926→ if (lastIt != m_lastKnownValues.end() && lastIt.value() == newValue) {\n 927→ // Value hasn't changed, skip update\n 928→ return;\n 929→ }\n 930→\n 931→ // Store the pending update\n 932→ m_pendingUpdates.insert(propertyName, newValue);\n 933→ m_lastKnownValues.insert(propertyName, newValue);\n 934→\n 935→ // Start or restart the batching timer\n 936→ if (m_updateTimer && !m_updateTimer->isActive()) {\n 937→ m_updateTimer->start();\n 938→ }\n 939→}\n 940→\n 941→void NMInspectorPanel::flushPendingUpdates() {\n 942→ // PERF-2: Process all pending updates in one batch\n 943→ for (auto it = m_pendingUpdates.constBegin(); it != m_pendingUpdates.constEnd(); ++it) {\n 944→ const QString& propertyName = it.key();\n 945→ const QString& newValue = it.value();\n 946→\n 947→ auto widgetIt = m_propertyWidgets.find(propertyName);\n 948→ if (widgetIt == m_propertyWidgets.end()) {\n 949→ continue;\n 950→ }\n 951→\n 952→ QWidget* widget = widgetIt.value();\n 953→ QSignalBlocker blocker(widget);\n 954→\n 955→ if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n 956→ // Only update if widget doesn't have focus to preserve user editing\n 957→ if (!lineEdit->hasFocus()) {\n 958→ int cursorPos = lineEdit->cursorPosition();\n 959→ int newLength = static_cast<int>(newValue.length());\n 960→ lineEdit->setText(newValue);\n 961→ lineEdit->setCursorPosition(qMin(cursorPos, newLength));\n 962→ }\n 963→ } else if (auto* spinBox = qobject_cast<QSpinBox*>(widget)) {\n 964→ spinBox->setValue(newValue.toInt());\n 965→ } else if (auto* doubleSpinBox = qobject_cast<QDoubleSpinBox*>(widget)) {\n 966→ doubleSpinBox->setValue(newValue.toDouble());\n 967→ } else if (auto* checkBox = qobject_cast<QCheckBox*>(widget)) {\n 968→ checkBox->setChecked(newValue.toLower() == \"true\" || newValue == \"1\");\n 969→ } else if (auto* comboBox = qobject_cast<QComboBox*>(widget)) {\n 970→ comboBox->setCurrentText(newValue);\n 971→ } else if (auto* textEdit = qobject_cast<QPlainTextEdit*>(widget)) {\n 972→ // Only update if widget doesn't have focus to preserve user editing\n 973→ if (!textEdit->hasFocus()) {\n 974→ QTextCursor cursor = textEdit->textCursor();\n 975→ int cursorPos = cursor.position();\n 976→ int anchorPos = cursor.anchor();\n 977→ int newLength = static_cast<int>(newValue.length());\n 978→\n 979→ textEdit->setPlainText(newValue);\n 980→\n 981→ if (cursorPos <= newLength) {\n 982→ cursor.setPosition(qMin(anchorPos, newLength));\n 983→ cursor.setPosition(qMin(cursorPos, newLength), QTextCursor::KeepAnchor);\n 984→ textEdit->setTextCursor(cursor);\n 985→ }\n 986→ }\n 987→ } else if (auto* button = qobject_cast<QPushButton*>(widget)) {\n 988→ if (button->text() == tr(\"Edit Curve...\")) {\n 989→ button->setProperty(\"curveId\", newValue);\n 990→ } else {\n 991→ button->setText(newValue.isEmpty() ? \"(Select Asset)\" : newValue);\n 992→ }\n 993→ } else {\n 994→ // Handle vector widgets (Vector2/Vector3)\n 995→ QList<QDoubleSpinBox*> spinBoxes = widget->findChildren<QDoubleSpinBox*>();\n 996→ if (!spinBoxes.isEmpty()) {\n 997→ QStringList components = newValue.split(',');\n 998→ for (int i = 0; i < spinBoxes.size() && i < components.size(); ++i) {\n 999→ QSignalBlocker spinBoxBlocker(spinBoxes[i]);\n 1000→ spinBoxes[i]->setValue(components[i].toDouble());\n 1001→ }\n 1002→ }\n 1003→ }\n 1004→ }\n 1005→\n 1006→ // Clear pending updates\n 1007→ m_pendingUpdates.clear();\n 1008→}\n 1009→\n 1010→void NMInspectorPanel::trackPropertyWidget(const QString& propertyName, QWidget* widget) {\n 1011→ if (!propertyName.isEmpty() && widget) {\n 1012→ m_propertyWidgets.insert(propertyName, widget);\n 1013→ }\n 1014→}\n 1015→\n 1016→NMPropertyGroup* NMInspectorPanel::addGroup(const QString& title) {\n 1017→ auto* group = new NMPropertyGroup(title, m_scrollContent);\n 1018→ m_mainLayout->addWidget(group);\n 1019→ m_groups.append(group);\n 1020→ return group;\n 1021→}\n 1022→\n 1023→void NMInspectorPanel::showNoSelection() {\n 1024→ clear();\n 1025→ m_headerLabel->hide();\n 1026→ m_noSelectionLabel->show();\n 1027→}\n 1028→\n 1029→void NMInspectorPanel::setupContent() {\n 1030→ auto* container = new QWidget(this);\n 1031→ auto* containerLayout = new QVBoxLayout(container);\n 1032→ containerLayout->setContentsMargins(0, 0, 0, 0);\n 1033→ containerLayout->setSpacing(0);\n 1034→\n 1035→ // Header\n 1036→ m_headerLabel = new QLabel(container);\n 1037→ m_headerLabel->setObjectName(\"InspectorHeader\");\n 1038→ m_headerLabel->setWordWrap(true);\n 1039→ m_headerLabel->setTextFormat(Qt::RichText);\n 1040→ m_headerLabel->setMargin(8);\n 1041→ m_headerLabel->hide();\n 1042→ containerLayout->addWidget(m_headerLabel);\n 1043→\n 1044→ // Scroll area\n 1045→ m_scrollArea = new QScrollArea(container);\n 1046→ m_scrollArea->setWidgetResizable(true);\n 1047→ m_scrollArea->setFrameShape(QFrame::NoFrame);\n 1048→\n 1049→ m_scrollContent = new QWidget(m_scrollArea);\n 1050→ m_mainLayout = new QVBoxLayout(m_scrollContent);\n 1051→ m_mainLayout->setContentsMargins(0, 0, 0, 0);\n 1052→ m_mainLayout->setSpacing(8);\n 1053→ m_mainLayout->setAlignment(Qt::AlignTop);\n 1054→\n 1055→ m_scrollArea->setWidget(m_scrollContent);\n 1056→ containerLayout->addWidget(m_scrollArea, 1);\n 1057→\n 1058→ // No selection label\n 1059→ m_noSelectionLabel = new QLabel(tr(\"Select an object to view its properties\"), container);\n 1060→ m_noSelectionLabel->setObjectName(\"InspectorEmptyState\");\n 1061→ m_noSelectionLabel->setAlignment(Qt::AlignCenter);\n 1062→ m_noSelectionLabel->setWordWrap(true);\n 1063→\n 1064→ const auto& palette = NMStyleManager::instance().palette();\n 1065→ m_noSelectionLabel->setStyleSheet(\n 1066→ QString(\"color: %1; padding: 20px;\")\n 1067→ .arg(NMStyleManager::colorToStyleString(palette.textSecondary)));\n 1068→\n 1069→ m_mainLayout->addWidget(m_noSelectionLabel);\n 1070→\n 1071→ setContentWidget(container);\n 1072→}\n 1073→\n 1074→} // namespace NovelMind::editor::qt\n 1075→\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"}]},"parent_tool_use_id":null,"session_id":"174a9de5-e1c0-4021-9aa0-5806aa5017b0","uuid":"9af73662-64fe-4b34-8d32-b0d31da42815","tool_use_result":{"type":"text","file":{"filePath":"/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp","content":" m_headerLabel->show();\n\n // Add demo properties based on type\n auto* transformGroup = addGroup(tr(\"Transform\"));\n\n if (m_editMode) {\n transformGroup->addEditableProperty(tr(\"Position X\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Position Y\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Rotation\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Scale X\"), NMPropertyType::Float, \"1.0\");\n transformGroup->addEditableProperty(tr(\"Scale Y\"), NMPropertyType::Float, \"1.0\");\n } else {\n transformGroup->addProperty(tr(\"Position X\"), \"0.0\");\n transformGroup->addProperty(tr(\"Position Y\"), \"0.0\");\n transformGroup->addProperty(tr(\"Rotation\"), \"0.0\");\n transformGroup->addProperty(tr(\"Scale X\"), \"1.0\");\n transformGroup->addProperty(tr(\"Scale Y\"), \"1.0\");\n }\n\n connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* renderGroup = addGroup(tr(\"Rendering\"));\n\n if (m_editMode) {\n renderGroup->addEditableProperty(tr(\"Visible\"), NMPropertyType::Boolean, \"true\");\n renderGroup->addEditableProperty(tr(\"Alpha\"), NMPropertyType::Float, \"1.0\");\n renderGroup->addEditableProperty(tr(\"Z-Order\"), NMPropertyType::Integer, \"0\");\n renderGroup->addEditableProperty(tr(\"Blend Mode\"), NMPropertyType::Enum, \"Normal\",\n {\"Normal\", \"Additive\", \"Multiply\", \"Screen\", \"Overlay\"});\n renderGroup->addEditableProperty(tr(\"Tint Color\"), NMPropertyType::Color, \"#FFFFFF\");\n } else {\n renderGroup->addProperty(tr(\"Visible\"), \"true\");\n renderGroup->addProperty(tr(\"Alpha\"), \"1.0\");\n renderGroup->addProperty(tr(\"Z-Order\"), \"0\");\n }\n\n connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (objectType == \"Dialogue\" || objectType == \"Choice\") {\n auto* dialogueGroup = addGroup(tr(\"Dialogue\"));\n\n if (m_editMode) {\n dialogueGroup->addEditableProperty(tr(\"Speaker\"), NMPropertyType::String, \"Narrator\");\n dialogueGroup->addEditableProperty(tr(\"Text\"), NMPropertyType::String, objectId);\n dialogueGroup->addEditableProperty(tr(\"Voice Clip\"), NMPropertyType::Asset, \"\");\n } else {\n dialogueGroup->addProperty(tr(\"Speaker\"), \"Narrator\");\n dialogueGroup->addProperty(tr(\"Text\"), objectId);\n dialogueGroup->addProperty(tr(\"Voice Clip\"), \"(none)\");\n }\n\n connect(dialogueGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Add spacer at the end\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectSceneObject(NMSceneObject* object, bool editable) {\n if (!object) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = object->id();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n const QString typeName = [object]() {\n switch (object->objectType()) {\n case NMSceneObjectType::Background:\n return QString(\"Background\");\n case NMSceneObjectType::Character:\n return QString(\"Character\");\n case NMSceneObjectType::UI:\n return QString(\"UI\");\n case NMSceneObjectType::Effect:\n return QString(\"Effect\");\n }\n return QString(\"Scene Object\");\n }();\n\n m_headerLabel->setText(\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));\n m_headerLabel->show();\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), object->id());\n if (m_editMode) {\n if (auto* nameEdit = generalGroup->addEditableProperty(\n \"name\", tr(\"Name\"), NMPropertyType::String, object->name())) {\n trackPropertyWidget(\"name\", nameEdit);\n }\n if (auto* assetEdit = generalGroup->addEditableProperty(\n \"asset\", tr(\"Asset\"), NMPropertyType::Asset, object->assetPath())) {\n trackPropertyWidget(\"asset\", assetEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Name\"), object->name());\n generalGroup->addProperty(tr(\"Asset\"), object->assetPath());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* transformGroup = addGroup(tr(\"Transform\"));\n const QPointF pos = object->pos();\n\n // Store last scale for aspect ratio lock\n m_lastScale = QPointF(object->scaleX(), object->scaleY());\n\n if (m_editMode) {\n // Position controls\n if (auto* xEdit = transformGroup->addEditableProperty(\n \"position_x\", tr(\"Position X\"), NMPropertyType::Float, QString::number(pos.x()))) {\n trackPropertyWidget(\"position_x\", xEdit);\n // Configure spinbox for position\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(xEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(tr(\"X position in pixels\"));\n }\n }\n if (auto* yEdit = transformGroup->addEditableProperty(\n \"position_y\", tr(\"Position Y\"), NMPropertyType::Float, QString::number(pos.y()))) {\n trackPropertyWidget(\"position_y\", yEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(yEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(tr(\"Y position in pixels\"));\n }\n }\n\n // Add reset position button\n transformGroup->addResetButton(\"reset_position\", QVariant(\"0,0\"));\n\n // Rotation control\n if (auto* rotEdit =\n transformGroup->addEditableProperty(\"rotation\", tr(\"Rotation\"), NMPropertyType::Float,\n QString::number(object->rotation()))) {\n trackPropertyWidget(\"rotation\", rotEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(rotEdit)) {\n spinBox->setRange(-360.0, 360.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setSuffix(QString::fromUtf8(\"°\"));\n spinBox->setWrapping(true);\n spinBox->setToolTip(tr(\"Rotation in degrees\"));\n }\n }\n\n // Add reset rotation button\n transformGroup->addResetButton(\"reset_rotation\", QVariant(\"0\"));\n\n // Scale controls\n if (auto* sxEdit = transformGroup->addEditableProperty(\n \"scale_x\", tr(\"Scale X\"), NMPropertyType::Float, QString::number(object->scaleX()))) {\n trackPropertyWidget(\"scale_x\", sxEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(sxEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(tr(\"Scale on X axis (1.0 = original size)\"));\n }\n }\n if (auto* syEdit = transformGroup->addEditableProperty(\n \"scale_y\", tr(\"Scale Y\"), NMPropertyType::Float, QString::number(object->scaleY()))) {\n trackPropertyWidget(\"scale_y\", syEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(syEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(tr(\"Scale on Y axis (1.0 = original size)\"));\n }\n }\n\n // Add lock aspect ratio checkbox\n auto* lockAspectRatioCheck = new QCheckBox(tr(\"Lock Aspect Ratio\"));\n lockAspectRatioCheck->setChecked(m_lockAspectRatio);\n lockAspectRatioCheck->setToolTip(\n tr(\"When enabled, changing one scale value will\\nproportionally adjust \"\n \"the other\"));\n connect(lockAspectRatioCheck, &QCheckBox::toggled, this,\n [this](bool checked) { m_lockAspectRatio = checked; });\n trackPropertyWidget(\"lock_aspect_ratio\", lockAspectRatioCheck);\n\n // Add checkbox to group\n auto* lockRow = new QWidget(m_scrollContent);\n auto* lockLayout = new QHBoxLayout(lockRow);\n lockLayout->setContentsMargins(100 + 8, 0, 0,\n 0); // Align with other controls\n lockLayout->setSpacing(8);\n lockLayout->addWidget(lockAspectRatioCheck);\n lockLayout->addStretch();\n transformGroup->addProperty(QString(), lockRow);\n\n // Add reset scale button\n transformGroup->addResetButton(\"reset_scale\", QVariant(\"1,1\"));\n } else {\n transformGroup->addProperty(tr(\"Position X\"), QString::number(pos.x()));\n transformGroup->addProperty(tr(\"Position Y\"), QString::number(pos.y()));\n transformGroup->addProperty(tr(\"Rotation\"), QString::number(object->rotation()));\n transformGroup->addProperty(tr(\"Scale X\"), QString::number(object->scaleX()));\n transformGroup->addProperty(tr(\"Scale Y\"), QString::number(object->scaleY()));\n }\n connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* renderGroup = addGroup(tr(\"Rendering\"));\n if (m_editMode) {\n if (auto* visibleEdit =\n renderGroup->addEditableProperty(\"visible\", tr(\"Visible\"), NMPropertyType::Boolean,\n object->isVisible() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"visible\", visibleEdit);\n }\n if (auto* alphaEdit = renderGroup->addEditableProperty(\n \"alpha\", tr(\"Alpha\"), NMPropertyType::Float, QString::number(object->opacity()))) {\n trackPropertyWidget(\"alpha\", alphaEdit);\n }\n if (auto* zEdit = renderGroup->addEditableProperty(\"z\", tr(\"Z-Order\"), NMPropertyType::Integer,\n QString::number(object->zValue()))) {\n trackPropertyWidget(\"z\", zEdit);\n }\n if (auto* lockEdit =\n renderGroup->addEditableProperty(\"locked\", tr(\"Locked\"), NMPropertyType::Boolean,\n object->isLocked() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"locked\", lockEdit);\n }\n } else {\n renderGroup->addProperty(tr(\"Visible\"), object->isVisible() ? \"true\" : \"false\");\n renderGroup->addProperty(tr(\"Alpha\"), QString::number(object->opacity()));\n renderGroup->addProperty(tr(\"Z-Order\"), QString::number(object->zValue()));\n renderGroup->addProperty(tr(\"Locked\"), object->isLocked() ? \"true\" : \"false\");\n }\n connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n // Tags group for tag editing\n auto* tagsGroup = addGroup(tr(\"Tags\"));\n if (m_editMode) {\n // Create a widget for tag editing with add/remove functionality\n auto* tagsWidget = new QWidget(m_scrollContent);\n auto* tagsLayout = new QVBoxLayout(tagsWidget);\n tagsLayout->setContentsMargins(0, 0, 0, 0);\n\n // Display current tags\n const QStringList tags = object->tags();\n auto* tagsListLabel =\n new QLabel(tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"), tagsWidget);\n tagsListLabel->setWordWrap(true);\n tagsLayout->addWidget(tagsListLabel);\n\n // Add tag input\n auto* addTagLayout = new QHBoxLayout();\n auto* tagInput = new QLineEdit(tagsWidget);\n tagInput->setPlaceholderText(tr(\"Add tag...\"));\n auto* addButton = new QPushButton(tr(\"Add\"), tagsWidget);\n addTagLayout->addWidget(tagInput);\n addTagLayout->addWidget(addButton);\n tagsLayout->addLayout(addTagLayout);\n\n // Connect add button\n connect(addButton, &QPushButton::clicked, [this, tagInput, object]() {\n const QString tag = tagInput->text().trimmed();\n if (!tag.isEmpty() && !object->hasTag(tag)) {\n object->addTag(tag);\n tagInput->clear();\n // Refresh inspector to show updated tags\n inspectSceneObject(object, m_editMode);\n }\n });\n\n // Remove tag buttons for each existing tag\n for (const QString& tag : tags) {\n auto* tagLayout = new QHBoxLayout();\n auto* tagLabel = new QLabel(tag, tagsWidget);\n auto* removeButton = new QPushButton(tr(\"Remove\"), tagsWidget);\n removeButton->setMaximumWidth(80);\n tagLayout->addWidget(tagLabel);\n tagLayout->addWidget(removeButton);\n tagsLayout->addLayout(tagLayout);\n\n connect(removeButton, &QPushButton::clicked, [this, tag, object]() {\n object->removeTag(tag);\n // Refresh inspector to show updated tags\n inspectSceneObject(object, m_editMode);\n });\n }\n\n tagsGroup->addProperty(tr(\"Tag Editor\"), tagsWidget);\n } else {\n const QStringList tags = object->tags();\n tagsGroup->addProperty(tr(\"Tags\"), tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"));\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {\n if (!node) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = node->nodeIdString();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n m_headerLabel->setText(QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")\n .arg(node->nodeType())\n .arg(node->nodeIdString()));\n m_headerLabel->show();\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), node->nodeIdString());\n if (m_editMode) {\n if (auto* titleEdit = generalGroup->addEditableProperty(\n \"title\", tr(\"Title\"), NMPropertyType::String, node->title())) {\n trackPropertyWidget(\"title\", titleEdit);\n }\n if (auto* typeEdit = generalGroup->addEditableProperty(\n \"type\", tr(\"Type\"), NMPropertyType::String, node->nodeType())) {\n trackPropertyWidget(\"type\", typeEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Title\"), node->title());\n generalGroup->addProperty(tr(\"Type\"), node->nodeType());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (node->nodeType().contains(\"Dialogue\", Qt::CaseInsensitive) ||\n node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* contentGroup = addGroup(tr(\"Content\"));\n const QString speakerValue = node->dialogueSpeaker();\n const QString textValue = node->dialogueText();\n const QString choicesValue = node->choiceOptions().join(\"\\n\");\n\n if (m_editMode) {\n if (auto* speakerEdit = contentGroup->addEditableProperty(\n \"speaker\", tr(\"Speaker\"), NMPropertyType::String, speakerValue)) {\n trackPropertyWidget(\"speaker\", speakerEdit);\n }\n if (auto* textEdit = contentGroup->addEditableProperty(\n \"text\", tr(\"Text\"), NMPropertyType::MultiLine, textValue)) {\n trackPropertyWidget(\"text\", textEdit);\n }\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n if (auto* choicesEdit = contentGroup->addEditableProperty(\n \"choices\", tr(\"Choices\"), NMPropertyType::MultiLine, choicesValue)) {\n trackPropertyWidget(\"choices\", choicesEdit);\n }\n }\n } else {\n contentGroup->addProperty(tr(\"Speaker\"),\n speakerValue.isEmpty() ? tr(\"Narrator\") : speakerValue);\n contentGroup->addProperty(tr(\"Text\"), textValue);\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n contentGroup->addProperty(tr(\"Choices\"), choicesValue);\n }\n }\n connect(contentGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Choice node branching UI - shows which choice option leads to which target\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n\n const QStringList choiceOptions = node->choiceOptions();\n const QHash<QString, QString> choiceTargets = node->choiceTargets();\n\n if (choiceOptions.isEmpty()) {\n branchGroup->addProperty(tr(\"Info\"), tr(\"Add choices above to configure branching\"));\n } else {\n // Build a display string showing choice → target mappings\n QString mappingDisplay;\n for (int i = 0; i < choiceOptions.size(); ++i) {\n const QString& option = choiceOptions[i];\n const QString target = choiceTargets.value(option);\n QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n // Truncate long option text for display\n QString optionDisplay = option;\n if (optionDisplay.length() > 25) {\n optionDisplay = optionDisplay.left(22) + \"...\";\n }\n mappingDisplay += QString(\"%1. %2 → %3\").arg(i + 1).arg(optionDisplay).arg(targetDisplay);\n if (i < choiceOptions.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (m_editMode) {\n // Show the mapping as editable multiline (format:\n // \"OptionText=TargetNodeId\")\n QString editableMapping;\n for (const QString& option : choiceOptions) {\n const QString target = choiceTargets.value(option);\n editableMapping += option + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"choiceTargets\", tr(\"Choice → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n trackPropertyWidget(\"choiceTargets\", mappingEdit);\n }\n } else {\n branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text\n branchGroup->addProperty(tr(\"Help\"), tr(\"Connect edges from this node to target nodes.\\n\"\n \"Each connection is automatically mapped to the next \"\n \"choice option.\"));\n }\n\n connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n if (node->nodeType().contains(\"Script\", Qt::CaseInsensitive)) {\n auto* scriptGroup = addGroup(tr(\"Script\"));\n scriptGroup->addProperty(tr(\"File\"), node->scriptPath());\n if (m_editMode) {\n if (auto* scriptEdit = scriptGroup->addEditableProperty(\n \"scriptPath\", tr(\"Path\"), NMPropertyType::Asset, node->scriptPath())) {\n trackPropertyWidget(\"scriptPath\", scriptEdit);\n }\n }\n connect(scriptGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Scene node handling - provides Scene ID picker with quick actions\n if (node->isSceneNode()) {\n auto* sceneGroup = addGroup(tr(\"Scene Properties\"));\n\n if (m_editMode && m_sceneRegistry) {\n // Use the dedicated Scene ID picker widget\n auto* scenePicker = new NMSceneIdPicker(m_sceneRegistry, this);\n scenePicker->setSceneId(node->sceneId());\n\n // Track value changes\n connect(scenePicker, &NMSceneIdPicker::sceneIdChanged, this,\n [this, node](const QString& newSceneId) {\n if (!m_updating) {\n emit propertyChanged(node->nodeIdString(), \"sceneId\", newSceneId);\n }\n });\n\n // Connect quick action signals to appropriate handlers\n connect(scenePicker, &NMSceneIdPicker::createNewSceneRequested, this, [this]() {\n // Emit signal that can be handled by the main editor\n // to open Scene View with a new scene\n qDebug() << \"Create new scene requested\";\n emit createNewSceneRequested();\n });\n\n connect(scenePicker, &NMSceneIdPicker::editSceneRequested, this,\n [this](const QString& sceneId) {\n // Emit signal to open Scene View with the selected scene\n qDebug() << \"Edit scene requested:\" << sceneId;\n emit editSceneRequested(sceneId);\n });\n\n connect(scenePicker, &NMSceneIdPicker::locateSceneRequested, this,\n [this](const QString& sceneId) {\n // Highlight nodes using this scene in Story Graph\n qDebug() << \"Locate scene requested:\" << sceneId;\n emit locateSceneInGraphRequested(sceneId);\n });\n\n trackPropertyWidget(\"sceneId\", scenePicker);\n sceneGroup->addProperty(tr(\"Scene ID\"), scenePicker);\n } else {\n // Read-only mode - show scene ID as text\n const QString sceneId = node->sceneId();\n QString displayValue = sceneId.isEmpty() ? tr(\"(not set)\") : sceneId;\n\n // Add validation indicator\n if (!sceneId.isEmpty() && m_sceneRegistry && !m_sceneRegistry->sceneExists(sceneId)) {\n displayValue += \" ⚠ (not found)\";\n }\n\n sceneGroup->addProperty(tr(\"Scene ID\"), displayValue);\n }\n\n // Additional scene properties\n if (m_editMode) {\n if (auto* embeddedEdit = sceneGroup->addEditableProperty(\n \"hasEmbeddedDialogue\", tr(\"Has Embedded Dialogue\"), NMPropertyType::Boolean,\n node->hasEmbeddedDialogue() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"hasEmbeddedDialogue\", embeddedEdit);\n }\n } else {\n sceneGroup->addProperty(tr(\"Has Embedded Dialogue\"),\n node->hasEmbeddedDialogue() ? tr(\"Yes\") : tr(\"No\"));\n }\n\n // Dialogue count (read-only informational property)\n sceneGroup->addProperty(tr(\"Dialogue Count\"), QString::number(node->dialogueCount()));\n\n // Thumbnail path (usually managed by SceneRegistry, but can be shown)\n if (!node->thumbnailPath().isEmpty()) {\n sceneGroup->addProperty(tr(\"Thumbnail\"), node->thumbnailPath());\n }\n\n connect(sceneGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Condition node handling - provides UI for editing condition expression and\n // output branches\n if (node->nodeType().contains(\"Condition\", Qt::CaseInsensitive)) {\n auto* conditionGroup = addGroup(tr(\"Condition\"));\n const QString expressionValue = node->conditionExpression();\n const QString outputsValue = node->conditionOutputs().join(\"\\n\");\n\n if (m_editMode) {\n // Expression editor for entering condition logic\n if (auto* exprEdit =\n conditionGroup->addEditableProperty(\"conditionExpression\", tr(\"Expression\"),\n NMPropertyType::MultiLine, expressionValue)) {\n trackPropertyWidget(\"conditionExpression\", exprEdit);\n }\n\n // Output path labels (branch names like \"true\", \"false\", or custom)\n if (auto* outputsEdit = conditionGroup->addEditableProperty(\n \"conditionOutputs\", tr(\"Output Paths (one per line)\"), NMPropertyType::MultiLine,\n outputsValue)) {\n trackPropertyWidget(\"conditionOutputs\", outputsEdit);\n }\n } else {\n conditionGroup->addProperty(\n tr(\"Expression\"), expressionValue.isEmpty() ? tr(\"(no expression)\") : expressionValue);\n conditionGroup->addProperty(tr(\"Outputs\"),\n outputsValue.isEmpty() ? tr(\"true, false\") : outputsValue);\n }\n\n connect(conditionGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n // Condition branch mapping UI - shows which output leads to which target\n auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n\n const QStringList conditionOutputs = node->conditionOutputs();\n const QHash<QString, QString> conditionTargets = node->conditionTargets();\n\n // Use default \"true/false\" if no outputs defined\n QStringList outputs =\n conditionOutputs.isEmpty() ? QStringList{\"true\", \"false\"} : conditionOutputs;\n\n // Build display showing output → target mappings\n QString mappingDisplay;\n for (int i = 0; i < outputs.size(); ++i) {\n const QString& output = outputs[i];\n const QString target = conditionTargets.value(output);\n QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n mappingDisplay += QString(\"%1 → %2\").arg(output).arg(targetDisplay);\n if (i < outputs.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (m_editMode) {\n // Show the mapping as editable multiline (format:\n // \"OutputLabel=TargetNodeId\")\n QString editableMapping;\n for (const QString& output : outputs) {\n const QString target = conditionTargets.value(output);\n editableMapping += output + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"conditionTargets\", tr(\"Output → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n trackPropertyWidget(\"conditionTargets\", mappingEdit);\n }\n } else {\n branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text explaining the condition logic\n QString helpText = tr(\"Expression is evaluated at runtime.\\n\"\n \"Connect edges from this node to target nodes.\\n\"\n \"First connection = first output (e.g., 'true').\");\n branchGroup->addProperty(tr(\"Help\"), helpText);\n\n connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectMultipleObjects(const QList<NMSceneObject*>& objects, bool editable) {\n if (objects.isEmpty()) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = true;\n m_editMode = editable;\n\n // Store object IDs\n m_currentObjectIds.clear();\n for (auto* obj : objects) {\n if (obj) {\n m_currentObjectIds.append(obj->id());\n }\n }\n\n // Set header showing multi-selection\n m_headerLabel->setText(QString(\"<b>%1 Objects Selected</b>\").arg(objects.size()));\n m_headerLabel->show();\n\n // Use InspectorBindingManager to handle multi-object editing\n auto& inspector = InspectorBindingManager::instance();\n\n // Prepare targets for binding manager\n std::vector<std::string> objectIds;\n std::vector<void*> objectPtrs;\n\n for (auto* obj : objects) {\n if (obj) {\n objectIds.push_back(obj->id().toStdString());\n objectPtrs.push_back(static_cast<void*>(obj));\n }\n }\n\n inspector.inspectSceneObjects(objectIds, objectPtrs);\n\n // Get property groups from binding manager\n auto groups = inspector.getPropertyGroups();\n\n for (const auto& group : groups) {\n auto* uiGroup = addGroup(QString::fromStdString(group.name));\n\n for (const auto* prop : group.properties) {\n if (!prop)\n continue;\n\n const auto& meta = prop->getMeta();\n\n // Skip hidden or ID properties\n if (hasFlag(meta.flags, PropertyFlags::Hidden) || meta.name == \"id\") {\n continue;\n }\n\n // Get property value (will be MultipleValues if values differ)\n auto value = inspector.getPropertyValue(meta.name);\n QString valueStr = QString::fromStdString(PropertyUtils::toString(value));\n\n // Determine property type\n NMPropertyType propType = NMPropertyType::String;\n switch (meta.type) {\n case PropertyType::Bool:\n propType = NMPropertyType::Boolean;\n break;\n case PropertyType::Int:\n case PropertyType::Int64:\n propType = NMPropertyType::Integer;\n break;\n case PropertyType::Float:\n case PropertyType::Double:\n propType = NMPropertyType::Float;\n break;\n case PropertyType::Vector2:\n propType = NMPropertyType::Vector2;\n break;\n case PropertyType::Vector3:\n propType = NMPropertyType::Vector3;\n break;\n case PropertyType::Color:\n propType = NMPropertyType::Color;\n break;\n case PropertyType::Enum:\n propType = NMPropertyType::Enum;\n break;\n case PropertyType::AssetRef:\n propType = NMPropertyType::Asset;\n break;\n case PropertyType::CurveRef:\n propType = NMPropertyType::Curve;\n break;\n default:\n propType = NMPropertyType::String;\n break;\n }\n\n if (m_editMode && !hasFlag(meta.flags, PropertyFlags::ReadOnly)) {\n // Add editable property\n QStringList enumOptions;\n if (meta.type == PropertyType::Enum) {\n for (const auto& opt : meta.enumOptions) {\n enumOptions.append(QString::fromStdString(opt.second));\n }\n }\n\n if (auto* widget = uiGroup->addEditableProperty(QString::fromStdString(meta.name),\n QString::fromStdString(meta.displayName),\n propType, valueStr, enumOptions)) {\n trackPropertyWidget(QString::fromStdString(meta.name), widget);\n\n // Special styling for \"multiple values\" placeholder\n if (valueStr == \"<multiple values>\") {\n if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n lineEdit->setPlaceholderText(\"<multiple values>\");\n lineEdit->clear();\n }\n }\n }\n } else {\n // Read-only property\n uiGroup->addProperty(QString::fromStdString(meta.displayName), valueStr);\n }\n }\n\n connect(uiGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::onGroupPropertyChanged(const QString& propertyName,\n const QString& newValue) {\n // In multi-edit mode, apply changes through InspectorBindingManager\n if (m_multiEditMode) {\n auto& inspector = InspectorBindingManager::instance();\n auto error =\n inspector.setPropertyValueFromString(propertyName.toStdString(), newValue.toStdString());\n\n if (error.has_value()) {\n // ERR-1 fix: Show error to user via status bar instead of just logging\n QString errorMsg = QString::fromStdString(error.value());\n qWarning() << \"Failed to set property:\" << propertyName << \"Error:\" << errorMsg;\n // Emit signal for status bar or use inline notification\n emit propertyError(propertyName, errorMsg);\n }\n return;\n }\n\n // Handle reset button signals\n if (propertyName == \"reset_position\") {\n emit propertyChanged(m_currentObjectId, \"position_x\", \"0\");\n emit propertyChanged(m_currentObjectId, \"position_y\", \"0\");\n // Update UI spinboxes\n updatePropertyValue(\"position_x\", \"0\");\n updatePropertyValue(\"position_y\", \"0\");\n return;\n }\n\n if (propertyName == \"reset_rotation\") {\n emit propertyChanged(m_currentObjectId, \"rotation\", \"0\");\n updatePropertyValue(\"rotation\", \"0\");\n return;\n }\n\n if (propertyName == \"reset_scale\") {\n emit propertyChanged(m_currentObjectId, \"scale_x\", \"1\");\n emit propertyChanged(m_currentObjectId, \"scale_y\", \"1\");\n updatePropertyValue(\"scale_x\", \"1\");\n updatePropertyValue(\"scale_y\", \"1\");\n m_lastScale = QPointF(1.0, 1.0);\n return;\n }\n\n // Handle aspect ratio lock for scale changes\n if (m_lockAspectRatio && (propertyName == \"scale_x\" || propertyName == \"scale_y\")) {\n double newScale = newValue.toDouble();\n\n // Calculate the ratio change\n if (propertyName == \"scale_x\" && m_lastScale.x() > 0.0001) {\n double ratio = newScale / m_lastScale.x();\n double newScaleY = m_lastScale.y() * ratio;\n\n // Update scale_y proportionally\n updatePropertyValue(\"scale_y\", QString::number(newScaleY, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_x\", newValue);\n emit propertyChanged(m_currentObjectId, \"scale_y\", QString::number(newScaleY, 'f', 2));\n\n m_lastScale = QPointF(newScale, newScaleY);\n return;\n } else if (propertyName == \"scale_y\" && m_lastScale.y() > 0.0001) {\n double ratio = newScale / m_lastScale.y();\n double newScaleX = m_lastScale.x() * ratio;\n\n // Update scale_x proportionally\n updatePropertyValue(\"scale_x\", QString::number(newScaleX, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_x\", QString::number(newScaleX, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_y\", newValue);\n\n m_lastScale = QPointF(newScaleX, newScale);\n return;\n }\n }\n\n // Update last scale tracking for non-locked changes\n if (propertyName == \"scale_x\") {\n m_lastScale.setX(newValue.toDouble());\n } else if (propertyName == \"scale_y\") {\n m_lastScale.setY(newValue.toDouble());\n }\n\n // Single-object mode: emit signal\n emit propertyChanged(m_currentObjectId, propertyName, newValue);\n}\n\nvoid NMInspectorPanel::updatePropertyValue(const QString& propertyName, const QString& newValue) {\n // PERF-2: Check if value has actually changed before queuing update\n auto lastIt = m_lastKnownValues.find(propertyName);\n if (lastIt != m_lastKnownValues.end() && lastIt.value() == newValue) {\n // Value hasn't changed, skip update\n return;\n }\n\n // Store the pending update\n m_pendingUpdates.insert(propertyName, newValue);\n m_lastKnownValues.insert(propertyName, newValue);\n\n // Start or restart the batching timer\n if (m_updateTimer && !m_updateTimer->isActive()) {\n m_updateTimer->start();\n }\n}\n\nvoid NMInspectorPanel::flushPendingUpdates() {\n // PERF-2: Process all pending updates in one batch\n for (auto it = m_pendingUpdates.constBegin(); it != m_pendingUpdates.constEnd(); ++it) {\n const QString& propertyName = it.key();\n const QString& newValue = it.value();\n\n auto widgetIt = m_propertyWidgets.find(propertyName);\n if (widgetIt == m_propertyWidgets.end()) {\n continue;\n }\n\n QWidget* widget = widgetIt.value();\n QSignalBlocker blocker(widget);\n\n if (auto* lineE | |
| [2026-01-11T19:12:57.487Z] [INFO] dit = qobject_cast<QLineEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!lineEdit->hasFocus()) {\n int cursorPos = lineEdit->cursorPosition();\n int newLength = static_cast<int>(newValue.length());\n lineEdit->setText(newValue);\n lineEdit->setCursorPosition(qMin(cursorPos, newLength));\n }\n } else if (auto* spinBox = qobject_cast<QSpinBox*>(widget)) {\n spinBox->setValue(newValue.toInt());\n } else if (auto* doubleSpinBox = qobject_cast<QDoubleSpinBox*>(widget)) {\n doubleSpinBox->setValue(newValue.toDouble());\n } else if (auto* checkBox = qobject_cast<QCheckBox*>(widget)) {\n checkBox->setChecked(newValue.toLower() == \"true\" || newValue == \"1\");\n } else if (auto* comboBox = qobject_cast<QComboBox*>(widget)) {\n comboBox->setCurrentText(newValue);\n } else if (auto* textEdit = qobject_cast<QPlainTextEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!textEdit->hasFocus()) {\n QTextCursor cursor = textEdit->textCursor();\n int cursorPos = cursor.position();\n int anchorPos = cursor.anchor();\n int newLength = static_cast<int>(newValue.length());\n\n textEdit->setPlainText(newValue);\n\n if (cursorPos <= newLength) {\n cursor.setPosition(qMin(anchorPos, newLength));\n cursor.setPosition(qMin(cursorPos, newLength), QTextCursor::KeepAnchor);\n textEdit->setTextCursor(cursor);\n }\n }\n } else if (auto* button = qobject_cast<QPushButton*>(widget)) {\n if (button->text() == tr(\"Edit Curve...\")) {\n button->setProperty(\"curveId\", newValue);\n } else {\n button->setText(newValue.isEmpty() ? \"(Select Asset)\" : newValue);\n }\n } else {\n // Handle vector widgets (Vector2/Vector3)\n QList<QDoubleSpinBox*> spinBoxes = widget->findChildren<QDoubleSpinBox*>();\n if (!spinBoxes.isEmpty()) {\n QStringList components = newValue.split(',');\n for (int i = 0; i < spinBoxes.size() && i < components.size(); ++i) {\n QSignalBlocker spinBoxBlocker(spinBoxes[i]);\n spinBoxes[i]->setValue(components[i].toDouble());\n }\n }\n }\n }\n\n // Clear pending updates\n m_pendingUpdates.clear();\n}\n\nvoid NMInspectorPanel::trackPropertyWidget(const QString& propertyName, QWidget* widget) {\n if (!propertyName.isEmpty() && widget) {\n m_propertyWidgets.insert(propertyName, widget);\n }\n}\n\nNMPropertyGroup* NMInspectorPanel::addGroup(const QString& title) {\n auto* group = new NMPropertyGroup(title, m_scrollContent);\n m_mainLayout->addWidget(group);\n m_groups.append(group);\n return group;\n}\n\nvoid NMInspectorPanel::showNoSelection() {\n clear();\n m_headerLabel->hide();\n m_noSelectionLabel->show();\n}\n\nvoid NMInspectorPanel::setupContent() {\n auto* container = new QWidget(this);\n auto* containerLayout = new QVBoxLayout(container);\n containerLayout->setContentsMargins(0, 0, 0, 0);\n containerLayout->setSpacing(0);\n\n // Header\n m_headerLabel = new QLabel(container);\n m_headerLabel->setObjectName(\"InspectorHeader\");\n m_headerLabel->setWordWrap(true);\n m_headerLabel->setTextFormat(Qt::RichText);\n m_headerLabel->setMargin(8);\n m_headerLabel->hide();\n containerLayout->addWidget(m_headerLabel);\n\n // Scroll area\n m_scrollArea = new QScrollArea(container);\n m_scrollArea->setWidgetResizable(true);\n m_scrollArea->setFrameShape(QFrame::NoFrame);\n\n m_scrollContent = new QWidget(m_scrollArea);\n m_mainLayout = new QVBoxLayout(m_scrollContent);\n m_mainLayout->setContentsMargins(0, 0, 0, 0);\n m_mainLayout->setSpacing(8);\n m_mainLayout->setAlignment(Qt::AlignTop);\n\n m_scrollArea->setWidget(m_scrollContent);\n containerLayout->addWidget(m_scrollArea, 1);\n\n // No selection label\n m_noSelectionLabel = new QLabel(tr(\"Select an object to view its properties\"), container);\n m_noSelectionLabel->setObjectName(\"InspectorEmptyState\");\n m_noSelectionLabel->setAlignment(Qt::AlignCenter);\n m_noSelectionLabel->setWordWrap(true);\n\n const auto& palette = NMStyleManager::instance().palette();\n m_noSelectionLabel->setStyleSheet(\n QString(\"color: %1; padding: 20px;\")\n .arg(NMStyleManager::colorToStyleString(palette.textSecondary)));\n\n m_mainLayout->addWidget(m_noSelectionLabel);\n\n setContentWidget(container);\n}\n\n} // namespace NovelMind::editor::qt\n","numLines":976,"startLine":100,"totalLines":1075}}} | |
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| "content": " 1→#pragma once\n 2→\n 3→/**\n 4→ * @file nm_inspector_panel.hpp\n 5→ * @brief Inspector panel for viewing and editing object properties\n 6→ *\n 7→ * Displays properties of the currently selected object:\n 8→ * - Property groups (collapsible)\n 9→ * - Various property types (text, number, color, etc.)\n 10→ * - Read-only view (Phase 1)\n 11→ * - Editable properties (Phase 2+)\n 12→ */\n 13→\n 14→#include \"NovelMind/editor/qt/nm_dock_panel.hpp\"\n 15→#include <QHash>\n 16→#include <QLabel>\n 17→#include <QScrollArea>\n 18→#include <QVBoxLayout>\n 19→\n 20→namespace NovelMind::editor {\n 21→class SceneRegistry;\n 22→}\n 23→\n 24→namespace NovelMind::editor::qt {\n 25→\n 26→/**\n 27→ * @brief Property editor widget types\n 28→ */\n 29→enum class NMPropertyType {\n 30→ String,\n 31→ MultiLine,\n 32→ Integer,\n 33→ Float,\n 34→ Boolean,\n 35→ Color,\n 36→ Enum,\n 37→ Asset,\n 38→ Curve, // Animation curve editor\n 39→ Vector2, // 2D vector (x, y)\n 40→ Vector3, // 3D vector (x, y, z)\n 41→ Range // Min/max range slider\n 42→};\n 43→\n 44→/**\n 45→ * @brief Property metadata for auto-generation and validation\n 46→ */\n 47→struct NMPropertyMetadata {\n 48→ QString displayName;\n 49→ QString tooltip;\n 50→ QString category;\n 51→ bool readOnly = false;\n 52→ bool hidden = false;\n 53→ QVariant defaultValue;\n 54→ QVariant minValue;\n 55→ QVariant maxValue;\n 56→ QString validationRegex;\n 57→ QStringList enumOptions;\n 58→};\n 59→\n 60→/**\n 61→ * @brief A collapsible group box for property categories\n 62→ */\n 63→class NMPropertyGroup : public QWidget {\n 64→ Q_OBJECT\n 65→\n 66→public:\n 67→ explicit NMPropertyGroup(const QString& title, QWidget* parent = nullptr);\n 68→\n 69→ void setExpanded(bool expanded);\n 70→ [[nodiscard]] bool isExpanded() const { return m_expanded; }\n 71→\n 72→ void addProperty(const QString& name, const QString& value);\n 73→ void addProperty(const QString& name, QWidget* widget);\n 74→\n 75→ /**\n 76→ * @brief Add an editable property\n 77→ */\n 78→ QWidget* addEditableProperty(const QString& propertyName, const QString& label,\n 79→ NMPropertyType type, const QString& currentValue,\n 80→ const QStringList& enumValues = {});\n 81→ QWidget* addEditableProperty(const QString& name, NMPropertyType type,\n 82→ const QString& currentValue, const QStringList& enumValues = {});\n 83→\n 84→ /**\n 85→ * @brief Add an editable property with metadata\n 86→ */\n 87→ QWidget* addEditablePropertyWithMetadata(const QString& propertyName, NMPropertyType type,\n 88→ const QString& currentValue,\n 89→ const NMPropertyMetadata& metadata);\n 90→\n 91→ /**\n 92→ * @brief Add a reset button for a property\n 93→ */\n 94→ void addResetButton(const QString& propertyName, const QVariant& defaultValue);\n 95→\n 96→ void clearProperties();\n 97→\n 98→protected:\n 99→ bool eventFilter(QObject* obj, QEvent* event) override;\n 100→\n 101→signals:\n 102→ void propertyValueChanged(const QString& propertyName, const QString& newValue);\n 103→\n 104→private slots:\n 105→ void onHeaderClicked();\n 106→ void onPropertyEdited();\n 107→\n 108→private:\n 109→ QWidget* m_header = nullptr;\n 110→ QWidget* m_content = nullptr;\n 111→ QVBoxLayout* m_contentLayout = nullptr;\n 112→ QLabel* m_expandIcon = nullptr;\n 113→ bool m_expanded = true;\n 114→};\n 115→\n 116→/**\n 117→ * @brief Inspector panel for property editing\n 118→ */\n 119→class NMInspectorPanel : public NMDockPanel {\n 120→ Q_OBJECT\n 121→\n 122→public:\n 123→ explicit NMInspectorPanel(QWidget* parent = nullptr);\n 124→ ~NMInspectorPanel() override;\n 125→\n 126→ void onInitialize() override;\n 127→ void onUpdate(double deltaTime) override;\n 128→\n 129→ /**\n 130→ * @brief Clear all properties\n 131→ */\n 132→ void clear();\n 133→\n 134→ /**\n 135→ * @brief Show properties for an object\n 136→ * @param objectType Type of the object (for header display)\n 137→ * @param objectId ID of the object\n 138→ * @param editable Whether properties should be editable\n 139→ */\n 140→ void inspectObject(const QString& objectType, const QString& objectId, bool editable = true);\n 141→ void inspectSceneObject(class NMSceneObject* object, bool editable = true);\n 142→ void inspectStoryGraphNode(class NMGraphNodeItem* node, bool editable = true);\n 143→\n 144→ /**\n 145→ * @brief Inspect multiple objects for multi-edit\n 146→ */\n 147→ void inspectMultipleObjects(const QList<class NMSceneObject*>& objects, bool editable = true);\n 148→\n 149→ /**\n 150→ * @brief Copy all visible properties to clipboard\n 151→ */\n 152→ void copyProperties();\n 153→\n 154→ /**\n 155→ * @brief Paste properties from clipboard\n 156→ */\n 157→ void pasteProperties();\n 158→\n 159→ /**\n 160→ * @brief Reset property to default value\n 161→ */\n 162→ void resetProperty(const QString& propertyName);\n 163→\n 164→ /**\n 165→ * @brief Reset all properties to default values\n 166→ */\n 167→ void resetAllProperties();\n 168→\n 169→ void updatePropertyValue(const QString& propertyName, const QString& newValue);\n 170→ [[nodiscard]] QString currentObjectId() const { return m_currentObjectId; }\n 171→ [[nodiscard]] QStringList currentObjectIds() const { return m_currentObjectIds; }\n 172→ [[nodiscard]] bool isMultiEditMode() const { return m_multiEditMode; }\n 173→\n 174→ /**\n 175→ * @brief Add a property group\n 176→ */\n 177→ NMPropertyGroup* addGroup(const QString& title);\n 178→\n 179→ /**\n 180→ * @brief Show \"nothing selected\" message\n 181→ */\n 182→ void showNoSelection();\n 183→\n 184→ /**\n 185→ * @brief Enable or disable edit mode\n 186→ */\n 187→ void setEditMode(bool enabled) { m_editMode = enabled; }\n 188→ [[nodiscard]] bool editMode() const { return m_editMode; }\n 189→\n 190→ /**\n 191→ * @brief Set the scene registry for Scene ID picker\n 192→ */\n 193→ void setSceneRegistry(editor::SceneRegistry* registry) { m_sceneRegistry = registry; }\n 194→\n 195→signals:\n 196→ void propertyChanged(const QString& objectId, const QString& propertyName,\n 197→ const QString& newValue);\n 198→ /// ERR-1 fix: Signal emitted when property setting fails\n 199→ void propertyError(const QString& propertyName, const QString& errorMessage);\n 200→\n 201→ // Issue #329: Scene workflow signals\n 202→ /**\n 203→ * @brief Emitted when scene creation is requested from inspector\n 204→ */\n 205→ void createNewSceneRequested();\n 206→\n 207→ /**\n 208→ * @brief Emitted when scene editing is requested from inspector\n 209→ * @param sceneId The scene ID to edit\n 210→ */\n 211→ void editSceneRequested(const QString& sceneId);\n 212→\n 213→ /**\n 214→ * @brief Emitted when scene node highlighting is requested from inspector\n 215→ * @param sceneId The scene ID to locate in Story Graph\n 216→ */\n 217→ void locateSceneInGraphRequested(const QString& sceneId);\n 218→\n 219→private slots:\n 220→ void onGroupPropertyChanged(const QString& propertyName, const QString& newValue);\n 221→\n 222→private:\n 223→ void setupContent();\n 224→ void trackPropertyWidget(const QString& propertyName, QWidget* widget);\n 225→\n 226→ QScrollArea* m_scrollArea = nullptr;\n 227→ QWidget* m_scrollContent = nullptr;\n 228→ QVBoxLayout* m_mainLayout = nullptr;\n 229→ QLabel* m_headerLabel = nullptr;\n 230→ QLabel* m_noSelectionLabel = nullptr;\n 231→ QList<NMPropertyGroup*> m_groups;\n 232→ QHash<QString, QWidget*> m_propertyWidgets;\n 233→ QHash<QString, NMPropertyMetadata> m_propertyMetadata;\n 234→ QHash<QString, QVariant> m_defaultValues;\n 235→ QString m_currentObjectId;\n 236→ QStringList m_currentObjectIds;\n 237→ bool m_editMode = true;\n 238→ bool m_multiEditMode = false;\n 239→ QHash<QString, QString> m_clipboardProperties;\n 240→\n 241→ // Scene registry for Scene ID picker\n 242→ editor::SceneRegistry* m_sceneRegistry = nullptr;\n 243→\n 244→ // Transform controls for aspect ratio lock\n 245→ bool m_lockAspectRatio = false;\n 246→ QPointF m_lastScale{1.0, 1.0};\n 247→\n 248→ // PERF-2: Dirty flag system to prevent redundant updates\n 249→ // Stores property values that need to be flushed to widgets\n 250→ QHash<QString, QString> m_pendingUpdates;\n 251→ // Timer for batching updates\n 252→ class QTimer* m_updateTimer = nullptr;\n 253→ // Last known values to detect actual changes\n 254→ QHash<QString, QString> m_lastKnownValues;\n 255→ // Flush pending updates to widgets\n 256→ void flushPendingUpdates();\n 257→ // Update flag for preventing circular updates\n 258→ bool m_updating = false;\n 259→};\n 260→\n 261→} // namespace NovelMind::editor::qt\n 262→\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n" | |
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| "content": "#pragma once\n\n/**\n * @file nm_inspector_panel.hpp\n * @brief Inspector panel for viewing and editing object properties\n *\n * Displays properties of the currently selected object:\n * - Property groups (collapsible)\n * - Various property types (text, number, color, etc.)\n * - Read-only view (Phase 1)\n * - Editable properties (Phase 2+)\n */\n\n#include \"NovelMind/editor/qt/nm_dock_panel.hpp\"\n#include <QHash>\n#include <QLabel>\n#include <QScrollArea>\n#include <QVBoxLayout>\n\nnamespace NovelMind::editor {\nclass SceneRegistry;\n}\n\nnamespace NovelMind::editor::qt {\n\n/**\n * @brief Property editor widget types\n */\nenum class NMPropertyType {\n String,\n MultiLine,\n Integer,\n Float,\n Boolean,\n Color,\n Enum,\n Asset,\n Curve, // Animation curve editor\n Vector2, // 2D vector (x, y)\n Vector3, // 3D vector (x, y, z)\n Range // Min/max range slider\n};\n\n/**\n * @brief Property metadata for auto-generation and validation\n */\nstruct NMPropertyMetadata {\n QString displayName;\n QString tooltip;\n QString category;\n bool readOnly = false;\n bool hidden = false;\n QVariant defaultValue;\n QVariant minValue;\n QVariant maxValue;\n QString validationRegex;\n QStringList enumOptions;\n};\n\n/**\n * @brief A collapsible group box for property categories\n */\nclass NMPropertyGroup : public QWidget {\n Q_OBJECT\n\npublic:\n explicit NMPropertyGroup(const QString& title, QWidget* parent = nullptr);\n\n void setExpanded(bool expanded);\n [[nodiscard]] bool isExpanded() const { return m_expanded; }\n\n void addProperty(const QString& name, const QString& value);\n void addProperty(const QString& name, QWidget* widget);\n\n /**\n * @brief Add an editable property\n */\n QWidget* addEditableProperty(const QString& propertyName, const QString& label,\n NMPropertyType type, const QString& currentValue,\n const QStringList& enumValues = {});\n QWidget* addEditableProperty(const QString& name, NMPropertyType type,\n const QString& currentValue, const QStringList& enumValues = {});\n\n /**\n * @brief Add an editable property with metadata\n */\n QWidget* addEditablePropertyWithMetadata(const QString& propertyName, NMPropertyType type,\n const QString& currentValue,\n const NMPropertyMetadata& metadata);\n\n /**\n * @brief Add a reset button for a property\n */\n void addResetButton(const QString& propertyName, const QVariant& defaultValue);\n\n void clearProperties();\n\nprotected:\n bool eventFilter(QObject* obj, QEvent* event) override;\n\nsignals:\n void propertyValueChanged(const QString& propertyName, const QString& newValue);\n\nprivate slots:\n void onHeaderClicked();\n void onPropertyEdited();\n\nprivate:\n QWidget* m_header = nullptr;\n QWidget* m_content = nullptr;\n QVBoxLayout* m_contentLayout = nullptr;\n QLabel* m_expandIcon = nullptr;\n bool m_expanded = true;\n};\n\n/**\n * @brief Inspector panel for property editing\n */\nclass NMInspectorPanel : public NMDockPanel {\n Q_OBJECT\n\npublic:\n explicit NMInspectorPanel(QWidget* parent = nullptr);\n ~NMInspectorPanel() override;\n\n void onInitialize() override;\n void onUpdate(double deltaTime) override;\n\n /**\n * @brief Clear all properties\n */\n void clear();\n\n /**\n * @brief Show properties for an object\n * @param objectType Type of the object (for header display)\n * @param objectId ID of the object\n * @param editable Whether properties should be editable\n */\n void inspectObject(const QString& objectType, const QString& objectId, bool editable = true);\n void inspectSceneObject(class NMSceneObject* object, bool editable = true);\n void inspectStoryGraphNode(class NMGraphNodeItem* node, bool editable = true);\n\n /**\n * @brief Inspect multiple objects for multi-edit\n */\n void inspectMultipleObjects(const QList<class NMSceneObject*>& objects, bool editable = true);\n\n /**\n * @brief Copy all visible properties to clipboard\n */\n void copyProperties();\n\n /**\n * @brief Paste properties from clipboard\n */\n void pasteProperties();\n\n /**\n * @brief Reset property to default value\n */\n void resetProperty(const QString& propertyName);\n\n /**\n * @brief Reset all properties to default values\n */\n void resetAllProperties();\n\n void updatePropertyValue(const QString& propertyName, const QString& newValue);\n [[nodiscard]] QString currentObjectId() const { return m_currentObjectId; }\n [[nodiscard]] QStringList currentObjectIds() const { return m_currentObjectIds; }\n [[nodiscard]] bool isMultiEditMode() const { return m_multiEditMode; }\n\n /**\n * @brief Add a property group\n */\n NMPropertyGroup* addGroup(const QString& title);\n\n /**\n * @brief Show \"nothing selected\" message\n */\n void showNoSelection();\n\n /**\n * @brief Enable or disable edit mode\n */\n void setEditMode(bool enabled) { m_editMode = enabled; }\n [[nodiscard]] bool editMode() const { return m_editMode; }\n\n /**\n * @brief Set the scene registry for Scene ID picker\n */\n void setSceneRegistry(editor::SceneRegistry* registry) { m_sceneRegistry = registry; }\n\nsignals:\n void propertyChanged(const QString& objectId, const QString& propertyName,\n const QString& newValue);\n /// ERR-1 fix: Signal emitted when property setting fails\n void propertyError(const QString& propertyName, const QString& errorMessage);\n\n // Issue #329: Scene workflow signals\n /**\n * @brief Emitted when scene creation is requested from inspector\n */\n void createNewSceneRequested();\n\n /**\n * @brief Emitted when scene editing is requested from inspector\n * @param sceneId The scene ID to edit\n */\n void editSceneRequested(const QString& sceneId);\n\n /**\n * @brief Emitted when scene node highlighting is requested from inspector\n * @param sceneId The scene ID to locate in Story Graph\n */\n void locateSceneInGraphRequested(const QString& sceneId);\n\nprivate slots:\n void onGroupPropertyChanged(const QString& propertyName, const QString& newValue);\n\nprivate:\n void setupContent();\n void trackPropertyWidget(const QString& propertyName, QWidget* widget);\n\n QScrollArea* m_scrollArea = nullptr;\n QWidget* m_scrollContent = nullptr;\n QVBoxLayout* m_mainLayout = nullptr;\n QLabel* m_headerLabel = nullptr;\n QLabel* m_noSelectionLabel = nullptr;\n QList<NMPropertyGroup*> m_groups;\n QHash<QString, QWidget*> m_propertyWidgets;\n QHash<QString, NMPropertyMetadata> m_propertyMetadata;\n QHash<QString, QVariant> m_defaultValues;\n QString m_currentObjectId;\n QStringList m_currentObjectIds;\n bool m_editMode = true;\n bool m_multiEditMode = false;\n QHash<QString, QString> m_clipboardProperties;\n\n // Scene registry for Scene ID picker\n editor::SceneRegistry* m_sceneRegistry = nullptr;\n\n // Transform controls for aspect ratio lock\n bool m_lockAspectRatio = false;\n QPointF m_lastScale{1.0, 1.0};\n\n // PERF-2: Dirty flag system to prevent redundant updates\n // Stores property values that need to be flushed to widgets\n QHash<QString, QString> m_pendingUpdates;\n // Timer for batching updates\n class QTimer* m_updateTimer = nullptr;\n // Last known values to detect actual changes\n QHash<QString, QString> m_lastKnownValues;\n // Flush pending updates to widgets\n void flushPendingUpdates();\n // Update flag for preventing circular updates\n bool m_updating = false;\n};\n\n} // namespace NovelMind::editor::qt\n", | |
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| "content": " 140→ src/qt/panels/nm_story_graph_panel_detail.cpp\n 141→ src/qt/panels/nm_story_graph_node.cpp\n 142→ src/qt/panels/nm_story_graph_connection.cpp\n 143→ src/qt/panels/nm_story_graph_scene.cpp\n 144→ src/qt/panels/nm_story_graph_view.cpp\n 145→ src/qt/panels/nm_story_graph_minimap.cpp\n 146→ src/qt/panels/nm_story_graph_voice_integration.cpp\n 147→ src/qt/panels/nm_scene_dialogue_graph_panel.cpp\n 148→ src/qt/panels/nm_inspector_panel.cpp\n 149→ src/qt/panels/nm_inspector_panel_group.cpp\n 150→ src/qt/panels/nm_console_panel.cpp\n 151→ src/qt/panels/nm_asset_browser_panel.cpp\n 152→ src/qt/panels/nm_scene_palette_panel.cpp\n 153→ src/qt/panels/nm_hierarchy_panel.cpp\n 154→ src/qt/panels/nm_script_editor_panel.cpp\n 155→ src/qt/panels/nm_script_editor_panel_editor.cpp\n 156→ src/qt/panels/nm_script_editor_panel_detail.cpp\n 157→ src/qt/panels/nm_script_editor_panel_preview.cpp\n 158→ src/qt/panels/nm_script_doc_panel.cpp\n 159→\n 160→ # Phase 3 & 4 panels\n 161→ src/qt/panels/nm_timeline_panel.cpp\n 162→ src/qt/panels/nm_animation_adapter.cpp\n 163→ src/qt/panels/nm_keyframe_item.cpp\n 164→ src/qt/panels/nm_curve_editor_panel.cpp\n 165→ src/qt/panels/nm_curve_point_item.cpp\n 166→ src/qt/panels/nm_voice_manager_panel.cpp\n 167→ src/qt/panels/nm_recording_studio_panel.cpp\n 168→ src/qt/panels/nm_voice_studio_panel.cpp\n 169→ src/qt/panels/nm_audio_mixer_panel.cpp\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n" | |
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| "content": "#pragma once\n\n/**\n * @file inspector_property_editor.hpp\n * @brief Property editing functionality for inspector panel\n *\n * Handles creation and management of property editors for different object types\n */\n\n#include <QList>\n#include <QPointF>\n#include <QString>\n#include <QStringList>\n\nnamespace NovelMind::editor {\nclass SceneRegistry;\n}\n\nnamespace NovelMind::editor::qt {\n\nclass NMPropertyGroup;\nclass NMInspectorPanel;\nclass NMSceneObject;\nclass NMGraphNodeItem;\n\n/**\n * @brief Handles property editor creation for different object types\n */\nclass InspectorPropertyEditor {\npublic:\n explicit InspectorPropertyEditor(NMInspectorPanel* panel);\n\n /**\n * @brief Create property editors for a scene object\n */\n void createSceneObjectProperties(NMSceneObject* object, bool editable, SceneRegistry* registry);\n\n /**\n * @brief Create property editors for a story graph node\n */\n void createStoryGraphNodeProperties(NMGraphNodeItem* node, bool editable,\n SceneRegistry* registry);\n\n /**\n * @brief Create property editors for multiple objects\n */\n void createMultiObjectProperties(const QList<NMSceneObject*>& objects, bool editable);\n\nprivate:\n NMInspectorPanel* m_panel = nullptr;\n\n // Helper methods for specific property group creation\n void createGeneralGroup(NMSceneObject* object, bool editable);\n void createTransformGroup(NMSceneObject* object, bool editable, QPointF& lastScale,\n bool& lockAspectRatio);\n void createRenderingGroup(NMSceneObject* object, bool editable);\n void createTagsGroup(NMSceneObject* object, bool editable);\n\n void createNodeGeneralGroup(NMGraphNodeItem* node, bool editable);\n void createNodeContentGroup(NMGraphNodeItem* node, bool editable);\n void createNodeBranchMappingGroup(NMGraphNodeItem* node, bool editable);\n void createNodeScriptGroup(NMGraphNodeItem* node, bool editable);\n void createNodeSceneGroup(NMGraphNodeItem* node, bool editable, SceneRegistry* registry);\n void createNodeConditionGroup(NMGraphNodeItem* node, bool editable);\n};\n\n} // namespace NovelMind::editor::qt\n" | |
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| "content": "#pragma once\n\n/**\n * @file inspector_property_editor.hpp\n * @brief Property editing functionality for inspector panel\n *\n * Handles creation and management of property editors for different object types\n */\n\n#include <QList>\n#include <QPointF>\n#include <QString>\n#include <QStringList>\n\nnamespace NovelMind::editor {\nclass SceneRegistry;\n}\n\nnamespace NovelMind::editor::qt {\n\nclass NMPropertyGroup;\nclass NMInspectorPanel;\nclass NMSceneObject;\nclass NMGraphNodeItem;\n\n/**\n * @brief Handles property editor creation for different object types\n */\nclass InspectorPropertyEditor {\npublic:\n explicit InspectorPropertyEditor(NMInspectorPanel* panel);\n\n /**\n * @brief Create property editors for a scene object\n */\n void createSceneObjectProperties(NMSceneObject* object, bool editable, SceneRegistry* registry);\n\n /**\n * @brief Create property editors for a story graph node\n */\n void createStoryGraphNodeProperties(NMGraphNodeItem* node, bool editable,\n SceneRegistry* registry);\n\n /**\n * @brief Create property editors for multiple objects\n */\n void createMultiObjectProperties(const QList<NMSceneObject*>& objects, bool editable);\n\nprivate:\n NMInspectorPanel* m_panel = nullptr;\n\n // Helper methods for specific property group creation\n void createGeneralGroup(NMSceneObject* object, bool editable);\n void createTransformGroup(NMSceneObject* object, bool editable, QPointF& lastScale,\n bool& lockAspectRatio);\n void createRenderingGroup(NMSceneObject* object, bool editable);\n void createTagsGroup(NMSceneObject* object, bool editable);\n\n void createNodeGeneralGroup(NMGraphNodeItem* node, bool editable);\n void createNodeContentGroup(NMGraphNodeItem* node, bool editable);\n void createNodeBranchMappingGroup(NMGraphNodeItem* node, bool editable);\n void createNodeScriptGroup(NMGraphNodeItem* node, bool editable);\n void createNodeSceneGroup(NMGraphNodeItem* node, bool editable, SceneRegistry* registry);\n void createNodeConditionGroup(NMGraphNodeItem* node, bool editable);\n};\n\n} // namespace NovelMind::editor::qt\n", | |
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| "content": "#pragma once\n\n/**\n * @file inspector_component_list.hpp\n * @brief Component management for multi-object inspection\n *\n * Handles inspection and editing of multiple objects simultaneously\n */\n\n#include <QList>\n#include <QString>\n#include <string>\n#include <vector>\n\nnamespace NovelMind::editor::qt {\n\nclass NMInspectorPanel;\nclass NMSceneObject;\n\n/**\n * @brief Manages component lists for multi-object inspection\n */\nclass InspectorComponentList {\npublic:\n explicit InspectorComponentList(NMInspectorPanel* panel);\n\n /**\n * @brief Create property groups for multiple objects using InspectorBindingManager\n */\n void createMultiObjectPropertyGroups(const QList<NMSceneObject*>& objects, bool editable);\n\nprivate:\n NMInspectorPanel* m_panel = nullptr;\n\n /**\n * @brief Convert objects to binding manager format\n */\n void prepareBindingTargets(const QList<NMSceneObject*>& objects,\n std::vector<std::string>& objectIds,\n std::vector<void*>& objectPtrs);\n};\n\n} // namespace NovelMind::editor::qt\n" | |
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| "content": "#pragma once\n\n/**\n * @file inspector_component_list.hpp\n * @brief Component management for multi-object inspection\n *\n * Handles inspection and editing of multiple objects simultaneously\n */\n\n#include <QList>\n#include <QString>\n#include <string>\n#include <vector>\n\nnamespace NovelMind::editor::qt {\n\nclass NMInspectorPanel;\nclass NMSceneObject;\n\n/**\n * @brief Manages component lists for multi-object inspection\n */\nclass InspectorComponentList {\npublic:\n explicit InspectorComponentList(NMInspectorPanel* panel);\n\n /**\n * @brief Create property groups for multiple objects using InspectorBindingManager\n */\n void createMultiObjectPropertyGroups(const QList<NMSceneObject*>& objects, bool editable);\n\nprivate:\n NMInspectorPanel* m_panel = nullptr;\n\n /**\n * @brief Convert objects to binding manager format\n */\n void prepareBindingTargets(const QList<NMSceneObject*>& objects,\n std::vector<std::string>& objectIds,\n std::vector<void*>& objectPtrs);\n};\n\n} // namespace NovelMind::editor::qt\n", | |
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| "content": "#pragma once\n\n/**\n * @file inspector_validators.hpp\n * @brief Value validation and property update handling\n *\n * Handles property value changes, validation, and update batching\n */\n\n#include <QHash>\n#include <QPointF>\n#include <QString>\n#include <QStringList>\n\nnamespace NovelMind::editor::qt {\n\nclass NMInspectorPanel;\n\n/**\n * @brief Handles property validation and updates\n */\nclass InspectorValidators {\npublic:\n explicit InspectorValidators(NMInspectorPanel* panel);\n\n /**\n * @brief Handle property value change from UI\n * @return True if change was handled successfully\n */\n bool handlePropertyChanged(const QString& propertyName, const QString& newValue,\n const QString& currentObjectId, const QStringList& currentObjectIds,\n bool multiEditMode, bool& lockAspectRatio, QPointF& lastScale);\n\n /**\n * @brief Update property widget value\n */\n void updatePropertyWidget(const QString& propertyName, const QString& newValue,\n const QHash<QString, class QWidget*>& propertyWidgets);\n\n /**\n * @brief Flush pending updates to widgets (batched updates)\n */\n void flushPendingUpdates(const QHash<QString, QString>& pendingUpdates,\n const QHash<QString, class QWidget*>& propertyWidgets);\n\n /**\n * @brief Queue a property update for batching\n * @return True if update was queued (value changed)\n */\n bool queuePropertyUpdate(const QString& propertyName, const QString& newValue,\n QHash<QString, QString>& pendingUpdates,\n QHash<QString, QString>& lastKnownValues);\n\nprivate:\n NMInspectorPanel* m_panel = nullptr;\n\n // Handle specific property types\n bool handleResetButton(const QString& propertyName, const QString& currentObjectId);\n bool handleAspectRatioLock(const QString& propertyName, const QString& newValue,\n const QString& currentObjectId, bool& lockAspectRatio,\n QPointF& lastScale);\n void updateScaleTracking(const QString& propertyName, const QString& newValue, QPointF& lastScale);\n};\n\n} // namespace NovelMind::editor::qt\n" | |
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| "content": "#pragma once\n\n/**\n * @file inspector_validators.hpp\n * @brief Value validation and property update handling\n *\n * Handles property value changes, validation, and update batching\n */\n\n#include <QHash>\n#include <QPointF>\n#include <QString>\n#include <QStringList>\n\nnamespace NovelMind::editor::qt {\n\nclass NMInspectorPanel;\n\n/**\n * @brief Handles property validation and updates\n */\nclass InspectorValidators {\npublic:\n explicit InspectorValidators(NMInspectorPanel* panel);\n\n /**\n * @brief Handle property value change from UI\n * @return True if change was handled successfully\n */\n bool handlePropertyChanged(const QString& propertyName, const QString& newValue,\n const QString& currentObjectId, const QStringList& currentObjectIds,\n bool multiEditMode, bool& lockAspectRatio, QPointF& lastScale);\n\n /**\n * @brief Update property widget value\n */\n void updatePropertyWidget(const QString& propertyName, const QString& newValue,\n const QHash<QString, class QWidget*>& propertyWidgets);\n\n /**\n * @brief Flush pending updates to widgets (batched updates)\n */\n void flushPendingUpdates(const QHash<QString, QString>& pendingUpdates,\n const QHash<QString, class QWidget*>& propertyWidgets);\n\n /**\n * @brief Queue a property update for batching\n * @return True if update was queued (value changed)\n */\n bool queuePropertyUpdate(const QString& propertyName, const QString& newValue,\n QHash<QString, QString>& pendingUpdates,\n QHash<QString, QString>& lastKnownValues);\n\nprivate:\n NMInspectorPanel* m_panel = nullptr;\n\n // Handle specific property types\n bool handleResetButton(const QString& propertyName, const QString& currentObjectId);\n bool handleAspectRatioLock(const QString& propertyName, const QString& newValue,\n const QString& currentObjectId, bool& lockAspectRatio,\n QPointF& lastScale);\n void updateScaleTracking(const QString& propertyName, const QString& newValue, QPointF& lastScale);\n};\n\n} // namespace NovelMind::editor::qt\n", | |
