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# Solve.mjs Log - 2026-01-11T18:45:29.233Z
[2026-01-11T18:45:29.234Z] [INFO] 📁 Log file: /home/hive/solve-2026-01-11T18-45-29-233Z.log
[2026-01-11T18:45:29.235Z] [INFO] (All output will be logged here)
[2026-01-11T18:45:30.084Z] [INFO]
[2026-01-11T18:45:30.085Z] [INFO] 🚀 solve v1.2.7
[2026-01-11T18:45:30.085Z] [INFO] 🔧 Raw command executed:
[2026-01-11T18:45:30.085Z] [INFO] /home/hive/.nvm/versions/node/v20.19.6/bin/node /home/hive/.bun/bin/solve https://github.com/VisageDvachevsky/StoryGraph/issues/531 --model sonnet --tool claude --auto-fork --verbose --attach-logs --no-auto-continue --auto-resume-on-limit-reset --prefix-fork-name-with-owner-name --prompt-playwright-mcp
[2026-01-11T18:45:30.086Z] [INFO]
[2026-01-11T18:45:30.102Z] [INFO]
[2026-01-11T18:45:30.103Z] [WARNING] ⚠️ SECURITY WARNING: --attach-logs is ENABLED
[2026-01-11T18:45:30.103Z] [INFO]
[2026-01-11T18:45:30.103Z] [INFO] This option will upload the complete solution draft log file to the Pull Request.
[2026-01-11T18:45:30.104Z] [INFO] The log may contain sensitive information such as:
[2026-01-11T18:45:30.104Z] [INFO] • API keys, tokens, or secrets
[2026-01-11T18:45:30.104Z] [INFO] • File paths and directory structures
[2026-01-11T18:45:30.105Z] [INFO] • Command outputs and error messages
[2026-01-11T18:45:30.105Z] [INFO] • Internal system information
[2026-01-11T18:45:30.105Z] [INFO]
[2026-01-11T18:45:30.105Z] [INFO] ⚠️ DO NOT use this option with public repositories or if the log
[2026-01-11T18:45:30.106Z] [INFO] might contain sensitive data that should not be shared publicly.
[2026-01-11T18:45:30.106Z] [INFO]
[2026-01-11T18:45:30.106Z] [INFO] Continuing in 5 seconds... (Press Ctrl+C to abort)
[2026-01-11T18:45:30.106Z] [INFO]
[2026-01-11T18:45:35.108Z] [INFO]
[2026-01-11T18:45:35.132Z] [INFO] 💾 Disk space check: 39940MB available (2048MB required) ✅
[2026-01-11T18:45:35.134Z] [INFO] 🧠 Memory check: 8305MB available, swap: 4095MB (633MB used), total: 11767MB (256MB required) ✅
[2026-01-11T18:45:35.136Z] [INFO] 🔍 Validating Claude CLI connection...
[2026-01-11T18:45:35.946Z] [INFO] 📦 Claude CLI version: 2.1.4 (Claude Code)
[2026-01-11T18:45:42.099Z] [INFO] ✅ Claude CLI connection validated successfully
[2026-01-11T18:45:42.455Z] [INFO]
🔐 Checking GitHub authentication and permissions...
[2026-01-11T18:45:42.712Z] [INFO] ✅ GitHub authentication: OK
[2026-01-11T18:45:42.713Z] [INFO] 📋 Token scopes: gist, read:org, repo, user, workflow
[2026-01-11T18:45:42.713Z] [INFO] ✅ All required permissions: Available
[2026-01-11T18:45:42.714Z] [INFO] 📋 URL validation:
[2026-01-11T18:45:42.714Z] [INFO] Input URL: https://github.com/VisageDvachevsky/StoryGraph/issues/531
[2026-01-11T18:45:42.714Z] [INFO] Is Issue URL: true
[2026-01-11T18:45:42.714Z] [INFO] Is PR URL: false
[2026-01-11T18:45:42.714Z] [INFO] 🔍 Checking repository access for auto-fork...
[2026-01-11T18:45:43.468Z] [INFO] Repository visibility: public
[2026-01-11T18:45:43.469Z] [INFO] ✅ Auto-fork: No write access detected, enabling fork mode
[2026-01-11T18:45:43.470Z] [INFO] ✅ Repository access check: Skipped (fork mode enabled)
[2026-01-11T18:45:43.819Z] [INFO] Repository visibility: public
[2026-01-11T18:45:43.819Z] [INFO] Auto-cleanup default: false (repository is public)
[2026-01-11T18:45:43.820Z] [INFO] 📝 Issue mode: Working with issue #531
[2026-01-11T18:45:43.821Z] [INFO]
Creating temporary directory: /tmp/gh-issue-solver-1768157143821
[2026-01-11T18:45:43.823Z] [INFO]
🍴 Fork mode: ENABLED
[2026-01-11T18:45:43.823Z] [INFO] Checking fork status...
[2026-01-11T18:45:44.144Z] [INFO] 🔍 Detecting fork conflicts...
[2026-01-11T18:45:45.078Z] [INFO] ✅ No fork conflict: Safe to proceed
[2026-01-11T18:45:45.403Z] [INFO] ✅ Fork exists: konard/VisageDvachevsky-StoryGraph
[2026-01-11T18:45:45.403Z] [INFO] 🔍 Validating fork parent...
[2026-01-11T18:45:45.924Z] [INFO] ✅ Fork parent validated: VisageDvachevsky/StoryGraph
[2026-01-11T18:45:45.926Z] [INFO]
📥 Cloning repository: konard/VisageDvachevsky-StoryGraph
[2026-01-11T18:45:47.623Z] [INFO] ✅ Cloned to: /tmp/gh-issue-solver-1768157143821
[2026-01-11T18:45:47.674Z] [INFO] 🔗 Setting upstream: VisageDvachevsky/StoryGraph
[2026-01-11T18:45:47.717Z] [INFO] ℹ️ Upstream exists: Using existing upstream remote
[2026-01-11T18:45:47.717Z] [INFO] 🔄 Fetching upstream...
[2026-01-11T18:45:48.021Z] [INFO] ✅ Upstream fetched: Successfully
[2026-01-11T18:45:48.021Z] [INFO] 🔄 Syncing default branch...
[2026-01-11T18:45:48.372Z] [INFO] ℹ️ Default branch: main
[2026-01-11T18:45:48.608Z] [INFO] ✅ Default branch synced: with upstream/main
[2026-01-11T18:45:48.608Z] [INFO] 🔄 Pushing to fork: main branch
[2026-01-11T18:45:49.038Z] [INFO] ✅ Fork updated: Default branch pushed to fork
[2026-01-11T18:45:49.175Z] [INFO]
📌 Default branch: main
[2026-01-11T18:45:49.225Z] [INFO]
🌿 Creating branch: issue-531-b28df515a242 from main (default)
[2026-01-11T18:45:49.275Z] [INFO] 🔍 Verifying: Branch creation...
[2026-01-11T18:45:49.323Z] [INFO] ✅ Branch created: issue-531-b28df515a242
[2026-01-11T18:45:49.323Z] [INFO] ✅ Current branch: issue-531-b28df515a242
[2026-01-11T18:45:49.323Z] [INFO] Branch operation: Create new branch
[2026-01-11T18:45:49.323Z] [INFO] Branch verification: Matches expected
[2026-01-11T18:45:49.327Z] [INFO]
🚀 Auto PR creation: ENABLED
[2026-01-11T18:45:49.327Z] [INFO] Creating: Initial commit and draft PR...
[2026-01-11T18:45:49.328Z] [INFO]
[2026-01-11T18:45:49.328Z] [INFO] Using CLAUDE.md mode (--claude-file=true, --gitkeep-file=false)
[2026-01-11T18:45:49.328Z] [INFO] 📝 Creating: CLAUDE.md with task details
[2026-01-11T18:45:49.328Z] [INFO] Issue URL from argv['issue-url']: https://github.com/VisageDvachevsky/StoryGraph/issues/531
[2026-01-11T18:45:49.328Z] [INFO] Issue URL from argv._[0]: undefined
[2026-01-11T18:45:49.328Z] [INFO] Final issue URL: https://github.com/VisageDvachevsky/StoryGraph/issues/531
[2026-01-11T18:45:49.329Z] [INFO] CLAUDE.md already exists, appending task info...
[2026-01-11T18:45:49.329Z] [INFO] ✅ File created: CLAUDE.md
[2026-01-11T18:45:49.329Z] [INFO] 📦 Adding file: To git staging
[2026-01-11T18:45:49.421Z] [INFO] Git status after add: M CLAUDE.md
[2026-01-11T18:45:49.421Z] [INFO] 📝 Creating commit: With CLAUDE.md file
[2026-01-11T18:45:49.476Z] [INFO] ✅ Commit created: Successfully with CLAUDE.md
[2026-01-11T18:45:49.477Z] [INFO] Commit output: [issue-531-b28df515a242 ecd069f] Initial commit with task details
1 file changed, 14 insertions(+), 1 deletion(-)
[2026-01-11T18:45:49.520Z] [INFO] Commit hash: ecd069f...
[2026-01-11T18:45:49.568Z] [INFO] Latest commit: ecd069f Initial commit with task details
[2026-01-11T18:45:49.615Z] [INFO] Git status: clean
[2026-01-11T18:45:49.663Z] [INFO] Remotes: origin https://github.com/konard/VisageDvachevsky-StoryGraph.git (fetch)
[2026-01-11T18:45:49.708Z] [INFO] Branch info: * issue-531-b28df515a242 ecd069f [origin/main: ahead 1] Initial commit with task details
main 817aebc [origin/main] Merge pull request #610 from konard/issue-568-697ece642d01
[2026-01-11T18:45:49.709Z] [INFO] 📤 Pushing branch: To remote repository...
[2026-01-11T18:45:49.709Z] [INFO] Push command: git push -u origin issue-531-b28df515a242
[2026-01-11T18:45:50.499Z] [INFO] Push exit code: 0
[2026-01-11T18:45:50.499Z] [INFO] Push output: remote:
remote: Create a pull request for 'issue-531-b28df515a242' on GitHub by visiting:
remote: https://github.com/konard/VisageDvachevsky-StoryGraph/pull/new/issue-531-b28df515a242
remote:
To https://github.com/konard/VisageDvachevsky-StoryGraph.git
* [new branch] issue-531-b28df515a242 -> issue-531-b28df515a242
branch 'issue-531-b28df515a242' set up to track 'origin/issue-531-b28df515a242'.
[2026-01-11T18:45:50.500Z] [INFO] ✅ Branch pushed: Successfully to remote
[2026-01-11T18:45:50.500Z] [INFO] Push output: remote:
remote: Create a pull request for 'issue-531-b28df515a242' on GitHub by visiting:
remote: https://github.com/konard/VisageDvachevsky-StoryGraph/pull/new/issue-531-b28df515a242
remote:
To https://github.com/konard/VisageDvachevsky-StoryGraph.git
* [new branch] issue-531-b28df515a242 -> issue-531-b28df515a242
branch 'issue-531-b28df515a242' set up to track 'origin/issue-531-b28df515a242'.
[2026-01-11T18:45:50.500Z] [INFO] Waiting for GitHub to sync...
[2026-01-11T18:45:52.937Z] [INFO] Compare API check: 1 commit(s) ahead of main
[2026-01-11T18:45:52.938Z] [INFO] GitHub compare API ready: 1 commit(s) found
[2026-01-11T18:45:53.264Z] [INFO] Branch verified on GitHub: issue-531-b28df515a242
[2026-01-11T18:45:53.579Z] [INFO] Remote commit SHA: ecd069f...
[2026-01-11T18:45:53.579Z] [INFO] 📋 Getting issue: Title from GitHub...
[2026-01-11T18:45:53.916Z] [INFO] Issue title: "[REFACTOR] Split nm_script_editor_panel.cpp (2631 lines) into focused modules"
[2026-01-11T18:45:53.916Z] [INFO] 👤 Getting user: Current GitHub account...
[2026-01-11T18:45:54.217Z] [INFO] Current user: konard
[2026-01-11T18:45:54.487Z] [INFO] User is not a collaborator (will skip assignment)
[2026-01-11T18:45:54.488Z] [INFO] User is not a collaborator (will skip assignment)
[2026-01-11T18:45:54.489Z] [INFO] 🔄 Fetching: Latest main branch...
[2026-01-11T18:45:54.835Z] [INFO] ✅ Base updated: Fetched latest main
[2026-01-11T18:45:54.836Z] [INFO] 🔍 Checking: Commits between branches...
[2026-01-11T18:45:54.883Z] [INFO] Commits ahead of origin/main: 1
[2026-01-11T18:45:54.884Z] [INFO] ✅ Commits found: 1 commit(s) ahead
[2026-01-11T18:45:54.884Z] [INFO] 🔀 Creating PR: Draft pull request...
[2026-01-11T18:45:54.884Z] [INFO] 🎯 Target branch: main (default)
[2026-01-11T18:45:54.885Z] [INFO] PR Title: [WIP] [REFACTOR] Split nm_script_editor_panel.cpp (2631 lines) into focused modules
[2026-01-11T18:45:54.885Z] [INFO] Base branch: main
[2026-01-11T18:45:54.885Z] [INFO] Head branch: issue-531-b28df515a242
[2026-01-11T18:45:54.885Z] [INFO] Assignee: konard
[2026-01-11T18:45:54.886Z] [INFO] PR Body:
## 🤖 AI-Powered Solution Draft
This pull request is being automatically generated to solve issue VisageDvachevsky/StoryGraph#531.
### 📋 Issue Reference
Fixes VisageDvachevsky/StoryGraph#531
### 🚧 Status
**Work in Progress** - The AI assistant is currently analyzing and implementing the solution draft.
### 📝 Implementation Details
_Details will be added as the solution draft is developed..._
---
*This PR was created automatically by the AI issue solver*
[2026-01-11T18:45:54.888Z] [INFO] Command: cd "/tmp/gh-issue-solver-1768157143821" && gh pr create --draft --title "$(cat '/tmp/pr-title-1768157154888.txt')" --body-file "/tmp/pr-body-1768157154887.md" --base main --head konard:issue-531-b28df515a242 --repo VisageDvachevsky/StoryGraph
[2026-01-11T18:45:56.418Z] [INFO] 🔍 Verifying: PR creation...
[2026-01-11T18:45:56.804Z] [INFO] ✅ Verification: PR exists on GitHub
[2026-01-11T18:45:56.805Z] [INFO] ✅ PR created: #686
[2026-01-11T18:45:56.805Z] [INFO] 📍 PR URL: https://github.com/VisageDvachevsky/StoryGraph/pull/686
[2026-01-11T18:45:56.805Z] [INFO] ℹ️ Note: Could not assign (no permission)
[2026-01-11T18:45:56.805Z] [INFO] 🔗 Linking: Issue #531 to PR #686...
[2026-01-11T18:45:57.137Z] [INFO] Issue node ID: I_kwDOQuSaWM7ih78-
[2026-01-11T18:45:57.521Z] [INFO] PR node ID: PR_kwDOQuSaWM68ki5-
[2026-01-11T18:45:57.878Z] [INFO]
[2026-01-11T18:45:57.878Z] [WARNING] ⚠️ ISSUE LINK MISSING: PR not linked to issue
[2026-01-11T18:45:57.879Z] [INFO]
[2026-01-11T18:45:57.879Z] [WARNING] The PR was created from a fork but wasn't linked to the issue.
[2026-01-11T18:45:57.879Z] [WARNING] Expected: "Fixes VisageDvachevsky/StoryGraph#531" in PR body
[2026-01-11T18:45:57.879Z] [INFO]
[2026-01-11T18:45:57.879Z] [WARNING] To fix manually:
[2026-01-11T18:45:57.879Z] [WARNING] 1. Edit the PR description at: https://github.com/VisageDvachevsky/StoryGraph/pull/686
[2026-01-11T18:45:57.880Z] [WARNING] 2. Add this line: Fixes VisageDvachevsky/StoryGraph#531
[2026-01-11T18:45:57.880Z] [INFO]
[2026-01-11T18:45:58.201Z] [INFO] 👤 Current user: konard
[2026-01-11T18:45:58.202Z] [INFO]
📊 Comment counting conditions:
[2026-01-11T18:45:58.203Z] [INFO] prNumber: 686
[2026-01-11T18:45:58.203Z] [INFO] branchName: issue-531-b28df515a242
[2026-01-11T18:45:58.203Z] [INFO] isContinueMode: false
[2026-01-11T18:45:58.203Z] [INFO] Will count comments: true
[2026-01-11T18:45:58.203Z] [INFO] 💬 Counting comments: Checking for new comments since last commit...
[2026-01-11T18:45:58.204Z] [INFO] PR #686 on branch: issue-531-b28df515a242
[2026-01-11T18:45:58.204Z] [INFO] Owner/Repo: VisageDvachevsky/StoryGraph
[2026-01-11T18:45:58.600Z] [INFO] 📅 Last commit time (from API): 2026-01-11T18:45:49.000Z
[2026-01-11T18:45:59.516Z] [INFO] 💬 New PR comments: 0
[2026-01-11T18:45:59.516Z] [INFO] 💬 New PR review comments: 0
[2026-01-11T18:45:59.517Z] [INFO] 💬 New issue comments: 0
[2026-01-11T18:45:59.517Z] [INFO] Total new comments: 0
[2026-01-11T18:45:59.517Z] [INFO] Comment lines to add: No (saving tokens)
[2026-01-11T18:45:59.517Z] [INFO] PR review comments fetched: 0
[2026-01-11T18:45:59.518Z] [INFO] PR conversation comments fetched: 0
[2026-01-11T18:45:59.518Z] [INFO] Total PR comments checked: 0
[2026-01-11T18:45:59.518Z] [INFO] No feedback info to add (0 new items, saving tokens)
[2026-01-11T18:45:59.518Z] [INFO] 📅 Getting timestamps: From GitHub servers...
[2026-01-11T18:45:59.840Z] [INFO] 📝 Issue updated: 2026-01-11T00:28:54.000Z
[2026-01-11T18:46:00.110Z] [INFO] 💬 Comments: None found
[2026-01-11T18:46:00.452Z] [INFO] 🔀 Recent PR: 2026-01-11T18:45:56.000Z
[2026-01-11T18:46:00.452Z] [INFO]
✅ Reference time: 2026-01-11T18:45:56.000Z
[2026-01-11T18:46:00.453Z] [INFO]
🔍 Checking for uncommitted changes to include as feedback...
[2026-01-11T18:46:00.500Z] [INFO] ✅ No uncommitted changes found
[2026-01-11T18:46:00.826Z] [INFO] 📦 Fork workflows detected: https://github.com/konard/VisageDvachevsky-StoryGraph/actions?query=branch%3Aissue-531-b28df515a242
[2026-01-11T18:46:02.723Z] [INFO] 🎭 Playwright MCP detected - enabling browser automation hints
[2026-01-11T18:46:02.728Z] [INFO]
📝 Final prompt structure:
[2026-01-11T18:46:02.729Z] [INFO] Characters: 529
[2026-01-11T18:46:02.730Z] [INFO] System prompt characters: 11923
[2026-01-11T18:46:02.732Z] [INFO]
🤖 Executing Claude: SONNET
[2026-01-11T18:46:02.733Z] [INFO] Model: sonnet
[2026-01-11T18:46:02.733Z] [INFO] Working directory: /tmp/gh-issue-solver-1768157143821
[2026-01-11T18:46:02.733Z] [INFO] Branch: issue-531-b28df515a242
[2026-01-11T18:46:02.734Z] [INFO] Prompt length: 529 chars
[2026-01-11T18:46:02.734Z] [INFO] System prompt length: 11923 chars
[2026-01-11T18:46:02.734Z] [INFO] Feedback info included: No
[2026-01-11T18:46:02.792Z] [INFO] 📈 System resources before execution:
[2026-01-11T18:46:02.792Z] [INFO] Memory: MemFree: 5346400 kB
[2026-01-11T18:46:02.793Z] [INFO] Load: 0.51 0.37 0.85 2/677 719392
[2026-01-11T18:46:02.793Z] [INFO]
📝 Raw command:
[2026-01-11T18:46:02.793Z] [INFO] (cd "/tmp/gh-issue-solver-1768157143821" && claude --output-format stream-json --verbose --dangerously-skip-permissions --model claude-sonnet-4-5-20250929 -p "Issue to solve: https://github.com/VisageDvachevsky/StoryGraph/issues/531
Your prepared branch: issue-531-b28df515a242
Your prepared working directory: /tmp/gh-issue-solver-1768157143821
Your prepared Pull Request: https://github.com/VisageDvachevsky/StoryGraph/pull/686
Your forked repository: konard/VisageDvachevsky-StoryGraph
Original repository (upstream): VisageDvachevsky/StoryGraph
GitHub Actions on your fork: https://github.com/konard/VisageDvachevsky-StoryGraph/actions?query=branch%3Aissue-531-b28df515a242
Proceed.
" --append-system-prompt "You are an AI issue solver. You prefer to find the root cause of each and every issue. When you talk, you prefer to speak with facts which you have double-checked yourself or cite sources that provide evidence, like quote actual code or give references to documents or pages found on the internet. You are polite and patient, and prefer to assume good intent, trying your best to be helpful. If you are unsure or have assumptions, you prefer to test them yourself or ask questions to clarify requirements.
General guidelines.
- When you execute commands, always save their logs to files for easier reading if the output becomes large.
- When running commands, do not set a timeout yourself — let them run as long as needed (default timeout - 2 minutes is more than enough), and once they finish, review the logs in the file.
- When running sudo commands (especially package installations like apt-get, yum, npm install, etc.), always run them in the background to avoid timeout issues and permission errors when the process needs to be killed. Use the run_in_background parameter or append & to the command.
- When CI is failing or user reports failures, consider adding a detailed investigation protocol to your todo list with these steps:
Step 1: List recent runs with timestamps using: gh run list --repo VisageDvachevsky/StoryGraph --branch issue-531-b28df515a242 --limit 5 --json databaseId,conclusion,createdAt,headSha
Step 2: Verify runs are after the latest commit by checking timestamps and SHA
Step 3: For each non-passing run, download logs to preserve them: gh run view {run-id} --repo VisageDvachevsky/StoryGraph --log > ci-logs/{workflow}-{run-id}.log
Step 4: Read each downloaded log file using Read tool to understand the actual failures
Step 5: Report findings with specific errors and line numbers from logs
This detailed investigation is especially helpful when user mentions CI failures, asks to investigate logs, you see non-passing status, or when finalizing a PR.
Note: If user says \"failing\" but tools show \"passing\", this might indicate stale data - consider downloading fresh logs and checking timestamps to resolve the discrepancy.
- When a code or log file has more than 1500 lines, read it in chunks of 1500 lines.
- When facing a complex problem, do as much tracing as possible and turn on all verbose modes.
- When you create debug, test, or example/experiment scripts for fixing, always keep them in an examples and/or experiments folders so you can reuse them later.
- When testing your assumptions, use the experiment scripts, and add it to experiments folder.
- When your experiments can show real world use case of the software, add it to examples folder.
- When you face something extremely hard, use divide and conquer — it always helps.
Initial research.
- When you start, make sure you create detailed plan for yourself and follow your todo list step by step, make sure that as many points from these guidelines are added to your todo list to keep track of everything that can help you solve the issue with highest possible quality.
- When user mentions CI failures or asks to investigate logs, consider adding these todos to track the investigation: (1) List recent CI runs with timestamps, (2) Download logs from failed runs to ci-logs/ directory, (3) Analyze error messages and identify root cause, (4) Implement fix, (5) Verify fix resolves the specific errors found in logs.
- When you read issue, read all details and comments thoroughly.
- When you see screenshots or images in issue descriptions, pull request descriptions, comments, or discussions, use WebFetch tool (or fetch tool) to download the image first, then use Read tool to view and analyze it. IMPORTANT: Before reading downloaded images with the Read tool, verify the file is a valid image (not HTML). Use a CLI tool like 'file' command to check the actual file format. Reading corrupted or non-image files (like GitHub's HTML 404 pages saved as .png) can cause \"Could not process image\" errors and may crash the AI solver process. If the file command shows \"HTML\" or \"text\", the download failed and you should retry or skip the image.
- When you need issue details, use gh issue view https://github.com/VisageDvachevsky/StoryGraph/issues/531.
- When you need related code, use gh search code --owner VisageDvachevsky [keywords].
- When you need repo context, read files in your working directory.
- When you study related work, study the most recent related pull requests.
- When issue is not defined enough, write a comment to ask clarifying questions.
- When accessing GitHub Gists (especially private ones), use gh gist view command instead of direct URL fetching to ensure proper authentication.
- When you are fixing a bug, please make sure you first find the actual root cause, do as many experiments as needed.
- When you are fixing a bug and code does not have enough tracing/logs, add them and make sure they stay in the code, but are switched off by default.
- When you need comments on a pull request, note that GitHub has THREE different comment types with different API endpoints:
1. PR review comments (inline code comments): gh api repos/VisageDvachevsky/StoryGraph/pulls/686/comments --paginate
2. PR conversation comments (general discussion): gh api repos/VisageDvachevsky/StoryGraph/issues/686/comments --paginate
3. PR reviews (approve/request changes): gh api repos/VisageDvachevsky/StoryGraph/pulls/686/reviews --paginate
IMPORTANT: The command \"gh pr view --json comments\" ONLY returns conversation comments and misses review comments!
- When you need latest comments on issue, use gh api repos/VisageDvachevsky/StoryGraph/issues/531/comments --paginate.
Solution development and testing.
- When issue is solvable, implement code with tests.
- When implementing features, search for similar existing implementations in the codebase and use them as examples instead of implementing everything from scratch.
- When coding, each atomic step that can be useful by itself should be commited to the pull request's branch, meaning if work will be interrupted by any reason parts of solution will still be kept intact and safe in pull request.
- When you test:
start from testing of small functions using separate scripts;
write unit tests with mocks for easy and quick start.
- When you test integrations, use existing framework.
- When you test solution draft, include automated checks in pr.
- When issue is unclear, write comment on issue asking questions.
- When you encounter any problems that you unable to solve yourself (any human feedback or help), write a comment to the pull request asking for help.
- When you need human help, use gh pr comment 686 --body \"your message\" to comment on existing PR.
Preparing pull request.
- When you code, follow contributing guidelines.
- When you commit, write clear message.
- When you need examples of style, use gh pr list --repo VisageDvachevsky/StoryGraph --state merged --search [keywords].
- When you open pr, describe solution draft and include tests.
- When there is a package with version and GitHub Actions workflows for automatic release, update the version (or other necessary release trigger) in your pull request to prepare for next release.
- When you update existing pr 686, use gh pr edit to modify title and description.
- When you are about to commit or push code, ALWAYS run local CI checks first if they are available in contributing guidelines (like ruff check, mypy, eslint, etc.) to catch errors before pushing.
- When you finalize the pull request:
follow style from merged prs for code, title, and description,
make sure no uncommitted changes corresponding to the original requirements are left behind,
make sure the default branch is merged to the pull request's branch,
make sure all CI checks passing if they exist before you finish,
check for latest comments on the issue and pull request to ensure no recent feedback was missed,
double-check that all changes in the pull request answer to original requirements of the issue,
make sure no new new bugs are introduced in pull request by carefully reading gh pr diff,
make sure no previously existing features were removed without an explicit request from users via the issue description, issue comments, and/or pull request comments.
- When you finish implementation, use gh pr ready 686.
Workflow and collaboration.
- When you check branch, verify with git branch --show-current.
- When you push, push only to branch issue-531-b28df515a242.
- When you finish, create a pull request from branch issue-531-b28df515a242. (Note: PR 686 already exists, update it instead)
- When you organize workflow, use pull requests instead of direct merges to default branch (main or master).
- When you manage commits, preserve commit history for later analysis.
- When you contribute, keep repository history forward-moving with regular commits, pushes, and reverts if needed.
- When you face conflict that you cannot resolve yourself, ask for help.
- When you collaborate, respect branch protections by working only on issue-531-b28df515a242.
- When you mention result, include pull request url or comment url.
- When you need to create pr, remember pr 686 already exists for this branch.
Self review.
- When you check your solution draft, run all tests locally.
- When you check your solution draft, verify git status shows a clean working tree with no uncommitted changes.
- When you compare with repo style, use gh pr diff [number].
- When you finalize, confirm code, tests, and description are consistent.
GitHub CLI command patterns.
- IMPORTANT: Always use --paginate flag when fetching lists from GitHub API to ensure all results are returned (GitHub returns max 30 per page by default).
- When listing PR review comments (inline code comments), use gh api repos/OWNER/REPO/pulls/NUMBER/comments --paginate.
- When listing PR conversation comments, use gh api repos/OWNER/REPO/issues/NUMBER/comments --paginate.
- When listing PR reviews, use gh api repos/OWNER/REPO/pulls/NUMBER/reviews --paginate.
- When listing issue comments, use gh api repos/OWNER/REPO/issues/NUMBER/comments --paginate.
- When adding PR comment, use gh pr comment NUMBER --body \"text\" --repo OWNER/REPO.
- When adding issue comment, use gh issue comment NUMBER --body \"text\" --repo OWNER/REPO.
- When viewing PR details, use gh pr view NUMBER --repo OWNER/REPO.
- When filtering with jq, use gh api repos/\${owner}/\${repo}/pulls/\${prNumber}/comments --paginate --jq 'reverse | .[0:5]'.
Playwright MCP usage (browser automation via mcp__playwright__* tools).
- When you develop frontend web applications (HTML, CSS, JavaScript, React, Vue, Angular, etc.), use Playwright MCP tools to test the UI in a real browser.
- When WebFetch tool fails to retrieve expected content (e.g., returns empty content, JavaScript-rendered pages, or login-protected pages), use Playwright MCP tools (browser_navigate, browser_snapshot) as a fallback for web browsing.
- When you need to interact with dynamic web pages that require JavaScript execution, use Playwright MCP tools.
- When you need to visually verify how a web page looks or take screenshots, use browser_take_screenshot from Playwright MCP.
- When you need to fill forms, click buttons, or perform user interactions on web pages, use Playwright MCP tools (browser_click, browser_type, browser_fill_form).
- When you need to test responsive design or different viewport sizes, use browser_resize from Playwright MCP.
- When you finish using the browser, always close it with browser_close to free resources." | jq -c .)
[2026-01-11T18:46:02.794Z] [INFO]
[2026-01-11T18:46:02.794Z] [INFO] 📋 User prompt:
[2026-01-11T18:46:02.794Z] [INFO] ---BEGIN USER PROMPT---
[2026-01-11T18:46:02.794Z] [INFO] Issue to solve: https://github.com/VisageDvachevsky/StoryGraph/issues/531
Your prepared branch: issue-531-b28df515a242
Your prepared working directory: /tmp/gh-issue-solver-1768157143821
Your prepared Pull Request: https://github.com/VisageDvachevsky/StoryGraph/pull/686
Your forked repository: konard/VisageDvachevsky-StoryGraph
Original repository (upstream): VisageDvachevsky/StoryGraph
GitHub Actions on your fork: https://github.com/konard/VisageDvachevsky-StoryGraph/actions?query=branch%3Aissue-531-b28df515a242
Proceed.
[2026-01-11T18:46:02.795Z] [INFO] ---END USER PROMPT---
[2026-01-11T18:46:02.795Z] [INFO]
[2026-01-11T18:46:02.795Z] [INFO] 📋 System prompt:
[2026-01-11T18:46:02.795Z] [INFO] ---BEGIN SYSTEM PROMPT---
[2026-01-11T18:46:02.795Z] [INFO] You are an AI issue solver. You prefer to find the root cause of each and every issue. When you talk, you prefer to speak with facts which you have double-checked yourself or cite sources that provide evidence, like quote actual code or give references to documents or pages found on the internet. You are polite and patient, and prefer to assume good intent, trying your best to be helpful. If you are unsure or have assumptions, you prefer to test them yourself or ask questions to clarify requirements.
General guidelines.
- When you execute commands, always save their logs to files for easier reading if the output becomes large.
- When running commands, do not set a timeout yourself — let them run as long as needed (default timeout - 2 minutes is more than enough), and once they finish, review the logs in the file.
- When running sudo commands (especially package installations like apt-get, yum, npm install, etc.), always run them in the background to avoid timeout issues and permission errors when the process needs to be killed. Use the run_in_background parameter or append & to the command.
- When CI is failing or user reports failures, consider adding a detailed investigation protocol to your todo list with these steps:
Step 1: List recent runs with timestamps using: gh run list --repo VisageDvachevsky/StoryGraph --branch issue-531-b28df515a242 --limit 5 --json databaseId,conclusion,createdAt,headSha
Step 2: Verify runs are after the latest commit by checking timestamps and SHA
Step 3: For each non-passing run, download logs to preserve them: gh run view {run-id} --repo VisageDvachevsky/StoryGraph --log > ci-logs/{workflow}-{run-id}.log
Step 4: Read each downloaded log file using Read tool to understand the actual failures
Step 5: Report findings with specific errors and line numbers from logs
This detailed investigation is especially helpful when user mentions CI failures, asks to investigate logs, you see non-passing status, or when finalizing a PR.
Note: If user says "failing" but tools show "passing", this might indicate stale data - consider downloading fresh logs and checking timestamps to resolve the discrepancy.
- When a code or log file has more than 1500 lines, read it in chunks of 1500 lines.
- When facing a complex problem, do as much tracing as possible and turn on all verbose modes.
- When you create debug, test, or example/experiment scripts for fixing, always keep them in an examples and/or experiments folders so you can reuse them later.
- When testing your assumptions, use the experiment scripts, and add it to experiments folder.
- When your experiments can show real world use case of the software, add it to examples folder.
- When you face something extremely hard, use divide and conquer — it always helps.
Initial research.
- When you start, make sure you create detailed plan for yourself and follow your todo list step by step, make sure that as many points from these guidelines are added to your todo list to keep track of everything that can help you solve the issue with highest possible quality.
- When user mentions CI failures or asks to investigate logs, consider adding these todos to track the investigation: (1) List recent CI runs with timestamps, (2) Download logs from failed runs to ci-logs/ directory, (3) Analyze error messages and identify root cause, (4) Implement fix, (5) Verify fix resolves the specific errors found in logs.
- When you read issue, read all details and comments thoroughly.
- When you see screenshots or images in issue descriptions, pull request descriptions, comments, or discussions, use WebFetch tool (or fetch tool) to download the image first, then use Read tool to view and analyze it. IMPORTANT: Before reading downloaded images with the Read tool, verify the file is a valid image (not HTML). Use a CLI tool like 'file' command to check the actual file format. Reading corrupted or non-image files (like GitHub's HTML 404 pages saved as .png) can cause "Could not process image" errors and may crash the AI solver process. If the file command shows "HTML" or "text", the download failed and you should retry or skip the image.
- When you need issue details, use gh issue view https://github.com/VisageDvachevsky/StoryGraph/issues/531.
- When you need related code, use gh search code --owner VisageDvachevsky [keywords].
- When you need repo context, read files in your working directory.
- When you study related work, study the most recent related pull requests.
- When issue is not defined enough, write a comment to ask clarifying questions.
- When accessing GitHub Gists (especially private ones), use gh gist view command instead of direct URL fetching to ensure proper authentication.
- When you are fixing a bug, please make sure you first find the actual root cause, do as many experiments as needed.
- When you are fixing a bug and code does not have enough tracing/logs, add them and make sure they stay in the code, but are switched off by default.
- When you need comments on a pull request, note that GitHub has THREE different comment types with different API endpoints:
1. PR review comments (inline code comments): gh api repos/VisageDvachevsky/StoryGraph/pulls/686/comments --paginate
2. PR conversation comments (general discussion): gh api repos/VisageDvachevsky/StoryGraph/issues/686/comments --paginate
3. PR reviews (approve/request changes): gh api repos/VisageDvachevsky/StoryGraph/pulls/686/reviews --paginate
IMPORTANT: The command "gh pr view --json comments" ONLY returns conversation comments and misses review comments!
- When you need latest comments on issue, use gh api repos/VisageDvachevsky/StoryGraph/issues/531/comments --paginate.
Solution development and testing.
- When issue is solvable, implement code with tests.
- When implementing features, search for similar existing implementations in the codebase and use them as examples instead of implementing everything from scratch.
- When coding, each atomic step that can be useful by itself should be commited to the pull request's branch, meaning if work will be interrupted by any reason parts of solution will still be kept intact and safe in pull request.
- When you test:
start from testing of small functions using separate scripts;
write unit tests with mocks for easy and quick start.
- When you test integrations, use existing framework.
- When you test solution draft, include automated checks in pr.
- When issue is unclear, write comment on issue asking questions.
- When you encounter any problems that you unable to solve yourself (any human feedback or help), write a comment to the pull request asking for help.
- When you need human help, use gh pr comment 686 --body "your message" to comment on existing PR.
Preparing pull request.
- When you code, follow contributing guidelines.
- When you commit, write clear message.
- When you need examples of style, use gh pr list --repo VisageDvachevsky/StoryGraph --state merged --search [keywords].
- When you open pr, describe solution draft and include tests.
- When there is a package with version and GitHub Actions workflows for automatic release, update the version (or other necessary release trigger) in your pull request to prepare for next release.
- When you update existing pr 686, use gh pr edit to modify title and description.
- When you are about to commit or push code, ALWAYS run local CI checks first if they are available in contributing guidelines (like ruff check, mypy, eslint, etc.) to catch errors before pushing.
- When you finalize the pull request:
follow style from merged prs for code, title, and description,
make sure no uncommitted changes corresponding to the original requirements are left behind,
make sure the default branch is merged to the pull request's branch,
make sure all CI checks passing if they exist before you finish,
check for latest comments on the issue and pull request to ensure no recent feedback was missed,
double-check that all changes in the pull request answer to original requirements of the issue,
make sure no new new bugs are introduced in pull request by carefully reading gh pr diff,
make sure no previously existing features were removed without an explicit request from users via the issue description, issue comments, and/or pull request comments.
- When you finish implementation, use gh pr ready 686.
Workflow and collaboration.
- When you check branch, verify with git branch --show-current.
- When you push, push only to branch issue-531-b28df515a242.
- When you finish, create a pull request from branch issue-531-b28df515a242. (Note: PR 686 already exists, update it instead)
- When you organize workflow, use pull requests instead of direct merges to default branch (main or master).
- When you manage commits, preserve commit history for later analysis.
- When you contribute, keep repository history forward-moving with regular commits, pushes, and reverts if needed.
- When you face conflict that you cannot resolve yourself, ask for help.
- When you collaborate, respect branch protections by working only on issue-531-b28df515a242.
- When you mention result, include pull request url or comment url.
- When you need to create pr, remember pr 686 already exists for this branch.
Self review.
- When you check your solution draft, run all tests locally.
- When you check your solution draft, verify git status shows a clean working tree with no uncommitted changes.
- When you compare with repo style, use gh pr diff [number].
- When you finalize, confirm code, tests, and description are consistent.
GitHub CLI command patterns.
- IMPORTANT: Always use --paginate flag when fetching lists from GitHub API to ensure all results are returned (GitHub returns max 30 per page by default).
- When listing PR review comments (inline code comments), use gh api repos/OWNER/REPO/pulls/NUMBER/comments --paginate.
- When listing PR conversation comments, use gh api repos/OWNER/REPO/issues/NUMBER/comments --paginate.
- When listing PR reviews, use gh api repos/OWNER/REPO/pulls/NUMBER/reviews --paginate.
- When listing issue comments, use gh api repos/OWNER/REPO/issues/NUMBER/comments --paginate.
- When adding PR comment, use gh pr comment NUMBER --body "text" --repo OWNER/REPO.
- When adding issue comment, use gh issue comment NUMBER --body "text" --repo OWNER/REPO.
- When viewing PR details, use gh pr view NUMBER --repo OWNER/REPO.
- When filtering with jq, use gh api repos/${owner}/${repo}/pulls/${prNumber}/comments --paginate --jq 'reverse | .[0:5]'.
Playwright MCP usage (browser automation via mcp__playwright__* tools).
- When you develop frontend web applications (HTML, CSS, JavaScript, React, Vue, Angular, etc.), use Playwright MCP tools to test the UI in a real browser.
- When WebFetch tool fails to retrieve expected content (e.g., returns empty content, JavaScript-rendered pages, or login-protected pages), use Playwright MCP tools (browser_navigate, browser_snapshot) as a fallback for web browsing.
- When you need to interact with dynamic web pages that require JavaScript execution, use Playwright MCP tools.
- When you need to visually verify how a web page looks or take screenshots, use browser_take_screenshot from Playwright MCP.
- When you need to fill forms, click buttons, or perform user interactions on web pages, use Playwright MCP tools (browser_click, browser_type, browser_fill_form).
- When you need to test responsive design or different viewport sizes, use browser_resize from Playwright MCP.
- When you finish using the browser, always close it with browser_close to free resources.
[2026-01-11T18:46:02.795Z] [INFO] ---END SYSTEM PROMPT---
[2026-01-11T18:46:02.796Z] [INFO]
[2026-01-11T18:46:02.796Z] [INFO] 📊 CLAUDE_CODE_MAX_OUTPUT_TOKENS: 64000
[2026-01-11T18:46:02.797Z] [INFO] 📋 Command details:
[2026-01-11T18:46:02.797Z] [INFO] 📂 Working directory: /tmp/gh-issue-solver-1768157143821
[2026-01-11T18:46:02.797Z] [INFO] 🌿 Branch: issue-531-b28df515a242
[2026-01-11T18:46:02.797Z] [INFO] 🤖 Model: Claude SONNET
[2026-01-11T18:46:02.797Z] [INFO] 🍴 Fork: konard/VisageDvachevsky-StoryGraph
[2026-01-11T18:46:02.797Z] [INFO]
▶️ Streaming output:
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"mcp__playwright__browser_type",
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"model": "claude-sonnet-4-5-20250929",
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[2026-01-11T18:46:05.109Z] [INFO] 📌 Session ID: f7afc90e-f345-4cd2-8085-6bc6607ef78f
[2026-01-11T18:46:05.110Z] [INFO] 📁 Log renamed to: /home/hive/f7afc90e-f345-4cd2-8085-6bc6607ef78f.log
[2026-01-11T18:46:07.277Z] [INFO] {
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[2026-01-11T18:46:08.628Z] [INFO] {
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[2026-01-11T18:46:09.651Z] [INFO] {
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[2026-01-11T18:46:11.308Z] [INFO] {
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[2026-01-11T18:46:12.368Z] [INFO] {
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"content": " 1→#include \"NovelMind/editor/qt/panels/nm_script_editor_panel.hpp\"\n 2→#include \"NovelMind/editor/qt/widgets/nm_scene_preview_widget.hpp\"\n 3→#include \"NovelMind/core/logger.hpp\"\n 4→#include \"NovelMind/editor/project_manager.hpp\"\n 5→#include \"NovelMind/editor/qt/nm_icon_manager.hpp\"\n 6→#include \"NovelMind/editor/qt/nm_play_mode_controller.hpp\"\n 7→#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n 8→#include \"NovelMind/editor/qt/panels/nm_issues_panel.hpp\"\n 9→#include \"NovelMind/editor/qt/dialogs/nm_script_welcome_dialog.hpp\"\n 10→#include \"NovelMind/editor/script_project_context.hpp\"\n 11→#include \"NovelMind/scripting/compiler.hpp\"\n 12→#include \"NovelMind/scripting/lexer.hpp\"\n 13→#include \"NovelMind/scripting/parser.hpp\"\n 14→#include \"NovelMind/scripting/validator.hpp\"\n 15→\n 16→#include <QAbstractItemView>\n 17→#include <QCompleter>\n 18→#include <QDialog>\n 19→#include <QDir>\n 20→#include <QFile>\n 21→#include <QFileInfo>\n 22→#include <QFileSystemWatcher>\n 23→#include <QFrame>\n 24→#include <QGroupBox>\n 25→#include <QHBoxLayout>\n 26→#include <QHeaderView>\n 27→#include <QKeyEvent>\n 28→#include <QLabel>\n 29→#include <QLineEdit>\n 30→#include <QListWidget>\n 31→#include <QMenu>\n 32→#include <QMutexLocker>\n 33→#include <QPainter>\n 34→#include <QPushButton>\n 35→#include <QRegularExpression>\n 36→#include <QScrollBar>\n 37→#include <QSet>\n 38→#include <QSettings>\n 39→#include <QStandardItem>\n 40→#include <QStandardItemModel>\n 41→#include <QStringListModel>\n 42→#include <QStyledItemDelegate>\n 43→#include <QTextBlock>\n 44→#include <QTextFormat>\n 45→#include <QTextStream>\n 46→#include <QToolButton>\n 47→#include <QTimer>\n 48→#include <QToolTip>\n 49→#include <QVBoxLayout>\n 50→#include <QWindow>\n 51→#include <algorithm>\n 52→#include <filesystem>\n 53→#include <limits>\n 54→\n 55→#include \"nm_script_editor_panel_detail.hpp\"\n 56→\n 57→namespace NovelMind::editor::qt {\n 58→\n 59→// NMScriptEditorPanel\n 60→// ============================================================================\n 61→\n 62→NMScriptEditorPanel::NMScriptEditorPanel(QWidget *parent)\n 63→ : NMDockPanel(tr(\"Script Editor\"), parent) {\n 64→ setPanelId(\"ScriptEditor\");\n 65→ setWindowIcon(NMIconManager::instance().getIcon(\"panel-console\", 16));\n 66→ m_diagnosticsTimer.setSingleShot(true);\n 67→ m_diagnosticsTimer.setInterval(600);\n 68→ connect(&m_diagnosticsTimer, &QTimer::timeout, this,\n 69→ &NMScriptEditorPanel::runDiagnostics);\n 70→ m_scriptWatcher = new QFileSystemWatcher(this);\n 71→ connect(m_scriptWatcher, &QFileSystemWatcher::directoryChanged, this,\n 72→ &NMScriptEditorPanel::onDirectoryChanged);\n 73→ connect(m_scriptWatcher, &QFileSystemWatcher::fileChanged, this,\n 74→ &NMScriptEditorPanel::onFileChanged);\n 75→ connect(m_scriptWatcher, &QFileSystemWatcher::fileChanged, this,\n 76→ [this](const QString &) { refreshSymbolIndex(); });\n 77→\n 78→ // Initialize project context for asset validation\n 79→ m_projectContext = new ScriptProjectContext(QString());\n 80→ setupContent();\n 81→}\n 82→\n 83→NMScriptEditorPanel::~NMScriptEditorPanel() {\n 84→ // Save state on destruction\n 85→ saveState();\n 86→ delete m_projectContext;\n 87→}\n 88→\n 89→void NMScriptEditorPanel::onInitialize() {\n 90→ // Set project path for asset validation\n 91→ const std::string projectPath =\n 92→ ProjectManager::instance().getProjectPath();\n 93→ if (!projectPath.empty() && m_projectContext) {\n 94→ m_projectContext->setProjectPath(QString::fromStdString(projectPath));\n 95→ }\n 96→ refreshFileList();\n 97→\n 98→ // Show welcome dialog on first launch\n 99→ QSettings settings(\"NovelMind\", \"Editor\");\n 100→ bool showScriptWelcome =\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"
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"content": "#include \"NovelMind/editor/qt/panels/nm_script_editor_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_preview_widget.hpp\"\n#include \"NovelMind/core/logger.hpp\"\n#include \"NovelMind/editor/project_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_icon_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_play_mode_controller.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_issues_panel.hpp\"\n#include \"NovelMind/editor/qt/dialogs/nm_script_welcome_dialog.hpp\"\n#include \"NovelMind/editor/script_project_context.hpp\"\n#include \"NovelMind/scripting/compiler.hpp\"\n#include \"NovelMind/scripting/lexer.hpp\"\n#include \"NovelMind/scripting/parser.hpp\"\n#include \"NovelMind/scripting/validator.hpp\"\n\n#include <QAbstractItemView>\n#include <QCompleter>\n#include <QDialog>\n#include <QDir>\n#include <QFile>\n#include <QFileInfo>\n#include <QFileSystemWatcher>\n#include <QFrame>\n#include <QGroupBox>\n#include <QHBoxLayout>\n#include <QHeaderView>\n#include <QKeyEvent>\n#include <QLabel>\n#include <QLineEdit>\n#include <QListWidget>\n#include <QMenu>\n#include <QMutexLocker>\n#include <QPainter>\n#include <QPushButton>\n#include <QRegularExpression>\n#include <QScrollBar>\n#include <QSet>\n#include <QSettings>\n#include <QStandardItem>\n#include <QStandardItemModel>\n#include <QStringListModel>\n#include <QStyledItemDelegate>\n#include <QTextBlock>\n#include <QTextFormat>\n#include <QTextStream>\n#include <QToolButton>\n#include <QTimer>\n#include <QToolTip>\n#include <QVBoxLayout>\n#include <QWindow>\n#include <algorithm>\n#include <filesystem>\n#include <limits>\n\n#include \"nm_script_editor_panel_detail.hpp\"\n\nnamespace NovelMind::editor::qt {\n\n// NMScriptEditorPanel\n// ============================================================================\n\nNMScriptEditorPanel::NMScriptEditorPanel(QWidget *parent)\n : NMDockPanel(tr(\"Script Editor\"), parent) {\n setPanelId(\"ScriptEditor\");\n setWindowIcon(NMIconManager::instance().getIcon(\"panel-console\", 16));\n m_diagnosticsTimer.setSingleShot(true);\n m_diagnosticsTimer.setInterval(600);\n connect(&m_diagnosticsTimer, &QTimer::timeout, this,\n &NMScriptEditorPanel::runDiagnostics);\n m_scriptWatcher = new QFileSystemWatcher(this);\n connect(m_scriptWatcher, &QFileSystemWatcher::directoryChanged, this,\n &NMScriptEditorPanel::onDirectoryChanged);\n connect(m_scriptWatcher, &QFileSystemWatcher::fileChanged, this,\n &NMScriptEditorPanel::onFileChanged);\n connect(m_scriptWatcher, &QFileSystemWatcher::fileChanged, this,\n [this](const QString &) { refreshSymbolIndex(); });\n\n // Initialize project context for asset validation\n m_projectContext = new ScriptProjectContext(QString());\n setupContent();\n}\n\nNMScriptEditorPanel::~NMScriptEditorPanel() {\n // Save state on destruction\n saveState();\n delete m_projectContext;\n}\n\nvoid NMScriptEditorPanel::onInitialize() {\n // Set project path for asset validation\n const std::string projectPath =\n ProjectManager::instance().getProjectPath();\n if (!projectPath.empty() && m_projectContext) {\n m_projectContext->setProjectPath(QString::fromStdString(projectPath));\n }\n refreshFileList();\n\n // Show welcome dialog on first launch\n QSettings settings(\"NovelMind\", \"Editor\");\n bool showScriptWelcome =",
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[2026-01-11T18:46:49.333Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01YUWj8SznsZB5c1bkchza5x","type":"tool_result","content":" 1→#pragma once\n 2→\n 3→/**\n 4→ * @file nm_script_editor_panel.hpp\n 5→ * @brief Script editor panel for NMScript editing with full IDE features\n 6→ *\n 7→ * Full-featured IDE for NMScript with professional editing capabilities:\n 8→ *\n 9→ * Core IDE Features:\n 10→ * - Context-aware autocompletion with smart suggestions\n 11→ * - Real-time error/warning highlighting with detailed tooltips\n 12→ * - Go-to Definition (Ctrl+Click / F12)\n 13→ * - Find References (Shift+F12)\n 14→ * - Symbol Navigator/Outline (Ctrl+Shift+O)\n 15→ * - Code Snippets with tabstop placeholders (scene, choice, if, goto, etc.)\n 16→ * - Inline quick help and documentation popups\n 17→ * - Script-to-Graph bidirectional navigation\n 18→ *\n 19→ * Editor Features:\n 20→ * - Minimap (code overview on right side)\n 21→ * - Code Folding (collapse/expand blocks)\n 22→ * - Bracket Matching (highlight matching brackets)\n 23→ * - Find and Replace with regex (Ctrl+F / Ctrl+H)\n 24→ * - Command Palette (Ctrl+Shift+P)\n 25→ * - Auto-formatting and linting\n 26→ * - Quick fixes for common errors\n 27→ * - Status bar with syntax hints\n 28→ * - Breadcrumb navigation\n 29→ */\n 30→\n 31→#include \"NovelMind/editor/qt/nm_dock_panel.hpp\"\n 32→#include \"NovelMind/editor/qt/panels/nm_issues_panel.hpp\"\n 33→#include <QHash>\n 34→#include <QLabel>\n 35→#include <QLineEdit>\n 36→#include <QListWidget>\n 37→#include <QMenu>\n 38→#include <QMutex>\n 39→#include <QPlainTextEdit>\n 40→#include <QPointer>\n 41→#include <QRegularExpression>\n 42→#include <QScrollArea>\n 43→#include <QSplitter>\n 44→#include <QSyntaxHighlighter>\n 45→#include <QTabWidget>\n 46→#include <QTextEdit>\n 47→#include <QTimer>\n 48→#include <QToolBar>\n 49→#include <QTreeWidget>\n 50→#include <functional>\n 51→\n 52→class QCompleter;\n 53→class QFileSystemWatcher;\n 54→class QCheckBox;\n 55→class QPushButton;\n 56→class NMIssuesPanel;\n 57→\n 58→// Forward declaration for ScriptProjectContext (in NovelMind::editor namespace)\n 59→namespace NovelMind::editor {\n 60→class ScriptProjectContext;\n 61→}\n 62→\n 63→namespace NovelMind::editor::qt {\n 64→\n 65→/**\n 66→ * @brief Syntax highlighter for NMScript with error/warning underlines\n 67→ */\n 68→class NMScriptHighlighter final : public QSyntaxHighlighter {\n 69→ Q_OBJECT\n 70→\n 71→public:\n 72→ explicit NMScriptHighlighter(QTextDocument *parent = nullptr);\n 73→\n 74→ /**\n 75→ * @brief Set diagnostic markers for inline error/warning highlighting\n 76→ * @param diagnostics Map of line number (1-based) to list of issues\n 77→ */\n 78→ void setDiagnostics(const QHash<int, QList<NMScriptIssue>> &diagnostics);\n 79→\n 80→ /**\n 81→ * @brief Clear all diagnostic markers\n 82→ */\n 83→ void clearDiagnostics();\n 84→\n 85→protected:\n 86→ void highlightBlock(const QString &text) override;\n 87→\n 88→private:\n 89→ struct Rule {\n 90→ QRegularExpression pattern;\n 91→ QTextCharFormat format;\n 92→ };\n 93→\n 94→ QVector<Rule> m_rules;\n 95→ QTextCharFormat m_commentFormat;\n 96→ QTextCharFormat m_errorFormat;\n 97→ QTextCharFormat m_warningFormat;\n 98→ QRegularExpression m_commentStart;\n 99→ QRegularExpression m_commentEnd;\n 100→ QHash<int, QList<NMScriptIssue>> m_diagnostics;\n 101→};\n 102→\n 103→/**\n 104→ * @brief Location reference for symbol definitions and usages\n 105→ */\n 106→struct SymbolLocation {\n 107→ QString filePath;\n 108→ int line = 0;\n 109→ int column = 0;\n 110→ QString context; // Surrounding code line for preview\n 111→};\n 112→\n 113→/**\n 114→ * @brief Completion context for context-aware suggestions\n 115→ */\n 116→enum class CompletionContext {\n 117→ Unknown, // General completion\n 118→ AfterScene, // After \"scene\" keyword - suggest scene names\n 119→ AfterCharacter, // After \"character\" keyword\n 120→ AfterSay, // After \"say\" - suggest character names\n 121→ AfterShow, // After \"show\" - suggest background/character\n 122→ AfterHide, // After \"hide\" - suggest visible elements\n 123→ AfterGoto, // After \"goto\" - suggest scene names\n 124→ AfterPlay, // After \"play\" - suggest music/sound/voice\n 125→ AfterStop, // After \"stop\" - suggest channels\n 126→ AfterSet, // After \"set\" - suggest variables/flags\n 127→ AfterIf, // After \"if\" - suggest conditions\n 128→ AfterChoice, // Inside choice block\n 129→ AfterAt, // After \"at\" - suggest positions\n 130→ AfterTransition, // After \"transition\" - suggest transition types\n 131→ InString, // Inside a string literal\n 132→ InComment // Inside a comment\n 133→};\n 134→\n 135→/**\n 136→ * @brief Quick fix action for diagnostics\n 137→ */\n 138→struct QuickFix {\n 139→ QString title;\n 140→ QString description;\n 141→ int line = 0;\n 142→ int column = 0;\n 143→ QString replacement;\n 144→ int replacementLength = 0; // Length of text to replace (0 for insert)\n 145→};\n 146→\n 147→/**\n 148→ * @brief Snippet with tabstop placeholders for smart insertion\n 149→ */\n 150→struct SnippetTemplate {\n 151→ QString name;\n 152→ QString prefix; // Trigger text\n 153→ QString description;\n 154→ QString body; // Snippet body with ${1:placeholder} syntax\n 155→ QStringList tabstops; // Extracted tabstop values\n 156→};\n 157→\n 158→// Forward declarations for new VSCode-like features\n 159→class NMScriptEditor;\n 160→class NMScriptMinimap;\n 161→class NMFindReplaceWidget;\n 162→class NMScriptCommandPalette;\n 163→class NMScenePreviewWidget;\n 164→\n 165→/**\n 166→ * @brief Minimap widget for code overview (VSCode-like)\n 167→ *\n 168→ * Displays a scaled-down view of the entire document on the right side\n 169→ * of the editor. Clicking on the minimap navigates to that location.\n 170→ */\n 171→class NMScriptMinimap final : public QWidget {\n 172→ Q_OBJECT\n 173→\n 174→public:\n 175→ explicit NMScriptMinimap(NMScriptEditor *editor, QWidget *parent = nullptr);\n 176→\n 177→ /**\n 178→ * @brief Update the minimap when document content changes\n 179→ */\n 180→ void updateContent();\n 181→\n 182→ /**\n 183→ * @brief Set the visible viewport region\n 184→ */\n 185→ void setViewportRange(int firstLine, int lastLine);\n 186→\n 187→protected:\n 188→ void paintEvent(QPaintEvent *event) override;\n 189→ void mousePressEvent(QMouseEvent *event) override;\n 190→ void mouseMoveEvent(QMouseEvent *event) override;\n 191→ void wheelEvent(QWheelEvent *event) override;\n 192→\n 193→private:\n 194→ NMScriptEditor *m_editor = nullptr;\n 195→ QImage m_cachedImage;\n 196→ int m_firstVisibleLine = 0;\n 197→ int m_lastVisibleLine = 0;\n 198→ int m_totalLines = 0;\n 199→ bool m_isDragging = false;\n 200→ static constexpr int kMinimapWidth = 120;\n 201→ static constexpr double kMinimapCharWidth = 1.5;\n 202→ static constexpr double kMinimapLineHeight = 3.0;\n 203→};\n 204→\n 205→/**\n 206→ * @brief Bracket position for matching\n 207→ */\n 208→struct BracketPosition {\n 209→ int position = -1;\n 210→ QChar bracket;\n 211→ bool isOpening = false;\n 212→};\n 213→\n 214→/**\n 215→ * @brief Find and Replace widget (VSCode-like Ctrl+F / Ctrl+H)\n 216→ */\n 217→class NMFindReplaceWidget final : public QWidget {\n 218→ Q_OBJECT\n 219→\n 220→public:\n 221→ explicit NMFindReplaceWidget(QWidget *parent = nullptr);\n 222→\n 223→ /**\n 224→ * @brief Set the editor to search in\n 225→ */\n 226→ void setEditor(NMScriptEditor *editor);\n 227→\n 228→ /**\n 229→ * @brief Show find mode (Ctrl+F)\n 230→ */\n 231→ void showFind();\n 232→\n 233→ /**\n 234→ * @brief Show find and replace mode (Ctrl+H)\n 235→ */\n 236→ void showReplace();\n 237→\n 238→ /**\n 239→ * @brief Set initial search text\n 240→ */\n 241→ void setSearchText(const QString &text);\n 242→\n 243→signals:\n 244→ void closeRequested();\n 245→\n 246→private slots:\n 247→ void findNext();\n 248→ void findPrevious();\n 249→ void replaceNext();\n 250→ void replaceAll();\n 251→ void onSearchTextChanged(const QString &text);\n 252→\n 253→private:\n 254→ void performSearch(bool forward);\n 255→ void highlightAllMatches();\n 256→ void clearHighlights();\n 257→ int countMatches() const;\n 258→ void updateMatchCount();\n 259→\n 260→ NMScriptEditor *m_editor = nullptr;\n 261→ QLineEdit *m_searchEdit = nullptr;\n 262→ QLineEdit *m_replaceEdit = nullptr;\n 263→ QWidget *m_replaceRow = nullptr;\n 264→ QCheckBox *m_caseSensitive = nullptr;\n 265→ QCheckBox *m_wholeWord = nullptr;\n 266→ QCheckBox *m_useRegex = nullptr;\n 267→ QLabel *m_matchCountLabel = nullptr;\n 268→ QPushButton *m_closeBtn = nullptr;\n 269→ QList<QTextEdit::ExtraSelection> m_searchHighlights;\n 270→};\n 271→\n 272→/**\n 273→ * @brief Command palette for quick access to commands (VSCode-like\n 274→ * Ctrl+Shift+P)\n 275→ */\n 276→class NMScriptCommandPalette final : public QWidget {\n 277→ Q_OBJECT\n 278→\n 279→public:\n 280→ /**\n 281→ * @brief Command entry for the palette\n 282→ */\n 283→ struct Command {\n 284→ QString name;\n 285→ QString shortcut;\n 286→ QString category;\n 287→ std::function<void()> action;\n 288→ };\n 289→\n 290→ explicit NMScriptCommandPalette(QWidget *parent = nullptr);\n 291→\n 292→ /**\n 293→ * @brief Register a command\n 294→ */\n 295→ void addCommand(const Command &cmd);\n 296→\n 297→ /**\n 298→ * @brief Show the command palette\n 299→ */\n 300→ void show();\n 301→\n 302→signals:\n 303→ void commandExecuted(const QString &commandName);\n 304→\n 305→protected:\n 306→ bool eventFilter(QObject *obj, QEvent *event) override;\n 307→\n 308→private slots:\n 309→ void onFilterChanged(const QString &filter);\n 310→ void onItemActivated(QListWidgetItem *item);\n 311→\n 312→private:\n 313→ void updateCommandList(const QString &filter);\n 314→\n 315→ QLineEdit *m_filterEdit = nullptr;\n 316→ QListWidget *m_commandList = nullptr;\n 317→ QList<Command> m_commands;\n 318→};\n 319→\n 320→/**\n 321→ * @brief Enhanced NMScript editor with full VSCode-like IDE features\n 322→ */\n 323→class NMScriptEditor final : public QPlainTextEdit {\n 324→ Q_OBJECT\n 325→\n 326→public:\n 327→ struct CompletionEntry {\n 328→ QString text;\n 329→ QString detail;\n 330→ };\n 331→\n 332→ /**\n 333→ * @brief Folding region for code collapse/expand\n 334→ */\n 335→ struct FoldingRegion {\n 336→ int startLine = 0;\n 337→ int endLine = 0;\n 338→ bool isCollapsed = false;\n 339→ };\n 340→\n 341→ explicit NMScriptEditor(QWidget *parent = nullptr);\n 342→ ~NMScriptEditor() override;\n 343→\n 344→ void setCompletionWords(const QStringList &words);\n 345→ void setCompletionEntries(const QList<CompletionEntry> &entries);\n 346→ void setHoverDocs(const QHash<QString, QString> &docs);\n 347→ void setDocHtml(const QHash<QString, QString> &docs);\n 348→ void setProjectDocs(const QHash<QString, QString> &docs);\n 349→ [[nodiscard]] int indentSize() const { return m_indentSize; }\n 350→\n 351→ /**\n 352→ * @brief Set symbol locations for go-to-definition feature\n 353→ * @param locations Map of lowercase symbol name to its definition location\n 354→ */\n 355→ void setSymbolLocations(const QHash<QString, SymbolLocation> &locations);\n 356→\n 357→ /**\n 358→ * @brief Set the highlighter for diagnostic updates\n 359→ */\n 360→ void setHighlighter(NMScriptHighlighter *highlighter) {\n 361→ m_highlighter = highlighter;\n 362→ }\n 363→\n 364→ /**\n 365→ * @brief Update inline diagnostics (error/warning underlines)\n 366→ */\n 367→ void setDiagnostics(const QList<NMScriptIssue> &issues);\n 368→\n 369→ int lineNumberAreaWidth() const;\n 370→ void lineNumberAreaPaintEvent(QPaintEvent *event);\n 371→\n 372→ /**\n 373→ * @brief Paint code folding indicators in the fold margin\n 374→ */\n 375→ void foldingAreaPaintEvent(QPaintEvent *event);\n 376→\n 377→ /**\n 378→ * @brief Get the folding area width\n 379→ */\n 380→ int foldingAreaWidth() const;\n 381→\n 382→ /**\n 383→ * @brief Get the first visible block (wrapper for protected method)\n 384→ */\n 385→ [[nodiscard]] QTextBlock getFirstVisibleBlock() const {\n 386→ return firstVisibleBlock();\n 387→ }\n 388→\n 389→ /**\n 390→ * @brief Get block bounding geometry (wrapper for protected method)\n 391→ */\n 392→ [[nodiscard]] QRectF getBlockBoundingGeometry(const QTextBlock &block) const {\n 393→ return blockBoundingGeometry(block);\n 394→ }\n 395→\n 396→ /**\n 397→ * @brief Get block bounding rect (wrapper for protected method)\n 398→ */\n 399→ [[nodiscard]] QRectF getBlockBoundingRect(const QTextBlock &block) const {\n 400→ return blockBoundingRect(block);\n 401→ }\n 402→\n 403→ /**\n 404→ * @brief Get content offset (wrapper for protected method)\n 405→ */\n 406→ [[nodiscard]] QPointF getContentOffset() const { return contentOffset(); }\n 407→\n 408→ /**\n 409→ * @brief Insert a code snippet at cursor position\n 410→ * @param snippetType Type of snippet: \"scene\", \"choice\", \"if\", \"goto\"\n 411→ */\n 412→ void insertSnippet(const QString &snippetType);\n 413→\n 414→ /**\n 415→ * @brief Insert a snippet template with tabstop navigation\n 416→ * @param snippet The snippet template to insert\n 417→ */\n 418→ void insertSnippetTemplate(const SnippetTemplate &snippet);\n 419→\n 420→ /**\n 421→ * @brief Get the current completion context based on cursor position\n 422→ * @return The determined context for filtering suggestions\n 423→ */\n 424→ [[nodiscard]] CompletionContext getCompletionContext() const;\n 425→\n 426→ /**\n 427→ * @brief Get context-aware completion suggestions\n 428→ * @param prefix The current typing prefix\n 429→ * @return List of completion entries filtered by context\n 430→ */\n 431→ [[nodiscard]] QList<CompletionEntry>\n 432→ getContextualCompletions(const QString &prefix) const;\n 433→\n 434→ /**\n 435→ * @brief Get quick fixes for the current line\n 436→ * @return List of applicable quick fixes\n 437→ */\n 438→ [[nodiscard]] QList<QuickFix> getQuickFixes(int line) const;\n 439→\n 440→ /**\n 441→ * @brief Apply a quick fix\n 442→ * @param fix The quick fix to apply\n 443→ */\n 444→ void applyQuickFix(const QuickFix &fix);\n 445→\n 446→ /**\n 447→ * @brief Navigate to the next tabstop in snippet mode\n 448→ */\n 449→ void nextTabstop();\n 450→\n 451→ /**\n 452→ * @brief Navigate to the previous tabstop in snippet mode\n 453→ */\n 454→ void previousTabstop();\n 455→\n 456→ /**\n 457→ * @brief Check if currently in snippet navigation mode\n 458→ */\n 459→ [[nodiscard]] bool isInSnippetMode() const { return m_inSnippetMode; }\n 460→\n 461→ /**\n 462→ * @brief Get syntax hint for current cursor position\n 463→ * @return A short syntax hint string for the status bar\n 464→ */\n 465→ [[nodiscard]] QString getSyntaxHint() const;\n 466→\n 467→ /**\n 468→ * @brief Get breadcrumb path for current position\n 469→ * @return List of breadcrumb items (e.g., [\"scene main\", \"choice\"])\n 470→ */\n 471→ [[nodiscard]] QStringList getBreadcrumbs() const;\n 472→\n 473→ /**\n 474→ * @brief Toggle folding for a line\n 475→ */\n 476→ void toggleFold(int line);\n 477→\n 478→ /**\n 479→ * @brief Get all folding regions\n 480→ */\n 481→ [[nodiscard]] const QList<FoldingRegion> &foldingRegions() const {\n 482→ return m_foldingRegions;\n 483→ }\n 484→\n 485→ /**\n 486→ * @brief Update folding regions based on document structure\n 487→ */\n 488→ void updateFoldingRegions();\n 489→\n 490→ /**\n 491→ * @brief Set minimap enabled state\n 492→ */\n 493→ void setMinimapEnabled(bool enabled);\n 494→\n 495→ /**\n 496→ * @brief Check if minimap is enabled\n 497→ */\n 498→ [[nodiscard]] bool isMinimapEnabled() const { return m_minimapEnabled; }\n 499→\n 500→ /**\n 501→ * @brief Get bracket matching positions for cursor position\n 502→ */\n 503→ [[nodiscard]] BracketPosition findMatchingBracket(int position) const;\n 504→\n 505→ /**\n 506→ * @brief Set search highlight positions\n 507→ */\n 508→ void setSearchHighlights(const QList<QTextEdit::ExtraSelection> &highlights);\n 509→\n 510→ /**\n 511→ * @brief Clear search highlights\n 512→ */\n 513→ void clearSearchHighlights();\n 514→\n 515→ /**\n 516→ * @brief Get the minimap widget\n 517→ */\n 518→ [[nodiscard]] NMScriptMinimap *minimap() const { return m_minimap; }\n 519→\n 520→ // === Breakpoint Support ===\n 521→\n 522→ /**\n 523→ * @brief Set breakpoints for this editor\n 524→ * @param lines Set of line numbers (1-based) with breakpoints\n 525→ */\n 526→ void setBreakpoints(const QSet<int> &lines);\n 527→\n 528→ /**\n 529→ * @brief Get breakpoints for this editor\n 530→ */\n 531→ [[nodiscard]] QSet<int> breakpoints() const { return m_breakpoints; }\n 532→\n 533→ /**\n 534→ * @brief Check if a line has a breakpoint\n 535→ */\n 536→ [[nodiscard]] bool hasBreakpoint(int line) const {\n 537→ return m_breakpoints.contains(line);\n 538→ }\n 539→\n 540→ /**\n 541→ * @brief Toggle breakpoint at line\n 542→ */\n 543→ void toggleBreakpoint(int line);\n 544→\n 545→ /**\n 546→ * @brief Set the current execution line for debugging highlight\n 547→ * @param line The current execution line (1-based), or 0 to clear\n 548→ */\n 549→ void setCurrentExecutionLine(int line);\n 550→\n 551→ /**\n 552→ * @brief Get the current execution line\n 553→ */\n 554→ [[nodiscard]] int currentExecutionLine() const {\n 555→ return m_currentExecutionLine;\n 556→ }\n 557→\n 558→ /**\n 559→ * @brief Paint breakpoint gutter (called by line number area widget)\n 560→ */\n 561→ void breakpointGutterPaintEvent(QPaintEvent *event);\n 562→\n 563→ /**\n 564→ * @brief Get breakpoint gutter width\n 565→ */\n 566→ [[nodiscard]] int breakpointGutterWidth() const { return 16; }\n 567→\n 568→ // === Issue #239: Graph Integration Gutter ===\n 569→\n 570→ /**\n 571→ * @brief Set graph-connected scenes for visual indicators\n 572→ *\n 573→ * This enables the gutter to show which lines define scenes that are\n 574→ * connected to Story Graph nodes.\n 575→ *\n 576→ * @param sceneLines Map of line number (1-based) to scene ID\n 577→ */\n 578→ void setGraphConnectedScenes(const QHash<int, QString> &sceneLines);\n 579→\n 580→ /**\n 581→ * @brief Get graph-connected scenes\n 582→ */\n 583→ [[nodiscard]] QHash<int, QString> graphConnectedScenes() const {\n 584→ return m_graphConnectedScenes;\n 585→ }\n 586→\n 587→ /**\n 588→ * @brief Check if a line has a graph-connected scene\n 589→ */\n 590→ [[nodiscard]] bool hasGraphConnectedScene(int line) const {\n 591→ return m_graphConnectedScenes.contains(line);\n 592→ }\n 593→\n 594→ /**\n 595→ * @brief Get scene ID at a line\n 596→ */\n 597→ [[nodiscard]] QString sceneIdAtLine(int line) const {\n 598→ return m_graphConnectedScenes.value(line);\n 599→ }\n 600→\n 601→ /**\n 602→ * @brief Paint graph integration gutter\n 603→ */\n 604→ void graphGutterPaintEvent(QPaintEvent *event);\n 605→\n 606→ /**\n 607→ * @brief Get graph integration gutter width\n 608→ */\n 609→ [[nodiscard]] int graphGutterWidth() const { return 16; }\n 610→\n 611→signals:\n 612→ void requestSave();\n 613→ void hoverDocChanged(const QString &token, const QString &html);\n 614→\n 615→ /**\n 616→ * @brief Emitted when go-to-definition is triggered (F12 or Ctrl+Click)\n 617→ */\n 618→ void goToDefinitionRequested(const QString &symbol,\n 619→ const SymbolLocation &location);\n 620→\n 621→ /**\n 622→ * @brief Emitted when find-references is triggered (Shift+F12)\n 623→ */\n 624→ void findReferencesRequested(const QString &symbol);\n 625→\n 626→ /**\n 627→ * @brief Emitted to request navigation to a graph node\n 628→ */\n 629→ void navigateToGraphNodeRequested(const QString &sceneId);\n 630→\n 631→ /**\n 632→ * @brief Emitted when find dialog should be shown\n 633→ */\n 634→ void showFindRequested();\n 635→\n 636→ /**\n 637→ * @brief Emitted when replace dialog should be shown\n 638→ */\n 639→ void showReplaceRequested();\n 640→\n 641→ /**\n 642→ * @brief Emitted when command palette should be shown\n 643→ */\n 644→ void showCommandPaletteRequested();\n 645→\n 646→ /**\n 647→ * @brief Emitted when viewport scrolling changes (for minimap sync)\n 648→ */\n 649→ void viewportChanged(int firstLine, int lastLine);\n 650→\n 651→ /**\n 652→ * @brief Emitted when syntax hint changes (for status bar)\n 653→ */\n 654→ void syntaxHintChanged(const QString &hint);\n 655→\n 656→ /**\n 657→ * @brief Emitted when breadcrumbs change\n 658→ */\n 659→ void breadcrumbsChanged(const QStringList &breadcrumbs);\n 660→\n 661→ /**\n 662→ * @brief Emitted when quick fixes are available for current position\n 663→ */\n 664→ void quickFixesAvailable(const QList<QuickFix> &fixes);\n 665→\n 666→ /**\n 667→ * @brief Emitted when a breakpoint is toggled in the gutter\n 668→ * @param line The line number (1-based)\n 669→ */\n 670→ void breakpointToggled(int line);\n 671→\n 672→ /**\n 673→ * @brief Emitted when user clicks on a graph-connected scene indicator (Issue #239)\n 674→ * @param sceneId The scene ID to navigate to\n 675→ */\n 676→ void graphIndicatorClicked(const QString &sceneId);\n 677→\n 678→protected:\n 679→ void keyPressEvent(QKeyEvent *event) override;\n 680→ void mousePressEvent(QMouseEvent *event) override;\n 681→ void mouseMoveEvent(QMouseEvent *event) override;\n 682→ void resizeEvent(QResizeEvent *event) override;\n 683→ void contextMenuEvent(QContextMenuEvent *event) override;\n 684→ void paintEvent(QPaintEvent *event) override;\n 685→ void scrollContentsBy(int dx, int dy) override;\n 686→\n 687→private:\n 688→ QString textUnderCursor() const;\n 689→ QString symbolAtPosition(const QPoint &pos) const;\n 690→ void insertCompletion(const QString &completion);\n 691→ void refreshDynamicCompletions();\n 692→ void rebuildCompleterModel(const QList<CompletionEntry> &entries);\n 693→ void updateLineNumberAreaWidth(int newBlockCount = 0);\n 694→ void updateLineNumberArea(const QRect &rect, int dy);\n 695→ void highlightCurrentLine();\n 696→ void highlightMatchingBrackets();\n 697→ void handleTabKey(QKeyEvent *event);\n 698→ void handleBacktabKey(QKeyEvent *event);\n 699→ void handleReturnKey(QKeyEvent *event);\n 700→ void indentSelection(int delta);\n 701→ QString indentForCurrentLine(int *outLogicalIndent = nullptr) const;\n 702→ void updateMinimapGeometry();\n 703→ void emitViewportChanged();\n 704→\n 705→ void goToDefinition();\n 706→ void findReferences();\n 707→ void showSnippetMenu();\n 708→\n 709→ QCompleter *m_completer = nullptr;\n 710→ NMScriptHighlighter *m_highlighter = nullptr;\n 711→ QHash<QString, QString> m_hoverDocs;\n 712→ QHash<QString, QString> m_docHtml;\n 713→ QHash<QString, QString> m_projectDocs;\n 714→ QHash<QString, SymbolLocation> m_symbolLocations;\n 715→ QStringList m_baseCompletionWords;\n 716→ QString m_lastHoverToken;\n 717→ QList<CompletionEntry> m_staticCompletionEntries;\n 718→ QList<CompletionEntry> m_cachedCompletionEntries;\n 719→ QWidget *m_lineNumberArea = nullptr;\n 720→ QWidget *m_foldingArea = nullptr;\n 721→ NMScriptMinimap *m_minimap = nullptr;\n 722→ int m_indentSize = 2;\n 723→ bool m_minimapEnabled = true;\n 724→ QList<FoldingRegion> m_foldingRegions;\n 725→ QList<QTextEdit::ExtraSelection> m_searchHighlights;\n 726→ QList<QTextEdit::ExtraSelection> m_bracketHighlights;\n 727→\n 728→ // Snippet tabstop navigation\n 729→ bool m_inSnippetMode = false;\n 730→ int m_currentTabstop = 0;\n 731→ QList<QPair<int, int>> m_tabstopPositions; // start, length pairs\n 732→ QString m_lastSyntaxHint;\n 733→ QStringList m_lastBreadcrumbs;\n 734→\n 735→ // Context-aware completion\n 736→ QList<CompletionEntry> m_contextualEntries;\n 737→ mutable CompletionContext m_lastContext = CompletionContext::Unknown;\n 738→\n 739→ // Quick fixes for current diagnostics\n 740→ QHash<int, QList<QuickFix>> m_quickFixes; // line -> fixes\n 741→\n 742→ // Breakpoint support\n 743→ QSet<int> m_breakpoints; // Set of lines with breakpoints (1-based)\n 744→ int m_currentExecutionLine = 0; // Current execution line for debug highlight\n 745→ QWidget *m_breakpointGutter = nullptr;\n 746→\n 747→ // Issue #239: Graph integration gutter\n 748→ QHash<int, QString> m_graphConnectedScenes; // line -> scene ID\n 749→ QWidget *m_graphGutter = nullptr;\n 750→};\n 751→\n 752→/**\n 753→ * @brief Reference result for Find References feature\n 754→ */\n 755→struct ReferenceResult {\n 756→ QString filePath;\n 757→ int line = 0;\n 758→ QString context;\n 759→ bool isDefinition = false;\n 760→};\n 761→\n 762→/**\n 763→ * @brief Enhanced Script Editor Panel with full VSCode-like IDE features\n 764→ *\n 765→ * Features:\n 766→ * - Go-to Definition (F12 / Ctrl+Click)\n 767→ * - Find References (Shift+F12)\n 768→ * - Symbol Navigator (Ctrl+Shift+O)\n 769→ * - Code Snippets with template expansion\n 770→ * - Inline error/warning markers\n 771→ * - Integration with Story Graph\n 772→ * - Minimap (code overview)\n 773→ * - Code Folding\n 774→ * - Bracket Matching\n 775→ * - Find and Replace (Ctrl+F / Ctrl+H)\n 776→ * - Command Palette (Ctrl+Shift+P)\n 777→ */\n 778→class NMScriptEditorPanel final : public NMDockPanel {\n 779→ Q_OBJECT\n 780→\n 781→public:\n 782→ explicit NMScriptEditorPanel(QWidget *parent = nullptr);\n 783→ void setIssuesPanel(class NMIssuesPanel *panel) { m_issuesPanel = panel; }\n 784→ ~NMScriptEditorPanel() override;\n 785→\n 786→ void onInitialize() override;\n 787→ void onUpdate(double deltaTime) override;\n 788→\n 789→ void openScript(const QString &path);\n 790→ void refreshFileList();\n 791→ void goToLocation(const QString &path, int line);\n 792→\n 793→ /**\n 794→ * @brief Navigate to a scene definition\n 795→ * @param sceneName The scene name to navigate to\n 796→ * @return true if navigation succeeded\n 797→ */\n 798→ bool goToSceneDefinition(const QString &sceneName);\n 799→\n 800→ /**\n 801→ * @brief Find all references to a symbol across all scripts\n 802→ * @param symbol The symbol to find references for\n 803→ * @return List of reference locations\n 804→ */\n 805→ QList<ReferenceResult> findAllReferences(const QString &symbol) const;\n 806→\n 807→ /**\n 808→ * @brief Get the symbol index for external use\n 809→ */\n 810→ [[nodiscard]] const auto &symbolIndex() const { return m_symbolIndex; }\n 811→\n 812→ /**\n 813→ * @brief Show the find dialog (Ctrl+F)\n 814→ */\n 815→ void showFindDialog();\n 816→\n 817→ /**\n 818→ * @brief Show the find and replace dialog (Ctrl+H)\n 819→ */\n 820→ void showReplaceDialog();\n 821→\n 822→ /**\n 823→ * @brief Show the command palette (Ctrl+Shift+P)\n 824→ */\n 825→ void showCommandPalette();\n 826→\n 827→ /**\n 828→ * @brief Toggle the live scene preview split-view mode\n 829→ */\n 830→ void toggleScenePreview();\n 831→\n 832→ /**\n 833→ * @brief Check if scene preview is currently enabled\n 834→ */\n 835→ [[nodiscard]] bool isScenePreviewEnabled() const;\n 836→\n 837→ /**\n 838→ * @brief Set read-only mode for workflow enforcement\n 839→ *\n 840→ * When in read-only mode (e.g., Graph Mode workflow):\n 841→ * - A banner is displayed indicating read-only state\n 842→ * - Script editing and saving are disabled\n 843→ * - The scripts can still be viewed and navigated\n 844→ *\n 845→ * @param readOnly true to enable read-only mode\n 846→ * @param reason Optional reason text for the banner (e.g., \"Graph Mode\")\n 847→ */\n 848→ void setReadOnly(bool readOnly, const QString &reason = QString());\n 849→\n 850→ /**\n 851→ * @brief Check if panel is in read-only mode\n 852→ */\n 853→ [[nodiscard]] bool isReadOnly() const { return m_readOnly; }\n 854→\n 855→ /**\n 856→ * @brief Sync script content to Story Graph\n 857→ *\n 858→ * Parses the current script and updates the corresponding Story Graph\n 859→ * nodes with dialogue, speaker, and choice information.\n 860→ */\n 861→ void syncScriptToGraph();\n 862→\n 863→signals:\n 864→ void docHtmlChanged(const QString &html);\n 865→\n 866→ /**\n 867→ * @brief Emitted when user requests to navigate to a graph node from script\n 868→ */\n 869→ void navigateToGraphNode(const QString &sceneId);\n 870→\n 871→ /**\n 872→ * @brief Emitted when find references results are ready\n 873→ */\n 874→ void referencesFound(const QString &symbol,\n 875→ const QList<ReferenceResult> &references);\n 876→\n 877→ /**\n 878→ * @brief Emitted when script content should be synced to Story Graph\n 879→ *\n 880→ * Contains parsed scene data from script files that should update\n 881→ * the corresponding Story Graph nodes.\n 882→ */\n 883→ void syncToGraphRequested(const QString &sceneName, const QString &speaker,\n 884→ const QString &dialogueText,\n 885→ const QStringList &choices);\n 886→\n 887→private slots:\n 888→ void onFileActivated(QTreeWidgetItem *item, int column);\n 889→ void onSaveRequested();\n 890→ void onSaveAllRequested();\n 891→ void onFormatRequested();\n 892→ void onCurrentTabChanged(int index);\n 893→ void onSymbolListActivated(QListWidgetItem *item);\n 894→ void onSymbolNavigatorRequested();\n 895→ void onGoToDefinition(const QString &symbol, const SymbolLocation &location);\n 896→ void onFindReferences(const QString &symbol);\n 897→ void onInsertSnippetRequested();\n 898→ void onNavigateToGraphNode(const QString &sceneId);\n 899→ void onToggleMinimap();\n 900→ void onFoldAll();\n 901→ void onUnfoldAll();\n 902→ void runDiagnostics();\n 903→ void onSyntaxHintChanged(const QString &hint);\n 904→ void onBreadcrumbsChanged(const QStringList &breadcrumbs);\n 905→ void onQuickFixRequested();\n 906→ void showQuickFixMenu(const QList<QuickFix> &fixes);\n 907→ void onScriptTextChanged();\n 908→ void onCursorPositionChanged();\n 909→\n 910→private:\n 911→ void setupContent();\n 912→ void setupToolBar();\n 913→ void setupCommandPalette();\n 914→ void addEditorTab(const QString &path);\n 915→ bool saveEditor(QPlainTextEdit *editor);\n 916→ bool ensureScriptFile(const QString &path);\n 917→ QList<NMScriptIssue> validateSource(const QString &path,\n 918→ const QString &source) const;\n 919→ void refreshSymbolIndex();\n 920→ void pushCompletionsToEditors();\n 921→ void refreshSymbolList();\n 922→ void filterSymbolList(const QString &filter);\n 923→ QList<NMScriptEditor::CompletionEntry> buildProjectCompletionEntries() const;\n 924→ QHash<QString, QString> buildProjectHoverDocs() const;\n 925→ QHash<QString, QString> buildProjectDocHtml() const;\n 926→ QHash<QString, SymbolLocation> buildSymbolLocations() const;\n 927→ void rebuildWatchList();\n 928→ QString scriptsRootPath() const;\n 929→ QList<NMScriptEditor *> editors() const;\n 930→ void showReferencesDialog(const QString &symbol,\n 931→ const QList<ReferenceResult> &references);\n 932→ NMScriptEditor *currentEditor() const;\n 933→ void loadSampleScript(const QString &sampleId);\n 934→\n 935→ // State persistence\n 936→ void saveState();\n 937→ void restoreState();\n 938→ void applySettings();\n 939→\n 940→ // File conflict handling helpers\n 941→ NMScriptEditor *findEditorForPath(const QString &path) const;\n 942→ bool isTabModified(const QWidget *editor) const;\n 943→ QDateTime getEditorSaveTime(const QWidget *editor) const;\n 944→ void setEditorSaveTime(QWidget *editor, const QDateTime &time);\n 945→ void onFileChanged(const QString &path);\n 946→ void onDirectoryChanged(const QString &path);\n 947→ void showConflictDialog(const QString &path, NMScriptEditor *editor);\n 948→ void showReloadPrompt(const QString &path, NMScriptEditor *editor);\n 949→\n 950→ QWidget *m_contentWidget = nullptr;\n 951→ QSplitter *m_splitter = nullptr;\n 952→ QSplitter *m_leftSplitter = nullptr;\n 953→ QSplitter *m_mainSplitter = nullptr; // Horizontal splitter for editor and preview\n 954→ QTreeWidget *m_fileTree = nullptr;\n 955→ QListWidget *m_symbolList = nullptr;\n 956→ QTabWidget *m_tabs = nullptr;\n 957→ QToolBar *m_toolBar = nullptr;\n 958→ NMFindReplaceWidget *m_findReplaceWidget = nullptr;\n 959→ NMScriptCommandPalette *m_commandPalette = nullptr;\n 960→ NMScenePreviewWidget *m_scenePreview = nullptr;\n 961→\n 962→ QHash<QWidget *, QString> m_tabPaths;\n 963→ QHash<QWidget *, QDateTime> m_editorSaveTimes; // Track last save time per editor\n 964→ QPointer<QFileSystemWatcher> m_scriptWatcher;\n 965→\n 966→ struct ScriptSymbolIndex {\n 967→ QHash<QString, QString> scenes; // name -> file path\n 968→ QHash<QString, QString> characters; // name -> file path\n 969→ QHash<QString, QString> flags; // name -> file path\n 970→ QHash<QString, QString> variables; // name -> file path\n 971→ QStringList backgrounds; // asset ids seen in scripts\n 972→ QStringList voices; // voice ids seen in scripts\n 973→ QStringList music; // music ids seen in scripts\n 974→\n 975→ // Extended location info for go-to-definition\n 976→ QHash<QString, int> sceneLines; // name -> line number\n 977→ QHash<QString, int> characterLines; // name -> line number\n 978→ } m_symbolIndex;\n 979→\n 980→ // Mutex to protect m_symbolIndex from concurrent access (issue #245)\n 981→ // Changed to QRecursiveMutex to allow recursive locking when pushCompletionsToEditors\n 982→ // is called from refreshSymbolIndex (issue #271)\n 983→ mutable QRecursiveMutex m_symbolIndexMutex;\n 984→\n 985→ QTimer m_diagnosticsTimer;\n 986→ class NMIssuesPanel *m_issuesPanel = nullptr;\n 987→ bool m_minimapEnabled = true;\n 988→\n 989→ // Status bar and breadcrumbs\n 990→ QWidget *m_statusBar = nullptr;\n 991→ QLabel *m_syntaxHintLabel = nullptr;\n 992→ QLabel *m_cursorPosLabel = nullptr;\n 993→ QWidget *m_breadcrumbBar = nullptr;\n 994→\n 995→ // Snippet templates\n 996→ QList<SnippetTemplate> m_snippetTemplates;\n 997→\n 998→ // Read-only mode for workflow enforcement (issue #117)\n 999→ bool m_readOnly = false;\n 1000→ QWidget *m_readOnlyBanner = nullptr;\n 1001→ QLabel *m_readOnlyLabel = nullptr;\n 1002→ QPushButton *m_syncToGraphBtn = nullptr;\n 1003→\n 1004→ // Project context for asset validation (issue #241)\n 1005→ NovelMind::editor::ScriptProjectContext *m_projectContext = nullptr;\n 1006→\n 1007→ // Live scene preview (issue #240)\n 1008→ bool m_scenePreviewEnabled = false;\n 1009→ QAction *m_togglePreviewAction = nullptr;\n 1010→};\n 1011→\n 1012→} // namespace NovelMind::editor::qt\n 1013→\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"}]},"parent_tool_use_id":null,"session_id":"f7afc90e-f345-4cd2-8085-6bc6607ef78f","uuid":"9f01ae95-58c2-4436-97b3-2bf61799e214","tool_use_result":{"type":"text","file":{"filePath":"/tmp/gh-issue-solver-1768157143821/editor/include/NovelMind/editor/qt/panels/nm_script_editor_panel.hpp","content":"#pragma once\n\n/**\n * @file nm_script_editor_panel.hpp\n * @brief Script editor panel for NMScript editing with full IDE features\n *\n * Full-featured IDE for NMScript with professional editing capabilities:\n *\n * Core IDE Features:\n * - Context-aware autocompletion with smart suggestions\n * - Real-time error/warning highlighting with detailed tooltips\n * - Go-to Definition (Ctrl+Click / F12)\n * - Find References (Shift+F12)\n * - Symbol Navigator/Outline (Ctrl+Shift+O)\n * - Code Snippets with tabstop placeholders (scene, choice, if, goto, etc.)\n * - Inline quick help and documentation popups\n * - Script-to-Graph bidirectional navigation\n *\n * Editor Features:\n * - Minimap (code overview on right side)\n * - Code Folding (collapse/expand blocks)\n * - Bracket Matching (highlight matching brackets)\n * - Find and Replace with regex (Ctrl+F / Ctrl+H)\n * - Command Palette (Ctrl+Shift+P)\n * - Auto-formatting and linting\n * - Quick fixes for common errors\n * - Status bar with syntax hints\n * - Breadcrumb navigation\n */\n\n#include \"NovelMind/editor/qt/nm_dock_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_issues_panel.hpp\"\n#include <QHash>\n#include <QLabel>\n#include <QLineEdit>\n#include <QListWidget>\n#include <QMenu>\n#include <QMutex>\n#include <QPlainTextEdit>\n#include <QPointer>\n#include <QRegularExpression>\n#include <QScrollArea>\n#include <QSplitter>\n#include <QSyntaxHighlighter>\n#include <QTabWidget>\n#include <QTextEdit>\n#include <QTimer>\n#include <QToolBar>\n#include <QTreeWidget>\n#include <functional>\n\nclass QCompleter;\nclass QFileSystemWatcher;\nclass QCheckBox;\nclass QPushButton;\nclass NMIssuesPanel;\n\n// Forward declaration for ScriptProjectContext (in NovelMind::editor namespace)\nnamespace NovelMind::editor {\nclass ScriptProjectContext;\n}\n\nnamespace NovelMind::editor::qt {\n\n/**\n * @brief Syntax highlighter for NMScript with error/warning underlines\n */\nclass NMScriptHighlighter final : public QSyntaxHighlighter {\n Q_OBJECT\n\npublic:\n explicit NMScriptHighlighter(QTextDocument *parent = nullptr);\n\n /**\n * @brief Set diagnostic markers for inline error/warning highlighting\n * @param diagnostics Map of line number (1-based) to list of issues\n */\n void setDiagnostics(const QHash<int, QList<NMScriptIssue>> &diagnostics);\n\n /**\n * @brief Clear all diagnostic markers\n */\n void clearDiagnostics();\n\nprotected:\n void highlightBlock(const QString &text) override;\n\nprivate:\n struct Rule {\n QRegularExpression pattern;\n QTextCharFormat format;\n };\n\n QVector<Rule> m_rules;\n QTextCharFormat m_commentFormat;\n QTextCharFormat m_errorFormat;\n QTextCharFormat m_warningFormat;\n QRegularExpression m_commentStart;\n QRegularExpression m_commentEnd;\n QHash<int, QList<NMScriptIssue>> m_diagnostics;\n};\n\n/**\n * @brief Location reference for symbol definitions and usages\n */\nstruct SymbolLocation {\n QString filePath;\n int line = 0;\n int column = 0;\n QString context; // Surrounding code line for preview\n};\n\n/**\n * @brief Completion context for context-aware suggestions\n */\nenum class CompletionContext {\n Unknown, // General completion\n AfterScene, // After \"scene\" keyword - suggest scene names\n AfterCharacter, // After \"character\" keyword\n AfterSay, // After \"say\" - suggest character names\n AfterShow, // After \"show\" - suggest background/character\n AfterHide, // After \"hide\" - suggest visible elements\n AfterGoto, // After \"goto\" - suggest scene names\n AfterPlay, // After \"play\" - suggest music/sound/voice\n AfterStop, // After \"stop\" - suggest channels\n AfterSet, // After \"set\" - suggest variables/flags\n AfterIf, // After \"if\" - suggest conditions\n AfterChoice, // Inside choice block\n AfterAt, // After \"at\" - suggest positions\n AfterTransition, // After \"transition\" - suggest transition types\n InString, // Inside a string literal\n InComment // Inside a comment\n};\n\n/**\n * @brief Quick fix action for diagnostics\n */\nstruct QuickFix {\n QString title;\n QString description;\n int line = 0;\n int column = 0;\n QString replacement;\n int replacementLength = 0; // Length of text to replace (0 for insert)\n};\n\n/**\n * @brief Snippet with tabstop placeholders for smart insertion\n */\nstruct SnippetTemplate {\n QString name;\n QString prefix; // Trigger text\n QString description;\n QString body; // Snippet body with ${1:placeholder} syntax\n QStringList tabstops; // Extracted tabstop values\n};\n\n// Forward declarations for new VSCode-like features\nclass NMScriptEditor;\nclass NMScriptMinimap;\nclass NMFindReplaceWidget;\nclass NMScriptCommandPalette;\nclass NMScenePreviewWidget;\n\n/**\n * @brief Minimap widget for code overview (VSCode-like)\n *\n * Displays a scaled-down view of the entire document on the right side\n * of the editor. Clicking on the minimap navigates to that location.\n */\nclass NMScriptMinimap final : public QWidget {\n Q_OBJECT\n\npublic:\n explicit NMScriptMinimap(NMScriptEditor *editor, QWidget *parent = nullptr);\n\n /**\n * @brief Update the minimap when document content changes\n */\n void updateContent();\n\n /**\n * @brief Set the visible viewport region\n */\n void setViewportRange(int firstLine, int lastLine);\n\nprotected:\n void paintEvent(QPaintEvent *event) override;\n void mousePressEvent(QMouseEvent *event) override;\n void mouseMoveEvent(QMouseEvent *event) override;\n void wheelEvent(QWheelEvent *event) override;\n\nprivate:\n NMScriptEditor *m_editor = nullptr;\n QImage m_cachedImage;\n int m_firstVisibleLine = 0;\n int m_lastVisibleLine = 0;\n int m_totalLines = 0;\n bool m_isDragging = false;\n static constexpr int kMinimapWidth = 120;\n static constexpr double kMinimapCharWidth = 1.5;\n static constexpr double kMinimapLineHeight = 3.0;\n};\n\n/**\n * @brief Bracket position for matching\n */\nstruct BracketPosition {\n int position = -1;\n QChar bracket;\n bool isOpening = false;\n};\n\n/**\n * @brief Find and Replace widget (VSCode-like Ctrl+F / Ctrl+H)\n */\nclass NMFindReplaceWidget final : public QWidget {\n Q_OBJECT\n\npublic:\n explicit NMFindReplaceWidget(QWidget *parent = nullptr);\n\n /**\n * @brief Set the editor to search in\n */\n void setEditor(NMScriptEditor *editor);\n\n /**\n * @brief Show find mode (Ctrl+F)\n */\n void showFind();\n\n /**\n * @brief Show find and replace mode (Ctrl+H)\n */\n void showReplace();\n\n /**\n * @brief Set initial search text\n */\n void setSearchText(const QString &text);\n\nsignals:\n void closeRequested();\n\nprivate slots:\n void findNext();\n void findPrevious();\n void replaceNext();\n void replaceAll();\n void onSearchTextChanged(const QString &text);\n\nprivate:\n void performSearch(bool forward);\n void highlightAllMatches();\n void clearHighlights();\n int countMatches() const;\n void updateMatchCount();\n\n NMScriptEditor *m_editor = nullptr;\n QLineEdit *m_searchEdit = nullptr;\n QLineEdit *m_replaceEdit = nullptr;\n QWidget *m_replaceRow = nullptr;\n QCheckBox *m_caseSensitive = nullptr;\n QCheckBox *m_wholeWord = nullptr;\n QCheckBox *m_useRegex = nullptr;\n QLabel *m_matchCountLabel = nullptr;\n QPushButton *m_closeBtn = nullptr;\n QList<QTextEdit::ExtraSelection> m_searchHighlights;\n};\n\n/**\n * @brief Command palette for quick access to commands (VSCode-like\n * Ctrl+Shift+P)\n */\nclass NMScriptCommandPalette final : public QWidget {\n Q_OBJECT\n\npublic:\n /**\n * @brief Command entry for the palette\n */\n struct Command {\n QString name;\n QString shortcut;\n QString category;\n std::function<void()> action;\n };\n\n explicit NMScriptCommandPalette(QWidget *parent = nullptr);\n\n /**\n * @brief Register a command\n */\n void addCommand(const Command &cmd);\n\n /**\n * @brief Show the command palette\n */\n void show();\n\nsignals:\n void co