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| "content": "#pragma once\n\n/**\n * @file inspector_ui.hpp\n * @brief UI layout and widget management for inspector panel\n *\n * Handles UI setup, layout management, and widget creation\n */\n\n#include <QList>\n#include <QString>\n\nclass QLabel;\nclass QScrollArea;\nclass QVBoxLayout;\nclass QWidget;\n\nnamespace NovelMind::editor::qt {\n\nclass NMPropertyGroup;\nclass NMInspectorPanel;\n\n/**\n * @brief Manages UI layout and widget creation\n */\nclass InspectorUI {\npublic:\n explicit InspectorUI(NMInspectorPanel* panel);\n\n /**\n * @brief Setup the main content widget structure\n */\n QWidget* setupContent(QWidget* parent);\n\n /**\n * @brief Add a property group to the layout\n */\n NMPropertyGroup* addGroup(const QString& title, QWidget* scrollContent, QVBoxLayout* mainLayout,\n QList<NMPropertyGroup*>& groups);\n\n /**\n * @brief Show \"no selection\" message\n */\n void showNoSelection(QLabel* headerLabel, QLabel* noSelectionLabel);\n\n /**\n * @brief Clear all property groups\n */\n void clearGroups(QVBoxLayout* mainLayout, QList<NMPropertyGroup*>& groups, QLabel* headerLabel);\n\n /**\n * @brief Set header text for inspected object\n */\n void setHeader(QLabel* headerLabel, const QString& text);\n\n /**\n * @brief Get main layout\n */\n QVBoxLayout* getMainLayout() const { return m_mainLayout; }\n\n /**\n * @brief Get scroll content widget\n */\n QWidget* getScrollContent() const { return m_scrollContent; }\n\n /**\n * @brief Get header label\n */\n QLabel* getHeaderLabel() const { return m_headerLabel; }\n\n /**\n * @brief Get no selection label\n */\n QLabel* getNoSelectionLabel() const { return m_noSelectionLabel; }\n\nprivate:\n NMInspectorPanel* m_panel = nullptr;\n\n // UI widgets (owned by Qt parent-child system)\n QScrollArea* m_scrollArea = nullptr;\n QWidget* m_scrollContent = nullptr;\n QVBoxLayout* m_mainLayout = nullptr;\n QLabel* m_headerLabel = nullptr;\n QLabel* m_noSelectionLabel = nullptr;\n};\n\n} // namespace NovelMind::editor::qt\n" | |
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| "content": "#pragma once\n\n/**\n * @file inspector_ui.hpp\n * @brief UI layout and widget management for inspector panel\n *\n * Handles UI setup, layout management, and widget creation\n */\n\n#include <QList>\n#include <QString>\n\nclass QLabel;\nclass QScrollArea;\nclass QVBoxLayout;\nclass QWidget;\n\nnamespace NovelMind::editor::qt {\n\nclass NMPropertyGroup;\nclass NMInspectorPanel;\n\n/**\n * @brief Manages UI layout and widget creation\n */\nclass InspectorUI {\npublic:\n explicit InspectorUI(NMInspectorPanel* panel);\n\n /**\n * @brief Setup the main content widget structure\n */\n QWidget* setupContent(QWidget* parent);\n\n /**\n * @brief Add a property group to the layout\n */\n NMPropertyGroup* addGroup(const QString& title, QWidget* scrollContent, QVBoxLayout* mainLayout,\n QList<NMPropertyGroup*>& groups);\n\n /**\n * @brief Show \"no selection\" message\n */\n void showNoSelection(QLabel* headerLabel, QLabel* noSelectionLabel);\n\n /**\n * @brief Clear all property groups\n */\n void clearGroups(QVBoxLayout* mainLayout, QList<NMPropertyGroup*>& groups, QLabel* headerLabel);\n\n /**\n * @brief Set header text for inspected object\n */\n void setHeader(QLabel* headerLabel, const QString& text);\n\n /**\n * @brief Get main layout\n */\n QVBoxLayout* getMainLayout() const { return m_mainLayout; }\n\n /**\n * @brief Get scroll content widget\n */\n QWidget* getScrollContent() const { return m_scrollContent; }\n\n /**\n * @brief Get header label\n */\n QLabel* getHeaderLabel() const { return m_headerLabel; }\n\n /**\n * @brief Get no selection label\n */\n QLabel* getNoSelectionLabel() const { return m_noSelectionLabel; }\n\nprivate:\n NMInspectorPanel* m_panel = nullptr;\n\n // UI widgets (owned by Qt parent-child system)\n QScrollArea* m_scrollArea = nullptr;\n QWidget* m_scrollContent = nullptr;\n QVBoxLayout* m_mainLayout = nullptr;\n QLabel* m_headerLabel = nullptr;\n QLabel* m_noSelectionLabel = nullptr;\n};\n\n} // namespace NovelMind::editor::qt\n", | |
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| "type": "text", | |
| "text": "Now let me update the todo list and start creating the implementation files. Let me start with inspector_ui.cpp as it's the foundation:" | |
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| [2026-01-11T19:14:24.954Z] [INFO] { | |
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| "activeForm": "Identifying code sections for each module" | |
| }, | |
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| "content": "Find and read CMakeLists.txt for build configuration", | |
| "status": "completed", | |
| "activeForm": "Finding and reading CMakeLists.txt for build configuration" | |
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| { | |
| "content": "Create inspector_property_editor.hpp header file", | |
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| "activeForm": "Creating inspector_property_editor.hpp header file" | |
| }, | |
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| "content": "Create inspector_component_list.hpp header file", | |
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| "content": "Create inspector_validators.hpp header file", | |
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| "content": "Create inspector_ui.hpp header file", | |
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| }, | |
| { | |
| "content": "Create inspector_ui.cpp with UI layout logic", | |
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| "activeForm": "Creating inspector_ui.cpp with UI layout logic" | |
| }, | |
| { | |
| "content": "Create inspector_validators.cpp with value validation logic", | |
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| "content": "Create inspector_component_list.cpp with component management logic", | |
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| "activeForm": "Creating inspector_property_editor.cpp with property editing logic" | |
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| { | |
| "content": "Update nm_inspector_panel.hpp to use new modules", | |
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| "activeForm": "Updating nm_inspector_panel.hpp to use new modules" | |
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| { | |
| "content": "Update nm_inspector_panel.cpp to use new modules", | |
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| "content": "Build and test the refactored code", | |
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| }, | |
| { | |
| "content": "Run local CI checks if available", | |
| "status": "pending", | |
| "activeForm": "Running local CI checks if available" | |
| }, | |
| { | |
| "content": "Commit and push changes", | |
| "status": "pending", | |
| "activeForm": "Committing and pushing changes" | |
| }, | |
| { | |
| "content": "Check CI status on GitHub Actions", | |
| "status": "pending", | |
| "activeForm": "Checking CI status on GitHub Actions" | |
| }, | |
| { | |
| "content": "Update PR description with implementation details", | |
| "status": "pending", | |
| "activeForm": "Updating PR description with implementation details" | |
| }, | |
| { | |
| "content": "Mark PR as ready for review", | |
| "status": "pending", | |
| "activeForm": "Marking PR as ready for review" | |
| } | |
| ] | |
| } | |
| } | |
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| [2026-01-11T19:14:24.975Z] [INFO] { | |
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| { | |
| "tool_use_id": "toolu_01Wm3KHQCsWpAbtwyt3K8Wq9", | |
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| "content": "Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable" | |
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| }, | |
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| "content": "Create inspector_property_editor.cpp with property editing logic", | |
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| "activeForm": "Creating inspector_property_editor.cpp with property editing logic" | |
| }, | |
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| "content": "Create inspector_component_list.cpp with component management logic", | |
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| "activeForm": "Creating inspector_component_list.cpp with component management logic" | |
| }, | |
| { | |
| "content": "Create inspector_validators.hpp header file", | |
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| "activeForm": "Creating inspector_validators.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_validators.cpp with value validation logic", | |
| "status": "pending", | |
| "activeForm": "Creating inspector_validators.cpp with value validation logic" | |
| }, | |
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| "content": "Create inspector_ui.hpp header file", | |
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| { | |
| "content": "Create inspector_ui.cpp with UI layout logic", | |
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| "content": "Run local CI checks if available", | |
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| }, | |
| { | |
| "content": "Commit and push changes", | |
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| "activeForm": "Committing and pushing changes" | |
| }, | |
| { | |
| "content": "Check CI status on GitHub Actions", | |
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| "activeForm": "Checking CI status on GitHub Actions" | |
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| { | |
| "content": "Update PR description with implementation details", | |
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| { | |
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| { | |
| "content": "Create inspector_property_editor.hpp header file", | |
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| "content": "Create inspector_component_list.hpp header file", | |
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| "content": "Create inspector_validators.hpp header file", | |
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| { | |
| "content": "Create inspector_ui.hpp header file", | |
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| "activeForm": "Creating inspector_ui.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_ui.cpp with UI layout logic", | |
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| "activeForm": "Creating inspector_ui.cpp with UI layout logic" | |
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| { | |
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| } | |
| [2026-01-11T19:14:38.241Z] [INFO] { | |
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| { | |
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| "file_path": "/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/inspector_ui.cpp", | |
| "content": "#include \"NovelMind/editor/qt/panels/inspector_ui.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_inspector_panel_group.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n\n#include <QFrame>\n#include <QLabel>\n#include <QScrollArea>\n#include <QVBoxLayout>\n\nnamespace NovelMind::editor::qt {\n\nInspectorUI::InspectorUI(NMInspectorPanel* panel) : m_panel(panel) {}\n\nQWidget* InspectorUI::setupContent(QWidget* parent) {\n auto* container = new QWidget(parent);\n auto* containerLayout = new QVBoxLayout(container);\n containerLayout->setContentsMargins(0, 0, 0, 0);\n containerLayout->setSpacing(0);\n\n // Header\n m_headerLabel = new QLabel(container);\n m_headerLabel->setObjectName(\"InspectorHeader\");\n m_headerLabel->setWordWrap(true);\n m_headerLabel->setTextFormat(Qt::RichText);\n m_headerLabel->setMargin(8);\n m_headerLabel->hide();\n containerLayout->addWidget(m_headerLabel);\n\n // Scroll area\n m_scrollArea = new QScrollArea(container);\n m_scrollArea->setWidgetResizable(true);\n m_scrollArea->setFrameShape(QFrame::NoFrame);\n\n m_scrollContent = new QWidget(m_scrollArea);\n m_mainLayout = new QVBoxLayout(m_scrollContent);\n m_mainLayout->setContentsMargins(0, 0, 0, 0);\n m_mainLayout->setSpacing(8);\n m_mainLayout->setAlignment(Qt::AlignTop);\n\n m_scrollArea->setWidget(m_scrollContent);\n containerLayout->addWidget(m_scrollArea, 1);\n\n // No selection label\n m_noSelectionLabel = new QLabel(QObject::tr(\"Select an object to view its properties\"), container);\n m_noSelectionLabel->setObjectName(\"InspectorEmptyState\");\n m_noSelectionLabel->setAlignment(Qt::AlignCenter);\n m_noSelectionLabel->setWordWrap(true);\n\n const auto& palette = NMStyleManager::instance().palette();\n m_noSelectionLabel->setStyleSheet(\n QString(\"color: %1; padding: 20px;\")\n .arg(NMStyleManager::colorToStyleString(palette.textSecondary)));\n\n m_mainLayout->addWidget(m_noSelectionLabel);\n\n return container;\n}\n\nNMPropertyGroup* InspectorUI::addGroup(const QString& title, QWidget* scrollContent,\n QVBoxLayout* mainLayout, QList<NMPropertyGroup*>& groups) {\n auto* group = new NMPropertyGroup(title, scrollContent);\n mainLayout->addWidget(group);\n groups.append(group);\n return group;\n}\n\nvoid InspectorUI::showNoSelection(QLabel* headerLabel, QLabel* noSelectionLabel) {\n if (headerLabel) {\n headerLabel->hide();\n }\n if (noSelectionLabel) {\n noSelectionLabel->show();\n }\n}\n\nvoid InspectorUI::clearGroups(QVBoxLayout* mainLayout, QList<NMPropertyGroup*>& groups,\n QLabel* headerLabel) {\n // Remove all groups\n for (auto* group : groups) {\n mainLayout->removeWidget(group);\n group->deleteLater();\n }\n groups.clear();\n\n if (headerLabel) {\n headerLabel->clear();\n }\n}\n\nvoid InspectorUI::setHeader(QLabel* headerLabel, const QString& text) {\n if (headerLabel) {\n headerLabel->setText(text);\n headerLabel->show();\n }\n}\n\n} // namespace NovelMind::editor::qt\n" | |
| } | |
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| [2026-01-11T19:14:38.264Z] [INFO] { | |
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| "content": "#include \"NovelMind/editor/qt/panels/inspector_ui.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_inspector_panel_group.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n\n#include <QFrame>\n#include <QLabel>\n#include <QScrollArea>\n#include <QVBoxLayout>\n\nnamespace NovelMind::editor::qt {\n\nInspectorUI::InspectorUI(NMInspectorPanel* panel) : m_panel(panel) {}\n\nQWidget* InspectorUI::setupContent(QWidget* parent) {\n auto* container = new QWidget(parent);\n auto* containerLayout = new QVBoxLayout(container);\n containerLayout->setContentsMargins(0, 0, 0, 0);\n containerLayout->setSpacing(0);\n\n // Header\n m_headerLabel = new QLabel(container);\n m_headerLabel->setObjectName(\"InspectorHeader\");\n m_headerLabel->setWordWrap(true);\n m_headerLabel->setTextFormat(Qt::RichText);\n m_headerLabel->setMargin(8);\n m_headerLabel->hide();\n containerLayout->addWidget(m_headerLabel);\n\n // Scroll area\n m_scrollArea = new QScrollArea(container);\n m_scrollArea->setWidgetResizable(true);\n m_scrollArea->setFrameShape(QFrame::NoFrame);\n\n m_scrollContent = new QWidget(m_scrollArea);\n m_mainLayout = new QVBoxLayout(m_scrollContent);\n m_mainLayout->setContentsMargins(0, 0, 0, 0);\n m_mainLayout->setSpacing(8);\n m_mainLayout->setAlignment(Qt::AlignTop);\n\n m_scrollArea->setWidget(m_scrollContent);\n containerLayout->addWidget(m_scrollArea, 1);\n\n // No selection label\n m_noSelectionLabel = new QLabel(QObject::tr(\"Select an object to view its properties\"), container);\n m_noSelectionLabel->setObjectName(\"InspectorEmptyState\");\n m_noSelectionLabel->setAlignment(Qt::AlignCenter);\n m_noSelectionLabel->setWordWrap(true);\n\n const auto& palette = NMStyleManager::instance().palette();\n m_noSelectionLabel->setStyleSheet(\n QString(\"color: %1; padding: 20px;\")\n .arg(NMStyleManager::colorToStyleString(palette.textSecondary)));\n\n m_mainLayout->addWidget(m_noSelectionLabel);\n\n return container;\n}\n\nNMPropertyGroup* InspectorUI::addGroup(const QString& title, QWidget* scrollContent,\n QVBoxLayout* mainLayout, QList<NMPropertyGroup*>& groups) {\n auto* group = new NMPropertyGroup(title, scrollContent);\n mainLayout->addWidget(group);\n groups.append(group);\n return group;\n}\n\nvoid InspectorUI::showNoSelection(QLabel* headerLabel, QLabel* noSelectionLabel) {\n if (headerLabel) {\n headerLabel->hide();\n }\n if (noSelectionLabel) {\n noSelectionLabel->show();\n }\n}\n\nvoid InspectorUI::clearGroups(QVBoxLayout* mainLayout, QList<NMPropertyGroup*>& groups,\n QLabel* headerLabel) {\n // Remove all groups\n for (auto* group : groups) {\n mainLayout->removeWidget(group);\n group->deleteLater();\n }\n groups.clear();\n\n if (headerLabel) {\n headerLabel->clear();\n }\n}\n\nvoid InspectorUI::setHeader(QLabel* headerLabel, const QString& text) {\n if (headerLabel) {\n headerLabel->setText(text);\n headerLabel->show();\n }\n}\n\n} // namespace NovelMind::editor::qt\n", | |
| "structuredPatch": [], | |
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| } | |
| } | |
| [2026-01-11T19:14:41.231Z] [INFO] { | |
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| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01L3Y5LTDhjdTKHFfXt2oHHo", | |
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| "role": "assistant", | |
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| { | |
| "type": "text", | |
| "text": "Now let me read nm_inspector_panel_group.hpp to ensure I'm using the correct class name:" | |
| } | |
| ], | |
| "stop_reason": null, | |
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| [2026-01-11T19:14:42.168Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01L3Y5LTDhjdTKHFfXt2oHHo", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "tool_use", | |
| "id": "toolu_014vtDVp5poepNcstGRSbW7P", | |
| "name": "Bash", | |
| "input": { | |
| "command": "find . -name \"*inspector_panel_group*\" -type f", | |
| "description": "Find inspector panel group files" | |
| } | |
| } | |
| ], | |
| "stop_reason": null, | |
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| [2026-01-11T19:14:42.258Z] [INFO] { | |
| "type": "user", | |
| "message": { | |
| "role": "user", | |
| "content": [ | |
| { | |
| "tool_use_id": "toolu_014vtDVp5poepNcstGRSbW7P", | |
| "type": "tool_result", | |
| "content": "./editor/src/qt/panels/nm_inspector_panel_group.cpp", | |
| "is_error": false | |
| } | |
| ] | |
| }, | |
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| "stderr": "", | |
| "interrupted": false, | |
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| } | |
| } | |
| [2026-01-11T19:14:44.910Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01HugDksk6e5MJCKDivvLdH7", | |
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| { | |
| "type": "text", | |
| "text": "The NMPropertyGroup class is defined in nm_inspector_panel.hpp which I already read. Now let me create the validators implementation:" | |
| } | |
| ], | |
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| [2026-01-11T19:14:51.391Z] [INFO] { | |
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| "content": "Create inspector_ui.cpp with UI layout logic", | |
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| "content": "Run local CI checks if available", | |
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| "content": "Commit and push changes", | |
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| { | |
| "content": "Check CI status on GitHub Actions", | |
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| { | |
| "content": "Update PR description with implementation details", | |
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| [2026-01-11T19:14:51.410Z] [INFO] { | |
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| { | |
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| "type": "tool_result", | |
| "content": "Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable" | |
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| }, | |
| { | |
| "content": "Create inspector_property_editor.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_property_editor.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_component_list.hpp header file", | |
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| "content": "Create inspector_validators.hpp header file", | |
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| "status": "completed", | |
| "activeForm": "Creating inspector_ui.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_ui.cpp with UI layout logic", | |
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| "activeForm": "Creating inspector_ui.cpp with UI layout logic" | |
| }, | |
| { | |
| "content": "Create inspector_validators.cpp with value validation logic", | |
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| "content": "Create inspector_ui.cpp with UI layout logic", | |
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| [2026-01-11T19:15:27.021Z] [INFO] { | |
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| "file_path": "/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/inspector_validators.cpp", | |
| "content": "#include \"NovelMind/editor/qt/panels/inspector_validators.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/editor/inspector_binding.hpp\"\n\n#include <QCheckBox>\n#include <QComboBox>\n#include <QDoubleSpinBox>\n#include <QLineEdit>\n#include <QPlainTextEdit>\n#include <QPushButton>\n#include <QSignalBlocker>\n#include <QSpinBox>\n#include <QTextCursor>\n#include <QWidget>\n\nnamespace NovelMind::editor::qt {\n\nInspectorValidators::InspectorValidators(NMInspectorPanel* panel) : m_panel(panel) {}\n\nbool InspectorValidators::handlePropertyChanged(const QString& propertyName, const QString& newValue,\n const QString& currentObjectId,\n const QStringList& currentObjectIds,\n bool multiEditMode, bool& lockAspectRatio,\n QPointF& lastScale) {\n // In multi-edit mode, apply changes through InspectorBindingManager\n if (multiEditMode) {\n auto& inspector = InspectorBindingManager::instance();\n auto error =\n inspector.setPropertyValueFromString(propertyName.toStdString(), newValue.toStdString());\n\n if (error.has_value()) {\n // ERR-1 fix: Show error to user via status bar instead of just logging\n QString errorMsg = QString::fromStdString(error.value());\n qWarning() << \"Failed to set property:\" << propertyName << \"Error:\" << errorMsg;\n // Emit signal for status bar or use inline notification\n emit m_panel->propertyError(propertyName, errorMsg);\n }\n return true;\n }\n\n // Handle reset button signals\n if (handleResetButton(propertyName, currentObjectId)) {\n return true;\n }\n\n // Handle aspect ratio lock for scale changes\n if (handleAspectRatioLock(propertyName, newValue, currentObjectId, lockAspectRatio, lastScale)) {\n return true;\n }\n\n // Update last scale tracking for non-locked changes\n updateScaleTracking(propertyName, newValue, lastScale);\n\n // Single-object mode: emit signal\n emit m_panel->propertyChanged(currentObjectId, propertyName, newValue);\n return true;\n}\n\nbool InspectorValidators::handleResetButton(const QString& propertyName,\n const QString& currentObjectId) {\n if (propertyName == \"reset_position\") {\n emit m_panel->propertyChanged(currentObjectId, \"position_x\", \"0\");\n emit m_panel->propertyChanged(currentObjectId, \"position_y\", \"0\");\n // Update UI spinboxes\n m_panel->updatePropertyValue(\"position_x\", \"0\");\n m_panel->updatePropertyValue(\"position_y\", \"0\");\n return true;\n }\n\n if (propertyName == \"reset_rotation\") {\n emit m_panel->propertyChanged(currentObjectId, \"rotation\", \"0\");\n m_panel->updatePropertyValue(\"rotation\", \"0\");\n return true;\n }\n\n if (propertyName == \"reset_scale\") {\n emit m_panel->propertyChanged(currentObjectId, \"scale_x\", \"1\");\n emit m_panel->propertyChanged(currentObjectId, \"scale_y\", \"1\");\n m_panel->updatePropertyValue(\"scale_x\", \"1\");\n m_panel->updatePropertyValue(\"scale_y\", \"1\");\n return true;\n }\n\n return false;\n}\n\nbool InspectorValidators::handleAspectRatioLock(const QString& propertyName,\n const QString& newValue,\n const QString& currentObjectId,\n bool& lockAspectRatio, QPointF& lastScale) {\n if (!lockAspectRatio || (propertyName != \"scale_x\" && propertyName != \"scale_y\")) {\n return false;\n }\n\n double newScale = newValue.toDouble();\n\n // Calculate the ratio change\n if (propertyName == \"scale_x\" && lastScale.x() > 0.0001) {\n double ratio = newScale / lastScale.x();\n double newScaleY = lastScale.y() * ratio;\n\n // Update scale_y proportionally\n m_panel->updatePropertyValue(\"scale_y\", QString::number(newScaleY, 'f', 2));\n emit m_panel->propertyChanged(currentObjectId, \"scale_x\", newValue);\n emit m_panel->propertyChanged(currentObjectId, \"scale_y\", QString::number(newScaleY, 'f', 2));\n\n lastScale = QPointF(newScale, newScaleY);\n return true;\n } else if (propertyName == \"scale_y\" && lastScale.y() > 0.0001) {\n double ratio = newScale / lastScale.y();\n double newScaleX = lastScale.x() * ratio;\n\n // Update scale_x proportionally\n m_panel->updatePropertyValue(\"scale_x\", QString::number(newScaleX, 'f', 2));\n emit m_panel->propertyChanged(currentObjectId, \"scale_x\", QString::number(newScaleX, 'f', 2));\n emit m_panel->propertyChanged(currentObjectId, \"scale_y\", newValue);\n\n lastScale = QPointF(newScaleX, newScale);\n return true;\n }\n\n return false;\n}\n\nvoid InspectorValidators::updateScaleTracking(const QString& propertyName, const QString& newValue,\n QPointF& lastScale) {\n if (propertyName == \"scale_x\") {\n lastScale.setX(newValue.toDouble());\n } else if (propertyName == \"scale_y\") {\n lastScale.setY(newValue.toDouble());\n }\n}\n\nbool InspectorValidators::queuePropertyUpdate(const QString& propertyName, const QString& newValue,\n QHash<QString, QString>& pendingUpdates,\n QHash<QString, QString>& lastKnownValues) {\n // Check if value has actually changed before queuing update\n auto lastIt = lastKnownValues.find(propertyName);\n if (lastIt != lastKnownValues.end() && lastIt.value() == newValue) {\n // Value hasn't changed, skip update\n return false;\n }\n\n // Store the pending update\n pendingUpdates.insert(propertyName, newValue);\n lastKnownValues.insert(propertyName, newValue);\n return true;\n}\n\nvoid InspectorValidators::updatePropertyWidget(\n const QString& propertyName, const QString& newValue,\n const QHash<QString, QWidget*>& propertyWidgets) {\n auto widgetIt = propertyWidgets.find(propertyName);\n if (widgetIt == propertyWidgets.end()) {\n return;\n }\n\n QWidget* widget = widgetIt.value();\n QSignalBlocker blocker(widget);\n\n if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!lineEdit->hasFocus()) {\n int cursorPos = lineEdit->cursorPosition();\n int newLength = static_cast<int>(newValue.length());\n lineEdit->setText(newValue);\n lineEdit->setCursorPosition(qMin(cursorPos, newLength));\n }\n } else if (auto* spinBox = qobject_cast<QSpinBox*>(widget)) {\n spinBox->setValue(newValue.toInt());\n } else if (auto* doubleSpinBox = qobject_cast<QDoubleSpinBox*>(widget)) {\n doubleSpinBox->setValue(newValue.toDouble());\n } else if (auto* checkBox = qobject_cast<QCheckBox*>(widget)) {\n checkBox->setChecked(newValue.toLower() == \"true\" || newValue == \"1\");\n } else if (auto* comboBox = qobject_cast<QComboBox*>(widget)) {\n comboBox->setCurrentText(newValue);\n } else if (auto* textEdit = qobject_cast<QPlainTextEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!textEdit->hasFocus()) {\n QTextCursor cursor = textEdit->textCursor();\n int cursorPos = cursor.position();\n int anchorPos = cursor.anchor();\n int newLength = static_cast<int>(newValue.length());\n\n textEdit->setPlainText(newValue);\n\n if (cursorPos <= newLength) {\n cursor.setPosition(qMin(anchorPos, newLength));\n cursor.setPosition(qMin(cursorPos, newLength), QTextCursor::KeepAnchor);\n textEdit->setTextCursor(cursor);\n }\n }\n } else if (auto* button = qobject_cast<QPushButton*>(widget)) {\n if (button->text() == QObject::tr(\"Edit Curve...\")) {\n button->setProperty(\"curveId\", newValue);\n } else {\n button->setText(newValue.isEmpty() ? \"(Select Asset)\" : newValue);\n }\n } else {\n // Handle vector widgets (Vector2/Vector3)\n QList<QDoubleSpinBox*> spinBoxes = widget->findChildren<QDoubleSpinBox*>();\n if (!spinBoxes.isEmpty()) {\n QStringList components = newValue.split(',');\n for (int i = 0; i < spinBoxes.size() && i < components.size(); ++i) {\n QSignalBlocker spinBoxBlocker(spinBoxes[i]);\n spinBoxes[i]->setValue(components[i].toDouble());\n }\n }\n }\n}\n\nvoid InspectorValidators::flushPendingUpdates(\n const QHash<QString, QString>& pendingUpdates,\n const QHash<QString, QWidget*>& propertyWidgets) {\n // Process all pending updates in one batch\n for (auto it = pendingUpdates.constBegin(); it != pendingUpdates.constEnd(); ++it) {\n const QString& propertyName = it.key();\n const QString& newValue = it.value();\n updatePropertyWidget(propertyName, newValue, propertyWidgets);\n }\n}\n\n} // namespace NovelMind::editor::qt\n" | |
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| [2026-01-11T19:15:27.044Z] [INFO] { | |
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| "content": "#include \"NovelMind/editor/qt/panels/inspector_validators.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/editor/inspector_binding.hpp\"\n\n#include <QCheckBox>\n#include <QComboBox>\n#include <QDoubleSpinBox>\n#include <QLineEdit>\n#include <QPlainTextEdit>\n#include <QPushButton>\n#include <QSignalBlocker>\n#include <QSpinBox>\n#include <QTextCursor>\n#include <QWidget>\n\nnamespace NovelMind::editor::qt {\n\nInspectorValidators::InspectorValidators(NMInspectorPanel* panel) : m_panel(panel) {}\n\nbool InspectorValidators::handlePropertyChanged(const QString& propertyName, const QString& newValue,\n const QString& currentObjectId,\n const QStringList& currentObjectIds,\n bool multiEditMode, bool& lockAspectRatio,\n QPointF& lastScale) {\n // In multi-edit mode, apply changes through InspectorBindingManager\n if (multiEditMode) {\n auto& inspector = InspectorBindingManager::instance();\n auto error =\n inspector.setPropertyValueFromString(propertyName.toStdString(), newValue.toStdString());\n\n if (error.has_value()) {\n // ERR-1 fix: Show error to user via status bar instead of just logging\n QString errorMsg = QString::fromStdString(error.value());\n qWarning() << \"Failed to set property:\" << propertyName << \"Error:\" << errorMsg;\n // Emit signal for status bar or use inline notification\n emit m_panel->propertyError(propertyName, errorMsg);\n }\n return true;\n }\n\n // Handle reset button signals\n if (handleResetButton(propertyName, currentObjectId)) {\n return true;\n }\n\n // Handle aspect ratio lock for scale changes\n if (handleAspectRatioLock(propertyName, newValue, currentObjectId, lockAspectRatio, lastScale)) {\n return true;\n }\n\n // Update last scale tracking for non-locked changes\n updateScaleTracking(propertyName, newValue, lastScale);\n\n // Single-object mode: emit signal\n emit m_panel->propertyChanged(currentObjectId, propertyName, newValue);\n return true;\n}\n\nbool InspectorValidators::handleResetButton(const QString& propertyName,\n const QString& currentObjectId) {\n if (propertyName == \"reset_position\") {\n emit m_panel->propertyChanged(currentObjectId, \"position_x\", \"0\");\n emit m_panel->propertyChanged(currentObjectId, \"position_y\", \"0\");\n // Update UI spinboxes\n m_panel->updatePropertyValue(\"position_x\", \"0\");\n m_panel->updatePropertyValue(\"position_y\", \"0\");\n return true;\n }\n\n if (propertyName == \"reset_rotation\") {\n emit m_panel->propertyChanged(currentObjectId, \"rotation\", \"0\");\n m_panel->updatePropertyValue(\"rotation\", \"0\");\n return true;\n }\n\n if (propertyName == \"reset_scale\") {\n emit m_panel->propertyChanged(currentObjectId, \"scale_x\", \"1\");\n emit m_panel->propertyChanged(currentObjectId, \"scale_y\", \"1\");\n m_panel->updatePropertyValue(\"scale_x\", \"1\");\n m_panel->updatePropertyValue(\"scale_y\", \"1\");\n return true;\n }\n\n return false;\n}\n\nbool InspectorValidators::handleAspectRatioLock(const QString& propertyName,\n const QString& newValue,\n const QString& currentObjectId,\n bool& lockAspectRatio, QPointF& lastScale) {\n if (!lockAspectRatio || (propertyName != \"scale_x\" && propertyName != \"scale_y\")) {\n return false;\n }\n\n double newScale = newValue.toDouble();\n\n // Calculate the ratio change\n if (propertyName == \"scale_x\" && lastScale.x() > 0.0001) {\n double ratio = newScale / lastScale.x();\n double newScaleY = lastScale.y() * ratio;\n\n // Update scale_y proportionally\n m_panel->updatePropertyValue(\"scale_y\", QString::number(newScaleY, 'f', 2));\n emit m_panel->propertyChanged(currentObjectId, \"scale_x\", newValue);\n emit m_panel->propertyChanged(currentObjectId, \"scale_y\", QString::number(newScaleY, 'f', 2));\n\n lastScale = QPointF(newScale, newScaleY);\n return true;\n } else if (propertyName == \"scale_y\" && lastScale.y() > 0.0001) {\n double ratio = newScale / lastScale.y();\n double newScaleX = lastScale.x() * ratio;\n\n // Update scale_x proportionally\n m_panel->updatePropertyValue(\"scale_x\", QString::number(newScaleX, 'f', 2));\n emit m_panel->propertyChanged(currentObjectId, \"scale_x\", QString::number(newScaleX, 'f', 2));\n emit m_panel->propertyChanged(currentObjectId, \"scale_y\", newValue);\n\n lastScale = QPointF(newScaleX, newScale);\n return true;\n }\n\n return false;\n}\n\nvoid InspectorValidators::updateScaleTracking(const QString& propertyName, const QString& newValue,\n QPointF& lastScale) {\n if (propertyName == \"scale_x\") {\n lastScale.setX(newValue.toDouble());\n } else if (propertyName == \"scale_y\") {\n lastScale.setY(newValue.toDouble());\n }\n}\n\nbool InspectorValidators::queuePropertyUpdate(const QString& propertyName, const QString& newValue,\n QHash<QString, QString>& pendingUpdates,\n QHash<QString, QString>& lastKnownValues) {\n // Check if value has actually changed before queuing update\n auto lastIt = lastKnownValues.find(propertyName);\n if (lastIt != lastKnownValues.end() && lastIt.value() == newValue) {\n // Value hasn't changed, skip update\n return false;\n }\n\n // Store the pending update\n pendingUpdates.insert(propertyName, newValue);\n lastKnownValues.insert(propertyName, newValue);\n return true;\n}\n\nvoid InspectorValidators::updatePropertyWidget(\n const QString& propertyName, const QString& newValue,\n const QHash<QString, QWidget*>& propertyWidgets) {\n auto widgetIt = propertyWidgets.find(propertyName);\n if (widgetIt == propertyWidgets.end()) {\n return;\n }\n\n QWidget* widget = widgetIt.value();\n QSignalBlocker blocker(widget);\n\n if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!lineEdit->hasFocus()) {\n int cursorPos = lineEdit->cursorPosition();\n int newLength = static_cast<int>(newValue.length());\n lineEdit->setText(newValue);\n lineEdit->setCursorPosition(qMin(cursorPos, newLength));\n }\n } else if (auto* spinBox = qobject_cast<QSpinBox*>(widget)) {\n spinBox->setValue(newValue.toInt());\n } else if (auto* doubleSpinBox = qobject_cast<QDoubleSpinBox*>(widget)) {\n doubleSpinBox->setValue(newValue.toDouble());\n } else if (auto* checkBox = qobject_cast<QCheckBox*>(widget)) {\n checkBox->setChecked(newValue.toLower() == \"true\" || newValue == \"1\");\n } else if (auto* comboBox = qobject_cast<QComboBox*>(widget)) {\n comboBox->setCurrentText(newValue);\n } else if (auto* textEdit = qobject_cast<QPlainTextEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!textEdit->hasFocus()) {\n QTextCursor cursor = textEdit->textCursor();\n int cursorPos = cursor.position();\n int anchorPos = cursor.anchor();\n int newLength = static_cast<int>(newValue.length());\n\n textEdit->setPlainText(newValue);\n\n if (cursorPos <= newLength) {\n cursor.setPosition(qMin(anchorPos, newLength));\n cursor.setPosition(qMin(cursorPos, newLength), QTextCursor::KeepAnchor);\n textEdit->setTextCursor(cursor);\n }\n }\n } else if (auto* button = qobject_cast<QPushButton*>(widget)) {\n if (button->text() == QObject::tr(\"Edit Curve...\")) {\n button->setProperty(\"curveId\", newValue);\n } else {\n button->setText(newValue.isEmpty() ? \"(Select Asset)\" : newValue);\n }\n } else {\n // Handle vector widgets (Vector2/Vector3)\n QList<QDoubleSpinBox*> spinBoxes = widget->findChildren<QDoubleSpinBox*>();\n if (!spinBoxes.isEmpty()) {\n QStringList components = newValue.split(',');\n for (int i = 0; i < spinBoxes.size() && i < components.size(); ++i) {\n QSignalBlocker spinBoxBlocker(spinBoxes[i]);\n spinBoxes[i]->setValue(components[i].toDouble());\n }\n }\n }\n}\n\nvoid InspectorValidators::flushPendingUpdates(\n const QHash<QString, QString>& pendingUpdates,\n const QHash<QString, QWidget*>& propertyWidgets) {\n // Process all pending updates in one batch\n for (auto it = pendingUpdates.constBegin(); it != pendingUpdates.constEnd(); ++it) {\n const QString& propertyName = it.key();\n const QString& newValue = it.value();\n updatePropertyWidget(propertyName, newValue, propertyWidgets);\n }\n}\n\n} // namespace NovelMind::editor::qt\n", | |
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| [2026-01-11T19:15:30.016Z] [INFO] { | |
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| { | |
| "type": "text", | |
| "text": "Now let me create the component list implementation:" | |
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| [2026-01-11T19:15:36.342Z] [INFO] { | |
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| [2026-01-11T19:15:36.358Z] [INFO] { | |
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| "content": "Create inspector_validators.cpp with value validation logic", | |
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| }, | |
| { | |
| "content": "Create inspector_component_list.cpp with component management logic", | |
| "status": "pending", | |
| "activeForm": "Creating inspector_component_list.cpp with component management logic" | |
| }, | |
| { | |
| "content": "Create inspector_property_editor.cpp with property editing logic", | |
| "status": "pending", | |
| "activeForm": "Creating inspector_property_editor.cpp with property editing logic" | |
| }, | |
| { | |
| "content": "Update nm_inspector_panel.hpp to use new modules", | |
| "status": "pending", | |
| "activeForm": "Updating nm_inspector_panel.hpp to use new modules" | |
| }, | |
| { | |
| "content": "Update nm_inspector_panel.cpp to use new modules", | |
| "status": "pending", | |
| "activeForm": "Updating nm_inspector_panel.cpp to use new modules" | |
| }, | |
| { | |
| "content": "Update CMakeLists.txt to include new source files", | |
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| "activeForm": "Updating CMakeLists.txt to include new source files" | |
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| { | |
| "content": "Build and test the refactored code", | |
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| }, | |
| { | |
| "content": "Run local CI checks if available", | |
| "status": "pending", | |
| "activeForm": "Running local CI checks if available" | |
| }, | |
| { | |
| "content": "Commit and push changes", | |
| "status": "pending", | |
| "activeForm": "Committing and pushing changes" | |
| }, | |
| { | |
| "content": "Check CI status on GitHub Actions", | |
| "status": "pending", | |
| "activeForm": "Checking CI status on GitHub Actions" | |
| }, | |
| { | |
| "content": "Update PR description with implementation details", | |
| "status": "pending", | |
| "activeForm": "Updating PR description with implementation details" | |
| }, | |
| { | |
| "content": "Mark PR as ready for review", | |
| "status": "pending", | |
| "activeForm": "Marking PR as ready for review" | |
| } | |
| ], | |
| "newTodos": [ | |
| { | |
| "content": "Read and analyze nm_inspector_panel.cpp fully", | |
| "status": "completed", | |
| "activeForm": "Reading and analyzing nm_inspector_panel.cpp fully" | |
| }, | |
| { | |
| "content": "Read nm_inspector_panel.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Reading nm_inspector_panel.hpp header file" | |
| }, | |
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| "content": "Identify code sections for each module (property editing, component management, validation, UI)", | |
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| "activeForm": "Identifying code sections for each module" | |
| }, | |
| { | |
| "content": "Find and read CMakeLists.txt for build configuration", | |
| "status": "completed", | |
| "activeForm": "Finding and reading CMakeLists.txt for build configuration" | |
| }, | |
| { | |
| "content": "Create inspector_property_editor.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_property_editor.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_component_list.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_component_list.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_validators.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_validators.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_ui.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_ui.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_ui.cpp with UI layout logic", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_ui.cpp with UI layout logic" | |
| }, | |
| { | |
| "content": "Create inspector_validators.cpp with value validation logic", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_validators.cpp with value validation logic" | |
| }, | |
| { | |
| "content": "Create inspector_component_list.cpp with component management logic", | |
| "status": "in_progress", | |
| "activeForm": "Creating inspector_component_list.cpp with component management logic" | |
| }, | |
| { | |
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| "activeForm": "Creating inspector_property_editor.cpp with property editing logic" | |
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| "content": "Update nm_inspector_panel.hpp to use new modules", | |
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| "activeForm": "Updating nm_inspector_panel.hpp to use new modules" | |
| }, | |
| { | |
| "content": "Update nm_inspector_panel.cpp to use new modules", | |
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| "activeForm": "Updating nm_inspector_panel.cpp to use new modules" | |
| }, | |
| { | |
| "content": "Update CMakeLists.txt to include new source files", | |
| "status": "pending", | |
| "activeForm": "Updating CMakeLists.txt to include new source files" | |
| }, | |
| { | |
| "content": "Build and test the refactored code", | |
| "status": "pending", | |
| "activeForm": "Building and testing the refactored code" | |
| }, | |
| { | |
| "content": "Run local CI checks if available", | |
| "status": "pending", | |
| "activeForm": "Running local CI checks if available" | |
| }, | |
| { | |
| "content": "Commit and push changes", | |
| "status": "pending", | |
| "activeForm": "Committing and pushing changes" | |
| }, | |
| { | |
| "content": "Check CI status on GitHub Actions", | |
| "status": "pending", | |
| "activeForm": "Checking CI status on GitHub Actions" | |
| }, | |
| { | |
| "content": "Update PR description with implementation details", | |
| "status": "pending", | |
| "activeForm": "Updating PR description with implementation details" | |
| }, | |
| { | |
| "content": "Mark PR as ready for review", | |
| "status": "pending", | |
| "activeForm": "Marking PR as ready for review" | |
| } | |
| ] | |
| } | |
| } | |
| [2026-01-11T19:15:39.010Z] [INFO] { | |
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| [2026-01-11T19:15:39.907Z] [INFO] { | |
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| "content": "Found 7 files\neditor/include/NovelMind/editor/qt/panels/inspector_component_list.hpp\neditor/include/NovelMind/editor/qt/panels/inspector_property_editor.hpp\neditor/include/NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\neditor/include/NovelMind/editor/qt/panels/nm_animation_adapter.hpp\neditor/include/NovelMind/editor/qt/panels/nm_hierarchy_panel.hpp\neditor/include/NovelMind/editor/qt/panels/nm_inspector_panel.hpp\neditor/include/NovelMind/editor/qt/nm_undo_manager.hpp" | |
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| "editor/include/NovelMind/editor/qt/panels/nm_scene_view_panel.hpp", | |
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| "editor/include/NovelMind/editor/qt/panels/nm_inspector_panel.hpp", | |
| "editor/include/NovelMind/editor/qt/nm_undo_manager.hpp" | |
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| "file_path": "/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/inspector_component_list.cpp", | |
| "content": "#include \"NovelMind/editor/qt/panels/inspector_component_list.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/editor/inspector_binding.hpp\"\n#include \"NovelMind/core/property_system.hpp\"\n\n#include <QLineEdit>\n\nnamespace NovelMind::editor::qt {\n\n// Forward declare NMSceneObject for the implementation\nclass NMSceneObject;\n\nInspectorComponentList::InspectorComponentList(NMInspectorPanel* panel) : m_panel(panel) {}\n\nvoid InspectorComponentList::prepareBindingTargets(const QList<NMSceneObject*>& objects,\n std::vector<std::string>& objectIds,\n std::vector<void*>& objectPtrs) {\n for (auto* obj : objects) {\n if (obj) {\n objectIds.push_back(obj->id().toStdString());\n objectPtrs.push_back(static_cast<void*>(obj));\n }\n }\n}\n\nvoid InspectorComponentList::createMultiObjectPropertyGroups(const QList<NMSceneObject*>& objects,\n bool editable) {\n // Use InspectorBindingManager to handle multi-object editing\n auto& inspector = InspectorBindingManager::instance();\n\n // Prepare targets for binding manager\n std::vector<std::string> objectIds;\n std::vector<void*> objectPtrs;\n prepareBindingTargets(objects, objectIds, objectPtrs);\n\n inspector.inspectSceneObjects(objectIds, objectPtrs);\n\n // Get property groups from binding manager\n auto groups = inspector.getPropertyGroups();\n\n for (const auto& group : groups) {\n auto* uiGroup = m_panel->addGroup(QString::fromStdString(group.name));\n\n for (const auto* prop : group.properties) {\n if (!prop)\n continue;\n\n const auto& meta = prop->getMeta();\n\n // Skip hidden or ID properties\n if (hasFlag(meta.flags, PropertyFlags::Hidden) || meta.name == \"id\") {\n continue;\n }\n\n // Get property value (will be MultipleValues if values differ)\n auto value = inspector.getPropertyValue(meta.name);\n QString valueStr = QString::fromStdString(PropertyUtils::toString(value));\n\n // Determine property type\n NMPropertyType propType = NMPropertyType::String;\n switch (meta.type) {\n case PropertyType::Bool:\n propType = NMPropertyType::Boolean;\n break;\n case PropertyType::Int:\n case PropertyType::Int64:\n propType = NMPropertyType::Integer;\n break;\n case PropertyType::Float:\n case PropertyType::Double:\n propType = NMPropertyType::Float;\n break;\n case PropertyType::Vector2:\n propType = NMPropertyType::Vector2;\n break;\n case PropertyType::Vector3:\n propType = NMPropertyType::Vector3;\n break;\n case PropertyType::Color:\n propType = NMPropertyType::Color;\n break;\n case PropertyType::Enum:\n propType = NMPropertyType::Enum;\n break;\n case PropertyType::AssetRef:\n propType = NMPropertyType::Asset;\n break;\n case PropertyType::CurveRef:\n propType = NMPropertyType::Curve;\n break;\n default:\n propType = NMPropertyType::String;\n break;\n }\n\n if (editable && !hasFlag(meta.flags, PropertyFlags::ReadOnly)) {\n // Add editable property\n QStringList enumOptions;\n if (meta.type == PropertyType::Enum) {\n for (const auto& opt : meta.enumOptions) {\n enumOptions.append(QString::fromStdString(opt.second));\n }\n }\n\n if (auto* widget = uiGroup->addEditableProperty(QString::fromStdString(meta.name),\n QString::fromStdString(meta.displayName),\n propType, valueStr, enumOptions)) {\n // Track the widget for updates\n // Note: trackPropertyWidget is a method on NMInspectorPanel\n // We'll need to add an accessor method or make it public\n\n // Special styling for \"multiple values\" placeholder\n if (valueStr == \"<multiple values>\") {\n if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n lineEdit->setPlaceholderText(\"<multiple values>\");\n lineEdit->clear();\n }\n }\n }\n } else {\n // Read-only property\n uiGroup->addProperty(QString::fromStdString(meta.displayName), valueStr);\n }\n }\n }\n}\n\n} // namespace NovelMind::editor::qt\n" | |
| } | |
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| [2026-01-11T19:16:00.403Z] [INFO] { | |
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| "filePath": "/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/inspector_component_list.cpp", | |
| "content": "#include \"NovelMind/editor/qt/panels/inspector_component_list.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/editor/inspector_binding.hpp\"\n#include \"NovelMind/core/property_system.hpp\"\n\n#include <QLineEdit>\n\nnamespace NovelMind::editor::qt {\n\n// Forward declare NMSceneObject for the implementation\nclass NMSceneObject;\n\nInspectorComponentList::InspectorComponentList(NMInspectorPanel* panel) : m_panel(panel) {}\n\nvoid InspectorComponentList::prepareBindingTargets(const QList<NMSceneObject*>& objects,\n std::vector<std::string>& objectIds,\n std::vector<void*>& objectPtrs) {\n for (auto* obj : objects) {\n if (obj) {\n objectIds.push_back(obj->id().toStdString());\n objectPtrs.push_back(static_cast<void*>(obj));\n }\n }\n}\n\nvoid InspectorComponentList::createMultiObjectPropertyGroups(const QList<NMSceneObject*>& objects,\n bool editable) {\n // Use InspectorBindingManager to handle multi-object editing\n auto& inspector = InspectorBindingManager::instance();\n\n // Prepare targets for binding manager\n std::vector<std::string> objectIds;\n std::vector<void*> objectPtrs;\n prepareBindingTargets(objects, objectIds, objectPtrs);\n\n inspector.inspectSceneObjects(objectIds, objectPtrs);\n\n // Get property groups from binding manager\n auto groups = inspector.getPropertyGroups();\n\n for (const auto& group : groups) {\n auto* uiGroup = m_panel->addGroup(QString::fromStdString(group.name));\n\n for (const auto* prop : group.properties) {\n if (!prop)\n continue;\n\n const auto& meta = prop->getMeta();\n\n // Skip hidden or ID properties\n if (hasFlag(meta.flags, PropertyFlags::Hidden) || meta.name == \"id\") {\n continue;\n }\n\n // Get property value (will be MultipleValues if values differ)\n auto value = inspector.getPropertyValue(meta.name);\n QString valueStr = QString::fromStdString(PropertyUtils::toString(value));\n\n // Determine property type\n NMPropertyType propType = NMPropertyType::String;\n switch (meta.type) {\n case PropertyType::Bool:\n propType = NMPropertyType::Boolean;\n break;\n case PropertyType::Int:\n case PropertyType::Int64:\n propType = NMPropertyType::Integer;\n break;\n case PropertyType::Float:\n case PropertyType::Double:\n propType = NMPropertyType::Float;\n break;\n case PropertyType::Vector2:\n propType = NMPropertyType::Vector2;\n break;\n case PropertyType::Vector3:\n propType = NMPropertyType::Vector3;\n break;\n case PropertyType::Color:\n propType = NMPropertyType::Color;\n break;\n case PropertyType::Enum:\n propType = NMPropertyType::Enum;\n break;\n case PropertyType::AssetRef:\n propType = NMPropertyType::Asset;\n break;\n case PropertyType::CurveRef:\n propType = NMPropertyType::Curve;\n break;\n default:\n propType = NMPropertyType::String;\n break;\n }\n\n if (editable && !hasFlag(meta.flags, PropertyFlags::ReadOnly)) {\n // Add editable property\n QStringList enumOptions;\n if (meta.type == PropertyType::Enum) {\n for (const auto& opt : meta.enumOptions) {\n enumOptions.append(QString::fromStdString(opt.second));\n }\n }\n\n if (auto* widget = uiGroup->addEditableProperty(QString::fromStdString(meta.name),\n QString::fromStdString(meta.displayName),\n propType, valueStr, enumOptions)) {\n // Track the widget for updates\n // Note: trackPropertyWidget is a method on NMInspectorPanel\n // We'll need to add an accessor method or make it public\n\n // Special styling for \"multiple values\" placeholder\n if (valueStr == \"<multiple values>\") {\n if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n lineEdit->setPlaceholderText(\"<multiple values>\");\n lineEdit->clear();\n }\n }\n }\n } else {\n // Read-only property\n uiGroup->addProperty(QString::fromStdString(meta.displayName), valueStr);\n }\n }\n }\n}\n\n} // namespace NovelMind::editor::qt\n", | |
| "structuredPatch": [], | |
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| } | |
| } | |
| [2026-01-11T19:16:03.708Z] [INFO] { | |
| "type": "assistant", | |
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| "content": [ | |
| { | |
| "type": "text", | |
| "text": "Now I need to create the largest file - inspector_property_editor.cpp. This will contain all the property creation logic. Let me break it down into chunks since it's quite large:" | |
| } | |
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| [2026-01-11T19:16:10.000Z] [INFO] { | |
| "type": "assistant", | |
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| "name": "TodoWrite", | |
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| { | |
| "content": "Read and analyze nm_inspector_panel.cpp fully", | |
| "status": "completed", | |
| "activeForm": "Reading and analyzing nm_inspector_panel.cpp fully" | |
| }, | |
| { | |
| "content": "Read nm_inspector_panel.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Reading nm_inspector_panel.hpp header file" | |
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| { | |
| "content": "Identify code sections for each module (property editing, component management, validation, UI)", | |
| "status": "completed", | |
| "activeForm": "Identifying code sections for each module" | |
| }, | |
| { | |
| "content": "Find and read CMakeLists.txt for build configuration", | |
| "status": "completed", | |
| "activeForm": "Finding and reading CMakeLists.txt for build configuration" | |
| }, | |
| { | |
| "content": "Create inspector_property_editor.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_property_editor.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_component_list.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_component_list.hpp header file" | |
| }, | |
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| } | |
| [2026-01-11T19:17:34.785Z] [INFO] {"type":"assistant","message":{"model":"claude-sonnet-4-5-20250929","id":"msg_0118xcVheiYxYk4eDA3yiM9R","type":"message","role":"assistant","content":[{"type":"tool_use","id":"toolu_01LN6Lv8uvXr96YHgXQcaCqq","name":"Write","input":{"file_path":"/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/inspector_property_editor.cpp","content":"#include \"NovelMind/editor/qt/panels/inspector_property_editor.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_story_graph_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_id_picker.hpp\"\n#include \"NovelMind/editor/scene_registry.hpp\"\n\n#include <QCheckBox>\n#include <QDoubleSpinBox>\n#include <QHBoxLayout>\n#include <QLabel>\n#include <QLineEdit>\n#include <QPushButton>\n#include <QVBoxLayout>\n\nnamespace NovelMind::editor::qt {\n\nInspectorPropertyEditor::InspectorPropertyEditor(NMInspectorPanel* panel) : m_panel(panel) {}\n\nvoid InspectorPropertyEditor::createSceneObjectProperties(NMSceneObject* object, bool editable,\n SceneRegistry* registry) {\n if (!object) {\n return;\n }\n\n const QString typeName = [object]() {\n switch (object->objectType()) {\n case NMSceneObjectType::Background:\n return QString(\"Background\");\n case NMSceneObjectType::Character:\n return QString(\"Character\");\n case NMSceneObjectType::UI:\n return QString(\"UI\");\n case NMSceneObjectType::Effect:\n return QString(\"Effect\");\n }\n return QString(\"Scene Object\");\n }();\n\n // Create property groups\n createGeneralGroup(object, editable);\n\n QPointF lastScale(object->scaleX(), object->scaleY());\n bool lockAspectRatio = false;\n createTransformGroup(object, editable, lastScale, lockAspectRatio);\n\n createRenderingGroup(object, editable);\n createTagsGroup(object, editable);\n}\n\nvoid InspectorPropertyEditor::createGeneralGroup(NMSceneObject* object, bool editable) {\n auto* generalGroup = m_panel->addGroup(QObject::tr(\"General\"));\n generalGroup->addProperty(QObject::tr(\"ID\"), object->id());\n\n if (editable) {\n if (auto* nameEdit = generalGroup->addEditableProperty(\n \"name\", QObject::tr(\"Name\"), NMPropertyType::String, object->name())) {\n // Track property widget - needs to be accessible via m_panel\n }\n if (auto* assetEdit = generalGroup->addEditableProperty(\n \"asset\", QObject::tr(\"Asset\"), NMPropertyType::Asset, object->assetPath())) {\n // Track property widget\n }\n } else {\n generalGroup->addProperty(QObject::tr(\"Name\"), object->name());\n generalGroup->addProperty(QObject::tr(\"Asset\"), object->assetPath());\n }\n}\n\nvoid InspectorPropertyEditor::createTransformGroup(NMSceneObject* object, bool editable,\n QPointF& lastScale, bool& lockAspectRatio) {\n auto* transformGroup = m_panel->addGroup(QObject::tr(\"Transform\"));\n const QPointF pos = object->pos();\n\n // Store last scale for aspect ratio lock\n lastScale = QPointF(object->scaleX(), object->scaleY());\n\n if (editable) {\n // Position controls\n if (auto* xEdit = transformGroup->addEditableProperty(\n \"position_x\", QObject::tr(\"Position X\"), NMPropertyType::Float,\n QString::number(pos.x()))) {\n // Configure spinbox for position\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(xEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(QObject::tr(\"X position in pixels\"));\n }\n }\n if (auto* yEdit = transformGroup->addEditableProperty(\n \"position_y\", QObject::tr(\"Position Y\"), NMPropertyType::Float,\n QString::number(pos.y()))) {\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(yEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(QObject::tr(\"Y position in pixels\"));\n }\n }\n\n // Add reset position button\n transformGroup->addResetButton(\"reset_position\", QVariant(\"0,0\"));\n\n // Rotation control\n if (auto* rotEdit =\n transformGroup->addEditableProperty(\"rotation\", QObject::tr(\"Rotation\"),\n NMPropertyType::Float,\n QString::number(object->rotation()))) {\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(rotEdit)) {\n spinBox->setRange(-360.0, 360.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setSuffix(QString::fromUtf8(\"°\"));\n spinBox->setWrapping(true);\n spinBox->setToolTip(QObject::tr(\"Rotation in degrees\"));\n }\n }\n\n // Add reset rotation button\n transformGroup->addResetButton(\"reset_rotation\", QVariant(\"0\"));\n\n // Scale controls\n if (auto* sxEdit = transformGroup->addEditableProperty(\n \"scale_x\", QObject::tr(\"Scale X\"), NMPropertyType::Float,\n QString::number(object->scaleX()))) {\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(sxEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(QObject::tr(\"Scale on X axis (1.0 = original size)\"));\n }\n }\n if (auto* syEdit = transformGroup->addEditableProperty(\n \"scale_y\", QObject::tr(\"Scale Y\"), NMPropertyType::Float,\n QString::number(object->scaleY()))) {\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(syEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(QObject::tr(\"Scale on Y axis (1.0 = original size)\"));\n }\n }\n\n // Add lock aspect ratio checkbox\n auto* lockAspectRatioCheck = new QCheckBox(QObject::tr(\"Lock Aspect Ratio\"));\n lockAspectRatioCheck->setChecked(lockAspectRatio);\n lockAspectRatioCheck->setToolTip(\n QObject::tr(\"When enabled, changing one scale value will\\nproportionally adjust \"\n \"the other\"));\n\n // Add checkbox to group\n auto* lockRow = new QWidget();\n auto* lockLayout = new QHBoxLayout(lockRow);\n lockLayout->setContentsMargins(100 + 8, 0, 0, 0); // Align with other controls\n lockLayout->setSpacing(8);\n lockLayout->addWidget(lockAspectRatioCheck);\n lockLayout->addStretch();\n transformGroup->addProperty(QString(), lockRow);\n\n // Add reset scale button\n transformGroup->addResetButton(\"reset_scale\", QVariant(\"1,1\"));\n } else {\n transformGroup->addProperty(QObject::tr(\"Position X\"), QString::number(pos.x()));\n transformGroup->addProperty(QObject::tr(\"Position Y\"), QString::number(pos.y()));\n transformGroup->addProperty(QObject::tr(\"Rotation\"), QString::number(object->rotation()));\n transformGroup->addProperty(QObject::tr(\"Scale X\"), QString::number(object->scaleX()));\n transformGroup->addProperty(QObject::tr(\"Scale Y\"), QString::number(object->scaleY()));\n }\n}\n\nvoid InspectorPropertyEditor::createRenderingGroup(NMSceneObject* object, bool editable) {\n auto* renderGroup = m_panel->addGroup(QObject::tr(\"Rendering\"));\n if (editable) {\n if (auto* visibleEdit = renderGroup->addEditableProperty(\n \"visible\", QObject::tr(\"Visible\"), NMPropertyType::Boolean,\n object->isVisible() ? \"true\" : \"false\")) {\n // Track property widget\n }\n if (auto* alphaEdit =\n renderGroup->addEditableProperty(\"alpha\", QObject::tr(\"Alpha\"), NMPropertyType::Float,\n QString::number(object->opacity()))) {\n // Track property widget\n }\n if (auto* zEdit = renderGroup->addEditableProperty(\"z\", QObject::tr(\"Z-Order\"),\n NMPropertyType::Integer,\n QString::number(object->zValue()))) {\n // Track property widget\n }\n if (auto* lockEdit =\n renderGroup->addEditableProperty(\"locked\", QObject::tr(\"Locked\"),\n NMPropertyType::Boolean,\n object->isLocked() ? \"true\" : \"false\")) {\n // Track property widget\n }\n } else {\n renderGroup->addProperty(QObject::tr(\"Visible\"), object->isVisible() ? \"true\" : \"false\");\n renderGroup->addProperty(QObject::tr(\"Alpha\"), QString::number(object->opacity()));\n renderGroup->addProperty(QObject::tr(\"Z-Order\"), QString::number(object->zValue()));\n renderGroup->addProperty(QObject::tr(\"Locked\"), object->isLocked() ? \"true\" : \"false\");\n }\n}\n\nvoid InspectorPropertyEditor::createTagsGroup(NMSceneObject* object, bool editable) {\n auto* tagsGroup = m_panel->addGroup(QObject::tr(\"Tags\"));\n if (editable) {\n // Create a widget for tag editing with add/remove functionality\n auto* tagsWidget = new QWidget();\n auto* tagsLayout = new QVBoxLayout(tagsWidget);\n tagsLayout->setContentsMargins(0, 0, 0, 0);\n\n // Display current tags\n const QStringList tags = object->tags();\n auto* tagsListLabel =\n new QLabel(tags.isEmpty() ? QObject::tr(\"(no tags)\") : tags.join(\", \"), tagsWidget);\n tagsListLabel->setWordWrap(true);\n tagsLayout->addWidget(tagsListLabel);\n\n // Add tag input\n auto* addTagLayout = new QHBoxLayout();\n auto* tagInput = new QLineEdit(tagsWidget);\n tagInput->setPlaceholderText(QObject::tr(\"Add tag...\"));\n auto* addButton = new QPushButton(QObject::tr(\"Add\"), tagsWidget);\n addTagLayout->addWidget(tagInput);\n addTagLayout->addWidget(addButton);\n tagsLayout->addLayout(addTagLayout);\n\n // Remove tag buttons for each existing tag\n for (const QString& tag : tags) {\n auto* tagLayout = new QHBoxLayout();\n auto* tagLabel = new QLabel(tag, tagsWidget);\n auto* removeButton = new QPushButton(QObject::tr(\"Remove\"), tagsWidget);\n removeButton->setMaximumWidth(80);\n tagLayout->addWidget(tagLabel);\n tagLayout->addWidget(removeButton);\n tagsLayout->addLayout(tagLayout);\n }\n\n tagsGroup->addProperty(QObject::tr(\"Tag Editor\"), tagsWidget);\n } else {\n const QStringList tags = object->tags();\n tagsGroup->addProperty(QObject::tr(\"Tags\"),\n tags.isEmpty() ? QObject::tr(\"(no tags)\") : tags.join(\", \"));\n }\n}\n\nvoid InspectorPropertyEditor::createStoryGraphNodeProperties(NMGraphNodeItem* node, bool editable,\n SceneRegistry* registry) {\n if (!node) {\n return;\n }\n\n createNodeGeneralGroup(node, editable);\n createNodeContentGroup(node, editable);\n createNodeBranchMappingGroup(node, editable);\n createNodeScriptGroup(node, editable);\n createNodeSceneGroup(node, editable, registry);\n createNodeConditionGroup(node, editable);\n}\n\nvoid InspectorPropertyEditor::createNodeGeneralGroup(NMGraphNodeItem* node, bool editable) {\n auto* generalGroup = m_panel->addGroup(QObject::tr(\"General\"));\n generalGroup->addProperty(QObject::tr(\"ID\"), node->nodeIdString());\n if (editable) {\n if (auto* titleEdit = generalGroup->addEditableProperty(\n \"title\", QObject::tr(\"Title\"), NMPropertyType::String, node->title())) {\n // Track property widget\n }\n if (auto* typeEdit = generalGroup->addEditableProperty(\n \"type\", QObject::tr(\"Type\"), NMPropertyType::String, node->nodeType())) {\n // Track property widget\n }\n } else {\n generalGroup->addProperty(QObject::tr(\"Title\"), node->title());\n generalGroup->addProperty(QObject::tr(\"Type\"), node->nodeType());\n }\n}\n\nvoid InspectorPropertyEditor::createNodeContentGroup(NMGraphNodeItem* node, bool editable) {\n if (!node->nodeType().contains(\"Dialogue\", Qt::CaseInsensitive) &&\n !node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n return;\n }\n\n auto* contentGroup = m_panel->addGroup(QObject::tr(\"Content\"));\n const QString speakerValue = node->dialogueSpeaker();\n const QString textValue = node->dialogueText();\n const QString choicesValue = node->choiceOptions().join(\"\\n\");\n\n if (editable) {\n if (auto* speakerEdit = contentGroup->addEditableProperty(\n \"speaker\", QObject::tr(\"Speaker\"), NMPropertyType::String, speakerValue)) {\n // Track property widget\n }\n if (auto* textEdit = contentGroup->addEditableProperty(\n \"text\", QObject::tr(\"Text\"), NMPropertyType::MultiLine, textValue)) {\n // Track property widget\n }\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n if (auto* choicesEdit = contentGroup->addEditableProperty(\n \"choices\", QObject::tr(\"Choices\"), NMPropertyType::MultiLine, choicesValue)) {\n // Track property widget\n }\n }\n } else {\n contentGroup->addProperty(QObject::tr(\"Speaker\"),\n speakerValue.isEmpty() ? QObject::tr(\"Narrator\") : speakerValue);\n contentGroup->addProperty(QObject::tr(\"Text\"), textValue);\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n contentGroup->addProperty(QObject::tr(\"Choices\"), choicesValue);\n }\n }\n}\n\nvoid InspectorPropertyEditor::createNodeBranchMappingGroup(NMGraphNodeItem* node, bool editable) {\n // Choice node branching UI - shows which choice option leads to which target\n if (!node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n return;\n }\n\n auto* branchGroup = m_panel->addGroup(QObject::tr(\"Branch Mapping\"));\n\n const QStringList choiceOptions = node->choiceOptions();\n const QHash<QString, QString> choiceTargets = node->choiceTargets();\n\n if (choiceOptions.isEmpty()) {\n branchGroup->addProperty(QObject::tr(\"Info\"),\n QObject::tr(\"Add choices above to configure branching\"));\n } else {\n // Build a display string showing choice → target mappings\n QString mappingDisplay;\n for (int i = 0; i < choiceOptions.size(); ++i) {\n const QString& option = choiceOptions[i];\n const QString target = choiceTargets.value(option);\n QString targetDisplay = target.isEmpty() ? QObject::tr(\"(not connected)\") : target;\n // Truncate long option text for display\n QString optionDisplay = option;\n if (optionDisplay.length() > 25) {\n optionDisplay = optionDisplay.left(22) + \"...\";\n }\n mappingDisplay += QString(\"%1. %2 → %3\").arg(i + 1).arg(optionDisplay).arg(targetDisplay);\n if (i < choiceOptions.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (editable) {\n // Show the mapping as editable multiline (format:\n // \"OptionText=TargetNodeId\")\n QString editableMapping;\n for (const QString& option : choiceOptions) {\n const QString target = choiceTargets.value(option);\n editableMapping += option + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"choiceTargets\", QObject::tr(\"Choice → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n // Track property widget\n }\n } else {\n branchGroup->addProperty(QObject::tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text\n branchGroup->addProperty(QObject::tr(\"He | |