[2026-01-11T18:46:49.340Z] [INFO] mmandExecuted(const QString &commandName);\n\nprotected:\n bool eventFilter(QObject *obj, QEvent *event) override;\n\nprivate slots:\n void onFilterChanged(const QString &filter);\n void onItemActivated(QListWidgetItem *item);\n\nprivate:\n void updateCommandList(const QString &filter);\n\n QLineEdit *m_filterEdit = nullptr;\n QListWidget *m_commandList = nullptr;\n QList<Command> m_commands;\n};\n\n/**\n * @brief Enhanced NMScript editor with full VSCode-like IDE features\n */\nclass NMScriptEditor final : public QPlainTextEdit {\n Q_OBJECT\n\npublic:\n struct CompletionEntry {\n QString text;\n QString detail;\n };\n\n /**\n * @brief Folding region for code collapse/expand\n */\n struct FoldingRegion {\n int startLine = 0;\n int endLine = 0;\n bool isCollapsed = false;\n };\n\n explicit NMScriptEditor(QWidget *parent = nullptr);\n ~NMScriptEditor() override;\n\n void setCompletionWords(const QStringList &words);\n void setCompletionEntries(const QList<CompletionEntry> &entries);\n void setHoverDocs(const QHash<QString, QString> &docs);\n void setDocHtml(const QHash<QString, QString> &docs);\n void setProjectDocs(const QHash<QString, QString> &docs);\n [[nodiscard]] int indentSize() const { return m_indentSize; }\n\n /**\n * @brief Set symbol locations for go-to-definition feature\n * @param locations Map of lowercase symbol name to its definition location\n */\n void setSymbolLocations(const QHash<QString, SymbolLocation> &locations);\n\n /**\n * @brief Set the highlighter for diagnostic updates\n */\n void setHighlighter(NMScriptHighlighter *highlighter) {\n m_highlighter = highlighter;\n }\n\n /**\n * @brief Update inline diagnostics (error/warning underlines)\n */\n void setDiagnostics(const QList<NMScriptIssue> &issues);\n\n int lineNumberAreaWidth() const;\n void lineNumberAreaPaintEvent(QPaintEvent *event);\n\n /**\n * @brief Paint code folding indicators in the fold margin\n */\n void foldingAreaPaintEvent(QPaintEvent *event);\n\n /**\n * @brief Get the folding area width\n */\n int foldingAreaWidth() const;\n\n /**\n * @brief Get the first visible block (wrapper for protected method)\n */\n [[nodiscard]] QTextBlock getFirstVisibleBlock() const {\n return firstVisibleBlock();\n }\n\n /**\n * @brief Get block bounding geometry (wrapper for protected method)\n */\n [[nodiscard]] QRectF getBlockBoundingGeometry(const QTextBlock &block) const {\n return blockBoundingGeometry(block);\n }\n\n /**\n * @brief Get block bounding rect (wrapper for protected method)\n */\n [[nodiscard]] QRectF getBlockBoundingRect(const QTextBlock &block) const {\n return blockBoundingRect(block);\n }\n\n /**\n * @brief Get content offset (wrapper for protected method)\n */\n [[nodiscard]] QPointF getContentOffset() const { return contentOffset(); }\n\n /**\n * @brief Insert a code snippet at cursor position\n * @param snippetType Type of snippet: \"scene\", \"choice\", \"if\", \"goto\"\n */\n void insertSnippet(const QString &snippetType);\n\n /**\n * @brief Insert a snippet template with tabstop navigation\n * @param snippet The snippet template to insert\n */\n void insertSnippetTemplate(const SnippetTemplate &snippet);\n\n /**\n * @brief Get the current completion context based on cursor position\n * @return The determined context for filtering suggestions\n */\n [[nodiscard]] CompletionContext getCompletionContext() const;\n\n /**\n * @brief Get context-aware completion suggestions\n * @param prefix The current typing prefix\n * @return List of completion entries filtered by context\n */\n [[nodiscard]] QList<CompletionEntry>\n getContextualCompletions(const QString &prefix) const;\n\n /**\n * @brief Get quick fixes for the current line\n * @return List of applicable quick fixes\n */\n [[nodiscard]] QList<QuickFix> getQuickFixes(int line) const;\n\n /**\n * @brief Apply a quick fix\n * @param fix The quick fix to apply\n */\n void applyQuickFix(const QuickFix &fix);\n\n /**\n * @brief Navigate to the next tabstop in snippet mode\n */\n void nextTabstop();\n\n /**\n * @brief Navigate to the previous tabstop in snippet mode\n */\n void previousTabstop();\n\n /**\n * @brief Check if currently in snippet navigation mode\n */\n [[nodiscard]] bool isInSnippetMode() const { return m_inSnippetMode; }\n\n /**\n * @brief Get syntax hint for current cursor position\n * @return A short syntax hint string for the status bar\n */\n [[nodiscard]] QString getSyntaxHint() const;\n\n /**\n * @brief Get breadcrumb path for current position\n * @return List of breadcrumb items (e.g., [\"scene main\", \"choice\"])\n */\n [[nodiscard]] QStringList getBreadcrumbs() const;\n\n /**\n * @brief Toggle folding for a line\n */\n void toggleFold(int line);\n\n /**\n * @brief Get all folding regions\n */\n [[nodiscard]] const QList<FoldingRegion> &foldingRegions() const {\n return m_foldingRegions;\n }\n\n /**\n * @brief Update folding regions based on document structure\n */\n void updateFoldingRegions();\n\n /**\n * @brief Set minimap enabled state\n */\n void setMinimapEnabled(bool enabled);\n\n /**\n * @brief Check if minimap is enabled\n */\n [[nodiscard]] bool isMinimapEnabled() const { return m_minimapEnabled; }\n\n /**\n * @brief Get bracket matching positions for cursor position\n */\n [[nodiscard]] BracketPosition findMatchingBracket(int position) const;\n\n /**\n * @brief Set search highlight positions\n */\n void setSearchHighlights(const QList<QTextEdit::ExtraSelection> &highlights);\n\n /**\n * @brief Clear search highlights\n */\n void clearSearchHighlights();\n\n /**\n * @brief Get the minimap widget\n */\n [[nodiscard]] NMScriptMinimap *minimap() const { return m_minimap; }\n\n // === Breakpoint Support ===\n\n /**\n * @brief Set breakpoints for this editor\n * @param lines Set of line numbers (1-based) with breakpoints\n */\n void setBreakpoints(const QSet<int> &lines);\n\n /**\n * @brief Get breakpoints for this editor\n */\n [[nodiscard]] QSet<int> breakpoints() const { return m_breakpoints; }\n\n /**\n * @brief Check if a line has a breakpoint\n */\n [[nodiscard]] bool hasBreakpoint(int line) const {\n return m_breakpoints.contains(line);\n }\n\n /**\n * @brief Toggle breakpoint at line\n */\n void toggleBreakpoint(int line);\n\n /**\n * @brief Set the current execution line for debugging highlight\n * @param line The current execution line (1-based), or 0 to clear\n */\n void setCurrentExecutionLine(int line);\n\n /**\n * @brief Get the current execution line\n */\n [[nodiscard]] int currentExecutionLine() const {\n return m_currentExecutionLine;\n }\n\n /**\n * @brief Paint breakpoint gutter (called by line number area widget)\n */\n void breakpointGutterPaintEvent(QPaintEvent *event);\n\n /**\n * @brief Get breakpoint gutter width\n */\n [[nodiscard]] int breakpointGutterWidth() const { return 16; }\n\n // === Issue #239: Graph Integration Gutter ===\n\n /**\n * @brief Set graph-connected scenes for visual indicators\n *\n * This enables the gutter to show which lines define scenes that are\n * connected to Story Graph nodes.\n *\n * @param sceneLines Map of line number (1-based) to scene ID\n */\n void setGraphConnectedScenes(const QHash<int, QString> &sceneLines);\n\n /**\n * @brief Get graph-connected scenes\n */\n [[nodiscard]] QHash<int, QString> graphConnectedScenes() const {\n return m_graphConnectedScenes;\n }\n\n /**\n * @brief Check if a line has a graph-connected scene\n */\n [[nodiscard]] bool hasGraphConnectedScene(int line) const {\n return m_graphConnectedScenes.contains(line);\n }\n\n /**\n * @brief Get scene ID at a line\n */\n [[nodiscard]] QString sceneIdAtLine(int line) const {\n return m_graphConnectedScenes.value(line);\n }\n\n /**\n * @brief Paint graph integration gutter\n */\n void graphGutterPaintEvent(QPaintEvent *event);\n\n /**\n * @brief Get graph integration gutter width\n */\n [[nodiscard]] int graphGutterWidth() const { return 16; }\n\nsignals:\n void requestSave();\n void hoverDocChanged(const QString &token, const QString &html);\n\n /**\n * @brief Emitted when go-to-definition is triggered (F12 or Ctrl+Click)\n */\n void goToDefinitionRequested(const QString &symbol,\n const SymbolLocation &location);\n\n /**\n * @brief Emitted when find-references is triggered (Shift+F12)\n */\n void findReferencesRequested(const QString &symbol);\n\n /**\n * @brief Emitted to request navigation to a graph node\n */\n void navigateToGraphNodeRequested(const QString &sceneId);\n\n /**\n * @brief Emitted when find dialog should be shown\n */\n void showFindRequested();\n\n /**\n * @brief Emitted when replace dialog should be shown\n */\n void showReplaceRequested();\n\n /**\n * @brief Emitted when command palette should be shown\n */\n void showCommandPaletteRequested();\n\n /**\n * @brief Emitted when viewport scrolling changes (for minimap sync)\n */\n void viewportChanged(int firstLine, int lastLine);\n\n /**\n * @brief Emitted when syntax hint changes (for status bar)\n */\n void syntaxHintChanged(const QString &hint);\n\n /**\n * @brief Emitted when breadcrumbs change\n */\n void breadcrumbsChanged(const QStringList &breadcrumbs);\n\n /**\n * @brief Emitted when quick fixes are available for current position\n */\n void quickFixesAvailable(const QList<QuickFix> &fixes);\n\n /**\n * @brief Emitted when a breakpoint is toggled in the gutter\n * @param line The line number (1-based)\n */\n void breakpointToggled(int line);\n\n /**\n * @brief Emitted when user clicks on a graph-connected scene indicator (Issue #239)\n * @param sceneId The scene ID to navigate to\n */\n void graphIndicatorClicked(const QString &sceneId);\n\nprotected:\n void keyPressEvent(QKeyEvent *event) override;\n void mousePressEvent(QMouseEvent *event) override;\n void mouseMoveEvent(QMouseEvent *event) override;\n void resizeEvent(QResizeEvent *event) override;\n void contextMenuEvent(QContextMenuEvent *event) override;\n void paintEvent(QPaintEvent *event) override;\n void scrollContentsBy(int dx, int dy) override;\n\nprivate:\n QString textUnderCursor() const;\n QString symbolAtPosition(const QPoint &pos) const;\n void insertCompletion(const QString &completion);\n void refreshDynamicCompletions();\n void rebuildCompleterModel(const QList<CompletionEntry> &entries);\n void updateLineNumberAreaWidth(int newBlockCount = 0);\n void updateLineNumberArea(const QRect &rect, int dy);\n void highlightCurrentLine();\n void highlightMatchingBrackets();\n void handleTabKey(QKeyEvent *event);\n void handleBacktabKey(QKeyEvent *event);\n void handleReturnKey(QKeyEvent *event);\n void indentSelection(int delta);\n QString indentForCurrentLine(int *outLogicalIndent = nullptr) const;\n void updateMinimapGeometry();\n void emitViewportChanged();\n\n void goToDefinition();\n void findReferences();\n void showSnippetMenu();\n\n QCompleter *m_completer = nullptr;\n NMScriptHighlighter *m_highlighter = nullptr;\n QHash<QString, QString> m_hoverDocs;\n QHash<QString, QString> m_docHtml;\n QHash<QString, QString> m_projectDocs;\n QHash<QString, SymbolLocation> m_symbolLocations;\n QStringList m_baseCompletionWords;\n QString m_lastHoverToken;\n QList<CompletionEntry> m_staticCompletionEntries;\n QList<CompletionEntry> m_cachedCompletionEntries;\n QWidget *m_lineNumberArea = nullptr;\n QWidget *m_foldingArea = nullptr;\n NMScriptMinimap *m_minimap = nullptr;\n int m_indentSize = 2;\n bool m_minimapEnabled = true;\n QList<FoldingRegion> m_foldingRegions;\n QList<QTextEdit::ExtraSelection> m_searchHighlights;\n QList<QTextEdit::ExtraSelection> m_bracketHighlights;\n\n // Snippet tabstop navigation\n bool m_inSnippetMode = false;\n int m_currentTabstop = 0;\n QList<QPair<int, int>> m_tabstopPositions; // start, length pairs\n QString m_lastSyntaxHint;\n QStringList m_lastBreadcrumbs;\n\n // Context-aware completion\n QList<CompletionEntry> m_contextualEntries;\n mutable CompletionContext m_lastContext = CompletionContext::Unknown;\n\n // Quick fixes for current diagnostics\n QHash<int, QList<QuickFix>> m_quickFixes; // line -> fixes\n\n // Breakpoint support\n QSet<int> m_breakpoints; // Set of lines with breakpoints (1-based)\n int m_currentExecutionLine = 0; // Current execution line for debug highlight\n QWidget *m_breakpointGutter = nullptr;\n\n // Issue #239: Graph integration gutter\n QHash<int, QString> m_graphConnectedScenes; // line -> scene ID\n QWidget *m_graphGutter = nullptr;\n};\n\n/**\n * @brief Reference result for Find References feature\n */\nstruct ReferenceResult {\n QString filePath;\n int line = 0;\n QString context;\n bool isDefinition = false;\n};\n\n/**\n * @brief Enhanced Script Editor Panel with full VSCode-like IDE features\n *\n * Features:\n * - Go-to Definition (F12 / Ctrl+Click)\n * - Find References (Shift+F12)\n * - Symbol Navigator (Ctrl+Shift+O)\n * - Code Snippets with template expansion\n * - Inline error/warning markers\n * - Integration with Story Graph\n * - Minimap (code overview)\n * - Code Folding\n * - Bracket Matching\n * - Find and Replace (Ctrl+F / Ctrl+H)\n * - Command Palette (Ctrl+Shift+P)\n */\nclass NMScriptEditorPanel final : public NMDockPanel {\n Q_OBJECT\n\npublic:\n explicit NMScriptEditorPanel(QWidget *parent = nullptr);\n void setIssuesPanel(class NMIssuesPanel *panel) { m_issuesPanel = panel; }\n ~NMScriptEditorPanel() override;\n\n void onInitialize() override;\n void onUpdate(double deltaTime) override;\n\n void openScript(const QString &path);\n void refreshFileList();\n void goToLocation(const QString &path, int line);\n\n /**\n * @brief Navigate to a scene definition\n * @param sceneName The scene name to navigate to\n * @return true if navigation succeeded\n */\n bool goToSceneDefinition(const QString &sceneName);\n\n /**\n * @brief Find all references to a symbol across all scripts\n * @param symbol The symbol to find references for\n * @return List of reference locations\n */\n QList<ReferenceResult> findAllReferences(const QString &symbol) const;\n\n /**\n * @brief Get the symbol index for external use\n */\n [[nodiscard]] const auto &symbolIndex() const { return m_symbolIndex; }\n\n /**\n * @brief Show the find dialog (Ctrl+F)\n */\n void showFindDialog();\n\n /**\n * @brief Show the find and replace dialog (Ctrl+H)\n */\n void showReplaceDialog();\n\n /**\n * @brief Show the command palette (Ctrl+Shift+P)\n */\n void showCommandPalette();\n\n /**\n * @brief Toggle the live scene preview split-view mode\n */\n void toggleScenePreview();\n\n /**\n * @brief Check if scene preview is currently enabled\n */\n [[nodiscard]] bool isScenePreviewEnabled() const;\n\n /**\n * @brief Set read-only mode for workflow enforcement\n *\n * When in read-only mode (e.g., Graph Mode workflow):\n * - A banner is displayed indicating read-only state\n * - Script editing and saving are disabled\n * - The scripts can still be viewed and navigated\n *\n * @param readOnly true to enable read-only mode\n * @param reason Optional reason text for the banner (e.g., \"Graph Mode\")\n */\n void setReadOnly(bool readOnly, const QString &reason = QString());\n\n /**\n * @brief Check if panel is in read-only mode\n */\n [[nodiscard]] bool isReadOnly() const { return m_readOnly; }\n\n /**\n * @brief Sync script content to Story Graph\n *\n * Parses the current script and updates the corresponding Story Graph\n * nodes with dialogue, speaker, and choice information.\n */\n void syncScriptToGraph();\n\nsignals:\n void docHtmlChanged(const QString &html);\n\n /**\n * @brief Emitted when user requests to navigate to a graph node from script\n */\n void navigateToGraphNode(const QString &sceneId);\n\n /**\n * @brief Emitted when find references results are ready\n */\n void referencesFound(const QString &symbol,\n const QList<ReferenceResult> &references);\n\n /**\n * @brief Emitted when script content should be synced to Story Graph\n *\n * Contains parsed scene data from script files that should update\n * the corresponding Story Graph nodes.\n */\n void syncToGraphRequested(const QString &sceneName, const QString &speaker,\n const QString &dialogueText,\n const QStringList &choices);\n\nprivate slots:\n void onFileActivated(QTreeWidgetItem *item, int column);\n void onSaveRequested();\n void onSaveAllRequested();\n void onFormatRequested();\n void onCurrentTabChanged(int index);\n void onSymbolListActivated(QListWidgetItem *item);\n void onSymbolNavigatorRequested();\n void onGoToDefinition(const QString &symbol, const SymbolLocation &location);\n void onFindReferences(const QString &symbol);\n void onInsertSnippetRequested();\n void onNavigateToGraphNode(const QString &sceneId);\n void onToggleMinimap();\n void onFoldAll();\n void onUnfoldAll();\n void runDiagnostics();\n void onSyntaxHintChanged(const QString &hint);\n void onBreadcrumbsChanged(const QStringList &breadcrumbs);\n void onQuickFixRequested();\n void showQuickFixMenu(const QList<QuickFix> &fixes);\n void onScriptTextChanged();\n void onCursorPositionChanged();\n\nprivate:\n void setupContent();\n void setupToolBar();\n void setupCommandPalette();\n void addEditorTab(const QString &path);\n bool saveEditor(QPlainTextEdit *editor);\n bool ensureScriptFile(const QString &path);\n QList<NMScriptIssue> validateSource(const QString &path,\n const QString &source) const;\n void refreshSymbolIndex();\n void pushCompletionsToEditors();\n void refreshSymbolList();\n void filterSymbolList(const QString &filter);\n QList<NMScriptEditor::CompletionEntry> buildProjectCompletionEntries() const;\n QHash<QString, QString> buildProjectHoverDocs() const;\n QHash<QString, QString> buildProjectDocHtml() const;\n QHash<QString, SymbolLocation> buildSymbolLocations() const;\n void rebuildWatchList();\n QString scriptsRootPath() const;\n QList<NMScriptEditor *> editors() const;\n void showReferencesDialog(const QString &symbol,\n const QList<ReferenceResult> &references);\n NMScriptEditor *currentEditor() const;\n void loadSampleScript(const QString &sampleId);\n\n // State persistence\n void saveState();\n void restoreState();\n void applySettings();\n\n // File conflict handling helpers\n NMScriptEditor *findEditorForPath(const QString &path) const;\n bool isTabModified(const QWidget *editor) const;\n QDateTime getEditorSaveTime(const QWidget *editor) const;\n void setEditorSaveTime(QWidget *editor, const QDateTime &time);\n void onFileChanged(const QString &path);\n void onDirectoryChanged(const QString &path);\n void showConflictDialog(const QString &path, NMScriptEditor *editor);\n void showReloadPrompt(const QString &path, NMScriptEditor *editor);\n\n QWidget *m_contentWidget = nullptr;\n QSplitter *m_splitter = nullptr;\n QSplitter *m_leftSplitter = nullptr;\n QSplitter *m_mainSplitter = nullptr; // Horizontal splitter for editor and preview\n QTreeWidget *m_fileTree = nullptr;\n QListWidget *m_symbolList = nullptr;\n QTabWidget *m_tabs = nullptr;\n QToolBar *m_toolBar = nullptr;\n NMFindReplaceWidget *m_findReplaceWidget = nullptr;\n NMScriptCommandPalette *m_commandPalette = nullptr;\n NMScenePreviewWidget *m_scenePreview = nullptr;\n\n QHash<QWidget *, QString> m_tabPaths;\n QHash<QWidget *, QDateTime> m_editorSaveTimes; // Track last save time per editor\n QPointer<QFileSystemWatcher> m_scriptWatcher;\n\n struct ScriptSymbolIndex {\n QHash<QString, QString> scenes; // name -> file path\n QHash<QString, QString> characters; // name -> file path\n QHash<QString, QString> flags; // name -> file path\n QHash<QString, QString> variables; // name -> file path\n QStringList backgrounds; // asset ids seen in scripts\n QStringList voices; // voice ids seen in scripts\n QStringList music; // music ids seen in scripts\n\n // Extended location info for go-to-definition\n QHash<QString, int> sceneLines; // name -> line number\n QHash<QString, int> characterLines; // name -> line number\n } m_symbolIndex;\n\n // Mutex to protect m_symbolIndex from concurrent access (issue #245)\n // Changed to QRecursiveMutex to allow recursive locking when pushCompletionsToEditors\n // is called from refreshSymbolIndex (issue #271)\n mutable QRecursiveMutex m_symbolIndexMutex;\n\n QTimer m_diagnosticsTimer;\n class NMIssuesPanel *m_issuesPanel = nullptr;\n bool m_minimapEnabled = true;\n\n // Status bar and breadcrumbs\n QWidget *m_statusBar = nullptr;\n QLabel *m_syntaxHintLabel = nullptr;\n QLabel *m_cursorPosLabel = nullptr;\n QWidget *m_breadcrumbBar = nullptr;\n\n // Snippet templates\n QList<SnippetTemplate> m_snippetTemplates;\n\n // Read-only mode for workflow enforcement (issue #117)\n bool m_readOnly = false;\n QWidget *m_readOnlyBanner = nullptr;\n QLabel *m_readOnlyLabel = nullptr;\n QPushButton *m_syncToGraphBtn = nullptr;\n\n // Project context for asset validation (issue #241)\n NovelMind::editor::ScriptProjectContext *m_projectContext = nullptr;\n\n // Live scene preview (issue #240)\n bool m_scenePreviewEnabled = false;\n QAction *m_togglePreviewAction = nullptr;\n};\n\n} // namespace NovelMind::editor::qt\n","numLines":1013,"startLine":1,"totalLines":1013}}}
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[2026-01-11T18:47:08.267Z] [INFO] {
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"prompt": "Read the entire file /tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp in chunks and create a detailed categorization of all functions by their purpose. Organize them into these categories:\n\n1. Symbol indexing (refreshSymbolIndex, buildSymbolLocations, buildProjectCompletionEntries, buildProjectHoverDocs, buildProjectDocHtml, pushCompletionsToEditors, refreshSymbolList, filterSymbolList, buildSymbolLocations, onSymbolListActivated, onSymbolNavigatorRequested)\n\n2. File handling (refreshFileList, onFileActivated, addEditorTab, saveEditor, ensureScriptFile, scriptsRootPath, rebuildWatchList, onFileChanged, onDirectoryChanged, showConflictDialog, showReloadPrompt, findEditorForPath, isTabModified, getEditorSaveTime, setEditorSaveTime, onSaveRequested, onSaveAllRequested)\n\n3. Auto-completion (already handled via pushCompletionsToEditors in symbol indexing)\n\n4. Error diagnostics (validateSource, runDiagnostics, onQuickFixRequested, showQuickFixMenu)\n\n5. Navigation (goToLocation, goToSceneDefinition, findAllReferences, onGoToDefinition, onFindReferences, showReferencesDialog, showFindDialog, showReplaceDialog, onNavigateToGraphNode)\n\n6. UI setup (setupContent, setupToolBar, setupCommandPalette, showCommandPalette, onCurrentTabChanged, onToggleMinimap, onFoldAll, onUnfoldAll, onSyntaxHintChanged, onBreadcrumbsChanged, setReadOnly, toggleScenePreview, isScenePreviewEnabled, onInsertSnippetRequested, loadSampleScript, syncScriptToGraph, saveState, restoreState, applySettings)\n\nFor each function, note:\n- Function name\n- Line number range\n- Brief description of what it does\n- Any dependencies on other functions\n\nReturn a structured report with exact line numbers for each function.",
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[2026-01-11T18:47:08.302Z] [INFO] {
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"text": "Read the entire file /tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp in chunks and create a detailed categorization of all functions by their purpose. Organize them into these categories:\n\n1. Symbol indexing (refreshSymbolIndex, buildSymbolLocations, buildProjectCompletionEntries, buildProjectHoverDocs, buildProjectDocHtml, pushCompletionsToEditors, refreshSymbolList, filterSymbolList, buildSymbolLocations, onSymbolListActivated, onSymbolNavigatorRequested)\n\n2. File handling (refreshFileList, onFileActivated, addEditorTab, saveEditor, ensureScriptFile, scriptsRootPath, rebuildWatchList, onFileChanged, onDirectoryChanged, showConflictDialog, showReloadPrompt, findEditorForPath, isTabModified, getEditorSaveTime, setEditorSaveTime, onSaveRequested, onSaveAllRequested)\n\n3. Auto-completion (already handled via pushCompletionsToEditors in symbol indexing)\n\n4. Error diagnostics (validateSource, runDiagnostics, onQuickFixRequested, showQuickFixMenu)\n\n5. Navigation (goToLocation, goToSceneDefinition, findAllReferences, onGoToDefinition, onFindReferences, showReferencesDialog, showFindDialog, showReplaceDialog, onNavigateToGraphNode)\n\n6. UI setup (setupContent, setupToolBar, setupCommandPalette, showCommandPalette, onCurrentTabChanged, onToggleMinimap, onFoldAll, onUnfoldAll, onSyntaxHintChanged, onBreadcrumbsChanged, setReadOnly, toggleScenePreview, isScenePreviewEnabled, onInsertSnippetRequested, loadSampleScript, syncScriptToGraph, saveState, restoreState, applySettings)\n\nFor each function, note:\n- Function name\n- Line number range\n- Brief description of what it does\n- Any dependencies on other functions\n\nReturn a structured report with exact line numbers for each function."
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[2026-01-11T18:47:14.483Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_019kW9tTfkxAmdZSa8tAwiUm","type":"tool_result","content":" 1→#include \"NovelMind/editor/qt/panels/nm_script_editor_panel.hpp\"\n 2→#include \"NovelMind/editor/qt/widgets/nm_scene_preview_widget.hpp\"\n 3→#include \"NovelMind/core/logger.hpp\"\n 4→#include \"NovelMind/editor/project_manager.hpp\"\n 5→#include \"NovelMind/editor/qt/nm_icon_manager.hpp\"\n 6→#include \"NovelMind/editor/qt/nm_play_mode_controller.hpp\"\n 7→#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n 8→#include \"NovelMind/editor/qt/panels/nm_issues_panel.hpp\"\n 9→#include \"NovelMind/editor/qt/dialogs/nm_script_welcome_dialog.hpp\"\n 10→#include \"NovelMind/editor/script_project_context.hpp\"\n 11→#include \"NovelMind/scripting/compiler.hpp\"\n 12→#include \"NovelMind/scripting/lexer.hpp\"\n 13→#include \"NovelMind/scripting/parser.hpp\"\n 14→#include \"NovelMind/scripting/validator.hpp\"\n 15→\n 16→#include <QAbstractItemView>\n 17→#include <QCompleter>\n 18→#include <QDialog>\n 19→#include <QDir>\n 20→#include <QFile>\n 21→#include <QFileInfo>\n 22→#include <QFileSystemWatcher>\n 23→#include <QFrame>\n 24→#include <QGroupBox>\n 25→#include <QHBoxLayout>\n 26→#include <QHeaderView>\n 27→#include <QKeyEvent>\n 28→#include <QLabel>\n 29→#include <QLineEdit>\n 30→#include <QListWidget>\n 31→#include <QMenu>\n 32→#include <QMutexLocker>\n 33→#include <QPainter>\n 34→#include <QPushButton>\n 35→#include <QRegularExpression>\n 36→#include <QScrollBar>\n 37→#include <QSet>\n 38→#include <QSettings>\n 39→#include <QStandardItem>\n 40→#include <QStandardItemModel>\n 41→#include <QStringListModel>\n 42→#include <QStyledItemDelegate>\n 43→#include <QTextBlock>\n 44→#include <QTextFormat>\n 45→#include <QTextStream>\n 46→#include <QToolButton>\n 47→#include <QTimer>\n 48→#include <QToolTip>\n 49→#include <QVBoxLayout>\n 50→#include <QWindow>\n 51→#include <algorithm>\n 52→#include <filesystem>\n 53→#include <limits>\n 54→\n 55→#include \"nm_script_editor_panel_detail.hpp\"\n 56→\n 57→namespace NovelMind::editor::qt {\n 58→\n 59→// NMScriptEditorPanel\n 60→// ============================================================================\n 61→\n 62→NMScriptEditorPanel::NMScriptEditorPanel(QWidget *parent)\n 63→ : NMDockPanel(tr(\"Script Editor\"), parent) {\n 64→ setPanelId(\"ScriptEditor\");\n 65→ setWindowIcon(NMIconManager::instance().getIcon(\"panel-console\", 16));\n 66→ m_diagnosticsTimer.setSingleShot(true);\n 67→ m_diagnosticsTimer.setInterval(600);\n 68→ connect(&m_diagnosticsTimer, &QTimer::timeout, this,\n 69→ &NMScriptEditorPanel::runDiagnostics);\n 70→ m_scriptWatcher = new QFileSystemWatcher(this);\n 71→ connect(m_scriptWatcher, &QFileSystemWatcher::directoryChanged, this,\n 72→ &NMScriptEditorPanel::onDirectoryChanged);\n 73→ connect(m_scriptWatcher, &QFileSystemWatcher::fileChanged, this,\n 74→ &NMScriptEditorPanel::onFileChanged);\n 75→ connect(m_scriptWatcher, &QFileSystemWatcher::fileChanged, this,\n 76→ [this](const QString &) { refreshSymbolIndex(); });\n 77→\n 78→ // Initialize project context for asset validation\n 79→ m_projectContext = new ScriptProjectContext(QString());\n 80→ setupContent();\n 81→}\n 82→\n 83→NMScriptEditorPanel::~NMScriptEditorPanel() {\n 84→ // Save state on destruction\n 85→ saveState();\n 86→ delete m_projectContext;\n 87→}\n 88→\n 89→void NMScriptEditorPanel::onInitialize() {\n 90→ // Set project path for asset validation\n 91→ const std::string projectPath =\n 92→ ProjectManager::instance().getProjectPath();\n 93→ if (!projectPath.empty() && m_projectContext) {\n 94→ m_projectContext->setProjectPath(QString::fromStdString(projectPath));\n 95→ }\n 96→ refreshFileList();\n 97→\n 98→ // Show welcome dialog on first launch\n 99→ QSettings settings(\"NovelMind\", \"Editor\");\n 100→ bool showScriptWelcome =\n 101→ settings.value(\"scriptEditor/showWelcome\", true).toBool();\n 102→\n 103→ if (showScriptWelcome) {\n 104→ // Use QTimer to show dialog after the panel is fully initialized\n 105→ QTimer::singleShot(500, this, [this]() {\n 106→ NMScriptWelcomeDialog welcomeDialog(this);\n 107→\n 108→ // Connect signals\n 109→ connect(&welcomeDialog, &NMScriptWelcomeDialog::openSampleRequested, this,\n 110→ [this](const QString &sampleId) { loadSampleScript(sampleId); });\n 111→\n 112→ if (welcomeDialog.exec() == QDialog::Accepted) {\n 113→ if (welcomeDialog.shouldSkipInFuture()) {\n 114→ QSettings welcomeSettings(\"NovelMind\", \"Editor\");\n 115→ welcomeSettings.setValue(\"scriptEditor/showWelcome\", false);\n 116→ }\n 117→ }\n 118→ });\n 119→ }\n 120→ // Restore state after panels are initialized\n 121→ restoreState();\n 122→}\n 123→\n 124→void NMScriptEditorPanel::onUpdate(double /*deltaTime*/) {}\n 125→\n 126→void NMScriptEditorPanel::openScript(const QString &path) {\n 127→ if (path.isEmpty()) {\n 128→ return;\n 129→ }\n 130→\n 131→ QString resolvedPath = path;\n 132→ if (QFileInfo(path).isRelative()) {\n 133→ resolvedPath = QString::fromStdString(\n 134→ ProjectManager::instance().toAbsolutePath(path.toStdString()));\n 135→ }\n 136→\n 137→ if (!ensureScriptFile(resolvedPath)) {\n 138→ return;\n 139→ }\n 140→\n 141→ refreshFileList();\n 142→\n 143→ for (int i = 0; i < m_tabs->count(); ++i) {\n 144→ if (m_tabPaths.value(m_tabs->widget(i)) == resolvedPath) {\n 145→ m_tabs->setCurrentIndex(i);\n 146→ return;\n 147→ }\n 148→ }\n 149→\n 150→ addEditorTab(resolvedPath);\n 151→}\n 152→\n 153→void NMScriptEditorPanel::refreshFileList() {\n 154→ core::Logger::instance().info(\"applyProjectToPanels: refreshFileList starting\");\n 155→ m_fileTree->clear();\n 156→\n 157→ const QString rootPath = scriptsRootPath();\n 158→ core::Logger::instance().info(\"applyProjectToPanels: Scripts root path: \" + rootPath.toStdString());\n 159→ if (rootPath.isEmpty()) {\n 160→ if (m_issuesPanel) {\n 161→ m_issuesPanel->setIssues({});\n 162→ }\n 163→ core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed (empty path)\");\n 164→ return;\n 165→ }\n 166→\n 167→ QTreeWidgetItem *rootItem = new QTreeWidgetItem(m_fileTree);\n 168→ rootItem->setText(0, QFileInfo(rootPath).fileName());\n 169→ rootItem->setData(0, Qt::UserRole, rootPath);\n 170→\n 171→ namespace fs = std::filesystem;\n 172→ fs::path base(rootPath.toStdString());\n 173→ if (!fs::exists(base)) {\n 174→ core::Logger::instance().warning(\"applyProjectToPanels: Scripts path does not exist: \" + base.string());\n 175→ core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed (path not exists)\");\n 176→ return;\n 177→ }\n 178→\n 179→ core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for scripts\");\n 180→ int fileCount = 0;\n 181→ try {\n 182→ // Use skip_permission_denied to avoid hanging on problematic directories\n 183→ auto options = fs::directory_options::skip_permission_denied;\n 184→ for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n 185→ if (!entry.is_regular_file()) {\n 186→ continue;\n 187→ }\n 188→ if (entry.path().extension() != \".nms\") {\n 189→ continue;\n 190→ }\n 191→\n 192→ fileCount++;\n 193→ const fs::path rel = fs::relative(entry.path(), base);\n 194→ QTreeWidgetItem *parentItem = rootItem;\n 195→\n 196→ for (const auto &part : rel.parent_path()) {\n 197→ const QString partName = QString::fromStdString(part.string());\n 198→ QTreeWidgetItem *child = nullptr;\n 199→ for (int i = 0; i < parentItem->childCount(); ++i) {\n 200→ if (parentItem->child(i)->text(0) == partName) {\n 201→ child = parentItem->child(i);\n 202→ break;\n 203→ }\n 204→ }\n 205→ if (!child) {\n 206→ child = new QTreeWidgetItem(parentItem);\n 207→ child->setText(0, partName);\n 208→ child->setData(0, Qt::UserRole, QString());\n 209→ }\n 210→ parentItem = child;\n 211→ }\n 212→\n 213→ QTreeWidgetItem *fileItem = new QTreeWidgetItem(parentItem);\n 214→ fileItem->setText(\n 215→ 0, QString::fromStdString(entry.path().filename().string()));\n 216→ fileItem->setData(0, Qt::UserRole,\n 217→ QString::fromStdString(entry.path().string()));\n 218→ }\n 219→ core::Logger::instance().info(\"applyProjectToPanels: Directory iteration completed, found \" + std::to_string(fileCount) + \" script files\");\n 220→ } catch (const std::exception &e) {\n 221→ core::Logger::instance().warning(\n 222→ std::string(\"Failed to scan scripts folder: \") + e.what());\n 223→ }\n 224→\n 225→ core::Logger::instance().info(\"applyProjectToPanels: Expanding file tree\");\n 226→ m_fileTree->expandAll();\n 227→\n 228→ core::Logger::instance().info(\"applyProjectToPanels: Calling rebuildWatchList\");\n 229→ rebuildWatchList();\n 230→ core::Logger::instance().info(\"applyProjectToPanels: Calling refreshSymbolIndex\");\n 231→ refreshSymbolIndex();\n 232→ core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed\");\n 233→}\n 234→\n 235→void NMScriptEditorPanel::onFileActivated(QTreeWidgetItem *item, int column) {\n 236→ Q_UNUSED(column);\n 237→ if (!item) {\n 238→ return;\n 239→ }\n 240→ const QString path = item->data(0, Qt::UserRole).toString();\n 241→ if (path.isEmpty()) {\n 242→ return;\n 243→ }\n 244→ openScript(path);\n 245→}\n 246→\n 247→void NMScriptEditorPanel::onSaveRequested() {\n 248→ if (!m_tabs) {\n 249→ return;\n 250→ }\n 251→ if (auto *editor = qobject_cast<QPlainTextEdit *>(m_tabs->currentWidget())) {\n 252→ saveEditor(editor);\n 253→ }\n 254→ refreshSymbolIndex();\n 255→ m_diagnosticsTimer.start();\n 256→}\n 257→\n 258→void NMScriptEditorPanel::onSaveAllRequested() {\n 259→ for (int i = 0; i < m_tabs->count(); ++i) {\n 260→ if (auto *editor = qobject_cast<QPlainTextEdit *>(m_tabs->widget(i))) {\n 261→ saveEditor(editor);\n 262→ }\n 263→ }\n 264→ refreshSymbolIndex();\n 265→ m_diagnosticsTimer.start();\n 266→}\n 267→\n 268→void NMScriptEditorPanel::onFormatRequested() {\n 269→ if (!m_tabs) {\n 270→ return;\n 271→ }\n 272→ auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->currentWidget());\n 273→ if (!editor) {\n 274→ return;\n 275→ }\n 276→\n 277→ const QStringList lines = editor->toPlainText().split('\\n');\n 278→ QStringList formatted;\n 279→ formatted.reserve(lines.size());\n 280→\n 281→ int indentLevel = 0;\n 282→ const int indentSize = editor->indentSize();\n 283→\n 284→ for (const auto &line : lines) {\n 285→ const QString trimmed = line.trimmed();\n 286→\n 287→ int leadingClosers = 0;\n 288→ while (leadingClosers < trimmed.size() &&\n 289→ trimmed.at(leadingClosers) == '}') {\n 290→ ++leadingClosers;\n 291→ }\n 292→ indentLevel = std::max(0, indentLevel - leadingClosers);\n 293→\n 294→ if (trimmed.isEmpty()) {\n 295→ formatted.append(QString());\n 296→ } else {\n 297→ const QString indent(indentLevel * indentSize, ' ');\n 298→ formatted.append(indent + trimmed);\n 299→ }\n 300→\n 301→ const int netBraces =\n 302→ static_cast<int>(trimmed.count('{') - trimmed.count('}'));\n 303→ indentLevel = std::max(0, indentLevel + netBraces);\n 304→ }\n 305→\n 306→ const int originalPos = editor->textCursor().position();\n 307→ editor->setPlainText(formatted.join(\"\\n\"));\n 308→ QTextCursor cursor = editor->textCursor();\n 309→ cursor.setPosition(\n 310→ std::min(originalPos, editor->document()->characterCount() - 1));\n 311→ editor->setTextCursor(cursor);\n 312→}\n 313→\n 314→void NMScriptEditorPanel::onCurrentTabChanged(int index) {\n 315→ Q_UNUSED(index);\n 316→ emit docHtmlChanged(QString());\n 317→ m_diagnosticsTimer.start();\n 318→}\n 319→\n 320→void NMScriptEditorPanel::setupContent() {\n 321→ m_contentWidget = new QWidget(this);\n 322→ auto *layout = new QVBoxLayout(m_contentWidget);\n 323→ layout->setContentsMargins(0, 0, 0, 0);\n 324→ layout->setSpacing(0);\n 325→\n 326→ setupToolBar();\n 327→ layout->addWidget(m_toolBar);\n 328→\n 329→ // Breadcrumb bar (shows current scope: scene > choice > if)\n 330→ const auto &palette = NMStyleManager::instance().palette();\n 331→ m_breadcrumbBar = new QWidget(m_contentWidget);\n 332→ auto *breadcrumbLayout = new QHBoxLayout(m_breadcrumbBar);\n 333→ breadcrumbLayout->setContentsMargins(8, 2, 8, 2);\n 334→ breadcrumbLayout->setSpacing(0);\n 335→ m_breadcrumbBar->setStyleSheet(\n 336→ QString(\"background-color: %1; border-bottom: 1px solid %2;\")\n 337→ .arg(palette.bgMedium.name())\n 338→ .arg(palette.borderLight.name()));\n 339→ m_breadcrumbBar->setFixedHeight(24);\n 340→ layout->addWidget(m_breadcrumbBar);\n 341→\n 342→ m_splitter = new QSplitter(Qt::Horizontal, m_contentWidget);\n 343→\n 344→ // Left panel with file tree and symbol list\n 345→ m_leftSplitter = new QSplitter(Qt::Vertical, m_splitter);\n 346→\n 347→ m_fileTree = new QTreeWidget(m_leftSplitter);\n 348→ m_fileTree->setHeaderHidden(true);\n 349→ m_fileTree->setMinimumWidth(180);\n 350→ m_fileTree->header()->setSectionResizeMode(QHeaderView::ResizeToContents);\n 351→\n 352→ connect(m_fileTree, &QTreeWidget::itemDoubleClicked, this,\n 353→ &NMScriptEditorPanel::onFileActivated);\n 354→ connect(m_fileTree, &QTreeWidget::itemActivated, this,\n 355→ &NMScriptEditorPanel::onFileActivated);\n 356→\n 357→ // Symbol list for quick navigation\n 358→ auto *symbolGroup = new QGroupBox(tr(\"Symbols\"), m_leftSplitter);\n 359→ auto *symbolLayout = new QVBoxLayout(symbolGroup);\n 360→ symbolLayout->setContentsMargins(4, 4, 4, 4);\n 361→ symbolLayout->setSpacing(4);\n 362→\n 363→ auto *symbolFilter = new QLineEdit(symbolGroup);\n 364→ symbolFilter->setPlaceholderText(tr(\"Filter symbols...\"));\n 365→ symbolFilter->setClearButtonEnabled(true);\n 366→ connect(symbolFilter, &QLineEdit::textChanged, this,\n 367→ &NMScriptEditorPanel::filterSymbolList);\n 368→ symbolLayout->addWidget(symbolFilter);\n 369→\n 370→ m_symbolList = new QListWidget(symbolGroup);\n 371→ m_symbolList->setStyleSheet(\n 372→ QString(\"QListWidget { background-color: %1; color: %2; border: none; }\"\n 373→ \"QListWidget::item:selected { background-color: %3; }\")\n 374→ .arg(palette.bgMedium.name())\n 375→ .arg(palette.textPrimary.name())\n 376→ .arg(palette.bgLight.name()));\n 377→ connect(m_symbolList, &QListWidget::itemDoubleClicked, this,\n 378→ &NMScriptEditorPanel::onSymbolListActivated);\n 379→ symbolLayout->addWidget(m_symbolList);\n 380→\n 381→ m_leftSplitter->addWidget(m_fileTree);\n 382→ m_leftSplitter->addWidget(symbolGroup);\n 383→ m_leftSplitter->setStretchFactor(0, 1);\n 384→ m_leftSplitter->setStretchFactor(1, 1);\n 385→\n 386→ // Create horizontal splitter for editor and preview (issue #240)\n 387→ m_mainSplitter = new QSplitter(Qt::Horizontal, m_splitter);\n 388→\n 389→ m_tabs = new QTabWidget(m_mainSplitter);\n 390→ m_tabs->setTabsClosable(true);\n 391→ connect(m_tabs, &QTabWidget::currentChanged, this,\n 392→ &NMScriptEditorPanel::onCurrentTabChanged);\n 393→ connect(m_tabs, &QTabWidget::tabCloseRequested, this, [this](int index) {\n 394→ QWidget *widget = m_tabs->widget(index);\n 395→ m_tabPaths.remove(widget);\n 396→ m_editorSaveTimes.remove(widget); // Clean up save time tracking (issue #246)\n 397→ m_tabs->removeTab(index);\n 398→ delete widget;\n 399→ });\n 400→\n 401→ // Scene Preview Widget (issue #240)\n 402→ m_scenePreview = new NMScenePreviewWidget(m_mainSplitter);\n 403→ QSettings settings;\n 404→ m_scenePreviewEnabled =\n 405→ settings.value(\"scriptEditor/previewEnabled\", false).toBool();\n 406→ m_scenePreview->setVisible(m_scenePreviewEnabled);\n 407→ m_scenePreview->setPreviewEnabled(m_scenePreviewEnabled);\n 408→\n 409→ m_mainSplitter->addWidget(m_tabs);\n 410→ m_mainSplitter->addWidget(m_scenePreview);\n 411→ m_mainSplitter->setStretchFactor(0, 6); // 60% for editor\n 412→ m_mainSplitter->setStretchFactor(1, 4); // 40% for preview\n 413→\n 414→ // Find/Replace widget (hidden by default)\n 415→ m_findReplaceWidget = new NMFindReplaceWidget(m_contentWidget);\n 416→ m_findReplaceWidget->hide();\n 417→ connect(m_findReplaceWidget, &NMFindReplaceWidget::closeRequested, this,\n 418→ [this]() { m_findReplaceWidget->hide(); });\n 419→\n 420→ // Command Palette\n 421→ m_commandPalette = new NMScriptCommandPalette(this);\n 422→ setupCommandPalette();\n 423→\n 424→ m_splitter->addWidget(m_leftSplitter);\n 425→ m_splitter->addWidget(m_mainSplitter);\n 426→ m_splitter->setStretchFactor(0, 0);\n 42
[2026-01-11T18:47:14.489Z] [INFO] 7→ m_splitter->setStretchFactor(1, 1);\n 428→ layout->addWidget(m_findReplaceWidget);\n 429→ layout->addWidget(m_splitter);\n 430→\n 431→ // Status bar with syntax hints and cursor position\n 432→ m_statusBar = new QWidget(m_contentWidget);\n 433→ auto *statusLayout = new QHBoxLayout(m_statusBar);\n 434→ statusLayout->setContentsMargins(8, 2, 8, 2);\n 435→ statusLayout->setSpacing(16);\n 436→ m_statusBar->setStyleSheet(\n 437→ QString(\"background-color: %1; border-top: 1px solid %2;\")\n 438→ .arg(palette.bgMedium.name())\n 439→ .arg(palette.borderLight.name()));\n 440→ m_statusBar->setFixedHeight(22);\n 441→\n 442→ // Syntax hint label\n 443→ m_syntaxHintLabel = new QLabel(m_statusBar);\n 444→ m_syntaxHintLabel->setStyleSheet(\n 445→ QString(\"color: %1; font-family: %2;\")\n 446→ .arg(palette.textSecondary.name())\n 447→ .arg(NMStyleManager::instance().monospaceFont().family()));\n 448→ statusLayout->addWidget(m_syntaxHintLabel);\n 449→\n 450→ statusLayout->addStretch();\n 451→\n 452→ // Cursor position label\n 453→ m_cursorPosLabel = new QLabel(tr(\"Ln 1, Col 1\"), m_statusBar);\n 454→ m_cursorPosLabel->setStyleSheet(\n 455→ QString(\"color: %1;\").arg(palette.textSecondary.name()));\n 456→ statusLayout->addWidget(m_cursorPosLabel);\n 457→\n 458→ layout->addWidget(m_statusBar);\n 459→\n 460→ // Initialize snippet templates\n 461→ m_snippetTemplates = detail::buildSnippetTemplates();\n 462→\n 463→ setContentWidget(m_contentWidget);\n 464→}\n 465→\n 466→void NMScriptEditorPanel::setupToolBar() {\n 467→ m_toolBar = new QToolBar(m_contentWidget);\n 468→ m_toolBar->setIconSize(QSize(16, 16));\n 469→\n 470→ auto &iconMgr = NMIconManager::instance();\n 471→\n 472→ // File operations group\n 473→ QAction *actionSave = m_toolBar->addAction(tr(\"Save\"));\n 474→ actionSave->setIcon(iconMgr.getIcon(\"file-save\", 16));\n 475→ actionSave->setToolTip(tr(\"Save (Ctrl+S)\"));\n 476→ connect(actionSave, &QAction::triggered, this,\n 477→ &NMScriptEditorPanel::onSaveRequested);\n 478→\n 479→ QAction *actionSaveAll = m_toolBar->addAction(tr(\"Save All\"));\n 480→ actionSaveAll->setIcon(iconMgr.getIcon(\"file-save\", 16));\n 481→ actionSaveAll->setToolTip(tr(\"Save all open scripts\"));\n 482→ connect(actionSaveAll, &QAction::triggered, this,\n 483→ &NMScriptEditorPanel::onSaveAllRequested);\n 484→\n 485→ m_toolBar->addSeparator();\n 486→\n 487→ // Edit operations group\n 488→ QAction *actionFormat = m_toolBar->addAction(tr(\"Format\"));\n 489→ actionFormat->setIcon(iconMgr.getIcon(\"transform-scale\", 16));\n 490→ actionFormat->setToolTip(tr(\"Auto-format script (Ctrl+Shift+F)\"));\n 491→ actionFormat->setShortcut(QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_F));\n 492→ actionFormat->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n 493→ addAction(actionFormat);\n 494→ connect(actionFormat, &QAction::triggered, this,\n 495→ &NMScriptEditorPanel::onFormatRequested);\n 496→\n 497→ m_toolBar->addSeparator();\n 498→\n 499→ // Toggle Preview action (issue #240)\n 500→ m_togglePreviewAction = m_toolBar->addAction(tr(\"👁️ Preview\"));\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"}]},"parent_tool_use_id":"toolu_01QQM8JVSGyTfGb2zW2FPvd9","session_id":"f7afc90e-f345-4cd2-8085-6bc6607ef78f","uuid":"0ee2a4d6-9e76-444e-b0da-c8488271b5a2","tool_use_result":{"type":"text","file":{"filePath":"/tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp","content":"#include \"NovelMind/editor/qt/panels/nm_script_editor_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_preview_widget.hpp\"\n#include \"NovelMind/core/logger.hpp\"\n#include \"NovelMind/editor/project_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_icon_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_play_mode_controller.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_issues_panel.hpp\"\n#include \"NovelMind/editor/qt/dialogs/nm_script_welcome_dialog.hpp\"\n#include \"NovelMind/editor/script_project_context.hpp\"\n#include \"NovelMind/scripting/compiler.hpp\"\n#include \"NovelMind/scripting/lexer.hpp\"\n#include \"NovelMind/scripting/parser.hpp\"\n#include \"NovelMind/scripting/validator.hpp\"\n\n#include <QAbstractItemView>\n#include <QCompleter>\n#include <QDialog>\n#include <QDir>\n#include <QFile>\n#include <QFileInfo>\n#include <QFileSystemWatcher>\n#include <QFrame>\n#include <QGroupBox>\n#include <QHBoxLayout>\n#include <QHeaderView>\n#include <QKeyEvent>\n#include <QLabel>\n#include <QLineEdit>\n#include <QListWidget>\n#include <QMenu>\n#include <QMutexLocker>\n#include <QPainter>\n#include <QPushButton>\n#include <QRegularExpression>\n#include <QScrollBar>\n#include <QSet>\n#include <QSettings>\n#include <QStandardItem>\n#include <QStandardItemModel>\n#include <QStringListModel>\n#include <QStyledItemDelegate>\n#include <QTextBlock>\n#include <QTextFormat>\n#include <QTextStream>\n#include <QToolButton>\n#include <QTimer>\n#include <QToolTip>\n#include <QVBoxLayout>\n#include <QWindow>\n#include <algorithm>\n#include <filesystem>\n#include <limits>\n\n#include \"nm_script_editor_panel_detail.hpp\"\n\nnamespace NovelMind::editor::qt {\n\n// NMScriptEditorPanel\n// ============================================================================\n\nNMScriptEditorPanel::NMScriptEditorPanel(QWidget *parent)\n : NMDockPanel(tr(\"Script Editor\"), parent) {\n setPanelId(\"ScriptEditor\");\n setWindowIcon(NMIconManager::instance().getIcon(\"panel-console\", 16));\n m_diagnosticsTimer.setSingleShot(true);\n m_diagnosticsTimer.setInterval(600);\n connect(&m_diagnosticsTimer, &QTimer::timeout, this,\n &NMScriptEditorPanel::runDiagnostics);\n m_scriptWatcher = new QFileSystemWatcher(this);\n connect(m_scriptWatcher, &QFileSystemWatcher::directoryChanged, this,\n &NMScriptEditorPanel::onDirectoryChanged);\n connect(m_scriptWatcher, &QFileSystemWatcher::fileChanged, this,\n &NMScriptEditorPanel::onFileChanged);\n connect(m_scriptWatcher, &QFileSystemWatcher::fileChanged, this,\n [this](const QString &) { refreshSymbolIndex(); });\n\n // Initialize project context for asset validation\n m_projectContext = new ScriptProjectContext(QString());\n setupContent();\n}\n\nNMScriptEditorPanel::~NMScriptEditorPanel() {\n // Save state on destruction\n saveState();\n delete m_projectContext;\n}\n\nvoid NMScriptEditorPanel::onInitialize() {\n // Set project path for asset validation\n const std::string projectPath =\n ProjectManager::instance().getProjectPath();\n if (!projectPath.empty() && m_projectContext) {\n m_projectContext->setProjectPath(QString::fromStdString(projectPath));\n }\n refreshFileList();\n\n // Show welcome dialog on first launch\n QSettings settings(\"NovelMind\", \"Editor\");\n bool showScriptWelcome =\n settings.value(\"scriptEditor/showWelcome\", true).toBool();\n\n if (showScriptWelcome) {\n // Use QTimer to show dialog after the panel is fully initialized\n QTimer::singleShot(500, this, [this]() {\n NMScriptWelcomeDialog welcomeDialog(this);\n\n // Connect signals\n connect(&welcomeDialog, &NMScriptWelcomeDialog::openSampleRequested, this,\n [this](const QString &sampleId) { loadSampleScript(sampleId); });\n\n if (welcomeDialog.exec() == QDialog::Accepted) {\n if (welcomeDialog.shouldSkipInFuture()) {\n QSettings welcomeSettings(\"NovelMind\", \"Editor\");\n welcomeSettings.setValue(\"scriptEditor/showWelcome\", false);\n }\n }\n });\n }\n // Restore state after panels are initialized\n restoreState();\n}\n\nvoid NMScriptEditorPanel::onUpdate(double /*deltaTime*/) {}\n\nvoid NMScriptEditorPanel::openScript(const QString &path) {\n if (path.isEmpty()) {\n return;\n }\n\n QString resolvedPath = path;\n if (QFileInfo(path).isRelative()) {\n resolvedPath = QString::fromStdString(\n ProjectManager::instance().toAbsolutePath(path.toStdString()));\n }\n\n if (!ensureScriptFile(resolvedPath)) {\n return;\n }\n\n refreshFileList();\n\n for (int i = 0; i < m_tabs->count(); ++i) {\n if (m_tabPaths.value(m_tabs->widget(i)) == resolvedPath) {\n m_tabs->setCurrentIndex(i);\n return;\n }\n }\n\n addEditorTab(resolvedPath);\n}\n\nvoid NMScriptEditorPanel::refreshFileList() {\n core::Logger::instance().info(\"applyProjectToPanels: refreshFileList starting\");\n m_fileTree->clear();\n\n const QString rootPath = scriptsRootPath();\n core::Logger::instance().info(\"applyProjectToPanels: Scripts root path: \" + rootPath.toStdString());\n if (rootPath.isEmpty()) {\n if (m_issuesPanel) {\n m_issuesPanel->setIssues({});\n }\n core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed (empty path)\");\n return;\n }\n\n QTreeWidgetItem *rootItem = new QTreeWidgetItem(m_fileTree);\n rootItem->setText(0, QFileInfo(rootPath).fileName());\n rootItem->setData(0, Qt::UserRole, rootPath);\n\n namespace fs = std::filesystem;\n fs::path base(rootPath.toStdString());\n if (!fs::exists(base)) {\n core::Logger::instance().warning(\"applyProjectToPanels: Scripts path does not exist: \" + base.string());\n core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed (path not exists)\");\n return;\n }\n\n core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for scripts\");\n int fileCount = 0;\n try {\n // Use skip_permission_denied to avoid hanging on problematic directories\n auto options = fs::directory_options::skip_permission_denied;\n for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n if (!entry.is_regular_file()) {\n continue;\n }\n if (entry.path().extension() != \".nms\") {\n continue;\n }\n\n fileCount++;\n const fs::path rel = fs::relative(entry.path(), base);\n QTreeWidgetItem *parentItem = rootItem;\n\n for (const auto &part : rel.parent_path()) {\n const QString partName = QString::fromStdString(part.string());\n QTreeWidgetItem *child = nullptr;\n for (int i = 0; i < parentItem->childCount(); ++i) {\n if (parentItem->child(i)->text(0) == partName) {\n child = parentItem->child(i);\n break;\n }\n }\n if (!child) {\n child = new QTreeWidgetItem(parentItem);\n child->setText(0, partName);\n child->setData(0, Qt::UserRole, QString());\n }\n parentItem = child;\n }\n\n QTreeWidgetItem *fileItem = new QTreeWidgetItem(parentItem);\n fileItem->setText(\n 0, QString::fromStdString(entry.path().filename().string()));\n fileItem->setData(0, Qt::UserRole,\n QString::fromStdString(entry.path().string()));\n }\n core::Logger::instance().info(\"applyProjectToPanels: Directory iteration completed, found \" + std::to_string(fileCount) + \" script files\");\n } catch (const std::exception &e) {\n core::Logger::instance().warning(\n std::string(\"Failed to scan scripts folder: \") + e.what());\n }\n\n core::Logger::instance().info(\"applyProjectToPanels: Expanding file tree\");\n m_fileTree->expandAll();\n\n core::Logger::instance().info(\"applyProjectToPanels: Calling rebuildWatchList\");\n rebuildWatchList();\n core::Logger::instance().info(\"applyProjectToPanels: Calling refreshSymbolIndex\");\n refreshSymbolIndex();\n core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed\");\n}\n\nvoid NMScriptEditorPanel::onFileActivated(QTreeWidgetItem *item, int column) {\n Q_UNUSED(column);\n if (!item) {\n return;\n }\n const QString path = item->data(0, Qt::UserRole).toString();\n if (path.isEmpty()) {\n return;\n }\n openScript(path);\n}\n\nvoid NMScriptEditorPanel::onSaveRequested() {\n if (!m_tabs) {\n return;\n }\n if (auto *editor = qobject_cast<QPlainTextEdit *>(m_tabs->currentWidget())) {\n saveEditor(editor);\n }\n refreshSymbolIndex();\n m_diagnosticsTimer.start();\n}\n\nvoid NMScriptEditorPanel::onSaveAllRequested() {\n for (int i = 0; i < m_tabs->count(); ++i) {\n if (auto *editor = qobject_cast<QPlainTextEdit *>(m_tabs->widget(i))) {\n saveEditor(editor);\n }\n }\n refreshSymbolIndex();\n m_diagnosticsTimer.start();\n}\n\nvoid NMScriptEditorPanel::onFormatRequested() {\n if (!m_tabs) {\n return;\n }\n auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->currentWidget());\n if (!editor) {\n return;\n }\n\n const QStringList lines = editor->toPlainText().split('\\n');\n QStringList formatted;\n formatted.reserve(lines.size());\n\n int indentLevel = 0;\n const int indentSize = editor->indentSize();\n\n for (const auto &line : lines) {\n const QString trimmed = line.trimmed();\n\n int leadingClosers = 0;\n while (leadingClosers < trimmed.size() &&\n trimmed.at(leadingClosers) == '}') {\n ++leadingClosers;\n }\n indentLevel = std::max(0, indentLevel - leadingClosers);\n\n if (trimmed.isEmpty()) {\n formatted.append(QString());\n } else {\n const QString indent(indentLevel * indentSize, ' ');\n formatted.append(indent + trimmed);\n }\n\n const int netBraces =\n static_cast<int>(trimmed.count('{') - trimmed.count('}'));\n indentLevel = std::max(0, indentLevel + netBraces);\n }\n\n const int originalPos = editor->textCursor().position();\n editor->setPlainText(formatted.join(\"\\n\"));\n QTextCursor cursor = editor->textCursor();\n cursor.setPosition(\n std::min(originalPos, editor->document()->characterCount() - 1));\n editor->setTextCursor(cursor);\n}\n\nvoid NMScriptEditorPanel::onCurrentTabChanged(int index) {\n Q_UNUSED(index);\n emit docHtmlChanged(QString());\n m_diagnosticsTimer.start();\n}\n\nvoid NMScriptEditorPanel::setupContent() {\n m_contentWidget = new QWidget(this);\n auto *layout = new QVBoxLayout(m_contentWidget);\n layout->setContentsMargins(0, 0, 0, 0);\n layout->setSpacing(0);\n\n setupToolBar();\n layout->addWidget(m_toolBar);\n\n // Breadcrumb bar (shows current scope: scene > choice > if)\n const auto &palette = NMStyleManager::instance().palette();\n m_breadcrumbBar = new QWidget(m_contentWidget);\n auto *breadcrumbLayout = new QHBoxLayout(m_breadcrumbBar);\n breadcrumbLayout->setContentsMargins(8, 2, 8, 2);\n breadcrumbLayout->setSpacing(0);\n m_breadcrumbBar->setStyleSheet(\n QString(\"background-color: %1; border-bottom: 1px solid %2;\")\n .arg(palette.bgMedium.name())\n .arg(palette.borderLight.name()));\n m_breadcrumbBar->setFixedHeight(24);\n layout->addWidget(m_breadcrumbBar);\n\n m_splitter = new QSplitter(Qt::Horizontal, m_contentWidget);\n\n // Left panel with file tree and symbol list\n m_leftSplitter = new QSplitter(Qt::Vertical, m_splitter);\n\n m_fileTree = new QTreeWidget(m_leftSplitter);\n m_fileTree->setHeaderHidden(true);\n m_fileTree->setMinimumWidth(180);\n m_fileTree->header()->setSectionResizeMode(QHeaderView::ResizeToContents);\n\n connect(m_fileTree, &QTreeWidget::itemDoubleClicked, this,\n &NMScriptEditorPanel::onFileActivated);\n connect(m_fileTree, &QTreeWidget::itemActivated, this,\n &NMScriptEditorPanel::onFileActivated);\n\n // Symbol list for quick navigation\n auto *symbolGroup = new QGroupBox(tr(\"Symbols\"), m_leftSplitter);\n auto *symbolLayout = new QVBoxLayout(symbolGroup);\n symbolLayout->setContentsMargins(4, 4, 4, 4);\n symbolLayout->setSpacing(4);\n\n auto *symbolFilter = new QLineEdit(symbolGroup);\n symbolFilter->setPlaceholderText(tr(\"Filter symbols...\"));\n symbolFilter->setClearButtonEnabled(true);\n connect(symbolFilter, &QLineEdit::textChanged, this,\n &NMScriptEditorPanel::filterSymbolList);\n symbolLayout->addWidget(symbolFilter);\n\n m_symbolList = new QListWidget(symbolGroup);\n m_symbolList->setStyleSheet(\n QString(\"QListWidget { background-color: %1; color: %2; border: none; }\"\n \"QListWidget::item:selected { background-color: %3; }\")\n .arg(palette.bgMedium.name())\n .arg(palette.textPrimary.name())\n .arg(palette.bgLight.name()));\n connect(m_symbolList, &QListWidget::itemDoubleClicked, this,\n &NMScriptEditorPanel::onSymbolListActivated);\n symbolLayout->addWidget(m_symbolList);\n\n m_leftSplitter->addWidget(m_fileTree);\n m_leftSplitter->addWidget(symbolGroup);\n m_leftSplitter->setStretchFactor(0, 1);\n m_leftSplitter->setStretchFactor(1, 1);\n\n // Create horizontal splitter for editor and preview (issue #240)\n m_mainSplitter = new QSplitter(Qt::Horizontal, m_splitter);\n\n m_tabs = new QTabWidget(m_mainSplitter);\n m_tabs->setTabsClosable(true);\n connect(m_tabs, &QTabWidget::currentChanged, this,\n &NMScriptEditorPanel::onCurrentTabChanged);\n connect(m_tabs, &QTabWidget::tabCloseRequested, this, [this](int index) {\n QWidget *widget = m_tabs->widget(index);\n m_tabPaths.remove(widget);\n m_editorSaveTimes.remove(widget); // Clean up save time tracking (issue #246)\n m_tabs->removeTab(index);\n delete widget;\n });\n\n // Scene Preview Widget (issue #240)\n m_scenePreview = new NMScenePreviewWidget(m_mainSplitter);\n QSettings settings;\n m_scenePreviewEnabled =\n settings.value(\"scriptEditor/previewEnabled\", false).toBool();\n m_scenePreview->setVisible(m_scenePreviewEnabled);\n m_scenePreview->setPreviewEnabled(m_scenePreviewEnabled);\n\n m_mainSplitter->addWidget(m_tabs);\n m_mainSplitter->addWidget(m_scenePreview);\n m_mainSplitter->setStretchFactor(0, 6); // 60% for editor\n m_mainSplitter->setStretchFactor(1, 4); // 40% for preview\n\n // Find/Replace widget (hidden by default)\n m_findReplaceWidget = new NMFindReplaceWidget(m_contentWidget);\n m_findReplaceWidget->hide();\n connect(m_findReplaceWidget, &NMFindReplaceWidget::closeRequested, this,\n [this]() { m_findReplaceWidget->hide(); });\n\n // Command Palette\n m_commandPalette = new NMScriptCommandPalette(this);\n setupCommandPalette();\n\n m_splitter->addWidget(m_leftSplitter);\n m_splitter->addWidget(m_mainSplitter);\n m_splitter->setStretchFactor(0, 0);\n m_splitter->setStretchFactor(1, 1);\n layout->addWidget(m_findReplaceWidget);\n layout->addWidget(m_splitter);\n\n // Status bar with syntax hints and cursor position\n m_statusBar = new QWidget(m_contentWidget);\n auto *statusLayout = new QHBoxLayout(m_statusBar);\n statusLayout->setContentsMargins(8, 2, 8, 2);\n statusLayout->setSpacing(16);\n m_statusBar->setStyleSheet(\n QString(\"background-color: %1; border-top: 1px solid %2;\")\n .arg(palette.bgMedium.name())\n .arg(palette.borderLight.name()));\n m_statusBar->setFixedHeight(22);\n\n // Syntax hint label\n m_syntaxHintLabel = new QLabel(m_statusBar);\n m_syntaxHintLabel->setStyleSheet(\n QString(\"color: %1; font-family: %2;\")\n .arg(palette.textSecondary.name())\n .arg(NMStyleManager::instance().monospaceFont().family()));\n statusLayout->addWidget(m_syntaxHintLabel);\n\n statusLayout->addStretch();\n\n // Cursor position label\n m_cursorPosLabel = new QLabel(tr(\"Ln 1, Col 1\"), m_statusBar);\n m_cursorPosLabel->setStyleSheet(\n QString(\"color: %1;\").arg(palette.textSecondary.name()));\n statusLayout->addWidget(m_cursorPosLabel);\n\n layout->addWidget(m_statusBar);\n\n // Initialize snippet templates\n m_snippetTemplates = detail::buildSnippetTemplates();\n\n setContentWidget(m_contentWidget);\n}\n\nvoid NMScriptEditorPanel::setupToolBar() {\n m_toolBar = new QToolBar(m_contentWidget);\n m_toolBar->setIconSize(QSize(16, 16));\n\n auto &iconMgr = NMIconManager::instance();\n\n // File operations group\n QAction *actionSave = m_toolBar->addAction(tr(\"Save\"));\n actionSave->setIcon(iconMgr.getIcon(\"file-save\", 16));\n actionSave->setToolTip(tr(\"Save (Ctrl+S)\"));\n connect(actionSave, &QAction::triggered, this,\n &NMScriptEditorPanel::onSaveRequested);\n\n QAction *actionSaveAll = m_toolBar->addAction(tr(\"Save All\"));\n actionSaveAll->setIcon(iconMgr.getIcon(\"file-save\", 16));\n actionSaveAll->setToolTip(tr(\"Save all open scripts\"));\n connect(actionSaveAll, &QAction::triggered, this,\n &NMScriptEditorPanel::onSaveAllRequested);\n\n m_toolBar->addSeparator();\n\n // Edit operations group\n QAction *actionFormat = m_toolBar->addAction(tr(\"Format\"));\n actionFormat->setIcon(iconMgr.getIcon(\"transform-scale\", 16));\n actionFormat->setToolTip(tr(\"Auto-format script (Ctrl+Shift+F)\"));\n actionFormat->setShortcut(QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_F));\n actionFormat->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n addAction(actionFormat);\n connect(actionFormat, &QAction::triggered, this,\n &NMScriptEditorPanel::onFormatRequested);\n\n m_toolBar->addSeparator();\n\n // Toggle Preview action (issue #240)\n m_togglePreviewAction = m_toolBar->addAction(tr(\"👁️ Preview\"));","numLines":500,"startLine":1,"totalLines":2632}}}
[2026-01-11T18:47:18.117Z] [INFO] {
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"content": " 501→ m_togglePreviewAction->setIcon(iconMgr.getIcon(\"visible\", 16));\n 502→ m_togglePreviewAction->setToolTip(\n 503→ tr(\"Toggle live scene preview (Ctrl+Shift+V)\"));\n 504→ m_togglePreviewAction->setCheckable(true);\n 505→ m_togglePreviewAction->setChecked(m_scenePreviewEnabled);\n 506→ m_togglePreviewAction->setShortcut(\n 507→ QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_V));\n 508→ m_togglePreviewAction->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n 509→ addAction(m_togglePreviewAction);\n 510→ connect(m_togglePreviewAction, &QAction::triggered, this,\n 511→ &NMScriptEditorPanel::toggleScenePreview);\n 512→\n 513→ m_toolBar->addSeparator();\n 514→\n 515→ // Code operations group\n 516→ QAction *actionSnippet = m_toolBar->addAction(tr(\"Insert\"));\n 517→ actionSnippet->setIcon(iconMgr.getIcon(\"add\", 16));\n 518→ actionSnippet->setToolTip(tr(\"Insert code snippet (Ctrl+J)\"));\n 519→ actionSnippet->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_J));\n 520→ actionSnippet->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n 521→ addAction(actionSnippet);\n 522→ connect(actionSnippet, &QAction::triggered, this,\n 523→ &NMScriptEditorPanel::onInsertSnippetRequested);\n 524→\n 525→ QAction *actionSymbols = m_toolBar->addAction(tr(\"Symbols\"));\n 526→ actionSymbols->setIcon(iconMgr.getIcon(\"search\", 16));\n 527→ actionSymbols->setToolTip(tr(\"Open symbol navigator (Ctrl+Shift+O)\"));\n 528→ actionSymbols->setShortcut(QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_O));\n 529→ actionSymbols->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n 530→ addAction(actionSymbols);\n 531→ connect(actionSymbols, &QAction::triggered, this,\n 532→ &NMScriptEditorPanel::onSymbolNavigatorRequested);\n 533→\n 534→ m_toolBar->addSeparator();\n 535→\n 536→ // View dropdown menu\n 537→ QToolButton *viewBtn = new QToolButton(m_toolBar);\n 538→ viewBtn->setText(tr(\"View\"));\n 539→ viewBtn->setIcon(iconMgr.getIcon(\"visible\", 16));\n 540→ viewBtn->setToolTip(tr(\"View options\"));\n 541→ viewBtn->setPopupMode(QToolButton::InstantPopup);\n 542→ viewBtn->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);\n 543→\n 544→ QMenu *viewMenu = new QMenu(viewBtn);\n 545→ QAction *actionToggleMinimap = viewMenu->addAction(tr(\"Toggle Minimap\"));\n 546→ actionToggleMinimap->setIcon(iconMgr.getIcon(\"layout-grid\", 16));\n 547→ connect(actionToggleMinimap, &QAction::triggered, this,\n 548→ &NMScriptEditorPanel::onToggleMinimap);\n 549→\n 550→ QAction *actionFoldAll = viewMenu->addAction(tr(\"Fold All\"));\n 551→ actionFoldAll->setIcon(iconMgr.getIcon(\"chevron-up\", 16));\n 552→ connect(actionFoldAll, &QAction::triggered, this,\n 553→ &NMScriptEditorPanel::onFoldAll);\n 554→\n 555→ QAction *actionUnfoldAll = viewMenu->addAction(tr(\"Unfold All\"));\n 556→ actionUnfoldAll->setIcon(iconMgr.getIcon(\"chevron-down\", 16));\n 557→ connect(actionUnfoldAll, &QAction::triggered, this,\n 558→ &NMScriptEditorPanel::onUnfoldAll);\n 559→\n 560→ viewBtn->setMenu(viewMenu);\n 561→ m_toolBar->addWidget(viewBtn);\n 562→}\n 563→\n 564→void NMScriptEditorPanel::addEditorTab(const QString &path) {\n 565→ QFile file(path);\n 566→ if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n 567→ return;\n 568→ }\n 569→\n 570→ const QString content = QString::fromUtf8(file.readAll());\n 571→\n 572→ auto *editor = new NMScriptEditor(m_tabs);\n 573→ editor->setPlainText(content);\n 574→ editor->setHoverDocs(detail::buildHoverDocs());\n 575→ editor->setDocHtml(detail::buildDocHtml());\n 576→ editor->setSymbolLocations(buildSymbolLocations());\n 577→\n 578→ connect(editor, &NMScriptEditor::requestSave, this,\n 579→ &NMScriptEditorPanel::onSaveRequested);\n 580→ connect(editor, &NMScriptEditor::hoverDocChanged, this,\n 581→ [this](const QString &, const QString &html) {\n 582→ emit docHtmlChanged(html);\n 583→ });\n 584→ connect(editor, &QPlainTextEdit::textChanged, this,\n 585→ [this]() {\n 586→ m_diagnosticsTimer.start();\n 587→ // Trigger preview update on text change (issue #240)\n 588→ onScriptTextChanged();\n 589→ });\n 590→\n 591→ // IDE feature connections\n 592→ connect(editor, &NMScriptEditor::goToDefinitionRequested, this,\n 593→ &NMScriptEditorPanel::onGoToDefinition);\n 594→ connect(editor, &NMScriptEditor::findReferencesRequested, this,\n 595→ &NMScriptEditorPanel::onFindReferences);\n 596→ connect(editor, &NMScriptEditor::navigateToGraphNodeRequested, this,\n 597→ &NMScriptEditorPanel::onNavigateToGraphNode);\n 598→\n 599→ // VSCode-like feature connections\n 600→ connect(editor, &NMScriptEditor::showFindRequested, this,\n 601→ &NMScriptEditorPanel::showFindDialog);\n 602→ connect(editor, &NMScriptEditor::showReplaceRequested, this,\n 603→ &NMScriptEditorPanel::showReplaceDialog);\n 604→ connect(editor, &NMScriptEditor::showCommandPaletteRequested, this,\n 605→ &NMScriptEditorPanel::showCommandPalette);\n 606→\n 607→ // Status bar and breadcrumb connections\n 608→ connect(editor, &NMScriptEditor::syntaxHintChanged, this,\n 609→ &NMScriptEditorPanel::onSyntaxHintChanged);\n 610→ connect(editor, &NMScriptEditor::breadcrumbsChanged, this,\n 611→ &NMScriptEditorPanel::onBreadcrumbsChanged);\n 612→ connect(editor, &NMScriptEditor::quickFixesAvailable, this,\n 613→ &NMScriptEditorPanel::showQuickFixMenu);\n 614→\n 615→ // Breakpoint connection - wire to NMPlayModeController\n 616→ connect(editor, &NMScriptEditor::breakpointToggled, this,\n 617→ [this, path](int line) {\n 618→ auto &controller = NMPlayModeController::instance();\n 619→ controller.toggleSourceBreakpoint(path, line);\n 620→ });\n 621→\n 622→ // Sync breakpoints from controller to editor\n 623→ auto &controller = NMPlayModeController::instance();\n 624→ editor->setBreakpoints(controller.sourceBreakpointsForFile(path));\n 625→\n 626→ // Listen for external breakpoint changes\n 627→ connect(&controller, &NMPlayModeController::sourceBreakpointsChanged, editor,\n 628→ [path, editor]() {\n 629→ auto &ctrl = NMPlayModeController::instance();\n 630→ editor->setBreakpoints(ctrl.sourceBreakpointsForFile(path));\n 631→ });\n 632→\n 633→ // Listen for source-level breakpoint hits to show execution line\n 634→ connect(&controller, &NMPlayModeController::sourceBreakpointHit, editor,\n 635→ [path, editor](const QString &filePath, int line) {\n 636→ if (filePath == path) {\n 637→ editor->setCurrentExecutionLine(line);\n 638→ }\n 639→ });\n 640→\n 641→ // Clear execution line when play mode changes\n 642→ connect(&controller, &NMPlayModeController::playModeChanged, editor,\n 643→ [editor](int mode) {\n 644→ if (mode == NMPlayModeController::Stopped) {\n 645→ editor->setCurrentExecutionLine(0);\n 646→ }\n 647→ });\n 648→\n 649→ // Update cursor position in status bar\n 650→ connect(editor, &QPlainTextEdit::cursorPositionChanged, this,\n 651→ [this, editor]() {\n 652→ const QTextCursor cursor = editor->textCursor();\n 653→ const int line = cursor.blockNumber() + 1;\n 654→ const int col = cursor.positionInBlock() + 1;\n 655→ if (m_cursorPosLabel) {\n 656→ m_cursorPosLabel->setText(tr(\"Ln %1, Col %2\").arg(line).arg(col));\n 657→ }\n 658→\n 659→ // Trigger preview update on cursor position change (issue #240)\n 660→ onCursorPositionChanged();\n 661→\n 662→ // Update syntax hint\n 663→ const QString hint = editor->getSyntaxHint();\n 664→ if (m_syntaxHintLabel && hint != m_syntaxHintLabel->text()) {\n 665→ m_syntaxHintLabel->setText(hint);\n 666→ }\n 667→\n 668→ // Update breadcrumbs\n 669→ const QStringList breadcrumbs = editor->getBreadcrumbs();\n 670→ onBreadcrumbsChanged(breadcrumbs);\n 671→ });\n 672→\n 673→ connect(editor, &QPlainTextEdit::textChanged, this, [this, editor]() {\n 674→ const int index = m_tabs->indexOf(editor);\n 675→ if (index < 0) {\n 676→ return;\n 677→ }\n 678→ const QString filePath = m_tabPaths.value(editor);\n 679→ const QString name = QFileInfo(filePath).fileName();\n 680→ if (!m_tabs->tabText(index).endsWith(\"*\")) {\n 681→ m_tabs->setTabText(index, name + \"*\");\n 682→ }\n 683→ m_diagnosticsTimer.start();\n 684→ });\n 685→\n 686→ const QString name = QFileInfo(path).fileName();\n 687→ m_tabs->addTab(editor, name);\n 688→ m_tabs->setCurrentWidget(editor);\n 689→ editor->setFocus();\n 690→ m_tabPaths.insert(editor, path);\n 691→\n 692→ // Initialize save time for conflict detection (issue #246)\n 693→ setEditorSaveTime(editor, QFileInfo(path).lastModified());\n 694→\n 695→ pushCompletionsToEditors();\n 696→}\n 697→\n 698→bool NMScriptEditorPanel::saveEditor(QPlainTextEdit *editor) {\n 699→ if (!editor) {\n 700→ return false;\n 701→ }\n 702→\n 703→ const QString path = m_tabPaths.value(editor);\n 704→ if (path.isEmpty()) {\n 705→ return false;\n 706→ }\n 707→\n 708→ QFile file(path);\n 709→ if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {\n 710→ return false;\n 711→ }\n 712→\n 713→ QTextStream out(&file);\n 714→ out << editor->toPlainText();\n 715→ file.close();\n 716→\n 717→ // Record save time to prevent triggering conflict dialog for our own saves\n 718→ setEditorSaveTime(editor, QFileInfo(path).lastModified());\n 719→\n 720→ const QString name = QFileInfo(path).fileName();\n 721→ const int index = m_tabs->indexOf(editor);\n 722→ if (index >= 0) {\n 723→ m_tabs->setTabText(index, name);\n 724→ }\n 725→\n 726→ m_diagnosticsTimer.start();\n 727→ return true;\n 728→}\n 729→\n 730→bool NMScriptEditorPanel::ensureScriptFile(const QString &path) {\n 731→ if (path.isEmpty()) {\n 732→ return false;\n 733→ }\n 734→\n 735→ QFileInfo info(path);\n 736→ QDir dir = info.dir();\n 737→ if (!dir.exists()) {\n 738→ if (!dir.mkpath(\".\")) {\n 739→ return false;\n 740→ }\n 741→ }\n 742→\n 743→ if (info.exists()) {\n 744→ return true;\n 745→ }\n 746→\n 747→ QFile file(path);\n 748→ if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {\n 749→ return false;\n 750→ }\n 751→\n 752→ const QString sceneName =\n 753→ info.completeBaseName().isEmpty() ? \"scene\" : info.completeBaseName();\n 754→ QTextStream out(&file);\n 755→ out << \"// \" << sceneName << \"\\n\";\n 756→ out << \"scene \" << sceneName << \" {\\n\";\n 757→ out << \" say Narrator \\\"New script\\\"\\n\";\n 758→ out << \"}\\n\";\n 759→ file.close();\n 760→ return true;\n 761→}\n 762→\n 763→QString NMScriptEditorPanel::scriptsRootPath() const {\n 764→ const auto path =\n 765→ ProjectManager::instance().getFolderPath(ProjectFolder::Scripts);\n 766→ return QString::fromStdString(path);\n 767→}\n 768→\n 769→void NMScriptEditorPanel::rebuildWatchList() {\n 770→ core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList starting\");\n 771→ if (!m_scriptWatcher) {\n 772→ core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed (no watcher)\");\n 773→ return;\n 774→ }\n 775→\n 776→ const QString root = scriptsRootPath();\n 777→ const QStringList watchedDirs = m_scriptWatcher->directories();\n 778→ if (!watchedDirs.isEmpty()) {\n 779→ m_scriptWatcher->removePaths(watchedDirs);\n 780→ }\n 781→ const QStringList watchedFiles = m_scriptWatcher->files();\n 782→ if (!watchedFiles.isEmpty()) {\n 783→ m_scriptWatcher->removePaths(watchedFiles);\n 784→ }\n 785→\n 786→ if (root.isEmpty() || !QFileInfo::exists(root)) {\n 787→ core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed (root invalid)\");\n 788→ return;\n 789→ }\n 790→\n 791→ QStringList directories;\n 792→ QStringList files;\n 793→ directories.append(root);\n 794→\n 795→ namespace fs = std::filesystem;\n 796→ fs::path base(root.toStdString());\n 797→ core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for watch list\");\n 798→ try {\n 799→ // Use skip_permission_denied to avoid hanging on problematic directories\n 800→ auto options = fs::directory_options::skip_permission_denied;\n 801→ for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n 802→ if (entry.is_directory()) {\n 803→ directories.append(QString::fromStdString(entry.path().string()));\n 804→ } else if (entry.is_regular_file() &&\n 805→ entry.path().extension() == \".nms\") {\n 806→ files.append(QString::fromStdString(entry.path().string()));\n 807→ }\n 808→ }\n 809→ core::Logger::instance().info(\"applyProjectToPanels: Directory iteration for watch list completed\");\n 810→ } catch (const std::exception &e) {\n 811→ core::Logger::instance().warning(\n 812→ std::string(\"Failed to rebuild script watcher: \") + e.what());\n 813→ }\n 814→\n 815→ if (!directories.isEmpty()) {\n 816→ m_scriptWatcher->addPaths(directories);\n 817→ }\n 818→ if (!files.isEmpty()) {\n 819→ m_scriptWatcher->addPaths(files);\n 820→ }\n 821→ core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed\");\n 822→}\n 823→\n 824→void NMScriptEditorPanel::refreshSymbolIndex() {\n 825→ core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex starting\");\n 826→ QMutexLocker locker(&m_symbolIndexMutex);\n 827→ m_symbolIndex = {};\n 828→ const QString root = scriptsRootPath();\n 829→ if (root.isEmpty()) {\n 830→ pushCompletionsToEditors();\n 831→ refreshSymbolList();\n 832→ if (m_issuesPanel) {\n 833→ m_issuesPanel->setIssues({});\n 834→ }\n 835→ core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed (empty root)\");\n 836→ return;\n 837→ }\n 838→\n 839→ namespace fs = std::filesystem;\n 840→ fs::path base(root.toStdString());\n 841→ if (!fs::exists(base)) {\n 842→ pushCompletionsToEditors();\n 843→ refreshSymbolList();\n 844→ core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed (root not exists)\");\n 845→ return;\n 846→ }\n 847→\n 848→ QSet<QString> seenScenes;\n 849→ QSet<QString> seenCharacters;\n 850→ QSet<QString> seenFlags;\n 851→ QSet<QString> seenVariables;\n 852→ QSet<QString> seenBackgrounds;\n 853→ QSet<QString> seenVoices;\n 854→ QSet<QString> seenMusic;\n 855→\n 856→ auto insertMap = [](QHash<QString, QString> &map, QSet<QString> &seen,\n 857→ const QString &value, const QString &filePath) {\n 858→ const QString key = value.toLower();\n 859→ if (value.isEmpty() || seen.contains(key)) {\n 860→ return;\n 861→ }\n 862→ seen.insert(key);\n 863→ map.insert(value, filePath);\n 864→ };\n 865→\n 866→ auto insertList = [](QStringList &list, QSet<QString> &seen,\n 867→ const QString &value) {\n 868→ const QString key = value.toLower();\n 869→ if (value.isEmpty() || seen.contains(key)) {\n 870→ return;\n 871→ }\n 872→ seen.insert(key);\n 873→ list.append(value);\n 874→ };\n 875→\n 876→ const QRegularExpression reScene(\"\\\\bscene\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n 877→ const QRegularExpression reCharacter(\n 878→ \"\\\\bcharacter\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n 879→ const QRegularExpression reSetFlag(\n 880→ \"\\\\bset\\\\s+flag\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n 881→ const QRegularExpression reFlag(\"\\\\bflag\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n 882→ const QRegularExpression reSetVar(\n 883→ \"\\\\bset\\\\s+(?!flag\\\\s)([A-Za-z_][A-Za-z0-9_]*)\");\n 884→ const QRegularExpression reBackground(\"show\\\\s+background\\\\s+\\\"([^\\\"]+)\\\"\");\n 885→ const QRegularExpression reVoice(\"play\\\\s+voice\\\\s+\\\"([^\\\"]+)\\\"\");\n 886→ const QRegularExpression reMusic(\"play\\\\s+music\\\\s+\\\"([^\\\"]+)\\\"\");\n 887→\n 888→ QList<NMScriptIssue> issues;\n 889→\n 890→ core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for symbol index\");\n 891→ int filesProcessed = 0;\n 892→ try {\n 893→ // Use skip_permission_denied to avoid hanging on problematic directories\n 894→ auto options = fs::directory_options::skip_permission_denied;\n 895→ for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n 896→ if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n 897→ continue;\n 898→ }\n 899→ filesProcessed++;\n 900→\n 901→ const QString path = QString::fromStdString(entry.path().string());\n 902→ QFile file(path);\n 903→ if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n 904→ continue;\n 905→ }\n 906→ const QString content = QString::fromUtf8(file.readAll());\n 907→ file.close();\n 908→\n 909→ // Collect symbols with line numbers\n 910→ const QStringList lines = content.split('\\n');\n 911→ for (int lineNum = 0; lineNum < lines.size(); ++lineNum) {\n 912→ const QString &line = lines[lineNum];\n 913→\n 914→ // Scenes with line numbers\n 915→ QRegularExpressionMatch sceneMatch = reScene.match(line);\n 916→ if (sceneMatch.hasMatch()) {\n 917→ const QString value = sceneMatch.captured(1);\n 918→ if (!seenScenes.contains(value.toLower())) {\n 919→ seenScenes.insert(value.toLower());\n 920→ m_symbolIndex.scenes.insert(value, path);\n 921→ m_symbolIndex.sceneLines.insert(value, lineNum + 1);\n 922→ }\n 923→ }\n 924→\n 925→ // Characters with line numbers\n 926→ QRegularExpressionMatch charMatch = reCharacter.match(line);\n 927→ if (charMatch.hasMatch()) {\n 928→ const QString value = charMatch.captured(1);\n 929→ if (!seenCharacters.contains(value.toLower())) {\n 930→ seenCharacters.insert(value.toLower());\n 931→ m_symbolIndex.characters.insert(value, path);\n 932→ m_symbolIndex.characterLines.insert(value, lineNum + 1);\n 933→ }\n 934→ }\n 935→ }\n 936→\n 937→ auto collect = [&](const QRegularExpression &regex, auto &&callback) {\n 938→ QRegularExpressionMatchIterator it = regex.globalMatch(content);\n 939→ while (it.hasNext()) {\n 940→ const QRegularExpressionMatch match = it.next();\n 941→ callback(match.captured(1));\n 942→ }\n 943→ };\n 944→\n 945→ collect(reSetFlag, [&](const QString &value) {\n 946→ insertMap(m_symbolIndex.flags, seenFlags, value, path);\n 947→ });\n 948→ collect(reFlag, [&](const QString &value) {\n 949→ insertMap(m_symbolIndex.flags, seenFlags, value, path);\n 950→ });\n 951→ collect(reSetVar, [&](const QString &value) {\n 952→ insertMap(m_symbolIndex.variables, seenVariables, value, path);\n 953→ });\n 954→ collect(reBackground, [&](const QString &value) {\n 955→ insertList(m_symbolIndex.backgrounds, seenBackgrounds, value);\n 956→ });\n 957→ collect(reVoice, [&](const QString &value) {\n 958→ insertList(m_symbolIndex.voices, seenVoices, value);\n 959→ });\n 960→ collect(reMusic, [&](const QString &value) {\n 961→ insertList(m_symbolIndex.music, seenMusic, value);\n 962→ });\n 963→ }\n 964→ core::Logger::instance().info(\"applyProjectToPanels: Directory iteration for symbol index completed, processed \" + std::to_string(filesProcessed) + \" files\");\n 965→ } catch (const std::exception &e) {\n 966→ core::Logger::instance().warning(\n 967→ std::string(\"Failed to build script symbols: \") + e.what());\n 968→ }\n 969→\n 970→ core::Logger::instance().info(\"applyProjectToPanels: Adding project context assets\");\n 971→ // Add all available assets from project file system\n 972→ if (m_projectContext) {\n 973→ // Add available backgrounds\n 974→ auto backgrounds = m_projectContext->getAvailableBackgrounds();\n 975→ for (const auto &bg : backgrounds) {\n 976→ insertList(m_symbolIndex.backgrounds, seenBackgrounds,\n 977→ QString::fromStdString(bg));\n 978→ }\n 979→\n 980→ // Add available music\n 981→ auto music = m_projectContext->getAvailableAudio(\"music\");\n 982→ for (const auto &track : music) {\n 983→ insertList(m_symbolIndex.music, seenMusic,\n 984→ QString::fromStdString(track));\n 985→ }\n 986→\n 987→ // Add available sound effects\n 988→ auto sounds = m_projectContext->getAvailableAudio(\"sound\");\n 989→ for (const auto &sfx : sounds) {\n 990→ insertList(m_symbolIndex.music, seenMusic, QString::fromStdString(sfx));\n 991→ }\n 992→\n 993→ // Add available voices\n 994→ auto voices = m_projectContext->getAvailableAudio(\"voice\");\n 995→ for (const auto &voice : voices) {\n 996→ insertList(m_symbolIndex.voices, seenVoices,\n 997→ QString::fromStdString(voice));\n 998→ }\n 999→ }\n 1000→\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"
}
]
},
"parent_tool_use_id": "toolu_01QQM8JVSGyTfGb2zW2FPvd9",
"session_id": "f7afc90e-f345-4cd2-8085-6bc6607ef78f",
"uuid": "d5e1c2a3-a05a-4bcb-bb0c-7b4e9e99914a",
"tool_use_result": {
"type": "text",
"file": {
"filePath": "/tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp",