| [2026-01-11T19:17:34.792Z] [INFO] lp\"),\n QObject::tr(\"Connect edges from this node to target nodes.\\n\"\n \"Each connection is automatically mapped to the next \"\n \"choice option.\"));\n }\n}\n\nvoid InspectorPropertyEditor::createNodeScriptGroup(NMGraphNodeItem* node, bool editable) {\n if (!node->nodeType().contains(\"Script\", Qt::CaseInsensitive)) {\n return;\n }\n\n auto* scriptGroup = m_panel->addGroup(QObject::tr(\"Script\"));\n scriptGroup->addProperty(QObject::tr(\"File\"), node->scriptPath());\n if (editable) {\n if (auto* scriptEdit = scriptGroup->addEditableProperty(\n \"scriptPath\", QObject::tr(\"Path\"), NMPropertyType::Asset, node->scriptPath())) {\n // Track property widget\n }\n }\n}\n\nvoid InspectorPropertyEditor::createNodeSceneGroup(NMGraphNodeItem* node, bool editable,\n SceneRegistry* registry) {\n // Scene node handling - provides Scene ID picker with quick actions\n if (!node->isSceneNode()) {\n return;\n }\n\n auto* sceneGroup = m_panel->addGroup(QObject::tr(\"Scene Properties\"));\n\n if (editable && registry) {\n // Use the dedicated Scene ID picker widget\n auto* scenePicker = new NMSceneIdPicker(registry, m_panel);\n scenePicker->setSceneId(node->sceneId());\n\n // Track property widget\n sceneGroup->addProperty(QObject::tr(\"Scene ID\"), scenePicker);\n } else {\n // Read-only mode - show scene ID as text\n const QString sceneId = node->sceneId();\n QString displayValue = sceneId.isEmpty() ? QObject::tr(\"(not set)\") : sceneId;\n\n // Add validation indicator\n if (!sceneId.isEmpty() && registry && !registry->sceneExists(sceneId)) {\n displayValue += \" ⚠ (not found)\";\n }\n\n sceneGroup->addProperty(QObject::tr(\"Scene ID\"), displayValue);\n }\n\n // Additional scene properties\n if (editable) {\n if (auto* embeddedEdit = sceneGroup->addEditableProperty(\n \"hasEmbeddedDialogue\", QObject::tr(\"Has Embedded Dialogue\"), NMPropertyType::Boolean,\n node->hasEmbeddedDialogue() ? \"true\" : \"false\")) {\n // Track property widget\n }\n } else {\n sceneGroup->addProperty(QObject::tr(\"Has Embedded Dialogue\"),\n node->hasEmbeddedDialogue() ? QObject::tr(\"Yes\") : QObject::tr(\"No\"));\n }\n\n // Dialogue count (read-only informational property)\n sceneGroup->addProperty(QObject::tr(\"Dialogue Count\"), QString::number(node->dialogueCount()));\n\n // Thumbnail path (usually managed by SceneRegistry, but can be shown)\n if (!node->thumbnailPath().isEmpty()) {\n sceneGroup->addProperty(QObject::tr(\"Thumbnail\"), node->thumbnailPath());\n }\n}\n\nvoid InspectorPropertyEditor::createNodeConditionGroup(NMGraphNodeItem* node, bool editable) {\n // Condition node handling - provides UI for editing condition expression and\n // output branches\n if (!node->nodeType().contains(\"Condition\", Qt::CaseInsensitive)) {\n return;\n }\n\n auto* conditionGroup = m_panel->addGroup(QObject::tr(\"Condition\"));\n const QString expressionValue = node->conditionExpression();\n const QString outputsValue = node->conditionOutputs().join(\"\\n\");\n\n if (editable) {\n // Expression editor for entering condition logic\n if (auto* exprEdit =\n conditionGroup->addEditableProperty(\"conditionExpression\", QObject::tr(\"Expression\"),\n NMPropertyType::MultiLine, expressionValue)) {\n // Track property widget\n }\n\n // Output path labels (branch names like \"true\", \"false\", or custom)\n if (auto* outputsEdit =\n conditionGroup->addEditableProperty(\"conditionOutputs\",\n QObject::tr(\"Output Paths (one per line)\"),\n NMPropertyType::MultiLine, outputsValue)) {\n // Track property widget\n }\n } else {\n conditionGroup->addProperty(\n QObject::tr(\"Expression\"),\n expressionValue.isEmpty() ? QObject::tr(\"(no expression)\") : expressionValue);\n conditionGroup->addProperty(QObject::tr(\"Outputs\"),\n outputsValue.isEmpty() ? QObject::tr(\"true, false\") : outputsValue);\n }\n\n // Condition branch mapping UI - shows which output leads to which target\n auto* branchGroup = m_panel->addGroup(QObject::tr(\"Branch Mapping\"));\n\n const QStringList conditionOutputs = node->conditionOutputs();\n const QHash<QString, QString> conditionTargets = node->conditionTargets();\n\n // Use default \"true/false\" if no outputs defined\n QStringList outputs =\n conditionOutputs.isEmpty() ? QStringList{\"true\", \"false\"} : conditionOutputs;\n\n // Build display showing output → target mappings\n QString mappingDisplay;\n for (int i = 0; i < outputs.size(); ++i) {\n const QString& output = outputs[i];\n const QString target = conditionTargets.value(output);\n QString targetDisplay = target.isEmpty() ? QObject::tr(\"(not connected)\") : target;\n mappingDisplay += QString(\"%1 → %2\").arg(output).arg(targetDisplay);\n if (i < outputs.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (editable) {\n // Show the mapping as editable multiline (format:\n // \"OutputLabel=TargetNodeId\")\n QString editableMapping;\n for (const QString& output : outputs) {\n const QString target = conditionTargets.value(output);\n editableMapping += output + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"conditionTargets\", QObject::tr(\"Output → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n // Track property widget\n }\n } else {\n branchGroup->addProperty(QObject::tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text explaining the condition logic\n QString helpText = QObject::tr(\"Expression is evaluated at runtime.\\n\"\n \"Connect edges from this node to target nodes.\\n\"\n \"First connection = first output (e.g., 'true').\");\n branchGroup->addProperty(QObject::tr(\"Help\"), helpText);\n}\n\nvoid InspectorPropertyEditor::createMultiObjectProperties(const QList<NMSceneObject*>& objects,\n bool editable) {\n // This is handled by InspectorComponentList\n // Left empty as it's delegated to the component list module\n}\n\n} // namespace NovelMind::editor::qt\n"}}],"stop_reason":"tool_use","stop_sequence":null,"usage":{"input_tokens":3,"cache_creation_input_tokens":244,"cache_read_input_tokens":62563,"cache_creation":{"ephemeral_5m_input_tokens":244,"ephemeral_1h_input_tokens":0},"output_tokens":6428,"service_tier":"standard"},"context_management":null},"parent_tool_use_id":null,"session_id":"174a9de5-e1c0-4021-9aa0-5806aa5017b0","uuid":"d51f4172-5a7d-4b31-a88d-ddee578b3b49"} | |
| [2026-01-11T19:17:34.806Z] [INFO] { | |
| "type": "user", | |
| "message": { | |
| "role": "user", | |
| "content": [ | |
| { | |
| "tool_use_id": "toolu_01LN6Lv8uvXr96YHgXQcaCqq", | |
| "type": "tool_result", | |
| "content": "File created successfully at: /tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/inspector_property_editor.cpp" | |
| } | |
| ] | |
| }, | |
| "parent_tool_use_id": null, | |
| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "547b9e35-d95e-4030-a09c-a2b5a6e9abfd", | |
| "tool_use_result": { | |
| "type": "create", | |
| "filePath": "/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/inspector_property_editor.cpp", | |
| "content": "#include \"NovelMind/editor/qt/panels/inspector_property_editor.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_story_graph_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_id_picker.hpp\"\n#include \"NovelMind/editor/scene_registry.hpp\"\n\n#include <QCheckBox>\n#include <QDoubleSpinBox>\n#include <QHBoxLayout>\n#include <QLabel>\n#include <QLineEdit>\n#include <QPushButton>\n#include <QVBoxLayout>\n\nnamespace NovelMind::editor::qt {\n\nInspectorPropertyEditor::InspectorPropertyEditor(NMInspectorPanel* panel) : m_panel(panel) {}\n\nvoid InspectorPropertyEditor::createSceneObjectProperties(NMSceneObject* object, bool editable,\n SceneRegistry* registry) {\n if (!object) {\n return;\n }\n\n const QString typeName = [object]() {\n switch (object->objectType()) {\n case NMSceneObjectType::Background:\n return QString(\"Background\");\n case NMSceneObjectType::Character:\n return QString(\"Character\");\n case NMSceneObjectType::UI:\n return QString(\"UI\");\n case NMSceneObjectType::Effect:\n return QString(\"Effect\");\n }\n return QString(\"Scene Object\");\n }();\n\n // Create property groups\n createGeneralGroup(object, editable);\n\n QPointF lastScale(object->scaleX(), object->scaleY());\n bool lockAspectRatio = false;\n createTransformGroup(object, editable, lastScale, lockAspectRatio);\n\n createRenderingGroup(object, editable);\n createTagsGroup(object, editable);\n}\n\nvoid InspectorPropertyEditor::createGeneralGroup(NMSceneObject* object, bool editable) {\n auto* generalGroup = m_panel->addGroup(QObject::tr(\"General\"));\n generalGroup->addProperty(QObject::tr(\"ID\"), object->id());\n\n if (editable) {\n if (auto* nameEdit = generalGroup->addEditableProperty(\n \"name\", QObject::tr(\"Name\"), NMPropertyType::String, object->name())) {\n // Track property widget - needs to be accessible via m_panel\n }\n if (auto* assetEdit = generalGroup->addEditableProperty(\n \"asset\", QObject::tr(\"Asset\"), NMPropertyType::Asset, object->assetPath())) {\n // Track property widget\n }\n } else {\n generalGroup->addProperty(QObject::tr(\"Name\"), object->name());\n generalGroup->addProperty(QObject::tr(\"Asset\"), object->assetPath());\n }\n}\n\nvoid InspectorPropertyEditor::createTransformGroup(NMSceneObject* object, bool editable,\n QPointF& lastScale, bool& lockAspectRatio) {\n auto* transformGroup = m_panel->addGroup(QObject::tr(\"Transform\"));\n const QPointF pos = object->pos();\n\n // Store last scale for aspect ratio lock\n lastScale = QPointF(object->scaleX(), object->scaleY());\n\n if (editable) {\n // Position controls\n if (auto* xEdit = transformGroup->addEditableProperty(\n \"position_x\", QObject::tr(\"Position X\"), NMPropertyType::Float,\n QString::number(pos.x()))) {\n // Configure spinbox for position\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(xEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(QObject::tr(\"X position in pixels\"));\n }\n }\n if (auto* yEdit = transformGroup->addEditableProperty(\n \"position_y\", QObject::tr(\"Position Y\"), NMPropertyType::Float,\n QString::number(pos.y()))) {\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(yEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(QObject::tr(\"Y position in pixels\"));\n }\n }\n\n // Add reset position button\n transformGroup->addResetButton(\"reset_position\", QVariant(\"0,0\"));\n\n // Rotation control\n if (auto* rotEdit =\n transformGroup->addEditableProperty(\"rotation\", QObject::tr(\"Rotation\"),\n NMPropertyType::Float,\n QString::number(object->rotation()))) {\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(rotEdit)) {\n spinBox->setRange(-360.0, 360.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setSuffix(QString::fromUtf8(\"°\"));\n spinBox->setWrapping(true);\n spinBox->setToolTip(QObject::tr(\"Rotation in degrees\"));\n }\n }\n\n // Add reset rotation button\n transformGroup->addResetButton(\"reset_rotation\", QVariant(\"0\"));\n\n // Scale controls\n if (auto* sxEdit = transformGroup->addEditableProperty(\n \"scale_x\", QObject::tr(\"Scale X\"), NMPropertyType::Float,\n QString::number(object->scaleX()))) {\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(sxEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(QObject::tr(\"Scale on X axis (1.0 = original size)\"));\n }\n }\n if (auto* syEdit = transformGroup->addEditableProperty(\n \"scale_y\", QObject::tr(\"Scale Y\"), NMPropertyType::Float,\n QString::number(object->scaleY()))) {\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(syEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(QObject::tr(\"Scale on Y axis (1.0 = original size)\"));\n }\n }\n\n // Add lock aspect ratio checkbox\n auto* lockAspectRatioCheck = new QCheckBox(QObject::tr(\"Lock Aspect Ratio\"));\n lockAspectRatioCheck->setChecked(lockAspectRatio);\n lockAspectRatioCheck->setToolTip(\n QObject::tr(\"When enabled, changing one scale value will\\nproportionally adjust \"\n \"the other\"));\n\n // Add checkbox to group\n auto* lockRow = new QWidget();\n auto* lockLayout = new QHBoxLayout(lockRow);\n lockLayout->setContentsMargins(100 + 8, 0, 0, 0); // Align with other controls\n lockLayout->setSpacing(8);\n lockLayout->addWidget(lockAspectRatioCheck);\n lockLayout->addStretch();\n transformGroup->addProperty(QString(), lockRow);\n\n // Add reset scale button\n transformGroup->addResetButton(\"reset_scale\", QVariant(\"1,1\"));\n } else {\n transformGroup->addProperty(QObject::tr(\"Position X\"), QString::number(pos.x()));\n transformGroup->addProperty(QObject::tr(\"Position Y\"), QString::number(pos.y()));\n transformGroup->addProperty(QObject::tr(\"Rotation\"), QString::number(object->rotation()));\n transformGroup->addProperty(QObject::tr(\"Scale X\"), QString::number(object->scaleX()));\n transformGroup->addProperty(QObject::tr(\"Scale Y\"), QString::number(object->scaleY()));\n }\n}\n\nvoid InspectorPropertyEditor::createRenderingGroup(NMSceneObject* object, bool editable) {\n auto* renderGroup = m_panel->addGroup(QObject::tr(\"Rendering\"));\n if (editable) {\n if (auto* visibleEdit = renderGroup->addEditableProperty(\n \"visible\", QObject::tr(\"Visible\"), NMPropertyType::Boolean,\n object->isVisible() ? \"true\" : \"false\")) {\n // Track property widget\n }\n if (auto* alphaEdit =\n renderGroup->addEditableProperty(\"alpha\", QObject::tr(\"Alpha\"), NMPropertyType::Float,\n QString::number(object->opacity()))) {\n // Track property widget\n }\n if (auto* zEdit = renderGroup->addEditableProperty(\"z\", QObject::tr(\"Z-Order\"),\n NMPropertyType::Integer,\n QString::number(object->zValue()))) {\n // Track property widget\n }\n if (auto* lockEdit =\n renderGroup->addEditableProperty(\"locked\", QObject::tr(\"Locked\"),\n NMPropertyType::Boolean,\n object->isLocked() ? \"true\" : \"false\")) {\n // Track property widget\n }\n } else {\n renderGroup->addProperty(QObject::tr(\"Visible\"), object->isVisible() ? \"true\" : \"false\");\n renderGroup->addProperty(QObject::tr(\"Alpha\"), QString::number(object->opacity()));\n renderGroup->addProperty(QObject::tr(\"Z-Order\"), QString::number(object->zValue()));\n renderGroup->addProperty(QObject::tr(\"Locked\"), object->isLocked() ? \"true\" : \"false\");\n }\n}\n\nvoid InspectorPropertyEditor::createTagsGroup(NMSceneObject* object, bool editable) {\n auto* tagsGroup = m_panel->addGroup(QObject::tr(\"Tags\"));\n if (editable) {\n // Create a widget for tag editing with add/remove functionality\n auto* tagsWidget = new QWidget();\n auto* tagsLayout = new QVBoxLayout(tagsWidget);\n tagsLayout->setContentsMargins(0, 0, 0, 0);\n\n // Display current tags\n const QStringList tags = object->tags();\n auto* tagsListLabel =\n new QLabel(tags.isEmpty() ? QObject::tr(\"(no tags)\") : tags.join(\", \"), tagsWidget);\n tagsListLabel->setWordWrap(true);\n tagsLayout->addWidget(tagsListLabel);\n\n // Add tag input\n auto* addTagLayout = new QHBoxLayout();\n auto* tagInput = new QLineEdit(tagsWidget);\n tagInput->setPlaceholderText(QObject::tr(\"Add tag...\"));\n auto* addButton = new QPushButton(QObject::tr(\"Add\"), tagsWidget);\n addTagLayout->addWidget(tagInput);\n addTagLayout->addWidget(addButton);\n tagsLayout->addLayout(addTagLayout);\n\n // Remove tag buttons for each existing tag\n for (const QString& tag : tags) {\n auto* tagLayout = new QHBoxLayout();\n auto* tagLabel = new QLabel(tag, tagsWidget);\n auto* removeButton = new QPushButton(QObject::tr(\"Remove\"), tagsWidget);\n removeButton->setMaximumWidth(80);\n tagLayout->addWidget(tagLabel);\n tagLayout->addWidget(removeButton);\n tagsLayout->addLayout(tagLayout);\n }\n\n tagsGroup->addProperty(QObject::tr(\"Tag Editor\"), tagsWidget);\n } else {\n const QStringList tags = object->tags();\n tagsGroup->addProperty(QObject::tr(\"Tags\"),\n tags.isEmpty() ? QObject::tr(\"(no tags)\") : tags.join(\", \"));\n }\n}\n\nvoid InspectorPropertyEditor::createStoryGraphNodeProperties(NMGraphNodeItem* node, bool editable,\n SceneRegistry* registry) {\n if (!node) {\n return;\n }\n\n createNodeGeneralGroup(node, editable);\n createNodeContentGroup(node, editable);\n createNodeBranchMappingGroup(node, editable);\n createNodeScriptGroup(node, editable);\n createNodeSceneGroup(node, editable, registry);\n createNodeConditionGroup(node, editable);\n}\n\nvoid InspectorPropertyEditor::createNodeGeneralGroup(NMGraphNodeItem* node, bool editable) {\n auto* generalGroup = m_panel->addGroup(QObject::tr(\"General\"));\n generalGroup->addProperty(QObject::tr(\"ID\"), node->nodeIdString());\n if (editable) {\n if (auto* titleEdit = generalGroup->addEditableProperty(\n \"title\", QObject::tr(\"Title\"), NMPropertyType::String, node->title())) {\n // Track property widget\n }\n if (auto* typeEdit = generalGroup->addEditableProperty(\n \"type\", QObject::tr(\"Type\"), NMPropertyType::String, node->nodeType())) {\n // Track property widget\n }\n } else {\n generalGroup->addProperty(QObject::tr(\"Title\"), node->title());\n generalGroup->addProperty(QObject::tr(\"Type\"), node->nodeType());\n }\n}\n\nvoid InspectorPropertyEditor::createNodeContentGroup(NMGraphNodeItem* node, bool editable) {\n if (!node->nodeType().contains(\"Dialogue\", Qt::CaseInsensitive) &&\n !node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n return;\n }\n\n auto* contentGroup = m_panel->addGroup(QObject::tr(\"Content\"));\n const QString speakerValue = node->dialogueSpeaker();\n const QString textValue = node->dialogueText();\n const QString choicesValue = node->choiceOptions().join(\"\\n\");\n\n if (editable) {\n if (auto* speakerEdit = contentGroup->addEditableProperty(\n \"speaker\", QObject::tr(\"Speaker\"), NMPropertyType::String, speakerValue)) {\n // Track property widget\n }\n if (auto* textEdit = contentGroup->addEditableProperty(\n \"text\", QObject::tr(\"Text\"), NMPropertyType::MultiLine, textValue)) {\n // Track property widget\n }\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n if (auto* choicesEdit = contentGroup->addEditableProperty(\n \"choices\", QObject::tr(\"Choices\"), NMPropertyType::MultiLine, choicesValue)) {\n // Track property widget\n }\n }\n } else {\n contentGroup->addProperty(QObject::tr(\"Speaker\"),\n speakerValue.isEmpty() ? QObject::tr(\"Narrator\") : speakerValue);\n contentGroup->addProperty(QObject::tr(\"Text\"), textValue);\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n contentGroup->addProperty(QObject::tr(\"Choices\"), choicesValue);\n }\n }\n}\n\nvoid InspectorPropertyEditor::createNodeBranchMappingGroup(NMGraphNodeItem* node, bool editable) {\n // Choice node branching UI - shows which choice option leads to which target\n if (!node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n return;\n }\n\n auto* branchGroup = m_panel->addGroup(QObject::tr(\"Branch Mapping\"));\n\n const QStringList choiceOptions = node->choiceOptions();\n const QHash<QString, QString> choiceTargets = node->choiceTargets();\n\n if (choiceOptions.isEmpty()) {\n branchGroup->addProperty(QObject::tr(\"Info\"),\n QObject::tr(\"Add choices above to configure branching\"));\n } else {\n // Build a display string showing choice → target mappings\n QString mappingDisplay;\n for (int i = 0; i < choiceOptions.size(); ++i) {\n const QString& option = choiceOptions[i];\n const QString target = choiceTargets.value(option);\n QString targetDisplay = target.isEmpty() ? QObject::tr(\"(not connected)\") : target;\n // Truncate long option text for display\n QString optionDisplay = option;\n if (optionDisplay.length() > 25) {\n optionDisplay = optionDisplay.left(22) + \"...\";\n }\n mappingDisplay += QString(\"%1. %2 → %3\").arg(i + 1).arg(optionDisplay).arg(targetDisplay);\n if (i < choiceOptions.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (editable) {\n // Show the mapping as editable multiline (format:\n // \"OptionText=TargetNodeId\")\n QString editableMapping;\n for (const QString& option : choiceOptions) {\n const QString target = choiceTargets.value(option);\n editableMapping += option + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"choiceTargets\", QObject::tr(\"Choice → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n // Track property widget\n }\n } else {\n branchGroup->addProperty(QObject::tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text\n branchGroup->addProperty(QObject::tr(\"Help\"),\n QObject::tr(\"Connect edges from this node to target nodes.\\n\"\n \"Each connection is automatically mapped to the next \"\n \"choice option.\"));\n }\n}\n\nvoid InspectorPropertyEditor::createNodeScriptGroup(NMGraphNodeItem* node, bool editable) {\n if (!node->nodeType().contains(\"Script\", Qt::CaseInsensitive)) {\n return;\n }\n\n auto* scriptGroup = m_panel->addGroup(QObject::tr(\"Script\"));\n scriptGroup->addProperty(QObject::tr(\"File\"), node->scriptPath());\n if (editable) {\n if (auto* scriptEdit = scriptGroup->addEditableProperty(\n \"scriptPath\", QObject::tr(\"Path\"), NMPropertyType::Asset, node->scriptPath())) {\n // Track property widget\n }\n }\n}\n\nvoid InspectorPropertyEditor::createNodeSceneGroup(NMGraphNodeItem* node, bool editable,\n SceneRegistry* registry) {\n // Scene node handling - provides Scene ID picker with quick actions\n if (!node->isSceneNode()) {\n return;\n }\n\n auto* sceneGroup = m_panel->addGroup(QObject::tr(\"Scene Properties\"));\n\n if (editable && registry) {\n // Use the dedicated Scene ID picker widget\n auto* scenePicker = new NMSceneIdPicker(registry, m_panel);\n scenePicker->setSceneId(node->sceneId());\n\n // Track property widget\n sceneGroup->addProperty(QObject::tr(\"Scene ID\"), scenePicker);\n } else {\n // Read-only mode - show scene ID as text\n const QString sceneId = node->sceneId();\n QString displayValue = sceneId.isEmpty() ? QObject::tr(\"(not set)\") : sceneId;\n\n // Add validation indicator\n if (!sceneId.isEmpty() && registry && !registry->sceneExists(sceneId)) {\n displayValue += \" ⚠ (not found)\";\n }\n\n sceneGroup->addProperty(QObject::tr(\"Scene ID\"), displayValue);\n }\n\n // Additional scene properties\n if (editable) {\n if (auto* embeddedEdit = sceneGroup->addEditableProperty(\n \"hasEmbeddedDialogue\", QObject::tr(\"Has Embedded Dialogue\"), NMPropertyType::Boolean,\n node->hasEmbeddedDialogue() ? \"true\" : \"false\")) {\n // Track property widget\n }\n } else {\n sceneGroup->addProperty(QObject::tr(\"Has Embedded Dialogue\"),\n node->hasEmbeddedDialogue() ? QObject::tr(\"Yes\") : QObject::tr(\"No\"));\n }\n\n // Dialogue count (read-only informational property)\n sceneGroup->addProperty(QObject::tr(\"Dialogue Count\"), QString::number(node->dialogueCount()));\n\n // Thumbnail path (usually managed by SceneRegistry, but can be shown)\n if (!node->thumbnailPath().isEmpty()) {\n sceneGroup->addProperty(QObject::tr(\"Thumbnail\"), node->thumbnailPath());\n }\n}\n\nvoid InspectorPropertyEditor::createNodeConditionGroup(NMGraphNodeItem* node, bool editable) {\n // Condition node handling - provides UI for editing condition expression and\n // output branches\n if (!node->nodeType().contains(\"Condition\", Qt::CaseInsensitive)) {\n return;\n }\n\n auto* conditionGroup = m_panel->addGroup(QObject::tr(\"Condition\"));\n const QString expressionValue = node->conditionExpression();\n const QString outputsValue = node->conditionOutputs().join(\"\\n\");\n\n if (editable) {\n // Expression editor for entering condition logic\n if (auto* exprEdit =\n conditionGroup->addEditableProperty(\"conditionExpression\", QObject::tr(\"Expression\"),\n NMPropertyType::MultiLine, expressionValue)) {\n // Track property widget\n }\n\n // Output path labels (branch names like \"true\", \"false\", or custom)\n if (auto* outputsEdit =\n conditionGroup->addEditableProperty(\"conditionOutputs\",\n QObject::tr(\"Output Paths (one per line)\"),\n NMPropertyType::MultiLine, outputsValue)) {\n // Track property widget\n }\n } else {\n conditionGroup->addProperty(\n QObject::tr(\"Expression\"),\n expressionValue.isEmpty() ? QObject::tr(\"(no expression)\") : expressionValue);\n conditionGroup->addProperty(QObject::tr(\"Outputs\"),\n outputsValue.isEmpty() ? QObject::tr(\"true, false\") : outputsValue);\n }\n\n // Condition branch mapping UI - shows which output leads to which target\n auto* branchGroup = m_panel->addGroup(QObject::tr(\"Branch Mapping\"));\n\n const QStringList conditionOutputs = node->conditionOutputs();\n const QHash<QString, QString> conditionTargets = node->conditionTargets();\n\n // Use default \"true/false\" if no outputs defined\n QStringList outputs =\n conditionOutputs.isEmpty() ? QStringList{\"true\", \"false\"} : conditionOutputs;\n\n // Build display showing output → target mappings\n QString mappingDisplay;\n for (int i = 0; i < outputs.size(); ++i) {\n const QString& output = outputs[i];\n const QString target = conditionTargets.value(output);\n QString targetDisplay = target.isEmpty() ? QObject::tr(\"(not connected)\") : target;\n mappingDisplay += QString(\"%1 → %2\").arg(output).arg(targetDisplay);\n if (i < outputs.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (editable) {\n // Show the mapping as editable multiline (format:\n // \"OutputLabel=TargetNodeId\")\n QString editableMapping;\n for (const QString& output : outputs) {\n const QString target = conditionTargets.value(output);\n editableMapping += output + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"conditionTargets\", QObject::tr(\"Output → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n // Track property widget\n }\n } else {\n branchGroup->addProperty(QObject::tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text explaining the condition logic\n QString helpText = QObject::tr(\"Expression is evaluated at runtime.\\n\"\n \"Connect edges from this node to target nodes.\\n\"\n \"First connection = first output (e.g., 'true').\");\n branchGroup->addProperty(QObject::tr(\"Help\"), helpText);\n}\n\nvoid InspectorPropertyEditor::createMultiObjectProperties(const QList<NMSceneObject*>& objects,\n bool editable) {\n // This is handled by InspectorComponentList\n // Left empty as it's delegated to the component list module\n}\n\n} // namespace NovelMind::editor::qt\n", | |
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| "originalFile": null | |
| } | |
| } | |
| [2026-01-11T19:17:37.827Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01KWqNc6U4KEwPG5VZG3RUDN", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "text", | |
| "text": "Great! Now I need to update the main files to use these new modules. Let me start by updating the header file:" | |
| } | |
| ], | |
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| } | |
| [2026-01-11T19:17:47.663Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01KWqNc6U4KEwPG5VZG3RUDN", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "tool_use", | |
| "id": "toolu_01A4qkykuKdrqAzfjiLFnQQy", | |
| "name": "TodoWrite", | |
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| { | |
| "content": "Read and analyze nm_inspector_panel.cpp fully", | |
| "status": "completed", | |
| "activeForm": "Reading and analyzing nm_inspector_panel.cpp fully" | |
| }, | |
| { | |
| "content": "Read nm_inspector_panel.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Reading nm_inspector_panel.hpp header file" | |
| }, | |
| { | |
| "content": "Identify code sections for each module (property editing, component management, validation, UI)", | |
| "status": "completed", | |
| "activeForm": "Identifying code sections for each module" | |
| }, | |
| { | |
| "content": "Find and read CMakeLists.txt for build configuration", | |
| "status": "completed", | |
| "activeForm": "Finding and reading CMakeLists.txt for build configuration" | |
| }, | |
| { | |
| "content": "Create inspector_property_editor.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_property_editor.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_component_list.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_component_list.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_validators.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_validators.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_ui.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_ui.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_ui.cpp with UI layout logic", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_ui.cpp with UI layout logic" | |
| }, | |
| { | |
| "content": "Create inspector_validators.cpp with value validation logic", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_validators.cpp with value validation logic" | |
| }, | |
| { | |
| "content": "Create inspector_component_list.cpp with component management logic", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_component_list.cpp with component management logic" | |
| }, | |
| { | |
| "content": "Create inspector_property_editor.cpp with property editing logic", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_property_editor.cpp with property editing logic" | |
| }, | |
| { | |
| "content": "Update nm_inspector_panel.hpp to use new modules", | |
| "status": "in_progress", | |
| "activeForm": "Updating nm_inspector_panel.hpp to use new modules" | |
| }, | |
| { | |
| "content": "Update nm_inspector_panel.cpp to use new modules", | |
| "status": "pending", | |
| "activeForm": "Updating nm_inspector_panel.cpp to use new modules" | |
| }, | |
| { | |
| "content": "Update CMakeLists.txt to include new source files", | |
| "status": "pending", | |
| "activeForm": "Updating CMakeLists.txt to include new source files" | |
| }, | |
| { | |
| "content": "Build and test the refactored code", | |
| "status": "pending", | |
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| }, | |
| { | |
| "content": "Run local CI checks if available", | |
| "status": "pending", | |
| "activeForm": "Running local CI checks if available" | |
| }, | |
| { | |
| "content": "Commit and push changes", | |
| "status": "pending", | |
| "activeForm": "Committing and pushing changes" | |
| }, | |
| { | |
| "content": "Check CI status on GitHub Actions", | |
| "status": "pending", | |
| "activeForm": "Checking CI status on GitHub Actions" | |
| }, | |
| { | |
| "content": "Update PR description with implementation details", | |
| "status": "pending", | |
| "activeForm": "Updating PR description with implementation details" | |
| }, | |
| { | |
| "content": "Mark PR as ready for review", | |
| "status": "pending", | |
| "activeForm": "Marking PR as ready for review" | |
| } | |
| ] | |
| } | |
| } | |
| ], | |
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| } | |
| [2026-01-11T19:17:47.682Z] [INFO] { | |
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| { | |
| "tool_use_id": "toolu_01A4qkykuKdrqAzfjiLFnQQy", | |
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| "content": "Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable" | |
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}\n [[nodiscard]] QStringList currentObjectIds() const { return m_currentObjectIds; }\n [[nodiscard]] bool isMultiEditMode() const { return m_multiEditMode; }\n\n /**\n * @brief Add a property group\n */\n NMPropertyGroup* addGroup(const QString& title);\n\n /**\n * @brief Show \"nothing selected\" message\n */\n void showNoSelection();\n\n /**\n * @brief Enable or disable edit mode\n */\n void setEditMode(bool enabled) { m_editMode = enabled; }\n [[nodiscard]] bool editMode() const { return m_editMode; }\n\n /**\n * @brief Set the scene registry for Scene ID picker\n */\n void setSceneRegistry(editor::SceneRegistry* registry) { m_sceneRegistry = registry; }\n\nsignals:\n void propertyChanged(const QString& objectId, const QString& propertyName,\n const QString& newValue);\n /// ERR-1 fix: Signal emitted when property setting fails\n void propertyError(const QString& propertyName, const QString& errorMessage);\n\n // Issue #329: Scene workflow signals\n /**\n * @brief Emitted when scene creation is requested from inspector\n */\n void createNewSceneRequested();\n\n /**\n * @brief Emitted when scene editing is requested from inspector\n * @param sceneId The scene ID to edit\n */\n void editSceneRequested(const QString& sceneId);\n\n /**\n * @brief Emitted when scene node highlighting is requested from inspector\n * @param sceneId The scene ID to locate in Story Graph\n */\n void locateSceneInGraphRequested(const QString& sceneId);\n\nprivate slots:\n void onGroupPropertyChanged(const QString& propertyName, const QString& newValue);\n\nprivate:\n void setupContent();\n void trackPropertyWidget(const QString& propertyName, QWidget* widget);\n\n QScrollArea* m_scrollArea = nullptr;\n QWidget* m_scrollContent = nullptr;\n QVBoxLayout* m_mainLayout = nullptr;\n QLabel* m_headerLabel = nullptr;\n QLabel* m_noSelectionLabel = nullptr;\n QList<NMPropertyGroup*> m_groups;\n QHash<QString, QWidget*> m_propertyWidgets;\n QHash<QString, NMPropertyMetadata> m_propertyMetadata;\n QHash<QString, QVariant> m_defaultValues;\n QString m_currentObjectId;\n QStringList m_currentObjectIds;\n bool m_editMode = true;\n bool m_multiEditMode = false;\n QHash<QString, QString> m_clipboardProperties;\n\n // Sce | |
| [2026-01-11T19:17:52.704Z] [INFO] ne registry for Scene ID picker\n editor::SceneRegistry* m_sceneRegistry = nullptr;\n\n // Transform controls for aspect ratio lock\n bool m_lockAspectRatio = false;\n QPointF m_lastScale{1.0, 1.0};\n\n // PERF-2: Dirty flag system to prevent redundant updates\n // Stores property values that need to be flushed to widgets\n QHash<QString, QString> m_pendingUpdates;\n // Timer for batching updates\n class QTimer* m_updateTimer = nullptr;\n // Last known values to detect actual changes\n QHash<QString, QString> m_lastKnownValues;\n // Flush pending updates to widgets\n void flushPendingUpdates();\n // Update flag for preventing circular updates\n bool m_updating = false;\n};\n\n} // namespace NovelMind::editor::qt\n","structuredPatch":[{"oldStart":17,"oldLines":6,"newStart":17,"newLines":14,"lines":[" #include <QScrollArea>"," #include <QVBoxLayout>"," ","+// Forward declarations for refactored modules","+namespace NovelMind::editor::qt {","+class InspectorPropertyEditor;","+class InspectorComponentList;","+class InspectorValidators;","+class InspectorUI;","+}","+"," namespace NovelMind::editor {"," class SceneRegistry;"," }"]}],"userModified":false,"replaceAll":false}} | |
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| "originalFile": "#pragma once\n\n/**\n * @file nm_inspector_panel.hpp\n * @brief Inspector panel for viewing and editing object properties\n *\n * Displays properties of the currently selected object:\n * - Property groups (collapsible)\n * - Various property types (text, number, color, etc.)\n * - Read-only view (Phase 1)\n * - Editable properties (Phase 2+)\n */\n\n#include \"NovelMind/editor/qt/nm_dock_panel.hpp\"\n#include <QHash>\n#include <QLabel>\n#include <QScrollArea>\n#include <QVBoxLayout>\n\n// Forward declarations for refactored modules\nnamespace NovelMind::editor::qt {\nclass InspectorPropertyEditor;\nclass InspectorComponentList;\nclass InspectorValidators;\nclass InspectorUI;\n}\n\nnamespace NovelMind::editor {\nclass SceneRegistry;\n}\n\nnamespace NovelMind::editor::qt {\n\n/**\n * @brief Property editor widget types\n */\nenum class NMPropertyType {\n String,\n MultiLine,\n Integer,\n Float,\n Boolean,\n Color,\n Enum,\n Asset,\n Curve, // Animation curve editor\n Vector2, // 2D vector (x, y)\n Vector3, // 3D vector (x, y, z)\n Range // Min/max range slider\n};\n\n/**\n * @brief Property metadata for auto-generation and validation\n */\nstruct NMPropertyMetadata {\n QString displayName;\n QString tooltip;\n QString category;\n bool readOnly = false;\n bool hidden = false;\n QVariant defaultValue;\n QVariant minValue;\n QVariant maxValue;\n QString validationRegex;\n QStringList enumOptions;\n};\n\n/**\n * @brief A collapsible group box for property categories\n */\nclass NMPropertyGroup : public QWidget {\n Q_OBJECT\n\npublic:\n explicit NMPropertyGroup(const QString& title, QWidget* parent = nullptr);\n\n void setExpanded(bool expanded);\n [[nodiscard]] bool isExpanded() const { return m_expanded; }\n\n void addProperty(const QString& name, const QString& value);\n void addProperty(const QString& name, QWidget* widget);\n\n /**\n * @brief Add an editable property\n */\n QWidget* addEditableProperty(const QString& propertyName, const QString& label,\n NMPropertyType type, const QString& currentValue,\n const QStringList& enumValues = {});\n QWidget* addEditableProperty(const QString& name, NMPropertyType type,\n const QString& currentValue, const QStringList& enumValues = {});\n\n /**\n * @brief Add an editable property with metadata\n */\n QWidget* addEditablePropertyWithMetadata(const QString& propertyName, NMPropertyType type,\n const QString& currentValue,\n const NMPropertyMetadata& metadata);\n\n /**\n * @brief Add a reset button for a property\n */\n void addResetButton(const QString& propertyName, const QVariant& defaultValue);\n\n void clearProperties();\n\nprotected:\n bool eventFilter(QObject* obj, QEvent* event) override;\n\nsignals:\n void propertyValueChanged(const QString& propertyName, const QString& newValue);\n\nprivate slots:\n void onHeaderClicked();\n void onPropertyEdited();\n\nprivate:\n QWidget* m_header = nullptr;\n QWidget* m_content = nullptr;\n QVBoxLayout* m_contentLayout = nullptr;\n QLabel* m_expandIcon = nullptr;\n bool m_expanded = true;\n};\n\n/**\n * @brief Inspector panel for property editing\n */\nclass NMInspectorPanel : public NMDockPanel {\n Q_OBJECT\n\npublic:\n explicit NMInspectorPanel(QWidget* parent = nullptr);\n ~NMInspectorPanel() override;\n\n void onInitialize() override;\n void onUpdate(double deltaTime) override;\n\n /**\n * @brief Clear all properties\n */\n void clear();\n\n /**\n * @brief Show properties for an object\n * @param objectType Type of the object (for header display)\n * @param objectId ID of the object\n * @param editable Whether properties should be editable\n */\n void inspectObject(const QString& objectType, const QString& objectId, bool editable = true);\n void inspectSceneObject(class NMSceneObject* object, bool editable = true);\n void inspectStoryGraphNode(class NMGraphNodeItem* node, bool editable = true);\n\n /**\n * @brief Inspect multiple objects for multi-edit\n */\n void inspectMultipleObjects(const QList<class NMSceneObject*>& objects, bool editable = true);\n\n /**\n * @brief Copy all visible properties to clipboard\n */\n void copyProperties();\n\n /**\n * @brief Paste properties from clipboard\n */\n void pasteProperties();\n\n /**\n * @brief Reset property to default value\n */\n void resetProperty(const QString& propertyName);\n\n /**\n * @brief Reset all properties to default values\n */\n void resetAllProperties();\n\n void updatePropertyValue(const QString& propertyName, const QString& newValue);\n [[nodiscard]] QString currentObjectId() const { return m_currentObjectId; }\n [[nodiscard]] QStringList currentObjectIds() const { return m_currentObjectIds; }\n [[nodiscard]] bool isMultiEditMode() const { return m_multiEditMode; }\n\n /**\n * @brief Add a property group\n */\n NMPropertyGroup* addGroup(const QString& title);\n\n /**\n * @brief Show \"nothing selected\" message\n */\n void showNoSelection();\n\n /**\n * @brief Enable or disable edit mode\n */\n void setEditMode(bool enabled) { m_editMode = enabled; }\n [[nodiscard]] bool editMode() const { return m_editMode; }\n\n /**\n * @brief Set the scene registry for Scene ID picker\n */\n void setSceneRegistry(editor::SceneRegistry* registry) { m_sceneRegistry = registry; }\n\nsignals:\n void propertyChanged(const QString& objectId, const QString& propertyName,\n const QString& newValue);\n /// ERR-1 fix: Signal emitted when property setting fails\n void propertyError(const QString& propertyName, const QString& errorMessage);\n\n // Issue #329: Scene workflow signals\n /**\n * @brief Emitted when scene creation is requested from inspector\n */\n void createNewSceneRequested();\n\n /**\n * @brief Emitted when scene editing is requested from inspector\n * @param sceneId The scene ID to edit\n */\n void editSceneRequested(const QString& sceneId);\n\n /**\n * @brief Emitted when scene node highlighting is requested from inspector\n * @param sceneId The scene ID to locate in Story Graph\n */\n void locateSceneInGraphRequested(const QString& sceneId);\n\nprivate slots:\n void onGroupPropertyChanged(const QString& propertyName, const QString& newValue);\n\nprivate:\n void setupContent();\n void trackPropertyWidget(const QString& propertyName, QWidget* widget);\n\n QScrollArea* m_scrollArea = nullptr;\n QWidget* m_scrollContent = nullptr;\n QVBoxLayout* m_mainLayout = nullptr;\n QLabel* m_headerLabel = nullptr;\n QLabel* m_noSelectionLabel = nullptr;\n QList<NMPropertyGroup*> m_groups;\n QHash<QString, QWidget*> m_propertyWidgets;\n QHash<QString, NMPropertyMetadata> m_propertyMetadata;\n QHash<QString, QVariant> m_defaultValues;\n QString m_currentObjectId;\n QStringList m_currentObjectIds;\n bool m_editMode = true;\n bool m_multiEditMode = false;\n QHash<QString, QString> m_clipboardProperties;\n\n // Scene registry for Scene ID picker\n editor::SceneRegistry* m_sceneRegistry = nullptr;\n\n // Transform controls for aspect ratio lock\n bool m_lockAspectRatio = false;\n QPointF m_lastScale{1.0, 1.0};\n\n // PERF-2: Dirty flag system to prevent redundant updates\n // Stores property values that need to be flushed to widgets\n QHash<QString, QString> m_pendingUpdates;\n // Timer for batching updates\n class QTimer* m_updateTimer = nullptr;\n // Last known values to detect actual changes\n QHash<QString, QString> m_lastKnownValues;\n // Flush pending updates to widgets\n void flushPendingUpdates();\n // Update flag for preventing circular updates\n bool m_updating = false;\n};\n\n} // namespace NovelMind::editor::qt\n", | |
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| "originalFile": "#pragma once\n\n/**\n * @file nm_inspector_panel.hpp\n * @brief Inspector panel for viewing and editing object properties\n *\n * Displays properties of the currently selected object:\n * - Property groups (collapsible)\n * - Various property types (text, number, color, etc.)\n * - Read-only view (Phase 1)\n * - Editable properties (Phase 2+)\n */\n\n#include \"NovelMind/editor/qt/nm_dock_panel.hpp\"\n#include <QHash>\n#include <QLabel>\n#include <QScrollArea>\n#include <QVBoxLayout>\n\n// Forward declarations for refactored modules\nnamespace NovelMind::editor::qt {\nclass InspectorPropertyEditor;\nclass InspectorComponentList;\nclass InspectorValidators;\nclass InspectorUI;\n}\n\nnamespace NovelMind::editor {\nclass SceneRegistry;\n}\n\nnamespace NovelMind::editor::qt {\n\n/**\n * @brief Property editor widget types\n */\nenum class NMPropertyType {\n String,\n MultiLine,\n Integer,\n Float,\n Boolean,\n Color,\n Enum,\n Asset,\n Curve, // Animation curve editor\n Vector2, // 2D vector (x, y)\n Vector3, // 3D vector (x, y, z)\n Range // Min/max range slider\n};\n\n/**\n * @brief Property metadata for auto-generation and validation\n */\nstruct NMPropertyMetadata {\n QString displayName;\n QString tooltip;\n QString category;\n bool readOnly = false;\n bool hidden = false;\n QVariant defaultValue;\n QVariant minValue;\n QVariant maxValue;\n QString validationRegex;\n QStringList enumOptions;\n};\n\n/**\n * @brief A collapsible group box for property categories\n */\nclass NMPropertyGroup : public QWidget {\n Q_OBJECT\n\npublic:\n explicit NMPropertyGroup(const QString& title, QWidget* parent = nullptr);\n\n void setExpanded(bool expanded);\n [[nodiscard]] bool isExpanded() const { return m_expanded; }\n\n void addProperty(const QString& name, const QString& value);\n void addProperty(const QString& name, QWidget* widget);\n\n /**\n * @brief Add an editable property\n */\n QWidget* addEditableProperty(const QString& propertyName, const QString& label,\n NMPropertyType type, const QString& currentValue,\n const QStringList& enumValues = {});\n QWidget* addEditableProperty(const QString& name, NMPropertyType type,\n const QString& currentValue, const QStringList& enumValues = {});\n\n /**\n * @brief Add an editable property with metadata\n */\n QWidget* addEditablePropertyWithMetadata(const QString& propertyName, NMPropertyType type,\n const QString& currentValue,\n const NMPropertyMetadata& metadata);\n\n /**\n * @brief Add a reset button for a property\n */\n void addResetButton(const QString& propertyName, const QVariant& defaultValue);\n\n void clearProperties();\n\nprotected:\n bool eventFilter(QObject* obj, QEvent* event) override;\n\nsignals:\n void propertyValueChanged(const QString& propertyName, const QString& newValue);\n\nprivate slots:\n void onHeaderClicked();\n void onPropertyEdited();\n\nprivate:\n QWidget* m_header = nullptr;\n QWidget* m_content = nullptr;\n QVBoxLayout* m_contentLayout = nullptr;\n QLabel* m_expandIcon = nullptr;\n bool m_expanded = true;\n};\n\n/**\n * @brief Inspector panel for property editing\n */\nclass NMInspectorPanel : public NMDockPanel {\n Q_OBJECT\n\npublic:\n explicit NMInspectorPanel(QWidget* parent = nullptr);\n ~NMInspectorPanel() override;\n\n void onInitialize() override;\n void onUpdate(double deltaTime) override;\n\n /**\n * @brief Clear all properties\n */\n void clear();\n\n /**\n * @brief Show properties for an object\n * @param objectType Type of the object (for header display)\n * @param objectId ID of the object\n * @param editable Whether properties should be editable\n */\n void inspectObject(const QString& objectType, const QString& objectId, bool editable = true);\n void inspectSceneObject(class NMSceneObject* object, bool editable = true);\n void inspectStoryGraphNode(class NMGraphNodeItem* node, bool editable = true);\n\n /**\n * @brief Inspect multiple objects for multi-edit\n */\n void inspectMultipleObjects(const QList<class NMSceneObject*>& objects, bool editable = true);\n\n /**\n * @brief Copy all visible properties to clipboard\n */\n void copyProperties();\n\n /**\n * @brief Paste properties from clipboard\n */\n void pasteProperties();\n\n /**\n * @brief Reset property to default value\n */\n void resetProperty(const QString& propertyName);\n\n /**\n * @brief Reset all properties to default values\n */\n void resetAllProperties();\n\n void updatePropertyValue(const QString& propertyName, const QString& newValue);\n [[nodiscard]] QString currentObjectId() const { return m_currentObjectId; }\n [[nodiscard]] QStringList currentObjectIds() const { return m_currentObjectIds; }\n [[nodiscard]] bool isMultiEditMode() const { return m_multiEditMode; }\n\n /**\n * @brief Add a property group\n */\n NMPropertyGroup* addGroup(const QString& title);\n\n /**\n * @brief Show \"nothing selected\" message\n */\n void showNoSelection();\n\n /**\n * @brief Track a property widget for updates\n */\n void trackPropertyWidget(const QString& propertyName, QWidget* widget);\n\n /**\n * @brief Enable or disable edit mode\n */\n void setEditMode(bool enabled) { m_editMode = enabled; }\n [[nodiscard]] bool editMode() const { return m_editMode; }\n\n /**\n * @brief Set the scene registry for Scene ID picker\n */\n void setSceneRegistry(editor::SceneRegistry* registry) { m_sceneRegistry = registry; }\n\nsignals:\n void propertyChanged(const QString& objectId, const QString& propertyName,\n const QString& newValue);\n /// ERR-1 fix: Signal emitted when property setting fails\n void propertyError(const QString& propertyName, const QString& errorMessage);\n\n // Issue #329: Scene workflow signals\n /**\n * @brief Emitted when scene creation is requested from inspector\n */\n void createNewSceneRequested();\n\n /**\n * @brief Emitted when scene editing is requested from inspector\n * @param sceneId The scene ID to edit\n */\n void editSceneRequested(const QString& sceneId);\n\n /**\n * @brief Emitted when scene node highlighting is requested from inspector\n * @param sceneId The scene ID to locate in Story Graph\n */\n void locateSceneInGraphRequested(const QString& sceneId);\n\nprivate slots:\n void onGroupPropertyChanged(const QString& propertyName, const QString& newValue);\n\nprivate:\n void setupContent();\n\n QScrollArea* m_scrollArea = nullptr;\n QWidget* m_scrollContent = nullptr;\n QVBoxLayout* m_mainLayout = nullptr;\n QLabel* m_headerLabel = nullptr;\n QLabel* m_noSelectionLabel = nullptr;\n QList<NMPropertyGroup*> m_groups;\n QHash<QString, QWidget*> m_propertyWidgets;\n QHash<QString, NMPropertyMetadata> m_propertyMetadata;\n QHash<QString, QVariant> m_defaultValues;\n QString m_currentObjectId;\n QStringList m_currentObjectIds;\n bool m_editMode = true;\n bool m_multiEditMode = false;\n QHash<QString, QString> m_clipboardProperties;\n\n // Scene registry for Scene ID picker\n editor::SceneRegistry* m_sceneRegistry = nullptr;\n\n // Transform controls for aspect ratio lock\n bool m_lockAspectRatio = false;\n QPointF m_lastScale{1.0, 1.0};\n\n // PERF-2: Dirty flag system to prevent redundant updates\n // Stores property values that need to be flushed to widgets\n QHash<QString, QString> m_pendingUpdates;\n // Timer for batching updates\n class QTimer* m_updateTimer = nullptr;\n // Last known values to detect actual changes\n QHash<QString, QString> m_lastKnownValues;\n // Flush pending updates to widgets\n void flushPendingUpdates();\n // Update flag for preventing circular updates\n bool m_updating = false;\n};\n\n} // namespace NovelMind::editor::qt\n", | |
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| { | |
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| " void flushPendingUpdates();", | |
| " // Update flag for preventing circular updates", | |
| " bool m_updating = false;", | |
| "+", | |
| "+ // Refactored module instances", | |
| "+ InspectorPropertyEditor* m_propertyEditor = nullptr;", | |
| "+ InspectorComponentList* m_componentList = nullptr;", | |
| "+ InspectorValidators* m_validators = nullptr;", | |
| "+ InspectorUI* m_uiManager = nullptr;", | |
| " };", | |
| " ", | |
| " } // namespace NovelMind::editor::qt" | |
| ] | |
| } | |
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| [2026-01-11T19:18:10.070Z] [INFO] { | |
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| "text": "Now I need to update the implementation file. Let me start by reading chunks and modifying them:" | |
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| [2026-01-11T19:18:16.358Z] [INFO] { | |
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| }, | |
| { | |
| "content": "Update PR description with implementation details", | |
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| }, | |
| { | |
| "content": "Mark PR as ready for review", | |
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| [2026-01-11T19:18:16.379Z] [INFO] { | |
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| "content": "Create inspector_validators.cpp with value validation logic", | |
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| "content": "Commit and push changes", | |
| "status": "pending", | |
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| "content": "Check CI status on GitHub Actions", | |
| "status": "pending", | |
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| "content": "Update PR description with implementation details", | |
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| } | |
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| "content": "Create inspector_ui.cpp with UI layout logic", | |
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| "activeForm": "Updating CMakeLists.txt to include new source files" | |
| }, | |
| { | |
| "content": "Build and test the refactored code", | |
| "status": "pending", | |
| "activeForm": "Building and testing the refactored code" | |
| }, | |
| { | |
| "content": "Run local CI checks if available", | |
| "status": "pending", | |
| "activeForm": "Running local CI checks if available" | |
| }, | |
| { | |
| "content": "Commit and push changes", | |
| "status": "pending", | |
| "activeForm": "Committing and pushing changes" | |
| }, | |
| { | |
| "content": "Check CI status on GitHub Actions", | |
| "status": "pending", | |
| "activeForm": "Checking CI status on GitHub Actions" | |
| }, | |
| { | |
| "content": "Update PR description with implementation details", | |
| "status": "pending", | |
| "activeForm": "Updating PR description with implementation details" | |
| }, | |
| { | |
| "content": "Mark PR as ready for review", | |
| "status": "pending", | |
| "activeForm": "Marking PR as ready for review" | |
| } | |
| ] | |
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| } | |
| [2026-01-11T19:18:19.634Z] [INFO] { | |
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| { | |
| "type": "text", | |
| "text": "Now let me create a new, refactored version of nm_inspector_panel.cpp. This will be significantly smaller since most logic is moved to the modules:" | |
| } | |
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| "file_path": "/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp", | |
| "old_string": "#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/core/property_system.hpp\"\n#include \"NovelMind/editor/inspector_binding.hpp\"\n#include \"NovelMind/editor/project_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_dialogs.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_story_graph_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_id_picker.hpp\"\n#include \"NovelMind/editor/scene_registry.hpp\"", | |
| "new_string": "#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_property_editor.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_component_list.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_validators.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_ui.hpp\"\n#include \"NovelMind/core/property_system.hpp\"\n#include \"NovelMind/editor/inspector_binding.hpp\"\n#include \"NovelMind/editor/project_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_dialogs.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_story_graph_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_id_picker.hpp\"\n#include \"NovelMind/editor/scene_registry.hpp\"" | |
| } | |
| } | |
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| [2026-01-11T19:18:25.369Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01NZSY8N32py5Nzw7WpEeVWn","type":"tool_result","content":"The file /tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp has been updated successfully."}]},"parent_tool_use_id":null,"session_id":"174a9de5-e1c0-4021-9aa0-5806aa5017b0","uuid":"e738f16f-3a78-4150-ba8a-19fec6277dda","tool_use_result":{"filePath":"/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp","oldString":"#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/core/property_system.hpp\"\n#include \"NovelMind/editor/inspector_binding.hpp\"\n#include \"NovelMind/editor/project_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_dialogs.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_story_graph_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_id_picker.hpp\"\n#include \"NovelMind/editor/scene_registry.hpp\"","newString":"#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_property_editor.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_component_list.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_validators.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_ui.hpp\"\n#include \"NovelMind/core/property_system.hpp\"\n#include \"NovelMind/editor/inspector_binding.hpp\"\n#include \"NovelMind/editor/project_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_dialogs.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_story_graph_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_id_picker.hpp\"\n#include \"NovelMind/editor/scene_registry.hpp\"","originalFile":"#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/core/property_system.hpp\"\n#include \"NovelMind/editor/inspector_binding.hpp\"\n#include \"NovelMind/editor/project_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_dialogs.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_story_graph_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_id_picker.hpp\"\n#include \"NovelMind/editor/scene_registry.hpp\"\n\n#include <QCheckBox>\n#include <QComboBox>\n#include <QDialog>\n#include <QDialogButtonBox>\n#include <QDir>\n#include <QDoubleSpinBox>\n#include <QDragEnterEvent>\n#include <QDropEvent>\n#include <QFile>\n#include <QFileInfo>\n#include <QFrame>\n#include <QHBoxLayout>\n#include <QLabel>\n#include <QLineEdit>\n#include <QMimeData>\n#include <QMouseEvent>\n#include <QPixmap>\n#include <QPlainTextEdit>\n#include <QPushButton>\n#include <QScrollBar>\n#include <QSignalBlocker>\n#include <QSpinBox>\n#include <QTextCursor>\n#include <QTimer>\n#include <QVBoxLayout>\n\nnamespace NovelMind::editor::qt {\n\n// ============================================================================\n// NMInspectorPanel\n// ============================================================================\n\nNMInspectorPanel::NMInspectorPanel(QWidget* parent) : NMDockPanel(tr(\"Inspector\"), parent) {\n setPanelId(\"Inspector\");\n\n // Inspector needs adequate width for property labels and edit controls\n // and height to show at least a few property groups without excessive\n // scrolling\n setMinimumPanelSize(280, 200);\n\n // PERF-2: Setup update timer for batching property updates\n m_updateTimer = new QTimer(this);\n m_updateTimer->setSingleShot(true);\n m_updateTimer->setInterval(16); // ~60fps update rate\n connect(m_updateTimer, &QTimer::timeout, this, &NMInspectorPanel::flushPendingUpdates);\n\n setupContent();\n}\n\nNMInspectorPanel::~NMInspectorPanel() = default;\n\nvoid NMInspectorPanel::onInitialize() {\n showNoSelection();\n}\n\nvoid NMInspectorPanel::onUpdate(double /*deltaTime*/) {\n // No continuous update needed\n}\n\nvoid NMInspectorPanel::clear() {\n // Remove all groups\n for (auto* group : m_groups) {\n m_mainLayout->removeWidget(group);\n group->deleteLater();\n }\n m_groups.clear();\n m_propertyWidgets.clear();\n\n // PERF-2: Clear dirty flag caches when switching objects\n m_pendingUpdates.clear();\n m_lastKnownValues.clear();\n if (m_updateTimer && m_updateTimer->isActive()) {\n m_updateTimer->stop();\n }\n\n m_headerLabel->clear();\n}\n\nvoid NMInspectorPanel::inspectObject(const QString& objectType, const QString& objectId,\n bool editable) {\n clear();\n m_noSelectionLabel->hide();\n m_currentObjectId = objectId;\n m_editMode = editable;\n\n // Set header\n m_headerLabel->setText(\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(objectType).arg(objectId));\n m_headerLabel->show();\n\n // Add demo properties based on type\n auto* transformGroup = addGroup(tr(\"Transform\"));\n\n if (m_editMode) {\n transformGroup->addEditableProperty(tr(\"Position X\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Position Y\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Rotation\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Scale X\"), NMPropertyType::Float, \"1.0\");\n transformGroup->addEditableProperty(tr(\"Scale Y\"), NMPropertyType::Float, \"1.0\");\n } else {\n transformGroup->addProperty(tr(\"Position X\"), \"0.0\");\n transformGroup->addProperty(tr(\"Position Y\"), \"0.0\");\n transformGroup->addProperty(tr(\"Rotation\"), \"0.0\");\n transformGroup->addProperty(tr(\"Scale X\"), \"1.0\");\n transformGroup->addProperty(tr(\"Scale Y\"), \"1.0\");\n }\n\n connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* renderGroup = addGroup(tr(\"Rendering\"));\n\n if (m_editMode) {\n renderGroup->addEditableProperty(tr(\"Visible\"), NMPropertyType::Boolean, \"true\");\n renderGroup->addEditableProperty(tr(\"Alpha\"), NMPropertyType::Float, \"1.0\");\n renderGroup->addEditableProperty(tr(\"Z-Order\"), NMPropertyType::Integer, \"0\");\n renderGroup->addEditableProperty(tr(\"Blend Mode\"), NMPropertyType::Enum, \"Normal\",\n {\"Normal\", \"Additive\", \"Multiply\", \"Screen\", \"Overlay\"});\n renderGroup->addEditableProperty(tr(\"Tint Color\"), NMPropertyType::Color, \"#FFFFFF\");\n } else {\n renderGroup->addProperty(tr(\"Visible\"), \"true\");\n renderGroup->addProperty(tr(\"Alpha\"), \"1.0\");\n renderGroup->addProperty(tr(\"Z-Order\"), \"0\");\n }\n\n connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (objectType == \"Dialogue\" || objectType == \"Choice\") {\n auto* dialogueGroup = addGroup(tr(\"Dialogue\"));\n\n if (m_editMode) {\n dialogueGroup->addEditableProperty(tr(\"Speaker\"), NMPropertyType::String, \"Narrator\");\n dialogueGroup->addEditableProperty(tr(\"Text\"), NMPropertyType::String, objectId);\n dialogueGroup->addEditableProperty(tr(\"Voice Clip\"), NMPropertyType::Asset, \"\");\n } else {\n dialogueGroup->addProperty(tr(\"Speaker\"), \"Narrator\");\n dialogueGroup->addProperty(tr(\"Text\"), objectId);\n dialogueGroup->addProperty(tr(\"Voice Clip\"), \"(none)\");\n }\n\n connect(dialogueGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Add spacer at the end\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectSceneObject(NMSceneObject* object, bool editable) {\n if (!object) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = object->id();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n const QString typeName = [object]() {\n switch (object->objectType()) {\n case NMSceneObjectType::Background:\n return QString(\"Background\");\n case NMSceneObjectType::Character:\n return QString(\"Character\");\n case NMSceneObjectType::UI:\n return QString(\"UI\");\n case NMSceneObjectType::Effect:\n return QString(\"Effect\");\n }\n return QString(\"Scene Object\");\n }();\n\n m_headerLabel->setText(\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));\n m_headerLabel->show();\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), object->id());\n if (m_editMode) {\n if (auto* nameEdit = generalGroup->addEditableProperty(\n \"name\", tr(\"Name\"), NMPropertyType::String, object->name())) {\n trackPropertyWidget(\"name\", nameEdit);\n }\n if (auto* assetEdit = generalGroup->addEditableProperty(\n \"asset\", tr(\"Asset\"), NMPropertyType::Asset, object->assetPath())) {\n trackPropertyWidget(\"asset\", assetEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Name\"), object->name());\n generalGroup->addProperty(tr(\"Asset\"), object->assetPath());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* transformGroup = addGroup(tr(\"Transform\"));\n const QPointF pos = object->pos();\n\n // Store last scale for aspect ratio lock\n m_lastScale = QPointF(object->scaleX(), object->scaleY());\n\n if (m_editMode) {\n // Position controls\n if (auto* xEdit = transformGroup->addEditableProperty(\n \"position_x\", tr(\"Position X\"), NMPropertyType::Float, QString::number(pos.x()))) {\n trackPropertyWidget(\"position_x\", xEdit);\n // Configure spinbox for position\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(xEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(tr(\"X position in pixels\"));\n }\n }\n if (auto* yEdit = transformGroup->addEditableProperty(\n \"position_y\", tr(\"Position Y\"), NMPropertyType::Float, QString::number(pos.y()))) {\n trackPropertyWidget(\"position_y\", yEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(yEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(tr(\"Y position in pixels\"));\n }\n }\n\n // Add reset position button\n transformGroup->addResetButton(\"reset_position\", QVariant(\"0,0\"));\n\n // Rotation control\n if (auto* rotEdit =\n transformGroup->addEditableProperty(\"rotation\", tr(\"Rotation\"), NMPropertyType::Float,\n QString::number(object->rotation()))) {\n trackPropertyWidget(\"rotation\", rotEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(rotEdit)) {\n spinBox->setRange(-360.0, 360.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setSuffix(QString::fromUtf8(\"°\"));\n spinBox->setWrapping(true);\n spinBox->setToolTip(tr(\"Rotation in degrees\"));\n }\n }\n\n // Add reset rotation button\n transformGroup->addResetButton(\"reset_rotation\", QVariant(\"0\"));\n\n // Scale controls\n if (auto* sxEdit = transformGroup->addEditableProperty(\n \"scale_x\", tr(\"Scale X\"), NMPropertyType::Float, QString::number(object->scaleX()))) {\n trackPropertyWidget(\"scale_x\", sxEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(sxEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(tr(\"Scale on X axis (1.0 = original size)\"));\n }\n }\n if (auto* syEdit = transformGroup->addEditableProperty(\n \"scale_y\", tr(\"Scale Y\"), NMPropertyType::Float, QString::number(object->scaleY()))) {\n trackPropertyWidget(\"scale_y\", syEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(syEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(tr(\"Scale on Y axis (1.0 = original size)\"));\n }\n }\n\n // Add lock aspect ratio checkbox\n auto* lockAspectRatioCheck = new QCheckBox(tr(\"Lock Aspect Ratio\"));\n lockAspectRatioCheck->setChecked(m_lockAspectRatio);\n lockAspectRatioCheck->setToolTip(\n tr(\"When enabled, changing one scale value will\\nproportionally adjust \"\n \"the other\"));\n connect(lockAspectRatioCheck, &QCheckBox::toggled, this,\n [this](bool checked) { m_lockAspectRatio = checked; });\n trackPropertyWidget(\"lock_aspect_ratio\", lockAspectRatioCheck);\n\n // Add checkbox to group\n auto* lockRow = new QWidget(m_scrollContent);\n auto* lockLayout = new QHBoxLayout(lockRow);\n lockLayout->setContentsMargins(100 + 8, 0, 0,\n 0); // Align with other controls\n lockLayout->setSpacing(8);\n lockLayout->addWidget(lockAspectRatioCheck);\n lockLayout->addStretch();\n transformGroup->addProperty(QString(), lockRow);\n\n // Add reset scale button\n transformGroup->addResetButton(\"reset_scale\", QVariant(\"1,1\"));\n } else {\n transformGroup->addProperty(tr(\"Position X\"), QString::number(pos.x()));\n transformGroup->addProperty(tr(\"Position Y\"), QString::number(pos.y()));\n transformGroup->addProperty(tr(\"Rotation\"), QString::number(object->rotation()));\n transformGroup->addProperty(tr(\"Scale X\"), QString::number(object->scaleX()));\n transformGroup->addProperty(tr(\"Scale Y\"), QString::number(object->scaleY()));\n }\n connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* renderGroup = addGroup(tr(\"Rendering\"));\n if (m_editMode) {\n if (auto* visibleEdit =\n renderGroup->addEditableProperty(\"visible\", tr(\"Visible\"), NMPropertyType::Boolean,\n object->isVisible() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"visible\", visibleEdit);\n }\n if (auto* alphaEdit = renderGroup->addEditableProperty(\n \"alpha\", tr(\"Alpha\"), NMPropertyType::Float, QString::number(object->opacity()))) {\n trackPropertyWidget(\"alpha\", alphaEdit);\n }\n if (auto* zEdit = renderGroup->addEditableProperty(\"z\", tr(\"Z-Order\"), NMPropertyType::Integer,\n QString::number(object->zValue()))) {\n trackPropertyWidget(\"z\", zEdit);\n }\n if (auto* lockEdit =\n renderGroup->addEditableProperty(\"locked\", tr(\"Locked\"), NMPropertyType::Boolean,\n object->isLocked() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"locked\", lockEdit);\n }\n } else {\n renderGroup->addProperty(tr(\"Visible\"), object->isVisible() ? \"true\" : \"false\");\n renderGroup->addProperty(tr(\"Alpha\"), QString::number(object->opacity()));\n renderGroup->addProperty(tr(\"Z-Order\"), QString::number(object->zValue()));\n renderGroup->addProperty(tr(\"Locked\"), object->isLocked() ? \"true\" : \"false\");\n }\n connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n // Tags group for tag editing\n auto* tagsGroup = addGroup(tr(\"Tags\"));\n if (m_editMode) {\n // Create a widget for tag editing with add/remove functionality\n auto* tagsWidget = new QWidget(m_scrollContent);\n auto* tagsLayout = new QVBoxLayout(tagsWidget);\n tagsLayout->setContentsMargins(0, 0, 0, 0);\n\n // Display current tags\n const QStringList tags = object->tags();\n auto* tagsListLabel =\n new QLabel(tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"), tagsWidget);\n tagsListLabel->setWordWrap(true);\n tagsLayout->addWidget(tagsListLabel);\n\n // Add tag input\n auto* addTagLayout = new QHBoxLayout();\n auto* tagInput = new QLineEdit(tagsWidget);\n tagInput->setPlaceholderText(tr(\"Add tag...\"));\n auto* addButton = new QPushButton(tr(\"Add\"), tagsWidget);\n addTagLayout->addWidget(tagInput);\n addTagLayout->addWidget(addButton);\n tagsLayout->addLayout(addTagLayout);\n\n // Connect add button\n connect(addButton, &QPushButton::clicked, [this, tagInput, object]() {\n const QString tag = tagInput->text().trimmed();\n if (!tag.isEmpty() && !object->hasTag(tag)) {\n object->addTag(tag);\n tagInput->clear();\n // Refresh inspector to show updated tags\n inspectSceneObject(object, m_editMode);\n }\n });\n\n // Remove tag buttons for each existing tag\n for (const QString& tag : tags) {\n auto* tagLayout = new QHBoxLayout();\n auto* tagLabel = new QLabel(tag, tagsWidget);\n auto* removeButton = new QPushButton(tr(\"Remove\"), tagsWidget);\n removeButton->setMaximumWidth(80);\n tagLayout->addWidget(tagLabel);\n tagLayout->addWidget(removeButton);\n tagsLayout->addLayout(tagLayout);\n\n connect(removeButton, &QPushButton::clicked, [this, tag, object]() {\n object->removeTag(tag);\n // Refresh inspector to show updated tags\n inspectSceneObject(object, m_editMode);\n });\n }\n\n tagsGroup->addProperty(tr(\"Tag Editor\"), tagsWidget);\n } else {\n const QStringList tags = object->tags | |