"content": " m_togglePreviewAction->setIcon(iconMgr.getIcon(\"visible\", 16));\n m_togglePreviewAction->setToolTip(\n tr(\"Toggle live scene preview (Ctrl+Shift+V)\"));\n m_togglePreviewAction->setCheckable(true);\n m_togglePreviewAction->setChecked(m_scenePreviewEnabled);\n m_togglePreviewAction->setShortcut(\n QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_V));\n m_togglePreviewAction->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n addAction(m_togglePreviewAction);\n connect(m_togglePreviewAction, &QAction::triggered, this,\n &NMScriptEditorPanel::toggleScenePreview);\n\n m_toolBar->addSeparator();\n\n // Code operations group\n QAction *actionSnippet = m_toolBar->addAction(tr(\"Insert\"));\n actionSnippet->setIcon(iconMgr.getIcon(\"add\", 16));\n actionSnippet->setToolTip(tr(\"Insert code snippet (Ctrl+J)\"));\n actionSnippet->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_J));\n actionSnippet->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n addAction(actionSnippet);\n connect(actionSnippet, &QAction::triggered, this,\n &NMScriptEditorPanel::onInsertSnippetRequested);\n\n QAction *actionSymbols = m_toolBar->addAction(tr(\"Symbols\"));\n actionSymbols->setIcon(iconMgr.getIcon(\"search\", 16));\n actionSymbols->setToolTip(tr(\"Open symbol navigator (Ctrl+Shift+O)\"));\n actionSymbols->setShortcut(QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_O));\n actionSymbols->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n addAction(actionSymbols);\n connect(actionSymbols, &QAction::triggered, this,\n &NMScriptEditorPanel::onSymbolNavigatorRequested);\n\n m_toolBar->addSeparator();\n\n // View dropdown menu\n QToolButton *viewBtn = new QToolButton(m_toolBar);\n viewBtn->setText(tr(\"View\"));\n viewBtn->setIcon(iconMgr.getIcon(\"visible\", 16));\n viewBtn->setToolTip(tr(\"View options\"));\n viewBtn->setPopupMode(QToolButton::InstantPopup);\n viewBtn->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);\n\n QMenu *viewMenu = new QMenu(viewBtn);\n QAction *actionToggleMinimap = viewMenu->addAction(tr(\"Toggle Minimap\"));\n actionToggleMinimap->setIcon(iconMgr.getIcon(\"layout-grid\", 16));\n connect(actionToggleMinimap, &QAction::triggered, this,\n &NMScriptEditorPanel::onToggleMinimap);\n\n QAction *actionFoldAll = viewMenu->addAction(tr(\"Fold All\"));\n actionFoldAll->setIcon(iconMgr.getIcon(\"chevron-up\", 16));\n connect(actionFoldAll, &QAction::triggered, this,\n &NMScriptEditorPanel::onFoldAll);\n\n QAction *actionUnfoldAll = viewMenu->addAction(tr(\"Unfold All\"));\n actionUnfoldAll->setIcon(iconMgr.getIcon(\"chevron-down\", 16));\n connect(actionUnfoldAll, &QAction::triggered, this,\n &NMScriptEditorPanel::onUnfoldAll);\n\n viewBtn->setMenu(viewMenu);\n m_toolBar->addWidget(viewBtn);\n}\n\nvoid NMScriptEditorPanel::addEditorTab(const QString &path) {\n QFile file(path);\n if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n return;\n }\n\n const QString content = QString::fromUtf8(file.readAll());\n\n auto *editor = new NMScriptEditor(m_tabs);\n editor->setPlainText(content);\n editor->setHoverDocs(detail::buildHoverDocs());\n editor->setDocHtml(detail::buildDocHtml());\n editor->setSymbolLocations(buildSymbolLocations());\n\n connect(editor, &NMScriptEditor::requestSave, this,\n &NMScriptEditorPanel::onSaveRequested);\n connect(editor, &NMScriptEditor::hoverDocChanged, this,\n [this](const QString &, const QString &html) {\n emit docHtmlChanged(html);\n });\n connect(editor, &QPlainTextEdit::textChanged, this,\n [this]() {\n m_diagnosticsTimer.start();\n // Trigger preview update on text change (issue #240)\n onScriptTextChanged();\n });\n\n // IDE feature connections\n connect(editor, &NMScriptEditor::goToDefinitionRequested, this,\n &NMScriptEditorPanel::onGoToDefinition);\n connect(editor, &NMScriptEditor::findReferencesRequested, this,\n &NMScriptEditorPanel::onFindReferences);\n connect(editor, &NMScriptEditor::navigateToGraphNodeRequested, this,\n &NMScriptEditorPanel::onNavigateToGraphNode);\n\n // VSCode-like feature connections\n connect(editor, &NMScriptEditor::showFindRequested, this,\n &NMScriptEditorPanel::showFindDialog);\n connect(editor, &NMScriptEditor::showReplaceRequested, this,\n &NMScriptEditorPanel::showReplaceDialog);\n connect(editor, &NMScriptEditor::showCommandPaletteRequested, this,\n &NMScriptEditorPanel::showCommandPalette);\n\n // Status bar and breadcrumb connections\n connect(editor, &NMScriptEditor::syntaxHintChanged, this,\n &NMScriptEditorPanel::onSyntaxHintChanged);\n connect(editor, &NMScriptEditor::breadcrumbsChanged, this,\n &NMScriptEditorPanel::onBreadcrumbsChanged);\n connect(editor, &NMScriptEditor::quickFixesAvailable, this,\n &NMScriptEditorPanel::showQuickFixMenu);\n\n // Breakpoint connection - wire to NMPlayModeController\n connect(editor, &NMScriptEditor::breakpointToggled, this,\n [this, path](int line) {\n auto &controller = NMPlayModeController::instance();\n controller.toggleSourceBreakpoint(path, line);\n });\n\n // Sync breakpoints from controller to editor\n auto &controller = NMPlayModeController::instance();\n editor->setBreakpoints(controller.sourceBreakpointsForFile(path));\n\n // Listen for external breakpoint changes\n connect(&controller, &NMPlayModeController::sourceBreakpointsChanged, editor,\n [path, editor]() {\n auto &ctrl = NMPlayModeController::instance();\n editor->setBreakpoints(ctrl.sourceBreakpointsForFile(path));\n });\n\n // Listen for source-level breakpoint hits to show execution line\n connect(&controller, &NMPlayModeController::sourceBreakpointHit, editor,\n [path, editor](const QString &filePath, int line) {\n if (filePath == path) {\n editor->setCurrentExecutionLine(line);\n }\n });\n\n // Clear execution line when play mode changes\n connect(&controller, &NMPlayModeController::playModeChanged, editor,\n [editor](int mode) {\n if (mode == NMPlayModeController::Stopped) {\n editor->setCurrentExecutionLine(0);\n }\n });\n\n // Update cursor position in status bar\n connect(editor, &QPlainTextEdit::cursorPositionChanged, this,\n [this, editor]() {\n const QTextCursor cursor = editor->textCursor();\n const int line = cursor.blockNumber() + 1;\n const int col = cursor.positionInBlock() + 1;\n if (m_cursorPosLabel) {\n m_cursorPosLabel->setText(tr(\"Ln %1, Col %2\").arg(line).arg(col));\n }\n\n // Trigger preview update on cursor position change (issue #240)\n onCursorPositionChanged();\n\n // Update syntax hint\n const QString hint = editor->getSyntaxHint();\n if (m_syntaxHintLabel && hint != m_syntaxHintLabel->text()) {\n m_syntaxHintLabel->setText(hint);\n }\n\n // Update breadcrumbs\n const QStringList breadcrumbs = editor->getBreadcrumbs();\n onBreadcrumbsChanged(breadcrumbs);\n });\n\n connect(editor, &QPlainTextEdit::textChanged, this, [this, editor]() {\n const int index = m_tabs->indexOf(editor);\n if (index < 0) {\n return;\n }\n const QString filePath = m_tabPaths.value(editor);\n const QString name = QFileInfo(filePath).fileName();\n if (!m_tabs->tabText(index).endsWith(\"*\")) {\n m_tabs->setTabText(index, name + \"*\");\n }\n m_diagnosticsTimer.start();\n });\n\n const QString name = QFileInfo(path).fileName();\n m_tabs->addTab(editor, name);\n m_tabs->setCurrentWidget(editor);\n editor->setFocus();\n m_tabPaths.insert(editor, path);\n\n // Initialize save time for conflict detection (issue #246)\n setEditorSaveTime(editor, QFileInfo(path).lastModified());\n\n pushCompletionsToEditors();\n}\n\nbool NMScriptEditorPanel::saveEditor(QPlainTextEdit *editor) {\n if (!editor) {\n return false;\n }\n\n const QString path = m_tabPaths.value(editor);\n if (path.isEmpty()) {\n return false;\n }\n\n QFile file(path);\n if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {\n return false;\n }\n\n QTextStream out(&file);\n out << editor->toPlainText();\n file.close();\n\n // Record save time to prevent triggering conflict dialog for our own saves\n setEditorSaveTime(editor, QFileInfo(path).lastModified());\n\n const QString name = QFileInfo(path).fileName();\n const int index = m_tabs->indexOf(editor);\n if (index >= 0) {\n m_tabs->setTabText(index, name);\n }\n\n m_diagnosticsTimer.start();\n return true;\n}\n\nbool NMScriptEditorPanel::ensureScriptFile(const QString &path) {\n if (path.isEmpty()) {\n return false;\n }\n\n QFileInfo info(path);\n QDir dir = info.dir();\n if (!dir.exists()) {\n if (!dir.mkpath(\".\")) {\n return false;\n }\n }\n\n if (info.exists()) {\n return true;\n }\n\n QFile file(path);\n if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {\n return false;\n }\n\n const QString sceneName =\n info.completeBaseName().isEmpty() ? \"scene\" : info.completeBaseName();\n QTextStream out(&file);\n out << \"// \" << sceneName << \"\\n\";\n out << \"scene \" << sceneName << \" {\\n\";\n out << \" say Narrator \\\"New script\\\"\\n\";\n out << \"}\\n\";\n file.close();\n return true;\n}\n\nQString NMScriptEditorPanel::scriptsRootPath() const {\n const auto path =\n ProjectManager::instance().getFolderPath(ProjectFolder::Scripts);\n return QString::fromStdString(path);\n}\n\nvoid NMScriptEditorPanel::rebuildWatchList() {\n core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList starting\");\n if (!m_scriptWatcher) {\n core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed (no watcher)\");\n return;\n }\n\n const QString root = scriptsRootPath();\n const QStringList watchedDirs = m_scriptWatcher->directories();\n if (!watchedDirs.isEmpty()) {\n m_scriptWatcher->removePaths(watchedDirs);\n }\n const QStringList watchedFiles = m_scriptWatcher->files();\n if (!watchedFiles.isEmpty()) {\n m_scriptWatcher->removePaths(watchedFiles);\n }\n\n if (root.isEmpty() || !QFileInfo::exists(root)) {\n core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed (root invalid)\");\n return;\n }\n\n QStringList directories;\n QStringList files;\n directories.append(root);\n\n namespace fs = std::filesystem;\n fs::path base(root.toStdString());\n core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for watch list\");\n try {\n // Use skip_permission_denied to avoid hanging on problematic directories\n auto options = fs::directory_options::skip_permission_denied;\n for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n if (entry.is_directory()) {\n directories.append(QString::fromStdString(entry.path().string()));\n } else if (entry.is_regular_file() &&\n entry.path().extension() == \".nms\") {\n files.append(QString::fromStdString(entry.path().string()));\n }\n }\n core::Logger::instance().info(\"applyProjectToPanels: Directory iteration for watch list completed\");\n } catch (const std::exception &e) {\n core::Logger::instance().warning(\n std::string(\"Failed to rebuild script watcher: \") + e.what());\n }\n\n if (!directories.isEmpty()) {\n m_scriptWatcher->addPaths(directories);\n }\n if (!files.isEmpty()) {\n m_scriptWatcher->addPaths(files);\n }\n core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed\");\n}\n\nvoid NMScriptEditorPanel::refreshSymbolIndex() {\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex starting\");\n QMutexLocker locker(&m_symbolIndexMutex);\n m_symbolIndex = {};\n const QString root = scriptsRootPath();\n if (root.isEmpty()) {\n pushCompletionsToEditors();\n refreshSymbolList();\n if (m_issuesPanel) {\n m_issuesPanel->setIssues({});\n }\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed (empty root)\");\n return;\n }\n\n namespace fs = std::filesystem;\n fs::path base(root.toStdString());\n if (!fs::exists(base)) {\n pushCompletionsToEditors();\n refreshSymbolList();\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed (root not exists)\");\n return;\n }\n\n QSet<QString> seenScenes;\n QSet<QString> seenCharacters;\n QSet<QString> seenFlags;\n QSet<QString> seenVariables;\n QSet<QString> seenBackgrounds;\n QSet<QString> seenVoices;\n QSet<QString> seenMusic;\n\n auto insertMap = [](QHash<QString, QString> &map, QSet<QString> &seen,\n const QString &value, const QString &filePath) {\n const QString key = value.toLower();\n if (value.isEmpty() || seen.contains(key)) {\n return;\n }\n seen.insert(key);\n map.insert(value, filePath);\n };\n\n auto insertList = [](QStringList &list, QSet<QString> &seen,\n const QString &value) {\n const QString key = value.toLower();\n if (value.isEmpty() || seen.contains(key)) {\n return;\n }\n seen.insert(key);\n list.append(value);\n };\n\n const QRegularExpression reScene(\"\\\\bscene\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reCharacter(\n \"\\\\bcharacter\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reSetFlag(\n \"\\\\bset\\\\s+flag\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reFlag(\"\\\\bflag\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reSetVar(\n \"\\\\bset\\\\s+(?!flag\\\\s)([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reBackground(\"show\\\\s+background\\\\s+\\\"([^\\\"]+)\\\"\");\n const QRegularExpression reVoice(\"play\\\\s+voice\\\\s+\\\"([^\\\"]+)\\\"\");\n const QRegularExpression reMusic(\"play\\\\s+music\\\\s+\\\"([^\\\"]+)\\\"\");\n\n QList<NMScriptIssue> issues;\n\n core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for symbol index\");\n int filesProcessed = 0;\n try {\n // Use skip_permission_denied to avoid hanging on problematic directories\n auto options = fs::directory_options::skip_permission_denied;\n for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n continue;\n }\n filesProcessed++;\n\n const QString path = QString::fromStdString(entry.path().string());\n QFile file(path);\n if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n continue;\n }\n const QString content = QString::fromUtf8(file.readAll());\n file.close();\n\n // Collect symbols with line numbers\n const QStringList lines = content.split('\\n');\n for (int lineNum = 0; lineNum < lines.size(); ++lineNum) {\n const QString &line = lines[lineNum];\n\n // Scenes with line numbers\n QRegularExpressionMatch sceneMatch = reScene.match(line);\n if (sceneMatch.hasMatch()) {\n const QString value = sceneMatch.captured(1);\n if (!seenScenes.contains(value.toLower())) {\n seenScenes.insert(value.toLower());\n m_symbolIndex.scenes.insert(value, path);\n m_symbolIndex.sceneLines.insert(value, lineNum + 1);\n }\n }\n\n // Characters with line numbers\n QRegularExpressionMatch charMatch = reCharacter.match(line);\n if (charMatch.hasMatch()) {\n const QString value = charMatch.captured(1);\n if (!seenCharacters.contains(value.toLower())) {\n seenCharacters.insert(value.toLower());\n m_symbolIndex.characters.insert(value, path);\n m_symbolIndex.characterLines.insert(value, lineNum + 1);\n }\n }\n }\n\n auto collect = [&](const QRegularExpression &regex, auto &&callback) {\n QRegularExpressionMatchIterator it = regex.globalMatch(content);\n while (it.hasNext()) {\n const QRegularExpressionMatch match = it.next();\n callback(match.captured(1));\n }\n };\n\n collect(reSetFlag, [&](const QString &value) {\n insertMap(m_symbolIndex.flags, seenFlags, value, path);\n });\n collect(reFlag, [&](const QString &value) {\n insertMap(m_symbolIndex.flags, seenFlags, value, path);\n });\n collect(reSetVar, [&](const QString &value) {\n insertMap(m_symbolIndex.variables, seenVariables, value, path);\n });\n collect(reBackground, [&](const QString &value) {\n insertList(m_symbolIndex.backgrounds, seenBackgrounds, value);\n });\n collect(reVoice, [&](const QString &value) {\n insertList(m_symbolIndex.voices, seenVoices, value);\n });\n collect(reMusic, [&](const QString &value) {\n insertList(m_symbolIndex.music, seenMusic, value);\n });\n }\n core::Logger::instance().info(\"applyProjectToPanels: Directory iteration for symbol index completed, processed \" + std::to_string(filesProcessed) + \" files\");\n } catch (const std::exception &e) {\n core::Logger::instance().warning(\n std::string(\"Failed to build script symbols: \") + e.what());\n }\n\n core::Logger::instance().info(\"applyProjectToPanels: Adding project context assets\");\n // Add all available assets from project file system\n if (m_projectContext) {\n // Add available backgrounds\n auto backgrounds = m_projectContext->getAvailableBackgrounds();\n for (const auto &bg : backgrounds) {\n insertList(m_symbolIndex.backgrounds, seenBackgrounds,\n QString::fromStdString(bg));\n }\n\n // Add available music\n auto music = m_projectContext->getAvailableAudio(\"music\");\n for (const auto &track : music) {\n insertList(m_symbolIndex.music, seenMusic,\n QString::fromStdString(track));\n }\n\n // Add available sound effects\n auto sounds = m_projectContext->getAvailableAudio(\"sound\");\n for (const auto &sfx : sounds) {\n insertList(m_symbolIndex.music, seenMusic, QString::fromStdString(sfx));\n }\n\n // Add available voices\n auto voices = m_projectContext->getAvailableAudio(\"voice\");\n for (const auto &voice : voices) {\n insertList(m_symbolIndex.voices, seenVoices,\n QString::fromStdString(voice));\n }\n }\n",
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[2026-01-11T18:47:22.580Z] [INFO] {
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[2026-01-11T18:47:22.636Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_017npnhG5JDxSe1P2n1VsZed","type":"tool_result","content":" 1001→ core::Logger::instance().info(\"applyProjectToPanels: Pushing completions to editors\");\n 1002→ pushCompletionsToEditors();\n 1003→ core::Logger::instance().info(\"applyProjectToPanels: Refreshing symbol list\");\n 1004→ refreshSymbolList();\n 1005→ if (m_issuesPanel) {\n 1006→ m_issuesPanel->setIssues(issues);\n 1007→ }\n 1008→ core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed\");\n 1009→}\n 1010→\n 1011→QList<NMScriptIssue>\n 1012→NMScriptEditorPanel::validateSource(const QString &path,\n 1013→ const QString &source) const {\n 1014→ QList<NMScriptIssue> out;\n 1015→ using namespace scripting;\n 1016→\n 1017→ std::string src = source.toStdString();\n 1018→\n 1019→ Lexer lexer;\n 1020→ auto lexResult = lexer.tokenize(src);\n 1021→ for (const auto &err : lexer.getErrors()) {\n 1022→ out.push_back({path, static_cast<int>(err.location.line),\n 1023→ QString::fromStdString(err.message), \"error\"});\n 1024→ }\n 1025→ if (!lexResult.isOk()) {\n 1026→ return out;\n 1027→ }\n 1028→\n 1029→ Parser parser;\n 1030→ auto parseResult = parser.parse(lexResult.value());\n 1031→ for (const auto &err : parser.getErrors()) {\n 1032→ out.push_back({path, static_cast<int>(err.location.line),\n 1033→ QString::fromStdString(err.message), \"error\"});\n 1034→ }\n 1035→ if (!parseResult.isOk()) {\n 1036→ return out;\n 1037→ }\n 1038→\n 1039→ Validator validator;\n 1040→ // Enable asset validation if project context is available\n 1041→ if (m_projectContext) {\n 1042→ validator.setProjectContext(m_projectContext);\n 1043→ validator.setValidateAssets(true);\n 1044→ }\n 1045→ auto validation = validator.validate(parseResult.value());\n 1046→ for (const auto &err : validation.errors.all()) {\n 1047→ QString severity = \"info\";\n 1048→ if (err.severity == Severity::Warning) {\n 1049→ severity = \"warning\";\n 1050→ } else if (err.severity == Severity::Error) {\n 1051→ severity = \"error\";\n 1052→ }\n 1053→ out.push_back({path, static_cast<int>(err.span.start.line),\n 1054→ QString::fromStdString(err.message), severity});\n 1055→ }\n 1056→\n 1057→ return out;\n 1058→}\n 1059→\n 1060→void NMScriptEditorPanel::runDiagnostics() {\n 1061→ auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->currentWidget());\n 1062→ if (!editor) {\n 1063→ return;\n 1064→ }\n 1065→ QString path = m_tabPaths.value(editor);\n 1066→ if (path.isEmpty()) {\n 1067→ return;\n 1068→ }\n 1069→ const QString text = editor->toPlainText();\n 1070→ QList<NMScriptIssue> issues = validateSource(path, text);\n 1071→\n 1072→ // Update inline error markers in the editor\n 1073→ editor->setDiagnostics(issues);\n 1074→\n 1075→ if (m_issuesPanel) {\n 1076→ m_issuesPanel->setIssues(issues);\n 1077→ }\n 1078→}\n 1079→\n 1080→void NMScriptEditorPanel::goToLocation(const QString &path, int line) {\n 1081→ openScript(path);\n 1082→ auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->currentWidget());\n 1083→ if (!editor) {\n 1084→ return;\n 1085→ }\n 1086→ QTextCursor cursor(\n 1087→ editor->document()->findBlockByLineNumber(std::max(0, line - 1)));\n 1088→ editor->setTextCursor(cursor);\n 1089→ editor->setFocus();\n 1090→}\n 1091→\n 1092→QList<NMScriptEditor::CompletionEntry>\n 1093→NMScriptEditorPanel::buildProjectCompletionEntries() const {\n 1094→ QMutexLocker locker(&m_symbolIndexMutex);\n 1095→ QList<NMScriptEditor::CompletionEntry> entries;\n 1096→\n 1097→ auto addEntries = [&entries](const QStringList &list, const QString &detail) {\n 1098→ for (const auto &item : list) {\n 1099→ entries.push_back({item, detail});\n 1100→ }\n 1101→ };\n 1102→\n 1103→ addEntries(m_symbolIndex.scenes.keys(), \"scene\");\n 1104→ addEntries(m_symbolIndex.characters.keys(), \"character\");\n 1105→ addEntries(m_symbolIndex.flags.keys(), \"flag\");\n 1106→ addEntries(m_symbolIndex.variables.keys(), \"variable\");\n 1107→ addEntries(m_symbolIndex.backgrounds, \"background\");\n 1108→ addEntries(m_symbolIndex.music, \"music\");\n 1109→ addEntries(m_symbolIndex.voices, \"voice\");\n 1110→\n 1111→ return entries;\n 1112→}\n 1113→\n 1114→QHash<QString, QString> NMScriptEditorPanel::buildProjectHoverDocs() const {\n 1115→ QMutexLocker locker(&m_symbolIndexMutex);\n 1116→ QHash<QString, QString> docs;\n 1117→ auto relPath = [](const QString &path) {\n 1118→ if (path.isEmpty()) {\n 1119→ return QString();\n 1120→ }\n 1121→ return QString::fromStdString(\n 1122→ ProjectManager::instance().toRelativePath(path.toStdString()));\n 1123→ };\n 1124→\n 1125→ auto addDocs = [&](const QHash<QString, QString> &map, const QString &label) {\n 1126→ for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n 1127→ const QString key = it.key();\n 1128→ const QString path = relPath(it.value());\n 1129→ docs.insert(\n 1130→ key.toLower(),\n 1131→ QString(\"%1 \\\"%2\\\"%3\")\n 1132→ .arg(label, key,\n 1133→ path.isEmpty() ? QString() : QString(\" (%1)\").arg(path)));\n 1134→ }\n 1135→ };\n 1136→\n 1137→ addDocs(m_symbolIndex.scenes, tr(\"Scene\"));\n 1138→ addDocs(m_symbolIndex.characters, tr(\"Character\"));\n 1139→ addDocs(m_symbolIndex.flags, tr(\"Flag\"));\n 1140→ addDocs(m_symbolIndex.variables, tr(\"Variable\"));\n 1141→\n 1142→ for (const auto &bg : m_symbolIndex.backgrounds) {\n 1143→ docs.insert(bg.toLower(), tr(\"Background asset \\\"%1\\\"\").arg(bg));\n 1144→ }\n 1145→ for (const auto &m : m_symbolIndex.music) {\n 1146→ docs.insert(m.toLower(), tr(\"Music track \\\"%1\\\"\").arg(m));\n 1147→ }\n 1148→ for (const auto &v : m_symbolIndex.voices) {\n 1149→ docs.insert(v.toLower(), tr(\"Voice asset \\\"%1\\\"\").arg(v));\n 1150→ }\n 1151→\n 1152→ return docs;\n 1153→}\n 1154→\n 1155→QHash<QString, QString> NMScriptEditorPanel::buildProjectDocHtml() const {\n 1156→ QMutexLocker locker(&m_symbolIndexMutex);\n 1157→ QHash<QString, QString> docs;\n 1158→\n 1159→ auto relPath = [](const QString &path) {\n 1160→ if (path.isEmpty()) {\n 1161→ return QString();\n 1162→ }\n 1163→ return QString::fromStdString(\n 1164→ ProjectManager::instance().toRelativePath(path.toStdString()));\n 1165→ };\n 1166→\n 1167→ auto addDocs = [&](const QHash<QString, QString> &map, const QString &label) {\n 1168→ for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n 1169→ const QString name = it.key();\n 1170→ const QString file = relPath(it.value());\n 1171→ QString html = QString(\"<h3>%1</h3>\").arg(name.toHtmlEscaped());\n 1172→ html += QString(\"<p>%1 definition%2</p>\")\n 1173→ .arg(label.toHtmlEscaped(),\n 1174→ file.isEmpty() ? QString()\n 1175→ : QString(\" in <code>%1</code>\")\n 1176→ .arg(file.toHtmlEscaped()));\n 1177→ docs.insert(name.toLower(), html);\n 1178→ }\n 1179→ };\n 1180→\n 1181→ addDocs(m_symbolIndex.scenes, tr(\"Scene\"));\n 1182→ addDocs(m_symbolIndex.characters, tr(\"Character\"));\n 1183→ addDocs(m_symbolIndex.flags, tr(\"Flag\"));\n 1184→ addDocs(m_symbolIndex.variables, tr(\"Variable\"));\n 1185→\n 1186→ auto addSimple = [&](const QStringList &list, const QString &label) {\n 1187→ for (const auto &item : list) {\n 1188→ QString html = QString(\"<h3>%1</h3><p>%2</p>\")\n 1189→ .arg(item.toHtmlEscaped(), label.toHtmlEscaped());\n 1190→ docs.insert(item.toLower(), html);\n 1191→ }\n 1192→ };\n 1193→\n 1194→ addSimple(m_symbolIndex.backgrounds, tr(\"Background asset\"));\n 1195→ addSimple(m_symbolIndex.music, tr(\"Music track\"));\n 1196→ addSimple(m_symbolIndex.voices, tr(\"Voice asset\"));\n 1197→\n 1198→ return docs;\n 1199→}\n 1200→\n 1201→void NMScriptEditorPanel::pushCompletionsToEditors() {\n 1202→ QList<NMScriptEditor::CompletionEntry> entries =\n 1203→ detail::buildKeywordEntries();\n 1204→ entries.append(buildProjectCompletionEntries());\n 1205→\n 1206→ QHash<QString, NMScriptEditor::CompletionEntry> merged;\n 1207→ for (const auto &entry : entries) {\n 1208→ const QString key = entry.text.toLower();\n 1209→ if (!merged.contains(key)) {\n 1210→ merged.insert(key, entry);\n 1211→ }\n 1212→ }\n 1213→\n 1214→ QList<NMScriptEditor::CompletionEntry> combined = merged.values();\n 1215→ std::sort(combined.begin(), combined.end(),\n 1216→ [](const NMScriptEditor::CompletionEntry &a,\n 1217→ const NMScriptEditor::CompletionEntry &b) {\n 1218→ return a.text.compare(b.text, Qt::CaseInsensitive) < 0;\n 1219→ });\n 1220→\n 1221→ QHash<QString, QString> hoverDocs = detail::buildHoverDocs();\n 1222→ const QHash<QString, QString> projectHoverDocs = buildProjectHoverDocs();\n 1223→ for (auto it = projectHoverDocs.constBegin();\n 1224→ it != projectHoverDocs.constEnd(); ++it) {\n 1225→ hoverDocs.insert(it.key(), it.value());\n 1226→ }\n 1227→\n 1228→ QHash<QString, QString> docHtml = detail::buildDocHtml();\n 1229→ const QHash<QString, QString> projectDocHtml = buildProjectDocHtml();\n 1230→ for (auto it = projectDocHtml.constBegin(); it != projectDocHtml.constEnd();\n 1231→ ++it) {\n 1232→ docHtml.insert(it.key(), it.value());\n 1233→ }\n 1234→\n 1235→ // Build symbol locations for go-to-definition\n 1236→ const auto symbolLocations = buildSymbolLocations();\n 1237→\n 1238→ for (auto *editor : editors()) {\n 1239→ editor->setCompletionEntries(combined);\n 1240→ editor->setHoverDocs(hoverDocs);\n 1241→ editor->setProjectDocs(projectHoverDocs);\n 1242→ editor->setDocHtml(docHtml);\n 1243→ editor->setSymbolLocations(symbolLocations);\n 1244→ }\n 1245→\n 1246→ m_diagnosticsTimer.start();\n 1247→}\n 1248→\n 1249→QList<NMScriptEditor *> NMScriptEditorPanel::editors() const {\n 1250→ QList<NMScriptEditor *> list;\n 1251→ if (!m_tabs) {\n 1252→ return list;\n 1253→ }\n 1254→ for (int i = 0; i < m_tabs->count(); ++i) {\n 1255→ if (auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->widget(i))) {\n 1256→ list.push_back(editor);\n 1257→ }\n 1258→ }\n 1259→ return list;\n 1260→}\n 1261→\n 1262→NMScriptEditor *NMScriptEditorPanel::currentEditor() const {\n 1263→ if (!m_tabs) {\n 1264→ return nullptr;\n 1265→ }\n 1266→ return qobject_cast<NMScriptEditor *>(m_tabs->currentWidget());\n 1267→}\n 1268→\n 1269→bool NMScriptEditorPanel::goToSceneDefinition(const QString &sceneName) {\n 1270→ QMutexLocker locker(&m_symbolIndexMutex);\n 1271→ const QString key = sceneName.toLower();\n 1272→ for (auto it = m_symbolIndex.scenes.constBegin();\n 1273→ it != m_symbolIndex.scenes.constEnd(); ++it) {\n 1274→ if (it.key().toLower() == key) {\n 1275→ const QString filePath = it.value();\n 1276→ const int line = m_symbolIndex.sceneLines.value(it.key(), 1);\n 1277→ locker.unlock(); // Unlock before calling goToLocation to avoid deadlock\n 1278→ goToLocation(filePath, line);\n 1279→ return true;\n 1280→ }\n 1281→ }\n 1282→ return false;\n 1283→}\n 1284→\n 1285→QList<ReferenceResult>\n 1286→NMScriptEditorPanel::findAllReferences(const QString &symbol) const {\n 1287→ QList<ReferenceResult> results;\n 1288→ const QString root = scriptsRootPath();\n 1289→ if (root.isEmpty()) {\n 1290→ return results;\n 1291→ }\n 1292→\n 1293→ const QString lowerSymbol = symbol.toLower();\n 1294→ const QRegularExpression re(\n 1295→ QString(\"\\\\b%1\\\\b\").arg(QRegularExpression::escape(symbol)),\n 1296→ QRegularExpression::CaseInsensitiveOption);\n 1297→\n 1298→ namespace fs = std::filesystem;\n 1299→ fs::path base(root.toStdString());\n 1300→ if (!fs::exists(base)) {\n 1301→ return results;\n 1302→ }\n 1303→\n 1304→ try {\n 1305→ for (const auto &entry : fs::recursive_directory_iterator(base)) {\n 1306→ if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n 1307→ continue;\n 1308→ }\n 1309→\n 1310→ const QString filePath = QString::fromStdString(entry.path().string());\n 1311→ QFile file(filePath);\n 1312→ if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n 1313→ continue;\n 1314→ }\n 1315→\n 1316→ const QStringList lines = QString::fromUtf8(file.readAll()).split('\\n');\n 1317→ for (int i = 0; i < lines.size(); ++i) {\n 1318→ const QString &line = lines[i];\n 1319→ if (re.match(line).hasMatch()) {\n 1320→ ReferenceResult ref;\n 1321→ ref.filePath = filePath;\n 1322→ ref.line = i + 1;\n 1323→ ref.context = line.trimmed();\n 1324→\n 1325→ // Check if this is a definition (scene, character declaration)\n 1326→ ref.isDefinition = line.contains(\n 1327→ QRegularExpression(QString(\"\\\\b(scene|character)\\\\s+%1\\\\b\")\n 1328→ .arg(QRegularExpression::escape(symbol)),\n 1329→ QRegularExpression::CaseInsensitiveOption));\n 1330→ results.append(ref);\n 1331→ }\n 1332→ }\n 1333→ }\n 1334→ } catch (const std::exception &e) {\n 1335→ core::Logger::instance().warning(\n 1336→ std::string(\"Failed to find references: \") + e.what());\n 1337→ }\n 1338→\n 1339→ return results;\n 1340→}\n 1341→\n 1342→void NMScriptEditorPanel::onSymbolListActivated(QListWidgetItem *item) {\n 1343→ if (!item) {\n 1344→ return;\n 1345→ }\n 1346→ const QString filePath = item->data(Qt::UserRole).toString();\n 1347→ const int line = item->data(Qt::UserRole + 1).toInt();\n 1348→ if (!filePath.isEmpty()) {\n 1349→ goToLocation(filePath, line);\n 1350→ }\n 1351→}\n 1352→\n 1353→void NMScriptEditorPanel::onSymbolNavigatorRequested() {\n 1354→ refreshSymbolList();\n 1355→ if (m_symbolList) {\n 1356→ m_symbolList->setFocus();\n 1357→ }\n 1358→}\n 1359→\n 1360→void NMScriptEditorPanel::onGoToDefinition(const QString &symbol,\n 1361→ const SymbolLocation &location) {\n 1362→ (void)symbol;\n 1363→ if (!location.filePath.isEmpty()) {\n 1364→ goToLocation(location.filePath, location.line);\n 1365→ }\n 1366→}\n 1367→\n 1368→void NMScriptEditorPanel::onFindReferences(const QString &symbol) {\n 1369→ const QList<ReferenceResult> references = findAllReferences(symbol);\n 1370→ showReferencesDialog(symbol, references);\n 1371→ emit referencesFound(symbol, references);\n 1372→}\n 1373→\n 1374→void NMScriptEditorPanel::onInsertSnippetRequested() {\n 1375→ if (auto *editor = currentEditor()) {\n 1376→ editor->insertSnippet(\"scene\");\n 1377→ }\n 1378→}\n 1379→\n 1380→void NMScriptEditorPanel::onNavigateToGraphNode(const QString &sceneId) {\n 1381→ emit navigateToGraphNode(sceneId);\n 1382→}\n 1383→\n 1384→void NMScriptEditorPanel::refreshSymbolList() {\n 1385→ if (!m_symbolList) {\n 1386→ return;\n 1387→ }\n 1388→ m_symbolList->clear();\n 1389→\n 1390→ QMutexLocker locker(&m_symbolIndexMutex);\n 1391→ const auto &palette = NMStyleManager::instance().palette();\n 1392→ auto addItems = [this, &palette](const QHash<QString, QString> &map,\n 1393→ const QString &typeLabel,\n 1394→ const QColor &color) {\n 1395→ for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n 1396→ auto *item =\n 1397→ new QListWidgetItem(QString(\"%1 (%2)\").arg(it.key(), typeLabel));\n 1398→ item->setData(Qt::UserRole, it.value());\n 1399→ item->setData(Qt::UserRole + 1,\n 1400→ m_symbolIndex.sceneLines.value(it.key(), 1));\n 1401→ item->setForeground(color);\n 1402→ m_symbolList->addItem(item);\n 1403→ }\n 1404→ };\n 1405→\n 1406→ addItems(m_symbolIndex.scenes, tr(\"scene\"), palette.accentPrimary);\n 1407→ addItems(m_symbolIndex.characters, tr(\"character\"), QColor(220, 180, 120));\n 1408→ addItems(m_symbolIndex.flags, tr(\"flag\"), QColor(170, 200, 255));\n 1409→ addItems(m_symbolIndex.variables, tr(\"variable\"), QColor(200, 170, 255));\n 1410→}\n 1411→\n 1412→void NMScriptEditorPanel::filterSymbolList(const QString &filter) {\n 1413→ if (!m_symbolList) {\n 1414→ return;\n 1415→ }\n 1416→ for (int i = 0; i < m_symbolList->count(); ++i) {\n 1417→ auto *item = m_symbolList->item(i);\n 1418→ const bool matches =\n 1419→ filter.isEmpty() || item->text().contains(filter, Qt::CaseInsensitive);\n 1420→ item->setHidden(!matches);\n 1421→ }\n 1422→}\n 1423→\n 1424→void NMScriptEditorPanel::showReferencesDialog(\n 1425→ const QString &symbol, const QList<ReferenceResult> &references) {\n 1426→ if (references.isEmpty()) {\n 1427→ return;\n 1428→ }\n 1429→\n 1430→ // Create a simple dialog to show references\n 1431→ auto *dialog = new QDialog(this);\n 1432→ dialog->setWindowTitle(\n 1433→ tr(\"References to '%1' (%2 found)\").arg(symbol).arg(references.size()));\n 1434→ dialog->resize(600, 400);\n 1435→\n 1436→ auto *layout = new QVBoxLayout(dialog);\n 1437→ auto *list = new QListWidget(dialog);\n 1438→\n 1439→ const auto &palette = NMStyleManager::instance().palette();\n 1440→ list->setStyleSheet(\n 1441→ QString(\"QListWidget { background-color: %1; color: %2; }\"\n 1442→ \"QListWidget::item:selected { background-color: %3; }\")\n 1443→ .arg(palette.bgMedium.name())\n 1444→ .arg(palette.textPrimary.name())\n 1445→ .arg(palette.bgLight.name()));\n 1446→\n 1447→ for (const auto &ref : references) {\n 1448→ const QString fileName = QFileInfo(ref.filePath).fileName();\n 1449→ QString label =\n 1450→ QString(\"%1:%2: %3\").arg(fileName).arg(ref.line).arg(ref.context);\n 1451→ if (ref.isDefinition) {\n 1452→ label = \"[DEF] \" + label;\n 1453→ }\n 1454→ auto *item = new QListWidgetItem(label);\n 1455→ item->setData(Qt::UserRole, ref.filePath);\n 1456→ item->setData(Qt::UserRole + 1, ref.line);\n 1457→ if (ref.isDefinition) {\n 1458→ item->setForeground(palette.accentPrimary);\n 1459→ }\n 1460→ list->addItem(item);\n 1461→ }\n 1462→\n 1463→ connect(list, &QListWidget::itemDoubleClicked, this,\n 1464→ [this, dialog](QListWidgetItem *item) {\n 1465→ const QString path = item->data(Qt::UserRole).toString();\n 1466→ const int line = item->data(Qt::UserRole + 1).toInt();\n 1467→ goToLocation(path, line);\n 1468→ dialog->accept();\n 1469→ });\n 1470→\n 1471→ layout->addWidget(list);\n 1472→ dialog->setLayout(layout);\n 1473→ dialog->setAttribute(Qt::WA_DeleteOnClose);\n 1474→ dialog->show();\n 1475→}\n 1476→\n 1477→QHash<QString, SymbolLocation>\n 1478→NMScriptEditorPanel::buildSymbolLocations() const {\n 1479→ QMutexLocker locker(&m_symbolIndexMutex);\n 1480→ QHash<QString, SymbolLocation> locations;\n 1481→\n 1482→ // Add scenes\n 1483→ for (auto it = m_symbolIndex.scenes.constBegin();\n 1484→ it != m_symbolIndex.scenes.constEnd(); ++it) {\n 1485→ SymbolLocation loc;\n 1486→ loc.filePath = it.value();\n 1487→ loc.line = m_symbolIndex.sceneLines.value(it.key(), 1);\n 1488→ loc.context = QString(\"scene %1\").arg(it.key());\n 1489→ locations.insert(it.key().toLower(), loc);\n 1490→ }\n 1491→\n 1492→ // Add characters\n 1493→ for (auto it = m_symbolIndex.characters.constBegin();\n 1494→ it != m_symbolIndex.characters.constEnd(); ++it) {\n 1495→ SymbolLocation loc;\n 1496→ loc.filePath = it.value();\n 1497→ loc.line = m_symbolIndex.characterLines.value(it.key(), 1);\n 1498→ loc.context = QString(\"character %1\").arg(it.key());\n 1499→ locations.insert(it.key().toLower(), loc);\n 1500→ }\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"}]},"parent_tool_use_id":"toolu_01QQM8JVSGyTfGb2zW2FPvd9","session_id":"f7afc90e-f345-4cd2-8085-6bc6607ef78f","uuid":"79a8a3ad-9c0b-417b-904b-a853d6078e0e","tool_use_result":{"type":"text","file":{"filePath":"/tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp","content":" core::Logger::instance().info(\"applyProjectToPanels: Pushing completions to editors\");\n pushCompletionsToEditors();\n core::Logger::instance().info(\"applyProjectToPanels: Refreshing symbol list\");\n refreshSymbolList();\n if (m_issuesPanel) {\n m_issuesPanel->setIssues(issues);\n }\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed\");\n}\n\nQList<NMScriptIssue>\nNMScriptEditorPanel::validateSource(const QString &path,\n const QString &source) const {\n QList<NMScriptIssue> out;\n using namespace scripting;\n\n std::string src = source.toStdString();\n\n Lexer lexer;\n auto lexResult = lexer.tokenize(src);\n for (const auto &err : lexer.getErrors(
[2026-01-11T18:47:22.638Z] [INFO] )) {\n out.push_back({path, static_cast<int>(err.location.line),\n QString::fromStdString(err.message), \"error\"});\n }\n if (!lexResult.isOk()) {\n return out;\n }\n\n Parser parser;\n auto parseResult = parser.parse(lexResult.value());\n for (const auto &err : parser.getErrors()) {\n out.push_back({path, static_cast<int>(err.location.line),\n QString::fromStdString(err.message), \"error\"});\n }\n if (!parseResult.isOk()) {\n return out;\n }\n\n Validator validator;\n // Enable asset validation if project context is available\n if (m_projectContext) {\n validator.setProjectContext(m_projectContext);\n validator.setValidateAssets(true);\n }\n auto validation = validator.validate(parseResult.value());\n for (const auto &err : validation.errors.all()) {\n QString severity = \"info\";\n if (err.severity == Severity::Warning) {\n severity = \"warning\";\n } else if (err.severity == Severity::Error) {\n severity = \"error\";\n }\n out.push_back({path, static_cast<int>(err.span.start.line),\n QString::fromStdString(err.message), severity});\n }\n\n return out;\n}\n\nvoid NMScriptEditorPanel::runDiagnostics() {\n auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->currentWidget());\n if (!editor) {\n return;\n }\n QString path = m_tabPaths.value(editor);\n if (path.isEmpty()) {\n return;\n }\n const QString text = editor->toPlainText();\n QList<NMScriptIssue> issues = validateSource(path, text);\n\n // Update inline error markers in the editor\n editor->setDiagnostics(issues);\n\n if (m_issuesPanel) {\n m_issuesPanel->setIssues(issues);\n }\n}\n\nvoid NMScriptEditorPanel::goToLocation(const QString &path, int line) {\n openScript(path);\n auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->currentWidget());\n if (!editor) {\n return;\n }\n QTextCursor cursor(\n editor->document()->findBlockByLineNumber(std::max(0, line - 1)));\n editor->setTextCursor(cursor);\n editor->setFocus();\n}\n\nQList<NMScriptEditor::CompletionEntry>\nNMScriptEditorPanel::buildProjectCompletionEntries() const {\n QMutexLocker locker(&m_symbolIndexMutex);\n QList<NMScriptEditor::CompletionEntry> entries;\n\n auto addEntries = [&entries](const QStringList &list, const QString &detail) {\n for (const auto &item : list) {\n entries.push_back({item, detail});\n }\n };\n\n addEntries(m_symbolIndex.scenes.keys(), \"scene\");\n addEntries(m_symbolIndex.characters.keys(), \"character\");\n addEntries(m_symbolIndex.flags.keys(), \"flag\");\n addEntries(m_symbolIndex.variables.keys(), \"variable\");\n addEntries(m_symbolIndex.backgrounds, \"background\");\n addEntries(m_symbolIndex.music, \"music\");\n addEntries(m_symbolIndex.voices, \"voice\");\n\n return entries;\n}\n\nQHash<QString, QString> NMScriptEditorPanel::buildProjectHoverDocs() const {\n QMutexLocker locker(&m_symbolIndexMutex);\n QHash<QString, QString> docs;\n auto relPath = [](const QString &path) {\n if (path.isEmpty()) {\n return QString();\n }\n return QString::fromStdString(\n ProjectManager::instance().toRelativePath(path.toStdString()));\n };\n\n auto addDocs = [&](const QHash<QString, QString> &map, const QString &label) {\n for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n const QString key = it.key();\n const QString path = relPath(it.value());\n docs.insert(\n key.toLower(),\n QString(\"%1 \\\"%2\\\"%3\")\n .arg(label, key,\n path.isEmpty() ? QString() : QString(\" (%1)\").arg(path)));\n }\n };\n\n addDocs(m_symbolIndex.scenes, tr(\"Scene\"));\n addDocs(m_symbolIndex.characters, tr(\"Character\"));\n addDocs(m_symbolIndex.flags, tr(\"Flag\"));\n addDocs(m_symbolIndex.variables, tr(\"Variable\"));\n\n for (const auto &bg : m_symbolIndex.backgrounds) {\n docs.insert(bg.toLower(), tr(\"Background asset \\\"%1\\\"\").arg(bg));\n }\n for (const auto &m : m_symbolIndex.music) {\n docs.insert(m.toLower(), tr(\"Music track \\\"%1\\\"\").arg(m));\n }\n for (const auto &v : m_symbolIndex.voices) {\n docs.insert(v.toLower(), tr(\"Voice asset \\\"%1\\\"\").arg(v));\n }\n\n return docs;\n}\n\nQHash<QString, QString> NMScriptEditorPanel::buildProjectDocHtml() const {\n QMutexLocker locker(&m_symbolIndexMutex);\n QHash<QString, QString> docs;\n\n auto relPath = [](const QString &path) {\n if (path.isEmpty()) {\n return QString();\n }\n return QString::fromStdString(\n ProjectManager::instance().toRelativePath(path.toStdString()));\n };\n\n auto addDocs = [&](const QHash<QString, QString> &map, const QString &label) {\n for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n const QString name = it.key();\n const QString file = relPath(it.value());\n QString html = QString(\"<h3>%1</h3>\").arg(name.toHtmlEscaped());\n html += QString(\"<p>%1 definition%2</p>\")\n .arg(label.toHtmlEscaped(),\n file.isEmpty() ? QString()\n : QString(\" in <code>%1</code>\")\n .arg(file.toHtmlEscaped()));\n docs.insert(name.toLower(), html);\n }\n };\n\n addDocs(m_symbolIndex.scenes, tr(\"Scene\"));\n addDocs(m_symbolIndex.characters, tr(\"Character\"));\n addDocs(m_symbolIndex.flags, tr(\"Flag\"));\n addDocs(m_symbolIndex.variables, tr(\"Variable\"));\n\n auto addSimple = [&](const QStringList &list, const QString &label) {\n for (const auto &item : list) {\n QString html = QString(\"<h3>%1</h3><p>%2</p>\")\n .arg(item.toHtmlEscaped(), label.toHtmlEscaped());\n docs.insert(item.toLower(), html);\n }\n };\n\n addSimple(m_symbolIndex.backgrounds, tr(\"Background asset\"));\n addSimple(m_symbolIndex.music, tr(\"Music track\"));\n addSimple(m_symbolIndex.voices, tr(\"Voice asset\"));\n\n return docs;\n}\n\nvoid NMScriptEditorPanel::pushCompletionsToEditors() {\n QList<NMScriptEditor::CompletionEntry> entries =\n detail::buildKeywordEntries();\n entries.append(buildProjectCompletionEntries());\n\n QHash<QString, NMScriptEditor::CompletionEntry> merged;\n for (const auto &entry : entries) {\n const QString key = entry.text.toLower();\n if (!merged.contains(key)) {\n merged.insert(key, entry);\n }\n }\n\n QList<NMScriptEditor::CompletionEntry> combined = merged.values();\n std::sort(combined.begin(), combined.end(),\n [](const NMScriptEditor::CompletionEntry &a,\n const NMScriptEditor::CompletionEntry &b) {\n return a.text.compare(b.text, Qt::CaseInsensitive) < 0;\n });\n\n QHash<QString, QString> hoverDocs = detail::buildHoverDocs();\n const QHash<QString, QString> projectHoverDocs = buildProjectHoverDocs();\n for (auto it = projectHoverDocs.constBegin();\n it != projectHoverDocs.constEnd(); ++it) {\n hoverDocs.insert(it.key(), it.value());\n }\n\n QHash<QString, QString> docHtml = detail::buildDocHtml();\n const QHash<QString, QString> projectDocHtml = buildProjectDocHtml();\n for (auto it = projectDocHtml.constBegin(); it != projectDocHtml.constEnd();\n ++it) {\n docHtml.insert(it.key(), it.value());\n }\n\n // Build symbol locations for go-to-definition\n const auto symbolLocations = buildSymbolLocations();\n\n for (auto *editor : editors()) {\n editor->setCompletionEntries(combined);\n editor->setHoverDocs(hoverDocs);\n editor->setProjectDocs(projectHoverDocs);\n editor->setDocHtml(docHtml);\n editor->setSymbolLocations(symbolLocations);\n }\n\n m_diagnosticsTimer.start();\n}\n\nQList<NMScriptEditor *> NMScriptEditorPanel::editors() const {\n QList<NMScriptEditor *> list;\n if (!m_tabs) {\n return list;\n }\n for (int i = 0; i < m_tabs->count(); ++i) {\n if (auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->widget(i))) {\n list.push_back(editor);\n }\n }\n return list;\n}\n\nNMScriptEditor *NMScriptEditorPanel::currentEditor() const {\n if (!m_tabs) {\n return nullptr;\n }\n return qobject_cast<NMScriptEditor *>(m_tabs->currentWidget());\n}\n\nbool NMScriptEditorPanel::goToSceneDefinition(const QString &sceneName) {\n QMutexLocker locker(&m_symbolIndexMutex);\n const QString key = sceneName.toLower();\n for (auto it = m_symbolIndex.scenes.constBegin();\n it != m_symbolIndex.scenes.constEnd(); ++it) {\n if (it.key().toLower() == key) {\n const QString filePath = it.value();\n const int line = m_symbolIndex.sceneLines.value(it.key(), 1);\n locker.unlock(); // Unlock before calling goToLocation to avoid deadlock\n goToLocation(filePath, line);\n return true;\n }\n }\n return false;\n}\n\nQList<ReferenceResult>\nNMScriptEditorPanel::findAllReferences(const QString &symbol) const {\n QList<ReferenceResult> results;\n const QString root = scriptsRootPath();\n if (root.isEmpty()) {\n return results;\n }\n\n const QString lowerSymbol = symbol.toLower();\n const QRegularExpression re(\n QString(\"\\\\b%1\\\\b\").arg(QRegularExpression::escape(symbol)),\n QRegularExpression::CaseInsensitiveOption);\n\n namespace fs = std::filesystem;\n fs::path base(root.toStdString());\n if (!fs::exists(base)) {\n return results;\n }\n\n try {\n for (const auto &entry : fs::recursive_directory_iterator(base)) {\n if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n continue;\n }\n\n const QString filePath = QString::fromStdString(entry.path().string());\n QFile file(filePath);\n if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n continue;\n }\n\n const QStringList lines = QString::fromUtf8(file.readAll()).split('\\n');\n for (int i = 0; i < lines.size(); ++i) {\n const QString &line = lines[i];\n if (re.match(line).hasMatch()) {\n ReferenceResult ref;\n ref.filePath = filePath;\n ref.line = i + 1;\n ref.context = line.trimmed();\n\n // Check if this is a definition (scene, character declaration)\n ref.isDefinition = line.contains(\n QRegularExpression(QString(\"\\\\b(scene|character)\\\\s+%1\\\\b\")\n .arg(QRegularExpression::escape(symbol)),\n QRegularExpression::CaseInsensitiveOption));\n results.append(ref);\n }\n }\n }\n } catch (const std::exception &e) {\n core::Logger::instance().warning(\n std::string(\"Failed to find references: \") + e.what());\n }\n\n return results;\n}\n\nvoid NMScriptEditorPanel::onSymbolListActivated(QListWidgetItem *item) {\n if (!item) {\n return;\n }\n const QString filePath = item->data(Qt::UserRole).toString();\n const int line = item->data(Qt::UserRole + 1).toInt();\n if (!filePath.isEmpty()) {\n goToLocation(filePath, line);\n }\n}\n\nvoid NMScriptEditorPanel::onSymbolNavigatorRequested() {\n refreshSymbolList();\n if (m_symbolList) {\n m_symbolList->setFocus();\n }\n}\n\nvoid NMScriptEditorPanel::onGoToDefinition(const QString &symbol,\n const SymbolLocation &location) {\n (void)symbol;\n if (!location.filePath.isEmpty()) {\n goToLocation(location.filePath, location.line);\n }\n}\n\nvoid NMScriptEditorPanel::onFindReferences(const QString &symbol) {\n const QList<ReferenceResult> references = findAllReferences(symbol);\n showReferencesDialog(symbol, references);\n emit referencesFound(symbol, references);\n}\n\nvoid NMScriptEditorPanel::onInsertSnippetRequested() {\n if (auto *editor = currentEditor()) {\n editor->insertSnippet(\"scene\");\n }\n}\n\nvoid NMScriptEditorPanel::onNavigateToGraphNode(const QString &sceneId) {\n emit navigateToGraphNode(sceneId);\n}\n\nvoid NMScriptEditorPanel::refreshSymbolList() {\n if (!m_symbolList) {\n return;\n }\n m_symbolList->clear();\n\n QMutexLocker locker(&m_symbolIndexMutex);\n const auto &palette = NMStyleManager::instance().palette();\n auto addItems = [this, &palette](const QHash<QString, QString> &map,\n const QString &typeLabel,\n const QColor &color) {\n for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n auto *item =\n new QListWidgetItem(QString(\"%1 (%2)\").arg(it.key(), typeLabel));\n item->setData(Qt::UserRole, it.value());\n item->setData(Qt::UserRole + 1,\n m_symbolIndex.sceneLines.value(it.key(), 1));\n item->setForeground(color);\n m_symbolList->addItem(item);\n }\n };\n\n addItems(m_symbolIndex.scenes, tr(\"scene\"), palette.accentPrimary);\n addItems(m_symbolIndex.characters, tr(\"character\"), QColor(220, 180, 120));\n addItems(m_symbolIndex.flags, tr(\"flag\"), QColor(170, 200, 255));\n addItems(m_symbolIndex.variables, tr(\"variable\"), QColor(200, 170, 255));\n}\n\nvoid NMScriptEditorPanel::filterSymbolList(const QString &filter) {\n if (!m_symbolList) {\n return;\n }\n for (int i = 0; i < m_symbolList->count(); ++i) {\n auto *item = m_symbolList->item(i);\n const bool matches =\n filter.isEmpty() || item->text().contains(filter, Qt::CaseInsensitive);\n item->setHidden(!matches);\n }\n}\n\nvoid NMScriptEditorPanel::showReferencesDialog(\n const QString &symbol, const QList<ReferenceResult> &references) {\n if (references.isEmpty()) {\n return;\n }\n\n // Create a simple dialog to show references\n auto *dialog = new QDialog(this);\n dialog->setWindowTitle(\n tr(\"References to '%1' (%2 found)\").arg(symbol).arg(references.size()));\n dialog->resize(600, 400);\n\n auto *layout = new QVBoxLayout(dialog);\n auto *list = new QListWidget(dialog);\n\n const auto &palette = NMStyleManager::instance().palette();\n list->setStyleSheet(\n QString(\"QListWidget { background-color: %1; color: %2; }\"\n \"QListWidget::item:selected { background-color: %3; }\")\n .arg(palette.bgMedium.name())\n .arg(palette.textPrimary.name())\n .arg(palette.bgLight.name()));\n\n for (const auto &ref : references) {\n const QString fileName = QFileInfo(ref.filePath).fileName();\n QString label =\n QString(\"%1:%2: %3\").arg(fileName).arg(ref.line).arg(ref.context);\n if (ref.isDefinition) {\n label = \"[DEF] \" + label;\n }\n auto *item = new QListWidgetItem(label);\n item->setData(Qt::UserRole, ref.filePath);\n item->setData(Qt::UserRole + 1, ref.line);\n if (ref.isDefinition) {\n item->setForeground(palette.accentPrimary);\n }\n list->addItem(item);\n }\n\n connect(list, &QListWidget::itemDoubleClicked, this,\n [this, dialog](QListWidgetItem *item) {\n const QString path = item->data(Qt::UserRole).toString();\n const int line = item->data(Qt::UserRole + 1).toInt();\n goToLocation(path, line);\n dialog->accept();\n });\n\n layout->addWidget(list);\n dialog->setLayout(layout);\n dialog->setAttribute(Qt::WA_DeleteOnClose);\n dialog->show();\n}\n\nQHash<QString, SymbolLocation>\nNMScriptEditorPanel::buildSymbolLocations() const {\n QMutexLocker locker(&m_symbolIndexMutex);\n QHash<QString, SymbolLocation> locations;\n\n // Add scenes\n for (auto it = m_symbolIndex.scenes.constBegin();\n it != m_symbolIndex.scenes.constEnd(); ++it) {\n SymbolLocation loc;\n loc.filePath = it.value();\n loc.line = m_symbolIndex.sceneLines.value(it.key(), 1);\n loc.context = QString(\"scene %1\").arg(it.key());\n locations.insert(it.key().toLower(), loc);\n }\n\n // Add characters\n for (auto it = m_symbolIndex.characters.constBegin();\n it != m_symbolIndex.characters.constEnd(); ++it) {\n SymbolLocation loc;\n loc.filePath = it.value();\n loc.line = m_symbolIndex.characterLines.value(it.key(), 1);\n loc.context = QString(\"character %1\").arg(it.key());\n locations.insert(it.key().toLower(), loc);\n }","numLines":500,"startLine":1001,"totalLines":2632}}}