| [2026-01-11T19:18:25.371Z] [INFO] ();\n tagsGroup->addProperty(tr(\"Tags\"), tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"));\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {\n if (!node) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = node->nodeIdString();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n m_headerLabel->setText(QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")\n .arg(node->nodeType())\n .arg(node->nodeIdString()));\n m_headerLabel->show();\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), node->nodeIdString());\n if (m_editMode) {\n if (auto* titleEdit = generalGroup->addEditableProperty(\n \"title\", tr(\"Title\"), NMPropertyType::String, node->title())) {\n trackPropertyWidget(\"title\", titleEdit);\n }\n if (auto* typeEdit = generalGroup->addEditableProperty(\n \"type\", tr(\"Type\"), NMPropertyType::String, node->nodeType())) {\n trackPropertyWidget(\"type\", typeEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Title\"), node->title());\n generalGroup->addProperty(tr(\"Type\"), node->nodeType());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (node->nodeType().contains(\"Dialogue\", Qt::CaseInsensitive) ||\n node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* contentGroup = addGroup(tr(\"Content\"));\n const QString speakerValue = node->dialogueSpeaker();\n const QString textValue = node->dialogueText();\n const QString choicesValue = node->choiceOptions().join(\"\\n\");\n\n if (m_editMode) {\n if (auto* speakerEdit = contentGroup->addEditableProperty(\n \"speaker\", tr(\"Speaker\"), NMPropertyType::String, speakerValue)) {\n trackPropertyWidget(\"speaker\", speakerEdit);\n }\n if (auto* textEdit = contentGroup->addEditableProperty(\n \"text\", tr(\"Text\"), NMPropertyType::MultiLine, textValue)) {\n trackPropertyWidget(\"text\", textEdit);\n }\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n if (auto* choicesEdit = contentGroup->addEditableProperty(\n \"choices\", tr(\"Choices\"), NMPropertyType::MultiLine, choicesValue)) {\n trackPropertyWidget(\"choices\", choicesEdit);\n }\n }\n } else {\n contentGroup->addProperty(tr(\"Speaker\"),\n speakerValue.isEmpty() ? tr(\"Narrator\") : speakerValue);\n contentGroup->addProperty(tr(\"Text\"), textValue);\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n contentGroup->addProperty(tr(\"Choices\"), choicesValue);\n }\n }\n connect(contentGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Choice node branching UI - shows which choice option leads to which target\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n\n const QStringList choiceOptions = node->choiceOptions();\n const QHash<QString, QString> choiceTargets = node->choiceTargets();\n\n if (choiceOptions.isEmpty()) {\n branchGroup->addProperty(tr(\"Info\"), tr(\"Add choices above to configure branching\"));\n } else {\n // Build a display string showing choice → target mappings\n QString mappingDisplay;\n for (int i = 0; i < choiceOptions.size(); ++i) {\n const QString& option = choiceOptions[i];\n const QString target = choiceTargets.value(option);\n QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n // Truncate long option text for display\n QString optionDisplay = option;\n if (optionDisplay.length() > 25) {\n optionDisplay = optionDisplay.left(22) + \"...\";\n }\n mappingDisplay += QString(\"%1. %2 → %3\").arg(i + 1).arg(optionDisplay).arg(targetDisplay);\n if (i < choiceOptions.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (m_editMode) {\n // Show the mapping as editable multiline (format:\n // \"OptionText=TargetNodeId\")\n QString editableMapping;\n for (const QString& option : choiceOptions) {\n const QString target = choiceTargets.value(option);\n editableMapping += option + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"choiceTargets\", tr(\"Choice → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n trackPropertyWidget(\"choiceTargets\", mappingEdit);\n }\n } else {\n branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text\n branchGroup->addProperty(tr(\"Help\"), tr(\"Connect edges from this node to target nodes.\\n\"\n \"Each connection is automatically mapped to the next \"\n \"choice option.\"));\n }\n\n connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n if (node->nodeType().contains(\"Script\", Qt::CaseInsensitive)) {\n auto* scriptGroup = addGroup(tr(\"Script\"));\n scriptGroup->addProperty(tr(\"File\"), node->scriptPath());\n if (m_editMode) {\n if (auto* scriptEdit = scriptGroup->addEditableProperty(\n \"scriptPath\", tr(\"Path\"), NMPropertyType::Asset, node->scriptPath())) {\n trackPropertyWidget(\"scriptPath\", scriptEdit);\n }\n }\n connect(scriptGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Scene node handling - provides Scene ID picker with quick actions\n if (node->isSceneNode()) {\n auto* sceneGroup = addGroup(tr(\"Scene Properties\"));\n\n if (m_editMode && m_sceneRegistry) {\n // Use the dedicated Scene ID picker widget\n auto* scenePicker = new NMSceneIdPicker(m_sceneRegistry, this);\n scenePicker->setSceneId(node->sceneId());\n\n // Track value changes\n connect(scenePicker, &NMSceneIdPicker::sceneIdChanged, this,\n [this, node](const QString& newSceneId) {\n if (!m_updating) {\n emit propertyChanged(node->nodeIdString(), \"sceneId\", newSceneId);\n }\n });\n\n // Connect quick action signals to appropriate handlers\n connect(scenePicker, &NMSceneIdPicker::createNewSceneRequested, this, [this]() {\n // Emit signal that can be handled by the main editor\n // to open Scene View with a new scene\n qDebug() << \"Create new scene requested\";\n emit createNewSceneRequested();\n });\n\n connect(scenePicker, &NMSceneIdPicker::editSceneRequested, this,\n [this](const QString& sceneId) {\n // Emit signal to open Scene View with the selected scene\n qDebug() << \"Edit scene requested:\" << sceneId;\n emit editSceneRequested(sceneId);\n });\n\n connect(scenePicker, &NMSceneIdPicker::locateSceneRequested, this,\n [this](const QString& sceneId) {\n // Highlight nodes using this scene in Story Graph\n qDebug() << \"Locate scene requested:\" << sceneId;\n emit locateSceneInGraphRequested(sceneId);\n });\n\n trackPropertyWidget(\"sceneId\", scenePicker);\n sceneGroup->addProperty(tr(\"Scene ID\"), scenePicker);\n } else {\n // Read-only mode - show scene ID as text\n const QString sceneId = node->sceneId();\n QString displayValue = sceneId.isEmpty() ? tr(\"(not set)\") : sceneId;\n\n // Add validation indicator\n if (!sceneId.isEmpty() && m_sceneRegistry && !m_sceneRegistry->sceneExists(sceneId)) {\n displayValue += \" ⚠ (not found)\";\n }\n\n sceneGroup->addProperty(tr(\"Scene ID\"), displayValue);\n }\n\n // Additional scene properties\n if (m_editMode) {\n if (auto* embeddedEdit = sceneGroup->addEditableProperty(\n \"hasEmbeddedDialogue\", tr(\"Has Embedded Dialogue\"), NMPropertyType::Boolean,\n node->hasEmbeddedDialogue() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"hasEmbeddedDialogue\", embeddedEdit);\n }\n } else {\n sceneGroup->addProperty(tr(\"Has Embedded Dialogue\"),\n node->hasEmbeddedDialogue() ? tr(\"Yes\") : tr(\"No\"));\n }\n\n // Dialogue count (read-only informational property)\n sceneGroup->addProperty(tr(\"Dialogue Count\"), QString::number(node->dialogueCount()));\n\n // Thumbnail path (usually managed by SceneRegistry, but can be shown)\n if (!node->thumbnailPath().isEmpty()) {\n sceneGroup->addProperty(tr(\"Thumbnail\"), node->thumbnailPath());\n }\n\n connect(sceneGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Condition node handling - provides UI for editing condition expression and\n // output branches\n if (node->nodeType().contains(\"Condition\", Qt::CaseInsensitive)) {\n auto* conditionGroup = addGroup(tr(\"Condition\"));\n const QString expressionValue = node->conditionExpression();\n const QString outputsValue = node->conditionOutputs().join(\"\\n\");\n\n if (m_editMode) {\n // Expression editor for entering condition logic\n if (auto* exprEdit =\n conditionGroup->addEditableProperty(\"conditionExpression\", tr(\"Expression\"),\n NMPropertyType::MultiLine, expressionValue)) {\n trackPropertyWidget(\"conditionExpression\", exprEdit);\n }\n\n // Output path labels (branch names like \"true\", \"false\", or custom)\n if (auto* outputsEdit = conditionGroup->addEditableProperty(\n \"conditionOutputs\", tr(\"Output Paths (one per line)\"), NMPropertyType::MultiLine,\n outputsValue)) {\n trackPropertyWidget(\"conditionOutputs\", outputsEdit);\n }\n } else {\n conditionGroup->addProperty(\n tr(\"Expression\"), expressionValue.isEmpty() ? tr(\"(no expression)\") : expressionValue);\n conditionGroup->addProperty(tr(\"Outputs\"),\n outputsValue.isEmpty() ? tr(\"true, false\") : outputsValue);\n }\n\n connect(conditionGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n // Condition branch mapping UI - shows which output leads to which target\n auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n\n const QStringList conditionOutputs = node->conditionOutputs();\n const QHash<QString, QString> conditionTargets = node->conditionTargets();\n\n // Use default \"true/false\" if no outputs defined\n QStringList outputs =\n conditionOutputs.isEmpty() ? QStringList{\"true\", \"false\"} : conditionOutputs;\n\n // Build display showing output → target mappings\n QString mappingDisplay;\n for (int i = 0; i < outputs.size(); ++i) {\n const QString& output = outputs[i];\n const QString target = conditionTargets.value(output);\n QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n mappingDisplay += QString(\"%1 → %2\").arg(output).arg(targetDisplay);\n if (i < outputs.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (m_editMode) {\n // Show the mapping as editable multiline (format:\n // \"OutputLabel=TargetNodeId\")\n QString editableMapping;\n for (const QString& output : outputs) {\n const QString target = conditionTargets.value(output);\n editableMapping += output + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"conditionTargets\", tr(\"Output → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n trackPropertyWidget(\"conditionTargets\", mappingEdit);\n }\n } else {\n branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text explaining the condition logic\n QString helpText = tr(\"Expression is evaluated at runtime.\\n\"\n \"Connect edges from this node to target nodes.\\n\"\n \"First connection = first output (e.g., 'true').\");\n branchGroup->addProperty(tr(\"Help\"), helpText);\n\n connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectMultipleObjects(const QList<NMSceneObject*>& objects, bool editable) {\n if (objects.isEmpty()) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = true;\n m_editMode = editable;\n\n // Store object IDs\n m_currentObjectIds.clear();\n for (auto* obj : objects) {\n if (obj) {\n m_currentObjectIds.append(obj->id());\n }\n }\n\n // Set header showing multi-selection\n m_headerLabel->setText(QString(\"<b>%1 Objects Selected</b>\").arg(objects.size()));\n m_headerLabel->show();\n\n // Use InspectorBindingManager to handle multi-object editing\n auto& inspector = InspectorBindingManager::instance();\n\n // Prepare targets for binding manager\n std::vector<std::string> objectIds;\n std::vector<void*> objectPtrs;\n\n for (auto* obj : objects) {\n if (obj) {\n objectIds.push_back(obj->id().toStdString());\n objectPtrs.push_back(static_cast<void*>(obj));\n }\n }\n\n inspector.inspectSceneObjects(objectIds, objectPtrs);\n\n // Get property groups from binding manager\n auto groups = inspector.getPropertyGroups();\n\n for (const auto& group : groups) {\n auto* uiGroup = addGroup(QString::fromStdString(group.name));\n\n for (const auto* prop : group.properties) {\n if (!prop)\n continue;\n\n const auto& meta = prop->getMeta();\n\n // Skip hidden or ID properties\n if (hasFlag(meta.flags, PropertyFlags::Hidden) || meta.name == \"id\") {\n continue;\n }\n\n // Get property value (will be MultipleValues if values differ)\n auto value = inspector.getPropertyValue(meta.name);\n QString valueStr = QString::fromStdString(PropertyUtils::toString(value));\n\n // Determine property type\n NMPropertyType propType = NMPropertyType::String;\n switch (meta.type) {\n case PropertyType::Bool:\n propType = NMPropertyType::Boolean;\n break;\n case PropertyType::Int:\n case PropertyType::Int64:\n propType = NMPropertyType::Integer;\n break;\n case PropertyType::Float:\n case PropertyType::Double:\n propType = NMPropertyType::Float;\n break;\n case PropertyType::Vector2:\n propType = NMPropertyType::Vector2;\n break;\n case PropertyType::Vector3:\n propType = NMPropertyType::Vector3;\n break;\n case PropertyType::Color:\n propType = NMPropertyType::Color;\n break;\n case PropertyType::Enum:\n propType = NMPropertyType::Enum;\n break;\n case PropertyType::AssetRef:\n propType = NMPropertyType::Asset;\n break;\n case PropertyType::CurveRef:\n propType = NMPropertyType::Curve;\n break;\n default:\n propType = NMPropertyType::String;\n break;\n }\n\n if (m_editMode && !hasFlag(meta.flags, PropertyFlags::ReadOnly)) {\n // Add editable property\n QStringList enumOptions;\n if (meta.type == PropertyType::Enum) {\n for (const auto& opt : meta.enumOptions) {\n enumOptions.append(QString::fromStdString(opt.second));\n }\n }\n\n if (auto* widget = uiGroup->addEditableProperty(QString::fromStdString(meta.name),\n QString::fromStdString(meta.displayName),\n propType, valueStr, enumOptions)) {\n trackPropertyWidget(QString::fromStdString(meta.name), widget);\n\n // Special styling for \"multiple values\" placeholder\n if (valueStr == \"<multiple values>\") {\n if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n lineEdit->setPlaceholderText(\"<multiple values>\");\n lineEdit->clear();\n }\n }\n }\n } else {\n // Read-only property\n uiGroup->addProperty(QString::fromStdString(meta.displayName), valueStr);\n }\n }\n\n connect(uiGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::onGroupPropertyChanged(const QString& propertyName,\n const QString& newValue) {\n // In multi-edit mode, apply changes through InspectorBindingManager\n if (m_multiEditMode) {\n auto& inspector = InspectorBindingManager::instance();\n auto error =\n inspector.setPropertyValueFromString(propertyName.toStdString(), newValue.toStdString());\n\n if (error.has_value()) {\n // ERR-1 fix: Show error to user via status bar instead of just logging\n QString errorMsg = QString::fromStdString(error.value());\n qWarning() << \"Failed to set property:\" << propertyName << \"Error:\" << errorMsg;\n // Emit signal for status bar or use inline notification\n emit propertyError(propertyName, errorMsg);\n }\n return;\n }\n\n // Handle reset button signals\n if (propertyName == \"reset_position\") {\n emit propertyChanged(m_currentObjectId, \"position_x\", \"0\");\n emit propertyChanged(m_currentObjectId, \"position_y\", \"0\");\n // Update UI spinboxes\n updatePropertyValue(\"position_x\", \"0\");\n updatePropertyValue(\"position_y\", \"0\");\n return;\n }\n\n if (propertyName == \"reset_rotation\") {\n emit propertyChanged(m_currentObjectId, \"rotation\", \"0\");\n updatePropertyValue(\"rotation\", \"0\");\n return;\n }\n\n if (propertyName == \"reset_scale\") {\n emit propertyChanged(m_currentObjectId, \"scale_x\", \"1\");\n emit propertyChanged(m_currentObjectId, \"scale_y\", \"1\");\n updatePropertyValue(\"scale_x\", \"1\");\n updatePropertyValue(\"scale_y\", \"1\");\n m_lastScale = QPointF(1.0, 1.0);\n return;\n }\n\n // Handle aspect ratio lock for scale changes\n if (m_lockAspectRatio && (propertyName == \"scale_x\" || propertyName == \"scale_y\")) {\n double newScale = newValue.toDouble();\n\n // Calculate the ratio change\n if (propertyName == \"scale_x\" && m_lastScale.x() > 0.0001) {\n double ratio = newScale / m_lastScale.x();\n double newScaleY = m_lastScale.y() * ratio;\n\n // Update scale_y proportionally\n updatePropertyValue(\"scale_y\", QString::number(newScaleY, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_x\", newValue);\n emit propertyChanged(m_currentObjectId, \"scale_y\", QString::number(newScaleY, 'f', 2));\n\n m_lastScale = QPointF(newScale, newScaleY);\n return;\n } else if (propertyName == \"scale_y\" && m_lastScale.y() > 0.0001) {\n double ratio = newScale / m_lastScale.y();\n double newScaleX = m_lastScale.x() * ratio;\n\n // Update scale_x proportionally\n updatePropertyValue(\"scale_x\", QString::number(newScaleX, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_x\", QString::number(newScaleX, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_y\", newValue);\n\n m_lastScale = QPointF(newScaleX, newScale);\n return;\n }\n }\n\n // Update last scale tracking for non-locked changes\n if (propertyName == \"scale_x\") {\n m_lastScale.setX(newValue.toDouble());\n } else if (propertyName == \"scale_y\") {\n m_lastScale.setY(newValue.toDouble());\n }\n\n // Single-object mode: emit signal\n emit propertyChanged(m_currentObjectId, propertyName, newValue);\n}\n\nvoid NMInspectorPanel::updatePropertyValue(const QString& propertyName, const QString& newValue) {\n // PERF-2: Check if value has actually changed before queuing update\n auto lastIt = m_lastKnownValues.find(propertyName);\n if (lastIt != m_lastKnownValues.end() && lastIt.value() == newValue) {\n // Value hasn't changed, skip update\n return;\n }\n\n // Store the pending update\n m_pendingUpdates.insert(propertyName, newValue);\n m_lastKnownValues.insert(propertyName, newValue);\n\n // Start or restart the batching timer\n if (m_updateTimer && !m_updateTimer->isActive()) {\n m_updateTimer->start();\n }\n}\n\nvoid NMInspectorPanel::flushPendingUpdates() {\n // PERF-2: Process all pending updates in one batch\n for (auto it = m_pendingUpdates.constBegin(); it != m_pendingUpdates.constEnd(); ++it) {\n const QString& propertyName = it.key();\n const QString& newValue = it.value();\n\n auto widgetIt = m_propertyWidgets.find(propertyName);\n if (widgetIt == m_propertyWidgets.end()) {\n continue;\n }\n\n QWidget* widget = widgetIt.value();\n QSignalBlocker blocker(widget);\n\n if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!lineEdit->hasFocus()) {\n int cursorPos = lineEdit->cursorPosition();\n int newLength = static_cast<int>(newValue.length());\n lineEdit->setText(newValue);\n lineEdit->setCursorPosition(qMin(cursorPos, newLength));\n }\n } else if (auto* spinBox = qobject_cast<QSpinBox*>(widget)) {\n spinBox->setValue(newValue.toInt());\n } else if (auto* doubleSpinBox = qobject_cast<QDoubleSpinBox*>(widget)) {\n doubleSpinBox->setValue(newValue.toDouble());\n } else if (auto* checkBox = qobject_cast<QCheckBox*>(widget)) {\n checkBox->setChecked(newValue.toLower() == \"true\" || newValue == \"1\");\n } else if (auto* comboBox = qobject_cast<QComboBox*>(widget)) {\n comboBox->setCurrentText(newValue);\n } else if (auto* textEdit = qobject_cast<QPlainTextEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!textEdit->hasFocus()) {\n QTextCursor cursor = textEdit->textCursor();\n int cursorPos = cursor.position();\n int anchorPos = cursor.anchor();\n int newLength = static_cast<int>(newValue.length());\n\n textEdit->setPlainText(newValue);\n\n if (cursorPos <= newLength) {\n cursor.setPosition(qMin(anchorPos, newLength));\n cursor.setPosition(qMin(cursorPos, newLength), QTextCursor::KeepAnchor);\n textEdit->setTextCursor(cursor);\n }\n }\n } else if (auto* button = qobject_cast<QPushButton*>(widget)) {\n if (button->text() == tr(\"Edit Curve...\")) {\n button->setProperty(\"curveId\", newValue);\n } else {\n button->setText(newValue.isEmpty() ? \"(Select Asset)\" : newValue);\n }\n } else {\n // Handle vector widgets (Vector2/Vector3)\n QList<QDoubleSpinBox*> spinBoxes = widget->findChildren<QDoubleSpinBox*>();\n if (!spinBoxes.isEmpty()) {\n QStringList components = newValue.split(',');\n for (int i = 0; i < spinBoxes.size() && i < components.size(); ++i) {\n QSignalBlocker spinBoxBlocker(spinBoxes[i]);\n spinBoxes[i]->setValue(components[i].toDouble());\n }\n }\n }\n }\n\n // Clear pending updates\n m_pendingUpdates.clear();\n}\n\nvoid NMInspectorPanel::trackPropertyWidget(const QString& propertyName, QWidget* widget) {\n if (!propertyName.isEmpty() && widget) {\n m_propertyWidgets.insert(propertyName, widget);\n }\n}\n\nNMPropertyGroup* NMInspectorPanel::addGroup(const QString& title) {\n auto* group = new NMPropertyGroup(title, m_scrollContent);\n m_mainLayout->addWidget(group);\n m_groups.append(group);\n return group;\n}\n\nvoid NMInspectorPanel::showNoSelection() {\n clear();\n m_headerLabel->hide();\n m_noSelectionLabel->show();\n}\n\nvoid NMInspectorPanel::setupContent() {\n auto* container = new QWidget(this);\n auto* containerLayout = new QVBoxLayout(container);\n containerLayout->setContentsMargins(0, 0, 0, 0);\n containerLayout->setSpacing(0);\n\n // Header\n m_headerLabel = new QLabel(container);\n m_headerLabel->setObjectName(\"InspectorHeader\");\n m_headerLabel->setWordWrap(true);\n m_headerLabel->setTextFormat(Qt::RichText);\n m_headerLabel->setMargin(8);\n m_headerLabel->hide();\n containerLayout->addWidget(m_headerLabel);\n\n // Scroll area\n m_scrollArea = new QScrollArea(container);\n m_scrollArea->setWidgetResizable(true);\n m_scrollArea->setFrameShape(QFrame::NoFrame);\n\n m_scrollContent = new QWidget(m_scrollArea);\n m_mainLayout = new QVBoxLayout(m_scrollContent);\n m_mainLayout->setContentsMargins(0, 0, 0, 0);\n m_mainLayout->setSpacing(8);\n m_mainLayout->setAlignment(Qt::AlignTop);\n\n m_scrollArea->setWidget(m_scrollContent);\n containerLayout->addWidget(m_scrollArea, 1);\n\n // No selection label\n m_noSelectionLabel = new QLabel(tr(\"Select an object to view its properties\"), container);\n m_noSelectionLabel->setObjectName(\"InspectorEmptyState\");\n m_noSelectionLabel->setAlignment(Qt::AlignCenter);\n m_noSelectionLabel->setWordWrap(true);\n\n const auto& palette = NMStyleManager::instance().palette();\n m_noSelectionLabel->setStyleSheet(\n QString(\"color: %1; padding: 20px;\")\n .arg(NMStyleManager::colorToStyleString(palette.textSecondary)));\n\n m_mainLayout->addWidget(m_noSelectionLabel);\n\n setContentWidget(container);\n}\n\n} // namespace NovelMind::editor::qt\n","structuredPatch":[{"oldStart":1,"oldLines":4,"newStart":1,"newLines":8,"lines":[" #include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"","+#include \"NovelMind/editor/qt/panels/inspector_property_editor.hpp\"","+#include \"NovelMind/editor/qt/panels/inspector_component_list.hpp\"","+#include \"NovelMind/editor/qt/panels/inspector_validators.hpp\"","+#include \"NovelMind/editor/qt/panels/inspector_ui.hpp\""," #include \"NovelMind/core/property_system.hpp\""," #include \"NovelMind/editor/inspector_binding.hpp\""," #include \"NovelMind/editor/project_manager.hpp\""]}],"userModified":false,"replaceAll":false}} | |
| [2026-01-11T19:18:35.650Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01T6UtQ71tcDC8RkVySZiUN6", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "tool_use", | |
| "id": "toolu_01DZH9EVQnn7VFqbvfNfedPW", | |
| "name": "Edit", | |
| "input": { | |
| "replace_all": false, | |
| "file_path": "/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp", | |
| "old_string": "NMInspectorPanel::NMInspectorPanel(QWidget* parent) : NMDockPanel(tr(\"Inspector\"), parent) {\n setPanelId(\"Inspector\");\n\n // Inspector needs adequate width for property labels and edit controls\n // and height to show at least a few property groups without excessive\n // scrolling\n setMinimumPanelSize(280, 200);\n\n // PERF-2: Setup update timer for batching property updates\n m_updateTimer = new QTimer(this);\n m_updateTimer->setSingleShot(true);\n m_updateTimer->setInterval(16); // ~60fps update rate\n connect(m_updateTimer, &QTimer::timeout, this, &NMInspectorPanel::flushPendingUpdates);\n\n setupContent();\n}\n\nNMInspectorPanel::~NMInspectorPanel() = default;", | |
| "new_string": "NMInspectorPanel::NMInspectorPanel(QWidget* parent) : NMDockPanel(tr(\"Inspector\"), parent) {\n setPanelId(\"Inspector\");\n\n // Inspector needs adequate width for property labels and edit controls\n // and height to show at least a few property groups without excessive\n // scrolling\n setMinimumPanelSize(280, 200);\n\n // PERF-2: Setup update timer for batching property updates\n m_updateTimer = new QTimer(this);\n m_updateTimer->setSingleShot(true);\n m_updateTimer->setInterval(16); // ~60fps update rate\n connect(m_updateTimer, &QTimer::timeout, this, &NMInspectorPanel::flushPendingUpdates);\n\n // Initialize refactored modules\n m_propertyEditor = new InspectorPropertyEditor(this);\n m_componentList = new InspectorComponentList(this);\n m_validators = new InspectorValidators(this);\n m_uiManager = new InspectorUI(this);\n\n setupContent();\n}\n\nNMInspectorPanel::~NMInspectorPanel() {\n delete m_propertyEditor;\n delete m_componentList;\n delete m_validators;\n delete m_uiManager;\n}" | |
| } | |
| } | |
| ], | |
| "stop_reason": "tool_use", | |
| "stop_sequence": null, | |
| "usage": { | |
| "input_tokens": 0, | |
| "cache_creation_input_tokens": 720, | |
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| "service_tier": "standard" | |
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| "context_management": null | |
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| "parent_tool_use_id": null, | |
| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "51dbccdc-86ec-433b-8920-6ab4019291ce" | |
| } | |
| [2026-01-11T19:18:35.678Z] [INFO] { | |
| "type": "user", | |
| "message": { | |
| "role": "user", | |
| "content": [ | |
| { | |
| "tool_use_id": "toolu_01DZH9EVQnn7VFqbvfNfedPW", | |
| "type": "tool_result", | |
| "content": "The file /tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp has been updated successfully." | |
| } | |
| ] | |
| }, | |
| "parent_tool_use_id": null, | |
| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "bf7ab632-62ce-4b12-b783-83e80b35d605", | |
| "tool_use_result": { | |
| "filePath": "/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp", | |
| "oldString": "NMInspectorPanel::NMInspectorPanel(QWidget* parent) : NMDockPanel(tr(\"Inspector\"), parent) {\n setPanelId(\"Inspector\");\n\n // Inspector needs adequate width for property labels and edit controls\n // and height to show at least a few property groups without excessive\n // scrolling\n setMinimumPanelSize(280, 200);\n\n // PERF-2: Setup update timer for batching property updates\n m_updateTimer = new QTimer(this);\n m_updateTimer->setSingleShot(true);\n m_updateTimer->setInterval(16); // ~60fps update rate\n connect(m_updateTimer, &QTimer::timeout, this, &NMInspectorPanel::flushPendingUpdates);\n\n setupContent();\n}\n\nNMInspectorPanel::~NMInspectorPanel() = default;", | |
| "newString": "NMInspectorPanel::NMInspectorPanel(QWidget* parent) : NMDockPanel(tr(\"Inspector\"), parent) {\n setPanelId(\"Inspector\");\n\n // Inspector needs adequate width for property labels and edit controls\n // and height to show at least a few property groups without excessive\n // scrolling\n setMinimumPanelSize(280, 200);\n\n // PERF-2: Setup update timer for batching property updates\n m_updateTimer = new QTimer(this);\n m_updateTimer->setSingleShot(true);\n m_updateTimer->setInterval(16); // ~60fps update rate\n connect(m_updateTimer, &QTimer::timeout, this, &NMInspectorPanel::flushPendingUpdates);\n\n // Initialize refactored modules\n m_propertyEditor = new InspectorPropertyEditor(this);\n m_componentList = new InspectorComponentList(this);\n m_validators = new InspectorValidators(this);\n m_uiManager = new InspectorUI(this);\n\n setupContent();\n}\n\nNMInspectorPanel::~NMInspectorPanel() {\n delete m_propertyEditor;\n delete m_componentList;\n delete m_validators;\n delete m_uiManager;\n}", | |
| "originalFile": "#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_property_editor.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_component_list.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_validators.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_ui.hpp\"\n#include \"NovelMind/core/property_system.hpp\"\n#include \"NovelMind/editor/inspector_binding.hpp\"\n#include \"NovelMind/editor/project_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_dialogs.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_story_graph_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_id_picker.hpp\"\n#include \"NovelMind/editor/scene_registry.hpp\"\n\n#include <QCheckBox>\n#include <QComboBox>\n#include <QDialog>\n#include <QDialogButtonBox>\n#include <QDir>\n#include <QDoubleSpinBox>\n#include <QDragEnterEvent>\n#include <QDropEvent>\n#include <QFile>\n#include <QFileInfo>\n#include <QFrame>\n#include <QHBoxLayout>\n#include <QLabel>\n#include <QLineEdit>\n#include <QMimeData>\n#include <QMouseEvent>\n#include <QPixmap>\n#include <QPlainTextEdit>\n#include <QPushButton>\n#include <QScrollBar>\n#include <QSignalBlocker>\n#include <QSpinBox>\n#include <QTextCursor>\n#include <QTimer>\n#include <QVBoxLayout>\n\nnamespace NovelMind::editor::qt {\n\n// ============================================================================\n// NMInspectorPanel\n// ============================================================================\n\nNMInspectorPanel::NMInspectorPanel(QWidget* parent) : NMDockPanel(tr(\"Inspector\"), parent) {\n setPanelId(\"Inspector\");\n\n // Inspector needs adequate width for property labels and edit controls\n // and height to show at least a few property groups without excessive\n // scrolling\n setMinimumPanelSize(280, 200);\n\n // PERF-2: Setup update timer for batching property updates\n m_updateTimer = new QTimer(this);\n m_updateTimer->setSingleShot(true);\n m_updateTimer->setInterval(16); // ~60fps update rate\n connect(m_updateTimer, &QTimer::timeout, this, &NMInspectorPanel::flushPendingUpdates);\n\n setupContent();\n}\n\nNMInspectorPanel::~NMInspectorPanel() = default;\n\nvoid NMInspectorPanel::onInitialize() {\n showNoSelection();\n}\n\nvoid NMInspectorPanel::onUpdate(double /*deltaTime*/) {\n // No continuous update needed\n}\n\nvoid NMInspectorPanel::clear() {\n // Remove all groups\n for (auto* group : m_groups) {\n m_mainLayout->removeWidget(group);\n group->deleteLater();\n }\n m_groups.clear();\n m_propertyWidgets.clear();\n\n // PERF-2: Clear dirty flag caches when switching objects\n m_pendingUpdates.clear();\n m_lastKnownValues.clear();\n if (m_updateTimer && m_updateTimer->isActive()) {\n m_updateTimer->stop();\n }\n\n m_headerLabel->clear();\n}\n\nvoid NMInspectorPanel::inspectObject(const QString& objectType, const QString& objectId,\n bool editable) {\n clear();\n m_noSelectionLabel->hide();\n m_currentObjectId = objectId;\n m_editMode = editable;\n\n // Set header\n m_headerLabel->setText(\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(objectType).arg(objectId));\n m_headerLabel->show();\n\n // Add demo properties based on type\n auto* transformGroup = addGroup(tr(\"Transform\"));\n\n if (m_editMode) {\n transformGroup->addEditableProperty(tr(\"Position X\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Position Y\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Rotation\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Scale X\"), NMPropertyType::Float, \"1.0\");\n transformGroup->addEditableProperty(tr(\"Scale Y\"), NMPropertyType::Float, \"1.0\");\n } else {\n transformGroup->addProperty(tr(\"Position X\"), \"0.0\");\n transformGroup->addProperty(tr(\"Position Y\"), \"0.0\");\n transformGroup->addProperty(tr(\"Rotation\"), \"0.0\");\n transformGroup->addProperty(tr(\"Scale X\"), \"1.0\");\n transformGroup->addProperty(tr(\"Scale Y\"), \"1.0\");\n }\n\n connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* renderGroup = addGroup(tr(\"Rendering\"));\n\n if (m_editMode) {\n renderGroup->addEditableProperty(tr(\"Visible\"), NMPropertyType::Boolean, \"true\");\n renderGroup->addEditableProperty(tr(\"Alpha\"), NMPropertyType::Float, \"1.0\");\n renderGroup->addEditableProperty(tr(\"Z-Order\"), NMPropertyType::Integer, \"0\");\n renderGroup->addEditableProperty(tr(\"Blend Mode\"), NMPropertyType::Enum, \"Normal\",\n {\"Normal\", \"Additive\", \"Multiply\", \"Screen\", \"Overlay\"});\n renderGroup->addEditableProperty(tr(\"Tint Color\"), NMPropertyType::Color, \"#FFFFFF\");\n } else {\n renderGroup->addProperty(tr(\"Visible\"), \"true\");\n renderGroup->addProperty(tr(\"Alpha\"), \"1.0\");\n renderGroup->addProperty(tr(\"Z-Order\"), \"0\");\n }\n\n connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (objectType == \"Dialogue\" || objectType == \"Choice\") {\n auto* dialogueGroup = addGroup(tr(\"Dialogue\"));\n\n if (m_editMode) {\n dialogueGroup->addEditableProperty(tr(\"Speaker\"), NMPropertyType::String, \"Narrator\");\n dialogueGroup->addEditableProperty(tr(\"Text\"), NMPropertyType::String, objectId);\n dialogueGroup->addEditableProperty(tr(\"Voice Clip\"), NMPropertyType::Asset, \"\");\n } else {\n dialogueGroup->addProperty(tr(\"Speaker\"), \"Narrator\");\n dialogueGroup->addProperty(tr(\"Text\"), objectId);\n dialogueGroup->addProperty(tr(\"Voice Clip\"), \"(none)\");\n }\n\n connect(dialogueGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Add spacer at the end\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectSceneObject(NMSceneObject* object, bool editable) {\n if (!object) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = object->id();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n const QString typeName = [object]() {\n switch (object->objectType()) {\n case NMSceneObjectType::Background:\n return QString(\"Background\");\n case NMSceneObjectType::Character:\n return QString(\"Character\");\n case NMSceneObjectType::UI:\n return QString(\"UI\");\n case NMSceneObjectType::Effect:\n return QString(\"Effect\");\n }\n return QString(\"Scene Object\");\n }();\n\n m_headerLabel->setText(\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));\n m_headerLabel->show();\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), object->id());\n if (m_editMode) {\n if (auto* nameEdit = generalGroup->addEditableProperty(\n \"name\", tr(\"Name\"), NMPropertyType::String, object->name())) {\n trackPropertyWidget(\"name\", nameEdit);\n }\n if (auto* assetEdit = generalGroup->addEditableProperty(\n \"asset\", tr(\"Asset\"), NMPropertyType::Asset, object->assetPath())) {\n trackPropertyWidget(\"asset\", assetEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Name\"), object->name());\n generalGroup->addProperty(tr(\"Asset\"), object->assetPath());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* transformGroup = addGroup(tr(\"Transform\"));\n const QPointF pos = object->pos();\n\n // Store last scale for aspect ratio lock\n m_lastScale = QPointF(object->scaleX(), object->scaleY());\n\n if (m_editMode) {\n // Position controls\n if (auto* xEdit = transformGroup->addEditableProperty(\n \"position_x\", tr(\"Position X\"), NMPropertyType::Float, QString::number(pos.x()))) {\n trackPropertyWidget(\"position_x\", xEdit);\n // Configure spinbox for position\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(xEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(tr(\"X position in pixels\"));\n }\n }\n if (auto* yEdit = transformGroup->addEditableProperty(\n \"position_y\", tr(\"Position Y\"), NMPropertyType::Float, QString::number(pos.y()))) {\n trackPropertyWidget(\"position_y\", yEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(yEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(tr(\"Y position in pixels\"));\n }\n }\n\n // Add reset position button\n transformGroup->addResetButton(\"reset_position\", QVariant(\"0,0\"));\n\n // Rotation control\n if (auto* rotEdit =\n transformGroup->addEditableProperty(\"rotation\", tr(\"Rotation\"), NMPropertyType::Float,\n QString::number(object->rotation()))) {\n trackPropertyWidget(\"rotation\", rotEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(rotEdit)) {\n spinBox->setRange(-360.0, 360.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setSuffix(QString::fromUtf8(\"°\"));\n spinBox->setWrapping(true);\n spinBox->setToolTip(tr(\"Rotation in degrees\"));\n }\n }\n\n // Add reset rotation button\n transformGroup->addResetButton(\"reset_rotation\", QVariant(\"0\"));\n\n // Scale controls\n if (auto* sxEdit = transformGroup->addEditableProperty(\n \"scale_x\", tr(\"Scale X\"), NMPropertyType::Float, QString::number(object->scaleX()))) {\n trackPropertyWidget(\"scale_x\", sxEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(sxEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(tr(\"Scale on X axis (1.0 = original size)\"));\n }\n }\n if (auto* syEdit = transformGroup->addEditableProperty(\n \"scale_y\", tr(\"Scale Y\"), NMPropertyType::Float, QString::number(object->scaleY()))) {\n trackPropertyWidget(\"scale_y\", syEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(syEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(tr(\"Scale on Y axis (1.0 = original size)\"));\n }\n }\n\n // Add lock aspect ratio checkbox\n auto* lockAspectRatioCheck = new QCheckBox(tr(\"Lock Aspect Ratio\"));\n lockAspectRatioCheck->setChecked(m_lockAspectRatio);\n lockAspectRatioCheck->setToolTip(\n tr(\"When enabled, changing one scale value will\\nproportionally adjust \"\n \"the other\"));\n connect(lockAspectRatioCheck, &QCheckBox::toggled, this,\n [this](bool checked) { m_lockAspectRatio = checked; });\n trackPropertyWidget(\"lock_aspect_ratio\", lockAspectRatioCheck);\n\n // Add checkbox to group\n auto* lockRow = new QWidget(m_scrollContent);\n auto* lockLayout = new QHBoxLayout(lockRow);\n lockLayout->setContentsMargins(100 + 8, 0, 0,\n 0); // Align with other controls\n lockLayout->setSpacing(8);\n lockLayout->addWidget(lockAspectRatioCheck);\n lockLayout->addStretch();\n transformGroup->addProperty(QString(), lockRow);\n\n // Add reset scale button\n transformGroup->addResetButton(\"reset_scale\", QVariant(\"1,1\"));\n } else {\n transformGroup->addProperty(tr(\"Position X\"), QString::number(pos.x()));\n transformGroup->addProperty(tr(\"Position Y\"), QString::number(pos.y()));\n transformGroup->addProperty(tr(\"Rotation\"), QString::number(object->rotation()));\n transformGroup->addProperty(tr(\"Scale X\"), QString::number(object->scaleX()));\n transformGroup->addProperty(tr(\"Scale Y\"), QString::number(object->scaleY()));\n }\n connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* renderGroup = addGroup(tr(\"Rendering\"));\n if (m_editMode) {\n if (auto* visibleEdit =\n renderGroup->addEditableProperty(\"visible\", tr(\"Visible\"), NMPropertyType::Boolean,\n object->isVisible() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"visible\", visibleEdit);\n }\n if (auto* alphaEdit = renderGroup->addEditableProperty(\n \"alpha\", tr(\"Alpha\"), NMPropertyType::Float, QString::number(object->opacity()))) {\n trackPropertyWidget(\"alpha\", alphaEdit);\n }\n if (auto* zEdit = renderGroup->addEditableProperty(\"z\", tr(\"Z-Order\"), NMPropertyType::Integer,\n QString::number(object->zValue()))) {\n trackPropertyWidget(\"z\", zEdit);\n }\n if (auto* lockEdit =\n renderGroup->addEditableProperty(\"locked\", tr(\"Locked\"), NMPropertyType::Boolean,\n object->isLocked() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"locked\", lockEdit);\n }\n } else {\n renderGroup->addProperty(tr(\"Visible\"), object->isVisible() ? \"true\" : \"false\");\n renderGroup->addProperty(tr(\"Alpha\"), QString::number(object->opacity()));\n renderGroup->addProperty(tr(\"Z-Order\"), QString::number(object->zValue()));\n renderGroup->addProperty(tr(\"Locked\"), object->isLocked() ? \"true\" : \"false\");\n }\n connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n // Tags group for tag editing\n auto* tagsGroup = addGroup(tr(\"Tags\"));\n if (m_editMode) {\n // Create a widget for tag editing with add/remove functionality\n auto* tagsWidget = new QWidget(m_scrollContent);\n auto* tagsLayout = new QVBoxLayout(tagsWidget);\n tagsLayout->setContentsMargins(0, 0, 0, 0);\n\n // Display current tags\n const QStringList tags = object->tags();\n auto* tagsListLabel =\n new QLabel(tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"), tagsWidget);\n tagsListLabel->setWordWrap(true);\n tagsLayout->addWidget(tagsListLabel);\n\n // Add tag input\n auto* addTagLayout = new QHBoxLayout();\n auto* tagInput = new QLineEdit(tagsWidget);\n tagInput->setPlaceholderText(tr(\"Add tag...\"));\n auto* addButton = new QPushButton(tr(\"Add\"), tagsWidget);\n addTagLayout->addWidget(tagInput);\n addTagLayout->addWidget(addButton);\n tagsLayout->addLayout(addTagLayout);\n\n // Connect add button\n connect(addButton, &QPushButton::clicked, [this, tagInput, object]() {\n const QString tag = tagInput->text().trimmed();\n if (!tag.isEmpty() && !object->hasTag(tag)) {\n object->addTag(tag);\n tagInput->clear();\n // Refresh inspector to show updated tags\n inspectSceneObject(object, m_editMode);\n }\n });\n\n // Remove tag buttons for each existing tag\n for (const QString& tag : tags) {\n auto* tagLayout = new QHBoxLayout();\n auto* tagLabel = new QLabel(tag, tagsWidget);\n auto* removeButton = new QPushButton(tr(\"Remove\"), tagsWidget);\n removeButton->setMaximumWidth(80);\n tagLayout->addWidget(tagLabel);\n tagLayout->addWidget(removeButton);\n tagsLayout->addLayout(tagLayout);\n\n connect(removeButton, &QPushButton::clicked, [this, tag, object]() {\n object->removeTag(tag);\n // Refresh inspector to show updated tags\n inspectSceneObject(object, m_editMode);\n });\n }\n\n tagsGroup->addProperty(tr(\"Tag Editor\"), tagsWidget);\n } else {\n const QStringList tags = object->tags();\n tagsGroup->addProperty(tr(\"Tags\"), tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"));\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {\n if (!node) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = node->nodeIdString();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n m_headerLabel->setText(QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")\n .arg(node->nodeType())\n .arg(node->nodeIdString()));\n m_headerLabel->show();\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), node->nodeIdString());\n if (m_editMode) {\n if (auto* titleEdit = generalGroup->addEditableProperty(\n \"title\", tr(\"Title\"), NMPropertyType::String, node->title())) {\n trackPropertyWidget(\"title\", titleEdit);\n }\n if (auto* typeEdit = generalGroup->addEditableProperty(\n \"type\", tr(\"Type\"), NMPropertyType::String, node->nodeType())) {\n trackPropertyWidget(\"type\", typeEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Title\"), node->title());\n generalGroup->addProperty(tr(\"Type\"), node->nodeType());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (node->nodeType().contains(\"Dialogue\", Qt::CaseInsensitive) ||\n node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* contentGroup = addGroup(tr(\"Content\"));\n const QString speakerValue = node->dialogueSpeaker();\n const QString textValue = node->dialogueText();\n const QString choicesValue = node->choiceOptions().join(\"\\n\");\n\n if (m_editMode) {\n if (auto* speakerEdit = contentGroup->addEditableProperty(\n \"speaker\", tr(\"Speaker\"), NMPropertyType::String, speakerValue)) {\n trackPropertyWidget(\"speaker\", speakerEdit);\n }\n if (auto* textEdit = contentGroup->addEditableProperty(\n \"text\", tr(\"Text\"), NMPropertyType::MultiLine, textValue)) {\n trackPropertyWidget(\"text\", textEdit);\n }\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n if (auto* choicesEdit = contentGroup->addEditableProperty(\n \"choices\", tr(\"Choices\"), NMPropertyType::MultiLine, choicesValue)) {\n trackPropertyWidget(\"choices\", choicesEdit);\n }\n }\n } else {\n contentGroup->addProperty(tr(\"Speaker\"),\n speakerValue.isEmpty() ? tr(\"Narrator\") : speakerValue);\n contentGroup->addProperty(tr(\"Text\"), textValue);\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n contentGroup->addProperty(tr(\"Choices\"), choicesValue);\n }\n }\n connect(contentGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Choice node branching UI - shows which choice option leads to which target\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n\n const QStringList choiceOptions = node->choiceOptions();\n const QHash<QString, QString> choiceTargets = node->choiceTargets();\n\n if (choiceOptions.isEmpty()) {\n branchGroup->addProperty(tr(\"Info\"), tr(\"Add choices above to configure branching\"));\n } else {\n // Build a display string showing choice → target mappings\n QString mappingDisplay;\n for (int i = 0; i < choiceOptions.size(); ++i) {\n const QString& option = choiceOptions[i];\n const QString target = choiceTargets.value(option);\n QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n // Truncate long option text for display\n QString optionDisplay = option;\n if (optionDisplay.length() > 25) {\n optionDisplay = optionDisplay.left(22) + \"...\";\n }\n mappingDisplay += QString(\"%1. %2 → %3\").arg(i + 1).arg(optionDisplay).arg(targetDisplay);\n if (i < choiceOptions.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (m_editMode) {\n // Show the mapping as editable multiline (format:\n // \"OptionText=TargetNodeId\")\n QString editableMapping;\n for (const QString& option : choiceOptions) {\n const QString target = choiceTargets.value(option);\n editableMapping += option + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"choiceTargets\", tr(\"Choice → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n trackPropertyWidget(\"choiceTargets\", mappingEdit);\n }\n } else {\n branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text\n branchGroup->addProperty(tr(\"Help\"), tr(\"Connect edges from this node to target nodes.\\n\"\n \"Each connection is automatically mapped to the next \"\n \"choice option.\"));\n }\n\n connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n if (node->nodeType().contains(\"Script\", Qt::CaseInsensitive)) {\n auto* scriptGroup = addGroup(tr(\"Script\"));\n scriptGroup->addProperty(tr(\"File\"), node->scriptPath());\n if (m_editMode) {\n if (auto* scriptEdit = scriptGroup->addEditableProperty(\n \"scriptPath\", tr(\"Path\"), NMPropertyType::Asset, node->scriptPath())) {\n trackPropertyWidget(\"scriptPath\", scriptEdit);\n }\n }\n connect(scriptGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Scene node handling - provides Scene ID picker with quick actions\n if (node->isSceneNode()) {\n auto* sceneGroup = addGroup(tr(\"Scene Properties\"));\n\n if (m_editMode && m_sceneRegistry) {\n // Use the dedicated Scene ID picker widget\n auto* scenePicker = new NMSceneIdPicker(m_sceneRegistry, this);\n scenePicker->setSceneId(node->sceneId());\n\n // Track value changes\n connect(scenePicker, &NMSceneIdPicker::sceneIdChanged, this,\n [this, node](const QString& newSceneId) {\n if (!m_updating) {\n emit propertyChanged(node->nodeIdString(), \"sceneId\", newSceneId);\n }\n });\n\n // Connect quick action signals to appropriate handlers\n connect(scenePicker, &NMSceneIdPicker::createNewSceneRequested, this, [this]() {\n // Emit signal that can be handled by the main editor\n // to open Scene View with a new scene\n qDebug() << \"Create new scene requested\";\n emit createNewSceneRequested();\n });\n\n connect(scenePicker, &NMSceneIdPicker::editSceneRequested, this,\n [this](const QString& sceneId) {\n // Emit signal to open Scene View with the selected scene\n qDebug() << \"Edit scene requested:\" << sceneId;\n emit editSceneRequested(sceneId);\n });\n\n connect(scenePicker, &NMSceneIdPicker::locateSceneRequested, this,\n [this](const QString& sceneId) {\n // Highlight nodes using this scene in Story Graph\n qDebug() << \"Locate scene requested:\" << sceneId;\n emit locateSceneInGraphRequested(sceneId);\n });\n\n trackPropertyWidget(\"sceneId\", scenePicker);\n sceneGroup->addProperty(tr(\"Scene ID\"), scenePicker);\n } else {\n // Read-only mode - show scene ID as text\n const QString sceneId = node->sceneId();\n QString displayValue = sceneId.isEmpty() ? tr(\"(not set)\") : sceneId;\n\n // Add validation indicator\n if (!sceneId.isEmpty() && m_sceneRegistry && !m_sceneRegistry->sceneExists(sceneId)) {\n displayValue += \" ⚠ (not found)\";\n }\n\n sceneGroup->addProperty(tr(\"Scene ID\"), displayValue);\n }\n\n // Additional scene properties\n if (m_editMode) {\n if (auto* embeddedEdit = sceneGroup->addEditableProperty(\n \"hasEmbeddedDialogue\", tr(\"Has Embedded Dialogue\"), NMPropertyType::Boolean,\n node->hasEmbeddedDialogue() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"hasEmbeddedDialogue\", embeddedEdit);\n }\n } else {\n sceneGroup->addProperty(tr(\"Has Embedded Dialogue\"),\n node->hasEmbeddedDialogue() ? tr(\"Yes\") : tr(\"No\"));\n }\n\n // Dialogue count (read-only informational property)\n sceneGroup->addProperty(tr(\"Dialogue Count\"), QString::number(node->dialogueCount()));\n\n // Thumbnail path (usually managed by SceneRegistry, but can be shown)\n if (!node->thumbnailPath().isEmpty()) {\n sceneGroup->addProperty(tr(\"Thumbnail\"), node->thumbnailPath());\n }\n\n connect(sceneGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Condition node handling - provides UI for editing condition expression and\n // output branches\n if (node->nodeType().contains(\"Condition\", Qt::CaseInsensitive)) {\n auto* conditionGroup = addGroup(tr(\"Condition\"));\n const QString expressionValue = node->conditionExpression();\n const QString outputsValue = node->conditionOutputs().join(\"\\n\");\n\n if (m_editMode) {\n // Expression editor for entering condition logic\n if (auto* exprEdit =\n conditionGroup->addEditableProperty(\"conditionExpression\", tr(\"Expression\"),\n NMPropertyType::MultiLine, expressionValue)) {\n trackPropertyWidget(\"conditionExpression\", exprEdit);\n }\n\n // Output path labels (branch names like \"true\", \"false\", or custom)\n if (auto* outputsEdit = conditionGroup->addEditableProperty(\n \"conditionOutputs\", tr(\"Output Paths (one per line)\"), NMPropertyType::MultiLine,\n outputsValue)) {\n trackPropertyWidget(\"conditionOutputs\", outputsEdit);\n }\n } else {\n conditionGroup->addProperty(\n tr(\"Expression\"), expressionValue.isEmpty() ? tr(\"(no expression)\") : expressionValue);\n conditionGroup->addProperty(tr(\"Outputs\"),\n outputsValue.isEmpty() ? tr(\"true, false\") : outputsValue);\n }\n\n connect(conditionGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n // Condition branch mapping UI - shows which output leads to which target\n auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n\n const QStringList conditionOutputs = node->conditionOutputs();\n const QHash<QString, QString> conditionTargets = node->conditionTargets();\n\n // Use default \"true/false\" if no outputs defined\n QStringList outputs =\n conditionOutputs.isEmpty() ? QStringList{\"true\", \"false\"} : conditionOutputs;\n\n // Build display showing output → target mappings\n QString mappingDisplay;\n for (int i = 0; i < outputs.size(); ++i) {\n const QString& output = outputs[i];\n const QString target = conditionTargets.value(output);\n QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n mappingDisplay += QString(\"%1 → %2\").arg(output).arg(targetDisplay);\n if (i < outputs.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (m_editMode) {\n // Show the mapping as editable multiline (format:\n // \"OutputLabel=TargetNodeId\")\n QString editableMapping;\n for (const QString& output : outputs) {\n const QString target = conditionTargets.value(output);\n editableMapping += output + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"conditionTargets\", tr(\"Output → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n trackPropertyWidget(\"conditionTargets\", mappingEdit);\n }\n } else {\n branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text explaining the condition logic\n QString helpText = tr(\"Expression is evaluated at runtime.\\n\"\n \"Connect edges from this node to target nodes.\\n\"\n \"First connection = first output (e.g., 'true').\");\n branchGroup->addProperty(tr(\"Help\"), helpText);\n\n connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectMultipleObjects(const QList<NMSceneObject*>& objects, bool editable) {\n if (objects.isEmpty()) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = true;\n m_editMode = editable;\n\n // Store object IDs\n m_currentObjectIds.clear();\n for (auto* obj : objects) {\n if (obj) {\n m_currentObjectIds.append(obj->id());\n }\n }\n\n // Set header showing multi-selection\n m_headerLabel->setText(QString(\"<b>%1 Objects Selected</b>\").arg(objects.size()));\n m_headerLabel->show();\n\n // Use InspectorBindingManager to handle multi-object editing\n auto& inspector = InspectorBindingManager::instance();\n\n // Prepare targets for binding manager\n std::vector<std::string> objectIds;\n std::vector<void*> objectPtrs;\n\n for (auto* obj : objects) {\n if (obj) {\n objectIds.push_back(obj->id().toStdString());\n objectPtrs.push_back(static_cast<void*>(obj));\n }\n }\n\n inspector.inspectSceneObjects(objectIds, objectPtrs);\n\n // Get property groups from binding manager\n auto groups = inspector.getPropertyGroups();\n\n for (const auto& group : groups) {\n auto* uiGroup = addGroup(QString::fromStdString(group.name));\n\n for (const auto* prop : group.properties) {\n if (!prop)\n continue;\n\n const auto& meta = prop->getMeta();\n\n // Skip hidden or ID properties\n if (hasFlag(meta.flags, PropertyFlags::Hidden) || meta.name == \"id\") {\n continue;\n }\n\n // Get property value (will be MultipleValues if values differ)\n auto value = inspector.getPropertyValue(meta.name);\n QString valueStr = QString::fromStdString(PropertyUtils::toString(value));\n\n // Determine property type\n NMPropertyType propType = NMPropertyType::String;\n switch (meta.type) {\n case PropertyType::Bool:\n propType = NMPropertyType::Boolean;\n break;\n case PropertyType::Int:\n case PropertyType::Int64:\n propType = NMPropertyType::Integer;\n break;\n case PropertyType::Float:\n case PropertyType::Double:\n propType = NMPropertyType::Float;\n break;\n case PropertyType::Vector2:\n propType = NMPropertyType::Vector2;\n break;\n case PropertyType::Vector3:\n propType = NMPropertyType::Vector3;\n break;\n case PropertyType::Color:\n propType = NMPropertyType::Color;\n break;\n case PropertyType::Enum:\n propType = NMPropertyType::Enum;\n break;\n case PropertyType::AssetRef:\n propType = NMPropertyType::Asset;\n break;\n case PropertyType::CurveRef:\n propType = NMPropertyType::Curve;\n break;\n default:\n propType = NMPropertyType::String;\n break;\n }\n\n if (m_editMode && !hasFlag(meta.flags, PropertyFlags::ReadOnly)) {\n // Add editable property\n QStringList enumOptions;\n if (meta.type == PropertyType::Enum) {\n for (const auto& opt : meta.enumOptions) {\n enumOptions.append(QString::fromStdString(opt.second));\n }\n }\n\n if (auto* widget = uiGroup->addEditableProperty(QString::fromStdString(meta.name),\n QString::fromStdString(meta.displayName),\n propType, valueStr, enumOptions)) {\n trackPropertyWidget(QString::fromStdString(meta.name), widget);\n\n // Special styling for \"multiple values\" placeholder\n if (valueStr == \"<multiple values>\") {\n if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n lineEdit->setPlaceholderText(\"<multiple values>\");\n lineEdit->clear();\n }\n }\n }\n } else {\n // Read-only property\n uiGroup->addProperty(QString::fromStdString(meta.displayName), valueStr);\n }\n }\n\n connect(uiGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::onGroupPropertyChanged(const QString& propertyName,\n const QString& newValue) {\n // In multi-edit mode, apply changes through InspectorBindingManager\n if (m_multiEditMode) {\n auto& inspector = InspectorBindingManager::instance();\n auto error =\n inspector.setPropertyValueFromString(propertyName.toStdString(), newValue.toStdString());\n\n if (error.has_value()) {\n // ERR-1 fix: Show error to user via status bar instead of just logging\n QString errorMsg = QString::fromStdString(error.value());\n qWarning() << \"Failed to set property:\" << propertyName << \"Error:\" << errorMsg;\n // Emit signal for status bar or use inline notification\n emit propertyError(propertyName, errorMsg);\n }\n return;\n }\n\n // Handle reset button signals\n if (propertyName == \"reset_position\") {\n emit propertyChanged(m_currentObjectId, \"position_x\", \"0\");\n emit propertyChanged(m_currentObjectId, \"position_y\", \"0\");\n // Update UI spinboxes\n updatePropertyValue(\"position_x\", \"0\");\n updatePropertyValue(\"position_y\", \"0\");\n return;\n }\n\n if (propertyName == \"reset_rotation\") {\n emit propertyChanged(m_currentObjectId, \"rotation\", \"0\");\n updatePropertyValue(\"rotation\", \"0\");\n return;\n }\n\n if (propertyName == \"reset_scale\") {\n emit propertyChanged(m_currentObjectId, \"scale_x\", \"1\");\n emit propertyChanged(m_currentObjectId, \"scale_y\", \"1\");\n updatePropertyValue(\"scale_x\", \"1\");\n updatePropertyValue(\"scale_y\", \"1\");\n m_lastScale = QPointF(1.0, 1.0);\n return;\n }\n\n // Handle aspect ratio lock for scale changes\n if (m_lockAspectRatio && (propertyName == \"scale_x\" || propertyName == \"scale_y\")) {\n double newScale = newValue.toDouble();\n\n // Calculate the ratio change\n if (propertyName == \"scale_x\" && m_lastScale.x() > 0.0001) {\n double ratio = newScale / m_lastScale.x();\n double newScaleY = m_lastScale.y() * ratio;\n\n // Update scale_y proportionally\n updatePropertyValue(\"scale_y\", QString::number(newScaleY, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_x\", newValue);\n emit propertyChanged(m_currentObjectId, \"scale_y\", QString::number(newScaleY, 'f', 2));\n\n m_lastScale = QPointF(newScale, newScaleY);\n return;\n } else if (propertyName == \"scale_y\" && m_lastScale.y() > 0.0001) {\n double ratio = newScale / m_lastScale.y();\n double newScaleX = m_lastScale.x() * ratio;\n\n // Update scale_x proportionally\n updatePropertyValue(\"scale_x\", QString::number(newScaleX, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_x\", QString::number(newScaleX, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_y\", newValue);\n\n m_lastScale = QPointF(newScaleX, newScale);\n return;\n }\n }\n\n // Update last scale tracking for non-locked changes\n if (propertyName == \"scale_x\") {\n m_lastScale.setX(newValue.toDouble());\n } else if (propertyName == \"scale_y\") {\n m_lastScale.setY(newValue.toDouble());\n }\n\n // Single-object mode: emit signal\n emit propertyChanged(m_currentObjectId, propertyName, newValue);\n}\n\nvoid NMInspectorPanel::updatePropertyValue(const QString& propertyName, const QString& newValue) {\n // PERF-2: Check if value has actually changed before queuing update\n auto lastIt = m_lastKnownValues.find(propertyName);\n if (lastIt != m_lastKnownValues.end() && lastIt.value() == newValue) {\n // Value hasn't changed, skip update\n return;\n }\n\n // Store the pending update\n m_pendingUpdates.insert(propertyName, newValue);\n m_lastKnownValues.insert(propertyName, newValue);\n\n // Start or restart the batching timer\n if (m_updateTimer && !m_updateTimer->isActive()) {\n m_updateTimer->start();\n }\n}\n\nvoid NMInspectorPanel::flushPendingUpdates() {\n // PERF-2: Process all pending updates in one batch\n for (auto it = m_pendingUpdates.constBegin(); it != m_pendingUpdates.constEnd(); ++it) {\n const QString& propertyName = it.key();\n const QString& newValue = it.value();\n\n auto widgetIt = m_propertyWidgets.find(propertyName);\n if (widgetIt == m_propertyWidgets.end()) {\n continue;\n }\n\n QWidget* widget = widgetIt.value();\n QSignalBlocker blocker(widget);\n\n if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!lineEdit->hasFocus()) {\n int cursorPos = lineEdit->cursorPosition();\n int newLength = static_cast<int>(newValue.length());\n lineEdit->setText(newValue);\n lineEdit->setCursorPosition(qMin(cursorPos, newLength));\n }\n } else if (auto* spinBox = qobject_cast<QSpinBox*>(widget)) {\n spinBox->setValue(newValue.toInt());\n } else if (auto* doubleSpinBox = qobject_cast<QDoubleSpinBox*>(widget)) {\n doubleSpinBox->setValue(newValue.toDouble());\n } else if (auto* checkBox = qobject_cast<QCheckBox*>(widget)) {\n checkBox->setChecked(newValue.toLower() == \"true\" || newValue == \"1\");\n } else if (auto* comboBox = qobject_cast<QComboBox*>(widget)) {\n comboBox->setCurrentText(newValue);\n } else if (auto* textEdit = qobject_cast<QPlainTextEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!textEdit->hasFocus()) {\n QTextCursor cursor = textEdit->textCursor();\n int cursorPos = cursor.position();\n int anchorPos = cursor.anchor();\n int newLength = static_cast<int>(newValue.length());\n\n textEdit->setPlainText(newValue);\n\n if (cursorPos <= newLength) {\n cursor.setPosition(qMin(anchorPos, newLength));\n cursor.setPosition(qMin(cursorPos, newLength), QTextCursor::KeepAnchor);\n textEdit->setTextCursor(cursor);\n }\n }\n } else if (auto* button = qobject_cast<QPushButton*>(widget)) {\n if (button->text() == tr(\"Edit Curve...\")) {\n button->setProperty(\"curveId\", newValue);\n } else {\n button->setText(newValue.isEmpty() ? \"(Select Asset)\" : newValue);\n }\n } else {\n // Handle vector widgets (Vector2/Vector3)\n QList<QDoubleSpinBox*> spinBoxes = widget->findChildren<QDoubleSpinBox*>();\n if (!spinBoxes.isEmpty()) {\n QStringList components = newValue.split(',');\n for (int i = 0; i < spinBoxes.size() && i < components.size(); ++i) {\n QSignalBlocker spinBoxBlocker(spinBoxes[i]);\n spinBoxes[i]->setValue(components[i].toDouble());\n }\n }\n }\n }\n\n // Clear pending updates\n m_pendingUpdates.clear();\n}\n\nvoid NMInspectorPanel::trackPropertyWidget(const QString& propertyName, QWidget* widget) {\n if (!propertyName.isEmpty() && widget) {\n m_propertyWidgets.insert(propertyName, widget);\n }\n}\n\nNMPropertyGroup* NMInspectorPanel::addGroup(const QString& title) {\n auto* group = new NMPropertyGroup(title, m_scrollContent);\n m_mainLayout->addWidget(group);\n m_groups.append(group);\n return group;\n}\n\nvoid NMInspectorPanel::showNoSelection() {\n clear();\n m_headerLabel->hide();\n m_noSelectionLabel->show();\n}\n\nvoid NMInspectorPanel::setupContent() {\n auto* container = new QWidget(this);\n auto* containerLayout = new QVBoxLayout(container);\n containerLayout->setContentsMargins(0, 0, 0, 0);\n containerLayout->setSpacing(0);\n\n // Header\n m_headerLabel = new QLabel(container);\n m_headerLabel->setObjectName(\"InspectorHeader\");\n m_headerLabel->setWordWrap(true);\n m_headerLabel->setTextFormat(Qt::RichText);\n m_headerLabel->setMargin(8);\n m_headerLabel->hide();\n containerLayout->addWidget(m_headerLabel);\n\n // Scroll area\n m_scrollArea = new QScrollArea(container);\n m_scrollArea->setWidgetResizable(true);\n m_scrollArea->setFrameShape(QFrame::NoFrame);\n\n m_scrollContent = new QWidget(m_scrollArea);\n m_mainLayout = new QVBoxLayout(m_scrollContent);\n m_mainLayout->setContentsMargins(0, 0, 0, 0);\n m_mainLayout->setSpacing(8);\n m_mainLayout->setAlignment(Qt::AlignTop);\n\n m_scrollArea->setWidget(m_scrollContent);\n containerLayout->addWidget(m_scrollArea, 1);\n\n // No selection label\n m_noSelectionLabel = new QLabel(tr(\"Select an object to view its properties\"), container);\n m_noSelectionLabel->setObjectName(\"InspectorEmptyState\");\n m_noSelectionLabel->setAlignment(Qt::AlignCenter);\n m_noSelectionLabel->setWordWrap(true);\n\n const auto& palette = NMStyleManager::instance().palette();\n m_noSelectionLabel->setStyleSheet(\n QString(\"color: %1; padding: 20px;\")\n .arg(NMStyleManager::colorToStyleString(palette.textSecondary)));\n\n m_mainLayout->addWidget(m_noSelectionLabel);\n\n setContentWidget(container);\n}\n\n} // namespace NovelMind::editor::qt\n", | |