[2026-01-11T18:47:26.793Z] [INFO] {
"type": "assistant",
"message": {
"model": "claude-sonnet-4-5-20250929",
"id": "msg_011Gctf7zfrFQHKwzo3FtSHy",
"type": "message",
"role": "assistant",
"content": [
{
"type": "tool_use",
"id": "toolu_01UpRVKzeM1of9nKSEMiudPe",
"name": "Read",
"input": {
"file_path": "/tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp",
"offset": 1501,
"limit": 500
}
}
],
"stop_reason": null,
"stop_sequence": null,
"usage": {
"input_tokens": 6,
"cache_creation_input_tokens": 7643,
"cache_read_input_tokens": 31339,
"cache_creation": {
"ephemeral_5m_input_tokens": 7643,
"ephemeral_1h_input_tokens": 0
},
"output_tokens": 18,
"service_tier": "standard"
},
"context_management": null
},
"parent_tool_use_id": "toolu_01QQM8JVSGyTfGb2zW2FPvd9",
"session_id": "f7afc90e-f345-4cd2-8085-6bc6607ef78f",
"uuid": "9d3cce1f-d91a-46cc-ac6f-afb56069aa33"
}
[2026-01-11T18:47:26.825Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01UpRVKzeM1of9nKSEMiudPe","type":"tool_result","content":" 1501→\n 1502→ // Add flags and variables\n 1503→ for (auto it = m_symbolIndex.flags.constBegin();\n 1504→ it != m_symbolIndex.flags.constEnd(); ++it) {\n 1505→ SymbolLocation loc;\n 1506→ loc.filePath = it.value();\n 1507→ loc.line = 1;\n 1508→ loc.context = QString(\"flag %1\").arg(it.key());\n 1509→ locations.insert(it.key().toLower(), loc);\n 1510→ }\n 1511→\n 1512→ for (auto it = m_symbolIndex.variables.constBegin();\n 1513→ it != m_symbolIndex.variables.constEnd(); ++it) {\n 1514→ SymbolLocation loc;\n 1515→ loc.filePath = it.value();\n 1516→ loc.line = 1;\n 1517→ loc.context = QString(\"variable %1\").arg(it.key());\n 1518→ locations.insert(it.key().toLower(), loc);\n 1519→ }\n 1520→\n 1521→ return locations;\n 1522→}\n 1523→\n 1524→// ============================================================================\n 1525→// VSCode-like Features: Find/Replace, Command Palette, Minimap Toggle\n 1526→// ============================================================================\n 1527→\n 1528→void NMScriptEditorPanel::showFindDialog() {\n 1529→ if (!m_findReplaceWidget) {\n 1530→ return;\n 1531→ }\n 1532→ auto *editor = currentEditor();\n 1533→ if (editor) {\n 1534→ m_findReplaceWidget->setEditor(editor);\n 1535→ // Pre-fill with selected text\n 1536→ const QString selected = editor->textCursor().selectedText();\n 1537→ if (!selected.isEmpty()) {\n 1538→ m_findReplaceWidget->setSearchText(selected);\n 1539→ }\n 1540→ }\n 1541→ m_findReplaceWidget->showFind();\n 1542→}\n 1543→\n 1544→void NMScriptEditorPanel::showReplaceDialog() {\n 1545→ if (!m_findReplaceWidget) {\n 1546→ return;\n 1547→ }\n 1548→ auto *editor = currentEditor();\n 1549→ if (editor) {\n 1550→ m_findReplaceWidget->setEditor(editor);\n 1551→ const QString selected = editor->textCursor().selectedText();\n 1552→ if (!selected.isEmpty()) {\n 1553→ m_findReplaceWidget->setSearchText(selected);\n 1554→ }\n 1555→ }\n 1556→ m_findReplaceWidget->showReplace();\n 1557→}\n 1558→\n 1559→void NMScriptEditorPanel::showCommandPalette() {\n 1560→ if (m_commandPalette) {\n 1561→ m_commandPalette->show();\n 1562→ }\n 1563→}\n 1564→\n 1565→void NMScriptEditorPanel::setupCommandPalette() {\n 1566→ if (!m_commandPalette) {\n 1567→ return;\n 1568→ }\n 1569→\n 1570→ // File commands\n 1571→ m_commandPalette->addCommand(\n 1572→ {tr(\"Save\"), \"Ctrl+S\", tr(\"File\"), [this]() { onSaveRequested(); }});\n 1573→ m_commandPalette->addCommand(\n 1574→ {tr(\"Save All\"), \"\", tr(\"File\"), [this]() { onSaveAllRequested(); }});\n 1575→\n 1576→ // Edit commands\n 1577→ m_commandPalette->addCommand(\n 1578→ {tr(\"Find\"), \"Ctrl+F\", tr(\"Edit\"), [this]() { showFindDialog(); }});\n 1579→ m_commandPalette->addCommand(\n 1580→ {tr(\"Replace\"), \"Ctrl+H\", tr(\"Edit\"), [this]() { showReplaceDialog(); }});\n 1581→ m_commandPalette->addCommand({tr(\"Format Document\"), \"Ctrl+Shift+F\",\n 1582→ tr(\"Edit\"), [this]() { onFormatRequested(); }});\n 1583→\n 1584→ // Navigation commands\n 1585→ m_commandPalette->addCommand({tr(\"Go to Symbol\"), \"Ctrl+Shift+O\",\n 1586→ tr(\"Navigation\"),\n 1587→ [this]() { onSymbolNavigatorRequested(); }});\n 1588→ m_commandPalette->addCommand(\n 1589→ {tr(\"Go to Definition\"), \"F12\", tr(\"Navigation\"), [this]() {\n 1590→ if (auto *editor = currentEditor()) {\n 1591→ // Trigger go-to-definition on current word\n 1592→ const QString symbol = editor->textCursor().selectedText();\n 1593→ if (!symbol.isEmpty()) {\n 1594→ goToSceneDefinition(symbol);\n 1595→ }\n 1596→ }\n 1597→ }});\n 1598→\n 1599→ // View commands\n 1600→ m_commandPalette->addCommand(\n 1601→ {tr(\"Toggle Minimap\"), \"\", tr(\"View\"), [this]() { onToggleMinimap(); }});\n 1602→ m_commandPalette->addCommand(\n 1603→ {tr(\"Fold All\"), \"\", tr(\"View\"), [this]() { onFoldAll(); }});\n 1604→ m_commandPalette->addCommand(\n 1605→ {tr(\"Unfold All\"), \"\", tr(\"View\"), [this]() { onUnfoldAll(); }});\n 1606→\n 1607→ // Insert commands\n 1608→ m_commandPalette->addCommand(\n 1609→ {tr(\"Insert Scene Snippet\"), \"Ctrl+J\", tr(\"Insert\"), [this]() {\n 1610→ if (auto *editor = currentEditor()) {\n 1611→ editor->insertSnippet(\"scene\");\n 1612→ }\n 1613→ }});\n 1614→ m_commandPalette->addCommand(\n 1615→ {tr(\"Insert Choice Snippet\"), \"\", tr(\"Insert\"), [this]() {\n 1616→ if (auto *editor = currentEditor()) {\n 1617→ editor->insertSnippet(\"choice\");\n 1618→ }\n 1619→ }});\n 1620→ m_commandPalette->addCommand(\n 1621→ {tr(\"Insert Character\"), \"\", tr(\"Insert\"), [this]() {\n 1622→ if (auto *editor = currentEditor()) {\n 1623→ editor->insertSnippet(\"character\");\n 1624→ }\n 1625→ }});\n 1626→}\n 1627→\n 1628→void NMScriptEditorPanel::onToggleMinimap() {\n 1629→ m_minimapEnabled = !m_minimapEnabled;\n 1630→ for (auto *editor : editors()) {\n 1631→ editor->setMinimapEnabled(m_minimapEnabled);\n 1632→ }\n 1633→}\n 1634→\n 1635→void NMScriptEditorPanel::onFoldAll() {\n 1636→ if (auto *editor = currentEditor()) {\n 1637→ for (const auto &region : editor->foldingRegions()) {\n 1638→ if (!region.isCollapsed) {\n 1639→ editor->toggleFold(region.startLine);\n 1640→ }\n 1641→ }\n 1642→ }\n 1643→}\n 1644→\n 1645→void NMScriptEditorPanel::onUnfoldAll() {\n 1646→ if (auto *editor = currentEditor()) {\n 1647→ for (const auto &region : editor->foldingRegions()) {\n 1648→ if (region.isCollapsed) {\n 1649→ editor->toggleFold(region.startLine);\n 1650→ }\n 1651→ }\n 1652→ }\n 1653→}\n 1654→\n 1655→void NMScriptEditorPanel::onSyntaxHintChanged(const QString &hint) {\n 1656→ if (m_syntaxHintLabel) {\n 1657→ m_syntaxHintLabel->setText(hint);\n 1658→ m_syntaxHintLabel->setVisible(!hint.isEmpty());\n 1659→ }\n 1660→}\n 1661→\n 1662→void NMScriptEditorPanel::onBreadcrumbsChanged(const QStringList &breadcrumbs) {\n 1663→ if (!m_breadcrumbBar) {\n 1664→ return;\n 1665→ }\n 1666→\n 1667→ // Clear existing breadcrumb buttons\n 1668→ QLayoutItem *item;\n 1669→ while ((item = m_breadcrumbBar->layout()->takeAt(0)) != nullptr) {\n 1670→ delete item->widget();\n 1671→ delete item;\n 1672→ }\n 1673→\n 1674→ const auto &palette = NMStyleManager::instance().palette();\n 1675→\n 1676→ for (int i = 0; i < breadcrumbs.size(); ++i) {\n 1677→ if (i > 0) {\n 1678→ auto *separator = new QLabel(\">\", m_breadcrumbBar);\n 1679→ separator->setStyleSheet(QString(\"color: %1; padding: 0 4px;\")\n 1680→ .arg(palette.textSecondary.name()));\n 1681→ m_breadcrumbBar->layout()->addWidget(separator);\n 1682→ }\n 1683→\n 1684→ auto *button = new QPushButton(breadcrumbs[i], m_breadcrumbBar);\n 1685→ button->setFlat(true);\n 1686→ button->setCursor(Qt::PointingHandCursor);\n 1687→ button->setStyleSheet(\n 1688→ QString(\"QPushButton { color: %1; border: none; padding: 2px 4px; }\"\n 1689→ \"QPushButton:hover { background-color: %2; }\")\n 1690→ .arg(palette.textPrimary.name())\n 1691→ .arg(palette.bgLight.name()));\n 1692→ m_breadcrumbBar->layout()->addWidget(button);\n 1693→ }\n 1694→\n 1695→ // Add stretch at the end\n 1696→ static_cast<QHBoxLayout *>(m_breadcrumbBar->layout())->addStretch();\n 1697→}\n 1698→\n 1699→void NMScriptEditorPanel::onQuickFixRequested() {\n 1700→ auto *editor = currentEditor();\n 1701→ if (!editor) {\n 1702→ return;\n 1703→ }\n 1704→\n 1705→ const int line = editor->textCursor().blockNumber() + 1;\n 1706→ const auto fixes = editor->getQuickFixes(line);\n 1707→ if (!fixes.isEmpty()) {\n 1708→ showQuickFixMenu(fixes);\n 1709→ }\n 1710→}\n 1711→\n 1712→void NMScriptEditorPanel::showQuickFixMenu(const QList<QuickFix> &fixes) {\n 1713→ auto *editor = currentEditor();\n 1714→ if (!editor || fixes.isEmpty()) {\n 1715→ return;\n 1716→ }\n 1717→\n 1718→ const auto &palette = NMStyleManager::instance().palette();\n 1719→\n 1720→ QMenu menu(this);\n 1721→ menu.setStyleSheet(\n 1722→ QString(\"QMenu { background-color: %1; color: %2; border: 1px solid %3; }\"\n 1723→ \"QMenu::item { padding: 6px 20px; }\"\n 1724→ \"QMenu::item:selected { background-color: %4; }\")\n 1725→ .arg(palette.bgMedium.name())\n 1726→ .arg(palette.textPrimary.name())\n 1727→ .arg(palette.borderLight.name())\n 1728→ .arg(palette.accentPrimary.name()));\n 1729→\n 1730→ for (const auto &fix : fixes) {\n 1731→ QAction *action = menu.addAction(fix.title);\n 1732→ action->setToolTip(fix.description);\n 1733→ connect(action, &QAction::triggered, this, [this, fix]() {\n 1734→ if (auto *ed = currentEditor()) {\n 1735→ ed->applyQuickFix(fix);\n 1736→ m_diagnosticsTimer.start();\n 1737→ }\n 1738→ });\n 1739→ }\n 1740→\n 1741→ // Position menu at cursor\n 1742→ const QRect cursorRect = editor->cursorRect();\n 1743→ const QPoint globalPos = editor->mapToGlobal(cursorRect.bottomLeft());\n 1744→ menu.exec(globalPos);\n 1745→}\n 1746→\n 1747→void NMScriptEditorPanel::setReadOnly(bool readOnly, const QString &reason) {\n 1748→ if (m_readOnly == readOnly) {\n 1749→ return;\n 1750→ }\n 1751→\n 1752→ m_readOnly = readOnly;\n 1753→\n 1754→ // Create or update the read-only banner\n 1755→ if (readOnly) {\n 1756→ if (!m_readOnlyBanner) {\n 1757→ m_readOnlyBanner = new QFrame(m_contentWidget);\n 1758→ m_readOnlyBanner->setObjectName(\"WorkflowReadOnlyBanner\");\n 1759→ m_readOnlyBanner->setStyleSheet(\n 1760→ \"QFrame#WorkflowReadOnlyBanner {\"\n 1761→ \" background-color: #4a5568;\"\n 1762→ \" border: 1px solid #718096;\"\n 1763→ \" border-radius: 4px;\"\n 1764→ \" padding: 6px 12px;\"\n 1765→ \" margin: 4px 8px;\"\n 1766→ \"}\");\n 1767→\n 1768→ auto *bannerLayout = new QHBoxLayout(m_readOnlyBanner);\n 1769→ bannerLayout->setContentsMargins(8, 4, 8, 4);\n 1770→ bannerLayout->setSpacing(8);\n 1771→\n 1772→ // Info icon (using text for now)\n 1773→ auto *iconLabel = new QLabel(QString::fromUtf8(\"\\xE2\\x84\\xB9\"), // ℹ\n 1774→ m_readOnlyBanner);\n 1775→ iconLabel->setStyleSheet(\"font-size: 14px; color: #e2e8f0;\");\n 1776→ bannerLayout->addWidget(iconLabel);\n 1777→\n 1778→ m_readOnlyLabel = new QLabel(m_readOnlyBanner);\n 1779→ m_readOnlyLabel->setStyleSheet(\"color: #e2e8f0; font-weight: bold;\");\n 1780→ bannerLayout->addWidget(m_readOnlyLabel);\n 1781→\n 1782→ bannerLayout->addStretch();\n 1783→\n 1784→ // Sync to Graph button for Graph mode\n 1785→ m_syncToGraphBtn = new QPushButton(tr(\"Sync to Graph\"), m_readOnlyBanner);\n 1786→ m_syncToGraphBtn->setToolTip(\n 1787→ tr(\"Parse script content and update Story Graph nodes\"));\n 1788→ m_syncToGraphBtn->setStyleSheet(\n 1789→ \"QPushButton { background-color: #4299e1; color: white; \"\n 1790→ \"border: none; padding: 4px 12px; border-radius: 3px; }\"\n 1791→ \"QPushButton:hover { background-color: #3182ce; }\");\n 1792→ connect(m_syncToGraphBtn, &QPushButton::clicked, this,\n 1793→ &NMScriptEditorPanel::syncScriptToGraph);\n 1794→ bannerLayout->addWidget(m_syncToGraphBtn);\n 1795→\n 1796→ // Insert banner at the top of the content widget\n 1797→ if (auto *layout =\n 1798→ qobject_cast<QVBoxLayout *>(m_contentWidget->layout())) {\n 1799→ layout->insertWidget(0, m_readOnlyBanner);\n 1800→ }\n 1801→ }\n 1802→\n 1803→ // Update banner text\n 1804→ QString bannerText = tr(\"Read-only mode\");\n 1805→ if (!reason.isEmpty()) {\n 1806→ bannerText += QString(\" (%1)\").arg(reason);\n 1807→ }\n 1808→ bannerText += tr(\" - Script editing is disabled.\");\n 1809→ m_readOnlyLabel->setText(bannerText);\n 1810→ m_readOnlyBanner->setVisible(true);\n 1811→\n 1812→ // Hide sync button in Script mode (it wouldn't make sense)\n 1813→ if (m_syncToGraphBtn) {\n 1814→ m_syncToGraphBtn->setVisible(\n 1815→ reason.contains(\"Graph\", Qt::CaseInsensitive));\n 1816→ }\n 1817→ } else if (m_readOnlyBanner) {\n 1818→ m_readOnlyBanner->setVisible(false);\n 1819→ }\n 1820→\n 1821→ // Disable/enable all editors\n 1822→ for (auto *editor : editors()) {\n 1823→ editor->setReadOnly(readOnly);\n 1824→ if (readOnly) {\n 1825→ editor->setStyleSheet(\"background-color: #2d3748;\");\n 1826→ } else {\n 1827→ editor->setStyleSheet(\"\");\n 1828→ }\n 1829→ }\n 1830→\n 1831→ // Disable/enable toolbar save buttons\n 1832→ if (m_toolBar) {\n 1833→ for (auto *action : m_toolBar->actions()) {\n 1834→ if (action->text().contains(\"Save\", Qt::CaseInsensitive) ||\n 1835→ action->text().contains(\"Format\", Qt::CaseInsensitive)) {\n 1836→ action->setEnabled(!readOnly);\n 1837→ }\n 1838→ }\n 1839→ }\n 1840→\n 1841→ qDebug() << \"[ScriptEditor] Read-only mode:\" << readOnly\n 1842→ << \"reason:\" << reason;\n 1843→}\n 1844→\n 1845→void NMScriptEditorPanel::syncScriptToGraph() {\n 1846→ qDebug() << \"[ScriptEditor] Starting sync to graph...\";\n 1847→\n 1848→ // Collect all script content and parse scene data\n 1849→ const QString scriptsRoot = scriptsRootPath();\n 1850→ if (scriptsRoot.isEmpty()) {\n 1851→ qWarning() << \"[ScriptEditor] No scripts directory found\";\n 1852→ return;\n 1853→ }\n 1854→\n 1855→ namespace fs = std::filesystem;\n 1856→ fs::path base(scriptsRoot.toStdString());\n 1857→ if (!fs::exists(base)) {\n 1858→ qWarning() << \"[ScriptEditor] Scripts directory does not exist:\"\n 1859→ << scriptsRoot;\n 1860→ return;\n 1861→ }\n 1862→\n 1863→ int synced = 0;\n 1864→ int total = 0;\n 1865→\n 1866→ // Parse each NMS file\n 1867→ for (const auto &entry : fs::recursive_directory_iterator(base)) {\n 1868→ if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n 1869→ continue;\n 1870→ }\n 1871→\n 1872→ QFile file(QString::fromStdString(entry.path().string()));\n 1873→ if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n 1874→ continue;\n 1875→ }\n 1876→ const QString content = QString::fromUtf8(file.readAll());\n 1877→ file.close();\n 1878→\n 1879→ // Parse scene definitions\n 1880→ const QRegularExpression sceneRe(\n 1881→ \"\\\\bscene\\\\s+([\\\\p{L}_][\\\\p{L}\\\\p{N}_]*)\\\\s*\\\\{\",\n 1882→ QRegularExpression::UseUnicodePropertiesOption);\n 1883→ const QRegularExpression sayRe(\n 1884→ \"\\\\bsay\\\\s*(?:\\\"([^\\\"]*)\\\"\\\\s*)?\\\"([^\\\"]*)\\\"\",\n 1885→ QRegularExpression::UseUnicodePropertiesOption);\n 1886→ const QRegularExpression choiceRe(\n 1887→ \"\\\\bchoice\\\\s*\\\\{([^}]*)\\\\}\",\n 1888→ QRegularExpression::UseUnicodePropertiesOption |\n 1889→ QRegularExpression::DotMatchesEverythingOption);\n 1890→ const QRegularExpression optionRe(\n 1891→ \"\\\"([^\\\"]+)\\\"\\\\s*->\\\\s*([\\\\p{L}_][\\\\p{L}\\\\p{N}_]*)\",\n 1892→ QRegularExpression::UseUnicodePropertiesOption);\n 1893→\n 1894→ // Find each scene\n 1895→ QRegularExpressionMatchIterator sceneIt = sceneRe.globalMatch(content);\n 1896→ while (sceneIt.hasNext()) {\n 1897→ const QRegularExpressionMatch sceneMatch = sceneIt.next();\n 1898→ const QString sceneName = sceneMatch.captured(1);\n 1899→ const qsizetype sceneStart = sceneMatch.capturedEnd();\n 1900→\n 1901→ // Find scene end (matching brace)\n 1902→ int braceCount = 1;\n 1903→ qsizetype sceneEnd = sceneStart;\n 1904→ for (qsizetype i = sceneStart; i < content.size() && braceCount > 0;\n 1905→ ++i) {\n 1906→ if (content[i] == '{') {\n 1907→ braceCount++;\n 1908→ } else if (content[i] == '}') {\n 1909→ braceCount--;\n 1910→ }\n 1911→ sceneEnd = i;\n 1912→ }\n 1913→\n 1914→ const QString sceneContent = content.mid(sceneStart, sceneEnd - sceneStart);\n 1915→\n 1916→ // Extract first say statement\n 1917→ QString speaker;\n 1918→ QString dialogue;\n 1919→ const QRegularExpressionMatch sayMatch = sayRe.match(sceneContent);\n 1920→ if (sayMatch.hasMatch()) {\n 1921→ speaker = sayMatch.captured(1);\n 1922→ dialogue = sayMatch.captured(2);\n 1923→ }\n 1924→\n 1925→ // Extract choices\n 1926→ QStringList choices;\n 1927→ const QRegularExpressionMatch choiceMatch = choiceRe.match(sceneContent);\n 1928→ if (choiceMatch.hasMatch()) {\n 1929→ const QString choiceBlock = choiceMatch.captured(1);\n 1930→ QRegularExpressionMatchIterator optionIt = optionRe.globalMatch(choiceBlock);\n 1931→ while (optionIt.hasNext()) {\n 1932→ choices.append(optionIt.next().captured(1));\n 1933→ }\n 1934→ }\n 1935→\n 1936→ // Emit signal to update graph\n 1937→ if (!dialogue.isEmpty() || !choices.isEmpty()) {\n 1938→ emit syncToGraphRequested(sceneName, speaker, dialogue, choices);\n 1939→ synced++;\n 1940→ }\n 1941→ total++;\n 1942→ }\n 1943→ }\n 1944→\n 1945→ qDebug() << \"[ScriptEditor] Sync complete:\" << synced << \"of\" << total\n 1946→ << \"scenes with data\";\n 1947→}\n 1948→\n 1949→void NMScriptEditorPanel::loadSampleScript(const QString &sampleId) {\n 1950→ // Sample script content based on sampleId\n 1951→ QString scriptContent;\n 1952→ QString fileName;\n 1953→\n 1954→ if (sampleId == \"basic\") {\n 1955→ fileName = \"sample_basic.nms\";\n 1956→ scriptContent = R\"(// Sample Script: Basic Scene\n 1957→// A simple introduction to NMScript with dialogue and characters\n 1958→\n 1959→// Define characters\n 1960→character Alice(name=\"Alice\", color=\"#4A90D9\")\n 1961→character Bob(name=\"Bob\", color=\"#E74C3C\")\n 1962→\n 1963→// Main scene\n 1964→scene intro {\n 1965→ // Set the background\n 1966→ show background \"bg_room\"\n 1967→\n 1968→ // Show Alice at center\n 1969→ show Alice at center\n 1970→\n 1971→ // Basic dialogue\n 1972→ say Alice \"Hello! Welcome to the Script Editor.\"\n 1973→ say Alice \"This is a basic scene demonstrating character dialogue.\"\n 1974→\n 1975→ // Show Bob entering\n 1976→ show Bob at right with slide_left\n 1977→\n 1978→ say Bob \"Hi Alice! Great to be here.\"\n 1979→ say Alice \"Let me show you around!\"\n 1980→\n 1981→ // Transition to next scene\n 1982→ goto exploration\n 1983→}\n 1984→\n 1985→scene exploration {\n 1986→ say Alice \"You can create scenes, characters, and dialogue easily.\"\n 1987→ say Bob \"This is amazing!\"\n 1988→\n 1989→ // End of sample\n 1990→ say Alice \"Try experimenting with your own scripts!\"\n 1991→}\n 1992→)\";\n 1993→ } else if (sampleId == \"choices\") {\n 1994→ fileName = \"sample_choices.nms\";\n 1995→ scriptContent = R\"(// Sample Script: Choice System\n 1996→// Demonstrates branching dialogue with player choices and flags\n 1997→\n 1998→character Hero(name=\"Hero\", color=\"#2ECC71\")\n 1999→character Guide(name=\"Guide\", color=\"#3498DB\")\n 2000→\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"}]},"parent_tool_use_id":"toolu_01QQM8JVSGyTfGb2zW2FPvd9","session_id":"f7afc90e-f345-4cd2-8085-6bc6607ef78f","uuid":"c777c8e8-8a18-4be3-8bc8-1f58ce3280a9","tool_use_result":{"type":"text","file":{"filePath":"/tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp","content":"\n // Add flags and variables\n for (auto it = m_symbolIndex.flags.constBegin();\n it != m_symbolIndex.flags.constEnd(); ++it) {\n SymbolLocation loc;\n loc.filePath = it.value();\n loc.line = 1;\n loc.context = QString(\"flag %1\").arg(it.key());\n locations.insert(it.key().toLower(), loc);\n }\n\n for (auto it = m_symbolIndex.variables.constBegin();\n it != m_symbolIndex.variables.constEnd(); ++it) {\n SymbolLocation loc;\n loc.filePath = it.value();\n loc.line = 1;\n loc.context = QString(\"variable %1\").arg(it.key());\n locations.insert(it.key().toLower(), loc);\n }\n\n return locations;\n}\n\n// ============================================================================\n// VSCode-like Features: Find/Replace, Command Palette, Minimap Toggle\n// ============================================================================\n\nvoid NMScriptEditorPanel::showFindDialog() {\n if (!m_findReplaceWidget) {\n return;\n }\n auto *editor = currentEditor();\n if (editor) {\n m_findReplaceWidget->setEditor(editor);\n // Pre-fill with selected text\n const QString selected = editor->textCursor().selectedText();\n if (!selected.isEmpty()) {\n m_findReplaceWidget->setSearchText(selected);\n }\n }\n m_findReplaceWidget->showFind();\n}\n\nvoid NMScriptEditorPanel::showReplaceDialog() {\n if (!m_findReplaceWidget) {\n return;\n }\n auto *editor = currentEditor();\n if (editor) {\n m_findReplaceWidget->setEditor(editor);\n const QString selected = editor->textCursor().selectedText();\n if (!selected.isEmpty()) {\n m_findReplaceWidget->setSearchText(selected);\n }\n }\n m_findReplaceWidget->showReplace();\n}\n\nvoid NMScriptEditorPanel::showCommandPalette() {\n if (m_commandPalette) {\n m_commandPalette->show();\n }\n}\n\nvoid NMScriptEditorPanel::setupCommandPalette() {\n if (!m_commandPalette) {\n return;\n }\n\n // File commands\n m_commandPalette->addCommand(\n {tr(\"Save\"), \"Ctrl+S\", tr(\"File\"), [this]() { onSaveRequested(); }});\n m_commandPalette->addCommand(\n {tr(\"Save All\"), \"\", tr(\"File\"), [this]() { onSaveAllRequested(); }});\n\n // Edit commands\n m_commandPalette->addCommand(\n {tr(\"Find\"), \"Ctrl+F\", tr(\"Edit\"), [this]() { showFindDialog(); }});\n m_commandPalette->addCommand(\n {tr(\"Replace\"), \"Ctrl+H\", tr(\"Edit\"), [this]() { showReplaceDialog(); }});\n m_commandPalette->addCommand({tr(\"Format Document\"), \"Ctrl+Shift+F\",\n tr(\"Edit\"), [this]() { onFormatRequested(); }});\n\n // Navigation commands\n m_commandPalette->addCommand({tr(\"Go to Symbol\"), \"Ctrl+Shift+O\",\n tr(\"Navigation\"),\n [this]() { onSymbolNavigatorRequested(); }});\n m_commandPalette->addCommand(\n {tr(\"Go to Definition\"), \"F12\", tr(\"Navigation\"), [this]() {\n if (auto *editor = currentEditor()) {\n // Trigger go-to-definition on current word\n const QString symbol = editor->textCursor().selectedText();\n if (!symbol.isEmpty()) {\n goToSceneDefinition(symbol);\n }\n }\n }});\n\n // View commands\n m_commandPalette->addCommand(\n {tr(\"Toggle Minimap\"), \"\", tr(\"View\"), [this]() { onToggleMinimap(); }});\n m_commandPalette->addCommand(\n {tr(\"Fold All\"), \"\", tr(\"View\"), [this]() { onFoldAll(); }});\n m_commandPalette->addCommand(\n {tr(\"Unfold All\"), \"\", tr(\"View\"), [this]() { onUnfoldAll(); }});\n\n // Insert commands\n m_commandPalette->addCommand(\n {tr(\"Insert Scene Snippet\"), \"Ctrl+J\", tr(\"Insert\"), [this]() {\n if (auto *editor = currentEditor()) {\n editor->insertSnippet(\"scene\");\n }\n }});\n m_commandPalette->addCommand(\n {tr(\"Insert Choice Snippet\"), \"\", tr(\"Insert\"), [this]() {\n if (auto *editor = currentEditor()) {\n editor->insertSnippet(\"choice\");\n }\n }});\n m_commandPalette->addCommand(\n {tr(\"Insert Character\"), \"\", tr(\"Insert\"), [this]() {\n if (auto *editor = currentEditor()) {\n editor->insertSnippet(\"character\");\n }\n }});\n}\n\nvoid NMScriptEditorPanel::onToggleMinimap() {\n m_minimapEnabled = !m_minimapEnabled;\n for (auto *editor : editors()) {\n editor->setMinimapEnabled(m_minimapEnabled);\n }\n}\n\nvoid NMScriptEditorPanel::onFoldAll() {\n if (auto *editor = currentEditor()) {\n for (const auto &region : editor->foldingRegions()) {\n if (!region.isCollapsed) {\n editor->toggleFold(region.startLine);\n }\n }\n }\n}\n\nvoid NMScriptEditorPanel::onUnfoldAll() {\n if (auto *editor = currentEditor()) {\n for (const auto &region : editor->foldingRegions()) {\n if (region.isCollapsed) {\n editor->toggleFold(region.startLine);\n }\n }\n }\n}\n\nvoid NMScriptEditorPanel::onSyntaxHintChanged(const QString &hint) {\n if (m_syntaxHintLabel) {\n m_syntaxHintLabel->setText(hint);\n m_syntaxHintLabel->setVisible(!hint.isEmpty());\n }\n}\n\nvoid NMScriptEditorPanel::onBreadcrumbsChanged(const QStringList &breadcrumbs) {\n if (!m_breadcrumbBar) {\n return;\n }\n\n // Clear existing breadcrumb buttons\n QLayoutItem *item;\n while ((item = m_breadcrumbBar->layout()->takeAt(0)) != nullptr) {\n delete item->widget();\n delete item;\n }\n\n const auto &palette = NMStyleManager::instance().palette();\n\n for (int i = 0; i < breadcrumbs.size(); ++i) {\n if (i > 0) {\n auto *separator = new QLabel(\">\", m_breadcrumbBar);\n separator->setStyleSheet(QString(\"color: %1; padding: 0 4px;\")\n .arg(palette.textSecondary.name()));\n m_breadcrumbBar->layout()->addWidget(separator);\n }\n\n auto *button = new QPushButton(breadcrumbs[i], m_breadcrumbBar);\n button->setFlat(true);\n button->setCursor(Qt::PointingHandCursor);\n button->setStyleSheet(\n QString(\"QPushButton { color: %1; border: none; padding: 2px 4px; }\"\n \"QPushButton:hover { background-color: %2; }\")\n .arg(palette.textPrimary.name())\n .arg(palette.bgLight.name()));\n m_breadcrumbBar->layout()->addWidget(button);\n }\n\n // Add stretch at the end\n static_cast<QHBoxLayout *>(m_breadcrumbBar->layout())->addStretch();\n}\n\nvoid NMScriptEditorPanel::onQuickFixRequested() {\n auto *editor = currentEditor();\n if (!editor) {\n return;\n }\n\n const int line = editor->textCursor().blockNumber() + 1;\n const auto fixes = editor->getQuickFixes(line);\n if (!fixes.isEmpty()) {\n showQuickFixMenu(fixes);\n }\n}\n\nvoid NMScriptEditorPanel::showQuickFixMenu(const QList<QuickFix> &fixes) {\n auto *editor = currentEditor();\n if (!editor || fixes.isEmpty()) {\n return;\n }\n\n const auto &palette = NMStyleManager::instance().palette();\n\n QMenu menu(this);\n menu.setStyleSheet(\n QString(\"QMenu { background-color: %1; color: %2; border: 1px solid %3; }\"\n \"QMenu::item { padding: 6px 20px; }\"\n \"QMenu::item:selected { background-color: %4; }\")\n .arg(palette.bgMedium.name())\n .arg(palette.textPrimary.name())\n .arg(palette.borderLight.name())\n .arg(palette.accentPrimary.name()));\n\n for (const auto &fix : fixes) {\n QAction *action = menu.addAction(fix.title);\n action->setToolTip(fix.description);\n connect(action, &QAction::triggered, this, [this, fix]() {\n if (auto *ed = currentEditor()) {\n ed->applyQuickFix(fix);\n m_diagnosticsTimer.start();\n }\n });\n }\n\n // Position menu at cursor\n const QRect cursorRect = editor->cursorRect();\n const QPoint globalPos = editor->mapToGlobal(cursorRect.bottomLeft());\n menu.exec(globalPos);\n}\n\nvoid NMScriptEditorPanel::setReadOnly(bool readOnly, const QString &reason) {\n if (m_readOnly == readOnly) {\n return;\n }\n\n m_readOnly = readOnly;\n\n // Create or update the read-only banner\n if (readOnly) {\n if (!m_readOnlyBanner) {\n m_readOnlyBanner = new QFrame(m_contentWidget);\n m_readOnlyBanner->setObjectName(\"WorkflowReadOnlyBanner\");\n m_readOnlyBanner->setStyleSheet(\n \"QFrame#WorkflowReadOnlyBanner {\"\n \" background-color: #4a5568;\"\n \" border: 1px solid #718096;\"\n \" border-radius: 4px;\"\n \" padding: 6px 12px;\"\n \" margin: 4px 8px;\"\n \"}\");\n\n auto *bannerLayout = new QHBoxLayout(m_readOnlyBanner);\n bannerLayout->setContentsMargins(8, 4, 8, 4);\n bannerLayout->setSpacing(8);\n\n // Info icon (using text for now)\n auto *iconLabel = new QLabel(QString::fromUtf8(\"\\xE2\\x84\\xB9\"), // ℹ\n m_readOnlyBanner);\n iconLabel->setStyleSheet(\"font-size: 14px; color: #e2e8f0;\");\n bannerLayout->addWidget(iconLabel);\n\n m_readOnlyLabel = new QLabel(m_readOnlyBanner);\n m_readOnlyLabel->setStyleSheet(\"color: #e2e8f0; font-weight: bold;\");\n bannerLayout->addWidget(m_readOnlyLabel);\n\n bannerLayout->addStretch();\n\n // Sync to Graph button for Graph mode\n m_syncToGraphBtn = new QPushButton(tr(\"Sync to Graph\"), m_readOnlyBanner);\n m_syncToGraphBtn->setToolTip(\n tr(\"Parse script content and update Story Graph nodes\"));\n m_syncToGraphBtn->setStyleSheet(\n \"QPushButton { background-color: #4299e1; color: white; \"\n \"border: none; padding: 4px 12px; border-radius: 3px; }\"\n \"QPushButton:hover { background-color: #3182ce; }\");\n connect(m_syncToGraphBtn, &QPushButton::clicked, this,\n &NMScriptEditorPanel::syncScriptToGraph);\n bannerLayout->addWidget(m_syncToGraphBtn);\n\n // Insert banner at the top of the content widget\n if (auto *layout =\n qobject_cast<QVBoxLayout *>(m_contentWidget->layout())) {\n layout->insertWidget(0, m_readOnlyBanner);\n }\n }\n\n // Update banner text\n QString bannerText = tr(\"Read-only mode\");\n if (!reason.isEmpty()) {\n bannerText += QString(\" (%1)\").arg(reason);\n }\n bannerText += tr(\" - Script editing is disabled.\");\n m_readOnlyLabel->setText(bannerText);\n m_readOnlyBanner->setVisible(true);\n\n // Hide sync button in Script mode (it wouldn't make sense)\n if (m_syncToGraphBtn) {\n m_syncToGraphBtn->setVisible(\n reason.contains(\"Graph\", Qt::CaseInsensitive));\n }\n } else if (m_readOnlyBanner) {\n m_readOnlyBanner->setVisible(false);\n }\n\n // Disable/enable all editors\n for (auto *editor : editors()) {\n editor->setReadOnly(readOnly);\n if (readOnly) {\n editor->setStyleSheet(\"background-color: #2d3748;\");\n } else {\n editor->setStyleSheet(\"\");\n }\n }\n\n // Disable/enable toolbar save buttons\n if (m_toolBar) {\n for (auto *action : m_toolBar->actions()) {\n if (action->text().contains(\"Save\", Qt::CaseInsensitive) ||\n action->text().contains(\"Format\", Qt::CaseInsensitive)) {\n action->setEnabled(!readOnly);\n }\n }\n }\n\n qDebug() << \"[ScriptEditor] Read-only mode:\" << readOnly\n << \"reason:\" << reason;\n}\n\nvoid NMScriptEditorPanel::syncScriptToGraph() {\n qDebug() << \"[ScriptEditor] Starting sync to graph...\";\n\n // Collect all script content and parse scene data\n const QString scriptsRoot = scriptsRootPath();\n if (scriptsRoot.isEmpty()) {\n qWarning() << \"[ScriptEditor] No scripts directory found\";\n return;\n }\n\n namespace fs = std::filesystem;\n fs::path base(scriptsRoot.toStdString());\n if (!fs::exists(base)) {\n qWarning() << \"[ScriptEditor] Scripts directory does not exist:\"\n << scriptsRoot;\n return;\n }\n\n int synced = 0;\n int total = 0;\n\n // Parse each NMS file\n for (const auto &entry : fs::recursive_directory_iterator(base)) {\n if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n continue;\n }\n\n QFile file(QString::fromStdString(entry.path().string()));\n if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n continue;\n }\n const QString content = QString::fromUtf8(file.readAll());\n file.close();\n\n // Parse scene definitions\n const QRegularExpression sceneRe(\n \"\\\\bscene\\\\s+([\\\\p{L}_][\\\\p{L}\\\\p{N}_]*)\\\\s*\\\\{\",\n QRegularExpression::UseUnicodePropertiesOption);\n const QRegularExpression sayRe(\n \"\\\\bsay\\\\s*(?:\\\"([^\\\"]*)\\\"\\\\s*)?\\\"([^\\\"]*)\\\"\",\n QRegularExpression::UseUnicodePropertiesOption);\n const QRegularExpression choiceRe(\n \"\\\\bchoice\\\\s*\\\\{([^}]*)\\\\}\",\n QRegularExpression::UseUnicodePropertiesOption |\n QRegularExpression::DotMatchesEve
[2026-01-11T18:47:26.827Z] [INFO] rythingOption);\n const QRegularExpression optionRe(\n \"\\\"([^\\\"]+)\\\"\\\\s*->\\\\s*([\\\\p{L}_][\\\\p{L}\\\\p{N}_]*)\",\n QRegularExpression::UseUnicodePropertiesOption);\n\n // Find each scene\n QRegularExpressionMatchIterator sceneIt = sceneRe.globalMatch(content);\n while (sceneIt.hasNext()) {\n const QRegularExpressionMatch sceneMatch = sceneIt.next();\n const QString sceneName = sceneMatch.captured(1);\n const qsizetype sceneStart = sceneMatch.capturedEnd();\n\n // Find scene end (matching brace)\n int braceCount = 1;\n qsizetype sceneEnd = sceneStart;\n for (qsizetype i = sceneStart; i < content.size() && braceCount > 0;\n ++i) {\n if (content[i] == '{') {\n braceCount++;\n } else if (content[i] == '}') {\n braceCount--;\n }\n sceneEnd = i;\n }\n\n const QString sceneContent = content.mid(sceneStart, sceneEnd - sceneStart);\n\n // Extract first say statement\n QString speaker;\n QString dialogue;\n const QRegularExpressionMatch sayMatch = sayRe.match(sceneContent);\n if (sayMatch.hasMatch()) {\n speaker = sayMatch.captured(1);\n dialogue = sayMatch.captured(2);\n }\n\n // Extract choices\n QStringList choices;\n const QRegularExpressionMatch choiceMatch = choiceRe.match(sceneContent);\n if (choiceMatch.hasMatch()) {\n const QString choiceBlock = choiceMatch.captured(1);\n QRegularExpressionMatchIterator optionIt = optionRe.globalMatch(choiceBlock);\n while (optionIt.hasNext()) {\n choices.append(optionIt.next().captured(1));\n }\n }\n\n // Emit signal to update graph\n if (!dialogue.isEmpty() || !choices.isEmpty()) {\n emit syncToGraphRequested(sceneName, speaker, dialogue, choices);\n synced++;\n }\n total++;\n }\n }\n\n qDebug() << \"[ScriptEditor] Sync complete:\" << synced << \"of\" << total\n << \"scenes with data\";\n}\n\nvoid NMScriptEditorPanel::loadSampleScript(const QString &sampleId) {\n // Sample script content based on sampleId\n QString scriptContent;\n QString fileName;\n\n if (sampleId == \"basic\") {\n fileName = \"sample_basic.nms\";\n scriptContent = R\"(// Sample Script: Basic Scene\n// A simple introduction to NMScript with dialogue and characters\n\n// Define characters\ncharacter Alice(name=\"Alice\", color=\"#4A90D9\")\ncharacter Bob(name=\"Bob\", color=\"#E74C3C\")\n\n// Main scene\nscene intro {\n // Set the background\n show background \"bg_room\"\n\n // Show Alice at center\n show Alice at center\n\n // Basic dialogue\n say Alice \"Hello! Welcome to the Script Editor.\"\n say Alice \"This is a basic scene demonstrating character dialogue.\"\n\n // Show Bob entering\n show Bob at right with slide_left\n\n say Bob \"Hi Alice! Great to be here.\"\n say Alice \"Let me show you around!\"\n\n // Transition to next scene\n goto exploration\n}\n\nscene exploration {\n say Alice \"You can create scenes, characters, and dialogue easily.\"\n say Bob \"This is amazing!\"\n\n // End of sample\n say Alice \"Try experimenting with your own scripts!\"\n}\n)\";\n } else if (sampleId == \"choices\") {\n fileName = \"sample_choices.nms\";\n scriptContent = R\"(// Sample Script: Choice System\n// Demonstrates branching dialogue with player choices and flags\n\ncharacter Hero(name=\"Hero\", color=\"#2ECC71\")\ncharacter Guide(name=\"Guide\", color=\"#3498DB\")\n","numLines":500,"startLine":1501,"totalLines":2632}}}
[2026-01-11T18:47:30.822Z] [INFO] {
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}
[2026-01-11T18:47:30.860Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01UFa4EoQa1xwPoaTpTVn2pv","type":"tool_result","content":" 2001→scene start {\n 2002→ show background \"bg_crossroads\"\n 2003→ show Guide at center\n 2004→\n 2005→ say Guide \"Welcome, traveler! You've reached a crossroads.\"\n 2006→ say Guide \"Which path will you choose?\"\n 2007→\n 2008→ // Player choice\n 2009→ choice {\n 2010→ \"Take the forest path\" -> {\n 2011→ set flag chose_forest = true\n 2012→ say Hero \"I'll go through the forest.\"\n 2013→ goto forest_path\n 2014→ }\n 2015→ \"Take the mountain pass\" -> {\n 2016→ set flag chose_mountain = true\n 2017→ say Hero \"The mountain pass looks challenging.\"\n 2018→ goto mountain_path\n 2019→ }\n 2020→ \"Ask for advice\" -> {\n 2021→ say Hero \"What would you recommend?\"\n 2022→ say Guide \"Both paths have their rewards.\"\n 2023→ goto start\n 2024→ }\n 2025→ }\n 2026→}\n 2027→\n 2028→scene forest_path {\n 2029→ show background \"bg_forest\"\n 2030→ say Hero \"The forest is beautiful and peaceful.\"\n 2031→\n 2032→ if flag chose_forest {\n 2033→ say Guide \"A wise choice for those who appreciate nature.\"\n 2034→ }\n 2035→\n 2036→ goto ending\n 2037→}\n 2038→\n 2039→scene mountain_path {\n 2040→ show background \"bg_mountain\"\n 2041→ say Hero \"The view from up here is breathtaking!\"\n 2042→\n 2043→ if flag chose_mountain {\n 2044→ say Guide \"The brave path rewards those who take it.\"\n 2045→ }\n 2046→\n 2047→ goto ending\n 2048→}\n 2049→\n 2050→scene ending {\n 2051→ say Guide \"Your journey continues...\"\n 2052→ say Hero \"Thank you for the guidance!\"\n 2053→}\n 2054→)\";\n 2055→ } else if (sampleId == \"advanced\") {\n 2056→ fileName = \"sample_advanced.nms\";\n 2057→ scriptContent = R\"(// Sample Script: Advanced Features\n 2058→// Showcases variables, conditionals, transitions, and more\n 2059→\n 2060→character Sage(name=\"Elder Sage\", color=\"#9B59B6\")\n 2061→character Player(name=\"You\", color=\"#1ABC9C\")\n 2062→\n 2063→scene intro {\n 2064→ // Fade transition\n 2065→ transition fade 1.0\n 2066→\n 2067→ show background \"bg_temple\"\n 2068→ play music \"ambient_mystical\" loop=true\n 2069→\n 2070→ wait 0.5\n 2071→\n 2072→ show Sage at center with fade\n 2073→\n 2074→ say Sage \"Welcome to the ancient temple.\"\n 2075→ say Sage \"Let me test your wisdom...\"\n 2076→\n 2077→ // Initialize score variable\n 2078→ set score = 0\n 2079→ set max_questions = 3\n 2080→\n 2081→ goto question_1\n 2082→}\n 2083→\n 2084→scene question_1 {\n 2085→ say Sage \"First question: What is the most valuable treasure?\"\n 2086→\n 2087→ choice {\n 2088→ \"Gold and jewels\" -> {\n 2089→ say Player \"Wealth and riches!\"\n 2090→ set score = score + 0\n 2091→ goto question_2\n 2092→ }\n 2093→ \"Knowledge and wisdom\" -> {\n 2094→ say Player \"Knowledge that lasts forever.\"\n 2095→ set score = score + 10\n 2096→ say Sage \"A wise answer.\"\n 2097→ goto question_2\n 2098→ }\n 2099→ \"Friends and family\" -> {\n 2100→ say Player \"The people we love.\"\n 2101→ set score = score + 10\n 2102→ say Sage \"True wisdom.\"\n 2103→ goto question_2\n 2104→ }\n 2105→ }\n 2106→}\n 2107→\n 2108→scene question_2 {\n 2109→ say Sage \"Second question: How do you face challenges?\"\n 2110→\n 2111→ choice {\n 2112→ \"With courage\" -> {\n 2113→ set score = score + 10\n 2114→ goto question_3\n 2115→ }\n 2116→ \"With caution\" -> {\n 2117→ set score = score + 5\n 2118→ goto question_3\n 2119→ }\n 2120→ \"By avoiding them\" -> {\n 2121→ set score = score + 0\n 2122→ goto question_3\n 2123→ }\n 2124→ }\n 2125→}\n 2126→\n 2127→scene question_3 {\n 2128→ say Sage \"Final question: What drives you forward?\"\n 2129→\n 2130→ choice {\n 2131→ \"Personal glory\" -> goto results\n 2132→ \"Helping others\" -> {\n 2133→ set score = score + 10\n 2134→ goto results\n 2135→ }\n 2136→ \"Curiosity\" -> {\n 2137→ set score = score + 5\n 2138→ goto results\n 2139→ }\n 2140→ }\n 2141→}\n 2142→\n 2143→scene results {\n 2144→ say Sage \"Let me see your results...\"\n 2145→\n 2146→ wait 1.0\n 2147→\n 2148→ if score >= 25 {\n 2149→ // High score path\n 2150→ play sound \"success_chime\"\n 2151→ say Sage \"Exceptional! You possess great wisdom.\"\n 2152→ show Sage with \"proud\"\n 2153→ goto good_ending\n 2154→ } else if score >= 15 {\n 2155→ // Medium score\n 2156→ say Sage \"Good! You show promise.\"\n 2157→ goto normal_ending\n 2158→ } else {\n 2159→ // Low score\n 2160→ say Sage \"You have much to learn, young one.\"\n 2161→ goto learning_ending\n 2162→ }\n 2163→}\n 2164→\n 2165→scene good_ending {\n 2166→ transition fade 0.5\n 2167→ show background \"bg_temple_golden\"\n 2168→\n 2169→ say Sage \"I shall teach you the ancient arts.\"\n 2170→\n 2171→ flash color=\"#FFD700\" duration=0.3\n 2172→\n 2173→ say Player \"Thank you, Master!\"\n 2174→\n 2175→ transition fade 2.0\n 2176→}\n 2177→\n 2178→scene normal_ending {\n 2179→ say Sage \"Return when you've gained more experience.\"\n 2180→ say Player \"I will!\"\n 2181→}\n 2182→\n 2183→scene learning_ending {\n 2184→ say Sage \"Study and return to try again.\"\n 2185→ say Player \"I understand.\"\n 2186→}\n 2187→)\";\n 2188→ } else {\n 2189→ core::Logger::instance().warning(\"Unknown sample script ID: \" +\n 2190→ sampleId.toStdString());\n 2191→ return;\n 2192→ }\n 2193→\n 2194→ // Create sample script in project scripts folder\n 2195→ const QString scriptsPath = scriptsRootPath();\n 2196→ if (scriptsPath.isEmpty()) {\n 2197→ core::Logger::instance().warning(\n 2198→ \"Cannot load sample script: No scripts folder found\");\n 2199→ return;\n 2200→ }\n 2201→\n 2202→ const QString fullPath = scriptsPath + \"/\" + fileName;\n 2203→\n 2204→ // Write the sample script\n 2205→ QFile file(fullPath);\n 2206→ if (file.open(QIODevice::WriteOnly | QIODevice::Text)) {\n 2207→ QTextStream out(&file);\n 2208→ out << scriptContent;\n 2209→ file.close();\n 2210→\n 2211→ core::Logger::instance().info(\"Created sample script: \" +\n 2212→ fullPath.toStdString());\n 2213→\n 2214→ // Refresh file list and open the sample\n 2215→ refreshFileList();\n 2216→ openScript(fullPath);\n 2217→ } else {\n 2218→ core::Logger::instance().error(\"Failed to create sample script: \" +\n 2219→ fullPath.toStdString());\n 2220→ }\n 2221→}\n 2222→\n 2223→// ============================================================================\n 2224→// State Persistence\n 2225→// ============================================================================\n 2226→\n 2227→void NMScriptEditorPanel::saveState() {\n 2228→ QSettings settings;\n 2229→\n 2230→ // Save splitter positions\n 2231→ if (m_splitter) {\n 2232→ settings.setValue(\"scriptEditor/splitterState\", m_splitter->saveState());\n 2233→ }\n 2234→ if (m_leftSplitter) {\n 2235→ settings.setValue(\"scriptEditor/leftSplitterState\", m_leftSplitter->saveState());\n 2236→ }\n 2237→\n 2238→ // Save open files\n 2239→ QStringList openFiles;\n 2240→ for (int i = 0; i < m_tabs->count(); ++i) {\n 2241→ QWidget *widget = m_tabs->widget(i);\n 2242→ QString path = m_tabPaths.value(widget);\n 2243→ if (!path.isEmpty()) {\n 2244→ openFiles.append(path);\n 2245→ }\n 2246→ }\n 2247→ settings.setValue(\"scriptEditor/openFiles\", openFiles);\n 2248→\n 2249→ // Save active file index\n 2250→ settings.setValue(\"scriptEditor/activeFileIndex\", m_tabs->currentIndex());\n 2251→\n 2252→ // Save cursor positions for each open file\n 2253→ for (int i = 0; i < m_tabs->count(); ++i) {\n 2254→ if (auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->widget(i))) {\n 2255→ QString path = m_tabPaths.value(editor);\n 2256→ if (!path.isEmpty()) {\n 2257→ QTextCursor cursor = editor->textCursor();\n 2258→ settings.setValue(QString(\"scriptEditor/cursorPos/%1\").arg(path), cursor.position());\n 2259→ }\n 2260→ }\n 2261→ }\n 2262→\n 2263→ // Save minimap visibility\n 2264→ settings.setValue(\"scriptEditor/minimapVisible\", m_minimapEnabled);\n 2265→}\n 2266→\n 2267→void NMScriptEditorPanel::restoreState() {\n 2268→ QSettings settings;\n 2269→\n 2270→ // Restore splitter positions\n 2271→ if (m_splitter) {\n 2272→ QByteArray state = settings.value(\"scriptEditor/splitterState\").toByteArray();\n 2273→ if (!state.isEmpty()) {\n 2274→ m_splitter->restoreState(state);\n 2275→ }\n 2276→ }\n 2277→ if (m_leftSplitter) {\n 2278→ QByteArray state = settings.value(\"scriptEditor/leftSplitterState\").toByteArray();\n 2279→ if (!state.isEmpty()) {\n 2280→ m_leftSplitter->restoreState(state);\n 2281→ }\n 2282→ }\n 2283→\n 2284→ // Restore minimap visibility\n 2285→ m_minimapEnabled = settings.value(\"scriptEditor/minimapVisible\", true).toBool();\n 2286→\n 2287→ // Restore open files if enabled\n 2288→ bool restoreOpenFiles = settings.value(\"editor.script.restore_open_files\", true).toBool();\n 2289→ if (restoreOpenFiles) {\n 2290→ QStringList openFiles = settings.value(\"scriptEditor/openFiles\").toStringList();\n 2291→ int activeIndex = settings.value(\"scriptEditor/activeFileIndex\", 0).toInt();\n 2292→\n 2293→ for (const QString &path : openFiles) {\n 2294→ if (QFileInfo::exists(path)) {\n 2295→ openScript(path);\n 2296→\n 2297→ // Restore cursor position if enabled\n 2298→ bool restoreCursor = settings.value(\"editor.script.restore_cursor_position\", true).toBool();\n 2299→ if (restoreCursor) {\n 2300→ if (auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->currentWidget())) {\n 2301→ int cursorPos = settings.value(QString(\"scriptEditor/cursorPos/%1\").arg(path), 0).toInt();\n 2302→ QTextCursor cursor = editor->textCursor();\n 2303→ cursor.setPosition(cursorPos);\n 2304→ editor->setTextCursor(cursor);\n 2305→ }\n 2306→ }\n 2307→ }\n 2308→ }\n 2309→\n 2310→ // Restore active tab\n 2311→ if (activeIndex >= 0 && activeIndex < m_tabs->count()) {\n 2312→ m_tabs->setCurrentIndex(activeIndex);\n 2313→ }\n 2314→ }\n 2315→\n 2316→ // Apply settings from registry\n 2317→ applySettings();\n 2318→}\n 2319→\n 2320→void NMScriptEditorPanel::applySettings() {\n 2321→ QSettings settings;\n 2322→\n 2323→ // Apply diagnostic delay\n 2324→ int diagnosticDelay = settings.value(\"editor.script.diagnostic_delay\", 600).toInt();\n 2325→ m_diagnosticsTimer.setInterval(diagnosticDelay);\n 2326→\n 2327→ // Apply settings to all open editors\n 2328→ for (auto *editor : editors()) {\n 2329→ if (!editor) continue;\n 2330→\n 2331→ // Font settings\n 2332→ QString fontFamily = settings.value(\"editor.script.font_family\", \"monospace\").toString();\n 2333→ int fontSize = settings.value(\"editor.script.font_size\", 14).toInt();\n 2334→ QFont font(fontFamily, fontSize);\n 2335→ editor->setFont(font);\n 2336→\n 2337→ // Display settings\n 2338→ bool showMinimap = settings.value(\"editor.script.show_minimap\", true).toBool();\n 2339→ editor->setMinimapEnabled(showMinimap);\n 2340→ m_minimapEnabled = showMinimap;\n 2341→\n 2342→ // Word wrap\n 2343→ bool wordWrap = settings.value(\"editor.script.word_wrap\", false).toBool();\n 2344→ editor->setLineWrapMode(wordWrap ? QPlainTextEdit::WidgetWidth : QPlainTextEdit::NoWrap);\n 2345→\n 2346→ // Tab size (note: the editor already has a tab size property)\n 2347→ int tabSize = settings.value(\"editor.script.tab_size\", 4).toInt();\n 2348→ QFontMetrics metrics(font);\n 2349→ editor->setTabStopDistance(tabSize * metrics.horizontalAdvance(' '));\n 2350→ }\n 2351→}\n 2352→\n 2353→// ============================================================================\n 2354→// File Conflict Detection (Issue #246)\n 2355→// ============================================================================\n 2356→\n 2357→NMScriptEditor *\n 2358→NMScriptEditorPanel::findEditorForPath(const QString &path) const {\n 2359→ for (int i = 0; i < m_tabs->count(); ++i) {\n 2360→ QWidget *widget = m_tabs->widget(i);\n 2361→ if (m_tabPaths.value(widget) == path) {\n 2362→ return qobject_cast<NMScriptEditor *>(widget);\n 2363→ }\n 2364→ }\n 2365→ return nullptr;\n 2366→}\n 2367→\n 2368→bool NMScriptEditorPanel::isTabModified(const QWidget *editor) const {\n 2369→ if (!editor || !m_tabs) {\n 2370→ return false;\n 2371→ }\n 2372→ const int index = m_tabs->indexOf(const_cast<QWidget *>(editor));\n 2373→ if (index < 0) {\n 2374→ return false;\n 2375→ }\n 2376→ // Check if tab text has \"*\" suffix indicating unsaved changes\n 2377→ return m_tabs->tabText(index).endsWith(\"*\");\n 2378→}\n 2379→\n 2380→QDateTime\n 2381→NMScriptEditorPanel::getEditorSaveTime(const QWidget *editor) const {\n 2382→ return m_editorSaveTimes.value(const_cast<QWidget *>(editor));\n 2383→}\n 2384→\n 2385→void NMScriptEditorPanel::setEditorSaveTime(QWidget *editor,\n 2386→ const QDateTime &time) {\n 2387→ if (editor) {\n 2388→ m_editorSaveTimes.insert(editor, time);\n 2389→ }\n 2390→}\n 2391→\n 2392→void NMScriptEditorPanel::onFileChanged(const QString &path) {\n 2393→ // Find if this file is open in an editor tab\n 2394→ NMScriptEditor *editor = findEditorForPath(path);\n 2395→ if (!editor) {\n 2396→ // File not open, just refresh symbol index\n 2397→ refreshSymbolIndex();\n 2398→ return;\n 2399→ }\n 2400→\n 2401→ // Check if tab has unsaved changes\n 2402→ const bool hasUnsaved = isTabModified(editor);\n 2403→\n 2404→ // Get file modification time\n 2405→ QFileInfo fileInfo(path);\n 2406→ if (!fileInfo.exists()) {\n 2407→ // File was deleted, handle separately if needed\n 2408→ core::Logger::instance().warning(\n 2409→ \"File was deleted externally: \" + path.toStdString());\n 2410→ return;\n 2411→ }\n 2412→ const QDateTime fileMTime = fileInfo.lastModified();\n 2413→\n 2414→ // Compare with last known save time\n 2415→ const QDateTime editorMTime = getEditorSaveTime(editor);\n 2416→\n 2417→ // If we have a recorded save time and file time is not newer, this was our\n 2418→ // own save\n 2419→ if (editorMTime.isValid() && fileMTime <= editorMTime) {\n 2420→ // This was our own save, ignore\n 2421→ refreshSymbolIndex();\n 2422→ return;\n 2423→ }\n 2424→\n 2425→ // External modification detected\n 2426→ if (hasUnsaved) {\n 2427→ showConflictDialog(path, editor);\n 2428→ } else {\n 2429→ showReloadPrompt(path, editor);\n 2430→ }\n 2431→}\n 2432→\n 2433→void NMScriptEditorPanel::onDirectoryChanged(const QString &path) {\n 2434→ Q_UNUSED(path);\n 2435→ // Directory changes don't affect open files, just refresh file list\n 2436→ refreshFileList();\n 2437→ refreshSymbolIndex();\n 2438→}\n 2439→\n 2440→void NMScriptEditorPanel::showConflictDialog(const QString &path,\n 2441→ NMScriptEditor *editor) {\n 2442→ if (!editor) {\n 2443→ return;\n 2444→ }\n 2445→\n 2446→ const QString fileName = QFileInfo(path).fileName();\n 2447→ const QString message =\n 2448→ tr(\"The file \\\"%1\\\" has been modified externally, but you have unsaved \"\n 2449→ \"changes in the editor.\\n\\nWhat would you like to do?\")\n 2450→ .arg(fileName);\n 2451→\n 2452→ // Create custom dialog with three options\n 2453→ auto *dialog = new QDialog(this);\n 2454→ dialog->setWindowTitle(tr(\"File Conflict Detected\"));\n 2455→ dialog->setModal(true);\n 2456→ dialog->setMinimumWidth(450);\n 2457→\n 2458→ auto *layout = new QVBoxLayout(dialog);\n 2459→ layout->setContentsMargins(16, 16, 16, 16);\n 2460→ layout->setSpacing(12);\n 2461→\n 2462→ // Warning icon and message\n 2463→ auto *messageLayout = new QHBoxLayout();\n 2464→ auto *iconLabel = new QLabel(dialog);\n 2465→ iconLabel->setText(\"⚠️\");\n 2466→ iconLabel->setStyleSheet(\"font-size: 32px;\");\n 2467→ messageLayout->addWidget(iconLabel);\n 2468→\n 2469→ auto *messageLabel = new QLabel(message, dialog);\n 2470→ messageLabel->setWordWrap(true);\n 2471→ messageLayout->addWidget(messageLabel, 1);\n 2472→ layout->addLayout(messageLayout);\n 2473→\n 2474→ // Button layout\n 2475→ auto *buttonLayout = new QHBoxLayout();\n 2476→ buttonLayout->addStretch();\n 2477→\n 2478→ auto *keepMyChangesBtn =\n 2479→ new QPushButton(tr(\"Keep My Changes\"), dialog);\n 2480→ keepMyChangesBtn->setToolTip(\n 2481→ tr(\"Discard the external file version and keep your unsaved changes\"));\n 2482→ buttonLayout->addWidget(keepMyChangesBtn);\n 2483→\n 2484→ auto *useFileVersionBtn =\n 2485→ ne
[2026-01-11T18:47:30.863Z] [INFO] w QPushButton(tr(\"Use File Version\"), dialog);\n 2486→ useFileVersionBtn->setToolTip(\n 2487→ tr(\"Discard your unsaved changes and reload from disk\"));\n 2488→ buttonLayout->addWidget(useFileVersionBtn);\n 2489→\n 2490→ auto *cancelBtn = new QPushButton(tr(\"Cancel\"), dialog);\n 2491→ cancelBtn->setToolTip(tr(\"Do nothing for now\"));\n 2492→ buttonLayout->addWidget(cancelBtn);\n 2493→\n 2494→ layout->addLayout(buttonLayout);\n 2495→\n 2496→ // Connect buttons\n 2497→ int result = 0; // 1 = Keep Mine, 2 = Use File, 0 = Cancel\n 2498→ connect(keepMyChangesBtn, &QPushButton::clicked, dialog,\n 2499→ [dialog, &result]() {\n 2500→ result = 1;\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"}]},"parent_tool_use_id":"toolu_01QQM8JVSGyTfGb2zW2FPvd9","session_id":"f7afc90e-f345-4cd2-8085-6bc6607ef78f","uuid":"24a4055a-fa93-41a7-8c03-720da7e4ead6","tool_use_result":{"type":"text","file":{"filePath":"/tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp","content":"scene start {\n show background \"bg_crossroads\"\n show Guide at center\n\n say Guide \"Welcome, traveler! You've reached a crossroads.\"\n say Guide \"Which path will you choose?\"\n\n // Player choice\n choice {\n \"Take the forest path\" -> {\n set flag chose_forest = true\n say Hero \"I'll go through the forest.\"\n goto forest_path\n }\n \"Take the mountain pass\" -> {\n set flag chose_mountain = true\n say Hero \"The mountain pass looks challenging.\"\n goto mountain_path\n }\n \"Ask for advice\" -> {\n say Hero \"What would you recommend?\"\n say Guide \"Both paths have their rewards.\"\n goto start\n }\n }\n}\n\nscene forest_path {\n show background \"bg_forest\"\n say Hero \"The forest is beautiful and peaceful.\"\n\n if flag chose_forest {\n say Guide \"A wise choice for those who appreciate nature.\"\n }\n\n goto ending\n}\n\nscene mountain_path {\n show background \"bg_mountain\"\n say Hero \"The view from up here is breathtaking!\"\n\n if flag chose_mountain {\n say Guide \"The brave path rewards those who take it.\"\n }\n\n goto ending\n}\n\nscene ending {\n say Guide \"Your journey continues...\"\n say Hero \"Thank you for the guidance!\"\n}\n)\";\n } else if (sampleId == \"advanced\") {\n fileName = \"sample_advanced.nms\";\n scriptContent = R\"(// Sample Script: Advanced Features\n// Showcases variables, conditionals, transitions, and more\n\ncharacter Sage(name=\"Elder Sage\", color=\"#9B59B6\")\ncharacter Player(name=\"You\", color=\"#1ABC9C\")\n\nscene intro {\n // Fade transition\n transition fade 1.0\n\n show background \"bg_temple\"\n play music \"ambient_mystical\" loop=true\n\n wait 0.5\n\n show Sage at center with fade\n\n say Sage \"Welcome to the ancient temple.\"\n say Sage \"Let me test your wisdom...\"\n\n // Initialize score variable\n set score = 0\n set max_questions = 3\n\n goto question_1\n}\n\nscene question_1 {\n say Sage \"First question: What is the most valuable treasure?\"\n\n choice {\n \"Gold and jewels\" -> {\n say Player \"Wealth and riches!\"\n set score = score + 0\n goto question_2\n }\n \"Knowledge and wisdom\" -> {\n say Player \"Knowledge that lasts forever.\"\n set score = score + 10\n say Sage \"A wise answer.\"\n goto question_2\n }\n \"Friends and family\" -> {\n say Player \"The people we love.\"\n set score = score + 10\n say Sage \"True wisdom.\"\n goto question_2\n }\n }\n}\n\nscene question_2 {\n say Sage \"Second question: How do you face challenges?\"\n\n choice {\n \"With courage\" -> {\n set score = score + 10\n goto question_3\n }\n \"With caution\" -> {\n set score = score + 5\n goto question_3\n }\n \"By avoiding them\" -> {\n set score = score + 0\n goto question_3\n }\n }\n}\n\nscene question_3 {\n say Sage \"Final question: What drives you forward?\"\n\n choice {\n \"Personal glory\" -> goto results\n \"Helping others\" -> {\n set score = score + 10\n goto results\n }\n \"Curiosity\" -> {\n set score = score + 5\n goto results\n }\n }\n}\n\nscene results {\n say Sage \"Let me see your results...\"\n\n wait 1.0\n\n if score >= 25 {\n // High score path\n play sound \"success_chime\"\n say Sage \"Exceptional! You possess great wisdom.\"\n show Sage with \"proud\"\n goto good_ending\n } else if score >= 15 {\n // Medium score\n say Sage \"Good! You show promise.\"\n goto normal_ending\n } else {\n // Low score\n say Sage \"You have much to learn, young one.\"\n goto learning_ending\n }\n}\n\nscene good_ending {\n transition fade 0.5\n show background \"bg_temple_golden\"\n\n say Sage \"I shall teach you the ancient arts.\"\n\n flash color=\"#FFD700\" duration=0.3\n\n say Player \"Thank you, Master!\"\n\n transition fade 2.0\n}\n\nscene normal_ending {\n say Sage \"Return when you've gained more experience.\"\n say Player \"I will!\"\n}\n\nscene learning_ending {\n say Sage \"Study and return to try again.\"\n say Player \"I understand.\"\n}\n)\";\n } else {\n core::Logger::instance().warning(\"Unknown sample script ID: \" +\n sampleId.toStdString());\n return;\n }\n\n // Create sample script in project scripts folder\n const QString scriptsPath = scriptsRootPath();\n if (scriptsPath.isEmpty()) {\n core::Logger::instance().warning(\n \"Cannot load sample script: No scripts folder found\");\n return;\n }\n\n const QString fullPath = scriptsPath + \"/\" + fileName;\n\n // Write the sample script\n QFile file(fullPath);\n if (file.open(QIODevice::WriteOnly | QIODevice::Text)) {\n QTextStream out(&file);\n out << scriptContent;\n file.close();\n\n core::Logger::instance().info(\"Created sample script: \" +\n fullPath.toStdString());\n\n // Refresh file list and open the sample\n refreshFileList();\n openScript(fullPath);\n } else {\n core::Logger::instance().error(\"Failed to create sample script: \" +\n fullPath.toStdString());\n }\n}\n\n// ============================================================================\n// State Persistence\n// ============================================================================\n\nvoid NMScriptEditorPanel::saveState() {\n QSettings settings;\n\n // Save splitter positions\n if (m_splitter) {\n settings.setValue(\"scriptEditor/splitterState\", m_splitter->saveState());\n }\n if (m_leftSplitter) {\n settings.setValue(\"scriptEditor/leftSplitterState\", m_leftSplitter->saveState());\n }\n\n // Save open files\n QStringList openFiles;\n for (int i = 0; i < m_tabs->count(); ++i) {\n QWidget *widget = m_tabs->widget(i);\n QString path = m_tabPaths.value(widget);\n if (!path.isEmpty()) {\n openFiles.append(path);\n }\n }\n settings.setValue(\"scriptEditor/openFiles\", openFiles);\n\n // Save active file index\n settings.setValue(\"scriptEditor/activeFileIndex\", m_tabs->currentIndex());\n\n // Save cursor positions for each open file\n for (int i = 0; i < m_tabs->count(); ++i) {\n if (auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->widget(i))) {\n QString path = m_tabPaths.value(editor);\n if (!path.isEmpty()) {\n QTextCursor cursor = editor->textCursor();\n settings.setValue(QString(\"scriptEditor/cursorPos/%1\").arg(path), cursor.position());\n }\n }\n }\n\n // Save minimap visibility\n settings.setValue(\"scriptEditor/minimapVisible\", m_minimapEnabled);\n}\n\nvoid NMScriptEditorPanel::restoreState() {\n QSettings settings;\n\n // Restore splitter positions\n if (m_splitter) {\n QByteArray state = settings.value(\"scriptEditor/splitterState\").toByteArray();\n if (!state.isEmpty()) {\n m_splitter->restoreState(state);\n }\n }\n if (m_leftSplitter) {\n QByteArray state = settings.value(\"scriptEditor/leftSplitterState\").toByteArray();\n if (!state.isEmpty()) {\n m_leftSplitter->restoreState(state);\n }\n }\n\n // Restore minimap visibility\n m_minimapEnabled = settings.value(\"scriptEditor/minimapVisible\", true).toBool();\n\n // Restore open files if enabled\n bool restoreOpenFiles = settings.value(\"editor.script.restore_open_files\", true).toBool();\n if (restoreOpenFiles) {\n QStringList openFiles = settings.value(\"scriptEditor/openFiles\").toStringList();\n int activeIndex = settings.value(\"scriptEditor/activeFileIndex\", 0).toInt();\n\n for (const QString &path : openFiles) {\n if (QFileInfo::exists(path)) {\n openScript(path);\n\n // Restore cursor position if enabled\n bool restoreCursor = settings.value(\"editor.script.restore_cursor_position\", true).toBool();\n if (restoreCursor) {\n if (auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->currentWidget())) {\n int cursorPos = settings.value(QString(\"scriptEditor/cursorPos/%1\").arg(path), 0).toInt();\n QTextCursor cursor = editor->textCursor();\n cursor.setPosition(cursorPos);\n editor->setTextCursor(cursor);\n }\n }\n }\n }\n\n // Restore active tab\n if (activeIndex >= 0 && activeIndex < m_tabs->count()) {\n m_tabs->setCurrentIndex(activeIndex);\n }\n }\n\n // Apply settings from registry\n applySettings();\n}\n\nvoid NMScriptEditorPanel::applySettings() {\n QSettings settings;\n\n // Apply diagnostic delay\n int diagnosticDelay = settings.value(\"editor.script.diagnostic_delay\", 600).toInt();\n m_diagnosticsTimer.setInterval(diagnosticDelay);\n\n // Apply settings to all open editors\n for (auto *editor : editors()) {\n if (!editor) continue;\n\n // Font settings\n QString fontFamily = settings.value(\"editor.script.font_family\", \"monospace\").toString();\n int fontSize = settings.value(\"editor.script.font_size\", 14).toInt();\n QFont font(fontFamily, fontSize);\n editor->setFont(font);\n\n // Display settings\n bool showMinimap = settings.value(\"editor.script.show_minimap\", true).toBool();\n editor->setMinimapEnabled(showMinimap);\n m_minimapEnabled = showMinimap;\n\n // Word wrap\n bool wordWrap = settings.value(\"editor.script.word_wrap\", false).toBool();\n editor->setLineWrapMode(wordWrap ? 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"content": " 2501→ dialog->accept();\n 2502→ });\n 2503→ connect(useFileVersionBtn, &QPushButton::clicked, dialog,\n 2504→ [dialog, &result]() {\n 2505→ result = 2;\n 2506→ dialog->accept();\n 2507→ });\n 2508→ connect(cancelBtn, &QPushButton::clicked, dialog, [dialog]() {\n 2509→ dialog->reject();\n 2510→ });\n 2511→\n 2512→ dialog->exec();\n 2513→\n 2514→ if (result == 1) {\n 2515→ // Keep My Changes - force save over file version\n 2516→ core::Logger::instance().info(\n 2517→ \"User chose to keep editor changes for: \" + path.toStdString());\n 2518→ saveEditor(editor);\n 2519→ } else if (result == 2) {\n 2520→ // Use File Version - reload from disk\n 2521→ core::Logger::instance().info(\n 2522→ \"User chose to reload file from disk: \" + path.toStdString());\n 2523→ QFile file(path);\n 2524→ if (file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n 2525→ const QString content = QString::fromUtf8(file.readAll());\n 2526→ editor->setPlainText(content);\n 2527→ file.close();\n 2528→\n 2529→ // Update save time to prevent immediate re-trigger\n 2530→ setEditorSaveTime(editor, QFileInfo(path).lastModified());\n 2531→\n 2532→ // Remove \"*\" from tab\n 2533→ const int index = m_tabs->indexOf(editor);\n 2534→ if (index >= 0) {\n 2535→ m_tabs->setTabText(index, fileName);\n 2536→ }\n 2537→\n 2538→ refreshSymbolIndex();\n 2539→ m_diagnosticsTimer.start();\n 2540→ }\n 2541→ }\n 2542→ // else: Cancel - do nothing\n 2543→\n 2544→ delete dialog;\n 2545→}\n 2546→\n 2547→void NMScriptEditorPanel::showReloadPrompt(const QString &path,\n 2548→ NMScriptEditor *editor) {\n 2549→ if (!editor) {\n 2550→ return;\n 2551→ }\n 2552→\n 2553→ const QString fileName = QFileInfo(path).fileName();\n 2554→ const QString message =\n 2555→ tr(\"The file \\\"%1\\\" has been modified externally.\\n\\nDo you want to \"\n 2556→ \"reload it from disk?\")\n 2557→ .arg(fileName);\n 2558→\n 2559→ // Create simple reload dialog\n 2560→ auto *dialog = new QDialog(this);\n 2561→ dialog->setWindowTitle(tr(\"File Changed Externally\"));\n 2562→ dialog->setModal(true);\n 2563→ dialog->setMinimumWidth(400);\n 2564→\n 2565→ auto *layout = new QVBoxLayout(dialog);\n 2566→ layout->setContentsMargins(16, 16, 16, 16);\n 2567→ layout->setSpacing(12);\n 2568→\n 2569→ // Info icon and message\n 2570→ auto *messageLayout = new QHBoxLayout();\n 2571→ auto *iconLabel = new QLabel(dialog);\n 2572→ iconLabel->setText(\"ℹ️\");\n 2573→ iconLabel->setStyleSheet(\"font-size: 28px;\");\n 2574→ messageLayout->addWidget(iconLabel);\n 2575→\n 2576→ auto *messageLabel = new QLabel(message, dialog);\n 2577→ messageLabel->setWordWrap(true);\n 2578→ messageLayout->addWidget(messageLabel, 1);\n 2579→ layout->addLayout(messageLayout);\n 2580→\n 2581→ // Button layout\n 2582→ auto *buttonLayout = new QHBoxLayout();\n 2583→ buttonLayout->addStretch();\n 2584→\n 2585→ auto *reloadBtn = new QPushButton(tr(\"Reload\"), dialog);\n 2586→ reloadBtn->setToolTip(tr(\"Reload the file from disk\"));\n 2587→ buttonLayout->addWidget(reloadBtn);\n 2588→\n 2589→ auto *ignoreBtn = new QPushButton(tr(\"Ignore\"), dialog);\n 2590→ ignoreBtn->setToolTip(\n 2591→ tr(\"Keep current version, you will be warned on save\"));\n 2592→ buttonLayout->addWidget(ignoreBtn);\n 2593→\n 2594→ layout->addLayout(buttonLayout);\n 2595→\n 2596→ // Connect buttons\n 2597→ bool shouldReload = false;\n 2598→ connect(reloadBtn, &QPushButton::clicked, dialog,\n 2599→ [dialog, &shouldReload]() {\n 2600→ shouldReload = true;\n 2601→ dialog->accept();\n 2602→ });\n 2603→ connect(ignoreBtn, &QPushButton::clicked, dialog,\n 2604→ [dialog]() { dialog->reject(); });\n 2605→\n 2606→ dialog->exec();\n 2607→\n 2608→ if (shouldReload) {\n 2609→ core::Logger::instance().info(\"User chose to reload file: \" +\n 2610→ path.toStdString());\n 2611→ QFile file(path);\n 2612→ if (file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n 2613→ const QString content = QString::fromUtf8(file.readAll());\n 2614→ editor->setPlainText(content);\n 2615→ file.close();\n 2616→\n 2617→ // Update save time to prevent immediate re-trigger\n 2618→ setEditorSaveTime(editor, QFileInfo(path).lastModified());\n 2619→\n 2620→ refreshSymbolIndex();\n 2621→ m_diagnosticsTimer.start();\n 2622→ }\n 2623→ } else {\n 2624→ core::Logger::instance().info(\"User chose to ignore external change for: \" +\n 2625→ path.toStdString());\n 2626→ }\n 2627→\n 2628→ delete dialog;\n 2629→}\n 2630→\n 2631→} // namespace NovelMind::editor::qt\n 2632→\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"
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[2026-01-11T18:48:03.224Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01SiuoUjogMi6p26XWXigxv5","type":"tool_result","content":" 1→#pragma once\n 2→\n 3→/**\n 4→ * @file nm_script_editor_panel.hpp\n 5→ * @brief Script editor panel for NMScript editing with full IDE features\n 6→ *\n 7→ * Full-featured IDE for NMScript with professional editing capabilities:\n 8→ *\n 9→ * Core IDE Features:\n 10→ * - Context-aware autocompletion with smart suggestions\n 11→ * - Real-time error/warning highlighting with detailed tooltips\n 12→ * - Go-to Definition (Ctrl+Click / F12)\n 13→ * - Find References (Shift+F12)\n 14→ * - Symbol Navigator/Outline (Ctrl+Shift+O)\n 15→ * - Code Snippets with tabstop placeholders (scene, choice, if, goto, etc.)\n 16→ * - Inline quick help and documentation popups\n 17→ * - Script-to-Graph bidirectional navigation\n 18→ *\n 19→ * Editor Features:\n 20→ * - Minimap (code overview on right side)\n 21→ * - Code Folding (collapse/expand blocks)\n 22→ * - Bracket Matching (highlight matching brackets)\n 23→ * - Find and Replace with regex (Ctrl+F / Ctrl+H)\n 24→ * - Command Palette (Ctrl+Shift+P)\n 25→ * - Auto-formatting and linting\n 26→ * - Quick fixes for common errors\n 27→ * - Status bar with syntax hints\n 28→ * - Breadcrumb navigation\n 29→ */\n 30→\n 31→#include \"NovelMind/editor/qt/nm_dock_panel.hpp\"\n 32→#include \"NovelMind/editor/qt/panels/nm_issues_panel.hpp\"\n 33→#include <QHash>\n 34→#include <QLabel>\n 35→#include <QLineEdit>\n 36→#include <QListWidget>\n 37→#include <QMenu>\n 38→#include <QMutex>\n 39→#include <QPlainTextEdit>\n 40→#include <QPointer>\n 41→#include <QRegularExpression>\n 42→#include <QScrollArea>\n 43→#include <QSplitter>\n 44→#include <QSyntaxHighlighter>\n 45→#include <QTabWidget>\n 46→#include <QTextEdit>\n 47→#include <QTimer>\n 48→#include <QToolBar>\n 49→#include <QTreeWidget>\n 50→#include <functional>\n 51→\n 52→class QCompleter;\n 53→class QFileSystemWatcher;\n 54→class QCheckBox;\n 55→class QPushButton;\n 56→class NMIssuesPanel;\n 57→\n 58→// Forward declaration for ScriptProjectContext (in NovelMind::editor namespace)\n 59→namespace NovelMind::editor {\n 60→class ScriptProjectContext;\n 61→}\n 62→\n 63→namespace NovelMind::editor::qt {\n 64→\n 65→/**\n 66→ * @brief Syntax highlighter for NMScript with error/warning underlines\n 67→ */\n 68→class NMScriptHighlighter final : public QSyntaxHighlighter {\n 69→ Q_OBJECT\n 70→\n 71→public:\n 72→ explicit NMScriptHighlighter(QTextDocument *parent = nullptr);\n 73→\n 74→ /**\n 75→ * @brief Set diagnostic markers for inline error/warning highlighting\n 76→ * @param diagnostics Map of line number (1-based) to list of issues\n 77→ */\n 78→ void setDiagnostics(const QHash<int, QList<NMScriptIssue>> &diagnostics);\n 79→\n 80→ /**\n 81→ * @brief Clear all diagnostic markers\n 82→ */\n 83→ void clearDiagnostics();\n 84→\n 85→protected:\n 86→ void highlightBlock(const QString &text) override;\n 87→\n 88→private:\n 89→ struct Rule {\n 90→ QRegularExpression pattern;\n 91→ QTextCharFormat format;\n 92→ };\n 93→\n 94→ QVector<Rule> m_rules;\n 95→ QTextCharFormat m_commentFormat;\n 96→ QTextCharFormat m_errorFormat;\n 97→ QTextCharFormat m_warningFormat;\n 98→ QRegularExpression m_commentStart;\n 99→ QRegularExpression m_commentEnd;\n 100→ QHash<int, QList<NMScriptIssue>> m_diagnostics;\n 101→};\n 102→\n 103→/**\n 104→ * @brief Location reference for symbol definitions and usages\n 105→ */\n 106→struct SymbolLocation {\n 107→ QString filePath;\n 108→ int line = 0;\n 109→ int column = 0;\n 110→ QString context; // Surrounding code line for preview\n 111→};\n 112→\n 113→/**\n 114→ * @brief Completion context for context-aware suggestions\n 115→ */\n 116→enum class CompletionContext {\n 117→ Unknown, // General completion\n 118→ AfterScene, // After \"scene\" keyword - suggest scene names\n 119→ AfterCharacter, // After \"character\" keyword\n 120→ AfterSay, // After \"say\" - suggest character names\n 121→ AfterShow, // After \"show\" - suggest background/character\n 122→ AfterHide, // After \"hide\" - suggest visible elements\n 123→ AfterGoto, // After \"goto\" - suggest scene names\n 124→ AfterPlay, // After \"play\" - suggest music/sound/voice\n 125→ AfterStop, // After \"stop\" - suggest channels\n 126→ AfterSet, // After \"set\" - suggest variables/flags\n 127→ AfterIf, // After \"if\" - suggest conditions\n 128→ AfterChoice, // Inside choice block\n 129→ AfterAt, // After \"at\" - suggest positions\n 130→ AfterTransition, // After \"transition\" - suggest transition types\n 131→ InString, // Inside a string literal\n 132→ InComment // Inside a comment\n 133→};\n 134→\n 135→/**\n 136→ * @brief Quick fix action for diagnostics\n 137→ */\n 138→struct QuickFix {\n 139→ QString title;\n 140→ QString description;\n 141→ int line = 0;\n 142→ int column = 0;\n 143→ QString replacement;\n 144→ int replacementLength = 0; // Length of text to replace (0 for insert)\n 145→};\n 146→\n 147→/**\n 148→ * @brief Snippet with tabstop placeholders for smart insertion\n 149→ */\n 150→struct SnippetTemplate {\n 151→ QString name;\n 152→ QString prefix; // Trigger text\n 153→ QString description;\n 154→ QString body; // Snippet body with ${1:placeholder} syntax\n 155→ QStringList tabstops; // Extracted tabstop values\n 156→};\n 157→\n 158→// Forward declarations for new VSCode-like features\n 159→class NMScriptEditor;\n 160→class NMScriptMinimap;\n 161→class NMFindReplaceWidget;\n 162→class NMScriptCommandPalette;\n 163→class NMScenePreviewWidget;\n 164→\n 165→/**\n 166→ * @brief Minimap widget for code overview (VSCode-like)\n 167→ *\n 168→ * Displays a scaled-down view of the entire document on the right side\n 169→ * of the editor. Clicking on the minimap navigates to that location.\n 170→ */\n 171→class NMScriptMinimap final : public QWidget {\n 172→ Q_OBJECT\n 173→\n 174→public:\n 175→ explicit NMScriptMinimap(NMScriptEditor *editor, QWidget *parent = nullptr);\n 176→\n 177→ /**\n 178→ * @brief Update the minimap when document content changes\n 179→ */\n 180→ void updateContent();\n 181→\n 182→ /**\n 183→ * @brief Set the visible viewport region\n 184→ */\n 185→ void setViewportRange(int firstLine, int lastLine);\n 186→\n 187→protected:\n 188→ void paintEvent(QPaintEvent *event) override;\n 189→ void mousePressEvent(QMouseEvent *event) override;\n 190→ void mouseMoveEvent(QMouseEvent *event) override;\n 191→ void wheelEvent(QWheelEvent *event) override;\n 192→\n 193→private:\n 194→ NMScriptEditor *m_editor = nullptr;\n 195→ QImage m_cachedImage;\n 196→ int m_firstVisibleLine = 0;\n 197→ int m_lastVisibleLine = 0;\n 198→ int m_totalLines = 0;\n 199→ bool m_isDragging = false;\n 200→ static constexpr int kMinimapWidth = 120;\n 201→ static constexpr double kMinimapCharWidth = 1.5;\n 202→ static constexpr double kMinimapLineHeight = 3.0;\n 203→};\n 204→\n 205→/**\n 206→ * @brief Bracket position for matching\n 207→ */\n 208→struct BracketPosition {\n 209→ int position = -1;\n 210→ QChar bracket;\n 211→ bool isOpening = false;\n 212→};\n 213→\n 214→/**\n 215→ * @brief Find and Replace widget (VSCode-like Ctrl+F / Ctrl+H)\n 216→ */\n 217→class NMFindReplaceWidget final : public QWidget {\n 218→ Q_OBJECT\n 219→\n 220→public:\n 221→ explicit NMFindReplaceWidget(QWidget *parent = nullptr);\n 222→\n 223→ /**\n 224→ * @brief Set the editor to search in\n 225→ */\n 226→ void setEditor(NMScriptEditor *editor);\n 227→\n 228→ /**\n 229→ * @brief Show find mode (Ctrl+F)\n 230→ */\n 231→ void showFind();\n 232→\n 233→ /**\n 234→ * @brief Show find and replace mode (Ctrl+H)\n 235→ */\n 236→ void showReplace();\n 237→\n 238→ /**\n 239→ * @brief Set initial search text\n 240→ */\n 241→ void setSearchText(const QString &text);\n 242→\n 243→signals:\n 244→ void closeRequested();\n 245→\n 246→private slots:\n 247→ void findNext();\n 248→ void findPrevious();\n 249→ void replaceNext();\n 250→ void replaceAll();\n 251→ void onSearchTextChanged(const QString &text);\n 252→\n 253→private:\n 254→ void performSearch(bool forward);\n 255→ void highlightAllMatches();\n 256→ void clearHighlights();\n 257→ int countMatches() const;\n 258→ void updateMatchCount();\n 259→\n 260→ NMScriptEditor *m_editor = nullptr;\n 261→ QLineEdit *m_searchEdit = nullptr;\n 262→ QLineEdit *m_replaceEdit = nullptr;\n 263→ QWidget *m_replaceRow = nullptr;\n 264→ QCheckBox *m_caseSensitive = nullptr;\n 265→ QCheckBox *m_wholeWord = nullptr;\n 266→ QCheckBox *m_useRegex = nullptr;\n 267→ QLabel *m_matchCountLabel = nullptr;\n 268→ QPushButton *m_closeBtn = nullptr;\n 269→ QList<QTextEdit::ExtraSelection> m_searchHighlights;\n 270→};\n 271→\n 272→/**\n 273→ * @brief Command palette for quick access to commands (VSCode-like\n 274→ * Ctrl+Shift+P)\n 275→ */\n 276→class NMScriptCommandPalette final : public QWidget {\n 277→ Q_OBJECT\n 278→\n 279→public:\n 280→ /**\n 281→ * @brief Command entry for the palette\n 282→ */\n 283→ struct Command {\n 284→ QString name;\n 285→ QString shortcut;\n 286→ QString category;\n 287→ std::function<void()> action;\n 288→ };\n 289→\n 290→ explicit NMScriptCommandPalette(QWidget *parent = nullptr);\n 291→\n 292→ /**\n 293→ * @brief Register a command\n 294→ */\n 295→ void addCommand(const Command &cmd);\n 296→\n 297→ /**\n 298→ * @brief Show the command palette\n 299→ */\n 300→ void show();\n 301→\n 302→signals:\n 303→ void commandExecuted(const QString &commandName);\n 304→\n 305→protected:\n 306→ bool eventFilter(QObject *obj, QEvent *event) override;\n 307→\n 308→private slots:\n 309→ void onFilterChanged(const QString &filter);\n 310→ void onItemActivated(QListWidgetItem *item);\n 311→\n 312→private:\n 313→ void updateCommandList(const QString &filter);\n 314→\n 315→ QLineEdit *m_filterEdit = nullptr;\n 316→ QListWidget *m_commandList = nullptr;\n 317→ QList<Command> m_commands;\n 318→};\n 319→\n 320→/**\n 321→ * @brief Enhanced NMScript editor with full VSCode-like IDE features\n 322→ */\n 323→class NMScriptEditor final : public QPlainTextEdit {\n 324→ Q_OBJECT\n 325→\n 326→public:\n 327→ struct CompletionEntry {\n 328→ QString text;\n 329→ QString detail;\n 330→ };\n 331→\n 332→ /**\n 333→ * @brief Folding region for code collapse/expand\n 334→ */\n 335→ struct FoldingRegion {\n 336→ int startLine = 0;\n 337→ int endLine = 0;\n 338→ bool isCollapsed = false;\n 339→ };\n 340→\n 341→ explicit NMScriptEditor(QWidget *parent = nullptr);\n 342→ ~NMScriptEditor() override;\n 343→\n 344→ void setCompletionWords(const QStringList &words);\n 345→ void setCompletionEntries(const QList<CompletionEntry> &entries);\n 346→ void setHoverDocs(const QHash<QString, QString> &docs);\n 347→ void setDocHtml(const QHash<QString, QString> &docs);\n 348→ void setProjectDocs(const QHash<QString, QString> &docs);\n 349→ [[nodiscard]] int indentSize() const { return m_indentSize; }\n 350→\n 351→ /**\n 352→ * @brief Set symbol locations for go-to-definition feature\n 353→ * @param locations Map of lowercase symbol name to its definition location\n 354→ */\n 355→ void setSymbolLocations(const QHash<QString, SymbolLocation> &locations);\n 356→\n 357→ /**\n 358→ * @brief Set the highlighter for diagnostic updates\n 359→ */\n 360→ void setHighlighter(NMScriptHighlighter *highlighter) {\n 361→ m_highlighter = highlighter;\n 362→ }\n 363→\n 364→ /**\n 365→ * @brief Update inline diagnostics (error/warning underlines)\n 366→ */\n 367→ void setDiagnostics(const QList<NMScriptIssue> &issues);\n 368→\n 369→ int lineNumberAreaWidth() const;\n 370→ void lineNumberAreaPaintEvent(QPaintEvent *event);\n 371→\n 372→ /**\n 373→ * @brief Paint code folding indicators in the fold margin\n 374→ */\n 375→ void foldingAreaPaintEvent(QPaintEvent *event);\n 376→\n 377→ /**\n 378→ * @brief Get the folding area width\n 379→ */\n 380→ int foldingAreaWidth() const;\n 381→\n 382→ /**\n 383→ * @brief Get the first visible block (wrapper for protected method)\n 384→ */\n 385→ [[nodiscard]] QTextBlock getFirstVisibleBlock() const {\n 386→ return firstVisibleBlock();\n 387→ }\n 388→\n 389→ /**\n 390→ * @brief Get block bounding geometry (wrapper for protected method)\n 391→ */\n 392→ [[nodiscard]] QRectF getBlockBoundingGeometry(const QTextBlock &block) const {\n 393→ return blockBoundingGeometry(block);\n 394→ }\n 395→\n 396→ /**\n 397→ * @brief Get block bounding rect (wrapper for protected method)\n 398→ */\n 399→ [[nodiscard]] QRectF getBlockBoundingRect(const QTextBlock &block) const {\n 400→ return blockBoundingRect(block);\n 401→ }\n 402→\n 403→ /**\n 404→ * @brief Get content offset (wrapper for protected method)\n 405→ */\n 406→ [[nodiscard]] QPointF getContentOffset() const { return contentOffset(); }\n 407→\n 408→ /**\n 409→ * @brief Insert a code snippet at cursor position\n 410→ * @param snippetType Type of snippet: \"scene\", \"choice\", \"if\", \"goto\"\n 411→ */\n 412→ void insertSnippet(const QString &snippetType);\n 413→\n 414→ /**\n 415→ * @brief Insert a snippet template with tabstop navigation\n 416→ * @param snippet The snippet template to insert\n 417→ */\n 418→ void insertSnippetTemplate(const SnippetTemplate &snippet);\n 419→\n 420→ /**\n 421→ * @brief Get the current completion context based on cursor position\n 422→ * @return The determined context for filtering suggestions\n 423→ */\n 424→ [[nodiscard]] CompletionContext getCompletionContext() const;\n 425→\n 426→ /**\n 427→ * @brief Get context-aware completion suggestions\n 428→ * @param prefix The current typing prefix\n 429→ * @return List of completion entries filtered by context\n 430→ */\n 431→ [[nodiscard]] QList<CompletionEntry>\n 432→ getContextualCompletions(const QString &prefix) const;\n 433→\n 434→ /**\n 435→ * @brief Get quick fixes for the current line\n 436→ * @return List of applicable quick fixes\n 437→ */\n 438→ [[nodiscard]] QList<QuickFix> getQuickFixes(int line) const;\n 439→\n 440→ /**\n 441→ * @brief Apply a quick fix\n 442→ * @param fix The quick fix to apply\n 443→ */\n 444→ void applyQuickFix(const QuickFix &fix);\n 445→\n 446→ /**\n 447→ * @brief Navigate to the next tabstop in snippet mode\n 448→ */\n 449→ void nextTabstop();\n 450→\n 451→ /**\n 452→ * @brief Navigate to the previous tabstop in snippet mode\n 453→ */\n 454→ void previousTabstop();\n 455→\n 456→ /**\n 457→ * @brief Check if currently in snippet navigation mode\n 458→ */\n 459→ [[nodiscard]] bool isInSnippetMode() const { return m_inSnippetMode; }\n 460→\n 461→ /**\n 462→ * @brief Get syntax hint for current cursor position\n 463→ * @return A short syntax hint string for the status bar\n 464→ */\n 465→ [[nodiscard]] QString getSyntaxHint() const;\n 466→\n 467→ /**\n 468→ * @brief Get breadcrumb path for current position\n 469→ * @return List of breadcrumb items (e.g., [\"scene main\", \"choice\"])\n 470→ */\n 471→ [[nodiscard]] QStringList getBreadcrumbs() const;\n 472→\n 473→ /**\n 474→ * @brief Toggle folding for a line\n 475→ */\n 476→ void toggleFold(int line);\n 477→\n 478→ /**\n 479→ * @brief Get all folding regions\n 480→ */\n 481→ [[nodiscard]] const QList<FoldingRegion> &foldingRegions() const {\n 482→ return m_foldingRegions;\n 483→ }\n 484→\n 485→ /**\n 486→ * @brief Update folding regions based on document structure\n 487→ */\n 488→ void updateFoldingRegions();\n 489→\n 490→ /**\n 491→ * @brief Set minimap enabled state\n 492→ */\n 493→ void setMinimapEnabled(bool enabled);\n 494→\n 495→ /**\n 496→ * @brief Check if minimap is enabled\n 497→ */\n 498→ [[nodiscard]] bool isMinimapEnabled() const { return m_minimapEnabled; }\n 499→\n 500→ /**\n 501→ * @brief Get bracket matching positions for cursor position\n 502→ */\n 503→ [[nodiscard]] BracketPosition findMatchingBracket(int position) const;\n 504→\n 505→ /**\n 506→ * @brief Set search highlight positions\n 507→ */\n 508→ void setSearchHighlights(const QList<QTextEdit::ExtraSelection> &highlights);\n 509→\n 510→ /**\n 511→ * @brief Clear search highlights\n 512→ */\n 513→ void clearSearchHighlights();\n 514→\n 515→ /**\n 516→ * @brief Get the minimap widget\n 517→ */\n 518→ [[nodiscard]] NMScriptMinimap *minimap() const { return m_minimap; }\n 519→\n 520→ // === Breakpoint Support ===\n 521→\n 522→ /**\n 523→ * @brief Set breakpoints for this editor\n 524→ * @param lines Set of line numbers (1-based) with breakpoints\n 525→ */\n 526→ void setBreakpoints(const QSet<int> &lines);\n 527→\n 528→ /**\n 529→ * @brief Get breakpoints for this editor\n 530→ */\n 531→ [[nodiscard]] QSet<int> breakpoints() const { return m_breakpoints; }\n 532→\n 533→ /**\n 534→ * @brief Check if a line has a breakpoint\n 535→ */\n 536→ [[nodiscard]] bool hasBreakpoint(int line) const {\n 537→ return m_breakpoints.contains(line);\n 538→ }\n 539→\n 540→ /**\n 541→ * @brief Toggle breakpoint at line\n 542→ */\n 543→ void toggleBreakpoint(int line);\n 544→\n 545→ /**\n 546→ * @brief Set the current execution line for debugging highlight\n 547→ * @param line The current execution line (1-based), or 0 to clear\n 548→ */\n 549→ void setCurrentExecutionLine(int line);\n 550→\n 551→ /**\n 552→ * @brief Get the current execution line\n 553→ */\n 554→ [[nodiscard]] int currentExecutionLine() const {\n 555→ return m_currentExecutionLine;\n 556→ }\n 557→\n 558→ /**\n 559→ * @brief Paint breakpoint gutter (called by line number area widget)\n 560→ */\n 561→ void breakpointGutterPaintEvent(QPaintEvent *event);\n 562→\n 563→ /**\n 564→ * @brief Get breakpoint gutter width\n 565→ */\n 566→ [[nodiscard]] int breakpointGutterWidth() const { return 16; }\n 567→\n 568→ // === Issue #239: Graph Integration Gutter ===\n 569→\n 570→ /**\n 571→ * @brief Set graph-connected scenes for visual indicators\n 572→ *\n 573→ * This enables the gutter to show which lines define scenes that are\n 574→ * connected to Story Graph nodes.\n 575→ *\n 576→ * @param sceneLines Map of line number (1-based) to scene ID\n 577→ */\n 578→ void setGraphConnectedScenes(const QHash<int, QString> &sceneLines);\n 579→\n 580→ /**\n 581→ * @brief Get graph-connected scenes\n 582→ */\n 583→ [[nodiscard]] QHash<int, QString> graphConnectedScenes() const {\n 584→ return m_graphConnectedScenes;\n 585→ }\n 586→\n 587→ /**\n 588→ * @brief Check if a line has a graph-connected scene\n 589→ */\n 590→ [[nodiscard]] bool hasGraphConnectedScene(int line) const {\n 591→ return m_graphConnectedScenes.contains(line);\n 592→ }\n 593→\n 594→ /**\n 595→ * @brief Get scene ID at a line\n 596→ */\n 597→ [[nodiscard]] QString sceneIdAtLine(int line) const {\n 598→ return m_graphConnectedScenes.value(line);\n 599→ }\n 600→\n 601→ /**\n 602→ * @brief Paint graph integration gutter\n 603→ */\n 604→ void graphGutterPaintEvent(QPaintEvent *event);\n 605→\n 606→ /**\n 607→ * @brief Get graph integration gutter width\n 608→ */\n 609→ [[nodiscard]] int graphGutterWidth() const { return 16; }\n 610→\n 611→signals:\n 612→ void requestSave();\n 613→ void hoverDocChanged(const QString &token, const QString &html);\n 614→\n 615→ /**\n 616→ * @brief Emitted when go-to-definition is triggered (F12 or Ctrl+Click)\n 617→ */\n 618→ void goToDefinitionRequested(const QString &symbol,\n 619→ const SymbolLocation &location);\n 620→\n 621→ /**\n 622→ * @brief Emitted when find-references is triggered (Shift+F12)\n 623→ */\n 624→ void findReferencesRequested(const QString &symbol);\n 625→\n 626→ /**\n 627→ * @brief Emitted to request navigation to a graph node\n 628→ */\n 629→ void navigateToGraphNodeRequested(const QString &sceneId);\n 630→\n 631→ /**\n 632→ * @brief Emitted when find dialog should be shown\n 633→ */\n 634→ void showFindRequested();\n 635→\n 636→ /**\n 637→ * @brief Emitted when replace dialog should be shown\n 638→ */\n 639→ void showReplaceRequested();\n 640→\n 641→ /**\n 642→ * @brief Emitted when command palette should be shown\n 643→ */\n 644→ void showCommandPaletteRequested();\n 645→\n 646→ /**\n 647→ * @brief Emitted when viewport scrolling changes (for minimap sync)\n 648→ */\n 649→ void viewportChanged(int firstLine, int lastLine);\n 650→\n 651→ /**\n 652→ * @brief Emitted when syntax hint changes (for status bar)\n 653→ */\n 654→ void syntaxHintChanged(const QString &hint);\n 655→\n 656→ /**\n 657→ * @brief Emitted when breadcrumbs change\n 658→ */\n 659→ void breadcrumbsChanged(const QStringList &breadcrumbs);\n 660→\n 661→ /**\n 662→ * @brief Emitted when quick fixes are available for current position\n 663→ */\n 664→ void quickFixesAvailable(const QList<QuickFix> &fixes);\n 665→\n 666→ /**\n 667→ * @brief Emitted when a breakpoint is toggled in the gutter\n 668→ * @param line The line number (1-based)\n 669→ */\n 670→ void breakpointToggled(int line);\n 671→\n 672→ /**\n 673→ * @brief Emitted when user clicks on a graph-connected scene indicator (Issue #239)\n 674→ * @param sceneId The scene ID to navigate to\n 675→ */\n 676→ void graphIndicatorClicked(const QString &sceneId);\n 677→\n 678→protected:\n 679→ void keyPressEvent(QKeyEvent *event) override;\n 680→ void mousePressEvent(QMouseEvent *event) override;\n 681→ void mouseMoveEvent(QMouseEvent *event) override;\n 682→ void resizeEvent(QResizeEvent *event) override;\n 683→ void contextMenuEvent(QContextMenuEvent *event) override;\n 684→ void paintEvent(QPaintEvent *event) override;\n 685→ void scrollContentsBy(int dx, int dy) override;\n 686→\n 687→private:\n 688→ QString textUnderCursor() const;\n 689→ QString symbolAtPosition(const QPoint &pos) const;\n 690→ void insertCompletion(const QString &completion);\n 691→ void refreshDynamicCompletions();\n 692→ void rebuildCompleterModel(const QList<CompletionEntry> &entries);\n 693→ void updateLineNumberAreaWidth(int newBlockCount = 0);\n 694→ void updateLineNumberArea(const QRect &rect, int dy);\n 695→ void highlightCurrentLine();\n 696→ void highlightMatchingBrackets();\n 697→ void handleTabKey(QKeyEvent *event);\n 698→ void handleBacktabKey(QKeyEvent *event);\n 699→ void handleReturnKey(QKeyEvent *event);\n 700→ void indentSelection(int delta);\n 701→ QString indentForCurrentLine(int *outLogicalIndent = nullptr) const;\n 702→ void updateMinimapGeometry();\n 703→ void emitViewportChanged();\n 704→\n 705→ void goToDefinition();\n 706→ void findReferences();\n 707→ void showSnippetMenu();\n 708→\n 709→ QCompleter *m_completer = nullptr;\n 710→ NMScriptHighlighter *m_highlighter = nullptr;\n 711→ QHash<QString, QString> m_hoverDocs;\n 712→ QHash<QString, QString> m_docHtml;\n 713→ QHash<QString, QString> m_projectDocs;\n 714→ QHash<QString, SymbolLocation> m_symbolLocations;\n 715→ QStringList m_baseCompletionWords;\n 716→ QString m_lastHoverToken;\n 717→ QList<CompletionEntry> m_staticCompletionEntries;\n 718→ QList<CompletionEntry> m_cachedCompletionEntries;\n 719→ QWidget *m_lineNumberArea = nullptr;\n 720→ QWidget *m_foldingArea = nullptr;\n 721→ NMScriptMinimap *m_minimap = nullptr;\n 722→ int m_indentSize = 2;\n 723→ bool m_minimapEnabled = true;\n 724→ QList<FoldingRegion> m_foldingRegions;\n 725→ QList<QTextEdit::ExtraSelection> m_searchHighlights;\n 726→ QList<QTextEdit::ExtraSelection> m_bracketHighlights;\n 727→\n 728→ // Snippet tabstop navigation\n 729→ bool m_inSnippetMode = false;\n 730→ int m_currentTabstop = 0;\n 731→ QList<QPair<int, int>> m_tabstopPositions; // start, length pairs\n 732→ QString m_lastSyntaxHint;\n 733→ QStringList m_lastBreadcrumbs;\n 734→\n 735→ // Context-aware completion\n 736→ QList<CompletionEntry> m_contextualEntries;\n 737→ mutable CompletionContext m_lastContext = CompletionContext::Unknown;\n 738→\n 739→ // Quick fixes for current diagnostics\n 740→ QHash<int, QList<QuickFix>> m_quickFixes; // line -> fixes\n 741→\n 742→ // Breakpoint support\n 743→ QSet<int> m_breakpoints; // Set of lines with breakpoints (1-based)\n 744→ int m_currentExecutionLine = 0; // Current execution line for debug highlight\n 745→ QWidget *m_breakpointGutter = nullptr;\n 746→\n 747→ // Issue #239: Graph integration gutter\n 748→ QHash<int, QString> m_graphConnectedScenes; // line -> scene ID\n 749→ QWidget *m_graphGutter = nullptr;\n 750→};\n 751→\n 752→/**\n 753→ * @brief Reference result for Find References feature\n 754→ */\n 755→struct ReferenceResult {\n 756→ QString filePath;\n 757→ int line = 0;\n 758→ QString context;\n 759→ bool isDefinition = false;\n 760→};\n 761→\n 762→/**\n 763→ * @brief Enhanced Script Editor Panel with full VSCode-like IDE features\n 764→ *\n 765→ * Features:\n 766→ * - Go-to Definition (F12 / Ctrl+Click)\n 767→ * - Find References (Shift+F12)\n 768→ * - Symbol Navigator (Ctrl+Shift+O)\n 769→ * - Code Snippets with template expansion\n 770→ * - Inline error/warning markers\n 771→ * - Integration with Story Graph\n 772→ * - Minimap (code overview)\n 773→ * - Code Folding\n 774→ * - Bracket Matching\n 775→ * - Find and Replace (Ctrl+F / Ctrl+H)\n 776→ * - Command Palette (Ctrl+Shift+P)\n 777→ */\n 778→class NMScriptEditorPanel final : public NMDockPanel {\n 779→ Q_OBJECT\n 780→\n 781→public:\n 782→ explicit NMScriptEditorPanel(QWidget *parent = nullptr);\n 783→ void setIssuesPanel(class NMIssuesPanel *panel) { m_issuesPanel = panel; }\n 784→ ~NMScriptEditorPanel() override;\n 785→\n 786→ void onInitialize() override;\n 787→ void onUpdate(double deltaTime) override;\n 788→\n 789→ void openScript(const QString &path);\n 790→ void refreshFileList();\n 791→ void goToLocation(const QString &path, int line);\n 792→\n 793→ /**\n 794→ * @brief Navigate to a scene definition\n 795→ * @param sceneName The scene name to navigate to\n 796→ * @return true if navigation succeeded\n 797→ */\n 798→ bool goToSceneDefinition(const QString &sceneName);\n 799→\n 800→ /**\n 801→ * @brief Find all references to a symbol across all scripts\n 802→ * @param symbol The symbol to find references for\n 803→ * @return List of reference locations\n 804→ */\n 805→ QList<ReferenceResult> findAllReferences(const QString &symbol) const;\n 806→\n 807→ /**\n 808→ * @brief Get the symbol index for external use\n 809→ */\n 810→ [[nodiscard]] const auto &symbolIndex() const { return m_symbolIndex; }\n 811→\n 812→ /**\n 813→ * @brief Show the find dialog (Ctrl+F)\n 814→ */\n 815→ void showFindDialog();\n 816→\n 817→ /**\n 818→ * @brief Show the find and replace dialog (Ctrl+H)\n 819→ */\n 820→ void showReplaceDialog();\n 821→\n 822→ /**\n 823→ * @brief Show the command palette (Ctrl+Shift+P)\n 824→ */\n 825→ void showCommandPalette();\n 826→\n 827→ /**\n 828→ * @brief Toggle the live scene preview split-view mode\n 829→ */\n 830→ void toggleScenePreview();\n 831→\n 832→ /**\n 833→ * @brief Check if scene preview is currently enabled\n 834→ */\n 835→ [[nodiscard]] bool isScenePreviewEnabled() const;\n 836→\n 837→ /**\n 838→ * @brief Set read-only mode for workflow enforcement\n 839→ *\n 840→ * When in read-only mode (e.g., Graph Mode workflow):\n 841→ * - A banner is displayed indicating read-only state\n 842→ * - Script editing and saving are disabled\n 843→ * - The scripts can still be viewed and navigated\n 844→ *\n 845→ * @param readOnly true to enable read-only mode\n 846→ * @param reason Optional reason text for the banner (e.g., \"Graph Mode\")\n 847→ */\n 848→ void setReadOnly(bool readOnly, const QString &reason = QString());\n 849→\n 850→ /**\n 851→ * @brief Check if panel is in read-only mode\n 852→ */\n 853→ [[nodiscard]] bool isReadOnly() const { return m_readOnly; }\n 854→\n 855→ /**\n 856→ * @brief Sync script content to Story Graph\n 857→ *\n 858→ * Parses the current script and updates the corresponding Story Graph\n 859→ * nodes with dialogue, speaker, and choice information.