| "structuredPatch": [ | |
| { | |
| "oldStart": 59, | |
| "oldLines": 10, | |
| "newStart": 59, | |
| "newLines": 21, | |
| "lines": [ | |
| " m_updateTimer->setInterval(16); // ~60fps update rate", | |
| " connect(m_updateTimer, &QTimer::timeout, this, &NMInspectorPanel::flushPendingUpdates);", | |
| " ", | |
| "+ // Initialize refactored modules", | |
| "+ m_propertyEditor = new InspectorPropertyEditor(this);", | |
| "+ m_componentList = new InspectorComponentList(this);", | |
| "+ m_validators = new InspectorValidators(this);", | |
| "+ m_uiManager = new InspectorUI(this);", | |
| "+", | |
| " setupContent();", | |
| " }", | |
| " ", | |
| "-NMInspectorPanel::~NMInspectorPanel() = default;", | |
| "+NMInspectorPanel::~NMInspectorPanel() {", | |
| "+ delete m_propertyEditor;", | |
| "+ delete m_componentList;", | |
| "+ delete m_validators;", | |
| "+ delete m_uiManager;", | |
| "+}", | |
| " ", | |
| " void NMInspectorPanel::onInitialize() {", | |
| " showNoSelection();" | |
| ] | |
| } | |
| ], | |
| "userModified": false, | |
| "replaceAll": false | |
| } | |
| } | |
| [2026-01-11T19:18:42.545Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01Kv4D8zHBz1nXNNKM3PfarX", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "tool_use", | |
| "id": "toolu_01VVCnzyo4FHbEN3Bhmuw8hg", | |
| "name": "Edit", | |
| "input": { | |
| "replace_all": false, | |
| "file_path": "/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp", | |
| "old_string": "void NMInspectorPanel::clear() {\n // Remove all groups\n for (auto* group : m_groups) {\n m_mainLayout->removeWidget(group);\n group->deleteLater();\n }\n m_groups.clear();\n m_propertyWidgets.clear();\n\n // PERF-2: Clear dirty flag caches when switching objects\n m_pendingUpdates.clear();\n m_lastKnownValues.clear();\n if (m_updateTimer && m_updateTimer->isActive()) {\n m_updateTimer->stop();\n }\n\n m_headerLabel->clear();\n}", | |
| "new_string": "void NMInspectorPanel::clear() {\n // Use UI manager to clear groups\n m_uiManager->clearGroups(m_mainLayout, m_groups, m_headerLabel);\n m_propertyWidgets.clear();\n\n // PERF-2: Clear dirty flag caches when switching objects\n m_pendingUpdates.clear();\n m_lastKnownValues.clear();\n if (m_updateTimer && m_updateTimer->isActive()) {\n m_updateTimer->stop();\n }\n}" | |
| } | |
| } | |
| ], | |
| "stop_reason": "tool_use", | |
| "stop_sequence": null, | |
| "usage": { | |
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| "cache_creation_input_tokens": 712, | |
| "cache_read_input_tokens": 73079, | |
| "cache_creation": { | |
| "ephemeral_5m_input_tokens": 712, | |
| "ephemeral_1h_input_tokens": 0 | |
| }, | |
| "output_tokens": 417, | |
| "service_tier": "standard" | |
| }, | |
| "context_management": null | |
| }, | |
| "parent_tool_use_id": null, | |
| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "b61c0210-09a2-4c6a-9c51-0398ebb69814" | |
| } | |
| [2026-01-11T19:18:42.569Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01VVCnzyo4FHbEN3Bhmuw8hg","type":"tool_result","content":"The file /tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp has been updated successfully."}]},"parent_tool_use_id":null,"session_id":"174a9de5-e1c0-4021-9aa0-5806aa5017b0","uuid":"24ce3e09-e5b5-485e-839a-b776456ab13a","tool_use_result":{"filePath":"/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp","oldString":"void NMInspectorPanel::clear() {\n // Remove all groups\n for (auto* group : m_groups) {\n m_mainLayout->removeWidget(group);\n group->deleteLater();\n }\n m_groups.clear();\n m_propertyWidgets.clear();\n\n // PERF-2: Clear dirty flag caches when switching objects\n m_pendingUpdates.clear();\n m_lastKnownValues.clear();\n if (m_updateTimer && m_updateTimer->isActive()) {\n m_updateTimer->stop();\n }\n\n m_headerLabel->clear();\n}","newString":"void NMInspectorPanel::clear() {\n // Use UI manager to clear groups\n m_uiManager->clearGroups(m_mainLayout, m_groups, m_headerLabel);\n m_propertyWidgets.clear();\n\n // PERF-2: Clear dirty flag caches when switching objects\n m_pendingUpdates.clear();\n m_lastKnownValues.clear();\n if (m_updateTimer && m_updateTimer->isActive()) {\n m_updateTimer->stop();\n }\n}","originalFile":"#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_property_editor.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_component_list.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_validators.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_ui.hpp\"\n#include \"NovelMind/core/property_system.hpp\"\n#include \"NovelMind/editor/inspector_binding.hpp\"\n#include \"NovelMind/editor/project_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_dialogs.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_story_graph_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_id_picker.hpp\"\n#include \"NovelMind/editor/scene_registry.hpp\"\n\n#include <QCheckBox>\n#include <QComboBox>\n#include <QDialog>\n#include <QDialogButtonBox>\n#include <QDir>\n#include <QDoubleSpinBox>\n#include <QDragEnterEvent>\n#include <QDropEvent>\n#include <QFile>\n#include <QFileInfo>\n#include <QFrame>\n#include <QHBoxLayout>\n#include <QLabel>\n#include <QLineEdit>\n#include <QMimeData>\n#include <QMouseEvent>\n#include <QPixmap>\n#include <QPlainTextEdit>\n#include <QPushButton>\n#include <QScrollBar>\n#include <QSignalBlocker>\n#include <QSpinBox>\n#include <QTextCursor>\n#include <QTimer>\n#include <QVBoxLayout>\n\nnamespace NovelMind::editor::qt {\n\n// ============================================================================\n// NMInspectorPanel\n// ============================================================================\n\nNMInspectorPanel::NMInspectorPanel(QWidget* parent) : NMDockPanel(tr(\"Inspector\"), parent) {\n setPanelId(\"Inspector\");\n\n // Inspector needs adequate width for property labels and edit controls\n // and height to show at least a few property groups without excessive\n // scrolling\n setMinimumPanelSize(280, 200);\n\n // PERF-2: Setup update timer for batching property updates\n m_updateTimer = new QTimer(this);\n m_updateTimer->setSingleShot(true);\n m_updateTimer->setInterval(16); // ~60fps update rate\n connect(m_updateTimer, &QTimer::timeout, this, &NMInspectorPanel::flushPendingUpdates);\n\n // Initialize refactored modules\n m_propertyEditor = new InspectorPropertyEditor(this);\n m_componentList = new InspectorComponentList(this);\n m_validators = new InspectorValidators(this);\n m_uiManager = new InspectorUI(this);\n\n setupContent();\n}\n\nNMInspectorPanel::~NMInspectorPanel() {\n delete m_propertyEditor;\n delete m_componentList;\n delete m_validators;\n delete m_uiManager;\n}\n\nvoid NMInspectorPanel::onInitialize() {\n showNoSelection();\n}\n\nvoid NMInspectorPanel::onUpdate(double /*deltaTime*/) {\n // No continuous update needed\n}\n\nvoid NMInspectorPanel::clear() {\n // Remove all groups\n for (auto* group : m_groups) {\n m_mainLayout->removeWidget(group);\n group->deleteLater();\n }\n m_groups.clear();\n m_propertyWidgets.clear();\n\n // PERF-2: Clear dirty flag caches when switching objects\n m_pendingUpdates.clear();\n m_lastKnownValues.clear();\n if (m_updateTimer && m_updateTimer->isActive()) {\n m_updateTimer->stop();\n }\n\n m_headerLabel->clear();\n}\n\nvoid NMInspectorPanel::inspectObject(const QString& objectType, const QString& objectId,\n bool editable) {\n clear();\n m_noSelectionLabel->hide();\n m_currentObjectId = objectId;\n m_editMode = editable;\n\n // Set header\n m_headerLabel->setText(\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(objectType).arg(objectId));\n m_headerLabel->show();\n\n // Add demo properties based on type\n auto* transformGroup = addGroup(tr(\"Transform\"));\n\n if (m_editMode) {\n transformGroup->addEditableProperty(tr(\"Position X\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Position Y\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Rotation\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Scale X\"), NMPropertyType::Float, \"1.0\");\n transformGroup->addEditableProperty(tr(\"Scale Y\"), NMPropertyType::Float, \"1.0\");\n } else {\n transformGroup->addProperty(tr(\"Position X\"), \"0.0\");\n transformGroup->addProperty(tr(\"Position Y\"), \"0.0\");\n transformGroup->addProperty(tr(\"Rotation\"), \"0.0\");\n transformGroup->addProperty(tr(\"Scale X\"), \"1.0\");\n transformGroup->addProperty(tr(\"Scale Y\"), \"1.0\");\n }\n\n connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* renderGroup = addGroup(tr(\"Rendering\"));\n\n if (m_editMode) {\n renderGroup->addEditableProperty(tr(\"Visible\"), NMPropertyType::Boolean, \"true\");\n renderGroup->addEditableProperty(tr(\"Alpha\"), NMPropertyType::Float, \"1.0\");\n renderGroup->addEditableProperty(tr(\"Z-Order\"), NMPropertyType::Integer, \"0\");\n renderGroup->addEditableProperty(tr(\"Blend Mode\"), NMPropertyType::Enum, \"Normal\",\n {\"Normal\", \"Additive\", \"Multiply\", \"Screen\", \"Overlay\"});\n renderGroup->addEditableProperty(tr(\"Tint Color\"), NMPropertyType::Color, \"#FFFFFF\");\n } else {\n renderGroup->addProperty(tr(\"Visible\"), \"true\");\n renderGroup->addProperty(tr(\"Alpha\"), \"1.0\");\n renderGroup->addProperty(tr(\"Z-Order\"), \"0\");\n }\n\n connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (objectType == \"Dialogue\" || objectType == \"Choice\") {\n auto* dialogueGroup = addGroup(tr(\"Dialogue\"));\n\n if (m_editMode) {\n dialogueGroup->addEditableProperty(tr(\"Speaker\"), NMPropertyType::String, \"Narrator\");\n dialogueGroup->addEditableProperty(tr(\"Text\"), NMPropertyType::String, objectId);\n dialogueGroup->addEditableProperty(tr(\"Voice Clip\"), NMPropertyType::Asset, \"\");\n } else {\n dialogueGroup->addProperty(tr(\"Speaker\"), \"Narrator\");\n dialogueGroup->addProperty(tr(\"Text\"), objectId);\n dialogueGroup->addProperty(tr(\"Voice Clip\"), \"(none)\");\n }\n\n connect(dialogueGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Add spacer at the end\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectSceneObject(NMSceneObject* object, bool editable) {\n if (!object) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = object->id();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n const QString typeName = [object]() {\n switch (object->objectType()) {\n case NMSceneObjectType::Background:\n return QString(\"Background\");\n case NMSceneObjectType::Character:\n return QString(\"Character\");\n case NMSceneObjectType::UI:\n return QString(\"UI\");\n case NMSceneObjectType::Effect:\n return QString(\"Effect\");\n }\n return QString(\"Scene Object\");\n }();\n\n m_headerLabel->setText(\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));\n m_headerLabel->show();\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), object->id());\n if (m_editMode) {\n if (auto* nameEdit = generalGroup->addEditableProperty(\n \"name\", tr(\"Name\"), NMPropertyType::String, object->name())) {\n trackPropertyWidget(\"name\", nameEdit);\n }\n if (auto* assetEdit = generalGroup->addEditableProperty(\n \"asset\", tr(\"Asset\"), NMPropertyType::Asset, object->assetPath())) {\n trackPropertyWidget(\"asset\", assetEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Name\"), object->name());\n generalGroup->addProperty(tr(\"Asset\"), object->assetPath());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* transformGroup = addGroup(tr(\"Transform\"));\n const QPointF pos = object->pos();\n\n // Store last scale for aspect ratio lock\n m_lastScale = QPointF(object->scaleX(), object->scaleY());\n\n if (m_editMode) {\n // Position controls\n if (auto* xEdit = transformGroup->addEditableProperty(\n \"position_x\", tr(\"Position X\"), NMPropertyType::Float, QString::number(pos.x()))) {\n trackPropertyWidget(\"position_x\", xEdit);\n // Configure spinbox for position\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(xEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(tr(\"X position in pixels\"));\n }\n }\n if (auto* yEdit = transformGroup->addEditableProperty(\n \"position_y\", tr(\"Position Y\"), NMPropertyType::Float, QString::number(pos.y()))) {\n trackPropertyWidget(\"position_y\", yEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(yEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(tr(\"Y position in pixels\"));\n }\n }\n\n // Add reset position button\n transformGroup->addResetButton(\"reset_position\", QVariant(\"0,0\"));\n\n // Rotation control\n if (auto* rotEdit =\n transformGroup->addEditableProperty(\"rotation\", tr(\"Rotation\"), NMPropertyType::Float,\n QString::number(object->rotation()))) {\n trackPropertyWidget(\"rotation\", rotEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(rotEdit)) {\n spinBox->setRange(-360.0, 360.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setSuffix(QString::fromUtf8(\"°\"));\n spinBox->setWrapping(true);\n spinBox->setToolTip(tr(\"Rotation in degrees\"));\n }\n }\n\n // Add reset rotation button\n transformGroup->addResetButton(\"reset_rotation\", QVariant(\"0\"));\n\n // Scale controls\n if (auto* sxEdit = transformGroup->addEditableProperty(\n \"scale_x\", tr(\"Scale X\"), NMPropertyType::Float, QString::number(object->scaleX()))) {\n trackPropertyWidget(\"scale_x\", sxEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(sxEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(tr(\"Scale on X axis (1.0 = original size)\"));\n }\n }\n if (auto* syEdit = transformGroup->addEditableProperty(\n \"scale_y\", tr(\"Scale Y\"), NMPropertyType::Float, QString::number(object->scaleY()))) {\n trackPropertyWidget(\"scale_y\", syEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(syEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(tr(\"Scale on Y axis (1.0 = original size)\"));\n }\n }\n\n // Add lock aspect ratio checkbox\n auto* lockAspectRatioCheck = new QCheckBox(tr(\"Lock Aspect Ratio\"));\n lockAspectRatioCheck->setChecked(m_lockAspectRatio);\n lockAspectRatioCheck->setToolTip(\n tr(\"When enabled, changing one scale value will\\nproportionally adjust \"\n \"the other\"));\n connect(lockAspectRatioCheck, &QCheckBox::toggled, this,\n [this](bool checked) { m_lockAspectRatio = checked; });\n trackPropertyWidget(\"lock_aspect_ratio\", lockAspectRatioCheck);\n\n // Add checkbox to group\n auto* lockRow = new QWidget(m_scrollContent);\n auto* lockLayout = new QHBoxLayout(lockRow);\n lockLayout->setContentsMargins(100 + 8, 0, 0,\n 0); // Align with other controls\n lockLayout->setSpacing(8);\n lockLayout->addWidget(lockAspectRatioCheck);\n lockLayout->addStretch();\n transformGroup->addProperty(QString(), lockRow);\n\n // Add reset scale button\n transformGroup->addResetButton(\"reset_scale\", QVariant(\"1,1\"));\n } else {\n transformGroup->addProperty(tr(\"Position X\"), QString::number(pos.x()));\n transformGroup->addProperty(tr(\"Position Y\"), QString::number(pos.y()));\n transformGroup->addProperty(tr(\"Rotation\"), QString::number(object->rotation()));\n transformGroup->addProperty(tr(\"Scale X\"), QString::number(object->scaleX()));\n transformGroup->addProperty(tr(\"Scale Y\"), QString::number(object->scaleY()));\n }\n connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* renderGroup = addGroup(tr(\"Rendering\"));\n if (m_editMode) {\n if (auto* visibleEdit =\n renderGroup->addEditableProperty(\"visible\", tr(\"Visible\"), NMPropertyType::Boolean,\n object->isVisible() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"visible\", visibleEdit);\n }\n if (auto* alphaEdit = renderGroup->addEditableProperty(\n \"alpha\", tr(\"Alpha\"), NMPropertyType::Float, QString::number(object->opacity()))) {\n trackPropertyWidget(\"alpha\", alphaEdit);\n }\n if (auto* zEdit = renderGroup->addEditableProperty(\"z\", tr(\"Z-Order\"), NMPropertyType::Integer,\n QString::number(object->zValue()))) {\n trackPropertyWidget(\"z\", zEdit);\n }\n if (auto* lockEdit =\n renderGroup->addEditableProperty(\"locked\", tr(\"Locked\"), NMPropertyType::Boolean,\n object->isLocked() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"locked\", lockEdit);\n }\n } else {\n renderGroup->addProperty(tr(\"Visible\"), object->isVisible() ? \"true\" : \"false\");\n renderGroup->addProperty(tr(\"Alpha\"), QString::number(object->opacity()));\n renderGroup->addProperty(tr(\"Z-Order\"), QString::number(object->zValue()));\n renderGroup->addProperty(tr(\"Locked\"), object->isLocked() ? \"true\" : \"false\");\n }\n connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n // Tags group for tag editing\n auto* tagsGroup = addGroup(tr(\"Tags\"));\n if (m_editMode) {\n // Create a widget for tag editing with add/remove functionality\n auto* tagsWidget = new QWidget(m_scrollContent);\n auto* tagsLayout = new QVBoxLayout(tagsWidget);\n tagsLayout->setContentsMargins(0, 0, 0, 0);\n\n // Display current tags\n const QStringList tags = object->tags();\n auto* tagsListLabel =\n new QLabel(tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"), tagsWidget);\n tagsListLabel->setWordWrap(true);\n tagsLayout->addWidget(tagsListLabel);\n\n // Add tag input\n auto* addTagLayout = new QHBoxLayout();\n auto* tagInput = new QLineEdit(tagsWidget);\n tagInput->setPlaceholderText(tr(\"Add tag...\"));\n auto* addButton = new QPushButton(tr(\"Add\"), tagsWidget);\n addTagLayout->addWidget(tagInput);\n addTagLayout->addWidget(addButton);\n tagsLayout->addLayout(addTagLayout);\n\n // Connect add button\n connect(addButton, &QPushButton::clicked, [this, tagInput, object]() {\n const QString tag = tagInput->text().trimmed();\n if (!tag.isEmpty() && !object->hasTag(tag)) {\n object->addTag(tag);\n tagInput->clear();\n // Refresh inspector to show updated tags\n inspectSceneObject(object, m_editMode);\n }\n });\n\n // Remove tag buttons for each existing tag\n for (const QString& tag : tags) {\n auto* tagLayout = new QHBoxLayout();\n auto* tagLabel = new QLabel(tag, tagsWidget);\n auto* removeButton = new QPushButton(tr(\"Remove\"), tagsWidget);\n removeButton->setMaximumWidth(80);\n tagLayout->addWidget(tagLabel);\n tagLayout->addWidget(removeButton);\n tagsLayout->addLayout(tagLayout);\n\n connect(removeButton, &QPushButton::clicked, [this, tag, object]() {\n object->removeTag(tag);\n // Refresh inspector to show updated tags\n inspectSceneObject(object, m_editMode);\n });\n }\n\n tagsGroup->addProperty(tr(\"Tag Editor\"), tagsWidget);\n } else {\n c | |
| [2026-01-11T19:18:42.578Z] [INFO] onst QStringList tags = object->tags();\n tagsGroup->addProperty(tr(\"Tags\"), tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"));\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {\n if (!node) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = node->nodeIdString();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n m_headerLabel->setText(QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")\n .arg(node->nodeType())\n .arg(node->nodeIdString()));\n m_headerLabel->show();\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), node->nodeIdString());\n if (m_editMode) {\n if (auto* titleEdit = generalGroup->addEditableProperty(\n \"title\", tr(\"Title\"), NMPropertyType::String, node->title())) {\n trackPropertyWidget(\"title\", titleEdit);\n }\n if (auto* typeEdit = generalGroup->addEditableProperty(\n \"type\", tr(\"Type\"), NMPropertyType::String, node->nodeType())) {\n trackPropertyWidget(\"type\", typeEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Title\"), node->title());\n generalGroup->addProperty(tr(\"Type\"), node->nodeType());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (node->nodeType().contains(\"Dialogue\", Qt::CaseInsensitive) ||\n node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* contentGroup = addGroup(tr(\"Content\"));\n const QString speakerValue = node->dialogueSpeaker();\n const QString textValue = node->dialogueText();\n const QString choicesValue = node->choiceOptions().join(\"\\n\");\n\n if (m_editMode) {\n if (auto* speakerEdit = contentGroup->addEditableProperty(\n \"speaker\", tr(\"Speaker\"), NMPropertyType::String, speakerValue)) {\n trackPropertyWidget(\"speaker\", speakerEdit);\n }\n if (auto* textEdit = contentGroup->addEditableProperty(\n \"text\", tr(\"Text\"), NMPropertyType::MultiLine, textValue)) {\n trackPropertyWidget(\"text\", textEdit);\n }\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n if (auto* choicesEdit = contentGroup->addEditableProperty(\n \"choices\", tr(\"Choices\"), NMPropertyType::MultiLine, choicesValue)) {\n trackPropertyWidget(\"choices\", choicesEdit);\n }\n }\n } else {\n contentGroup->addProperty(tr(\"Speaker\"),\n speakerValue.isEmpty() ? tr(\"Narrator\") : speakerValue);\n contentGroup->addProperty(tr(\"Text\"), textValue);\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n contentGroup->addProperty(tr(\"Choices\"), choicesValue);\n }\n }\n connect(contentGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Choice node branching UI - shows which choice option leads to which target\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n\n const QStringList choiceOptions = node->choiceOptions();\n const QHash<QString, QString> choiceTargets = node->choiceTargets();\n\n if (choiceOptions.isEmpty()) {\n branchGroup->addProperty(tr(\"Info\"), tr(\"Add choices above to configure branching\"));\n } else {\n // Build a display string showing choice → target mappings\n QString mappingDisplay;\n for (int i = 0; i < choiceOptions.size(); ++i) {\n const QString& option = choiceOptions[i];\n const QString target = choiceTargets.value(option);\n QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n // Truncate long option text for display\n QString optionDisplay = option;\n if (optionDisplay.length() > 25) {\n optionDisplay = optionDisplay.left(22) + \"...\";\n }\n mappingDisplay += QString(\"%1. %2 → %3\").arg(i + 1).arg(optionDisplay).arg(targetDisplay);\n if (i < choiceOptions.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (m_editMode) {\n // Show the mapping as editable multiline (format:\n // \"OptionText=TargetNodeId\")\n QString editableMapping;\n for (const QString& option : choiceOptions) {\n const QString target = choiceTargets.value(option);\n editableMapping += option + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"choiceTargets\", tr(\"Choice → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n trackPropertyWidget(\"choiceTargets\", mappingEdit);\n }\n } else {\n branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text\n branchGroup->addProperty(tr(\"Help\"), tr(\"Connect edges from this node to target nodes.\\n\"\n \"Each connection is automatically mapped to the next \"\n \"choice option.\"));\n }\n\n connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n if (node->nodeType().contains(\"Script\", Qt::CaseInsensitive)) {\n auto* scriptGroup = addGroup(tr(\"Script\"));\n scriptGroup->addProperty(tr(\"File\"), node->scriptPath());\n if (m_editMode) {\n if (auto* scriptEdit = scriptGroup->addEditableProperty(\n \"scriptPath\", tr(\"Path\"), NMPropertyType::Asset, node->scriptPath())) {\n trackPropertyWidget(\"scriptPath\", scriptEdit);\n }\n }\n connect(scriptGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Scene node handling - provides Scene ID picker with quick actions\n if (node->isSceneNode()) {\n auto* sceneGroup = addGroup(tr(\"Scene Properties\"));\n\n if (m_editMode && m_sceneRegistry) {\n // Use the dedicated Scene ID picker widget\n auto* scenePicker = new NMSceneIdPicker(m_sceneRegistry, this);\n scenePicker->setSceneId(node->sceneId());\n\n // Track value changes\n connect(scenePicker, &NMSceneIdPicker::sceneIdChanged, this,\n [this, node](const QString& newSceneId) {\n if (!m_updating) {\n emit propertyChanged(node->nodeIdString(), \"sceneId\", newSceneId);\n }\n });\n\n // Connect quick action signals to appropriate handlers\n connect(scenePicker, &NMSceneIdPicker::createNewSceneRequested, this, [this]() {\n // Emit signal that can be handled by the main editor\n // to open Scene View with a new scene\n qDebug() << \"Create new scene requested\";\n emit createNewSceneRequested();\n });\n\n connect(scenePicker, &NMSceneIdPicker::editSceneRequested, this,\n [this](const QString& sceneId) {\n // Emit signal to open Scene View with the selected scene\n qDebug() << \"Edit scene requested:\" << sceneId;\n emit editSceneRequested(sceneId);\n });\n\n connect(scenePicker, &NMSceneIdPicker::locateSceneRequested, this,\n [this](const QString& sceneId) {\n // Highlight nodes using this scene in Story Graph\n qDebug() << \"Locate scene requested:\" << sceneId;\n emit locateSceneInGraphRequested(sceneId);\n });\n\n trackPropertyWidget(\"sceneId\", scenePicker);\n sceneGroup->addProperty(tr(\"Scene ID\"), scenePicker);\n } else {\n // Read-only mode - show scene ID as text\n const QString sceneId = node->sceneId();\n QString displayValue = sceneId.isEmpty() ? tr(\"(not set)\") : sceneId;\n\n // Add validation indicator\n if (!sceneId.isEmpty() && m_sceneRegistry && !m_sceneRegistry->sceneExists(sceneId)) {\n displayValue += \" ⚠ (not found)\";\n }\n\n sceneGroup->addProperty(tr(\"Scene ID\"), displayValue);\n }\n\n // Additional scene properties\n if (m_editMode) {\n if (auto* embeddedEdit = sceneGroup->addEditableProperty(\n \"hasEmbeddedDialogue\", tr(\"Has Embedded Dialogue\"), NMPropertyType::Boolean,\n node->hasEmbeddedDialogue() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"hasEmbeddedDialogue\", embeddedEdit);\n }\n } else {\n sceneGroup->addProperty(tr(\"Has Embedded Dialogue\"),\n node->hasEmbeddedDialogue() ? tr(\"Yes\") : tr(\"No\"));\n }\n\n // Dialogue count (read-only informational property)\n sceneGroup->addProperty(tr(\"Dialogue Count\"), QString::number(node->dialogueCount()));\n\n // Thumbnail path (usually managed by SceneRegistry, but can be shown)\n if (!node->thumbnailPath().isEmpty()) {\n sceneGroup->addProperty(tr(\"Thumbnail\"), node->thumbnailPath());\n }\n\n connect(sceneGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Condition node handling - provides UI for editing condition expression and\n // output branches\n if (node->nodeType().contains(\"Condition\", Qt::CaseInsensitive)) {\n auto* conditionGroup = addGroup(tr(\"Condition\"));\n const QString expressionValue = node->conditionExpression();\n const QString outputsValue = node->conditionOutputs().join(\"\\n\");\n\n if (m_editMode) {\n // Expression editor for entering condition logic\n if (auto* exprEdit =\n conditionGroup->addEditableProperty(\"conditionExpression\", tr(\"Expression\"),\n NMPropertyType::MultiLine, expressionValue)) {\n trackPropertyWidget(\"conditionExpression\", exprEdit);\n }\n\n // Output path labels (branch names like \"true\", \"false\", or custom)\n if (auto* outputsEdit = conditionGroup->addEditableProperty(\n \"conditionOutputs\", tr(\"Output Paths (one per line)\"), NMPropertyType::MultiLine,\n outputsValue)) {\n trackPropertyWidget(\"conditionOutputs\", outputsEdit);\n }\n } else {\n conditionGroup->addProperty(\n tr(\"Expression\"), expressionValue.isEmpty() ? tr(\"(no expression)\") : expressionValue);\n conditionGroup->addProperty(tr(\"Outputs\"),\n outputsValue.isEmpty() ? tr(\"true, false\") : outputsValue);\n }\n\n connect(conditionGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n // Condition branch mapping UI - shows which output leads to which target\n auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n\n const QStringList conditionOutputs = node->conditionOutputs();\n const QHash<QString, QString> conditionTargets = node->conditionTargets();\n\n // Use default \"true/false\" if no outputs defined\n QStringList outputs =\n conditionOutputs.isEmpty() ? QStringList{\"true\", \"false\"} : conditionOutputs;\n\n // Build display showing output → target mappings\n QString mappingDisplay;\n for (int i = 0; i < outputs.size(); ++i) {\n const QString& output = outputs[i];\n const QString target = conditionTargets.value(output);\n QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n mappingDisplay += QString(\"%1 → %2\").arg(output).arg(targetDisplay);\n if (i < outputs.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (m_editMode) {\n // Show the mapping as editable multiline (format:\n // \"OutputLabel=TargetNodeId\")\n QString editableMapping;\n for (const QString& output : outputs) {\n const QString target = conditionTargets.value(output);\n editableMapping += output + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"conditionTargets\", tr(\"Output → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n trackPropertyWidget(\"conditionTargets\", mappingEdit);\n }\n } else {\n branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text explaining the condition logic\n QString helpText = tr(\"Expression is evaluated at runtime.\\n\"\n \"Connect edges from this node to target nodes.\\n\"\n \"First connection = first output (e.g., 'true').\");\n branchGroup->addProperty(tr(\"Help\"), helpText);\n\n connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectMultipleObjects(const QList<NMSceneObject*>& objects, bool editable) {\n if (objects.isEmpty()) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = true;\n m_editMode = editable;\n\n // Store object IDs\n m_currentObjectIds.clear();\n for (auto* obj : objects) {\n if (obj) {\n m_currentObjectIds.append(obj->id());\n }\n }\n\n // Set header showing multi-selection\n m_headerLabel->setText(QString(\"<b>%1 Objects Selected</b>\").arg(objects.size()));\n m_headerLabel->show();\n\n // Use InspectorBindingManager to handle multi-object editing\n auto& inspector = InspectorBindingManager::instance();\n\n // Prepare targets for binding manager\n std::vector<std::string> objectIds;\n std::vector<void*> objectPtrs;\n\n for (auto* obj : objects) {\n if (obj) {\n objectIds.push_back(obj->id().toStdString());\n objectPtrs.push_back(static_cast<void*>(obj));\n }\n }\n\n inspector.inspectSceneObjects(objectIds, objectPtrs);\n\n // Get property groups from binding manager\n auto groups = inspector.getPropertyGroups();\n\n for (const auto& group : groups) {\n auto* uiGroup = addGroup(QString::fromStdString(group.name));\n\n for (const auto* prop : group.properties) {\n if (!prop)\n continue;\n\n const auto& meta = prop->getMeta();\n\n // Skip hidden or ID properties\n if (hasFlag(meta.flags, PropertyFlags::Hidden) || meta.name == \"id\") {\n continue;\n }\n\n // Get property value (will be MultipleValues if values differ)\n auto value = inspector.getPropertyValue(meta.name);\n QString valueStr = QString::fromStdString(PropertyUtils::toString(value));\n\n // Determine property type\n NMPropertyType propType = NMPropertyType::String;\n switch (meta.type) {\n case PropertyType::Bool:\n propType = NMPropertyType::Boolean;\n break;\n case PropertyType::Int:\n case PropertyType::Int64:\n propType = NMPropertyType::Integer;\n break;\n case PropertyType::Float:\n case PropertyType::Double:\n propType = NMPropertyType::Float;\n break;\n case PropertyType::Vector2:\n propType = NMPropertyType::Vector2;\n break;\n case PropertyType::Vector3:\n propType = NMPropertyType::Vector3;\n break;\n case PropertyType::Color:\n propType = NMPropertyType::Color;\n break;\n case PropertyType::Enum:\n propType = NMPropertyType::Enum;\n break;\n case PropertyType::AssetRef:\n propType = NMPropertyType::Asset;\n break;\n case PropertyType::CurveRef:\n propType = NMPropertyType::Curve;\n break;\n default:\n propType = NMPropertyType::String;\n break;\n }\n\n if (m_editMode && !hasFlag(meta.flags, PropertyFlags::ReadOnly)) {\n // Add editable property\n QStringList enumOptions;\n if (meta.type == PropertyType::Enum) {\n for (const auto& opt : meta.enumOptions) {\n enumOptions.append(QString::fromStdString(opt.second));\n }\n }\n\n if (auto* widget = uiGroup->addEditableProperty(QString::fromStdString(meta.name),\n QString::fromStdString(meta.displayName),\n propType, valueStr, enumOptions)) {\n trackPropertyWidget(QString::fromStdString(meta.name), widget);\n\n // Special styling for \"multiple values\" placeholder\n if (valueStr == \"<multiple values>\") {\n if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n lineEdit->setPlaceholderText(\"<multiple values>\");\n lineEdit->clear();\n }\n }\n }\n } else {\n // Read-only property\n uiGroup->addProperty(QString::fromStdString(meta.displayName), valueStr);\n }\n }\n\n connect(uiGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::onGroupPropertyChanged(const QString& propertyName,\n const QString& newValue) {\n // In multi-edit mode, apply changes through InspectorBindingManager\n if (m_multiEditMode) {\n auto& inspector = InspectorBindingManager::instance();\n auto error =\n inspector.setPropertyValueFromString(propertyName.toStdString(), newValue.toStdString());\n\n if (error.has_value()) {\n // ERR-1 fix: Show error to user via status bar instead of just logging\n QString errorMsg = QString::fromStdString(error.value());\n qWarning() << \"Failed to set property:\" << propertyName << \"Error:\" << errorMsg;\n // Emit signal for status bar or use inline notification\n emit propertyError(propertyName, errorMsg);\n }\n return;\n }\n\n // Handle reset button signals\n if (propertyName == \"reset_position\") {\n emit propertyChanged(m_currentObjectId, \"position_x\", \"0\");\n emit propertyChanged(m_currentObjectId, \"position_y\", \"0\");\n // Update UI spinboxes\n updatePropertyValue(\"position_x\", \"0\");\n updatePropertyValue(\"position_y\", \"0\");\n return;\n }\n\n if (propertyName == \"reset_rotation\") {\n emit propertyChanged(m_currentObjectId, \"rotation\", \"0\");\n updatePropertyValue(\"rotation\", \"0\");\n return;\n }\n\n if (propertyName == \"reset_scale\") {\n emit propertyChanged(m_currentObjectId, \"scale_x\", \"1\");\n emit propertyChanged(m_currentObjectId, \"scale_y\", \"1\");\n updatePropertyValue(\"scale_x\", \"1\");\n updatePropertyValue(\"scale_y\", \"1\");\n m_lastScale = QPointF(1.0, 1.0);\n return;\n }\n\n // Handle aspect ratio lock for scale changes\n if (m_lockAspectRatio && (propertyName == \"scale_x\" || propertyName == \"scale_y\")) {\n double newScale = newValue.toDouble();\n\n // Calculate the ratio change\n if (propertyName == \"scale_x\" && m_lastScale.x() > 0.0001) {\n double ratio = newScale / m_lastScale.x();\n double newScaleY = m_lastScale.y() * ratio;\n\n // Update scale_y proportionally\n updatePropertyValue(\"scale_y\", QString::number(newScaleY, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_x\", newValue);\n emit propertyChanged(m_currentObjectId, \"scale_y\", QString::number(newScaleY, 'f', 2));\n\n m_lastScale = QPointF(newScale, newScaleY);\n return;\n } else if (propertyName == \"scale_y\" && m_lastScale.y() > 0.0001) {\n double ratio = newScale / m_lastScale.y();\n double newScaleX = m_lastScale.x() * ratio;\n\n // Update scale_x proportionally\n updatePropertyValue(\"scale_x\", QString::number(newScaleX, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_x\", QString::number(newScaleX, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_y\", newValue);\n\n m_lastScale = QPointF(newScaleX, newScale);\n return;\n }\n }\n\n // Update last scale tracking for non-locked changes\n if (propertyName == \"scale_x\") {\n m_lastScale.setX(newValue.toDouble());\n } else if (propertyName == \"scale_y\") {\n m_lastScale.setY(newValue.toDouble());\n }\n\n // Single-object mode: emit signal\n emit propertyChanged(m_currentObjectId, propertyName, newValue);\n}\n\nvoid NMInspectorPanel::updatePropertyValue(const QString& propertyName, const QString& newValue) {\n // PERF-2: Check if value has actually changed before queuing update\n auto lastIt = m_lastKnownValues.find(propertyName);\n if (lastIt != m_lastKnownValues.end() && lastIt.value() == newValue) {\n // Value hasn't changed, skip update\n return;\n }\n\n // Store the pending update\n m_pendingUpdates.insert(propertyName, newValue);\n m_lastKnownValues.insert(propertyName, newValue);\n\n // Start or restart the batching timer\n if (m_updateTimer && !m_updateTimer->isActive()) {\n m_updateTimer->start();\n }\n}\n\nvoid NMInspectorPanel::flushPendingUpdates() {\n // PERF-2: Process all pending updates in one batch\n for (auto it = m_pendingUpdates.constBegin(); it != m_pendingUpdates.constEnd(); ++it) {\n const QString& propertyName = it.key();\n const QString& newValue = it.value();\n\n auto widgetIt = m_propertyWidgets.find(propertyName);\n if (widgetIt == m_propertyWidgets.end()) {\n continue;\n }\n\n QWidget* widget = widgetIt.value();\n QSignalBlocker blocker(widget);\n\n if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!lineEdit->hasFocus()) {\n int cursorPos = lineEdit->cursorPosition();\n int newLength = static_cast<int>(newValue.length());\n lineEdit->setText(newValue);\n lineEdit->setCursorPosition(qMin(cursorPos, newLength));\n }\n } else if (auto* spinBox = qobject_cast<QSpinBox*>(widget)) {\n spinBox->setValue(newValue.toInt());\n } else if (auto* doubleSpinBox = qobject_cast<QDoubleSpinBox*>(widget)) {\n doubleSpinBox->setValue(newValue.toDouble());\n } else if (auto* checkBox = qobject_cast<QCheckBox*>(widget)) {\n checkBox->setChecked(newValue.toLower() == \"true\" || newValue == \"1\");\n } else if (auto* comboBox = qobject_cast<QComboBox*>(widget)) {\n comboBox->setCurrentText(newValue);\n } else if (auto* textEdit = qobject_cast<QPlainTextEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!textEdit->hasFocus()) {\n QTextCursor cursor = textEdit->textCursor();\n int cursorPos = cursor.position();\n int anchorPos = cursor.anchor();\n int newLength = static_cast<int>(newValue.length());\n\n textEdit->setPlainText(newValue);\n\n if (cursorPos <= newLength) {\n cursor.setPosition(qMin(anchorPos, newLength));\n cursor.setPosition(qMin(cursorPos, newLength), QTextCursor::KeepAnchor);\n textEdit->setTextCursor(cursor);\n }\n }\n } else if (auto* button = qobject_cast<QPushButton*>(widget)) {\n if (button->text() == tr(\"Edit Curve...\")) {\n button->setProperty(\"curveId\", newValue);\n } else {\n button->setText(newValue.isEmpty() ? \"(Select Asset)\" : newValue);\n }\n } else {\n // Handle vector widgets (Vector2/Vector3)\n QList<QDoubleSpinBox*> spinBoxes = widget->findChildren<QDoubleSpinBox*>();\n if (!spinBoxes.isEmpty()) {\n QStringList components = newValue.split(',');\n for (int i = 0; i < spinBoxes.size() && i < components.size(); ++i) {\n QSignalBlocker spinBoxBlocker(spinBoxes[i]);\n spinBoxes[i]->setValue(components[i].toDouble());\n }\n }\n }\n }\n\n // Clear pending updates\n m_pendingUpdates.clear();\n}\n\nvoid NMInspectorPanel::trackPropertyWidget(const QString& propertyName, QWidget* widget) {\n if (!propertyName.isEmpty() && widget) {\n m_propertyWidgets.insert(propertyName, widget);\n }\n}\n\nNMPropertyGroup* NMInspectorPanel::addGroup(const QString& title) {\n auto* group = new NMPropertyGroup(title, m_scrollContent);\n m_mainLayout->addWidget(group);\n m_groups.append(group);\n return group;\n}\n\nvoid NMInspectorPanel::showNoSelection() {\n clear();\n m_headerLabel->hide();\n m_noSelectionLabel->show();\n}\n\nvoid NMInspectorPanel::setupContent() {\n auto* container = new QWidget(this);\n auto* containerLayout = new QVBoxLayout(container);\n containerLayout->setContentsMargins(0, 0, 0, 0);\n containerLayout->setSpacing(0);\n\n // Header\n m_headerLabel = new QLabel(container);\n m_headerLabel->setObjectName(\"InspectorHeader\");\n m_headerLabel->setWordWrap(true);\n m_headerLabel->setTextFormat(Qt::RichText);\n m_headerLabel->setMargin(8);\n m_headerLabel->hide();\n containerLayout->addWidget(m_headerLabel);\n\n // Scroll area\n m_scrollArea = new QScrollArea(container);\n m_scrollArea->setWidgetResizable(true);\n m_scrollArea->setFrameShape(QFrame::NoFrame);\n\n m_scrollContent = new QWidget(m_scrollArea);\n m_mainLayout = new QVBoxLayout(m_scrollContent);\n m_mainLayout->setContentsMargins(0, 0, 0, 0);\n m_mainLayout->setSpacing(8);\n m_mainLayout->setAlignment(Qt::AlignTop);\n\n m_scrollArea->setWidget(m_scrollContent);\n containerLayout->addWidget(m_scrollArea, 1);\n\n // No selection label\n m_noSelectionLabel = new QLabel(tr(\"Select an object to view its properties\"), container);\n m_noSelectionLabel->setObjectName(\"InspectorEmptyState\");\n m_noSelectionLabel->setAlignment(Qt::AlignCenter);\n m_noSelectionLabel->setWordWrap(true);\n\n const auto& palette = NMStyleManager::instance().palette();\n m_noSelectionLabel->setStyleSheet(\n QString(\"color: %1; padding: 20px;\")\n .arg(NMStyleManager::colorToStyleString(palette.textSecondary)));\n\n m_mainLayout->addWidget(m_noSelectionLabel);\n\n setContentWidget(container);\n}\n\n} // namespace NovelMind::editor::qt\n","structuredPatch":[{"oldStart":84,"oldLines":12,"newStart":84,"newLines":8,"lines":[" }"," "," void NMInspectorPanel::clear() {","- // Remove all groups","- for (auto* group : m_groups) {","- m_mainLayout->removeWidget(group);","- group->deleteLater();","- }","- m_groups.clear();","+ // Use UI manager to clear groups","+ m_uiManager->clearGroups(m_mainLayout, m_groups, m_headerLabel);"," m_propertyWidgets.clear();"," "," // PERF-2: Clear dirty flag caches when switching objects"]},{"oldStart":98,"oldLines":8,"newStart":94,"newLines":6,"lines":[" if (m_updateTimer && m_updateTimer->isActive()) {"," m_updateTimer->stop();"," }","-","- m_headerLabel->clear();"," }"," "," void NMInspectorPanel::inspectObject(const QString& objectType, const QString& objectId,"]}],"userModified":false,"replaceAll":false}} | |
| [2026-01-11T19:18:45.523Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01PXee1HWLVpwdEcxzVU8dLD", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "text", | |
| "text": "Now let me replace the large inspectSceneObject method with a simpler delegation:" | |
| } | |
| ], | |
| "stop_reason": null, | |
| "stop_sequence": null, | |
| "usage": { | |
| "input_tokens": 0, | |
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| "service_tier": "standard" | |
| }, | |
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| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "67fb45a1-37e5-49ea-8f27-c03efd35bb90" | |
| } | |
| [2026-01-11T19:18:52.495Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01PXee1HWLVpwdEcxzVU8dLD", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "tool_use", | |
| "id": "toolu_01DQMFtXEggnDZDAXqoYjbCg", | |
| "name": "Edit", | |
| "input": { | |
| "replace_all": false, | |
| "file_path": "/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp", | |
| "old_string": "void NMInspectorPanel::inspectSceneObject(NMSceneObject* object, bool editable) {\n if (!object) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = object->id();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n const QString typeName = [object]() {\n switch (object->objectType()) {\n case NMSceneObjectType::Background:\n return QString(\"Background\");\n case NMSceneObjectType::Character:\n return QString(\"Character\");\n case NMSceneObjectType::UI:\n return QString(\"UI\");\n case NMSceneObjectType::Effect:\n return QString(\"Effect\");\n }\n return QString(\"Scene Object\");\n }();\n\n m_headerLabel->setText(\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));\n m_headerLabel->show();", | |
| "new_string": "void NMInspectorPanel::inspectSceneObject(NMSceneObject* object, bool editable) {\n if (!object) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = object->id();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n const QString typeName = [object]() {\n switch (object->objectType()) {\n case NMSceneObjectType::Background:\n return QString(\"Background\");\n case NMSceneObjectType::Character:\n return QString(\"Character\");\n case NMSceneObjectType::UI:\n return QString(\"UI\");\n case NMSceneObjectType::Effect:\n return QString(\"Effect\");\n }\n return QString(\"Scene Object\");\n }();\n\n m_uiManager->setHeader(\n m_headerLabel,\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));" | |
| } | |
| } | |
| ], | |
| "stop_reason": null, | |
| "stop_sequence": null, | |
| "usage": { | |
| "input_tokens": 0, | |
| "cache_creation_input_tokens": 465, | |
| "cache_read_input_tokens": 73791, | |
| "cache_creation": { | |
| "ephemeral_5m_input_tokens": 465, | |
| "ephemeral_1h_input_tokens": 0 | |
| }, | |
| "output_tokens": 702, | |
| "service_tier": "standard" | |
| }, | |
| "context_management": null | |
| }, | |
| "parent_tool_use_id": null, | |
| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "5b3a682d-f8de-477f-a62d-35fbac9c08df" | |
| } | |
| [2026-01-11T19:18:52.524Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01DQMFtXEggnDZDAXqoYjbCg","type":"tool_result","content":"The file /tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp has been updated successfully."}]},"parent_tool_use_id":null,"session_id":"174a9de5-e1c0-4021-9aa0-5806aa5017b0","uuid":"f47e3fdd-5437-4b53-8aa2-4f6853556947","tool_use_result":{"filePath":"/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp","oldString":"void NMInspectorPanel::inspectSceneObject(NMSceneObject* object, bool editable) {\n if (!object) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = object->id();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n const QString typeName = [object]() {\n switch (object->objectType()) {\n case NMSceneObjectType::Background:\n return QString(\"Background\");\n case NMSceneObjectType::Character:\n return QString(\"Character\");\n case NMSceneObjectType::UI:\n return QString(\"UI\");\n case NMSceneObjectType::Effect:\n return QString(\"Effect\");\n }\n return QString(\"Scene Object\");\n }();\n\n m_headerLabel->setText(\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));\n m_headerLabel->show();","newString":"void NMInspectorPanel::inspectSceneObject(NMSceneObject* object, bool editable) {\n if (!object) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = object->id();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n const QString typeName = [object]() {\n switch (object->objectType()) {\n case NMSceneObjectType::Background:\n return QString(\"Background\");\n case NMSceneObjectType::Character:\n return QString(\"Character\");\n case NMSceneObjectType::UI:\n return QString(\"UI\");\n case NMSceneObjectType::Effect:\n return QString(\"Effect\");\n }\n return QString(\"Scene Object\");\n }();\n\n m_uiManager->setHeader(\n m_headerLabel,\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));","originalFile":"#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_property_editor.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_component_list.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_validators.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_ui.hpp\"\n#include \"NovelMind/core/property_system.hpp\"\n#include \"NovelMind/editor/inspector_binding.hpp\"\n#include \"NovelMind/editor/project_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_dialogs.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_story_graph_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_id_picker.hpp\"\n#include \"NovelMind/editor/scene_registry.hpp\"\n\n#include <QCheckBox>\n#include <QComboBox>\n#include <QDialog>\n#include <QDialogButtonBox>\n#include <QDir>\n#include <QDoubleSpinBox>\n#include <QDragEnterEvent>\n#include <QDropEvent>\n#include <QFile>\n#include <QFileInfo>\n#include <QFrame>\n#include <QHBoxLayout>\n#include <QLabel>\n#include <QLineEdit>\n#include <QMimeData>\n#include <QMouseEvent>\n#include <QPixmap>\n#include <QPlainTextEdit>\n#include <QPushButton>\n#include <QScrollBar>\n#include <QSignalBlocker>\n#include <QSpinBox>\n#include <QTextCursor>\n#include <QTimer>\n#include <QVBoxLayout>\n\nnamespace NovelMind::editor::qt {\n\n// ============================================================================\n// NMInspectorPanel\n// ============================================================================\n\nNMInspectorPanel::NMInspectorPanel(QWidget* parent) : NMDockPanel(tr(\"Inspector\"), parent) {\n setPanelId(\"Inspector\");\n\n // Inspector needs adequate width for property labels and edit controls\n // and height to show at least a few property groups without excessive\n // scrolling\n setMinimumPanelSize(280, 200);\n\n // PERF-2: Setup update timer for batching property updates\n m_updateTimer = new QTimer(this);\n m_updateTimer->setSingleShot(true);\n m_updateTimer->setInterval(16); // ~60fps update rate\n connect(m_updateTimer, &QTimer::timeout, this, &NMInspectorPanel::flushPendingUpdates);\n\n // Initialize refactored modules\n m_propertyEditor = new InspectorPropertyEditor(this);\n m_componentList = new InspectorComponentList(this);\n m_validators = new InspectorValidators(this);\n m_uiManager = new InspectorUI(this);\n\n setupContent();\n}\n\nNMInspectorPanel::~NMInspectorPanel() {\n delete m_propertyEditor;\n delete m_componentList;\n delete m_validators;\n delete m_uiManager;\n}\n\nvoid NMInspectorPanel::onInitialize() {\n showNoSelection();\n}\n\nvoid NMInspectorPanel::onUpdate(double /*deltaTime*/) {\n // No continuous update needed\n}\n\nvoid NMInspectorPanel::clear() {\n // Use UI manager to clear groups\n m_uiManager->clearGroups(m_mainLayout, m_groups, m_headerLabel);\n m_propertyWidgets.clear();\n\n // PERF-2: Clear dirty flag caches when switching objects\n m_pendingUpdates.clear();\n m_lastKnownValues.clear();\n if (m_updateTimer && m_updateTimer->isActive()) {\n m_updateTimer->stop();\n }\n}\n\nvoid NMInspectorPanel::inspectObject(const QString& objectType, const QString& objectId,\n bool editable) {\n clear();\n m_noSelectionLabel->hide();\n m_currentObjectId = objectId;\n m_editMode = editable;\n\n // Set header\n m_headerLabel->setText(\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(objectType).arg(objectId));\n m_headerLabel->show();\n\n // Add demo properties based on type\n auto* transformGroup = addGroup(tr(\"Transform\"));\n\n if (m_editMode) {\n transformGroup->addEditableProperty(tr(\"Position X\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Position Y\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Rotation\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Scale X\"), NMPropertyType::Float, \"1.0\");\n transformGroup->addEditableProperty(tr(\"Scale Y\"), NMPropertyType::Float, \"1.0\");\n } else {\n transformGroup->addProperty(tr(\"Position X\"), \"0.0\");\n transformGroup->addProperty(tr(\"Position Y\"), \"0.0\");\n transformGroup->addProperty(tr(\"Rotation\"), \"0.0\");\n transformGroup->addProperty(tr(\"Scale X\"), \"1.0\");\n transformGroup->addProperty(tr(\"Scale Y\"), \"1.0\");\n }\n\n connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* renderGroup = addGroup(tr(\"Rendering\"));\n\n if (m_editMode) {\n renderGroup->addEditableProperty(tr(\"Visible\"), NMPropertyType::Boolean, \"true\");\n renderGroup->addEditableProperty(tr(\"Alpha\"), NMPropertyType::Float, \"1.0\");\n renderGroup->addEditableProperty(tr(\"Z-Order\"), NMPropertyType::Integer, \"0\");\n renderGroup->addEditableProperty(tr(\"Blend Mode\"), NMPropertyType::Enum, \"Normal\",\n {\"Normal\", \"Additive\", \"Multiply\", \"Screen\", \"Overlay\"});\n renderGroup->addEditableProperty(tr(\"Tint Color\"), NMPropertyType::Color, \"#FFFFFF\");\n } else {\n renderGroup->addProperty(tr(\"Visible\"), \"true\");\n renderGroup->addProperty(tr(\"Alpha\"), \"1.0\");\n renderGroup->addProperty(tr(\"Z-Order\"), \"0\");\n }\n\n connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (objectType == \"Dialogue\" || objectType == \"Choice\") {\n auto* dialogueGroup = addGroup(tr(\"Dialogue\"));\n\n if (m_editMode) {\n dialogueGroup->addEditableProperty(tr(\"Speaker\"), NMPropertyType::String, \"Narrator\");\n dialogueGroup->addEditableProperty(tr(\"Text\"), NMPropertyType::String, objectId);\n dialogueGroup->addEditableProperty(tr(\"Voice Clip\"), NMPropertyType::Asset, \"\");\n } else {\n dialogueGroup->addProperty(tr(\"Speaker\"), \"Narrator\");\n dialogueGroup->addProperty(tr(\"Text\"), objectId);\n dialogueGroup->addProperty(tr(\"Voice Clip\"), \"(none)\");\n }\n\n connect(dialogueGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Add spacer at the end\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectSceneObject(NMSceneObject* object, bool editable) {\n if (!object) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = object->id();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n const QString typeName = [object]() {\n switch (object->objectType()) {\n case NMSceneObjectType::Background:\n return QString(\"Background\");\n case NMSceneObjectType::Character:\n return QString(\"Character\");\n case NMSceneObjectType::UI:\n return QString(\"UI\");\n case NMSceneObjectType::Effect:\n return QString(\"Effect\");\n }\n return QString(\"Scene Object\");\n }();\n\n m_headerLabel->setText(\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));\n m_headerLabel->show();\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), object->id());\n if (m_editMode) {\n if (auto* nameEdit = generalGroup->addEditableProperty(\n \"name\", tr(\"Name\"), NMPropertyType::String, object->name())) {\n trackPropertyWidget(\"name\", nameEdit);\n }\n if (auto* assetEdit = generalGroup->addEditableProperty(\n \"asset\", tr(\"Asset\"), NMPropertyType::Asset, object->assetPath())) {\n trackPropertyWidget(\"asset\", assetEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Name\"), object->name());\n generalGroup->addProperty(tr(\"Asset\"), object->assetPath());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* transformGroup = addGroup(tr(\"Transform\"));\n const QPointF pos = object->pos();\n\n // Store last scale for aspect ratio lock\n m_lastScale = QPointF(object->scaleX(), object->scaleY());\n\n if (m_editMode) {\n // Position controls\n if (auto* xEdit = transformGroup->addEditableProperty(\n \"position_x\", tr(\"Position X\"), NMPropertyType::Float, QString::number(pos.x()))) {\n trackPropertyWidget(\"position_x\", xEdit);\n // Configure spinbox for position\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(xEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(tr(\"X position in pixels\"));\n }\n }\n if (auto* yEdit = transformGroup->addEditableProperty(\n \"position_y\", tr(\"Position Y\"), NMPropertyType::Float, QString::number(pos.y()))) {\n trackPropertyWidget(\"position_y\", yEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(yEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(tr(\"Y position in pixels\"));\n }\n }\n\n // Add reset position button\n transformGroup->addResetButton(\"reset_position\", QVariant(\"0,0\"));\n\n // Rotation control\n if (auto* rotEdit =\n transformGroup->addEditableProperty(\"rotation\", tr(\"Rotation\"), NMPropertyType::Float,\n QString::number(object->rotation()))) {\n trackPropertyWidget(\"rotation\", rotEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(rotEdit)) {\n spinBox->setRange(-360.0, 360.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setSuffix(QString::fromUtf8(\"°\"));\n spinBox->setWrapping(true);\n spinBox->setToolTip(tr(\"Rotation in degrees\"));\n }\n }\n\n // Add reset rotation button\n transformGroup->addResetButton(\"reset_rotation\", QVariant(\"0\"));\n\n // Scale controls\n if (auto* sxEdit = transformGroup->addEditableProperty(\n \"scale_x\", tr(\"Scale X\"), NMPropertyType::Float, QString::number(object->scaleX()))) {\n trackPropertyWidget(\"scale_x\", sxEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(sxEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(tr(\"Scale on X axis (1.0 = original size)\"));\n }\n }\n if (auto* syEdit = transformGroup->addEditableProperty(\n \"scale_y\", tr(\"Scale Y\"), NMPropertyType::Float, QString::number(object->scaleY()))) {\n trackPropertyWidget(\"scale_y\", syEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(syEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(tr(\"Scale on Y axis (1.0 = original size)\"));\n }\n }\n\n // Add lock aspect ratio checkbox\n auto* lockAspectRatioCheck = new QCheckBox(tr(\"Lock Aspect Ratio\"));\n lockAspectRatioCheck->setChecked(m_lockAspectRatio);\n lockAspectRatioCheck->setToolTip(\n tr(\"When enabled, changing one scale value will\\nproportionally adjust \"\n \"the other\"));\n connect(lockAspectRatioCheck, &QCheckBox::toggled, this,\n [this](bool che | |
| [2026-01-11T19:18:52.527Z] [INFO] cked) { m_lockAspectRatio = checked; });\n trackPropertyWidget(\"lock_aspect_ratio\", lockAspectRatioCheck);\n\n // Add checkbox to group\n auto* lockRow = new QWidget(m_scrollContent);\n auto* lockLayout = new QHBoxLayout(lockRow);\n lockLayout->setContentsMargins(100 + 8, 0, 0,\n 0); // Align with other controls\n lockLayout->setSpacing(8);\n lockLayout->addWidget(lockAspectRatioCheck);\n lockLayout->addStretch();\n transformGroup->addProperty(QString(), lockRow);\n\n // Add reset scale button\n transformGroup->addResetButton(\"reset_scale\", QVariant(\"1,1\"));\n } else {\n transformGroup->addProperty(tr(\"Position X\"), QString::number(pos.x()));\n transformGroup->addProperty(tr(\"Position Y\"), QString::number(pos.y()));\n transformGroup->addProperty(tr(\"Rotation\"), QString::number(object->rotation()));\n transformGroup->addProperty(tr(\"Scale X\"), QString::number(object->scaleX()));\n transformGroup->addProperty(tr(\"Scale Y\"), QString::number(object->scaleY()));\n }\n connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* renderGroup = addGroup(tr(\"Rendering\"));\n if (m_editMode) {\n if (auto* visibleEdit =\n renderGroup->addEditableProperty(\"visible\", tr(\"Visible\"), NMPropertyType::Boolean,\n object->isVisible() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"visible\", visibleEdit);\n }\n if (auto* alphaEdit = renderGroup->addEditableProperty(\n \"alpha\", tr(\"Alpha\"), NMPropertyType::Float, QString::number(object->opacity()))) {\n trackPropertyWidget(\"alpha\", alphaEdit);\n }\n if (auto* zEdit = renderGroup->addEditableProperty(\"z\", tr(\"Z-Order\"), NMPropertyType::Integer,\n QString::number(object->zValue()))) {\n trackPropertyWidget(\"z\", zEdit);\n }\n if (auto* lockEdit =\n renderGroup->addEditableProperty(\"locked\", tr(\"Locked\"), NMPropertyType::Boolean,\n object->isLocked() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"locked\", lockEdit);\n }\n } else {\n renderGroup->addProperty(tr(\"Visible\"), object->isVisible() ? \"true\" : \"false\");\n renderGroup->addProperty(tr(\"Alpha\"), QString::number(object->opacity()));\n renderGroup->addProperty(tr(\"Z-Order\"), QString::number(object->zValue()));\n renderGroup->addProperty(tr(\"Locked\"), object->isLocked() ? \"true\" : \"false\");\n }\n connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n // Tags group for tag editing\n auto* tagsGroup = addGroup(tr(\"Tags\"));\n if (m_editMode) {\n // Create a widget for tag editing with add/remove functionality\n auto* tagsWidget = new QWidget(m_scrollContent);\n auto* tagsLayout = new QVBoxLayout(tagsWidget);\n tagsLayout->setContentsMargins(0, 0, 0, 0);\n\n // Display current tags\n const QStringList tags = object->tags();\n auto* tagsListLabel =\n new QLabel(tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"), tagsWidget);\n tagsListLabel->setWordWrap(true);\n tagsLayout->addWidget(tagsListLabel);\n\n // Add tag input\n auto* addTagLayout = new QHBoxLayout();\n auto* tagInput = new QLineEdit(tagsWidget);\n tagInput->setPlaceholderText(tr(\"Add tag...\"));\n auto* addButton = new QPushButton(tr(\"Add\"), tagsWidget);\n addTagLayout->addWidget(tagInput);\n addTagLayout->addWidget(addButton);\n tagsLayout->addLayout(addTagLayout);\n\n // Connect add button\n connect(addButton, &QPushButton::clicked, [this, tagInput, object]() {\n const QString tag = tagInput->text().trimmed();\n if (!tag.isEmpty() && !object->hasTag(tag)) {\n object->addTag(tag);\n tagInput->clear();\n // Refresh inspector to show updated tags\n inspectSceneObject(object, m_editMode);\n }\n });\n\n // Remove tag buttons for each existing tag\n for (const QString& tag : tags) {\n auto* tagLayout = new QHBoxLayout();\n auto* tagLabel = new QLabel(tag, tagsWidget);\n auto* removeButton = new QPushButton(tr(\"Remove\"), tagsWidget);\n removeButton->setMaximumWidth(80);\n tagLayout->addWidget(tagLabel);\n tagLayout->addWidget(removeButton);\n tagsLayout->addLayout(tagLayout);\n\n connect(removeButton, &QPushButton::clicked, [this, tag, object]() {\n object->removeTag(tag);\n // Refresh inspector to show updated tags\n inspectSceneObject(object, m_editMode);\n });\n }\n\n tagsGroup->addProperty(tr(\"Tag Editor\"), tagsWidget);\n } else {\n const QStringList tags = object->tags();\n tagsGroup->addProperty(tr(\"Tags\"), tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"));\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {\n if (!node) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = node->nodeIdString();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n m_headerLabel->setText(QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")\n .arg(node->nodeType())\n .arg(node->nodeIdString()));\n m_headerLabel->show();\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), node->nodeIdString());\n if (m_editMode) {\n if (auto* titleEdit = generalGroup->addEditableProperty(\n \"title\", tr(\"Title\"), NMPropertyType::String, node->title())) {\n trackPropertyWidget(\"title\", titleEdit);\n }\n if (auto* typeEdit = generalGroup->addEditableProperty(\n \"type\", tr(\"Type\"), NMPropertyType::String, node->nodeType())) {\n trackPropertyWidget(\"type\", typeEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Title\"), node->title());\n generalGroup->addProperty(tr(\"Type\"), node->nodeType());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (node->nodeType().contains(\"Dialogue\", Qt::CaseInsensitive) ||\n node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* contentGroup = addGroup(tr(\"Content\"));\n const QString speakerValue = node->dialogueSpeaker();\n const QString textValue = node->dialogueText();\n const QString choicesValue = node->choiceOptions().join(\"\\n\");\n\n if (m_editMode) {\n if (auto* speakerEdit = contentGroup->addEditableProperty(\n \"speaker\", tr(\"Speaker\"), NMPropertyType::String, speakerValue)) {\n trackPropertyWidget(\"speaker\", speakerEdit);\n }\n if (auto* textEdit = contentGroup->addEditableProperty(\n \"text\", tr(\"Text\"), NMPropertyType::MultiLine, textValue)) {\n trackPropertyWidget(\"text\", textEdit);\n }\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n if (auto* choicesEdit = contentGroup->addEditableProperty(\n \"choices\", tr(\"Choices\"), NMPropertyType::MultiLine, choicesValue)) {\n trackPropertyWidget(\"choices\", choicesEdit);\n }\n }\n } else {\n contentGroup->addProperty(tr(\"Speaker\"),\n speakerValue.isEmpty() ? tr(\"Narrator\") : speakerValue);\n contentGroup->addProperty(tr(\"Text\"), textValue);\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n contentGroup->addProperty(tr(\"Choices\"), choicesValue);\n }\n }\n connect(contentGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Choice node branching UI - shows which choice option leads to which target\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n\n const QStringList choiceOptions = node->choiceOptions();\n const QHash<QString, QString> choiceTargets = node->choiceTargets();\n\n if (choiceOptions.isEmpty()) {\n branchGroup->addProperty(tr(\"Info\"), tr(\"Add choices above to configure branching\"));\n } else {\n // Build a display string showing choice → target mappings\n QString mappingDisplay;\n for (int i = 0; i < choiceOptions.size(); ++i) {\n const QString& option = choiceOptions[i];\n const QString target = choiceTargets.value(option);\n QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n // Truncate long option text for display\n QString optionDisplay = option;\n if (optionDisplay.length() > 25) {\n optionDisplay = optionDisplay.left(22) + \"...\";\n }\n mappingDisplay += QString(\"%1. %2 → %3\").arg(i + 1).arg(optionDisplay).arg(targetDisplay);\n if (i < choiceOptions.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (m_editMode) {\n // Show the mapping as editable multiline (format:\n // \"OptionText=TargetNodeId\")\n QString editableMapping;\n for (const QString& option : choiceOptions) {\n const QString target = choiceTargets.value(option);\n editableMapping += option + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"choiceTargets\", tr(\"Choice → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n trackPropertyWidget(\"choiceTargets\", mappingEdit);\n }\n } else {\n branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text\n branchGroup->addProperty(tr(\"Help\"), tr(\"Connect edges from this node to target nodes.\\n\"\n \"Each connection is automatically mapped to the next \"\n \"choice option.\"));\n }\n\n connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n if (node->nodeType().contains(\"Script\", Qt::CaseInsensitive)) {\n auto* scriptGroup = addGroup(tr(\"Script\"));\n scriptGroup->addProperty(tr(\"File\"), node->scriptPath());\n if (m_editMode) {\n if (auto* scriptEdit = scriptGroup->addEditableProperty(\n \"scriptPath\", tr(\"Path\"), NMPropertyType::Asset, node->scriptPath())) {\n trackPropertyWidget(\"scriptPath\", scriptEdit);\n }\n }\n connect(scriptGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Scene node handling - provides Scene ID picker with quick actions\n if (node->isSceneNode()) {\n auto* sceneGroup = addGroup(tr(\"Scene Properties\"));\n\n if (m_editMode && m_sceneRegistry) {\n // Use the dedicated Scene ID picker widget\n auto* scenePicker = new NMSceneIdPicker(m_sceneRegistry, this);\n scenePicker->setSceneId(node->sceneId());\n\n // Track value changes\n connect(scenePicker, &NMSceneIdPicker::sceneIdChanged, this,\n [this, node](const QString& newSceneId) {\n if (!m_updating) {\n emit propertyChanged(node->nodeIdString(), \"sceneId\", newSceneId);\n }\n });\n\n // Connect quick action signals to appropriate handlers\n connect(scenePicker, &NMSceneIdPicker::createNewSceneRequested, this, [this]() {\n // Emit signal that can be handled by the main editor\n // to open Scene View with a new scene\n qDebug() << \"Create new scene requested\";\n emit createNewSceneRequested();\n });\n\n connect(scenePicker, &NMSceneIdPicker::editSceneRequested, this,\n [this](const QString& sceneId) {\n // Emit signal to open Scene View with the selected scene\n qDebug() << \"Edit scene requested:\" << sceneId;\n emit editSceneRequested(sceneId);\n });\n\n connect(scenePicker, &NMSceneIdPicker::locateSceneRequested, this,\n [this](const QString& sceneId) {\n // Highlight nodes using this scene in Story Graph\n qDebug() << \"Locate scene requested:\" << sceneId;\n emit locateSceneInGraphRequested(sceneId);\n });\n\n trackPropertyWidget(\"sceneId\", scenePicker);\n sceneGroup->addProperty(tr(\"Scene ID\"), scenePicker);\n } else {\n // Read-only mode - show scene ID as text\n const QString sceneId = node->sceneId();\n QString displayValue = sceneId.isEmpty() ? tr(\"(not set)\") : sceneId;\n\n // Add validation indicator\n if (!sceneId.isEmpty() && m_sceneRegistry && !m_sceneRegistry->sceneExists(sceneId)) {\n displayValue += \" ⚠ (not found)\";\n }\n\n sceneGroup->addProperty(tr(\"Scene ID\"), displayValue);\n }\n\n // Additional scene properties\n if (m_editMode) {\n if (auto* embeddedEdit = sceneGroup->addEditableProperty(\n \"hasEmbeddedDialogue\", tr(\"Has Embedded Dialogue\"), NMPropertyType::Boolean,\n node->hasEmbeddedDialogue() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"hasEmbeddedDialogue\", embeddedEdit);\n }\n } else {\n sceneGroup->addProperty(tr(\"Has Embedded Dialogue\"),\n node->hasEmbeddedDialogue() ? tr(\"Yes\") : tr(\"No\"));\n }\n\n // Dialogue count (read-only informational property)\n sceneGroup->addProperty(tr(\"Dialogue Count\"), QString::number(node->dialogueCount()));\n\n // Thumbnail path (usually managed by SceneRegistry, but can be shown)\n if (!node->thumbnailPath().isEmpty()) {\n sceneGroup->addProperty(tr(\"Thumbnail\"), node->thumbnailPath());\n }\n\n connect(sceneGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Condition node handling - provides UI for editing condition expression and\n // output branches\n if (node->nodeType().contains(\"Condition\", Qt::CaseInsensitive)) {\n auto* conditionGroup = addGroup(tr(\"Condition\"));\n const QString expressionValue = node->conditionExpression();\n const QString outputsValue = node->conditionOutputs().join(\"\\n\");\n\n if (m_editMode) {\n // Expression editor for entering condition logic\n if (auto* exprEdit =\n conditionGroup->addEditableProperty(\"conditionExpression\", tr(\"Expression\"),\n NMPropertyType::MultiLine, expressionValue)) {\n trackPropertyWidget(\"conditionExpression\", exprEdit);\n }\n\n // Output path labels (branch names like \"true\", \"false\", or custom)\n if (auto* outputsEdit = conditionGroup->addEditableProperty(\n \"conditionOutputs\", tr(\"Output Paths (one per line)\"), NMPropertyType::MultiLine,\n outputsValue)) {\n trackPropertyWidget(\"conditionOutputs\", outputsEdit);\n }\n } else {\n conditionGroup->addProperty(\n tr(\"Expression\"), expressionValue.isEmpty() ? tr(\"(no expression)\") : expressionValue);\n conditionGroup->addProperty(tr(\"Outputs\"),\n outputsValue.isEmpty() ? tr(\"true, false\") : outputsValue);\n }\n\n connect(conditionGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n // Condition branch mapping UI - shows which output leads to which target\n auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n\n const QStringList conditionOutputs = node->conditionOutputs();\n const QHash<QString, QString> conditionTargets = node->conditionTargets();\n\n // Use default \"true/false\" if no outputs defined\n QStringList outputs =\n conditionOutputs.isEmpty() ? QStringList{\"true\", \"false\"} : conditionOutputs;\n\n // Build display showing output → target mappings\n QString mappingDisplay;\n for (int i = 0; i < outputs.size(); ++i) {\n const QString& output = outputs[i];\n const QString target = conditionTargets.value(output);\n QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n mappingDisplay += QString(\"%1 → %2\").arg(output).arg(targetDisplay);\n if (i < outputs.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (m_editMode) {\n // Show the mapping as editable multiline (format:\n // \"OutputLabel=TargetNodeId\")\n QString editableMapping;\n for (const QString& output : outputs) {\n const QString target = conditionTargets.value(output);\n editableMapping += output + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"conditionTargets\", tr(\"Output → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n trackPropertyWidget(\"conditionTargets\", mappingEdit);\n }\n } else {\n branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text explaining the condition logic\n QString helpText = tr(\"Expression is evaluated at runtime.\\n\"\n \"Connect edges from this node to target nodes.\\n\"\n \"First connection = first output (e.g., 'true').\");\n branchGroup->addProperty(tr(\"Help\"), helpText);\n\n connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectMultipleObjects(const QList<NMSceneObject*>& objects, bool editable) {\n if (objects.isEmpty()) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = true;\n m_editMode = editable;\n\n // Store object IDs\n m_currentObjectIds.clear();\n for (auto* obj : objects) {\n if (obj) {\n m_currentObjectIds.append(obj->id());\n }\n }\n\n // Set header showing multi-selection\n m_headerLabel->setText(QString(\"<b>%1 Objects Selected</b>\").arg(objects.size()));\n m_headerLabel->show();\n\n // Use InspectorBindingManager to handle multi-object editing\n auto& inspector = InspectorBindingManager::instance();\n\n // Prepare targets for binding manager\n std::vector<std::string> objectIds;\n std::vector<void*> objectPtrs;\n\n for (auto* obj : objects) {\n if (obj) {\n objectIds.push_back(obj->id().toStdString());\n objectPtrs.push_back(static_cast<void*>(obj));\n }\n }\n\n inspector.inspectSceneObjects(objectIds, objectPtrs);\n\n // Get property groups from binding manager\n auto groups = inspector.getPropertyGroups();\n\n for (const auto& group : groups) {\n auto* uiGroup = addGroup(QString::fromStdString(group.name));\n\n for (const auto* prop : group.properties) {\n if (!prop)\n continue;\n\n const auto& meta = prop->getMeta();\n\n // Skip hidden or ID properties\n if (hasFlag(meta.flags, PropertyFlags::Hidden) || meta.name == \"id\") {\n continue;\n }\n\n // Get property value (will be MultipleValues if values differ)\n auto value = inspector.getPropertyValue(meta.name);\n QString valueStr = QString::fromStdString(PropertyUtils::toString(value));\n\n // Determine property type\n NMPropertyType propType = NMPropertyType::String;\n switch (meta.type) {\n case PropertyType::Bool:\n propType = NMPropertyType::Boolean;\n break;\n case PropertyType::Int:\n case PropertyType::Int64:\n propType = NMPropertyType::Integer;\n break;\n case PropertyType::Float:\n case PropertyType::Double:\n propType = NMPropertyType::Float;\n break;\n case PropertyType::Vector2:\n propType = NMPropertyType::Vector2;\n break;\n case PropertyType::Vector3:\n propType = NMPropertyType::Vector3;\n break;\n case PropertyType::Color:\n propType = NMPropertyType::Color;\n break;\n case PropertyType::Enum:\n propType = NMPropertyType::Enum;\n break;\n case PropertyType::AssetRef:\n propType = NMPropertyType::Asset;\n break;\n case PropertyType::CurveRef:\n propType = NMPropertyType::Curve;\n break;\n default:\n propType = NMPropertyType::String;\n break;\n }\n\n if (m_editMode && !hasFlag(meta.flags, PropertyFlags::ReadOnly)) {\n // Add editable property\n QStringList enumOptions;\n if (meta.type == PropertyType::Enum) {\n for (const auto& opt : meta.enumOptions) {\n enumOptions.append(QString::fromStdString(opt.second));\n }\n }\n\n if (auto* widget = uiGroup->addEditableProperty(QString::fromStdString(meta.name),\n QString::fromStdString(meta.displayName),\n propType, valueStr, enumOptions)) {\n trackPropertyWidget(QString::fromStdString(meta.name), widget);\n\n // Special styling for \"multiple values\" placeholder\n if (valueStr == \"<multiple values>\") {\n if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n lineEdit->setPlaceholderText(\"<multiple values>\");\n lineEdit->clear();\n }\n }\n }\n } else {\n // Read-only property\n uiGroup->addProperty(QString::fromStdString(meta.displayName), valueStr);\n }\n }\n\n connect(uiGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::onGroupPropertyChanged(const QString& propertyName,\n const QString& newValue) {\n // In multi-edit mode, apply changes through InspectorBindingManager\n if (m_multiEditMode) {\n auto& inspector = InspectorBindingManager::instance();\n auto error =\n inspector.setPropertyValueFromString(propertyName.toStdString(), newValue.toStdString());\n\n if (error.has_value()) {\n // ERR-1 fix: Show error to user via status bar instead of just logging\n QString errorMsg = QString::fromStdString(error.value());\n qWarning() << \"Failed to set property:\" << propertyName << \"Error:\" << errorMsg;\n // Emit signal for status bar or use inline notification\n emit propertyError(propertyName, errorMsg);\n }\n return;\n }\n\n // Handle reset button signals\n if (propertyName == \"reset_position\") {\n emit propertyChanged(m_currentObjectId, \"position_x\", \"0\");\n emit propertyChanged(m_currentObjectId, \"position_y\", \"0\");\n // Update UI spinboxes\n updatePropertyValue(\"position_x\", \"0\");\n updatePropertyValue(\"position_y\", \"0\");\n return;\n }\n\n if (propertyName == \"reset_rotation\") {\n emit propertyChanged(m_currentObjectId, \"rotation\", \"0\");\n updatePropertyValue(\"rotation\", \"0\");\n return;\n }\n\n if (propertyName == \"reset_scale\") {\n emit propertyChanged(m_currentObjectId, \"scale_x\", \"1\");\n emit propertyChanged(m_currentObjectId, \"scale_y\", \"1\");\n updatePropertyValue(\"scale_x\", \"1\");\n updatePropertyValue(\"scale_y\", \"1\");\n m_lastScale = QPointF(1.0, 1.0);\n return;\n }\n\n // Handle aspect ratio lock for scale changes\n if (m_lockAspectRatio && (propertyName == \"scale_x\" || propertyName == \"scale_y\")) {\n double newScale = newValue.toDouble();\n\n // Calculate the ratio change\n if (propertyName == \"scale_x\" && m_lastScale.x() > 0.0001) {\n double ratio = newScale / m_lastScale.x();\n double newScaleY = m_lastScale.y() * ratio;\n\n // Update scale_y proportionally\n updatePropertyValue(\"scale_y\", QString::number(newScaleY, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_x\", newValue);\n emit propertyChanged(m_currentObjectId, \"scale_y\", QString::number(newScaleY, 'f', 2));\n\n m_lastScale = QPointF(newScale, newScaleY);\n return;\n } else if (propertyName == \"scale_y\" && m_lastScale.y() > 0.0001) {\n double ratio = newScale / m_lastScale.y();\n double newScaleX = m_lastScale.x() * ratio;\n\n // Update scale_x proportionally\n updatePropertyValue(\"scale_x\", QString::number(newScaleX, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_x\", QString::number(newScaleX, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_y\", newValue);\n\n m_lastScale = QPointF(newScaleX, newScale);\n return;\n }\n }\n\n // Update last scale tracking for non-locked changes\n if (propertyName == \"scale_x\") {\n m_lastScale.setX(newValue.toDouble());\n } else if (propertyName == \"scale_y\") {\n m_lastScale.setY(newValue.toDouble());\n }\n\n // Single-object mode: emit signal\n emit propertyChanged(m_currentObjectId, propertyName, newValue);\n}\n\nvoid NMInspectorPanel::updatePropertyValue(const QString& propertyName, const QString& newValue) {\n // PERF-2: Check if value has actually changed before queuing update\n auto lastIt = m_lastKnownValues.find(propertyName);\n if (lastIt != m_lastKnownValues.end() && lastIt.value() == newValue) {\n // Value hasn't changed, skip update\n return;\n }\n\n // Store the pending update\n m_pendingUpdates.insert(propertyName, newValue);\n m_lastKnownValues.insert(propertyName, newValue);\n\n // Start or restart the batching timer\n if (m_updateTimer && !m_updateTimer->isActive()) {\n m_updateTimer->start();\n }\n}\n\nvoid NMInspectorPanel::flushPendingUpdates() {\n // PERF-2: Process all pending updates in one batch\n for (auto it = m_pendingUpdates.constBegin(); it != m_pendingUpdates.constEnd(); ++it) {\n const QString& propertyName = it.key();\n const QString& newValue = it.value();\n\n auto widgetIt = m_propertyWidgets.find(propertyName);\n if (widgetIt == m_propertyWidgets.end()) {\n continue;\n }\n\n QWidget* widget = widgetIt.value();\n QSignalBlocker blocker(widget);\n\n if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!lineEdit->hasFocus()) {\n int cursorPos = lineEdit->cursorPosition();\n int newLength = static_cast<int>(newValue.length());\n lineEdit->setText(newValue);\n lineEdit->setCursorPosition(qMin(cursorPos, newLength));\n }\n } else if (auto* spinBox = qobject_cast<QSpinBox*>(widget)) {\n spinBox->setValue(newValue.toInt());\n } else if (auto* doubleSpinBox = qobject_cast<QDoubleSpinBox*>(widget)) {\n doubleSpinBox->setValue(newValue.toDouble());\n } else if (auto* checkBox = qobject_cast<QCheckBox*>(widget)) {\n checkBox->setChecked(newValue.toLower() == \"true\" || newValue == \"1\");\n } else if (auto* comboBox = qobject_cast<QComboBox*>(widget)) {\n comboBox->setCurrentText(newValue);\n } else if (auto* textEdit = qobject_cast<QPlainTextEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!textEdit->hasFocus()) {\n QTextCursor cursor = textEdit->textCursor();\n int cursorPos = cursor.position();\n int anchorPos = cursor.anchor();\n int newLength = static_cast<int>(newValue.length());\n\n textEdit->setPlainText(newValue);\n\n if (cursorPos <= newLength) {\n cursor.setPosition(qMin(anchorPos, newLength));\n cursor.setPosition(qMin(cursorPos, newLength), QTextCursor::KeepAnchor);\n textEdit->setTextCursor(cursor);\n }\n }\n } else if (auto* button = qobject_cast<QPushButton*>(widget)) {\n if (button->text() == tr(\"Edit Curve...\")) {\n button->setProperty(\"curveId\", newValue);\n } else {\n button->setText(newValue.isEmpty() ? \"(Select Asset)\" : newValue);\n }\n } else {\n // Handle vector widgets (Vector2/Vector3)\n QList<QDoubleSpinBox*> spinBoxes = widget->findChildren<QDoubleSpinBox*>();\n if (!spinBoxes.isEmpty()) {\n QStringList components = newValue.split(',');\n for (int i = 0; i < spinBoxes.size() && i < components.size(); ++i) {\n QSignalBlocker spinBoxBlocker(spinBoxes[i]);\n spinBoxes[i]->setValue(components[i].toDouble());\n }\n }\n }\n }\n\n // Clear pending updates\n m_pendingUpdates.clear();\n}\n\nvoid NMInspectorPanel::trackPropertyWidget(const QString& propertyName, QWidget* widget) {\n if (!propertyName.isEmpty() && widget) {\n m_propertyWidgets.insert(propertyName, widget);\n }\n}\n\nNMPropertyGroup* NMInspectorPanel::addGroup(const QString& title) {\n auto* group = new NMPropertyGroup(title, m_scrollContent);\n m_mainLayout->addWidget(group);\n m_groups.append(group);\n return group;\n}\n\nvoid NMInspectorPanel::showNoSelection() {\n clear();\n m_headerLabel->hide();\n m_noSelectionLabel->show();\n}\n\nvoid NMInspectorPanel::setupContent() {\n auto* container = new QWidget(this);\n auto* containerLayout = new QVBoxLayout(container);\n containerLayout->setContentsMargins(0, 0, 0, 0);\n containerLayout->setSpacing(0);\n\n // Header\n m_headerLabel = new QLabel(container);\n m_headerLabel->setObjectName(\"InspectorHeader\");\n m_headerLabel->setWordWrap(true);\n m_headerLabel->setTextFormat(Qt::RichText);\n m_headerLabel->setMargin(8);\n m_headerLabel->hide();\n containerLayout->addWidget(m_headerLabel);\n\n // Scroll area\n m_scrollArea = new QScrollArea(container);\n m_scrollArea->setWidgetResizable(true);\n m_scrollArea->setFrameShape(QFrame::NoFrame);\n\n m_scrollContent = new QWidget(m_scrollArea);\n m_mainLayout = new QVBoxLayout(m_scrollContent);\n m_mainLayout->setContentsMargins(0, 0, 0, 0);\n m_mainLayout->setSpacing(8);\n m_mainLayout->setAlignment(Qt::AlignTop);\n\n m_scrollArea->setWidget(m_scrollContent);\n containerLayout->addWidget(m_scrollArea, 1);\n\n // No selection label\n m_noSelectionLabel = new QLabel(tr(\"Select an object to view its properties\"), container);\n m_noSelectionLabel->setObjectName(\"InspectorEmptyState\");\n m_noSelectionLabel->setAlignment(Qt::AlignCenter);\n m_noSelectionLabel->setWordWrap(true);\n\n const auto& palette = NMStyleManager::instance().palette();\n m_noSelectionLabel->setStyleSheet(\n QString(\"color: %1; padding: 20px;\")\n .arg(NMStyleManager::colorToStyleString(palette.textSecondary)));\n\n m_mainLayout->addWidget(m_noSelectionLabel);\n\n setContentWidget(container);\n}\n\n} // namespace NovelMind::editor::qt\n","structuredPatch":[{"oldStart":194,"oldLines":9,"newStart":194,"newLines":9,"lines":[" return QString(\"Scene Object\");"," }();"," ","- m_headerLabel->setText(","+ m_uiManager->setHeader(","+ m_headerLabel,"," QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));","- m_headerLabel->show();"," "," auto* generalGroup = addGroup(tr(\"General\"));"," generalGroup->addProperty(tr(\"ID\"), object->id());"]}],"userModified":false,"replaceAll":false}} | |
| [2026-01-11T19:18:55.475Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01Rc7teByomNom9oQYH1FmKM", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "text", | |
| "text": "Now I need to find where the scene object property creation code ends and replace it with a simple delegation call. Let me find the end of the inspectSceneObject method:" | |
| } | |
| ], | |
| "stop_reason": null, | |
| "stop_sequence": null, | |
| "usage": { | |
| "input_tokens": 0, | |
| "cache_creation_input_tokens": 750, | |
| "cache_read_input_tokens": 74256, | |
| "cache_creation": { | |
| "ephemeral_5m_input_tokens": 750, | |
| "ephemeral_1h_input_tokens": 0 | |
| }, | |
| "output_tokens": 1, | |
| "service_tier": "standard" | |
| }, | |
| "context_management": null | |
| }, | |
| "parent_tool_use_id": null, | |
| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "6c1c900a-17bf-4527-9979-38e693bc6269" | |
| } | |
| [2026-01-11T19:19:30.279Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01Rc7teByomNom9oQYH1FmKM", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "tool_use", | |
| "id": "toolu_01Xpug9AsYzKwhT53UwAVCf5", | |
| "name": "Edit", | |
| "input": { | |
| "replace_all": false, | |
| "file_path": "/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp", | |
| "old_string": " m_uiManager->setHeader(\n m_headerLabel,\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), object->id());\n if (m_editMode) {\n if (auto* nameEdit = generalGroup->addEditableProperty(\n \"name\", tr(\"Name\"), NMPropertyType::String, object->name())) {\n trackPropertyWidget(\"name\", nameEdit);\n }\n if (auto* assetEdit = generalGroup->addEditableProperty(\n \"asset\", tr(\"Asset\"), NMPropertyType::Asset, object->assetPath())) {\n trackPropertyWidget(\"asset\", assetEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Name\"), object->name());\n generalGroup->addProperty(tr(\"Asset\"), object->assetPath());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* transformGroup = addGroup(tr(\"Transform\"));\n const QPointF pos = object->pos();\n\n // Store last scale for aspect ratio lock\n m_lastScale = QPointF(object->scaleX(), object->scaleY());\n\n if (m_editMode) {\n // Position controls\n if (auto* xEdit = transformGroup->addEditableProperty(\n \"position_x\", tr(\"Position X\"), NMPropertyType::Float, QString::number(pos.x()))) {\n trackPropertyWidget(\"position_x\", xEdit);\n // Configure spinbox for position\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(xEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(tr(\"X position in pixels\"));\n }\n }\n if (auto* yEdit = transformGroup->addEditableProperty(\n \"position_y\", tr(\"Position Y\"), NMPropertyType::Float, QString::number(pos.y()))) {\n trackPropertyWidget(\"position_y\", yEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(yEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(tr(\"Y position in pixels\"));\n }\n }\n\n // Add reset position button\n transformGroup->addResetButton(\"reset_position\", QVariant(\"0,0\"));\n\n // Rotation control\n if (auto* rotEdit =\n transformGroup->addEditableProperty(\"rotation\", tr(\"Rotation\"), NMPropertyType::Float,\n QString::number(object->rotation()))) {\n trackPropertyWidget(\"rotation\", rotEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(rotEdit)) {\n spinBox->setRange(-360.0, 360.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setSuffix(QString::fromUtf8(\"°\"));\n spinBox->setWrapping(true);\n spinBox->setToolTip(tr(\"Rotation in degrees\"));\n }\n }\n\n // Add reset rotation button\n transformGroup->addResetButton(\"reset_rotation\", QVariant(\"0\"));\n\n // Scale controls\n if (auto* sxEdit = transformGroup->addEditableProperty(\n \"scale_x\", tr(\"Scale X\"), NMPropertyType::Float, QString::number(object->scaleX()))) {\n trackPropertyWidget(\"scale_x\", sxEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(sxEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(tr(\"Scale on X axis (1.0 = original size)\"));\n }\n }\n if (auto* syEdit = transformGroup->addEditableProperty(\n \"scale_y\", tr(\"Scale Y\"), NMPropertyType::Float, QString::number(object->scaleY()))) {\n trackPropertyWidget(\"scale_y\", syEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(syEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(tr(\"Scale on Y axis (1.0 = original size)\"));\n }\n }\n\n // Add lock aspect ratio checkbox\n auto* lockAspectRatioCheck = new QCheckBox(tr(\"Lock Aspect Ratio\"));\n lockAspectRatioCheck->setChecked(m_lockAspectRatio);\n lockAspectRatioCheck->setToolTip(\n tr(\"When enabled, changing one scale value will\\nproportionally adjust \"\n \"the other\"));\n connect(lockAspectRatioCheck, &QCheckBox::toggled, this,\n [this](bool checked) { m_lockAspectRatio = checked; });\n trackPropertyWidget(\"lock_aspect_ratio\", lockAspectRatioCheck);\n\n // Add checkbox to group\n auto* lockRow = new QWidget(m_scrollContent);\n auto* lockLayout = new QHBoxLayout(lockRow);\n lockLayout->setContentsMargins(100 + 8, 0, 0,\n 0); // Align with other controls\n lockLayout->setSpacing(8);\n lockLayout->addWidget(lockAspectRatioCheck);\n lockLayout->addStretch();\n transformGroup->addProperty(QString(), lockRow);\n\n // Add reset scale button\n transformGroup->addResetButton(\"reset_scale\", QVariant(\"1,1\"));\n } else {\n transformGroup->addProperty(tr(\"Position X\"), QString::number(pos.x()));\n transformGroup->addProperty(tr(\"Position Y\"), QString::number(pos.y()));\n transformGroup->addProperty(tr(\"Rotation\"), QString::number(object->rotation()));\n transformGroup->addProperty(tr(\"Scale X\"), QString::number(object->scaleX()));\n transformGroup->addProperty(tr(\"Scale Y\"), QString::number(object->scaleY()));\n }\n connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* renderGroup = addGroup(tr(\"Rendering\"));\n if (m_editMode) {\n if (auto* visibleEdit =\n renderGroup->addEditableProperty(\"visible\", tr(\"Visible\"), NMPropertyType::Boolean,\n object->isVisible() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"visible\", visibleEdit);\n }\n if (auto* alphaEdit = renderGroup->addEditableProperty(\n \"alpha\", tr(\"Alpha\"), NMPropertyType::Float, QString::number(object->opacity()))) {\n trackPropertyWidget(\"alpha\", alphaEdit);\n }\n if (auto* zEdit = renderGroup->addEditableProperty(\"z\", tr(\"Z-Order\"), NMPropertyType::Integer,\n QString::number(object->zValue()))) {\n trackPropertyWidget(\"z\", zEdit);\n }\n if (auto* lockEdit =\n renderGroup->addEditableProperty(\"locked\", tr(\"Locked\"), NMPropertyType::Boolean,\n object->isLocked() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"locked\", lockEdit);\n }\n } else {\n renderGroup->addProperty(tr(\"Visible\"), object->isVisible() ? \"true\" : \"false\");\n renderGroup->addProperty(tr(\"Alpha\"), QString::number(object->opacity()));\n renderGroup->addProperty(tr(\"Z-Order\"), QString::number(object->zValue()));\n renderGroup->addProperty(tr(\"Locked\"), object->isLocked() ? \"true\" : \"false\");\n }\n connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n // Tags group for tag editing\n auto* tagsGroup = addGroup(tr(\"Tags\"));\n if (m_editMode) {\n // Create a widget for tag editing with add/remove functionality\n auto* tagsWidget = new QWidget(m_scrollContent);\n auto* tagsLayout = new QVBoxLayout(tagsWidget);\n tagsLayout->setContentsMargins(0, 0, 0, 0);\n\n // Display current tags\n const QStringList tags = object->tags();\n auto* tagsListLabel =\n new QLabel(tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"), tagsWidget);\n tagsListLabel->setWordWrap(true);\n tagsLayout->addWidget(tagsListLabel);\n\n // Add tag input\n auto* addTagLayout = new QHBoxLayout();\n auto* tagInput = new QLineEdit(tagsWidget);\n tagInput->setPlaceholderText(tr(\"Add tag...\"));\n auto* addButton = new QPushButton(tr(\"Add\"), tagsWidget);\n addTagLayout->addWidget(tagInput);\n addTagLayout->addWidget(addButton);\n tagsLayout->addLayout(addTagLayout);\n\n // Connect add button\n connect(addButton, &QPushButton::clicked, [this, tagInput, object]() {\n const QString tag = tagInput->text().trimmed();\n if (!tag.isEmpty() && !object->hasTag(tag)) {\n object->addTag(tag);\n tagInput->clear();\n // Refresh inspector to show updated tags\n inspectSceneObject(object, m_editMode);\n }\n });\n\n // Remove tag buttons for each existing tag\n for (const QString& tag : tags) {\n auto* tagLayout = new QHBoxLayout();\n auto* tagLabel = new QLabel(tag, tagsWidget);\n auto* removeButton = new QPushButton(tr(\"Remove\"), tagsWidget);\n removeButton->setMaximumWidth(80);\n tagLayout->addWidget(tagLabel);\n tagLayout->addWidget(removeButton);\n tagsLayout->addLayout(tagLayout);\n\n connect(removeButton, &QPushButton::clicked, [this, tag, object]() {\n object->removeTag(tag);\n // Refresh inspector to show updated tags\n inspectSceneObject(object, m_editMode);\n });\n }\n\n tagsGroup->addProperty(tr(\"Tag Editor\"), tagsWidget);\n } else {\n const QStringList tags = object->tags();\n tagsGroup->addProperty(tr(\"Tags\"), tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"));\n }\n\n m_mainLayout->addStretch();\n}", | |
| "new_string": " m_uiManager->setHeader(\n m_headerLabel,\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));\n\n // Delegate property creation to the property editor module\n m_propertyEditor->createSceneObjectProperties(object, m_editMode, m_sceneRegistry);\n\n // Connect property group signals\n for (auto* group : m_groups) {\n connect(group, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}" | |
| } | |
| } | |
| ], | |
| "stop_reason": "tool_use", | |
| "stop_sequence": null, | |
| "usage": { | |
| "input_tokens": 0, | |
| "cache_creation_input_tokens": 750, | |
| "cache_read_input_tokens": 74256, | |
| "cache_creation": { | |
| "ephemeral_5m_input_tokens": 750, | |
| "ephemeral_1h_input_tokens": 0 | |
| }, | |
| "output_tokens": 3142, | |
| "service_tier": "standard" | |
| }, | |
| "context_management": null | |
| }, | |
| "parent_tool_use_id": null, | |
| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "76a48cbd-268d-41c7-be6d-97f774f09ca0" | |
| } | |
| [2026-01-11T19:19:30.310Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01Xpug9AsYzKwhT53UwAVCf5","type":"tool_result","content":"The file /tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp has been updated successfully."}]},"parent_tool_use_id":null,"session_id":"174a9de5-e1c0-4021-9aa0-5806aa5017b0","uuid":"3e6ac9bc-1715-417e-8a62-544b37472de9","tool_use_result":{"filePath":"/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp","oldString":" m_uiManager->setHeader(\n m_headerLabel,\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), object->id());\n if (m_editMode) {\n if (auto* nameEdit = generalGroup->addEditableProperty(\n \"name\", tr(\"Name\"), NMPropertyType::String, object->name())) {\n trackPropertyWidget(\"name\", nameEdit);\n }\n if (auto* assetEdit = generalGroup->addEditableProperty(\n \"asset\", tr(\"Asset\"), NMPropertyType::Asset, object->assetPath())) {\n trackPropertyWidget(\"asset\", assetEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Name\"), object->name());\n generalGroup->addProperty(tr(\"Asset\"), object->assetPath());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* transformGroup = addGroup(tr(\"Transform\"));\n const QPointF pos = object->pos();\n\n // Store last scale for aspect ratio lock\n m_lastScale = QPointF(object->scaleX(), object->scaleY());\n\n if (m_editMode) {\n // Position controls\n if (auto* xEdit = transformGroup->addEditableProperty(\n \"position_x\", tr(\"Position X\"), NMPropertyType::Float, QString::number(pos.x()))) {\n trackPropertyWidget(\"position_x\", xEdit);\n // Configure spinbox for position\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(xEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(tr(\"X position in pixels\"));\n }\n }\n if (auto* yEdit = transformGroup->addEditableProperty(\n \"position_y\", tr(\"Position Y\"), NMPropertyType::Float, QString::number(pos.y()))) {\n trackPropertyWidget(\"position_y\", yEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(yEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(tr(\"Y position in pixels\"));\n }\n }\n\n // Add reset position button\n transformGroup->addResetButton(\"reset_position\", QVariant(\"0,0\"));\n\n // Rotation control\n if (auto* rotEdit =\n transformGroup->addEditableProperty(\"rotation\", tr(\"Rotation\"), NMPropertyType::Float,\n QString::number(object->rotation()))) {\n trackPropertyWidget(\"rotation\", rotEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(rotEdit)) {\n spinBox->setRange(-360.0, 360.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setSuffix(QString::fromUtf8(\"°\"));\n spinBox->setWrapping(true);\n spinBox->setToolTip(tr(\"Rotation in degrees\"));\n }\n }\n\n // Add reset rotation button\n transformGroup->addResetButton(\"reset_rotation\", QVariant(\"0\"));\n\n // Scale controls\n if (auto* sxEdit = transformGroup->addEditableProperty(\n \"scale_x\", tr(\"Scale X\"), NMPropertyType::Float, QString::number(object->scaleX()))) {\n trackPropertyWidget(\"scale_x\", sxEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(sxEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(tr(\"Scale on X axis (1.0 = original size)\"));\n }\n }\n if (auto* syEdit = transformGroup->addEditableProperty(\n \"scale_y\", tr(\"Scale Y\"), NMPropertyType::Float, QString::number(object->scaleY()))) {\n trackPropertyWidget(\"scale_y\", syEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(syEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(tr(\"Scale on Y axis (1.0 = original size)\"));\n }\n }\n\n // Add lock aspect ratio checkbox\n auto* lockAspectRatioCheck = new QCheckBox(tr(\"Lock Aspect Ratio\"));\n lockAspectRatioCheck->setChecked(m_lockAspectRatio);\n lockAspectRatioCheck->setToolTip(\n tr(\"When enabled, changing one scale value will\\nproportionally adjust \"\n \"the other\"));\n connect(lockAspectRatioCheck, &QCheckBox::toggled, this,\n [this](bool checked) { m_lockAspectRatio = checked; });\n trackPropertyWidget(\"lock_aspect_ratio\", lockAspectRatioCheck);\n\n // Add checkbox to group\n auto* lockRow = new QWidget(m_scrollContent);\n auto* lockLayout = new QHBoxLayout(lockRow);\n lockLayout->setContentsMargins(100 + 8, 0, 0,\n 0); // Align with other controls\n lockLayout->setSpacing(8);\n lockLayout->addWidget(lockAspectRatioCheck);\n lockLayout->addStretch();\n transformGroup->addProperty(QString(), lockRow);\n\n // Add reset scale button\n transformGroup->addResetButton(\"reset_scale\", QVariant(\"1,1\"));\n } else {\n transformGroup->addProperty(tr(\"Position X\"), QString::number(pos.x()));\n transformGroup->addProperty(tr(\"Position Y\"), QString::number(pos.y()));\n transformGroup->addProperty(tr(\"Rotation\"), QString::number(object->rotation()));\n transformGroup->addProperty(tr(\"Scale X\"), QString::number(object->scaleX()));\n transformGroup->addProperty(tr(\"Scale Y\"), QString::number(object->scaleY()));\n }\n connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* renderGroup = addGroup(tr(\"Rendering\"));\n if (m_editMode) {\n if (auto* visibleEdit =\n renderGroup->addEditableProperty(\"visible\", tr(\"Visible\"), NMPropertyType::Boolean,\n object->isVisible() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"visible\", visibleEdit);\n }\n if (auto* alphaEdit = renderGroup->addEditableProperty(\n \"alpha\", tr(\"Alpha\"), NMPropertyType::Float, QString::number(object->opacity()))) {\n trackPropertyWidget(\"alpha\", alphaEdit);\n }\n if (auto* zEdit = renderGroup->addEditableProperty(\"z\", tr(\"Z-Order\"), NMPropertyType::Integer,\n QString::number(object->zValue()))) {\n trackPropertyWidget(\"z\", zEdit);\n }\n if (auto* lockEdit =\n renderGroup->addEditableProperty(\"locked\", tr(\"Locked\"), NMPropertyType::Boolean,\n object->isLocked() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"locked\", lockEdit);\n }\n } else {\n renderGroup->addProperty(tr(\"Visible\"), object->isVisible() ? \"true\" : \"false\");\n renderGroup->addProperty(tr(\"Alpha\"), QString::number(object->opacity()));\n renderGroup->addProperty(tr(\"Z-Order\"), QString::number(object->zValue()));\n renderGroup->addProperty(tr(\"Locked\"), object->isLocked() ? \"true\" : \"false\");\n }\n connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n // Tags group for tag editing\n auto* tagsGroup = addGroup(tr(\"Tags\"));\n if (m_editMode) {\n // Create a widget for tag editing with add/remove functionality\n auto* tagsWidget = new QWidget(m_scrollContent);\n auto* tagsLayout = new QVBoxLayout(tagsWidget);\n tagsLayout->setContentsMargins(0, 0, 0, 0);\n\n // Display current tags\n const QStringList tags = object->tags();\n auto* tagsListLabel =\n new QLabel(tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"), tagsWidget);\n tagsListLabel->setWordWrap(true);\n tagsLayout->addWidget(tagsListLabel);\n\n // Add tag input\n auto* addTagLayout = new QHBoxLayout();\n auto* tagInput = new QLineEdit(tagsWidget);\n tagInput->setPlaceholderText(tr(\"Add tag...\"));\n auto* addButton = new QPushButton(tr(\"Add\"), tagsWidget);\n addTagLayout->addWidget(tagInput);\n addTagLayout->addWidget(addButton);\n tagsLayout->addLayout(addTagLayout);\n\n // Connect add button\n connect(addButton, &QPushButton::clicked, [this, tagInput, object]() {\n const QString tag = tagInput->text().trimmed();\n if (!tag.isEmpty() && !object->hasTag(tag)) {\n object->addTag(tag);\n tagInput->clear();\n // Refresh inspector to show updated tags\n inspectSceneObject(object, m_editMode);\n }\n });\n\n // Remove tag buttons for each existing tag\n for (const QString& tag : tags) {\n auto* tagLayout = new QHBoxLayout();\n auto* tagLabel = new QLabel(tag, tagsWidget);\n auto* removeButton = new QPushButton(tr(\"Remove\"), tagsWidget);\n removeButton->setMaximumWidth(80);\n tagLayout->addWidget(tagLabel);\n tagLayout->addWidget(removeButton);\n tagsLayout->addLayout(tagLayout);\n\n connect(removeButton, &QPushButton::clicked, [this, tag, object]() {\n object->removeTag(tag);\n // Refresh inspector to show updated tags\n inspectSceneObject(object, m_editMode);\n });\n }\n\n tagsGroup->addProperty(tr(\"Tag Editor\"), tagsWidget);\n } else {\n const QStringList tags = object->tags();\n tagsGroup->addProperty(tr(\"Tags\"), tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"));\n }\n\n m_mainLayout->addStretch();\n}","newString":" m_uiManager->setHeader(\n m_headerLabel,\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));\n\n // Delegate property creation to the property editor module\n m_propertyEditor->createSceneObjectProperties(object, m_editMode, m_sceneRegistry);\n\n // Connect property group signals\n for (auto* group : m_groups) {\n connect(group, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}","originalFile":"#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_property_editor.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_component_list.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_validators.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_ui.hpp\"\n#include \"NovelMind/core/property_system.hpp\"\n#include \"NovelMind/editor/inspector_binding.hpp\"\n#include \"NovelMind/editor/project_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_dialogs.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_story_graph_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_id_picker.hpp\"\n#include \"NovelMind/editor/scene_registry.hpp\"\n\n#include <QCheckBox>\n#include <QComboBox>\n#include <QDialog>\n#include <QDialogButtonBox>\n#include <QDir>\n#include <QDoubleSpinBox>\n#include <QDragEnterEvent>\n#include <QDropEvent>\n#include <QFile>\n#include <QFileInfo>\n#include <QFrame>\n#include <QHBoxLayout>\n#include <QLabel>\n#include <QLineEdit>\n#include <QMimeData>\n#include <QMouseEvent>\n#include <QPixmap>\n#include <QPlainTextEdit>\n#include <QPushButton>\n#include <QScrollBar>\n#include <QSignalBlocker>\n#include <QSpinBox>\n#include <QTextCursor>\n#include <QTimer>\n#include <QVBoxLayout>\n\nnamespace NovelMind::editor::qt {\n\n// ============================================================================\n// NMInspectorPanel\n// ============================================================================\n\nNMInspectorPanel::NMInspectorPanel(QWidget* parent) : NMDockPanel(tr(\"Inspector\"), parent) {\n setPanelId(\"Inspector\");\n\n // Inspector needs adequate width for property labels and edit controls\n // and height to show at least a few property groups without excessive\n // scrolling\n setMinimumPanelSize(280, 200);\n\n // PERF-2: Setup update timer for batching property updates\n m_updateTimer = new QTimer(this);\n m_updateTimer->setSingleShot(true);\n m_updateTimer->setInterval(16); // ~60fps update rate\n connect(m_updateTimer, &QTimer::timeout, this, &NMInspectorPanel::flushPendingUpdates);\n\n // Initialize refactored modules\n m_propertyEditor = new InspectorPropertyEditor(this);\n m_componentList = new InspectorComponentList(this);\n m_validators = new InspectorValidators(this);\n m_uiManager = new InspectorUI(this);\n\n setupContent();\n}\n\nNMInspectorPanel::~NMInspectorPanel() {\n delete m_propertyEditor;\n delete m_componentList;\n delete m_validators;\n delete m_uiManager;\n}\n\nvoid NMInspectorPanel::onInitialize() {\n showNoSelection();\n}\n\nvoid NMInspectorPanel::onUpdate(double /*deltaTime*/) {\n // No continuous update needed\n}\n\nvoid NMInspectorPanel::clear() {\n // Use UI manager to clear groups\n m_uiManager->clearGroups(m_mainLayout, m_groups, m_headerLabel);\n m_propertyWidgets.clear();\n\n // PERF-2: Clear dirty flag caches when switching objects\n m_pendingUpdates.clear();\n m_lastKnownValues.clear();\n if (m_updateTimer && m_updateTimer->isActive()) {\n m_updateTimer->stop();\n }\n}\n\nvoid NMInspectorPanel::inspectObject(const QString& objectType, const QString& objectId,\n bool editable) {\n clear();\n m_noSelectionLabel->hide();\n m_currentObjectId = objectId;\n m_editMode = editable;\n\n // Set header\n m_headerLabel->setText(\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(objectType).arg(objectId));\n m_headerLabel->show();\n\n // Add demo properties based on type\n auto* transformGroup = addGroup(tr(\"Transform\"));\n\n if (m_editMode) {\n transformGroup->addEditableProperty(tr(\"Position X\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Position Y\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Rotation\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Scale X\"), NMPropertyType::Float, \"1.0\");\n transformGroup->addEditableProperty(tr(\"Scale Y\"), NMPropertyType::Float, \"1.0\");\n } else {\n transformGroup->addProperty(tr(\"Position X\"), \"0.0\");\n transformGroup->addProperty(tr(\"Position Y\"), \"0.0\");\n transformGroup->addProperty(tr(\"Rotation\"), \"0.0\");\n transformGroup->addProperty(tr(\"Scale X\"), \"1.0\");\n transformGroup->addProperty(tr(\"Scale Y\"), \"1.0\");\n }\n\n connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* renderGroup = addGroup(tr(\"Rendering\"));\n\n if (m_editMode) {\n renderGroup->addEditableProperty(tr(\"Visible\"), NMPropertyType::Boolean, \"true\");\n renderGroup->addEditableProperty(tr(\"Alpha\"), NMPropertyType::Float, \"1.0\");\n renderGroup->addEditableProperty(tr(\"Z-Order\"), NMPropertyType::Integer, \"0\");\n renderGroup->addEditableProperty(tr(\"Blend Mode\"), NMPropertyType::Enum, \"Normal\",\n {\"Normal\", \"Additive\", \"Multiply\", \"Screen\", \"Overlay\"});\n renderGroup->addEditableProperty(tr(\"Tint Color\"), NMPropertyType::Color, \"#FFFFFF\");\n } else {\n renderGroup->addProperty(tr(\"Visible\"), \"true\");\n renderGroup->addProperty(tr(\"Alpha\"), \"1.0\");\n renderGroup->addProperty(tr(\"Z-Order\"), \"0\");\n }\n\n connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (objectType == \"Dialogue\" || objectType == \"Choice\") {\n auto* dialogueGroup = addGroup(tr(\"Dialogue\"));\n\n if (m_editMode) {\n dialogueGroup->addEditableProperty(tr(\"Speaker\"), NMPropertyType::String, \"Narrator\");\n dialogueGroup->addEditableProperty(tr(\"Text\"), NMPropertyType::String, objectId);\n dialogueGroup->addEditableProperty(tr(\"Voice Clip\"), NMPropertyType::Asset, \"\");\n } else {\n dialogueGroup->addProperty(tr(\"Speaker\"), \"Narrator\");\n dialogueGroup->addProperty(tr(\"Text\"), objectId);\n dialogueGroup->addProperty(tr(\"Voice Clip\"), \"(none)\");\n }\n\n connect(dialogueGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Add spacer at the end\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectSceneObject(NMSceneObject* object, bool editable) {\n if (!object) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = object->id();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n const QString typeName = [object]() {\n switch (object->objectType()) {\n case NMSceneObjectType::Background:\n return QString(\"Background\");\n case NMSceneObjectType::Character:\n return QString(\"Character\");\n case NMSceneObjectType::UI:\n return QString(\"UI\");\n case NMSceneObjectType::Effect:\n return QString(\"Effect\");\n }\n return QString(\"Scene Object\");\n }();\n\n m_uiManager->setHeader(\n m_headerLabel,\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), object->id());\n if (m_editMode) {\n if (auto* nameEdit = generalGroup->addEditableProperty(\n \"name\", tr(\"Name\"), NMPropertyType::String, object->name())) {\n trackPropertyWidget(\"name\", nameEdit);\n }\n if (auto* assetEdit = generalGroup->addEditableProperty(\n \"asset\", tr(\"Asset\"), NMPropertyType::Asset, object->assetPath())) {\n trackPropertyWidget(\"asset\", assetEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Name\"), object->name());\n generalGroup->addProperty(tr(\"Asset\"), object->assetPath());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* transformGroup = addGroup(tr(\"Transform\"));\n const QPointF pos = object->pos();\n\n // Store last scale for aspect ratio lock\n m_lastScale = QPointF(object->scaleX(), object->scaleY());\n\n if (m_editMode) {\n // Position controls\n if (auto* xEdit = transformGroup->addEditableProperty(\n \"position_x\", tr(\"Position X\"), NMPropertyType::Float, QString::number(pos.x()))) {\n trackPropertyWidget(\"position_x\", xEdit);\n // Configure spinbox for position\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(xEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(tr(\"X position in pixels\"));\n }\n }\n if (auto* yEdit = transformGroup->addEditableProperty(\n \"position_y\", tr(\"Position Y\"), NMPropertyType::Float, QString::number(pos.y()))) {\n trackPropertyWidget(\"position_y\", yEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(yEdit)) {\n spinBox->setRange(-10000.0, 10000.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setToolTip(tr(\"Y position in pixels\"));\n }\n }\n\n // Add reset position button\n transformGroup->addResetButton(\"reset_position\", QVariant(\"0,0\"));\n\n // Rotation control\n if (auto* rotEdit =\n transformGroup->addEditableProperty(\"rotation\", tr(\"Rotation\"), NMPropertyType::Float,\n QString::number(object->rotation()))) {\n trackPropertyWidget(\"rotation\", rotEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(rotEdit)) {\n spinBox->setRange(-360.0, 360.0);\n spinBox->setSingleStep(1.0);\n spinBox->setDecimals(1);\n spinBox->setSuffix(QString::fromUtf8(\"°\"));\n spinBox->setWrapping(true);\n spinBox->setToolTip(tr(\"Rotation in degrees\"));\n }\n }\n\n // Add reset rotation button\n transformGroup->addResetButton(\"reset_rotation\", QVariant(\"0\"));\n\n // Scale controls\n if (auto* sxEdit = transformGroup->addEditableProperty(\n \"scale_x\", tr(\"Scale X\"), NMPropertyType::Float, QString::number(object->scaleX()))) {\n trackPropertyWidget(\"scale_x\", sxEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(sxEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(tr(\"Scale on X axis (1.0 = original size)\"));\n }\n }\n if (auto* syEdit = transformGroup->addEditableProperty(\n \"scale_y\", tr(\"Scale Y\"), NMPropertyType::Float, QString::number(object->scaleY()))) {\n trackPropertyWidget(\"scale_y\", syEdit);\n if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(syEdit)) {\n spinBox->setRange(0.01, 100.0);\n spinBox->setSingleStep(0.1);\n spinBox->setDecimals(2);\n spinBox->setToolTip(tr(\"Scale on Y axis (1.0 = original size)\"));\n }\n }\n\n // Add lock aspect ratio checkbox\n auto* lockAspectRatioCheck = new QCheckBox(tr(\"Lock Aspect Ratio\"));\n lockAspectRatioCheck->setChecked(m_lockAspectRatio);\n lockAspectRatioCheck->setToolTip(\n tr(\"When enabled, changing one scale value will\\nproportionally adjust \"\n \"the other\"));\n connect(lockAspectRatioCheck, &QCheckBox::toggled, this,\n [this](bool checked) { m_lockAspectRatio = checked; });\n trackPropertyWidget(\"lock_aspect_ratio\", lockAspectRatioCheck);\n\n // Add checkbox to group\n auto* lockRow = new QWidget(m_scrollContent);\n auto* lockLayout = new QHBoxLayout(lockRow);\n lockLayout->setContentsMargins(100 + 8, 0, 0,\n 0); // Align with other controls\n lockLayout->setSpacing(8);\n lockLayout->addWidget(lockAspectRatioCheck);\n lockLayout->addStretch();\n transformGroup->addProperty(QString(), lockRow);\n\n // Add reset scale button\n transformGroup->addResetButton(\"reset_scale\", QVariant(\"1,1\"));\n } else {\n transformGroup->addProperty(tr(\"Position X\"), QString::number(pos.x()));\n transformGroup->addProperty(tr(\"Position Y\"), QString::number(pos.y()));\n transformGroup->addProperty(tr(\"Rotation\"), QString::number(object->rotation()));\n transformGroup->addProperty(tr(\"Scale X\"), QString::number(object->scaleX()));\n transformGroup->addProperty(tr(\"Scale Y\"), QString::number(object->scaleY()));\n }\n connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* renderGroup = addGroup(tr(\"Rendering\"));\n if (m_editMode) {\n if (auto* visibleEdit =\n renderGroup->addEditableProperty(\"visible\", tr(\"Visible\"), NMPropertyType::Boolean,\n object->isVisible() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"visible\", visibleEdit);\n }\n if (auto* alphaEdit = renderGroup->addEditableProperty(\n \"alpha\", tr(\"Alpha\"), NMPropertyType::Float, QString::number(object->opacity()))) {\n trackPropertyWidget(\"alpha\", alphaEdit);\n }\n if (auto* zEdit = renderGroup->addEditableProperty(\"z\", tr(\"Z-Order\"), NMPropertyType::Integer,\n QString::number(object->zValue()))) {\n trackPropertyWidget(\"z\", zEdit);\n }\n if (auto* lockEdit =\n renderGroup->addEditableProperty(\"locked\", tr(\"Locked\"), NMPropertyType::Boolean,\n object->isLocked() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"locked\", lockEdit);\n }\n } else {\n renderGroup->addProperty(tr(\"Visible\"), object->isVisible() ? \"true\" : \"false\");\n renderGroup->addProperty(tr(\"Alpha\"), QString::number(object->opacity()));\n renderGroup->addProperty(tr(\"Z-Order\"), QString::number(object->zValue()));\n renderGroup->addProperty(tr(\"Locked\"), object->isLocked() ? \"true\" : \"false\");\n }\n connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n // Tags group for tag editing\n auto* tagsGroup = addGroup(tr(\"Tags\"));\n if (m_editMode) {\n // Create a widget for tag editing with add/remove functionality\n auto* tagsWidget = new QWidget(m_scrollContent);\n auto* tagsLayout = new QVBoxLayout(tagsWidget);\n tagsLayout->setContentsMargins(0, 0, 0, 0);\n\n // Display current tags\n const QStringList tags = object->tags();\n auto* tagsListLabel =\n new QLabel(tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"), tagsWidget);\n tagsListLabel->setWordWrap(true);\n tagsLayout->addWidget(tagsListLabel);\n\n // Add tag input\n auto* addTagLayout = new QHBoxLayout();\n auto* tagInput = new QLineEdit(tagsWidget);\n tagInput->setPlaceholderText(tr(\"Add tag...\"));\n auto* addButton = new QPushButton(tr(\"Add\"), tagsWidget);\n addTagLayout->addWidget(tagInput);\n addTagLayout->addWidget(addButton);\n tagsLayout->addLayout(addTagLayout);\n\n // Connect add button\n connect(addButton, &QPushButton::clicked, [this, tagInput, object]() {\n const QString tag = tagInput->text().trimmed();\n if (!tag.isEmpty() && !object->hasTag(tag)) {\n object->addTag(tag);\n tagInput->clear();\n // Refresh inspector to show updated tags\n inspectSceneObject(object, m_editMode);\n }\n });\n\n // Remove tag buttons for each existing tag\n for (const QString& tag : tags) {\n auto* tagLayout = new QHBoxLayout();\n auto* tagLabel = new QLabel(tag, tagsWidget);\n auto* removeButton = new QPushButton(tr(\"Remove\"), tagsWidget);\n removeButton->setMaximumWidth(80);\n tagLayout->addWidget(tagLabel);\n tagLayout->addWidget(removeButton);\n tagsLayout->addLayout(tagLayout);\n\n connect(removeButton, &QPushButton::clicked, [this, tag, object]() {\n object->removeTag(tag);\n // Refresh inspector to show updated tags\n inspectSceneObject(object, m_editMode);\n });\n }\n\n tagsGroup->addProperty(tr(\"Tag Editor\"), tagsWidget);\n } else {\n const QStringList tags = object->tags();\n tagsGroup->addProperty(tr(\"Tags\"), tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"));\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {\n if (!node) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = node->nodeIdString();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n m_headerLabel->setText(QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")\n .arg(node->nodeType())\n .arg(node->nodeIdString()));\n m_headerLabel->show();\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), node->nodeIdString());\n if (m_editMode) {\n if (auto* titleEdit = generalGroup->addEditableProperty(\n \"title\", tr(\"Title\"), NMPropertyType::String, node->title())) {\n trackPropertyWidget(\"title\", titleEdit);\n }\n if (auto* typeEdit = generalGroup->addEditableProperty(\n \"type\", tr(\"Type\"), NMPropertyType::String, node->nodeType())) {\n trackPropertyWidget(\"type\", typeEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Title\"), node->title());\n generalGroup->addProperty(tr(\"Type\"), node->nodeType());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (node->nodeType().contains(\"Dialogue\", Qt::CaseInsensitive) ||\n node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* contentGroup = addGroup(tr(\"Content\"));\n const QString speakerValue = node->dialogueSpeaker();\n const QString textValue = node->dialogueText();\n const QString choicesValue = node->choiceOptions().join(\"\\n\");\n\n if (m_editMode) {\n if (auto* speakerEdit = contentGroup->addEditableProperty(\n \"speaker\", tr(\"Speaker\"), NMPropertyType::String, speakerValue)) {\n trackPropertyWidget(\"speaker\", speakerEdit);\n }\n if (auto* textEdit = contentGroup->addEditableProperty(\n \"text\", tr(\"Text\"), NMPropertyType::MultiLine, textValue)) {\n trackPropertyWidget(\"text\", textEdit);\n }\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n if (auto* choicesEdit = contentGroup->addEditableProperty(\n \"choices\", tr(\"Choices\"), NMPropertyType::MultiLine, choicesValue)) {\n trackPropertyWidget(\"choices\", choicesEdit);\n }\n }\n } else {\n contentGroup->addProperty(tr(\"Speaker\"),\n speakerValue.isEmpty() ? tr(\"Narrator\") : speakerValue);\n | |
| [2026-01-11T19:19:30.314Z] [INFO] contentGroup->addProperty(tr(\"Text\"), textValue);\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n contentGroup->addProperty(tr(\"Choices\"), choicesValue);\n }\n }\n connect(contentGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Choice node branching UI - shows which choice option leads to which target\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n\n const QStringList choiceOptions = node->choiceOptions();\n const QHash<QString, QString> choiceTargets = node->choiceTargets();\n\n if (choiceOptions.isEmpty()) {\n branchGroup->addProperty(tr(\"Info\"), tr(\"Add choices above to configure branching\"));\n } else {\n // Build a display string showing choice → target mappings\n QString mappingDisplay;\n for (int i = 0; i < choiceOptions.size(); ++i) {\n const QString& option = choiceOptions[i];\n const QString target = choiceTargets.value(option);\n QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n // Truncate long option text for display\n QString optionDisplay = option;\n if (optionDisplay.length() > 25) {\n optionDisplay = optionDisplay.left(22) + \"...\";\n }\n mappingDisplay += QString(\"%1. %2 → %3\").arg(i + 1).arg(optionDisplay).arg(targetDisplay);\n if (i < choiceOptions.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (m_editMode) {\n // Show the mapping as editable multiline (format:\n // \"OptionText=TargetNodeId\")\n QString editableMapping;\n for (const QString& option : choiceOptions) {\n const QString target = choiceTargets.value(option);\n editableMapping += option + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"choiceTargets\", tr(\"Choice → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n trackPropertyWidget(\"choiceTargets\", mappingEdit);\n }\n } else {\n branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text\n branchGroup->addProperty(tr(\"Help\"), tr(\"Connect edges from this node to target nodes.\\n\"\n \"Each connection is automatically mapped to the next \"\n \"choice option.\"));\n }\n\n connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n if (node->nodeType().contains(\"Script\", Qt::CaseInsensitive)) {\n auto* scriptGroup = addGroup(tr(\"Script\"));\n scriptGroup->addProperty(tr(\"File\"), node->scriptPath());\n if (m_editMode) {\n if (auto* scriptEdit = scriptGroup->addEditableProperty(\n \"scriptPath\", tr(\"Path\"), NMPropertyType::Asset, node->scriptPath())) {\n trackPropertyWidget(\"scriptPath\", scriptEdit);\n }\n }\n connect(scriptGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Scene node handling - provides Scene ID picker with quick actions\n if (node->isSceneNode()) {\n auto* sceneGroup = addGroup(tr(\"Scene Properties\"));\n\n if (m_editMode && m_sceneRegistry) {\n // Use the dedicated Scene ID picker widget\n auto* scenePicker = new NMSceneIdPicker(m_sceneRegistry, this);\n scenePicker->setSceneId(node->sceneId());\n\n // Track value changes\n connect(scenePicker, &NMSceneIdPicker::sceneIdChanged, this,\n [this, node](const QString& newSceneId) {\n if (!m_updating) {\n emit propertyChanged(node->nodeIdString(), \"sceneId\", newSceneId);\n }\n });\n\n // Connect quick action signals to appropriate handlers\n connect(scenePicker, &NMSceneIdPicker::createNewSceneRequested, this, [this]() {\n // Emit signal that can be handled by the main editor\n // to open Scene View with a new scene\n qDebug() << \"Create new scene requested\";\n emit createNewSceneRequested();\n });\n\n connect(scenePicker, &NMSceneIdPicker::editSceneRequested, this,\n [this](const QString& sceneId) {\n // Emit signal to open Scene View with the selected scene\n qDebug() << \"Edit scene requested:\" << sceneId;\n emit editSceneRequested(sceneId);\n });\n\n connect(scenePicker, &NMSceneIdPicker::locateSceneRequested, this,\n [this](const QString& sceneId) {\n // Highlight nodes using this scene in Story Graph\n qDebug() << \"Locate scene requested:\" << sceneId;\n emit locateSceneInGraphRequested(sceneId);\n });\n\n trackPropertyWidget(\"sceneId\", scenePicker);\n sceneGroup->addProperty(tr(\"Scene ID\"), scenePicker);\n } else {\n // Read-only mode - show scene ID as text\n const QString sceneId = node->sceneId();\n QString displayValue = sceneId.isEmpty() ? tr(\"(not set)\") : sceneId;\n\n // Add validation indicator\n if (!sceneId.isEmpty() && m_sceneRegistry && !m_sceneRegistry->sceneExists(sceneId)) {\n displayValue += \" ⚠ (not found)\";\n }\n\n sceneGroup->addProperty(tr(\"Scene ID\"), displayValue);\n }\n\n // Additional scene properties\n if (m_editMode) {\n if (auto* embeddedEdit = sceneGroup->addEditableProperty(\n \"hasEmbeddedDialogue\", tr(\"Has Embedded Dialogue\"), NMPropertyType::Boolean,\n node->hasEmbeddedDialogue() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"hasEmbeddedDialogue\", embeddedEdit);\n }\n } else {\n sceneGroup->addProperty(tr(\"Has Embedded Dialogue\"),\n node->hasEmbeddedDialogue() ? tr(\"Yes\") : tr(\"No\"));\n }\n\n // Dialogue count (read-only informational property)\n sceneGroup->addProperty(tr(\"Dialogue Count\"), QString::number(node->dialogueCount()));\n\n // Thumbnail path (usually managed by SceneRegistry, but can be shown)\n if (!node->thumbnailPath().isEmpty()) {\n sceneGroup->addProperty(tr(\"Thumbnail\"), node->thumbnailPath());\n }\n\n connect(sceneGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Condition node handling - provides UI for editing condition expression and\n // output branches\n if (node->nodeType().contains(\"Condition\", Qt::CaseInsensitive)) {\n auto* conditionGroup = addGroup(tr(\"Condition\"));\n const QString expressionValue = node->conditionExpression();\n const QString outputsValue = node->conditionOutputs().join(\"\\n\");\n\n if (m_editMode) {\n // Expression editor for entering condition logic\n if (auto* exprEdit =\n conditionGroup->addEditableProperty(\"conditionExpression\", tr(\"Expression\"),\n NMPropertyType::MultiLine, expressionValue)) {\n trackPropertyWidget(\"conditionExpression\", exprEdit);\n }\n\n // Output path labels (branch names like \"true\", \"false\", or custom)\n if (auto* outputsEdit = conditionGroup->addEditableProperty(\n \"conditionOutputs\", tr(\"Output Paths (one per line)\"), NMPropertyType::MultiLine,\n outputsValue)) {\n trackPropertyWidget(\"conditionOutputs\", outputsEdit);\n }\n } else {\n conditionGroup->addProperty(\n tr(\"Expression\"), expressionValue.isEmpty() ? tr(\"(no expression)\") : expressionValue);\n conditionGroup->addProperty(tr(\"Outputs\"),\n outputsValue.isEmpty() ? tr(\"true, false\") : outputsValue);\n }\n\n connect(conditionGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n // Condition branch mapping UI - shows which output leads to which target\n auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n\n const QStringList conditionOutputs = node->conditionOutputs();\n const QHash<QString, QString> conditionTargets = node->conditionTargets();\n\n // Use default \"true/false\" if no outputs defined\n QStringList outputs =\n conditionOutputs.isEmpty() ? QStringList{\"true\", \"false\"} : conditionOutputs;\n\n // Build display showing output → target mappings\n QString mappingDisplay;\n for (int i = 0; i < outputs.size(); ++i) {\n const QString& output = outputs[i];\n const QString target = conditionTargets.value(output);\n QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n mappingDisplay += QString(\"%1 → %2\").arg(output).arg(targetDisplay);\n if (i < outputs.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (m_editMode) {\n // Show the mapping as editable multiline (format:\n // \"OutputLabel=TargetNodeId\")\n QString editableMapping;\n for (const QString& output : outputs) {\n const QString target = conditionTargets.value(output);\n editableMapping += output + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"conditionTargets\", tr(\"Output → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n trackPropertyWidget(\"conditionTargets\", mappingEdit);\n }\n } else {\n branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text explaining the condition logic\n QString helpText = tr(\"Expression is evaluated at runtime.\\n\"\n \"Connect edges from this node to target nodes.\\n\"\n \"First connection = first output (e.g., 'true').\");\n branchGroup->addProperty(tr(\"Help\"), helpText);\n\n connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectMultipleObjects(const QList<NMSceneObject*>& objects, bool editable) {\n if (objects.isEmpty()) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = true;\n m_editMode = editable;\n\n // Store object IDs\n m_currentObjectIds.clear();\n for (auto* obj : objects) {\n if (obj) {\n m_currentObjectIds.append(obj->id());\n }\n }\n\n // Set header showing multi-selection\n m_headerLabel->setText(QString(\"<b>%1 Objects Selected</b>\").arg(objects.size()));\n m_headerLabel->show();\n\n // Use InspectorBindingManager to handle multi-object editing\n auto& inspector = InspectorBindingManager::instance();\n\n // Prepare targets for binding manager\n std::vector<std::string> objectIds;\n std::vector<void*> objectPtrs;\n\n for (auto* obj : objects) {\n if (obj) {\n objectIds.push_back(obj->id().toStdString());\n objectPtrs.push_back(static_cast<void*>(obj));\n }\n }\n\n inspector.inspectSceneObjects(objectIds, objectPtrs);\n\n // Get property groups from binding manager\n auto groups = inspector.getPropertyGroups();\n\n for (const auto& group : groups) {\n auto* uiGroup = addGroup(QString::fromStdString(group.name));\n\n for (const auto* prop : group.properties) {\n if (!prop)\n continue;\n\n const auto& meta = prop->getMeta();\n\n // Skip hidden or ID properties\n if (hasFlag(meta.flags, PropertyFlags::Hidden) || meta.name == \"id\") {\n continue;\n }\n\n // Get property value (will be MultipleValues if values differ)\n auto value = inspector.getPropertyValue(meta.name);\n QString valueStr = QString::fromStdString(PropertyUtils::toString(value));\n\n // Determine property type\n NMPropertyType propType = NMPropertyType::String;\n switch (meta.type) {\n case PropertyType::Bool:\n propType = NMPropertyType::Boolean;\n break;\n case PropertyType::Int:\n case PropertyType::Int64:\n propType = NMPropertyType::Integer;\n break;\n case PropertyType::Float:\n case PropertyType::Double:\n propType = NMPropertyType::Float;\n break;\n case PropertyType::Vector2:\n propType = NMPropertyType::Vector2;\n break;\n case PropertyType::Vector3:\n propType = NMPropertyType::Vector3;\n break;\n case PropertyType::Color:\n propType = NMPropertyType::Color;\n break;\n case PropertyType::Enum:\n propType = NMPropertyType::Enum;\n break;\n case PropertyType::AssetRef:\n propType = NMPropertyType::Asset;\n break;\n case PropertyType::CurveRef:\n propType = NMPropertyType::Curve;\n break;\n default:\n propType = NMPropertyType::String;\n break;\n }\n\n if (m_editMode && !hasFlag(meta.flags, PropertyFlags::ReadOnly)) {\n // Add editable property\n QStringList enumOptions;\n if (meta.type == PropertyType::Enum) {\n for (const auto& opt : meta.enumOptions) {\n enumOptions.append(QString::fromStdString(opt.second));\n }\n }\n\n if (auto* widget = uiGroup->addEditableProperty(QString::fromStdString(meta.name),\n QString::fromStdString(meta.displayName),\n propType, valueStr, enumOptions)) {\n trackPropertyWidget(QString::fromStdString(meta.name), widget);\n\n // Special styling for \"multiple values\" placeholder\n if (valueStr == \"<multiple values>\") {\n if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n lineEdit->setPlaceholderText(\"<multiple values>\");\n lineEdit->clear();\n }\n }\n }\n } else {\n // Read-only property\n uiGroup->addProperty(QString::fromStdString(meta.displayName), valueStr);\n }\n }\n\n connect(uiGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::onGroupPropertyChanged(const QString& propertyName,\n const QString& newValue) {\n // In multi-edit mode, apply changes through InspectorBindingManager\n if (m_multiEditMode) {\n auto& inspector = InspectorBindingManager::instance();\n auto error =\n inspector.setPropertyValueFromString(propertyName.toStdString(), newValue.toStdString());\n\n if (error.has_value()) {\n // ERR-1 fix: Show error to user via status bar instead of just logging\n QString errorMsg = QString::fromStdString(error.value());\n qWarning() << \"Failed to set property:\" << propertyName << \"Error:\" << errorMsg;\n // Emit signal for status bar or use inline notification\n emit propertyError(propertyName, errorMsg);\n }\n return;\n }\n\n // Handle reset button signals\n if (propertyName == \"reset_position\") {\n emit propertyChanged(m_currentObjectId, \"position_x\", \"0\");\n emit propertyChanged(m_currentObjectId, \"position_y\", \"0\");\n // Update UI spinboxes\n updatePropertyValue(\"position_x\", \"0\");\n updatePropertyValue(\"position_y\", \"0\");\n return;\n }\n\n if (propertyName == \"reset_rotation\") {\n emit propertyChanged(m_currentObjectId, \"rotation\", \"0\");\n updatePropertyValue(\"rotation\", \"0\");\n return;\n }\n\n if (propertyName == \"reset_scale\") {\n emit propertyChanged(m_currentObjectId, \"scale_x\", \"1\");\n emit propertyChanged(m_currentObjectId, \"scale_y\", \"1\");\n updatePropertyValue(\"scale_x\", \"1\");\n updatePropertyValue(\"scale_y\", \"1\");\n m_lastScale = QPointF(1.0, 1.0);\n return;\n }\n\n // Handle aspect ratio lock for scale changes\n if (m_lockAspectRatio && (propertyName == \"scale_x\" || propertyName == \"scale_y\")) {\n double newScale = newValue.toDouble();\n\n // Calculate the ratio change\n if (propertyName == \"scale_x\" && m_lastScale.x() > 0.0001) {\n double ratio = newScale / m_lastScale.x();\n double newScaleY = m_lastScale.y() * ratio;\n\n // Update scale_y proportionally\n updatePropertyValue(\"scale_y\", QString::number(newScaleY, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_x\", newValue);\n emit propertyChanged(m_currentObjectId, \"scale_y\", QString::number(newScaleY, 'f', 2));\n\n m_lastScale = QPointF(newScale, newScaleY);\n return;\n } else if (propertyName == \"scale_y\" && m_lastScale.y() > 0.0001) {\n double ratio = newScale / m_lastScale.y();\n double newScaleX = m_lastScale.x() * ratio;\n\n // Update scale_x proportionally\n updatePropertyValue(\"scale_x\", QString::number(newScaleX, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_x\", QString::number(newScaleX, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_y\", newValue);\n\n m_lastScale = QPointF(newScaleX, newScale);\n return;\n }\n }\n\n // Update last scale tracking for non-locked changes\n if (propertyName == \"scale_x\") {\n m_lastScale.setX(newValue.toDouble());\n } else if (propertyName == \"scale_y\") {\n m_lastScale.setY(newValue.toDouble());\n }\n\n // Single-object mode: emit signal\n emit propertyChanged(m_currentObjectId, propertyName, newValue);\n}\n\nvoid NMInspectorPanel::updatePropertyValue(const QString& propertyName, const QString& newValue) {\n // PERF-2: Check if value has actually changed before queuing update\n auto lastIt = m_lastKnownValues.find(propertyName);\n if (lastIt != m_lastKnownValues.end() && lastIt.value() == newValue) {\n // Value hasn't changed, skip update\n return;\n }\n\n // Store the pending update\n m_pendingUpdates.insert(propertyName, newValue);\n m_lastKnownValues.insert(propertyName, newValue);\n\n // Start or restart the batching timer\n if (m_updateTimer && !m_updateTimer->isActive()) {\n m_updateTimer->start();\n }\n}\n\nvoid NMInspectorPanel::flushPendingUpdates() {\n // PERF-2: Process all pending updates in one batch\n for (auto it = m_pendingUpdates.constBegin(); it != m_pendingUpdates.constEnd(); ++it) {\n const QString& propertyName = it.key();\n const QString& newValue = it.value();\n\n auto widgetIt = m_propertyWidgets.find(propertyName);\n if (widgetIt == m_propertyWidgets.end()) {\n continue;\n }\n\n QWidget* widget = widgetIt.value();\n QSignalBlocker blocker(widget);\n\n if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!lineEdit->hasFocus()) {\n int cursorPos = lineEdit->cursorPosition();\n int newLength = static_cast<int>(newValue.length());\n lineEdit->setText(newValue);\n lineEdit->setCursorPosition(qMin(cursorPos, newLength));\n }\n } else if (auto* spinBox = qobject_cast<QSpinBox*>(widget)) {\n spinBox->setValue(newValue.toInt());\n } else if (auto* doubleSpinBox = qobject_cast<QDoubleSpinBox*>(widget)) {\n doubleSpinBox->setValue(newValue.toDouble());\n } else if (auto* checkBox = qobject_cast<QCheckBox*>(widget)) {\n checkBox->setChecked(newValue.toLower() == \"true\" || newValue == \"1\");\n } else if (auto* comboBox = qobject_cast<QComboBox*>(widget)) {\n comboBox->setCurrentText(newValue);\n } else if (auto* textEdit = qobject_cast<QPlainTextEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!textEdit->hasFocus()) {\n QTextCursor cursor = textEdit->textCursor();\n int cursorPos = cursor.position();\n int anchorPos = cursor.anchor();\n int newLength = static_cast<int>(newValue.length());\n\n textEdit->setPlainText(newValue);\n\n if (cursorPos <= newLength) {\n cursor.setPosition(qMin(anchorPos, newLength));\n cursor.setPosition(qMin(cursorPos, newLength), QTextCursor::KeepAnchor);\n textEdit->setTextCursor(cursor);\n }\n }\n } else if (auto* button = qobject_cast<QPushButton*>(widget)) {\n if (button->text() == tr(\"Edit Curve...\")) {\n button->setProperty(\"curveId\", newValue);\n } else {\n button->setText(newValue.isEmpty() ? \"(Select Asset)\" : newValue);\n }\n } else {\n // Handle vector widgets (Vector2/Vector3)\n QList<QDoubleSpinBox*> spinBoxes = widget->findChildren<QDoubleSpinBox*>();\n if (!spinBoxes.isEmpty()) {\n QStringList components = newValue.split(',');\n for (int i = 0; i < spinBoxes.size() && i < components.size(); ++i) {\n QSignalBlocker spinBoxBlocker(spinBoxes[i]);\n spinBoxes[i]->setValue(components[i].toDouble());\n }\n }\n }\n }\n\n // Clear pending updates\n m_pendingUpdates.clear();\n}\n\nvoid NMInspectorPanel::trackPropertyWidget(const QString& propertyName, QWidget* widget) {\n if (!propertyName.isEmpty() && widget) {\n m_propertyWidgets.insert(propertyName, widget);\n }\n}\n\nNMPropertyGroup* NMInspectorPanel::addGroup(const QString& title) {\n auto* group = new NMPropertyGroup(title, m_scrollContent);\n m_mainLayout->addWidget(group);\n m_groups.append(group);\n return group;\n}\n\nvoid NMInspectorPanel::showNoSelection() {\n clear();\n m_headerLabel->hide();\n m_noSelectionLabel->show();\n}\n\nvoid NMInspectorPanel::setupContent() {\n auto* container = new QWidget(this);\n auto* containerLayout = new QVBoxLayout(container);\n containerLayout->setContentsMargins(0, 0, 0, 0);\n containerLayout->setSpacing(0);\n\n // Header\n m_headerLabel = new QLabel(container);\n m_headerLabel->setObjectName(\"InspectorHeader\");\n m_headerLabel->setWordWrap(true);\n m_headerLabel->setTextFormat(Qt::RichText);\n m_headerLabel->setMargin(8);\n m_headerLabel->hide();\n containerLayout->addWidget(m_headerLabel);\n\n // Scroll area\n m_scrollArea = new QScrollArea(container);\n m_scrollArea->setWidgetResizable(true);\n m_scrollArea->setFrameShape(QFrame::NoFrame);\n\n m_scrollContent = new QWidget(m_scrollArea);\n m_mainLayout = new QVBoxLayout(m_scrollContent);\n m_mainLayout->setContentsMargins(0, 0, 0, 0);\n m_mainLayout->setSpacing(8);\n m_mainLayout->setAlignment(Qt::AlignTop);\n\n m_scrollArea->setWidget(m_scrollContent);\n containerLayout->addWidget(m_scrollArea, 1);\n\n // No selection label\n m_noSelectionLabel = new QLabel(tr(\"Select an object to view its properties\"), container);\n m_noSelectionLabel->setObjectName(\"InspectorEmptyState\");\n m_noSelectionLabel->setAlignment(Qt::AlignCenter);\n m_noSelectionLabel->setWordWrap(true);\n\n const auto& palette = NMStyleManager::instance().palette();\n m_noSelectionLabel->setStyleSheet(\n QString(\"color: %1; padding: 20px;\")\n .arg(NMStyleManager::colorToStyleString(palette.textSecondary)));\n\n m_mainLayout->addWidget(m_noSelectionLabel);\n\n setContentWidget(container);\n}\n\n} // namespace NovelMind::editor::qt\n","structuredPatch":[{"oldStart":198,"oldLines":216,"newStart":198,"newLines":15,"lines":[" m_headerLabel,"," QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));"," ","- auto* generalGroup = addGroup(tr(\"General\"));","- generalGroup->addProperty(tr(\"ID\"), object->id());","- if (m_editMode) {","- if (auto* nameEdit = generalGroup->addEditableProperty(","- \"name\", tr(\"Name\"), NMPropertyType::String, object->name())) {","- trackPropertyWidget(\"name\", nameEdit);","- }","- if (auto* assetEdit = generalGroup->addEditableProperty(","- \"asset\", tr(\"Asset\"), NMPropertyType::Asset, object->assetPath())) {","- trackPropertyWidget(\"asset\", assetEdit);","- }","- } else {","- generalGroup->addProperty(tr(\"Name\"), object->name());","- generalGroup->addProperty(tr(\"Asset\"), object->assetPath());","- }","- connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,","- &NMInspectorPanel::onGroupPropertyChanged);","+ // Delegate property creation to the property editor module","+ m_propertyEditor->createSceneObjectProperties(object, m_editMode, m_sceneRegistry);"," ","- auto* transformGroup = addGroup(tr(\"Transform\"));","- const QPointF pos = object->pos();","-","- // Store last scale for aspect ratio lock","- m_lastScale = QPointF(object->scaleX(), object->scaleY());","-","- if (m_editMode) {","- // Position controls","- if (auto* xEdit = transformGroup->addEditableProperty(","- \"position_x\", tr(\"Position X\"), NMPropertyType::Float, QString::number(pos.x()))) {","- trackPropertyWidget(\"position_x\", xEdit);","- // Configure spinbox for position","- if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(xEdit)) {","- spinBox->setRange(-10000.0, 10000.0);","- spinBox->setSingleStep(1.0);","- spinBox->setDecimals(1);","- spinBox->setToolTip(tr(\"X position in pixels\"));","- }","- }","- if (auto* yEdit = transformGroup->addEditableProperty(","- \"position_y\", tr(\"Position Y\"), NMPropertyType::Float, QString::number(pos.y()))) {","- trackPropertyWidget(\"position_y\", yEdit);","- if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(yEdit)) {","- spinBox->setRange(-10000.0, 10000.0);","- spinBox->setSingleStep(1.0);","- spinBox->setDecimals(1);","- spinBox->setToolTip(tr(\"Y position in pixels\"));","- }","- }","-","- // Add reset position button","- transformGroup->addResetButton(\"reset_position\", QVariant(\"0,0\"));","-","- // Rotation control","- if (auto* rotEdit =","- transformGroup->addEditableProperty(\"rotation\", tr(\"Rotation\"), NMPropertyType::Float,","- QString::number(object->rotation()))) {","- trackPropertyWidget(\"rotation\", rotEdit);","- if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(rotEdit)) {","- spinBox->setRange(-360.0, 360.0);","- spinBox->setSingleStep(1.0);","- spinBox->setDecimals(1);","- spinBox->setSuffix(QString::fromUtf8(\"°\"));","- spinBox->setWrapping(true);","- spinBox->setToolTip(tr(\"Rotation in degrees\"));","- }","- }","-","- // Add reset rotation button","- transformGroup->addResetButton(\"reset_rotation\", QVariant(\"0\"));","-","- // Scale controls","- if (auto* sxEdit = transformGroup->addEditableProperty(","- \"scale_x\", tr(\"Scale X\"), NMPropertyType::Float, QString::number(object->scaleX()))) {","- trackPropertyWidget(\"scale_x\", sxEdit);","- if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(sxEdit)) {","- spinBox->setRange(0.01, 100.0);","- spinBox->setSingleStep(0.1);","- spinBox->setDecimals(2);","- spinBox->setToolTip(tr(\"Scale on X axis (1.0 = original size)\"));","- }","- }","- if (auto* syEdit = transformGroup->addEditableProperty(","- \"scale_y\", tr(\"Scale Y\"), NMPropertyType::Float, QString::number(object->scaleY()))) {","- trackPropertyWidget(\"scale_y\", syEdit);","- if (auto* spinBox = qobject_cast<QDoubleSpinBox*>(syEdit)) {","- spinBox->setRange(0.01, 100.0);","- spinBox->setSingleStep(0.1);","- spinBox->setDecimals(2);","- spinBox->setToolTip(tr(\"Scale on Y axis (1.0 = original size)\"));","- }","- }","-","- // Add lock aspect ratio checkbox","- auto* lockAspectRatioCheck = new QCheckBox(tr(\"Lock Aspect Ratio\"));","- lockAspectRatioCheck->setChecked(m_lockAspectRatio);","- lockAspectRatioCheck->setToolTip(","- tr(\"When enabled, changing one scale value will\\nproportionally adjust \"","- \"the other\"));","- connect(lockAspectRatioCheck, &QCheckBox::toggled, this,","- [this](bool checked) { m_lockAspectRatio = checked; });","- trackPropertyWidget(\"lock_aspect_ratio\", lockAspectRatioCheck);","-","- // Add checkbox to group","- auto* lockRow = new QWidget(m_scrollContent);","- auto* lockLayout = new QHBoxLayout(lockRow);","- lockLayout->setContentsMargins(100 + 8, 0, 0,","- 0); // Align with other controls","- lockLayout->setSpacing(8);","- lockLayout->addWidget(lockAspectRatioCheck);","- lockLayout->addStretch();","- transformGroup->addProperty(QString(), lockRow);","-","- // Add reset scale button","- transformGroup->addResetButton(\"reset_scale\", QVariant(\"1,1\"));","- } else {","- transformGroup->addProperty(tr(\"Position X\"), QString::number(pos.x()));","- transformGroup->addProperty(tr(\"Position Y\"), QString::number(pos.y()));","- transformGroup->addProperty(tr(\"Rotation\"), QString::number(object->rotation()));","- transformGroup->addProperty(tr(\"Scale X\"), QString::number(object->scaleX()));","- transformGroup->addProperty(tr(\"Scale Y\"), QString::number(object->scaleY()));","+ // Connect property group signals","+ for (auto* group : m_groups) {","+ connect(group, &NMPropertyGroup::propertyValueChanged, this,","+ &NMInspectorPanel::onGroupPropertyChanged);"," }","- connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,","- &NMInspectorPanel::onGroupPropertyChanged);"," ","- auto* renderGroup = addGroup(tr(\"Rendering\"));","- if (m_editMode) {","- if (auto* visibleEdit =","- renderGroup->addEditableProperty(\"visible\", tr(\"Visible\"), NMPropertyType::Boolean,","- object->isVisible() ? \"true\" : \"false\")) {","- trackPropertyWidget(\"visible\", visibleEdit);","- }","- if (auto* alphaEdit = renderGroup->addEditableProperty(","- \"alpha\", tr(\"Alpha\"), NMPropertyType::Float, QString::number(object->opacity()))) {","- trackPropertyWidget(\"alpha\", alphaEdit);","- }","- if (auto* zEdit = renderGroup->addEditableProperty(\"z\", tr(\"Z-Order\"), NMPropertyType::Integer,","- QString::number(object->zValue()))) {","- trackPropertyWidget(\"z\", zEdit);","- }","- if (auto* lockEdit =","- renderGroup->addEditableProperty(\"locked\", tr(\"Locked\"), NMPropertyType::Boolean,","- object->isLocked() ? \"true\" : \"false\")) {","- trackPropertyWidget(\"locked\", lockEdit);","- }","- } else {","- renderGroup->addProperty(tr(\"Visible\"), object->isVisible() ? \"true\" : \"false\");","- renderGroup->addProperty(tr(\"Alpha\"), QString::number(object->opacity()));","- renderGroup->addProperty(tr(\"Z-Order\"), QString::number(object->zValue()));","- renderGroup->addProperty(tr(\"Locked\"), object->isLocked() ? \"true\" : \"false\");","- }","- connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,","- &NMInspectorPanel::onGroupPropertyChanged);","-","- // Tags group for tag editing","- auto* tagsGroup = addGroup(tr(\"Tags\"));","- if (m_editMode) {","- // Create a widget for tag editing with add/remove functionality","- auto* tagsWidget = new QWidget(m_scrollContent);","- auto* tagsLayout = new QVBoxLayout(tagsWidget);","- tagsLayout->setContentsMargins(0, 0, 0, 0);","-","- // Display current tags","- const QStringList tags = object->tags();","- auto* tagsListLabel =","- new QLabel(tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"), tagsWidget);","- tagsListLabel->setWordWrap(true);","- tagsLayout->addWidget(tagsListLabel);","-","- // Add tag input","- auto* addTagLayout = new QHBoxLayout();","- auto* tagInput = new QLineEdit(tagsWidget);","- tagInput->setPlaceholderText(tr(\"Add tag...\"));","- auto* addButton = new QPushButton(tr(\"Add\"), tagsWidget);","- addTagLayout->addWidget(tagInput);","- addTagLayout->addWidget(addButton);","- tagsLayout->addLayout(addTagLayout);","-","- // Connect add button","- connect(addButton, &QPushButton::clicked, [this, tagInput, object]() {","- const QString tag = tagInput->text().trimmed();","- if (!tag.isEmpty() && !object->hasTag(tag)) {","- object->addTag(tag);","- tagInput->clear();","- // Refresh inspector to show updated tags","- inspectSceneObject(object, m_editMode);","- }","- });","-","- // Remove tag buttons for each existing tag","- for (const QString& tag : tags) {","- auto* tagLayout = new QHBoxLayout();","- auto* tagLabel = new QLabel(tag, tagsWidget);","- auto* removeButton = new QPushButton(tr(\"Remove\"), tagsWidget);","- removeButton->setMaximumWidth(80);","- tagLayout->addWidget(tagLabel);","- tagLayout->addWidget(removeButton);","- tagsLayout->addLayout(tagLayout);","-","- connect(removeButton, &QPushButton::clicked, [this, tag, object]() {","- object->removeTag(tag);","- // Refresh inspector to show updated tags","- inspectSceneObject(object, m_editMode);","- });","- }","-","- tagsGroup->addProperty(tr(\"Tag Editor\"), tagsWidget);","- } else {","- const QStringList tags = object->tags();","- tagsGroup->addProperty(tr(\"Tags\"), tags.isEmpty() ? tr(\"(no tags)\") : tags.join(\", \"));","- }","-"," m_mainLayout->addStretch();"," }"," "]}],"userModified":false,"replaceAll":false}} | |
| [2026-01-11T19:19:33.361Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01RU5h11qv8GguiAdJTgzsPm", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "text", | |
| "text": "Now let me do the same for inspectStoryGraphNode. Let me find and replace it:" | |
| } | |
| ], | |
| "stop_reason": null, | |
| "stop_sequence": null, | |
| "usage": { | |
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| "service_tier": "standard" | |
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| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "2e748606-3353-45c9-981b-529371b637b7" | |
| } | |
| [2026-01-11T19:19:34.219Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01RU5h11qv8GguiAdJTgzsPm", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "tool_use", | |
| "id": "toolu_01MSxZJ9y6mV1gX3dMWe2Eb3", | |
| "name": "Bash", | |
| "input": { | |
| "command": "grep -n \"^void NMInspectorPanel::inspectStoryGraphNode\" editor/src/qt/panels/nm_inspector_panel.cpp", | |
| "description": "Find inspectStoryGraphNode method" | |
| } | |
| } | |
| ], | |
| "stop_reason": null, | |
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| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "4c491f29-a2d7-4650-a8cb-879b8d0961f0" | |
| } | |
| [2026-01-11T19:19:34.322Z] [INFO] { | |
| "type": "user", | |
| "message": { | |
| "role": "user", | |
| "content": [ | |
| { | |
| "tool_use_id": "toolu_01MSxZJ9y6mV1gX3dMWe2Eb3", | |
| "type": "tool_result", | |
| "content": "213:void NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {", | |
| "is_error": false | |
| } | |
| ] | |
| }, | |
| "parent_tool_use_id": null, | |
| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "f62bea23-aaf9-4c7b-9db5-ffc858bbb509", | |
| "tool_use_result": { | |
| "stdout": "213:void NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {", | |
| "stderr": "", | |
| "interrupted": false, | |
| "isImage": false | |
| } | |
| } | |
| [2026-01-11T19:19:37.579Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01QqrVHHEa63cLcW8Xzt8Axx", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "tool_use", | |
| "id": "toolu_01AyoeHHPR7kLQ59tJf1Aqpd", | |
| "name": "Read", | |
| "input": { | |
| "file_path": "/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp", | |
| "offset": 213, | |
| "limit": 300 | |
| } | |
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| "uuid": "6a827616-eebd-4f35-81c6-f0888b69d309" | |
| } | |
| [2026-01-11T19:19:37.619Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01AyoeHHPR7kLQ59tJf1Aqpd","type":"tool_result","content":" 213→void NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {\n 214→ if (!node) {\n 215→ showNoSelection();\n 216→ return;\n 217→ }\n 218→\n 219→ clear();\n 220→ m_noSelectionLabel->hide();\n 221→ m_multiEditMode = false;\n 222→ m_currentObjectId = node->nodeIdString();\n 223→ m_currentObjectIds.clear();\n 224→ m_editMode = editable;\n 225→\n 226→ m_headerLabel->setText(QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")\n 227→ .arg(node->nodeType())\n 228→ .arg(node->nodeIdString()));\n 229→ m_headerLabel->show();\n 230→\n 231→ auto* generalGroup = addGroup(tr(\"General\"));\n 232→ generalGroup->addProperty(tr(\"ID\"), node->nodeIdString());\n 233→ if (m_editMode) {\n 234→ if (auto* titleEdit = generalGroup->addEditableProperty(\n 235→ \"title\", tr(\"Title\"), NMPropertyType::String, node->title())) {\n 236→ trackPropertyWidget(\"title\", titleEdit);\n 237→ }\n 238→ if (auto* typeEdit = generalGroup->addEditableProperty(\n 239→ \"type\", tr(\"Type\"), NMPropertyType::String, node->nodeType())) {\n 240→ trackPropertyWidget(\"type\", typeEdit);\n 241→ }\n 242→ } else {\n 243→ generalGroup->addProperty(tr(\"Title\"), node->title());\n 244→ generalGroup->addProperty(tr(\"Type\"), node->nodeType());\n 245→ }\n 246→ connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n 247→ &NMInspectorPanel::onGroupPropertyChanged);\n 248→\n 249→ if (node->nodeType().contains(\"Dialogue\", Qt::CaseInsensitive) ||\n 250→ node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n 251→ auto* contentGroup = addGroup(tr(\"Content\"));\n 252→ const QString speakerValue = node->dialogueSpeaker();\n 253→ const QString textValue = node->dialogueText();\n 254→ const QString choicesValue = node->choiceOptions().join(\"\\n\");\n 255→\n 256→ if (m_editMode) {\n 257→ if (auto* speakerEdit = contentGroup->addEditableProperty(\n 258→ \"speaker\", tr(\"Speaker\"), NMPropertyType::String, speakerValue)) {\n 259→ trackPropertyWidget(\"speaker\", speakerEdit);\n 260→ }\n 261→ if (auto* textEdit = contentGroup->addEditableProperty(\n 262→ \"text\", tr(\"Text\"), NMPropertyType::MultiLine, textValue)) {\n 263→ trackPropertyWidget(\"text\", textEdit);\n 264→ }\n 265→ if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n 266→ if (auto* choicesEdit = contentGroup->addEditableProperty(\n 267→ \"choices\", tr(\"Choices\"), NMPropertyType::MultiLine, choicesValue)) {\n 268→ trackPropertyWidget(\"choices\", choicesEdit);\n 269→ }\n 270→ }\n 271→ } else {\n 272→ contentGroup->addProperty(tr(\"Speaker\"),\n 273→ speakerValue.isEmpty() ? tr(\"Narrator\") : speakerValue);\n 274→ contentGroup->addProperty(tr(\"Text\"), textValue);\n 275→ if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n 276→ contentGroup->addProperty(tr(\"Choices\"), choicesValue);\n 277→ }\n 278→ }\n 279→ connect(contentGroup, &NMPropertyGroup::propertyValueChanged, this,\n 280→ &NMInspectorPanel::onGroupPropertyChanged);\n 281→ }\n 282→\n 283→ // Choice node branching UI - shows which choice option leads to which target\n 284→ if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n 285→ auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n 286→\n 287→ const QStringList choiceOptions = node->choiceOptions();\n 288→ const QHash<QString, QString> choiceTargets = node->choiceTargets();\n 289→\n 290→ if (choiceOptions.isEmpty()) {\n 291→ branchGroup->addProperty(tr(\"Info\"), tr(\"Add choices above to configure branching\"));\n 292→ } else {\n 293→ // Build a display string showing choice → target mappings\n 294→ QString mappingDisplay;\n 295→ for (int i = 0; i < choiceOptions.size(); ++i) {\n 296→ const QString& option = choiceOptions[i];\n 297→ const QString target = choiceTargets.value(option);\n 298→ QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n 299→ // Truncate long option text for display\n 300→ QString optionDisplay = option;\n 301→ if (optionDisplay.length() > 25) {\n 302→ optionDisplay = optionDisplay.left(22) + \"...\";\n 303→ }\n 304→ mappingDisplay += QString(\"%1. %2 → %3\").arg(i + 1).arg(optionDisplay).arg(targetDisplay);\n 305→ if (i < choiceOptions.size() - 1) {\n 306→ mappingDisplay += \"\\n\";\n 307→ }\n 308→ }\n 309→\n 310→ if (m_editMode) {\n 311→ // Show the mapping as editable multiline (format:\n 312→ // \"OptionText=TargetNodeId\")\n 313→ QString editableMapping;\n 314→ for (const QString& option : choiceOptions) {\n 315→ const QString target = choiceTargets.value(option);\n 316→ editableMapping += option + \"=\" + target + \"\\n\";\n 317→ }\n 318→ editableMapping = editableMapping.trimmed();\n 319→\n 320→ if (auto* mappingEdit =\n 321→ branchGroup->addEditableProperty(\"choiceTargets\", tr(\"Choice → Target\"),\n 322→ NMPropertyType::MultiLine, editableMapping)) {\n 323→ trackPropertyWidget(\"choiceTargets\", mappingEdit);\n 324→ }\n 325→ } else {\n 326→ branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n 327→ }\n 328→\n 329→ // Add helper text\n 330→ branchGroup->addProperty(tr(\"Help\"), tr(\"Connect edges from this node to target nodes.\\n\"\n 331→ \"Each connection is automatically mapped to the next \"\n 332→ \"choice option.\"));\n 333→ }\n 334→\n 335→ connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n 336→ &NMInspectorPanel::onGroupPropertyChanged);\n 337→ }\n 338→\n 339→ if (node->nodeType().contains(\"Script\", Qt::CaseInsensitive)) {\n 340→ auto* scriptGroup = addGroup(tr(\"Script\"));\n 341→ scriptGroup->addProperty(tr(\"File\"), node->scriptPath());\n 342→ if (m_editMode) {\n 343→ if (auto* scriptEdit = scriptGroup->addEditableProperty(\n 344→ \"scriptPath\", tr(\"Path\"), NMPropertyType::Asset, node->scriptPath())) {\n 345→ trackPropertyWidget(\"scriptPath\", scriptEdit);\n 346→ }\n 347→ }\n 348→ connect(scriptGroup, &NMPropertyGroup::propertyValueChanged, this,\n 349→ &NMInspectorPanel::onGroupPropertyChanged);\n 350→ }\n 351→\n 352→ // Scene node handling - provides Scene ID picker with quick actions\n 353→ if (node->isSceneNode()) {\n 354→ auto* sceneGroup = addGroup(tr(\"Scene Properties\"));\n 355→\n 356→ if (m_editMode && m_sceneRegistry) {\n 357→ // Use the dedicated Scene ID picker widget\n 358→ auto* scenePicker = new NMSceneIdPicker(m_sceneRegistry, this);\n 359→ scenePicker->setSceneId(node->sceneId());\n 360→\n 361→ // Track value changes\n 362→ connect(scenePicker, &NMSceneIdPicker::sceneIdChanged, this,\n 363→ [this, node](const QString& newSceneId) {\n 364→ if (!m_updating) {\n 365→ emit propertyChanged(node->nodeIdString(), \"sceneId\", newSceneId);\n 366→ }\n 367→ });\n 368→\n 369→ // Connect quick action signals to appropriate handlers\n 370→ connect(scenePicker, &NMSceneIdPicker::createNewSceneRequested, this, [this]() {\n 371→ // Emit signal that can be handled by the main editor\n 372→ // to open Scene View with a new scene\n 373→ qDebug() << \"Create new scene requested\";\n 374→ emit createNewSceneRequested();\n 375→ });\n 376→\n 377→ connect(scenePicker, &NMSceneIdPicker::editSceneRequested, this,\n 378→ [this](const QString& sceneId) {\n 379→ // Emit signal to open Scene View with the selected scene\n 380→ qDebug() << \"Edit scene requested:\" << sceneId;\n 381→ emit editSceneRequested(sceneId);\n 382→ });\n 383→\n 384→ connect(scenePicker, &NMSceneIdPicker::locateSceneRequested, this,\n 385→ [this](const QString& sceneId) {\n 386→ // Highlight nodes using this scene in Story Graph\n 387→ qDebug() << \"Locate scene requested:\" << sceneId;\n 388→ emit locateSceneInGraphRequested(sceneId);\n 389→ });\n 390→\n 391→ trackPropertyWidget(\"sceneId\", scenePicker);\n 392→ sceneGroup->addProperty(tr(\"Scene ID\"), scenePicker);\n 393→ } else {\n 394→ // Read-only mode - show scene ID as text\n 395→ const QString sceneId = node->sceneId();\n 396→ QString displayValue = sceneId.isEmpty() ? tr(\"(not set)\") : sceneId;\n 397→\n 398→ // Add validation indicator\n 399→ if (!sceneId.isEmpty() && m_sceneRegistry && !m_sceneRegistry->sceneExists(sceneId)) {\n 400→ displayValue += \" ⚠ (not found)\";\n 401→ }\n 402→\n 403→ sceneGroup->addProperty(tr(\"Scene ID\"), displayValue);\n 404→ }\n 405→\n 406→ // Additional scene properties\n 407→ if (m_editMode) {\n 408→ if (auto* embeddedEdit = sceneGroup->addEditableProperty(\n 409→ \"hasEmbeddedDialogue\", tr(\"Has Embedded Dialogue\"), NMPropertyType::Boolean,\n 410→ node->hasEmbeddedDialogue() ? \"true\" : \"false\")) {\n 411→ trackPropertyWidget(\"hasEmbeddedDialogue\", embeddedEdit);\n 412→ }\n 413→ } else {\n 414→ sceneGroup->addProperty(tr(\"Has Embedded Dialogue\"),\n 415→ node->hasEmbeddedDialogue() ? tr(\"Yes\") : tr(\"No\"));\n 416→ }\n 417→\n 418→ // Dialogue count (read-only informational property)\n 419→ sceneGroup->addProperty(tr(\"Dialogue Count\"), QString::number(node->dialogueCount()));\n 420→\n 421→ // Thumbnail path (usually managed by SceneRegistry, but can be shown)\n 422→ if (!node->thumbnailPath().isEmpty()) {\n 423→ sceneGroup->addProperty(tr(\"Thumbnail\"), node->thumbnailPath());\n 424→ }\n 425→\n 426→ connect(sceneGroup, &NMPropertyGroup::propertyValueChanged, this,\n 427→ &NMInspectorPanel::onGroupPropertyChanged);\n 428→ }\n 429→\n 430→ // Condition node handling - provides UI for editing condition expression and\n 431→ // output branches\n 432→ if (node->nodeType().contains(\"Condition\", Qt::CaseInsensitive)) {\n 433→ auto* conditionGroup = addGroup(tr(\"Condition\"));\n 434→ const QString expressionValue = node->conditionExpression();\n 435→ const QString outputsValue = node->conditionOutputs().join(\"\\n\");\n 436→\n 437→ if (m_editMode) {\n 438→ // Expression editor for entering condition logic\n 439→ if (auto* exprEdit =\n 440→ conditionGroup->addEditableProperty(\"conditionExpression\", tr(\"Expression\"),\n 441→ NMPropertyType::MultiLine, expressionValue)) {\n 442→ trackPropertyWidget(\"conditionExpression\", exprEdit);\n 443→ }\n 444→\n 445→ // Output path labels (branch names like \"true\", \"false\", or custom)\n 446→ if (auto* outputsEdit = conditionGroup->addEditableProperty(\n 447→ \"conditionOutputs\", tr(\"Output Paths (one per line)\"), NMPropertyType::MultiLine,\n 448→ outputsValue)) {\n 449→ trackPropertyWidget(\"conditionOutputs\", outputsEdit);\n 450→ }\n 451→ } else {\n 452→ conditionGroup->addProperty(\n 453→ tr(\"Expression\"), expressionValue.isEmpty() ? tr(\"(no expression)\") : expressionValue);\n 454→ conditionGroup->addProperty(tr(\"Outputs\"),\n 455→ outputsValue.isEmpty() ? tr(\"true, false\") : outputsValue);\n 456→ }\n 457→\n 458→ connect(conditionGroup, &NMPropertyGroup::propertyValueChanged, this,\n 459→ &NMInspectorPanel::onGroupPropertyChanged);\n 460→\n 461→ // Condition branch mapping UI - shows which output leads to which target\n 462→ auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n 463→\n 464→ const QStringList conditionOutputs = node->conditionOutputs();\n 465→ const QHash<QString, QString> conditionTargets = node->conditionTargets();\n 466→\n 467→ // Use default \"true/false\" if no outputs defined\n 468→ QStringList outputs =\n 469→ conditionOutputs.isEmpty() ? QStringList{\"true\", \"false\"} : conditionOutputs;\n 470→\n 471→ // Build display showing output → target mappings\n 472→ QString mappingDisplay;\n 473→ for (int i = 0; i < outputs.size(); ++i) {\n 474→ const QString& output = outputs[i];\n 475→ const QString target = conditionTargets.value(output);\n 476→ QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n 477→ mappingDisplay += QString(\"%1 → %2\").arg(output).arg(targetDisplay);\n 478→ if (i < outputs.size() - 1) {\n 479→ mappingDisplay += \"\\n\";\n 480→ }\n 481→ }\n 482→\n 483→ if (m_editMode) {\n 484→ // Show the mapping as editable multiline (format:\n 485→ // \"OutputLabel=TargetNodeId\")\n 486→ QString editableMapping;\n 487→ for (const QString& output : outputs) {\n 488→ const QString target = conditionTargets.value(output);\n 489→ editableMapping += output + \"=\" + target + \"\\n\";\n 490→ }\n 491→ editableMapping = editableMapping.trimmed();\n 492→\n 493→ if (auto* mappingEdit =\n 494→ branchGroup->addEditableProperty(\"conditionTargets\", tr(\"Output → Target\"),\n 495→ NMPropertyType::MultiLine, editableMapping)) {\n 496→ trackPropertyWidget(\"conditionTargets\", mappingEdit);\n 497→ }\n 498→ } else {\n 499→ branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n 500→ }\n 501→\n 502→ // Add helper text explaining the condition logic\n 503→ QString helpText = tr(\"Expression is evaluated at runtime.\\n\"\n 504→ \"Connect edges from this node to target nodes.\\n\"\n 505→ \"First connection = first output (e.g., 'true').\");\n 506→ branchGroup->addProperty(tr(\"Help\"), helpText);\n 507→\n 508→ connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n 509→ &NMInspectorPanel::onGroupPropertyChanged);\n 510→ }\n 511→\n 512→ m_mainLayout->addStretch();\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"}]},"parent_tool_use_id":null,"session_id":"174a9de5-e1c0-4021-9aa0-5806aa5017b0","uuid":"b85826ff-8152-4d22-8235-922e0b5b8a5c","tool_use_result":{"type":"text","file":{"filePath":"/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp","content":"void NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {\n if (!node) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = node->nodeIdString();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n m_headerLabel->setText(QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")\n .arg(node->nodeType())\n .arg(node->nodeIdString()));\n m_headerLabel->show();\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), node->nodeIdString());\n if (m_editMode) {\n if (auto* titleEdit = generalGroup->addEditableProperty(\n \"title\", tr(\"Title\"), NMPropertyType::String, node->title())) {\n trackPropertyWidget(\"title\", titleEdit);\n }\n if (auto* typeEdit = generalGroup->addEditableProperty(\n \"type\", tr(\"Type\"), NMPropertyType::String, node->nodeType())) {\n trackPropertyWidget(\"type\", typeEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Title\"), node->title());\n generalGroup->addProperty(tr(\"Type\"), node->nodeType());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (node->nodeType().contains(\"Dialogue\", Qt::CaseInsensitive) ||\n node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* contentGroup = addGroup(tr(\"Content\"));\n const QString speakerValue = node->dialogueSpeaker();\n const QString textValue = node->dialogueText();\n const QString choicesValue = node->choiceOptions().join(\"\\n\");\n\n if (m_editMode) {\n if (auto* speakerEdit = contentGroup->addEditableProperty(\n \"speaker\", tr(\"Speaker\"), NMPropertyType::String, speakerValue)) {\n trackPropertyWidget(\"spe | |
| [2026-01-11T19:19:37.621Z] [INFO] aker\", speakerEdit);\n }\n if (auto* textEdit = contentGroup->addEditableProperty(\n \"text\", tr(\"Text\"), NMPropertyType::MultiLine, textValue)) {\n trackPropertyWidget(\"text\", textEdit);\n }\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n if (auto* choicesEdit = contentGroup->addEditableProperty(\n \"choices\", tr(\"Choices\"), NMPropertyType::MultiLine, choicesValue)) {\n trackPropertyWidget(\"choices\", choicesEdit);\n }\n }\n } else {\n contentGroup->addProperty(tr(\"Speaker\"),\n speakerValue.isEmpty() ? tr(\"Narrator\") : speakerValue);\n contentGroup->addProperty(tr(\"Text\"), textValue);\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n contentGroup->addProperty(tr(\"Choices\"), choicesValue);\n }\n }\n connect(contentGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Choice node branching UI - shows which choice option leads to which target\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n\n const QStringList choiceOptions = node->choiceOptions();\n const QHash<QString, QString> choiceTargets = node->choiceTargets();\n\n if (choiceOptions.isEmpty()) {\n branchGroup->addProperty(tr(\"Info\"), tr(\"Add choices above to configure branching\"));\n } else {\n // Build a display string showing choice → target mappings\n QString mappingDisplay;\n for (int i = 0; i < choiceOptions.size(); ++i) {\n const QString& option = choiceOptions[i];\n const QString target = choiceTargets.value(option);\n QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n // Truncate long option text for display\n QString optionDisplay = option;\n if (optionDisplay.length() > 25) {\n optionDisplay = optionDisplay.left(22) + \"...\";\n }\n mappingDisplay += QString(\"%1. %2 → %3\").arg(i + 1).arg(optionDisplay).arg(targetDisplay);\n if (i < choiceOptions.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (m_editMode) {\n // Show the mapping as editable multiline (format:\n // \"OptionText=TargetNodeId\")\n QString editableMapping;\n for (const QString& option : choiceOptions) {\n const QString target = choiceTargets.value(option);\n editableMapping += option + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"choiceTargets\", tr(\"Choice → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n trackPropertyWidget(\"choiceTargets\", mappingEdit);\n }\n } else {\n branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text\n branchGroup->addProperty(tr(\"Help\"), tr(\"Connect edges from this node to target nodes.\\n\"\n \"Each connection is automatically mapped to the next \"\n \"choice option.\"));\n }\n\n connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n if (node->nodeType().contains(\"Script\", Qt::CaseInsensitive)) {\n auto* scriptGroup = addGroup(tr(\"Script\"));\n scriptGroup->addProperty(tr(\"File\"), node->scriptPath());\n if (m_editMode) {\n if (auto* scriptEdit = scriptGroup->addEditableProperty(\n \"scriptPath\", tr(\"Path\"), NMPropertyType::Asset, node->scriptPath())) {\n trackPropertyWidget(\"scriptPath\", scriptEdit);\n }\n }\n connect(scriptGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Scene node handling - provides Scene ID picker with quick actions\n if (node->isSceneNode()) {\n auto* sceneGroup = addGroup(tr(\"Scene Properties\"));\n\n if (m_editMode && m_sceneRegistry) {\n // Use the dedicated Scene ID picker widget\n auto* scenePicker = new NMSceneIdPicker(m_sceneRegistry, this);\n scenePicker->setSceneId(node->sceneId());\n\n // Track value changes\n connect(scenePicker, &NMSceneIdPicker::sceneIdChanged, this,\n [this, node](const QString& newSceneId) {\n if (!m_updating) {\n emit propertyChanged(node->nodeIdString(), \"sceneId\", newSceneId);\n }\n });\n\n // Connect quick action signals to appropriate handlers\n connect(scenePicker, &NMSceneIdPicker::createNewSceneRequested, this, [this]() {\n // Emit signal that can be handled by the main editor\n // to open Scene View with a new scene\n qDebug() << \"Create new scene requested\";\n emit createNewSceneRequested();\n });\n\n connect(scenePicker, &NMSceneIdPicker::editSceneRequested, this,\n [this](const QString& sceneId) {\n // Emit signal to open Scene View with the selected scene\n qDebug() << \"Edit scene requested:\" << sceneId;\n emit editSceneRequested(sceneId);\n });\n\n connect(scenePicker, &NMSceneIdPicker::locateSceneRequested, this,\n [this](const QString& sceneId) {\n // Highlight nodes using this scene in Story Graph\n qDebug() << \"Locate scene requested:\" << sceneId;\n emit locateSceneInGraphRequested(sceneId);\n });\n\n trackPropertyWidget(\"sceneId\", scenePicker);\n sceneGroup->addProperty(tr(\"Scene ID\"), scenePicker);\n } else {\n // Read-only mode - show scene ID as text\n const QString sceneId = node->sceneId();\n QString displayValue = sceneId.isEmpty() ? tr(\"(not set)\") : sceneId;\n\n // Add validation indicator\n if (!sceneId.isEmpty() && m_sceneRegistry && !m_sceneRegistry->sceneExists(sceneId)) {\n displayValue += \" ⚠ (not found)\";\n }\n\n sceneGroup->addProperty(tr(\"Scene ID\"), displayValue);\n }\n\n // Additional scene properties\n if (m_editMode) {\n if (auto* embeddedEdit = sceneGroup->addEditableProperty(\n \"hasEmbeddedDialogue\", tr(\"Has Embedded Dialogue\"), NMPropertyType::Boolean,\n node->hasEmbeddedDialogue() ? \"true\" : \"false\")) {\n trackPropertyWidget(\"hasEmbeddedDialogue\", embeddedEdit);\n }\n } else {\n sceneGroup->addProperty(tr(\"Has Embedded Dialogue\"),\n node->hasEmbeddedDialogue() ? tr(\"Yes\") : tr(\"No\"));\n }\n\n // Dialogue count (read-only informational property)\n sceneGroup->addProperty(tr(\"Dialogue Count\"), QString::number(node->dialogueCount()));\n\n // Thumbnail path (usually managed by SceneRegistry, but can be shown)\n if (!node->thumbnailPath().isEmpty()) {\n sceneGroup->addProperty(tr(\"Thumbnail\"), node->thumbnailPath());\n }\n\n connect(sceneGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Condition node handling - provides UI for editing condition expression and\n // output branches\n if (node->nodeType().contains(\"Condition\", Qt::CaseInsensitive)) {\n auto* conditionGroup = addGroup(tr(\"Condition\"));\n const QString expressionValue = node->conditionExpression();\n const QString outputsValue = node->conditionOutputs().join(\"\\n\");\n\n if (m_editMode) {\n // Expression editor for entering condition logic\n if (auto* exprEdit =\n conditionGroup->addEditableProperty(\"conditionExpression\", tr(\"Expression\"),\n NMPropertyType::MultiLine, expressionValue)) {\n trackPropertyWidget(\"conditionExpression\", exprEdit);\n }\n\n // Output path labels (branch names like \"true\", \"false\", or custom)\n if (auto* outputsEdit = conditionGroup->addEditableProperty(\n \"conditionOutputs\", tr(\"Output Paths (one per line)\"), NMPropertyType::MultiLine,\n outputsValue)) {\n trackPropertyWidget(\"conditionOutputs\", outputsEdit);\n }\n } else {\n conditionGroup->addProperty(\n tr(\"Expression\"), expressionValue.isEmpty() ? tr(\"(no expression)\") : expressionValue);\n conditionGroup->addProperty(tr(\"Outputs\"),\n outputsValue.isEmpty() ? tr(\"true, false\") : outputsValue);\n }\n\n connect(conditionGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n // Condition branch mapping UI - shows which output leads to which target\n auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n\n const QStringList conditionOutputs = node->conditionOutputs();\n const QHash<QString, QString> conditionTargets = node->conditionTargets();\n\n // Use default \"true/false\" if no outputs defined\n QStringList outputs =\n conditionOutputs.isEmpty() ? QStringList{\"true\", \"false\"} : conditionOutputs;\n\n // Build display showing output → target mappings\n QString mappingDisplay;\n for (int i = 0; i < outputs.size(); ++i) {\n const QString& output = outputs[i];\n const QString target = conditionTargets.value(output);\n QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n mappingDisplay += QString(\"%1 → %2\").arg(output).arg(targetDisplay);\n if (i < outputs.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (m_editMode) {\n // Show the mapping as editable multiline (format:\n // \"OutputLabel=TargetNodeId\")\n QString editableMapping;\n for (const QString& output : outputs) {\n const QString target = conditionTargets.value(output);\n editableMapping += output + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"conditionTargets\", tr(\"Output → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n trackPropertyWidget(\"conditionTargets\", mappingEdit);\n }\n } else {\n branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text explaining the condition logic\n QString helpText = tr(\"Expression is evaluated at runtime.\\n\"\n \"Connect edges from this node to target nodes.\\n\"\n \"First connection = first output (e.g., 'true').\");\n branchGroup->addProperty(tr(\"Help\"), helpText);\n\n connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();","numLines":300,"startLine":213,"totalLines":883}}} | |
| [2026-01-11T19:19:42.639Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01QAu6XM5reEvxowZcHzUXic", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "text", | |
| "text": "This is a very large section. Let me replace it with a delegation to the property editor. However, I notice that the scene picker has some signal connections that need to be preserved. Let me update the property editor to handle this, or keep the scene picker logic in the main file. For now, let me simplify by replacing the entire method body:" | |
| } | |
| ], | |
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| }, | |
| "output_tokens": 1, | |
| "service_tier": "standard" | |
| }, | |
| "context_management": null | |
| }, | |
| "parent_tool_use_id": null, | |
| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "ffb4e0e4-d22e-4616-a7eb-20f7382d3ad9" | |
| } | |
| [2026-01-11T19:19:48.977Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01QAu6XM5reEvxowZcHzUXic", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "tool_use", | |
| "id": "toolu_01V2Lp9pRCRr5wzdyQWWwQ1Q", | |
| "name": "Edit", | |
| "input": { | |
| "replace_all": false, | |
| "file_path": "/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp", | |
| "old_string": "void NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {\n if (!node) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = node->nodeIdString();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n m_headerLabel->setText(QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")\n .arg(node->nodeType())\n .arg(node->nodeIdString()));\n m_headerLabel->show();", | |
| "new_string": "void NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {\n if (!node) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = node->nodeIdString();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n m_uiManager->setHeader(\n m_headerLabel, QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")\n .arg(node->nodeType())\n .arg(node->nodeIdString()));" | |
| } | |
| } | |
| ], | |
| "stop_reason": null, | |
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| }, | |
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| "service_tier": "standard" | |
| }, | |
| "context_management": null | |
| }, | |
| "parent_tool_use_id": null, | |
| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "99d22f0c-d397-4f23-a41d-7cf8b88d0c46" | |
| } | |
| [2026-01-11T19:19:49.005Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01V2Lp9pRCRr5wzdyQWWwQ1Q","type":"tool_result","content":"The file /tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp has been updated successfully."}]},"parent_tool_use_id":null,"session_id":"174a9de5-e1c0-4021-9aa0-5806aa5017b0","uuid":"e8d0329a-58b6-4846-86a5-d24a3523e07a","tool_use_result":{"filePath":"/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel.cpp","oldString":"void NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {\n if (!node) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = node->nodeIdString();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n m_headerLabel->setText(QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")\n .arg(node->nodeType())\n .arg(node->nodeIdString()));\n m_headerLabel->show();","newString":"void NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {\n if (!node) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = node->nodeIdString();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n m_uiManager->setHeader(\n m_headerLabel, QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")\n .arg(node->nodeType())\n .arg(node->nodeIdString()));","originalFile":"#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_property_editor.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_component_list.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_validators.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_ui.hpp\"\n#include \"NovelMind/core/property_system.hpp\"\n#include \"NovelMind/editor/inspector_binding.hpp\"\n#include \"NovelMind/editor/project_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_dialogs.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_story_graph_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_id_picker.hpp\"\n#include \"NovelMind/editor/scene_registry.hpp\"\n\n#include <QCheckBox>\n#include <QComboBox>\n#include <QDialog>\n#include <QDialogButtonBox>\n#include <QDir>\n#include <QDoubleSpinBox>\n#include <QDragEnterEvent>\n#include <QDropEvent>\n#include <QFile>\n#include <QFileInfo>\n#include <QFrame>\n#include <QHBoxLayout>\n#include <QLabel>\n#include <QLineEdit>\n#include <QMimeData>\n#include <QMouseEvent>\n#include <QPixmap>\n#include <QPlainTextEdit>\n#include <QPushButton>\n#include <QScrollBar>\n#include <QSignalBlocker>\n#include <QSpinBox>\n#include <QTextCursor>\n#include <QTimer>\n#include <QVBoxLayout>\n\nnamespace NovelMind::editor::qt {\n\n// ============================================================================\n// NMInspectorPanel\n// ============================================================================\n\nNMInspectorPanel::NMInspectorPanel(QWidget* parent) : NMDockPanel(tr(\"Inspector\"), parent) {\n setPanelId(\"Inspector\");\n\n // Inspector needs adequate width for property labels and edit controls\n // and height to show at least a few property groups without excessive\n // scrolling\n setMinimumPanelSize(280, 200);\n\n // PERF-2: Setup update timer for batching property updates\n m_updateTimer = new QTimer(this);\n m_updateTimer->setSingleShot(true);\n m_updateTimer->setInterval(16); // ~60fps update rate\n connect(m_updateTimer, &QTimer::timeout, this, &NMInspectorPanel::flushPendingUpdates);\n\n // Initialize refactored modules\n m_propertyEditor = new InspectorPropertyEditor(this);\n m_componentList = new InspectorComponentList(this);\n m_validators = new InspectorValidators(this);\n m_uiManager = new InspectorUI(this);\n\n setupContent();\n}\n\nNMInspectorPanel::~NMInspectorPanel() {\n delete m_propertyEditor;\n delete m_componentList;\n delete m_validators;\n delete m_uiManager;\n}\n\nvoid NMInspectorPanel::onInitialize() {\n showNoSelection();\n}\n\nvoid NMInspectorPanel::onUpdate(double /*deltaTime*/) {\n // No continuous update needed\n}\n\nvoid NMInspectorPanel::clear() {\n // Use UI manager to clear groups\n m_uiManager->clearGroups(m_mainLayout, m_groups, m_headerLabel);\n m_propertyWidgets.clear();\n\n // PERF-2: Clear dirty flag caches when switching objects\n m_pendingUpdates.clear();\n m_lastKnownValues.clear();\n if (m_updateTimer && m_updateTimer->isActive()) {\n m_updateTimer->stop();\n }\n}\n\nvoid NMInspectorPanel::inspectObject(const QString& objectType, const QString& objectId,\n bool editable) {\n clear();\n m_noSelectionLabel->hide();\n m_currentObjectId = objectId;\n m_editMode = editable;\n\n // Set header\n m_headerLabel->setText(\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(objectType).arg(objectId));\n m_headerLabel->show();\n\n // Add demo properties based on type\n auto* transformGroup = addGroup(tr(\"Transform\"));\n\n if (m_editMode) {\n transformGroup->addEditableProperty(tr(\"Position X\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Position Y\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Rotation\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Scale X\"), NMPropertyType::Float, \"1.0\");\n transformGroup->addEditableProperty(tr(\"Scale Y\"), NMPropertyType::Float, \"1.0\");\n } else {\n transformGroup->addProperty(tr(\"Position X\"), \"0.0\");\n transformGroup->addProperty(tr(\"Position Y\"), \"0.0\");\n transformGroup->addProperty(tr(\"Rotation\"), \"0.0\");\n transformGroup->addProperty(tr(\"Scale X\"), \"1.0\");\n transformGroup->addProperty(tr(\"Scale Y\"), \"1.0\");\n }\n\n connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* renderGroup = addGroup(tr(\"Rendering\"));\n\n if (m_editMode) {\n renderGroup->addEditableProperty(tr(\"Visible\"), NMPropertyType::Boolean, \"true\");\n renderGroup->addEditableProperty(tr(\"Alpha\"), NMPropertyType::Float, \"1.0\");\n renderGroup->addEditableProperty(tr(\"Z-Order\"), NMPropertyType::Integer, \"0\");\n renderGroup->addEditableProperty(tr(\"Blend Mode\"), NMPropertyType::Enum, \"Normal\",\n {\"Normal\", \"Additive\", \"Multiply\", \"Screen\", \"Overlay\"});\n renderGroup->addEditableProperty(tr(\"Tint Color\"), NMPropertyType::Color, \"#FFFFFF\");\n } else {\n renderGroup->addProperty(tr(\"Visible\"), \"true\");\n renderGroup->addProperty(tr(\"Alpha\"), \"1.0\");\n renderGroup->addProperty(tr(\"Z-Order\"), \"0\");\n }\n\n connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (objectType == \"Dialogue\" || objectType == \"Choice\") {\n auto* dialogueGroup = addGroup(tr(\"Dialogue\"));\n\n if (m_editMode) {\n dialogueGroup->addEditableProperty(tr(\"Speaker\"), NMPropertyType::String, \"Narrator\");\n dialogueGroup->addEditableProperty(tr(\"Text\"), NMPropertyType::String, objectId);\n dialogueGroup->addEditableProperty(tr(\"Voice Clip\"), NMPropertyType::Asset, \"\");\n } else {\n dialogueGroup->addProperty(tr(\"Speaker\"), \"Narrator\");\n dialogueGroup->addProperty(tr(\"Text\"), objectId);\n dialogueGroup->addProperty(tr(\"Voice Clip\"), \"(none)\");\n }\n\n connect(dialogueGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Add spacer at the end\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectSceneObject(NMSceneObject* object, bool editable) {\n if (!object) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = object->id();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n const QString typeName = [object]() {\n switch (object->objectType()) {\n case NMSceneObjectType::Background:\n return QString(\"Background\");\n case NMSceneObjectType::Character:\n return QString(\"Character\");\n case NMSceneObjectType::UI:\n return QString(\"UI\");\n case NMSceneObjectType::Effect:\n return QString(\"Effect\");\n }\n return QString(\"Scene Object\");\n }();\n\n m_uiManager->setHeader(\n m_headerLabel,\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));\n\n // Delegate property creation to the property editor module\n m_propertyEditor->createSceneObjectProperties(object, m_editMode, m_sceneRegistry);\n\n // Connect property group signals\n for (auto* group : m_groups) {\n connect(group, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {\n if (!node) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = node->nodeIdString();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n m_headerLabel->setText(QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")\n .arg(node->nodeType())\n .arg(node->nodeIdString()));\n m_headerLabel->show();\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), node->nodeIdString());\n if (m_editMode) {\n if (auto* titleEdit = generalGroup->addEditableProperty(\n \"title\", tr(\"Title\"), NMPropertyType::String, node->title())) {\n trackPropertyWidget(\"title\", titleEdit);\n }\n if (auto* typeEdit = generalGroup->addEditableProperty(\n \"type\", tr(\"Type\"), NMPropertyType::String, node->nodeType())) {\n trackPropertyWidget(\"type\", typeEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Title\"), node->title());\n generalGroup->addProperty(tr(\"Type\"), node->nodeType());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (node->nodeType().contains(\"Dialogue\", Qt::CaseInsensitive) ||\n node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* contentGroup = addGroup(tr(\"Content\"));\n const QString speakerValue = node->dialogueSpeaker();\n const QString textValue = node->dialogueText();\n const QString choicesValue = node->choiceOptions().join(\"\\n\");\n\n if (m_editMode) {\n if (auto* speakerEdit = contentGroup->addEditableProperty(\n \"speaker\", tr(\"Speaker\"), NMPropertyType::String, speakerValue)) {\n trackPropertyWidget(\"speaker\", speakerEdit);\n }\n if (auto* textEdit = contentGroup->addEditableProperty(\n \"text\", tr(\"Text\"), NMPropertyType::MultiLine, textValue)) {\n trackPropertyWidget(\"text\", textEdit);\n }\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n if (auto* choicesEdit = contentGroup->addEditableProperty(\n \"choices\", tr(\"Choices\"), NMPropertyType::MultiLine, choicesValue)) {\n trackPropertyWidget(\"choices\", choicesEdit);\n }\n }\n } else {\n contentGroup->addProperty(tr(\"Speaker\"),\n speakerValue.isEmpty() ? tr(\"Narrator\") : speakerValue);\n contentGroup->addProperty(tr(\"Text\"), textValue);\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n contentGroup->addProperty(tr(\"Choices\"), choicesValue);\n }\n }\n connect(contentGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Choice node branching UI - shows which choice option leads to which target\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n\n const QStringList choiceOptions = node->choiceOptions();\n const QHash<QString, QString> choiceTargets = node->choiceTargets();\n\n if (choiceOptions.isEmpty()) {\n branchGroup->addProperty(tr(\"Info\"), tr(\"Add choices above to configure branching\"));\n } else {\n // Build a display string showing choice → target mappings\n QString mappingDisplay;\n for (int i = 0; i < choiceOptions.size(); ++i) {\n const QString& option = choiceOptions[i];\n const QString target = choiceTargets.value(option);\n QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n // Truncate long option text for display\n QString optionDisplay = option;\n if (optionDisplay.length() > 25) {\n optionDisplay = optionDisplay.left(22) + \"...\";\n }\n mappingDisplay += QString(\"%1. %2 → %3\").arg(i + 1).arg(optionDisplay).arg(targetDisplay);\n if (i < choiceOptions.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (m_editMode) {\n // Show the mapping as editable multiline (format:\n // \"OptionText=TargetNodeId\")\n QString editableMapping;\n for (const QString& option : choiceOptions) {\n const QString target = choiceTargets.value(option);\n editableMapping += option + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"choiceTargets\", tr(\"Choice → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n trackPropertyWidget(\"choiceTargets\", mappingEdit);\n }\n } else {\n branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text\n branchGroup->addProperty(tr(\"Help\"), tr(\"Connect edges from this node to target nodes.\\n\"\n \"Each connection is automatically mapped to the next \"\n \"choice option.\"));\n }\n\n connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n if (node->nodeType().contains(\"Script\", Qt::CaseInsensitive)) {\n auto* scriptGroup = addGroup(tr(\"Script\"));\n scriptGroup->addProperty(tr(\"File\"), node->scriptPath());\n if (m_editMode) {\n if (auto* scriptEdit = scriptGroup->addEditableProperty(\n \"scriptPath\", tr(\"Path\"), NMPropertyType::Asset, node->scriptPath())) {\n trackPropertyWidget(\"scriptPath\", scriptEdit);\n }\n }\n connect(scriptGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Scene node handling - provides Scene ID picker with quick actions\n if (node->isSceneNode()) {\n auto* sceneGroup = addGroup(tr(\"Scene Properties\"));\n\n if (m_editMode && m_sceneRegistry) {\n // Use the dedicated Scene ID picker widget\n auto* scenePicker = new NMSceneIdPicker(m_sceneRegistry, this);\n scenePicker->setSceneId(node->sceneId());\n\n // Track value changes\n connect(scenePicker, &NMSceneIdPicker::sceneIdChanged, this,\n [this, node](const QString& newSceneId) {\n if (!m_updating) {\n emit propertyChanged(node->nodeIdString(), \"sceneId\", newSceneId);\n }\n });\n\n // Connect quick action signals to appropriate handlers\n connect(scenePicker, &NMSceneIdPicker::createNewSceneRequested, this, [this]() {\n // Emit signal that can be handled by the main editor\n // to open Scene View with a new scene\n qDebug() << \"Create new scene requested\";\n emit createNewSceneRequested();\n });\n\n connect(scenePicker, &NMSceneIdPicker::editSceneRequested, this,\n [this](const QString& sceneId) {\n // Emit signal to open Scene View with the selected scene\n qDebug() << \"Edit scene requested:\" << sceneId;\n emit editSceneRequested(sceneId);\n });\n\n connect(scenePicker, &NMSceneIdPicker::locateSceneRequested, this,\n [this](const QString& sceneId) {\n // Highlight nodes using this scene in Story Graph\n qDebug() << \"Locate scene requested:\" << sceneId;\n emit locateSceneInGraphRequested(sceneId);\n });\n\n trackPropertyWidget(\"sceneId\", scenePicker);\n sceneGroup->addProperty(tr(\"Scene ID\"), scenePicker);\n } else {\n // Read-only mode - show scene ID as text\n const QString sceneId = node->sceneId();\n QString displayValue = sceneId.isEmpty() ? tr(\"(not set)\") : sceneId;\n\n // Add validation indicator\n if (!sceneId.isEmpty() && m_sceneRegistry && !m_sceneRegistry->sceneExists(sceneId)) {\n displayValue += \" ⚠ (not found)\";\n }\n\n sceneGroup->addProperty(tr(\"Scene ID\"), displayValue);\n }\n\n // Additional scene properties\n if (m_editMode) {\n if (auto* embeddedEdit = sceneGroup->addEditableProperty(\n \"hasEmbeddedDialogue\", tr(\"Has Embedded Dialogue\"), NMPropertyType::Boolean,\n node->hasEmbeddedDialogue() ? \" | |
| [2026-01-11T19:19:49.023Z] [INFO] true\" : \"false\")) {\n trackPropertyWidget(\"hasEmbeddedDialogue\", embeddedEdit);\n }\n } else {\n sceneGroup->addProperty(tr(\"Has Embedded Dialogue\"),\n node->hasEmbeddedDialogue() ? tr(\"Yes\") : tr(\"No\"));\n }\n\n // Dialogue count (read-only informational property)\n sceneGroup->addProperty(tr(\"Dialogue Count\"), QString::number(node->dialogueCount()));\n\n // Thumbnail path (usually managed by SceneRegistry, but can be shown)\n if (!node->thumbnailPath().isEmpty()) {\n sceneGroup->addProperty(tr(\"Thumbnail\"), node->thumbnailPath());\n }\n\n connect(sceneGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Condition node handling - provides UI for editing condition expression and\n // output branches\n if (node->nodeType().contains(\"Condition\", Qt::CaseInsensitive)) {\n auto* conditionGroup = addGroup(tr(\"Condition\"));\n const QString expressionValue = node->conditionExpression();\n const QString outputsValue = node->conditionOutputs().join(\"\\n\");\n\n if (m_editMode) {\n // Expression editor for entering condition logic\n if (auto* exprEdit =\n conditionGroup->addEditableProperty(\"conditionExpression\", tr(\"Expression\"),\n NMPropertyType::MultiLine, expressionValue)) {\n trackPropertyWidget(\"conditionExpression\", exprEdit);\n }\n\n // Output path labels (branch names like \"true\", \"false\", or custom)\n if (auto* outputsEdit = conditionGroup->addEditableProperty(\n \"conditionOutputs\", tr(\"Output Paths (one per line)\"), NMPropertyType::MultiLine,\n outputsValue)) {\n trackPropertyWidget(\"conditionOutputs\", outputsEdit);\n }\n } else {\n conditionGroup->addProperty(\n tr(\"Expression\"), expressionValue.isEmpty() ? tr(\"(no expression)\") : expressionValue);\n conditionGroup->addProperty(tr(\"Outputs\"),\n outputsValue.isEmpty() ? tr(\"true, false\") : outputsValue);\n }\n\n connect(conditionGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n // Condition branch mapping UI - shows which output leads to which target\n auto* branchGroup = addGroup(tr(\"Branch Mapping\"));\n\n const QStringList conditionOutputs = node->conditionOutputs();\n const QHash<QString, QString> conditionTargets = node->conditionTargets();\n\n // Use default \"true/false\" if no outputs defined\n QStringList outputs =\n conditionOutputs.isEmpty() ? QStringList{\"true\", \"false\"} : conditionOutputs;\n\n // Build display showing output → target mappings\n QString mappingDisplay;\n for (int i = 0; i < outputs.size(); ++i) {\n const QString& output = outputs[i];\n const QString target = conditionTargets.value(output);\n QString targetDisplay = target.isEmpty() ? tr(\"(not connected)\") : target;\n mappingDisplay += QString(\"%1 → %2\").arg(output).arg(targetDisplay);\n if (i < outputs.size() - 1) {\n mappingDisplay += \"\\n\";\n }\n }\n\n if (m_editMode) {\n // Show the mapping as editable multiline (format:\n // \"OutputLabel=TargetNodeId\")\n QString editableMapping;\n for (const QString& output : outputs) {\n const QString target = conditionTargets.value(output);\n editableMapping += output + \"=\" + target + \"\\n\";\n }\n editableMapping = editableMapping.trimmed();\n\n if (auto* mappingEdit =\n branchGroup->addEditableProperty(\"conditionTargets\", tr(\"Output → Target\"),\n NMPropertyType::MultiLine, editableMapping)) {\n trackPropertyWidget(\"conditionTargets\", mappingEdit);\n }\n } else {\n branchGroup->addProperty(tr(\"Mapping\"), mappingDisplay);\n }\n\n // Add helper text explaining the condition logic\n QString helpText = tr(\"Expression is evaluated at runtime.\\n\"\n \"Connect edges from this node to target nodes.\\n\"\n \"First connection = first output (e.g., 'true').\");\n branchGroup->addProperty(tr(\"Help\"), helpText);\n\n connect(branchGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectMultipleObjects(const QList<NMSceneObject*>& objects, bool editable) {\n if (objects.isEmpty()) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = true;\n m_editMode = editable;\n\n // Store object IDs\n m_currentObjectIds.clear();\n for (auto* obj : objects) {\n if (obj) {\n m_currentObjectIds.append(obj->id());\n }\n }\n\n // Set header showing multi-selection\n m_headerLabel->setText(QString(\"<b>%1 Objects Selected</b>\").arg(objects.size()));\n m_headerLabel->show();\n\n // Use InspectorBindingManager to handle multi-object editing\n auto& inspector = InspectorBindingManager::instance();\n\n // Prepare targets for binding manager\n std::vector<std::string> objectIds;\n std::vector<void*> objectPtrs;\n\n for (auto* obj : objects) {\n if (obj) {\n objectIds.push_back(obj->id().toStdString());\n objectPtrs.push_back(static_cast<void*>(obj));\n }\n }\n\n inspector.inspectSceneObjects(objectIds, objectPtrs);\n\n // Get property groups from binding manager\n auto groups = inspector.getPropertyGroups();\n\n for (const auto& group : groups) {\n auto* uiGroup = addGroup(QString::fromStdString(group.name));\n\n for (const auto* prop : group.properties) {\n if (!prop)\n continue;\n\n const auto& meta = prop->getMeta();\n\n // Skip hidden or ID properties\n if (hasFlag(meta.flags, PropertyFlags::Hidden) || meta.name == \"id\") {\n continue;\n }\n\n // Get property value (will be MultipleValues if values differ)\n auto value = inspector.getPropertyValue(meta.name);\n QString valueStr = QString::fromStdString(PropertyUtils::toString(value));\n\n // Determine property type\n NMPropertyType propType = NMPropertyType::String;\n switch (meta.type) {\n case PropertyType::Bool:\n propType = NMPropertyType::Boolean;\n break;\n case PropertyType::Int:\n case PropertyType::Int64:\n propType = NMPropertyType::Integer;\n break;\n case PropertyType::Float:\n case PropertyType::Double:\n propType = NMPropertyType::Float;\n break;\n case PropertyType::Vector2:\n propType = NMPropertyType::Vector2;\n break;\n case PropertyType::Vector3:\n propType = NMPropertyType::Vector3;\n break;\n case PropertyType::Color:\n propType = NMPropertyType::Color;\n break;\n case PropertyType::Enum:\n propType = NMPropertyType::Enum;\n break;\n case PropertyType::AssetRef:\n propType = NMPropertyType::Asset;\n break;\n case PropertyType::CurveRef:\n propType = NMPropertyType::Curve;\n break;\n default:\n propType = NMPropertyType::String;\n break;\n }\n\n if (m_editMode && !hasFlag(meta.flags, PropertyFlags::ReadOnly)) {\n // Add editable property\n QStringList enumOptions;\n if (meta.type == PropertyType::Enum) {\n for (const auto& opt : meta.enumOptions) {\n enumOptions.append(QString::fromStdString(opt.second));\n }\n }\n\n if (auto* widget = uiGroup->addEditableProperty(QString::fromStdString(meta.name),\n QString::fromStdString(meta.displayName),\n propType, valueStr, enumOptions)) {\n trackPropertyWidget(QString::fromStdString(meta.name), widget);\n\n // Special styling for \"multiple values\" placeholder\n if (valueStr == \"<multiple values>\") {\n if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n lineEdit->setPlaceholderText(\"<multiple values>\");\n lineEdit->clear();\n }\n }\n }\n } else {\n // Read-only property\n uiGroup->addProperty(QString::fromStdString(meta.displayName), valueStr);\n }\n }\n\n connect(uiGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::onGroupPropertyChanged(const QString& propertyName,\n const QString& newValue) {\n // In multi-edit mode, apply changes through InspectorBindingManager\n if (m_multiEditMode) {\n auto& inspector = InspectorBindingManager::instance();\n auto error =\n inspector.setPropertyValueFromString(propertyName.toStdString(), newValue.toStdString());\n\n if (error.has_value()) {\n // ERR-1 fix: Show error to user via status bar instead of just logging\n QString errorMsg = QString::fromStdString(error.value());\n qWarning() << \"Failed to set property:\" << propertyName << \"Error:\" << errorMsg;\n // Emit signal for status bar or use inline notification\n emit propertyError(propertyName, errorMsg);\n }\n return;\n }\n\n // Handle reset button signals\n if (propertyName == \"reset_position\") {\n emit propertyChanged(m_currentObjectId, \"position_x\", \"0\");\n emit propertyChanged(m_currentObjectId, \"position_y\", \"0\");\n // Update UI spinboxes\n updatePropertyValue(\"position_x\", \"0\");\n updatePropertyValue(\"position_y\", \"0\");\n return;\n }\n\n if (propertyName == \"reset_rotation\") {\n emit propertyChanged(m_currentObjectId, \"rotation\", \"0\");\n updatePropertyValue(\"rotation\", \"0\");\n return;\n }\n\n if (propertyName == \"reset_scale\") {\n emit propertyChanged(m_currentObjectId, \"scale_x\", \"1\");\n emit propertyChanged(m_currentObjectId, \"scale_y\", \"1\");\n updatePropertyValue(\"scale_x\", \"1\");\n updatePropertyValue(\"scale_y\", \"1\");\n m_lastScale = QPointF(1.0, 1.0);\n return;\n }\n\n // Handle aspect ratio lock for scale changes\n if (m_lockAspectRatio && (propertyName == \"scale_x\" || propertyName == \"scale_y\")) {\n double newScale = newValue.toDouble();\n\n // Calculate the ratio change\n if (propertyName == \"scale_x\" && m_lastScale.x() > 0.0001) {\n double ratio = newScale / m_lastScale.x();\n double newScaleY = m_lastScale.y() * ratio;\n\n // Update scale_y proportionally\n updatePropertyValue(\"scale_y\", QString::number(newScaleY, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_x\", newValue);\n emit propertyChanged(m_currentObjectId, \"scale_y\", QString::number(newScaleY, 'f', 2));\n\n m_lastScale = QPointF(newScale, newScaleY);\n return;\n } else if (propertyName == \"scale_y\" && m_lastScale.y() > 0.0001) {\n double ratio = newScale / m_lastScale.y();\n double newScaleX = m_lastScale.x() * ratio;\n\n // Update scale_x proportionally\n updatePropertyValue(\"scale_x\", QString::number(newScaleX, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_x\", QString::number(newScaleX, 'f', 2));\n emit propertyChanged(m_currentObjectId, \"scale_y\", newValue);\n\n m_lastScale = QPointF(newScaleX, newScale);\n return;\n }\n }\n\n // Update last scale tracking for non-locked changes\n if (propertyName == \"scale_x\") {\n m_lastScale.setX(newValue.toDouble());\n } else if (propertyName == \"scale_y\") {\n m_lastScale.setY(newValue.toDouble());\n }\n\n // Single-object mode: emit signal\n emit propertyChanged(m_currentObjectId, propertyName, newValue);\n}\n\nvoid NMInspectorPanel::updatePropertyValue(const QString& propertyName, const QString& newValue) {\n // PERF-2: Check if value has actually changed before queuing update\n auto lastIt = m_lastKnownValues.find(propertyName);\n if (lastIt != m_lastKnownValues.end() && lastIt.value() == newValue) {\n // Value hasn't changed, skip update\n return;\n }\n\n // Store the pending update\n m_pendingUpdates.insert(propertyName, newValue);\n m_lastKnownValues.insert(propertyName, newValue);\n\n // Start or restart the batching timer\n if (m_updateTimer && !m_updateTimer->isActive()) {\n m_updateTimer->start();\n }\n}\n\nvoid NMInspectorPanel::flushPendingUpdates() {\n // PERF-2: Process all pending updates in one batch\n for (auto it = m_pendingUpdates.constBegin(); it != m_pendingUpdates.constEnd(); ++it) {\n const QString& propertyName = it.key();\n const QString& newValue = it.value();\n\n auto widgetIt = m_propertyWidgets.find(propertyName);\n if (widgetIt == m_propertyWidgets.end()) {\n continue;\n }\n\n QWidget* widget = widgetIt.value();\n QSignalBlocker blocker(widget);\n\n if (auto* lineEdit = qobject_cast<QLineEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!lineEdit->hasFocus()) {\n int cursorPos = lineEdit->cursorPosition();\n int newLength = static_cast<int>(newValue.length());\n lineEdit->setText(newValue);\n lineEdit->setCursorPosition(qMin(cursorPos, newLength));\n }\n } else if (auto* spinBox = qobject_cast<QSpinBox*>(widget)) {\n spinBox->setValue(newValue.toInt());\n } else if (auto* doubleSpinBox = qobject_cast<QDoubleSpinBox*>(widget)) {\n doubleSpinBox->setValue(newValue.toDouble());\n } else if (auto* checkBox = qobject_cast<QCheckBox*>(widget)) {\n checkBox->setChecked(newValue.toLower() == \"true\" || newValue == \"1\");\n } else if (auto* comboBox = qobject_cast<QComboBox*>(widget)) {\n comboBox->setCurrentText(newValue);\n } else if (auto* textEdit = qobject_cast<QPlainTextEdit*>(widget)) {\n // Only update if widget doesn't have focus to preserve user editing\n if (!textEdit->hasFocus()) {\n QTextCursor cursor = textEdit->textCursor();\n int cursorPos = cursor.position();\n int anchorPos = cursor.anchor();\n int newLength = static_cast<int>(newValue.length());\n\n textEdit->setPlainText(newValue);\n\n if (cursorPos <= newLength) {\n cursor.setPosition(qMin(anchorPos, newLength));\n cursor.setPosition(qMin(cursorPos, newLength), QTextCursor::KeepAnchor);\n textEdit->setTextCursor(cursor);\n }\n }\n } else if (auto* button = qobject_cast<QPushButton*>(widget)) {\n if (button->text() == tr(\"Edit Curve...\")) {\n button->setProperty(\"curveId\", newValue);\n } else {\n button->setText(newValue.isEmpty() ? \"(Select Asset)\" : newValue);\n }\n } else {\n // Handle vector widgets (Vector2/Vector3)\n QList<QDoubleSpinBox*> spinBoxes = widget->findChildren<QDoubleSpinBox*>();\n if (!spinBoxes.isEmpty()) {\n QStringList components = newValue.split(',');\n for (int i = 0; i < spinBoxes.size() && i < components.size(); ++i) {\n QSignalBlocker spinBoxBlocker(spinBoxes[i]);\n spinBoxes[i]->setValue(components[i].toDouble());\n }\n }\n }\n }\n\n // Clear pending updates\n m_pendingUpdates.clear();\n}\n\nvoid NMInspectorPanel::trackPropertyWidget(const QString& propertyName, QWidget* widget) {\n if (!propertyName.isEmpty() && widget) {\n m_propertyWidgets.insert(propertyName, widget);\n }\n}\n\nNMPropertyGroup* NMInspectorPanel::addGroup(const QString& title) {\n auto* group = new NMPropertyGroup(title, m_scrollContent);\n m_mainLayout->addWidget(group);\n m_groups.append(group);\n return group;\n}\n\nvoid NMInspectorPanel::showNoSelection() {\n clear();\n m_headerLabel->hide();\n m_noSelectionLabel->show();\n}\n\nvoid NMInspectorPanel::setupContent() {\n auto* container = new QWidget(this);\n auto* containerLayout = new QVBoxLayout(container);\n containerLayout->setContentsMargins(0, 0, 0, 0);\n containerLayout->setSpacing(0);\n\n // Header\n m_headerLabel = new QLabel(container);\n m_headerLabel->setObjectName(\"InspectorHeader\");\n m_headerLabel->setWordWrap(true);\n m_headerLabel->setTextFormat(Qt::RichText);\n m_headerLabel->setMargin(8);\n m_headerLabel->hide();\n containerLayout->addWidget(m_headerLabel);\n\n // Scroll area\n m_scrollArea = new QScrollArea(container);\n m_scrollArea->setWidgetResizable(true);\n m_scrollArea->setFrameShape(QFrame::NoFrame);\n\n m_scrollContent = new QWidget(m_scrollArea);\n m_mainLayout = new QVBoxLayout(m_scrollContent);\n m_mainLayout->setContentsMargins(0, 0, 0, 0);\n m_mainLayout->setSpacing(8);\n m_mainLayout->setAlignment(Qt::AlignTop);\n\n m_scrollArea->setWidget(m_scrollContent);\n containerLayout->addWidget(m_scrollArea, 1);\n\n // No selection label\n m_noSelectionLabel = new QLabel(tr(\"Select an object to view its properties\"), container);\n m_noSelectionLabel->setObjectName(\"InspectorEmptyState\");\n m_noSelectionLabel->setAlignment(Qt::AlignCenter);\n m_noSelectionLabel->setWordWrap(true);\n\n const auto& palette = NMStyleManager::instance().palette();\n m_noSelectionLabel->setStyleSheet(\n QString(\"color: %1; padding: 20px;\")\n .arg(NMStyleManager::colorToStyleString(palette.textSecondary)));\n\n m_mainLayout->addWidget(m_noSelectionLabel);\n\n setContentWidget(container);\n}\n\n} // namespace NovelMind::editor::qt\n","structuredPatch":[{"oldStart":223,"oldLines":10,"newStart":223,"newLines":10,"lines":[" m_currentObjectIds.clear();"," m_editMode = editable;"," ","- m_headerLabel->setText(QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")","- .arg(node->nodeType())","- .arg(node->nodeIdString()));","- m_headerLabel->show();","+ m_uiManager->setHeader(","+ m_headerLabel, QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")","+ .arg(node->nodeType())","+ .arg(node->nodeIdString()));"," "," auto* generalGroup = addGroup(tr(\"General\"));"," generalGroup->addProperty(tr(\"ID\"), node->nodeIdString());"]}],"userModified":false,"replaceAll":false}} | |
| [2026-01-11T19:19:52.358Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01ADNsVkyQtY9FKHYpSfYbeV", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "text", | |
| "text": "Now I need to replace all the property creation logic. Let me find where this method ends and replace everything in between with delegation:" | |
| } | |
| ], | |
| "stop_reason": null, | |
| "stop_sequence": null, | |
| "usage": { | |
| "input_tokens": 0, | |
| "cache_creation_input_tokens": 604, | |
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| }, | |
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| "service_tier": "standard" | |
| }, | |
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| }, | |
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| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "5bf2895e-bb70-425e-886b-410216680ff4" | |
| } | |
| [2026-01-11T19:19:53.510Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01ADNsVkyQtY9FKHYpSfYbeV", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "tool_use", | |
| "id": "toolu_01WUzpFaHLgc8ivxXKHgRTZs", | |
| "name": "Bash", | |
| "input": { | |
| "command": "grep -n \"^}\" editor/src/qt/panels/nm_inspector_panel.cpp | head -20", | |
| "description": "Find closing braces to identify method boundaries" | |
| } | |
| } | |
| ], | |
| "stop_reason": null, | |
| "stop_sequence": null, | |
| "usage": { | |
| "input_tokens": 0, | |
| "cache_creation_input_tokens": 604, | |
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| "ephemeral_1h_input_tokens": 0 | |
| }, | |
| "output_tokens": 1, | |
| "service_tier": "standard" | |
| }, | |
| "context_management": null | |
| }, | |
| "parent_tool_use_id": null, | |
| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "3b338aaa-269c-4ef2-bac6-fffe3e47f930" | |
| } | |
| [2026-01-11T19:19:53.616Z] [INFO] { | |
| "type": "user", | |
| "message": { | |
| "role": "user", | |
| "content": [ | |
| { | |
| "tool_use_id": "toolu_01WUzpFaHLgc8ivxXKHgRTZs", | |
| "type": "tool_result", | |
| "content": "69:}\n76:}\n80:}\n84:}\n97:}\n168:}\n211:}\n513:}\n645:}\n729:}\n747:}\n816:}\n822:}\n829:}\n835:}\n880:}\n882:} // namespace NovelMind::editor::qt", | |
| "is_error": false | |
| } | |
| ] | |
| }, | |
| "parent_tool_use_id": null, | |
| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "b6f61198-410e-4b5e-8742-a6759f1a9937", | |
| "tool_use_result": { | |
| "stdout": "69:}\n76:}\n80:}\n84:}\n97:}\n168:}\n211:}\n513:}\n645:}\n729:}\n747:}\n816:}\n822:}\n829:}\n835:}\n880:}\n882:} // namespace NovelMind::editor::qt", | |
| "stderr": "", | |
| "interrupted": false, | |
| "isImage": false | |
| } | |
| } | |
| [2026-01-11T19:19:56.809Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01KEy99kVdNsFvB9a7r6D3xc", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "text", | |
| "text": "So line 513 is the end of the inspectStoryGraphNode method. Let me read a smaller section to be sure and replace properly:" | |
| } | |
| ], | |
| "stop_reason": null, | |
| "stop_sequence": null, | |
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| "service_tier": "standard" | |
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| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "11adf919-8dca-4d91-932a-acf8fd7846cf" | |
| } | |
| [2026-01-11T19:19:57.720Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01KEy99kVdNsFvB9a7r6D3xc", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "tool_use", | |
| "id": "toolu_01Xei3ntMt7L7aTf18KxFRjb", | |
| "name": "Bash", | |
| "input": { | |
| "command": "sed -n '510,515p' editor/src/qt/panels/nm_inspector_panel.cpp", | |
| "description": "Check end of inspectStoryGraphNode method" | |
| } | |
| } | |
| ], | |
| "stop_reason": null, | |
| "stop_sequence": null, | |
| "usage": { | |
| "input_tokens": 0, | |
| "cache_creation_input_tokens": 216, | |
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| "ephemeral_1h_input_tokens": 0 | |
| }, | |
| "output_tokens": 1, | |
| "service_tier": "standard" | |
| }, | |
| "context_management": null | |
| }, | |
| "parent_tool_use_id": null, | |
| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "8ccf9fad-55be-4ad5-bbab-901d52abc81e" | |
| } | |
| [2026-01-11T19:19:57.808Z] [INFO] { | |
| "type": "user", | |
| "message": { | |
| "role": "user", | |
| "content": [ | |
| { | |
| "tool_use_id": "toolu_01Xei3ntMt7L7aTf18KxFRjb", | |
| "type": "tool_result", | |
| "content": " }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectMultipleObjects(const QList<NMSceneObject*>& objects, bool editable) {", | |
| "is_error": false | |
| } | |
| ] | |
| }, | |
| "parent_tool_use_id": null, | |
| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "e9691e9e-5068-4c1b-bce2-a0f35066c68e", | |
| "tool_use_result": { | |
| "stdout": " }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectMultipleObjects(const QList<NMSceneObject*>& objects, bool editable) {", | |
| "stderr": "", | |
| "interrupted": false, | |
| "isImage": false | |
| } | |
| } | |
| [2026-01-11T19:20:00.586Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_0164V8sgUKBm1XKsSMLmDVxz", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "text", | |
| "text": "Good! Now let me replace the large property creation section. I'll do this by targeting a large unique section:" | |
| } | |
| ], | |
| "stop_reason": null, | |
| "stop_sequence": null, | |
| "usage": { | |
| "input_tokens": 0, | |
| "cache_creation_input_tokens": 195, | |
| "cache_read_input_tokens": 84304, | |
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| }, | |
| "output_tokens": 1, | |
| "service_tier": "standard" | |
| }, | |
| "context_management": null | |
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| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "a4458d27-112f-4d63-9458-7e6def8aef67" | |
| } | |
| [2026-01-11T19:20:08.161Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_0164V8sgUKBm1XKsSMLmDVxz", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "tool_use", | |
| "id": "toolu_01STD7au2znBstSPxK7DJ1uj", | |
| "name": "Bash", | |
| "input": { | |
| "command": "cat > /tmp/replace_graph_node.txt << 'EOF'\n m_uiManager->setHeader(\n m_headerLabel, QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")\n .arg(node->nodeType())\n .arg(node->nodeIdString()));\n\n // Delegate property creation to the property editor module\n m_propertyEditor->createStoryGraphNodeProperties(node, m_editMode, m_sceneRegistry);\n\n // Note: Scene picker signal connections need special handling\n // Find the scene picker widget and reconnect signals if needed\n if (node->isSceneNode() && m_editMode && m_sceneRegistry) {\n for (auto* group : m_groups) {\n // Find scene picker widget in the group\n auto sceneIdWidgets = group->findChildren<NMSceneIdPicker*>();\n for (auto* scenePicker : sceneIdWidgets) {\n // Track value changes\n connect(scenePicker, &NMSceneIdPicker::sceneIdChanged, this,\n [this, node](const QString& newSceneId) {\n if (!m_updating) {\n emit propertyChanged(node->nodeIdString(), \"sceneId\", newSceneId);\n }\n });\n\n // Connect quick action signals to appropriate handlers\n connect(scenePicker, &NMSceneIdPicker::createNewSceneRequested, this, [this]() {\n qDebug() << \"Create new scene requested\";\n emit createNewSceneRequested();\n });\n\n connect(scenePicker, &NMSceneIdPicker::editSceneRequested, this,\n [this](const QString& sceneId) {\n qDebug() << \"Edit scene requested:\" << sceneId;\n emit editSceneRequested(sceneId);\n });\n\n connect(scenePicker, &NMSceneIdPicker::locateSceneRequested, this,\n [this](const QString& sceneId) {\n qDebug() << \"Locate scene requested:\" << sceneId;\n emit locateSceneInGraphRequested(sceneId);\n });\n\n trackPropertyWidget(\"sceneId\", scenePicker);\n }\n }\n }\n\n // Connect property group signals\n for (auto* group : m_groups) {\n connect(group, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\nEOF\nwc -l /tmp/replace_graph_node.txt", | |
| "description": "Prepare replacement text for graph node method" | |
| } | |
| } | |
| ], | |
| "stop_reason": null, | |
| "stop_sequence": null, | |
| "usage": { | |
| "input_tokens": 0, | |
| "cache_creation_input_tokens": 195, | |
| "cache_read_input_tokens": 84304, | |
| "cache_creation": { | |
| "ephemeral_5m_input_tokens": 195, | |
| "ephemeral_1h_input_tokens": 0 | |
| }, | |
| "output_tokens": 750, | |
| "service_tier": "standard" | |
| }, | |
| "context_management": null | |
| }, | |
| "parent_tool_use_id": null, | |
| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "0e356575-b4df-4674-894b-f7df58232304" | |
| } | |
| [2026-01-11T19:20:08.267Z] [INFO] { | |
| "type": "user", | |
| "message": { | |
| "role": "user", | |
| "content": [ | |
| { | |
| "tool_use_id": "toolu_01STD7au2znBstSPxK7DJ1uj", | |
| "type": "tool_result", | |
| "content": "54 /tmp/replace_graph_node.txt", | |
| "is_error": false | |
| } | |
| ] | |
| }, | |
| "parent_tool_use_id": null, | |
| "session_id": "174a9de5-e1c0-4021-9aa0-5806aa5017b0", | |
| "uuid": "ca793905-5b61-4379-811c-ab43fbd47964", | |
| "tool_use_result": { | |
| "stdout": "54 /tmp/replace_graph_node.txt", | |
| "stderr": "", | |
| "interrupted": false, | |
| "isImage": false | |
| } | |
| } | |
| [2026-01-11T19:20:12.126Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01Kh288tt6MAgD1UvjE8tihV", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "text", | |
| "text": "Due to the large size of the replacement, let me use a simpler approach - I'll replace the file in chunks. Let me read lines 229-512 and prepare the replacement:" | |
| } | |
| ], | |
| "stop_reason": null, | |
| "stop_sequence": null, | |
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| }, | |
| "output_tokens": 1, | |
| "service_tier": "standard" | |
| }, | |
| "context_management": null | |
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| [2026-01-11T19:20:13.211Z] [INFO] { | |
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| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01Kh288tt6MAgD1UvjE8tihV", | |
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| "command": "sed -n '229,512p' editor/src/qt/panels/nm_inspector_panel.cpp | head -50", | |
| "description": "Read first part of the property creation code to be replaced" | |
| } | |
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| "content": " .arg(node->nodeIdString()));\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), node->nodeIdString());\n if (m_editMode) {\n if (auto* titleEdit = generalGroup->addEditableProperty(\n \"title\", tr(\"Title\"), NMPropertyType::String, node->title())) {\n trackPropertyWidget(\"title\", titleEdit);\n }\n if (auto* typeEdit = generalGroup->addEditableProperty(\n \"type\", tr(\"Type\"), NMPropertyType::String, node->nodeType())) {\n trackPropertyWidget(\"type\", typeEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Title\"), node->title());\n generalGroup->addProperty(tr(\"Type\"), node->nodeType());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (node->nodeType().contains(\"Dialogue\", Qt::CaseInsensitive) ||\n node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* contentGroup = addGroup(tr(\"Content\"));\n const QString speakerValue = node->dialogueSpeaker();\n const QString textValue = node->dialogueText();\n const QString choicesValue = node->choiceOptions().join(\"\\n\");\n\n if (m_editMode) {\n if (auto* speakerEdit = contentGroup->addEditableProperty(\n \"speaker\", tr(\"Speaker\"), NMPropertyType::String, speakerValue)) {\n trackPropertyWidget(\"speaker\", speakerEdit);\n }\n if (auto* textEdit = contentGroup->addEditableProperty(\n \"text\", tr(\"Text\"), NMPropertyType::MultiLine, textValue)) {\n trackPropertyWidget(\"text\", textEdit);\n }\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n if (auto* choicesEdit = contentGroup->addEditableProperty(\n \"choices\", tr(\"Choices\"), NMPropertyType::MultiLine, choicesValue)) {\n trackPropertyWidget(\"choices\", choicesEdit);\n }\n }\n } else {\n contentGroup->addProperty(tr(\"Speaker\"),\n speakerValue.isEmpty() ? tr(\"Narrator\") : speakerValue);\n contentGroup->addProperty(tr(\"Text\"), textValue);\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n contentGroup->addProperty(tr(\"Choices\"), choicesValue);\n }\n }", | |
| "is_error": false | |
| } | |
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| "stdout": " .arg(node->nodeIdString()));\n\n auto* generalGroup = addGroup(tr(\"General\"));\n generalGroup->addProperty(tr(\"ID\"), node->nodeIdString());\n if (m_editMode) {\n if (auto* titleEdit = generalGroup->addEditableProperty(\n \"title\", tr(\"Title\"), NMPropertyType::String, node->title())) {\n trackPropertyWidget(\"title\", titleEdit);\n }\n if (auto* typeEdit = generalGroup->addEditableProperty(\n \"type\", tr(\"Type\"), NMPropertyType::String, node->nodeType())) {\n trackPropertyWidget(\"type\", typeEdit);\n }\n } else {\n generalGroup->addProperty(tr(\"Title\"), node->title());\n generalGroup->addProperty(tr(\"Type\"), node->nodeType());\n }\n connect(generalGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (node->nodeType().contains(\"Dialogue\", Qt::CaseInsensitive) ||\n node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n auto* contentGroup = addGroup(tr(\"Content\"));\n const QString speakerValue = node->dialogueSpeaker();\n const QString textValue = node->dialogueText();\n const QString choicesValue = node->choiceOptions().join(\"\\n\");\n\n if (m_editMode) {\n if (auto* speakerEdit = contentGroup->addEditableProperty(\n \"speaker\", tr(\"Speaker\"), NMPropertyType::String, speakerValue)) {\n trackPropertyWidget(\"speaker\", speakerEdit);\n }\n if (auto* textEdit = contentGroup->addEditableProperty(\n \"text\", tr(\"Text\"), NMPropertyType::MultiLine, textValue)) {\n trackPropertyWidget(\"text\", textEdit);\n }\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n if (auto* choicesEdit = contentGroup->addEditableProperty(\n \"choices\", tr(\"Choices\"), NMPropertyType::MultiLine, choicesValue)) {\n trackPropertyWidget(\"choices\", choicesEdit);\n }\n }\n } else {\n contentGroup->addProperty(tr(\"Speaker\"),\n speakerValue.isEmpty() ? tr(\"Narrator\") : speakerValue);\n contentGroup->addProperty(tr(\"Text\"), textValue);\n if (node->nodeType().contains(\"Choice\", Qt::CaseInsensitive)) {\n contentGroup->addProperty(tr(\"Choices\"), choicesValue);\n }\n }", | |
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| [2026-01-11T19:20:16.561Z] [INFO] { | |
| "type": "assistant", | |
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| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01DqGnnKZetFxvHz4WWcRELH", | |
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| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "text", | |
| "text": "Since the edits are large and complex, let me take a different approach - write a completely new, refactored version of the file. Let me save the current file and write a new version:" | |
| } | |
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| "id": "toolu_01CnUowEk4ZW8ELNMyV2WuYF", | |
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| "command": "cp editor/src/qt/panels/nm_inspector_panel.cpp editor/src/qt/panels/nm_inspector_panel.cpp.backup", | |
| "description": "Backup the original file" | |
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| [2026-01-11T19:20:21.258Z] [INFO] { | |
| "type": "assistant", | |
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| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_015399ydBuKg2DSZx3LYLJkK", | |
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| { | |
| "type": "text", | |
| "text": "Now let me write the simplified, refactored version. Since the file is large, I'll write it in one go with all the simplified methods:" | |
| } | |
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| { | |
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| "file_path": "/tmp/gh-issue-solver-1768158726304/editor/src/qt/panels/nm_inspector_panel_new.cpp", | |
| "content": "#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_property_editor.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_component_list.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_validators.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_ui.hpp\"\n#include \"NovelMind/core/property_system.hpp\"\n#include \"NovelMind/editor/inspector_binding.hpp\"\n#include \"NovelMind/editor/project_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_dialogs.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_story_graph_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_id_picker.hpp\"\n#include \"NovelMind/editor/scene_registry.hpp\"\n\n#include <QCheckBox>\n#include <QComboBox>\n#include <QDialog>\n#include <QDialogButtonBox>\n#include <QDir>\n#include <QDoubleSpinBox>\n#include <QDragEnterEvent>\n#include <QDropEvent>\n#include <QFile>\n#include <QFileInfo>\n#include <QFrame>\n#include <QHBoxLayout>\n#include <QLabel>\n#include <QLineEdit>\n#include <QMimeData>\n#include <QMouseEvent>\n#include <QPixmap>\n#include <QPlainTextEdit>\n#include <QPushButton>\n#include <QScrollBar>\n#include <QSignalBlocker>\n#include <QSpinBox>\n#include <QTextCursor>\n#include <QTimer>\n#include <QVBoxLayout>\n\nnamespace NovelMind::editor::qt {\n\n// ============================================================================\n// NMInspectorPanel\n// ============================================================================\n\nNMInspectorPanel::NMInspectorPanel(QWidget* parent) : NMDockPanel(tr(\"Inspector\"), parent) {\n setPanelId(\"Inspector\");\n\n // Inspector needs adequate width for property labels and edit controls\n // and height to show at least a few property groups without excessive\n // scrolling\n setMinimumPanelSize(280, 200);\n\n // PERF-2: Setup update timer for batching property updates\n m_updateTimer = new QTimer(this);\n m_updateTimer->setSingleShot(true);\n m_updateTimer->setInterval(16); // ~60fps update rate\n connect(m_updateTimer, &QTimer::timeout, this, &NMInspectorPanel::flushPendingUpdates);\n\n // Initialize refactored modules\n m_propertyEditor = new InspectorPropertyEditor(this);\n m_componentList = new InspectorComponentList(this);\n m_validators = new InspectorValidators(this);\n m_uiManager = new InspectorUI(this);\n\n setupContent();\n}\n\nNMInspectorPanel::~NMInspectorPanel() {\n delete m_propertyEditor;\n delete m_componentList;\n delete m_validators;\n delete m_uiManager;\n}\n\nvoid NMInspectorPanel::onInitialize() {\n showNoSelection();\n}\n\nvoid NMInspectorPanel::onUpdate(double /*deltaTime*/) {\n // No continuous update needed\n}\n\nvoid NMInspectorPanel::clear() {\n // Use UI manager to clear groups\n m_uiManager->clearGroups(m_mainLayout, m_groups, m_headerLabel);\n m_propertyWidgets.clear();\n\n // PERF-2: Clear dirty flag caches when switching objects\n m_pendingUpdates.clear();\n m_lastKnownValues.clear();\n if (m_updateTimer && m_updateTimer->isActive()) {\n m_updateTimer->stop();\n }\n}\n\nvoid NMInspectorPanel::inspectObject(const QString& objectType, const QString& objectId,\n bool editable) {\n clear();\n m_noSelectionLabel->hide();\n m_currentObjectId = objectId;\n m_editMode = editable;\n\n // Set header\n m_uiManager->setHeader(\n m_headerLabel,\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(objectType).arg(objectId));\n\n // Add demo properties based on type\n auto* transformGroup = addGroup(tr(\"Transform\"));\n\n if (m_editMode) {\n transformGroup->addEditableProperty(tr(\"Position X\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Position Y\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Rotation\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Scale X\"), NMPropertyType::Float, \"1.0\");\n transformGroup->addEditableProperty(tr(\"Scale Y\"), NMPropertyType::Float, \"1.0\");\n } else {\n transformGroup->addProperty(tr(\"Position X\"), \"0.0\");\n transformGroup->addProperty(tr(\"Position Y\"), \"0.0\");\n transformGroup->addProperty(tr(\"Rotation\"), \"0.0\");\n transformGroup->addProperty(tr(\"Scale X\"), \"1.0\");\n transformGroup->addProperty(tr(\"Scale Y\"), \"1.0\");\n }\n\n connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* renderGroup = addGroup(tr(\"Rendering\"));\n\n if (m_editMode) {\n renderGroup->addEditableProperty(tr(\"Visible\"), NMPropertyType::Boolean, \"true\");\n renderGroup->addEditableProperty(tr(\"Alpha\"), NMPropertyType::Float, \"1.0\");\n renderGroup->addEditableProperty(tr(\"Z-Order\"), NMPropertyType::Integer, \"0\");\n renderGroup->addEditableProperty(tr(\"Blend Mode\"), NMPropertyType::Enum, \"Normal\",\n {\"Normal\", \"Additive\", \"Multiply\", \"Screen\", \"Overlay\"});\n renderGroup->addEditableProperty(tr(\"Tint Color\"), NMPropertyType::Color, \"#FFFFFF\");\n } else {\n renderGroup->addProperty(tr(\"Visible\"), \"true\");\n renderGroup->addProperty(tr(\"Alpha\"), \"1.0\");\n renderGroup->addProperty(tr(\"Z-Order\"), \"0\");\n }\n\n connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (objectType == \"Dialogue\" || objectType == \"Choice\") {\n auto* dialogueGroup = addGroup(tr(\"Dialogue\"));\n\n if (m_editMode) {\n dialogueGroup->addEditableProperty(tr(\"Speaker\"), NMPropertyType::String, \"Narrator\");\n dialogueGroup->addEditableProperty(tr(\"Text\"), NMPropertyType::String, objectId);\n dialogueGroup->addEditableProperty(tr(\"Voice Clip\"), NMPropertyType::Asset, \"\");\n } else {\n dialogueGroup->addProperty(tr(\"Speaker\"), \"Narrator\");\n dialogueGroup->addProperty(tr(\"Text\"), objectId);\n dialogueGroup->addProperty(tr(\"Voice Clip\"), \"(none)\");\n }\n\n connect(dialogueGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Add spacer at the end\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectSceneObject(NMSceneObject* object, bool editable) {\n if (!object) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = object->id();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n const QString typeName = [object]() {\n switch (object->objectType()) {\n case NMSceneObjectType::Background:\n return QString(\"Background\");\n case NMSceneObjectType::Character:\n return QString(\"Character\");\n case NMSceneObjectType::UI:\n return QString(\"UI\");\n case NMSceneObjectType::Effect:\n return QString(\"Effect\");\n }\n return QString(\"Scene Object\");\n }();\n\n m_uiManager->setHeader(\n m_headerLabel,\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));\n\n // Delegate property creation to the property editor module\n m_propertyEditor->createSceneObjectProperties(object, m_editMode, m_sceneRegistry);\n\n // Connect property group signals\n for (auto* group : m_groups) {\n connect(group, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {\n if (!node) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = node->nodeIdString();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n m_uiManager->setHeader(\n m_headerLabel, QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")\n .arg(node->nodeType())\n .arg(node->nodeIdString()));\n\n // Delegate property creation to the property editor module\n m_propertyEditor->createStoryGraphNodeProperties(node, m_editMode, m_sceneRegistry);\n\n // Note: Scene picker signal connections need special handling\n // Find the scene picker widget and reconnect signals if needed\n if (node->isSceneNode() && m_editMode && m_sceneRegistry) {\n for (auto* group : m_groups) {\n // Find scene picker widget in the group\n auto sceneIdWidgets = group->findChildren<NMSceneIdPicker*>();\n for (auto* scenePicker : sceneIdWidgets) {\n // Track value changes\n connect(scenePicker, &NMSceneIdPicker::sceneIdChanged, this,\n [this, node](const QString& newSceneId) {\n if (!m_updating) {\n emit propertyChanged(node->nodeIdString(), \"sceneId\", newSceneId);\n }\n });\n\n // Connect quick action signals to appropriate handlers\n connect(scenePicker, &NMSceneIdPicker::createNewSceneRequested, this, [this]() {\n qDebug() << \"Create new scene requested\";\n emit createNewSceneRequested();\n });\n\n connect(scenePicker, &NMSceneIdPicker::editSceneRequested, this,\n [this](const QString& sceneId) {\n qDebug() << \"Edit scene requested:\" << sceneId;\n emit editSceneRequested(sceneId);\n });\n\n connect(scenePicker, &NMSceneIdPicker::locateSceneRequested, this,\n [this](const QString& sceneId) {\n qDebug() << \"Locate scene requested:\" << sceneId;\n emit locateSceneInGraphRequested(sceneId);\n });\n\n trackPropertyWidget(\"sceneId\", scenePicker);\n }\n }\n }\n\n // Connect property group signals\n for (auto* group : m_groups) {\n connect(group, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectMultipleObjects(const QList<NMSceneObject*>& objects, bool editable) {\n if (objects.isEmpty()) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = true;\n m_editMode = editable;\n\n // Store object IDs\n m_currentObjectIds.clear();\n for (auto* obj : objects) {\n if (obj) {\n m_currentObjectIds.append(obj->id());\n }\n }\n\n // Set header showing multi-selection\n m_uiManager->setHeader(m_headerLabel,\n QString(\"<b>%1 Objects Selected</b>\").arg(objects.size()));\n\n // Delegate to component list module\n m_componentList->createMultiObjectPropertyGroups(objects, m_editMode);\n\n // Connect property group signals\n for (auto* group : m_groups) {\n connect(group, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::onGroupPropertyChanged(const QString& propertyName,\n const QString& newValue) {\n // Delegate to validators module\n m_validators->handlePropertyChanged(propertyName, newValue, m_currentObjectId,\n m_currentObjectIds, m_multiEditMode, m_lockAspectRatio,\n m_lastScale);\n}\n\nvoid NMInspectorPanel::updatePropertyValue(const QString& propertyName, const QString& newValue) {\n // PERF-2: Use validators to queue the update\n if (m_validators->queuePropertyUpdate(propertyName, newValue, m_pendingUpdates,\n m_lastKnownValues)) {\n // Start or restart the batching timer\n if (m_updateTimer && !m_updateTimer->isActive()) {\n m_updateTimer->start();\n }\n }\n}\n\nvoid NMInspectorPanel::flushPendingUpdates() {\n // PERF-2: Delegate to validators module\n m_validators->flushPendingUpdates(m_pendingUpdates, m_propertyWidgets);\n\n // Clear pending updates\n m_pendingUpdates.clear();\n}\n\nvoid NMInspectorPanel::trackPropertyWidget(const QString& propertyName, QWidget* widget) {\n if (!propertyName.isEmpty() && widget) {\n m_propertyWidgets.insert(propertyName, widget);\n }\n}\n\nNMPropertyGroup* NMInspectorPanel::addGroup(const QString& title) {\n return m_uiManager->addGroup(title, m_scrollContent, m_mainLayout, m_groups);\n}\n\nvoid NMInspectorPanel::showNoSelection() {\n clear();\n m_uiManager->showNoSelection(m_headerLabel, m_noSelectionLabel);\n}\n\nvoid NMInspectorPanel::setupContent() {\n auto* container = m_uiManager->setupContent(this);\n\n // Get references to UI widgets created by the manager\n m_scrollArea = m_uiManager->getScrollContent()->parentWidget()->findChild<QScrollArea*>();\n m_scrollContent = m_uiManager->getScrollContent();\n m_mainLayout = m_uiManager->getMainLayout();\n m_headerLabel = m_uiManager->getHeaderLabel();\n m_noSelectionLabel = m_uiManager->getNoSelectionLabel();\n\n setContentWidget(container);\n}\n\n} // namespace NovelMind::editor::qt\n" | |
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| "content": "#include \"NovelMind/editor/qt/panels/nm_inspector_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_property_editor.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_component_list.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_validators.hpp\"\n#include \"NovelMind/editor/qt/panels/inspector_ui.hpp\"\n#include \"NovelMind/core/property_system.hpp\"\n#include \"NovelMind/editor/inspector_binding.hpp\"\n#include \"NovelMind/editor/project_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_dialogs.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_story_graph_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_id_picker.hpp\"\n#include \"NovelMind/editor/scene_registry.hpp\"\n\n#include <QCheckBox>\n#include <QComboBox>\n#include <QDialog>\n#include <QDialogButtonBox>\n#include <QDir>\n#include <QDoubleSpinBox>\n#include <QDragEnterEvent>\n#include <QDropEvent>\n#include <QFile>\n#include <QFileInfo>\n#include <QFrame>\n#include <QHBoxLayout>\n#include <QLabel>\n#include <QLineEdit>\n#include <QMimeData>\n#include <QMouseEvent>\n#include <QPixmap>\n#include <QPlainTextEdit>\n#include <QPushButton>\n#include <QScrollBar>\n#include <QSignalBlocker>\n#include <QSpinBox>\n#include <QTextCursor>\n#include <QTimer>\n#include <QVBoxLayout>\n\nnamespace NovelMind::editor::qt {\n\n// ============================================================================\n// NMInspectorPanel\n// ============================================================================\n\nNMInspectorPanel::NMInspectorPanel(QWidget* parent) : NMDockPanel(tr(\"Inspector\"), parent) {\n setPanelId(\"Inspector\");\n\n // Inspector needs adequate width for property labels and edit controls\n // and height to show at least a few property groups without excessive\n // scrolling\n setMinimumPanelSize(280, 200);\n\n // PERF-2: Setup update timer for batching property updates\n m_updateTimer = new QTimer(this);\n m_updateTimer->setSingleShot(true);\n m_updateTimer->setInterval(16); // ~60fps update rate\n connect(m_updateTimer, &QTimer::timeout, this, &NMInspectorPanel::flushPendingUpdates);\n\n // Initialize refactored modules\n m_propertyEditor = new InspectorPropertyEditor(this);\n m_componentList = new InspectorComponentList(this);\n m_validators = new InspectorValidators(this);\n m_uiManager = new InspectorUI(this);\n\n setupContent();\n}\n\nNMInspectorPanel::~NMInspectorPanel() {\n delete m_propertyEditor;\n delete m_componentList;\n delete m_validators;\n delete m_uiManager;\n}\n\nvoid NMInspectorPanel::onInitialize() {\n showNoSelection();\n}\n\nvoid NMInspectorPanel::onUpdate(double /*deltaTime*/) {\n // No continuous update needed\n}\n\nvoid NMInspectorPanel::clear() {\n // Use UI manager to clear groups\n m_uiManager->clearGroups(m_mainLayout, m_groups, m_headerLabel);\n m_propertyWidgets.clear();\n\n // PERF-2: Clear dirty flag caches when switching objects\n m_pendingUpdates.clear();\n m_lastKnownValues.clear();\n if (m_updateTimer && m_updateTimer->isActive()) {\n m_updateTimer->stop();\n }\n}\n\nvoid NMInspectorPanel::inspectObject(const QString& objectType, const QString& objectId,\n bool editable) {\n clear();\n m_noSelectionLabel->hide();\n m_currentObjectId = objectId;\n m_editMode = editable;\n\n // Set header\n m_uiManager->setHeader(\n m_headerLabel,\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(objectType).arg(objectId));\n\n // Add demo properties based on type\n auto* transformGroup = addGroup(tr(\"Transform\"));\n\n if (m_editMode) {\n transformGroup->addEditableProperty(tr(\"Position X\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Position Y\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Rotation\"), NMPropertyType::Float, \"0.0\");\n transformGroup->addEditableProperty(tr(\"Scale X\"), NMPropertyType::Float, \"1.0\");\n transformGroup->addEditableProperty(tr(\"Scale Y\"), NMPropertyType::Float, \"1.0\");\n } else {\n transformGroup->addProperty(tr(\"Position X\"), \"0.0\");\n transformGroup->addProperty(tr(\"Position Y\"), \"0.0\");\n transformGroup->addProperty(tr(\"Rotation\"), \"0.0\");\n transformGroup->addProperty(tr(\"Scale X\"), \"1.0\");\n transformGroup->addProperty(tr(\"Scale Y\"), \"1.0\");\n }\n\n connect(transformGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n auto* renderGroup = addGroup(tr(\"Rendering\"));\n\n if (m_editMode) {\n renderGroup->addEditableProperty(tr(\"Visible\"), NMPropertyType::Boolean, \"true\");\n renderGroup->addEditableProperty(tr(\"Alpha\"), NMPropertyType::Float, \"1.0\");\n renderGroup->addEditableProperty(tr(\"Z-Order\"), NMPropertyType::Integer, \"0\");\n renderGroup->addEditableProperty(tr(\"Blend Mode\"), NMPropertyType::Enum, \"Normal\",\n {\"Normal\", \"Additive\", \"Multiply\", \"Screen\", \"Overlay\"});\n renderGroup->addEditableProperty(tr(\"Tint Color\"), NMPropertyType::Color, \"#FFFFFF\");\n } else {\n renderGroup->addProperty(tr(\"Visible\"), \"true\");\n renderGroup->addProperty(tr(\"Alpha\"), \"1.0\");\n renderGroup->addProperty(tr(\"Z-Order\"), \"0\");\n }\n\n connect(renderGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n\n if (objectType == \"Dialogue\" || objectType == \"Choice\") {\n auto* dialogueGroup = addGroup(tr(\"Dialogue\"));\n\n if (m_editMode) {\n dialogueGroup->addEditableProperty(tr(\"Speaker\"), NMPropertyType::String, \"Narrator\");\n dialogueGroup->addEditableProperty(tr(\"Text\"), NMPropertyType::String, objectId);\n dialogueGroup->addEditableProperty(tr(\"Voice Clip\"), NMPropertyType::Asset, \"\");\n } else {\n dialogueGroup->addProperty(tr(\"Speaker\"), \"Narrator\");\n dialogueGroup->addProperty(tr(\"Text\"), objectId);\n dialogueGroup->addProperty(tr(\"Voice Clip\"), \"(none)\");\n }\n\n connect(dialogueGroup, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n // Add spacer at the end\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectSceneObject(NMSceneObject* object, bool editable) {\n if (!object) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = object->id();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n const QString typeName = [object]() {\n switch (object->objectType()) {\n case NMSceneObjectType::Background:\n return QString(\"Background\");\n case NMSceneObjectType::Character:\n return QString(\"Character\");\n case NMSceneObjectType::UI:\n return QString(\"UI\");\n case NMSceneObjectType::Effect:\n return QString(\"Effect\");\n }\n return QString(\"Scene Object\");\n }();\n\n m_uiManager->setHeader(\n m_headerLabel,\n QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\").arg(typeName).arg(object->id()));\n\n // Delegate property creation to the property editor module\n m_propertyEditor->createSceneObjectProperties(object, m_editMode, m_sceneRegistry);\n\n // Connect property group signals\n for (auto* group : m_groups) {\n connect(group, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectStoryGraphNode(NMGraphNodeItem* node, bool editable) {\n if (!node) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = false;\n m_currentObjectId = node->nodeIdString();\n m_currentObjectIds.clear();\n m_editMode = editable;\n\n m_uiManager->setHeader(\n m_headerLabel, QString(\"<b>%1</b><br><span style='color: gray;'>%2</span>\")\n .arg(node->nodeType())\n .arg(node->nodeIdString()));\n\n // Delegate property creation to the property editor module\n m_propertyEditor->createStoryGraphNodeProperties(node, m_editMode, m_sceneRegistry);\n\n // Note: Scene picker signal connections need special handling\n // Find the scene picker widget and reconnect signals if needed\n if (node->isSceneNode() && m_editMode && m_sceneRegistry) {\n for (auto* group : m_groups) {\n // Find scene picker widget in the group\n auto sceneIdWidgets = group->findChildren<NMSceneIdPicker*>();\n for (auto* scenePicker : sceneIdWidgets) {\n // Track value changes\n connect(scenePicker, &NMSceneIdPicker::sceneIdChanged, this,\n [this, node](const QString& newSceneId) {\n if (!m_updating) {\n emit propertyChanged(node->nodeIdString(), \"sceneId\", newSceneId);\n }\n });\n\n // Connect quick action signals to appropriate handlers\n connect(scenePicker, &NMSceneIdPicker::createNewSceneRequested, this, [this]() {\n qDebug() << \"Create new scene requested\";\n emit createNewSceneRequested();\n });\n\n connect(scenePicker, &NMSceneIdPicker::editSceneRequested, this,\n [this](const QString& sceneId) {\n qDebug() << \"Edit scene requested:\" << sceneId;\n emit editSceneRequested(sceneId);\n });\n\n connect(scenePicker, &NMSceneIdPicker::locateSceneRequested, this,\n [this](const QString& sceneId) {\n qDebug() << \"Locate scene requested:\" << sceneId;\n emit locateSceneInGraphRequested(sceneId);\n });\n\n trackPropertyWidget(\"sceneId\", scenePicker);\n }\n }\n }\n\n // Connect property group signals\n for (auto* group : m_groups) {\n connect(group, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::inspectMultipleObjects(const QList<NMSceneObject*>& objects, bool editable) {\n if (objects.isEmpty()) {\n showNoSelection();\n return;\n }\n\n clear();\n m_noSelectionLabel->hide();\n m_multiEditMode = true;\n m_editMode = editable;\n\n // Store object IDs\n m_currentObjectIds.clear();\n for (auto* obj : objects) {\n if (obj) {\n m_currentObjectIds.append(obj->id());\n }\n }\n\n // Set header showing multi-selection\n m_uiManager->setHeader(m_headerLabel,\n QString(\"<b>%1 Objects Selected</b>\").arg(objects.size()));\n\n // Delegate to component list module\n m_componentList->createMultiObjectPropertyGroups(objects, m_editMode);\n\n // Connect property group signals\n for (auto* group : m_groups) {\n connect(group, &NMPropertyGroup::propertyValueChanged, this,\n &NMInspectorPanel::onGroupPropertyChanged);\n }\n\n m_mainLayout->addStretch();\n}\n\nvoid NMInspectorPanel::onGroupPropertyChanged(const QString& propertyName,\n const QString& newValue) {\n // Delegate to validators module\n m_validators->handlePropertyChanged(propertyName, newValue, m_currentObjectId,\n m_currentObjectIds, m_multiEditMode, m_lockAspectRatio,\n m_lastScale);\n}\n\nvoid NMInspectorPanel::updatePropertyValue(const QString& propertyName, const QString& newValue) {\n // PERF-2: Use validators to queue the update\n if (m_validators->queuePropertyUpdate(propertyName, newValue, m_pendingUpdates,\n m_lastKnownValues)) {\n // Start or restart the batching timer\n if (m_updateTimer && !m_updateTimer->isActive()) {\n m_updateTimer->start();\n }\n }\n}\n\nvoid NMInspectorPanel::flushPendingUpdates() {\n // PERF-2: Delegate to validators module\n m_validators->flushPendingUpdates(m_pendingUpdates, m_propertyWidgets);\n\n // Clear pending updates\n m_pendingUpdates.clear();\n}\n\nvoid NMInspectorPanel::trackPropertyWidget(const QString& propertyName, QWidget* widget) {\n if (!propertyName.isEmpty() && widget) {\n m_propertyWidgets.insert(propertyName, widget);\n }\n}\n\nNMPropertyGroup* NMInspectorPanel::addGroup(const QString& title) {\n return m_uiManager->addGroup(title, m_scrollContent, m_mainLayout, m_groups);\n}\n\nvoid NMInspectorPanel::showNoSelection() {\n clear();\n m_uiManager->showNoSelection(m_headerLabel, m_noSelectionLabel);\n}\n\nvoid NMInspectorPanel::setupContent() {\n auto* container = m_uiManager->setupContent(this);\n\n // Get references to UI widgets created by the manager\n m_scrollArea = m_uiManager->getScrollContent()->parentWidget()->findChild<QScrollArea*>();\n m_scrollContent = m_uiManager->getScrollContent();\n m_mainLayout = m_uiManager->getMainLayout();\n m_headerLabel = m_uiManager->getHeaderLabel();\n m_noSelectionLabel = m_uiManager->getNoSelectionLabel();\n\n setContentWidget(container);\n}\n\n} // namespace NovelMind::editor::qt\n", | |
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| [2026-01-11T19:21:13.231Z] [INFO] { | |
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| "id": "msg_01RcdMjgAJ9ZvEhWXVr5oWe2", | |
| "type": "message", | |
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| { | |
| "type": "text", | |
| "text": "Now let me move the new file to replace the old one:" | |
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| [2026-01-11T19:21:14.179Z] [INFO] { | |
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| "tool_use_id": "toolu_01HChugAeEU8vwXQJhW66wfM", | |
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| [2026-01-11T19:21:17.293Z] [INFO] { | |
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| "text": "Great! Now let me update the CMakeLists.txt to include the new source files:" | |
| } | |
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| [2026-01-11T19:21:27.154Z] [INFO] { | |
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| { | |
| "type": "tool_use", | |
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| "name": "TodoWrite", | |
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| { | |
| "content": "Read and analyze nm_inspector_panel.cpp fully", | |
| "status": "completed", | |
| "activeForm": "Reading and analyzing nm_inspector_panel.cpp fully" | |
| }, | |
| { | |
| "content": "Read nm_inspector_panel.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Reading nm_inspector_panel.hpp header file" | |
| }, | |
| { | |
| "content": "Identify code sections for each module (property editing, component management, validation, UI)", | |
| "status": "completed", | |
| "activeForm": "Identifying code sections for each module" | |
| }, | |
| { | |
| "content": "Find and read CMakeLists.txt for build configuration", | |
| "status": "completed", | |
| "activeForm": "Finding and reading CMakeLists.txt for build configuration" | |
| }, | |
| { | |
| "content": "Create inspector_property_editor.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_property_editor.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_component_list.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_component_list.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_validators.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_validators.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_ui.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_ui.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_ui.cpp with UI layout logic", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_ui.cpp with UI layout logic" | |
| }, | |
| { | |
| "content": "Create inspector_validators.cpp with value validation logic", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_validators.cpp with value validation logic" | |
| }, | |
| { | |
| "content": "Create inspector_component_list.cpp with component management logic", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_component_list.cpp with component management logic" | |
| }, | |
| { | |
| "content": "Create inspector_property_editor.cpp with property editing logic", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_property_editor.cpp with property editing logic" | |
| }, | |
| { | |
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| "originalFile": "# NovelMind Visual Editor - Qt 6 Based GUI\n#\n# This is a complete remake of the GUI using Qt 6 Widgets,\n# replacing the previous ImGui/SDL2 implementation.\n\n# Find Qt6\nfind_package(Qt6 COMPONENTS Widgets Core Gui Svg OpenGLWidgets Multimedia Concurrent QUIET)\n\nif(NOT Qt6_FOUND)\n message(STATUS \"NovelMind Editor: Qt6 not found - Editor will not be built\")\n message(STATUS \" Install Qt6 development packages to enable the editor:\")\n message(STATUS \" Ubuntu/Debian: sudo apt-get install qt6-base-dev qt6-svg-dev\")\n message(STATUS \" Fedora: sudo dnf install qt6-qtbase-devel qt6-qtsvg-devel\")\n message(STATUS \" macOS: brew install qt@6\")\n message(STATUS \" Windows: Download Qt6 from qt.io\")\n\n # Disable editor build flag so tests know not to link against it\n set(NOVELMIND_BUILD_EDITOR OFF PARENT_SCOPE)\n return()\nendif()\n\nmessage(STATUS \"NovelMind Editor: Qt6 found - Building editor with Qt6 GUI\")\n\n# Enable Qt MOC, UIC, RCC\nset(CMAKE_AUTOMOC ON)\nset(CMAKE_AUTOUIC ON)\nset(CMAKE_AUTORCC ON)\n\n# Qt6 Editor Library\nadd_library(novelmind_editor STATIC\n # Guided Learning System (Editor-only subsystem)\n src/guided_learning/tutorial_types.cpp\n src/guided_learning/anchor_registry.cpp\n src/guided_learning/tutorial_manager.cpp\n src/guided_learning/help_overlay.cpp\n src/guided_learning/tutorial_subsystem.cpp\n\n # Core editor systems (backend - retained from previous implementation)\n src/editor_runtime_host.cpp\n src/editor_runtime_host_inspection.cpp\n src/editor_runtime_host_save.cpp\n src/editor_runtime_host_breakpoints.cpp\n src/editor_runtime_host_hot_reload.cpp\n src/editor_runtime_host_runtime.cpp\n src/editor_runtime_host_detail.cpp\n src/asset_pipeline.cpp\n src/editor_settings.cpp\n src/settings_registry.cpp\n src/voice_manager.cpp\n src/timeline_editor.cpp\n src/scene_document.cpp\n src/curve_editor.cpp\n src/curve_editor_library.cpp\n src/curve_editor_view.cpp\n src/selection_system.cpp\n src/event_bus.cpp\n src/project_manager.cpp\n src/inspector_binding.cpp\n src/asset_preview.cpp\n src/timeline_playback.cpp\n src/editor_state.cpp\n src/error_reporter.cpp\n src/hotkeys_manager.cpp\n src/project_integrity.cpp\n src/project_json.cpp\n src/scene_registry.cpp\n src/scene_template_manager.cpp\n src/script_project_context.cpp\n\n # Build System components\n src/build_system.cpp\n src/build_size_analyzer.cpp\n\n # Abstraction interfaces and adapters (issue #150)\n src/adapters/QtAudioPlayer.cpp\n src/adapters/QtFileSystem.cpp\n src/core/ServiceLocator.cpp\n # Panel Mediators (EventBus-based decoupled communication)\n src/mediators/selection_mediator.cpp\n src/mediators/workflow_mediator.cpp\n src/mediators/property_mediator.cpp\n src/mediators/playback_mediator.cpp\n src/mediators/scene_mediator.cpp\n include/NovelMind/editor/mediators/scene_mediator.hpp\n src/mediators/scene_registry_mediator.cpp\n include/NovelMind/editor/mediators/scene_registry_mediator.hpp\n src/mediators/panel_mediators.cpp\n\n # Performance optimization components\n src/qt/lazy_thumbnail_loader.cpp\n src/qt/timeline_render_cache.cpp\n src/qt/performance_metrics.cpp\n\n # Qt6 GUI implementation\n src/qt/qt_event_bus.cpp\n src/qt/qt_selection_manager.cpp\n src/qt/navigation_location.cpp\n src/qt/nm_style_manager.cpp\n src/qt/nm_style_manager_stylesheet.cpp\n src/qt/nm_dialogs_detail.cpp\n src/qt/nm_message_dialog.cpp\n src/qt/nm_input_dialog.cpp\n src/qt/nm_file_dialog.cpp\n src/qt/nm_color_dialog.cpp\n src/qt/nm_new_project_dialog.cpp\n src/qt/nm_voice_metadata_dialog.cpp\n src/qt/nm_bezier_curve_editor_dialog.cpp\n src/qt/nm_new_scene_dialog.cpp\n src/qt/dialogs/nm_script_welcome_dialog.cpp\n src/qt/nm_main_window.cpp\n src/qt/nm_main_window_menu.cpp\n src/qt/nm_main_window_panels.cpp\n src/qt/nm_main_window_connections.cpp\n src/qt/nm_main_window_layout.cpp\n src/qt/nm_main_window_runtime.cpp\n src/qt/nm_dock_panel.cpp\n src/qt/nm_dock_title_bar.cpp\n src/qt/nm_welcome_dialog.cpp\n src/qt/nm_hotkeys_dialog.cpp\n src/qt/nm_settings_dialog.cpp\n src/qt/nm_undo_manager.cpp\n src/qt/nm_icon_manager.cpp\n src/qt/nm_scrollable_toolbar.cpp\n src/qt/nm_fuzzy_matcher.cpp\n src/qt/nm_command_palette.cpp\n\n # Phase 0 & 1 panels\n src/qt/panels/nm_scene_view_panel.cpp\n src/qt/panels/nm_scene_view_panel_objects.cpp\n src/qt/panels/nm_scene_view_panel_document.cpp\n src/qt/panels/nm_scene_view_panel_ui.cpp\n src/qt/panels/nm_scene_view_panel_runtime.cpp\n src/qt/panels/nm_scene_view_object.cpp\n src/qt/panels/nm_scene_view_gizmo.cpp\n src/qt/panels/nm_scene_view_scene.cpp\n src/qt/panels/nm_scene_view_view.cpp\n src/qt/panels/nm_scene_view_overlays.hpp\n src/qt/panels/nm_story_graph_panel.cpp\n src/qt/panels/nm_story_graph_panel_handlers.cpp\n src/qt/panels/nm_story_graph_panel_detail.cpp\n src/qt/panels/nm_story_graph_node.cpp\n src/qt/panels/nm_story_graph_connection.cpp\n src/qt/panels/nm_story_graph_scene.cpp\n src/qt/panels/nm_story_graph_view.cpp\n src/qt/panels/nm_story_graph_minimap.cpp\n src/qt/panels/nm_story_graph_voice_integration.cpp\n src/qt/panels/nm_scene_dialogue_graph_panel.cpp\n src/qt/panels/nm_inspector_panel.cpp\n src/qt/panels/nm_inspector_panel_group.cpp\n src/qt/panels/nm_console_panel.cpp\n src/qt/panels/nm_asset_browser_panel.cpp\n src/qt/panels/nm_scene_palette_panel.cpp\n src/qt/panels/nm_hierarchy_panel.cpp\n src/qt/panels/nm_script_editor_panel.cpp\n src/qt/panels/nm_script_editor_panel_editor.cpp\n src/qt/panels/nm_script_editor_panel_detail.cpp\n src/qt/panels/nm_script_editor_panel_preview.cpp\n src/qt/panels/nm_script_doc_panel.cpp\n\n # Phase 3 & 4 panels\n src/qt/panels/nm_timeline_panel.cpp\n src/qt/panels/nm_animation_adapter.cpp\n src/qt/panels/nm_keyframe_item.cpp\n src/qt/panels/nm_curve_editor_panel.cpp\n src/qt/panels/nm_curve_point_item.cpp\n src/qt/panels/nm_voice_manager_panel.cpp\n src/qt/panels/nm_recording_studio_panel.cpp\n src/qt/panels/nm_voice_studio_panel.cpp\n src/qt/panels/nm_audio_mixer_panel.cpp\n src/qt/panels/nm_localization_panel.cpp\n src/qt/panels/nm_diagnostics_panel.cpp\n src/qt/panels/nm_build_settings_panel.cpp\n src/qt/panels/nm_project_settings_panel.cpp\n\n # Phase 5 - Play-In-Editor\n src/qt/nm_play_mode_controller.cpp\n src/qt/panels/nm_play_toolbar_panel.cpp\n src/qt/panels/nm_debug_overlay_panel.cpp\n src/qt/panels/nm_script_runtime_inspector_panel.cpp\n src/qt/panels/nm_issues_panel.cpp\n src/qt/panels/nm_script_inspector_panel.cpp\n\n # Phase 6 - Guided Learning System Panel\n src/qt/panels/nm_help_hub_panel.cpp\n\n # Custom Widgets\n src/qt/widgets/nm_scene_id_picker.cpp\n src/qt/widgets/nm_scene_preview_widget.cpp\n\n # Performance optimization headers\n include/NovelMind/editor/qt/lazy_thumbnail_loader.hpp\n include/NovelMind/editor/qt/timeline_render_cache.hpp\n include/NovelMind/editor/qt/performance_metrics.hpp\n\n # Qt6 Headers (required for AUTOMOC to work)\n include/NovelMind/editor/qt/qt_event_bus.hpp\n include/NovelMind/editor/qt/qt_selection_manager.hpp\n include/NovelMind/editor/qt/navigation_location.hpp\n include/NovelMind/editor/qt/nm_style_manager.hpp\n include/NovelMind/editor/qt/nm_dialogs.hpp\n include/NovelMind/editor/qt/nm_main_window.hpp\n include/NovelMind/editor/qt/nm_dock_panel.hpp\n include/NovelMind/editor/qt/nm_dock_title_bar.hpp\n include/NovelMind/editor/qt/nm_welcome_dialog.hpp\n include/NovelMind/editor/qt/dialogs/nm_script_welcome_dialog.hpp\n include/NovelMind/editor/qt/nm_hotkeys_dialog.hpp\n include/NovelMind/editor/qt/nm_settings_dialog.hpp\n include/NovelMind/editor/qt/nm_undo_manager.hpp\n include/NovelMind/editor/qt/nm_icon_manager.hpp\n include/NovelMind/editor/qt/nm_play_mode_controller.hpp\n include/NovelMind/editor/qt/nm_scrollable_toolbar.hpp\n include/NovelMind/editor/qt/nm_bezier_curve_editor_dialog.hpp\n include/NovelMind/editor/qt/nm_fuzzy_matcher.hpp\n include/NovelMind/editor/qt/nm_command_palette.hpp\n include/NovelMind/editor/qt/widgets/nm_scene_preview_widget.hpp\n\n # Panel headers\n include/NovelMind/editor/qt/panels/nm_scene_view_panel.hpp\n include/NovelMind/editor/qt/panels/nm_story_graph_panel.hpp\n include/NovelMind/editor/qt/panels/nm_story_graph_voice_integration.hpp\n include/NovelMind/editor/qt/panels/nm_story_graph_minimap.hpp\n include/NovelMind/editor/qt/panels/nm_scene_dialogue_graph_panel.hpp\n include/NovelMind/editor/qt/panels/nm_inspector_panel.hpp\n include/NovelMind/editor/qt/panels/nm_console_panel.hpp\n include/NovelMind/editor/qt/panels/nm_asset_browser_panel.hpp\n include/NovelMind/editor/qt/panels/nm_scene_palette_panel.hpp\n include/NovelMind/editor/qt/panels/nm_hierarchy_panel.hpp\n include/NovelMind/editor/qt/panels/nm_script_editor_panel.hpp\n include/NovelMind/editor/qt/panels/nm_script_doc_panel.hpp\n include/NovelMind/editor/qt/panels/nm_timeline_panel.hpp\n include/NovelMind/editor/qt/panels/nm_keyframe_item.hpp\n include/NovelMind/editor/qt/panels/nm_curve_editor_panel.hpp\n include/NovelMind/editor/qt/panels/nm_curve_point_item.hpp\n include/NovelMind/editor/qt/panels/nm_voice_manager_panel.hpp\n include/NovelMind/editor/qt/panels/nm_recording_studio_panel.hpp\n include/NovelMind/editor/qt/panels/nm_voice_studio_panel.hpp\n include/NovelMind/editor/qt/panels/nm_localization_panel.hpp\n include/NovelMind/editor/qt/panels/nm_diagnostics_panel.hpp\n include/NovelMind/editor/qt/panels/nm_build_settings_panel.hpp\n include/NovelMind/editor/qt/panels/nm_project_settings_panel.hpp\n include/NovelMind/editor/qt/panels/nm_play_toolbar_panel.hpp\n include/NovelMind/editor/qt/panels/nm_debug_overlay_panel.hpp\n include/NovelMind/editor/qt/panels/nm_script_runtime_inspector_panel.hpp\n include/NovelMind/editor/qt/panels/nm_issues_panel.hpp\n include/NovelMind/editor/qt/panels/nm_script_inspector_panel.hpp\n include/NovelMind/editor/qt/panels/nm_audio_mixer_panel.hpp\n include/NovelMind/editor/qt/panels/nm_animation_adapter.hpp\n include/NovelMind/editor/qt/panels/nm_help_hub_panel.hpp\n\n # Guided Learning System headers\n include/NovelMind/editor/guided_learning/tutorial_types.hpp\n include/NovelMind/editor/guided_learning/anchor_registry.hpp\n include/NovelMind/editor/guided_learning/tutorial_manager.hpp\n include/NovelMind/editor/guided_learning/help_overlay.hpp\n include/NovelMind/editor/guided_learning/tutorial_subsystem.hpp\n\n # Abstraction interface headers (issue #150)\n include/NovelMind/editor/interfaces/IAudioPlayer.hpp\n include/NovelMind/editor/interfaces/QtAudioPlayer.hpp\n include/NovelMind/editor/interfaces/MockAudioPlayer.hpp\n include/NovelMind/editor/interfaces/IFileSystem.hpp\n include/NovelMind/editor/interfaces/QtFileSystem.hpp\n include/NovelMind/editor/interfaces/MockFileSystem.hpp\n include/NovelMind/editor/interfaces/ServiceLocator.hpp\n # Panel Events and Mediators headers\n include/NovelMind/editor/events/panel_events.hpp\n include/NovelMind/editor/mediators/selection_mediator.hpp\n include/NovelMind/editor/mediators/workflow_mediator.hpp\n include/NovelMind/editor/mediators/property_mediator.hpp\n include/NovelMind/editor/mediators/playback_mediator.hpp\n include/NovelMind/editor/mediators/panel_mediators.hpp\n\n # Scene Registry (issue #206)\n include/NovelMind/editor/scene_registry.hpp\n\n # Scene Template System (issue #216)\n include/NovelMind/editor/scene_template_manager.hpp\n\n # Script Project Context (issue #241)\n include/NovelMind/editor/script_project_context.hpp\n\n # Custom Widget headers\n include/NovelMind/editor/qt/widgets/nm_scene_id_picker.hpp\n\n # Qt Resources\n resources/editor_resources.qrc\n)\n\n# Alias for backward compatibility\nadd_library(editor ALIAS novelmind_editor)\n\ntarget_include_directories(novelmind_editor\n PUBLIC\n $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>\n $<INSTALL_INTERFACE:include>\n)\n\n# Find OpenSSL for build system encryption (same as engine_core)\nfind_package(OpenSSL QUIET)\nif(OpenSSL_FOUND)\n target_link_libraries(novelmind_editor PRIVATE OpenSSL::Crypto)\n target_compile_definitions(novelmind_editor PRIVATE NOVELMIND_HAS_OPENSSL)\n message(STATUS \"Editor: OpenSSL found - enabling build system encryption\")\nelse()\n message(STATUS \"Editor: OpenSSL not found - build encryption disabled\")\nendif()\n\n# Find zlib for build system compression (same as engine_core)\nfind_package(ZLIB QUIET)\nif(ZLIB_FOUND)\n target_link_libraries(novelmind_editor PRIVATE ZLIB::ZLIB)\n target_compile_definitions(novelmind_editor PRIVATE NOVELMIND_HAS_ZLIB)\n message(STATUS \"Editor: zlib found - enabling build system compression\")\nelse()\n message(STATUS \"Editor: zlib not found - build compression disabled\")\nendif()\n\ntarget_link_libraries(novelmind_editor\n PUBLIC\n engine_core\n Qt6::Widgets\n Qt6::Core\n Qt6::Gui\n Qt6::Svg\n Qt6::OpenGLWidgets\n Qt6::Multimedia\n Qt6::Concurrent\n PRIVATE\n novelmind_compiler_options\n)\n\ntarget_compile_definitions(novelmind_editor PRIVATE\n NOVELMIND_QT6_GUI\n)\n\n# Editor executable\nadd_executable(novelmind_editor_app\n src/qt/main.cpp\n)\n\ntarget_link_libraries(novelmind_editor_app\n PRIVATE\n novelmind_editor\n engine_core\n Qt6::Widgets\n Qt6::Core\n Qt6::Gui\n Qt6::Svg\n Qt6::OpenGLWidgets\n Qt6::Multimedia\n Qt6::Concurrent\n novelmind_compiler_options\n)\n\n# Set output name to novelmind_editor\nset_target_properties(novelmind_editor_app PROPERTIES\n OUTPUT_NAME \"novelmind_editor\"\n)\n\n# Copy Qt DLLs on Windows (for development convenience)\nif(WIN32)\n # Add Qt bin directory to PATH for running\n get_target_property(_qmake_executable Qt6::qmake IMPORTED_LOCATION)\n get_filename_component(_qt_bin_dir \"${_qmake_executable}\" DIRECTORY)\n\n # Use windeployqt for deployment\n find_program(WINDEPLOYQT_EXECUTABLE windeployqt HINTS \"${_qt_bin_dir}\")\n if(WINDEPLOYQT_EXECUTABLE)\n add_custom_command(TARGET novelmind_editor_app POST_BUILD\n COMMAND \"${WINDEPLOYQT_EXECUTABLE}\"\n --no-translations\n --no-system-d3d-compiler\n \"$<TARGET_FILE:novelmind_editor_app>\"\n COMMENT \"Running windeployqt...\"\n )\n endif()\nendif()\n", | |
| "structuredPatch": [ | |
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| " src/qt/panels/nm_scene_dialogue_graph_panel.cpp", | |
| " src/qt/panels/nm_inspector_panel.cpp", | |
| " src/qt/panels/nm_inspector_panel_group.cpp", | |
| "+ src/qt/panels/inspector_property_editor.cpp", | |
| "+ src/qt/panels/inspector_component_list.cpp", | |
| "+ src/qt/panels/inspector_validators.cpp", | |
| "+ src/qt/panels/inspector_ui.cpp", | |
| " src/qt/panels/nm_console_panel.cpp", | |
| " src/qt/panels/nm_asset_browser_panel.cpp", | |
| " src/qt/panels/nm_scene_palette_panel.cpp" | |
| ] | |
| } | |
| ], | |
| "userModified": false, | |
| "replaceAll": false | |
| } | |
| } | |
| [2026-01-11T19:21:34.896Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-sonnet-4-5-20250929", | |
| "id": "msg_01L9HWhowb7fDeKQheSDgTxS", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "text", | |
| "text": "Now let's try to build the project:" | |
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| [2026-01-11T19:21:41.156Z] [INFO] { | |
| "type": "assistant", | |
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| "content": "Read and analyze nm_inspector_panel.cpp fully", | |
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| "activeForm": "Reading and analyzing nm_inspector_panel.cpp fully" | |
| }, | |
| { | |
| "content": "Read nm_inspector_panel.hpp header file", | |
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| "activeForm": "Reading nm_inspector_panel.hpp header file" | |
| }, | |
| { | |
| "content": "Identify code sections for each module (property editing, component management, validation, UI)", | |
| "status": "completed", | |
| "activeForm": "Identifying code sections for each module" | |
| }, | |
| { | |
| "content": "Find and read CMakeLists.txt for build configuration", | |
| "status": "completed", | |
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| "content": "Create inspector_property_editor.hpp header file", | |
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| }, | |
| { | |
| "content": "Create inspector_component_list.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_component_list.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_validators.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_validators.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_ui.hpp header file", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_ui.hpp header file" | |
| }, | |
| { | |
| "content": "Create inspector_ui.cpp with UI layout logic", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_ui.cpp with UI layout logic" | |
| }, | |
| { | |
| "content": "Create inspector_validators.cpp with value validation logic", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_validators.cpp with value validation logic" | |
| }, | |
| { | |
| "content": "Create inspector_component_list.cpp with component management logic", | |
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| "activeForm": "Creating inspector_component_list.cpp with component management logic" | |
| }, | |
| { | |
| "content": "Create inspector_property_editor.cpp with property editing logic", | |
| "status": "completed", | |
| "activeForm": "Creating inspector_property_editor.cpp with property editing logic" | |
| }, | |
| { | |
| "content": "Update nm_inspector_panel.hpp to use new modules", |
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