\n 860→ */\n 861→ void syncScriptToGraph();\n 862→\n 863→signals:\n 864→ void docHtmlChanged(const QString &html);\n 865→\n 866→ /**\n 867→ * @brief Emitted when user requests to navigate to a graph node from script\n 868→ */\n 869→ void navigateToGraphNode(const QString &sceneId);\n 870→\n 871→ /**\n 872→ * @brief Emitted when find references results are ready\n 873→ */\n 874→ void referencesFound(const QString &symbol,\n 875→ const QList<ReferenceResult> &references);\n 876→\n 877→ /**\n 878→ * @brief Emitted when script content should be synced to Story Graph\n 879→ *\n 880→ * Contains parsed scene data from script files that should update\n 881→ * the corresponding Story Graph nodes.\n 882→ */\n 883→ void syncToGraphRequested(const QString &sceneName, const QString &speaker,\n 884→ const QString &dialogueText,\n 885→ const QStringList &choices);\n 886→\n 887→private slots:\n 888→ void onFileActivated(QTreeWidgetItem *item, int column);\n 889→ void onSaveRequested();\n 890→ void onSaveAllRequested();\n 891→ void onFormatRequested();\n 892→ void onCurrentTabChanged(int index);\n 893→ void onSymbolListActivated(QListWidgetItem *item);\n 894→ void onSymbolNavigatorRequested();\n 895→ void onGoToDefinition(const QString &symbol, const SymbolLocation &location);\n 896→ void onFindReferences(const QString &symbol);\n 897→ void onInsertSnippetRequested();\n 898→ void onNavigateToGraphNode(const QString &sceneId);\n 899→ void onToggleMinimap();\n 900→ void onFoldAll();\n 901→ void onUnfoldAll();\n 902→ void runDiagnostics();\n 903→ void onSyntaxHintChanged(const QString &hint);\n 904→ void onBreadcrumbsChanged(const QStringList &breadcrumbs);\n 905→ void onQuickFixRequested();\n 906→ void showQuickFixMenu(const QList<QuickFix> &fixes);\n 907→ void onScriptTextChanged();\n 908→ void onCursorPositionChanged();\n 909→\n 910→private:\n 911→ void setupContent();\n 912→ void setupToolBar();\n 913→ void setupCommandPalette();\n 914→ void addEditorTab(const QString &path);\n 915→ bool saveEditor(QPlainTextEdit *editor);\n 916→ bool ensureScriptFile(const QString &path);\n 917→ QList<NMScriptIssue> validateSource(const QString &path,\n 918→ const QString &source) const;\n 919→ void refreshSymbolIndex();\n 920→ void pushCompletionsToEditors();\n 921→ void refreshSymbolList();\n 922→ void filterSymbolList(const QString &filter);\n 923→ QList<NMScriptEditor::CompletionEntry> buildProjectCompletionEntries() const;\n 924→ QHash<QString, QString> buildProjectHoverDocs() const;\n 925→ QHash<QString, QString> buildProjectDocHtml() const;\n 926→ QHash<QString, SymbolLocation> buildSymbolLocations() const;\n 927→ void rebuildWatchList();\n 928→ QString scriptsRootPath() const;\n 929→ QList<NMScriptEditor *> editors() const;\n 930→ void showReferencesDialog(const QString &symbol,\n 931→ const QList<ReferenceResult> &references);\n 932→ NMScriptEditor *currentEditor() const;\n 933→ void loadSampleScript(const QString &sampleId);\n 934→\n 935→ // State persistence\n 936→ void saveState();\n 937→ void restoreState();\n 938→ void applySettings();\n 939→\n 940→ // File conflict handling helpers\n 941→ NMScriptEditor *findEditorForPath(const QString &path) const;\n 942→ bool isTabModified(const QWidget *editor) const;\n 943→ QDateTime getEditorSaveTime(const QWidget *editor) const;\n 944→ void setEditorSaveTime(QWidget *editor, const QDateTime &time);\n 945→ void onFileChanged(const QString &path);\n 946→ void onDirectoryChanged(const QString &path);\n 947→ void showConflictDialog(const QString &path, NMScriptEditor *editor);\n 948→ void showReloadPrompt(const QString &path, NMScriptEditor *editor);\n 949→\n 950→ QWidget *m_contentWidget = nullptr;\n 951→ QSplitter *m_splitter = nullptr;\n 952→ QSplitter *m_leftSplitter = nullptr;\n 953→ QSplitter *m_mainSplitter = nullptr; // Horizontal splitter for editor and preview\n 954→ QTreeWidget *m_fileTree = nullptr;\n 955→ QListWidget *m_symbolList = nullptr;\n 956→ QTabWidget *m_tabs = nullptr;\n 957→ QToolBar *m_toolBar = nullptr;\n 958→ NMFindReplaceWidget *m_findReplaceWidget = nullptr;\n 959→ NMScriptCommandPalette *m_commandPalette = nullptr;\n 960→ NMScenePreviewWidget *m_scenePreview = nullptr;\n 961→\n 962→ QHash<QWidget *, QString> m_tabPaths;\n 963→ QHash<QWidget *, QDateTime> m_editorSaveTimes; // Track last save time per editor\n 964→ QPointer<QFileSystemWatcher> m_scriptWatcher;\n 965→\n 966→ struct ScriptSymbolIndex {\n 967→ QHash<QString, QString> scenes; // name -> file path\n 968→ QHash<QString, QString> characters; // name -> file path\n 969→ QHash<QString, QString> flags; // name -> file path\n 970→ QHash<QString, QString> variables; // name -> file path\n 971→ QStringList backgrounds; // asset ids seen in scripts\n 972→ QStringList voices; // voice ids seen in scripts\n 973→ QStringList music; // music ids seen in scripts\n 974→\n 975→ // Extended location info for go-to-definition\n 976→ QHash<QString, int> sceneLines; // name -> line number\n 977→ QHash<QString, int> characterLines; // name -> line number\n 978→ } m_symbolIndex;\n 979→\n 980→ // Mutex to protect m_symbolIndex from concurrent access (issue #245)\n 981→ // Changed to QRecursiveMutex to al
[2026-01-11T18:48:03.228Z] [INFO] low recursive locking when pushCompletionsToEditors\n 982→ // is called from refreshSymbolIndex (issue #271)\n 983→ mutable QRecursiveMutex m_symbolIndexMutex;\n 984→\n 985→ QTimer m_diagnosticsTimer;\n 986→ class NMIssuesPanel *m_issuesPanel = nullptr;\n 987→ bool m_minimapEnabled = true;\n 988→\n 989→ // Status bar and breadcrumbs\n 990→ QWidget *m_statusBar = nullptr;\n 991→ QLabel *m_syntaxHintLabel = nullptr;\n 992→ QLabel *m_cursorPosLabel = nullptr;\n 993→ QWidget *m_breadcrumbBar = nullptr;\n 994→\n 995→ // Snippet templates\n 996→ QList<SnippetTemplate> m_snippetTemplates;\n 997→\n 998→ // Read-only mode for workflow enforcement (issue #117)\n 999→ bool m_readOnly = false;\n 1000→ QWidget *m_readOnlyBanner = nullptr;\n 1001→ QLabel *m_readOnlyLabel = nullptr;\n 1002→ QPushButton *m_syncToGraphBtn = nullptr;\n 1003→\n 1004→ // Project context for asset validation (issue #241)\n 1005→ NovelMind::editor::ScriptProjectContext *m_projectContext = nullptr;\n 1006→\n 1007→ // Live scene preview (issue #240)\n 1008→ bool m_scenePreviewEnabled = false;\n 1009→ QAction *m_togglePreviewAction = nullptr;\n 1010→};\n 1011→\n 1012→} // namespace NovelMind::editor::qt\n 1013→\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"}]},"parent_tool_use_id":"toolu_01QQM8JVSGyTfGb2zW2FPvd9","session_id":"f7afc90e-f345-4cd2-8085-6bc6607ef78f","uuid":"d651d987-ef97-4e3f-9471-33993377db05","tool_use_result":{"type":"text","file":{"filePath":"/tmp/gh-issue-solver-1768157143821/editor/include/NovelMind/editor/qt/panels/nm_script_editor_panel.hpp","content":"#pragma once\n\n/**\n * @file nm_script_editor_panel.hpp\n * @brief Script editor panel for NMScript editing with full IDE features\n *\n * Full-featured IDE for NMScript with professional editing capabilities:\n *\n * Core IDE Features:\n * - Context-aware autocompletion with smart suggestions\n * - Real-time error/warning highlighting with detailed tooltips\n * - Go-to Definition (Ctrl+Click / F12)\n * - Find References (Shift+F12)\n * - Symbol Navigator/Outline (Ctrl+Shift+O)\n * - Code Snippets with tabstop placeholders (scene, choice, if, goto, etc.)\n * - Inline quick help and documentation popups\n * - Script-to-Graph bidirectional navigation\n *\n * Editor Features:\n * - Minimap (code overview on right side)\n * - Code Folding (collapse/expand blocks)\n * - Bracket Matching (highlight matching brackets)\n * - Find and Replace with regex (Ctrl+F / Ctrl+H)\n * - Command Palette (Ctrl+Shift+P)\n * - Auto-formatting and linting\n * - Quick fixes for common errors\n * - Status bar with syntax hints\n * - Breadcrumb navigation\n */\n\n#include \"NovelMind/editor/qt/nm_dock_panel.hpp\"\n#include \"NovelMind/editor/qt/panels/nm_issues_panel.hpp\"\n#include <QHash>\n#include <QLabel>\n#include <QLineEdit>\n#include <QListWidget>\n#include <QMenu>\n#include <QMutex>\n#include <QPlainTextEdit>\n#include <QPointer>\n#include <QRegularExpression>\n#include <QScrollArea>\n#include <QSplitter>\n#include <QSyntaxHighlighter>\n#include <QTabWidget>\n#include <QTextEdit>\n#include <QTimer>\n#include <QToolBar>\n#include <QTreeWidget>\n#include <functional>\n\nclass QCompleter;\nclass QFileSystemWatcher;\nclass QCheckBox;\nclass QPushButton;\nclass NMIssuesPanel;\n\n// Forward declaration for ScriptProjectContext (in NovelMind::editor namespace)\nnamespace NovelMind::editor {\nclass ScriptProjectContext;\n}\n\nnamespace NovelMind::editor::qt {\n\n/**\n * @brief Syntax highlighter for NMScript with error/warning underlines\n */\nclass NMScriptHighlighter final : public QSyntaxHighlighter {\n Q_OBJECT\n\npublic:\n explicit NMScriptHighlighter(QTextDocument *parent = nullptr);\n\n /**\n * @brief Set diagnostic markers for inline error/warning highlighting\n * @param diagnostics Map of line number (1-based) to list of issues\n */\n void setDiagnostics(const QHash<int, QList<NMScriptIssue>> &diagnostics);\n\n /**\n * @brief Clear all diagnostic markers\n */\n void clearDiagnostics();\n\nprotected:\n void highlightBlock(const QString &text) override;\n\nprivate:\n struct Rule {\n QRegularExpression pattern;\n QTextCharFormat format;\n };\n\n QVector<Rule> m_rules;\n QTextCharFormat m_commentFormat;\n QTextCharFormat m_errorFormat;\n QTextCharFormat m_warningFormat;\n QRegularExpression m_commentStart;\n QRegularExpression m_commentEnd;\n QHash<int, QList<NMScriptIssue>> m_diagnostics;\n};\n\n/**\n * @brief Location reference for symbol definitions and usages\n */\nstruct SymbolLocation {\n QString filePath;\n int line = 0;\n int column = 0;\n QString context; // Surrounding code line for preview\n};\n\n/**\n * @brief Completion context for context-aware suggestions\n */\nenum class CompletionContext {\n Unknown, // General completion\n AfterScene, // After \"scene\" keyword - suggest scene names\n AfterCharacter, // After \"character\" keyword\n AfterSay, // After \"say\" - suggest character names\n AfterShow, // After \"show\" - suggest background/character\n AfterHide, // After \"hide\" - suggest visible elements\n AfterGoto, // After \"goto\" - suggest scene names\n AfterPlay, // After \"play\" - suggest music/sound/voice\n AfterStop, // After \"stop\" - suggest channels\n AfterSet, // After \"set\" - suggest variables/flags\n AfterIf, // After \"if\" - suggest conditions\n AfterChoice, // Inside choice block\n AfterAt, // After \"at\" - suggest positions\n AfterTransition, // After \"transition\" - suggest transition types\n InString, // Inside a string literal\n InComment // Inside a comment\n};\n\n/**\n * @brief Quick fix action for diagnostics\n */\nstruct QuickFix {\n QString title;\n QString description;\n int line = 0;\n int column = 0;\n QString replacement;\n int replacementLength = 0; // Length of text to replace (0 for insert)\n};\n\n/**\n * @brief Snippet with tabstop placeholders for smart insertion\n */\nstruct SnippetTemplate {\n QString name;\n QString prefix; // Trigger text\n QString description;\n QString body; // Snippet body with ${1:placeholder} syntax\n QStringList tabstops; // Extracted tabstop values\n};\n\n// Forward declarations for new VSCode-like features\nclass NMScriptEditor;\nclass NMScriptMinimap;\nclass NMFindReplaceWidget;\nclass NMScriptCommandPalette;\nclass NMScenePreviewWidget;\n\n/**\n * @brief Minimap widget for code overview (VSCode-like)\n *\n * Displays a scaled-down view of the entire document on the right side\n * of the editor. Clicking on the minimap navigates to that location.\n */\nclass NMScriptMinimap final : public QWidget {\n Q_OBJECT\n\npublic:\n explicit NMScriptMinimap(NMScriptEditor *editor, QWidget *parent = nullptr);\n\n /**\n * @brief Update the minimap when document content changes\n */\n void updateContent();\n\n /**\n * @brief Set the visible viewport region\n */\n void setViewportRange(int firstLine, int lastLine);\n\nprotected:\n void paintEvent(QPaintEvent *event) override;\n void mousePressEvent(QMouseEvent *event) override;\n void mouseMoveEvent(QMouseEvent *event) override;\n void wheelEvent(QWheelEvent *event) override;\n\nprivate:\n NMScriptEditor *m_editor = nullptr;\n QImage m_cachedImage;\n int m_firstVisibleLine = 0;\n int m_lastVisibleLine = 0;\n int m_totalLines = 0;\n bool m_isDragging = false;\n static constexpr int kMinimapWidth = 120;\n static constexpr double kMinimapCharWidth = 1.5;\n static constexpr double kMinimapLineHeight = 3.0;\n};\n\n/**\n * @brief Bracket position for matching\n */\nstruct BracketPosition {\n int position = -1;\n QChar bracket;\n bool isOpening = false;\n};\n\n/**\n * @brief Find and Replace widget (VSCode-like Ctrl+F / Ctrl+H)\n */\nclass NMFindReplaceWidget final : public QWidget {\n Q_OBJECT\n\npublic:\n explicit NMFindReplaceWidget(QWidget *parent = nullptr);\n\n /**\n * @brief Set the editor to search in\n */\n void setEditor(NMScriptEditor *editor);\n\n /**\n * @brief Show find mode (Ctrl+F)\n */\n void showFind();\n\n /**\n * @brief Show find and replace mode (Ctrl+H)\n */\n void showReplace();\n\n /**\n * @brief Set initial search text\n */\n void setSearchText(const QString &text);\n\nsignals:\n void closeRequested();\n\nprivate slots:\n void findNext();\n void findPrevious();\n void replaceNext();\n void replaceAll();\n void onSearchTextChanged(const QString &text);\n\nprivate:\n void performSearch(bool forward);\n void highlightAllMatches();\n void clearHighlights();\n int countMatches() const;\n void updateMatchCount();\n\n NMScriptEditor *m_editor = nullptr;\n QLineEdit *m_searchEdit = nullptr;\n QLineEdit *m_replaceEdit = nullptr;\n QWidget *m_replaceRow = nullptr;\n QCheckBox *m_caseSensitive = nullptr;\n QCheckBox *m_wholeWord = nullptr;\n QCheckBox *m_useRegex = nullptr;\n QLabel *m_matchCountLabel = nullptr;\n QPushButton *m_closeBtn = nullptr;\n QList<QTextEdit::ExtraSelection> m_searchHighlights;\n};\n\n/**\n * @brief Command palette for quick access to commands (VSCode-like\n * Ctrl+Shift+P)\n */\nclass NMScriptCommandPalette final : public QWidget {\n Q_OBJECT\n\npublic:\n /**\n * @brief Command entry for the palette\n */\n struct Command {\n QString name;\n QString shortcut;\n QString category;\n std::function<void()> action;\n };\n\n explicit NMScriptCommandPalette(QWidget *parent = nullptr);\n\n /**\n * @brief Register a command\n */\n void addCommand(const Command &cmd);\n\n /**\n * @brief Show the command palette\n */\n void show();\n\nsignals:\n void commandExecuted(const QString &commandName);\n\nprotected:\n bool eventFilter(QObject *obj, QEvent *event) override;\n\nprivate slots:\n void onFilterChanged(const QString &filter);\n void onItemActivated(QListWidgetItem *item);\n\nprivate:\n void updateCommandList(const QString &filter);\n\n QLineEdit *m_filterEdit = nullptr;\n QListWidget *m_commandList = nullptr;\n QList<Command> m_commands;\n};\n\n/**\n * @brief Enhanced NMScript editor with full VSCode-like IDE features\n */\nclass NMScriptEditor final : public QPlainTextEdit {\n Q_OBJECT\n\npublic:\n struct CompletionEntry {\n QString text;\n QString detail;\n };\n\n /**\n * @brief Folding region for code collapse/expand\n */\n struct FoldingRegion {\n int startLine = 0;\n int endLine = 0;\n bool isCollapsed = false;\n };\n\n explicit NMScriptEditor(QWidget *parent = nullptr);\n ~NMScriptEditor() override;\n\n void setCompletionWords(const QStringList &words);\n void setCompletionEntries(const QList<CompletionEntry> &entries);\n void setHoverDocs(const QHash<QString, QString> &docs);\n void setDocHtml(const QHash<QString, QString> &docs);\n void setProjectDocs(const QHash<QString, QString> &docs);\n [[nodiscard]] int indentSize() const { return m_indentSize; }\n\n /**\n * @brief Set symbol locations for go-to-definition feature\n * @param locations Map of lowercase symbol name to its definition location\n */\n void setSymbolLocations(const QHash<QString, SymbolLocation> &locations);\n\n /**\n * @brief Set the highlighter for diagnostic updates\n */\n void setHighlighter(NMScriptHighlighter *highlighter) {\n m_highlighter = highlighter;\n }\n\n /**\n * @brief Update inline diagnostics (error/warning underlines)\n */\n void setDiagnostics(const QList<NMScriptIssue> &issues);\n\n int lineNumberAreaWidth() const;\n void lineNumberAreaPaintEvent(QPaintEvent *event);\n\n /**\n * @brief Paint code folding indicators in the fold margin\n */\n void foldingAreaPaintEvent(QPaintEvent *event);\n\n /**\n * @brief Get the folding area width\n */\n int foldingAreaWidth() const;\n\n /**\n * @brief Get the first visible block (wrapper for protected method)\n */\n [[nodiscard]] QTextBlock getFirstVisibleBlock() const {\n return firstVisibleBlock();\n }\n\n /**\n * @brief Get block bounding geometry (wrapper for protected method)\n */\n [[nodiscard]] QRectF getBlockBoundingGeometry(const QTextBlock &block) const {\n return blockBoundingGeometry(block);\n }\n\n /**\n * @brief Get block bounding rect (wrapper for protected method)\n */\n [[nodiscard]] QRectF getBlockBoundingRect(const QTextBlock &block) const {\n return blockBoundingRect(block);\n }\n\n /**\n * @brief Get content offset (wrapper for protected method)\n */\n [[nodiscard]] QPointF getContentOffset() const { return contentOffset(); }\n\n /**\n * @brief Insert a code snippet at cursor position\n * @param snippetType Type of snippet: \"scene\", \"choice\", \"if\", \"goto\"\n */\n void insertSnippet(const QString &snippetType);\n\n /**\n * @brief Insert a snippet template with tabstop navigation\n * @param snippet The snippet template to insert\n */\n void insertSnippetTemplate(const SnippetTemplate &snippet);\n\n /**\n * @brief Get the current completion context based on cursor position\n * @return The determined context for filtering suggestions\n */\n [[nodiscard]] CompletionContext getCompletionContext() const;\n\n /**\n * @brief Get context-aware completion suggestions\n * @param prefix The current typing prefix\n * @return List of completion entries filtered by context\n */\n [[nodiscard]] QList<CompletionEntry>\n getContextualCompletions(const QString &prefix) const;\n\n /**\n * @brief Get quick fixes for the current line\n * @return List of applicable quick fixes\n */\n [[nodiscard]] QList<QuickFix> getQuickFixes(int line) const;\n\n /**\n * @brief Apply a quick fix\n * @param fix The quick fix to apply\n */\n void applyQuickFix(const QuickFix &fix);\n\n /**\n * @brief Navigate to the next tabstop in snippet mode\n */\n void nextTabstop();\n\n /**\n * @brief Navigate to the previous tabstop in snippet mode\n */\n void previousTabstop();\n\n /**\n * @brief Check if currently in snippet navigation mode\n */\n [[nodiscard]] bool isInSnippetMode() const { return m_inSnippetMode; }\n\n /**\n * @brief Get syntax hint for current cursor position\n * @return A short syntax hint string for the status bar\n */\n [[nodiscard]] QString getSyntaxHint() const;\n\n /**\n * @brief Get breadcrumb path for current position\n * @return List of breadcrumb items (e.g., [\"scene main\", \"choice\"])\n */\n [[nodiscard]] QStringList getBreadcrumbs() const;\n\n /**\n * @brief Toggle folding for a line\n */\n void toggleFold(int line);\n\n /**\n * @brief Get all folding regions\n */\n [[nodiscard]] const QList<FoldingRegion> &foldingRegions() const {\n return m_foldingRegions;\n }\n\n /**\n * @brief Update folding regions based on document structure\n */\n void updateFoldingRegions();\n\n /**\n * @brief Set minimap enabled state\n */\n void setMinimapEnabled(bool enabled);\n\n /**\n * @brief Check if minimap is enabled\n */\n [[nodiscard]] bool isMinimapEnabled() const { return m_minimapEnabled; }\n\n /**\n * @brief Get bracket matching positions for cursor position\n */\n [[nodiscard]] BracketPosition findMatchingBracket(int position) const;\n\n /**\n * @brief Set search highlight positions\n */\n void setSearchHighlights(const QList<QTextEdit::ExtraSelection> &highlights);\n\n /**\n * @brief Clear search highlights\n */\n void clearSearchHighlights();\n\n /**\n * @brief Get the minimap widget\n */\n [[nodiscard]] NMScriptMinimap *minimap() const { return m_minimap; }\n\n // === Breakpoint Support ===\n\n /**\n * @brief Set breakpoints for this editor\n * @param lines Set of line numbers (1-based) with breakpoints\n */\n void setBreakpoints(const QSet<int> &lines);\n\n /**\n * @brief Get breakpoints for this editor\n */\n [[nodiscard]] QSet<int> breakpoints() const { return m_breakpoints; }\n\n /**\n * @brief Check if a line has a breakpoint\n */\n [[nodiscard]] bool hasBreakpoint(int line) const {\n return m_breakpoints.contains(line);\n }\n\n /**\n * @brief Toggle breakpoint at line\n */\n void toggleBreakpoint(int line);\n\n /**\n * @brief Set the current execution line for debugging highlight\n * @param line The current execution line (1-based), or 0 to clear\n */\n void setCurrentExecutionLine(int line);\n\n /**\n * @brief Get the current execution line\n */\n [[nodiscard]] int currentExecutionLine() const {\n return m_currentExecutionLine;\n }\n\n /**\n * @brief Paint breakpoint gutter (called by line number area widget)\n */\n void breakpointGutterPaintEvent(QPaintEvent *event);\n\n /**\n * @brief Get breakpoint gutter width\n */\n [[nodiscard]] int breakpointGutterWidth() const { return 16; }\n\n // === Issue #239: Graph Integration Gutter ===\n\n /**\n * @brief Set graph-connected scenes for visual indicators\n *\n * This enables the gutter to show which lines define scenes that are\n * connected to Story Graph nodes.\n *\n * @param sceneLines Map of line number (1-based) to scene ID\n */\n void setGraphConnectedScenes(const QHash<int, QString> &sceneLines);\n\n /**\n * @brief Get graph-connected scenes\n */\n [[nodiscard]] QHash<int, QString> graphConnectedScenes() const {\n return m_graphConnectedScenes;\n }\n\n /**\n * @brief Check if a line has a graph-connected scene\n */\n [[nodiscard]] bool hasGraphConnectedScene(int line) const {\n return m_graphConnectedScenes.contains(line);\n }\n\n /**\n * @brief Get scene ID at a line\n */\n [[nodiscard]] QString sceneIdAtLine(int line) const {\n return m_graphConnectedScenes.value(line);\n }\n\n /**\n * @brief Paint graph integration gutter\n */\n void graphGutterPaintEvent(QPaintEvent *event);\n\n /**\n * @brief Get graph integration gutter width\n */\n [[nodiscard]] int graphGutterWidth() const { return 16; }\n\nsignals:\n void requestSave();\n void hoverDocChanged(const QString &token, const QString &html);\n\n /**\n * @brief Emitted when go-to-definition is triggered (F12 or Ctrl+Click)\n */\n void goToDefinitionRequested(const QString &symbol,\n const SymbolLocation &location);\n\n /**\n * @brief Emitted when find-references is triggered (Shift+F12)\n */\n void findReferencesRequested(const QString &symbol);\n\n /**\n * @brief Emitted to request navigation to a graph node\n */\n void navigateToGraphNodeRequested(const QString &sceneId);\n\n /**\n * @brief Emitted when find dialog should be shown\n */\n void showFindRequested();\n\n /**\n * @brief Emitted when replace dialog should be shown\n */\n void showReplaceRequested();\n\n /**\n * @brief Emitted when command palette should be shown\n */\n void showCommandPaletteRequested();\n\n /**\n * @brief Emitted when viewport scrolling changes (for minimap sync)\n */\n void viewportChanged(int firstLine, int lastLine);\n\n /**\n * @brief Emitted when syntax hint changes (for status bar)\n */\n void syntaxHintChanged(const QString &hint);\n\n /**\n * @brief Emitted when breadcrumbs change\n */\n void breadcrumbsChanged(const QStringList &breadcrumbs);\n\n /**\n * @brief Emitted when quick fixes are available for current position\n */\n void quickFixesAvailable(const QList<QuickFix> &fixes);\n\n /**\n * @brief Emitted when a breakpoint is toggled in the gutter\n * @param line The line number (1-based)\n */\n void breakpointToggled(int line);\n\n /**\n * @brief Emitted when user clicks on a graph-connected scene indicator (Issue #239)\n * @param sceneId The scene ID to navigate to\n */\n void graphIndicatorClicked(const QString &sceneId);\n\nprotected:\n void keyPressEvent(QKeyEvent *event) override;\n void mousePressEvent(QMouseEvent *event) override;\n void mouseMoveEvent(QMouseEvent *event) override;\n void resizeEvent(QResizeEvent *event) override;\n void contextMenuEvent(QContextMenuEvent *event) override;\n void paintEvent(QPaintEvent *event) override;\n void scrollContentsBy(int dx, int dy) override;\n\nprivate:\n QString textUnderCursor() const;\n QString symbolAtPosition(const QPoint &pos) const;\n void insertCompletion(const QString &completion);\n void refreshDynamicCompletions();\n void rebuildCompleterModel(const QList<CompletionEntry> &entries);\n void updateLineNumberAreaWidth(int newBlockCount = 0);\n void updateLineNumberArea(const QRect &rect, int dy);\n void highlightCurrentLine();\n void highlightMatchingBrackets();\n void handleTabKey(QKeyEvent *event);\n void handleBacktabKey(QKeyEvent *event);\n void handleReturnKey(QKeyEvent *event);\n void indentSelection(int delta);\n QString indentForCurrentLine(int *outLogicalIndent = nullptr) const;\n void updateMinimapGeometry();\n void emitViewportChanged();\n\n void goToDefinition();\n void findReferences();\n void showSnippetMenu();\n\n QCompleter *m_completer = nullptr;\n NMScriptHighlighter *m_highlighter = nullptr;\n QHash<QString, QString> m_hoverDocs;\n QHash<QString, QString> m_docHtml;\n QHash<QString, QString> m_projectDocs;\n QHash<QString, SymbolLocation> m_symbolLocations;\n QStringList m_baseCompletionWords;\n QString m_lastHoverToken;\n QList<CompletionEntry> m_staticCompletionEntries;\n QList<CompletionEntry> m_cachedCompletionEntries;\n QWidget *m_lineNumberArea = nullptr;\n QWidget *m_foldingArea = nullptr;\n NMScriptMinimap *m_minimap = nullptr;\n int m_indentSize = 2;\n bool m_minimapEnabled = true;\n QList<FoldingRegion> m_foldingRegions;\n QList<QTextEdit::ExtraSelection> m_searchHighlights;\n QList<QTextEdit::ExtraSelection> m_bracketHighlights;\n\n // Snippet tabstop navigation\n bool m_inSnippetMode = false;\n int m_currentTabstop = 0;\n QList<QPair<int, int>> m_tabstopPositions; // start, length pairs\n QString m_lastSyntaxHint;\n QStringList m_lastBreadcrumbs;\n\n // Context-aware completion\n QList<CompletionEntry> m_contextualEntries;\n mutable CompletionContext m_lastContext = CompletionContext::Unknown;\n\n // Quick fixes for current diagnostics\n QHash<int, QList<QuickFix>> m_quickFixes; // line -> fixes\n\n // Breakpoint support\n QSet<int> m_breakpoints; // Set of lines with breakpoints (1-based)\n int m_currentExecutionLine = 0; // Current execution line for debug highlight\n QWidget *m_breakpointGutter = nullptr;\n\n // Issue #239: Graph integration gutter\n QHash<int, QString> m_graphConnectedScenes; // line -> scene ID\n QWidget *m_graphGutter = nullptr;\n};\n\n/**\n * @brief Reference result for Find References feature\n */\nstruct ReferenceResult {\n QString filePath;\n int line = 0;\n QString context;\n bool isDefinition = false;\n};\n\n/**\n * @brief Enhanced Script Editor Panel with full VSCode-like IDE features\n *\n * Features:\n * - Go-to Definition (F12 / Ctrl+Click)\n * - Find References (Shift+F12)\n * - Symbol Navigator (Ctrl+Shift+O)\n * - Code Snippets with template expansion\n * - Inline error/warning markers\n * - Integration with Story Graph\n * - Minimap (code overview)\n * - Code Folding\n * - Bracket Matching\n * - Find and Replace (Ctrl+F / Ctrl+H)\n * - Command Palette (Ctrl+Shift+P)\n */\nclass NMScriptEditorPanel final : public NMDockPanel {\n Q_OBJECT\n\npublic:\n explicit NMScriptEditorPanel(QWidget *parent = nullptr);\n void setIssuesPanel(class NMIssuesPanel *panel) { m_issuesPanel = panel; }\n ~NMScriptEditorPanel() override;\n\n void onInitialize() override;\n void onUpdate(double deltaTime) override;\n\n void openScript(const QString &path);\n void refreshFileList();\n void goToLocation(const QString &path, int line);\n\n /**\n * @brief Navigate to a scene definition\n * @param sceneName The scene name to navigate to\n * @return true if navigation succeeded\n */\n bool goToSceneDefinition(const QString &sceneName);\n\n /**\n * @brief Find all references to a symbol across all scripts\n * @param symbol The symbol to find references for\n * @return List of reference locations\n */\n QList<ReferenceResult> findAllReferences(const QString &symbol) const;\n\n /**\n * @brief Get the symbol index for external use\n */\n [[nodiscard]] const auto &symbolIndex() const { return m_symbolIndex; }\n\n /**\n * @brief Show the find dialog (Ctrl+F)\n */\n void showFindDialog();\n\n /**\n * @brief Show the find and replace dialog (Ctrl+H)\n */\n void showReplaceDialog();\n\n /**\n * @brief Show the command palette (Ctrl+Shift+P)\n */\n void showCommandPalette();\n\n /**\n * @brief Toggle the live scene preview split-view mode\n */\n void toggleScenePreview();\n\n /**\n * @brief Check if scene preview is currently enabled\n */\n [[nodiscard]] bool isScenePreviewEnabled() const;\n\n /**\n * @brief Set read-only mode for workflow enforcement\n *\n * When in read-only mode (e.g., Graph Mode workflow):\n * - A banner is displayed indicating read-only state\n * - Script editing and saving are disabled\n * - The scripts can still be viewed and navigated\n *\n * @param readOnly true to enable read-only mode\n * @param reason Optional reason text for the banner (e.g., \"Graph Mode\")\n */\n void setReadOnly(bool readOnly, const QString &reason = QString());\n\n /**\n * @brief Check if panel is in read-only mode\n */\n [[nodiscard]] bool isReadOnly() const { return m_readOnly; }\n\n /**\n * @brief Sync script content to Story Graph\n *\n * Parses the current script and updates the corresponding Story Graph\n * nodes with dialogue, speaker, and choice information.\n */\n void syncScriptToGraph();\n\nsignals:\n void docHtmlChanged(const QString &html);\n\n /**\n * @brief Emitted when user requests to navigate to a graph node from script\n */\n void navigateToGraphNode(const QString &sceneId);\n\n /**\n * @brief Emitted when find references results are ready\n */\n void referencesFound(const QString &symbol,\n const QList<ReferenceResult> &references);\n\n /**\n * @brief Emitted when script content should be synced to Story Graph\n *\n * Contains parsed scene data from script files that should update\n * the corresponding Story Graph nodes.\n */\n void syncToGraphRequested(const QString &sceneName, const QString &speaker,\n const QString &dialogueText,\n const QStringList &choices);\n\nprivate slots:\n void onFileActivated(QTreeWidgetItem *item, int column);\n void onSaveRequested();\n void onSaveAllRequested();\n void onFormatRequested();\n void onCurrentTabChanged(int index);\n void onSymbolListActivated(QListWidgetItem *item);\n void onSymbolNavigatorRequested();\n void onGoToDefinition(const QString &symbol, const SymbolLocation &location);\n void onFindReferences(const QString &symbol);\n void onInsertSnippetRequested();\n void onNavigateToGraphNode(const QString &sceneId);\n void onToggleMinimap();\n void onFoldAll();\n void onUnfoldAll();\n void runDiagnostics();\n void onSyntaxHintChanged(const QString &hint);\n void onBreadcrumbsChanged(const QStringList &breadcrumbs);\n void onQuickFixRequested();\n void showQuickFixMenu(const QList<QuickFix> &fixes);\n void onScriptTextChanged();\n void onCursorPositionChanged();\n\nprivate:\n void setupContent();\n void setupToolBar();\n void setupCommandPalette();\n void addEditorTab(const QString &path);\n bool saveEditor(QPlainTextEdit *editor);\n bool ensureScriptFile(const QString &path);\n QList<NMScriptIssue> validateSource(const QString &path,\n const QString &source) const;\n void refreshSymbolIndex();\n void pushCompletionsToEditors();\n void refreshSymbolList();\n void filterSymbolList(const QString &filter);\n QList<NMScriptEditor::CompletionEntry> buildProjectCompletionEntries() const;\n QHash<QString, QString> buildProjectHoverDocs() const;\n QHash<QString, QString> buildProjectDocHtml() const;\n QHash<QString, SymbolLocation> buildSymbolLocations() const;\n void rebuildWatchList();\n QString scriptsRootPath() const;\n QList<NMScriptEditor *> editors() const;\n void showReferencesDialog(const QString &symbol,\n const QList<ReferenceResult> &references);\n NMScriptEditor *currentEditor() const;\n void loadSampleScript(const QString &sampleId);\n\n // State persistence\n void saveState();\n void restoreState();\n void applySettings();\n\n // File conflict handling helpers\n NMScriptEditor *findEditorForPath(const QString &path) const;\n bool isTabModified(const QWidget *editor) const;\n QDateTime getEditorSaveTime(const QWidget *editor) const;\n void setEditorSaveTime(QWidget *editor, const QDateTime &time);\n void onFileChanged(const QString &path);\n void onDirectoryChanged(const QString &path);\n void showConflictDialog(const QString &path, NMScriptEditor *editor);\n void showReloadPrompt(const QString &path, NMScriptEditor *editor);\n\n QWidget *m_contentWidget = nullptr;\n QSplitter *m_splitter = nullptr;\n QSplitter *m_leftSplitter = nullptr;\n QSplitter *m_mainSplitter = nullptr; // Horizontal splitter for editor and preview\n QTreeWidget *m_fileTree = nullptr;\n QListWidget *m_symbolList = nullptr;\n QTabWidget *m_tabs = nullptr;\n QToolBar *m_toolBar = nullptr;\n NMFindReplaceWidget *m_findReplaceWidget = nullptr;\n NMScriptCommandPalette *m_commandPalette = nullptr;\n NMScenePreviewWidget *m_scenePreview = nullptr;\n\n QHash<QWidget *, QString> m_tabPaths;\n QHash<QWidget *, QDateTime> m_editorSaveTimes; // Track last save time per editor\n QPointer<QFileSystemWatcher> m_scriptWatcher;\n\n struct ScriptSymbolIndex {\n QHash<QString, QString> scenes; // name -> file path\n QHash<QString, QString> characters; // name -> file path\n QHash<QString, QString> flags; // name -> file path\n QHash<QString, QString> variables; // name -> file path\n QStringList backgrounds; // asset ids seen in scripts\n QStringList voices; // voice ids seen in scripts\n QStringList music; // music ids seen in scripts\n\n // Extended location info for go-to-definition\n QHash<QString, int> sceneLines; // name -> line number\n QHash<QString, int> characterLines; // name -> line number\n } m_symbolIndex;\n\n // Mutex to protect m_symbolIndex from concurrent access (issue #245)\n // Changed to QRecursiveMutex to allow recursive locking when pushCompletionsToEditors\n // is called from refreshSymbolIndex (issue #271)\n mutable QRecursiveMutex m_symbolIndexMutex;\n\n QTimer m_diagnosticsTimer;\n class NMIssuesPanel *m_issuesPanel = nullptr;\n bool m_minimapEnabled = true;\n\n // Status bar and breadcrumbs\n QWidget *m_statusBar = nullptr;\n QLabel *m_syntaxHintLabel = nullptr;\n QLabel *m_cursorPosLabel = nullptr;\n QWidget *m_breadcrumbBar = nullptr;\n\n // Snippet templates\n QList<SnippetTemplate> m_snippetTemplates;\n\n // Read-only mode for workflow enforcement (issue #117)\n bool m_readOnly = false;\n QWidget *m_readOnlyBanner = nullptr;\n QLabel *m_readOnlyLabel = nullptr;\n QPushButton *m_syncToGraphBtn = nullptr;\n\n // Project context for asset validation (issue #241)\n NovelMind::editor::ScriptProjectContext *m_projectContext = nullptr;\n\n // Live scene preview (issue #240)\n bool m_scenePreviewEnabled = false;\n QAction *m_togglePreviewAction = nullptr;\n};\n\n} // namespace NovelMind::editor::qt\n","numLines":1013,"startLine":1,"totalLines":1013}}}
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"content": " 1→#include \"NovelMind/editor/qt/panels/nm_script_editor_panel.hpp\"\n 2→#include \"NovelMind/editor/qt/widgets/nm_scene_preview_widget.hpp\"\n 3→#include \"NovelMind/editor/project_manager.hpp\"\n 4→#include \"NovelMind/editor/qt/nm_icon_manager.hpp\"\n 5→#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n 6→#include <QSettings>\n 7→#include <QTextCursor>\n 8→\n 9→namespace NovelMind::editor::qt {\n 10→\n 11→void NMScriptEditorPanel::toggleScenePreview() {\n 12→ if (!m_scenePreview) {\n 13→ return;\n 14→ }\n 15→\n 16→ m_scenePreviewEnabled = !m_scenePreviewEnabled;\n 17→\n 18→ if (m_scenePreviewEnabled) {\n 19→ // Show the preview widget\n 20→ m_scenePreview->show();\n 21→ m_scenePreview->setPreviewEnabled(true);\n 22→\n 23→ // Update split sizes (60% editor, 40% preview)\n 24→ if (m_mainSplitter) {\n 25→ int totalWidth = m_mainSplitter->width();\n 26→ QList<int> sizes;\n 27→ sizes << static_cast<int>(totalWidth * 0.6)\n 28→ << static_cast<int>(totalWidth * 0.4);\n 29→ m_mainSplitter->setSizes(sizes);\n 30→ }\n 31→\n 32→ // Trigger initial preview update\n 33→ onScriptTextChanged();\n 34→ } else {\n 35→ // Hide the preview widget\n 36→ m_scenePreview->hide();\n 37→ m_scenePreview->setPreviewEnabled(false);\n 38→ }\n 39→\n 40→ // Update action state\n 41→ if (m_togglePreviewAction) {\n 42→ m_togglePreviewAction->setChecked(m_scenePreviewEnabled);\n 43→ }\n 44→\n 45→ // Save preference to settings\n 46→ QSettings settings;\n 47→ settings.setValue(\"scriptEditor/previewEnabled\", m_scenePreviewEnabled);\n 48→}\n 49→\n 50→bool NMScriptEditorPanel::isScenePreviewEnabled() const {\n 51→ return m_scenePreviewEnabled;\n 52→}\n 53→\n 54→void NMScriptEditorPanel::onScriptTextChanged() {\n 55→ if (!m_scenePreviewEnabled || !m_scenePreview) {\n 56→ return;\n 57→ }\n 58→\n 59→ // Get current editor\n 60→ NMScriptEditor *editor = currentEditor();\n 61→ if (!editor) {\n 62→ return;\n 63→ }\n 64→\n 65→ // Get script content\n 66→ QString scriptContent = editor->toPlainText();\n 67→\n 68→ // Get cursor position\n 69→ QTextCursor cursor = editor->textCursor();\n 70→ int cursorLine = cursor.blockNumber() + 1; // 1-based line number\n 71→ int cursorColumn = cursor.columnNumber();\n 72→\n 73→ // Set assets root from project (project_path/assets)\n 74→ std::string projectPath = ProjectManager::instance().getProjectPath();\n 75→ QString assetsRoot =\n 76→ QString::fromStdString(projectPath.empty() ? \"\" : projectPath + \"/assets\");\n 77→ m_scenePreview->setAssetsRoot(assetsRoot);\n 78→\n 79→ // Update preview content\n 80→ m_scenePreview->setScriptContent(scriptContent, cursorLine, cursorColumn);\n 81→\n 82→ // Request debounced update\n 83→ m_scenePreview->requestUpdate();\n 84→}\n 85→\n 86→void NMScriptEditorPanel::onCursorPositionChanged() {\n 87→ if (!m_scenePreviewEnabled || !m_scenePreview) {\n 88→ return;\n 89→ }\n 90→\n 91→ // Update preview when cursor position changes\n 92→ // This allows the preview to show different scene states as you navigate\n 93→ onScriptTextChanged();\n 94→}\n 95→\n 96→} // namespace NovelMind::editor::qt\n 97→\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"
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"content": "#include \"NovelMind/editor/qt/panels/nm_script_editor_panel.hpp\"\n#include \"NovelMind/editor/qt/widgets/nm_scene_preview_widget.hpp\"\n#include \"NovelMind/editor/project_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_icon_manager.hpp\"\n#include \"NovelMind/editor/qt/nm_style_manager.hpp\"\n#include <QSettings>\n#include <QTextCursor>\n\nnamespace NovelMind::editor::qt {\n\nvoid NMScriptEditorPanel::toggleScenePreview() {\n if (!m_scenePreview) {\n return;\n }\n\n m_scenePreviewEnabled = !m_scenePreviewEnabled;\n\n if (m_scenePreviewEnabled) {\n // Show the preview widget\n m_scenePreview->show();\n m_scenePreview->setPreviewEnabled(true);\n\n // Update split sizes (60% editor, 40% preview)\n if (m_mainSplitter) {\n int totalWidth = m_mainSplitter->width();\n QList<int> sizes;\n sizes << static_cast<int>(totalWidth * 0.6)\n << static_cast<int>(totalWidth * 0.4);\n m_mainSplitter->setSizes(sizes);\n }\n\n // Trigger initial preview update\n onScriptTextChanged();\n } else {\n // Hide the preview widget\n m_scenePreview->hide();\n m_scenePreview->setPreviewEnabled(false);\n }\n\n // Update action state\n if (m_togglePreviewAction) {\n m_togglePreviewAction->setChecked(m_scenePreviewEnabled);\n }\n\n // Save preference to settings\n QSettings settings;\n settings.setValue(\"scriptEditor/previewEnabled\", m_scenePreviewEnabled);\n}\n\nbool NMScriptEditorPanel::isScenePreviewEnabled() const {\n return m_scenePreviewEnabled;\n}\n\nvoid NMScriptEditorPanel::onScriptTextChanged() {\n if (!m_scenePreviewEnabled || !m_scenePreview) {\n return;\n }\n\n // Get current editor\n NMScriptEditor *editor = currentEditor();\n if (!editor) {\n return;\n }\n\n // Get script content\n QString scriptContent = editor->toPlainText();\n\n // Get cursor position\n QTextCursor cursor = editor->textCursor();\n int cursorLine = cursor.blockNumber() + 1; // 1-based line number\n int cursorColumn = cursor.columnNumber();\n\n // Set assets root from project (project_path/assets)\n std::string projectPath = ProjectManager::instance().getProjectPath();\n QString assetsRoot =\n QString::fromStdString(projectPath.empty() ? \"\" : projectPath + \"/assets\");\n m_scenePreview->setAssetsRoot(assetsRoot);\n\n // Update preview content\n m_scenePreview->setScriptContent(scriptContent, cursorLine, cursorColumn);\n\n // Request debounced update\n m_scenePreview->requestUpdate();\n}\n\nvoid NMScriptEditorPanel::onCursorPositionChanged() {\n if (!m_scenePreviewEnabled || !m_scenePreview) {\n return;\n }\n\n // Update preview when cursor position changes\n // This allows the preview to show different scene states as you navigate\n onScriptTextChanged();\n}\n\n} // namespace NovelMind::editor::qt\n",
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[2026-01-11T18:49:23.799Z] [INFO] {
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"text": "Perfect! Now I have all the information needed. Let me create a comprehensive report categorizing all functions by their purpose with exact line numbers.\n\n## Detailed Function Categorization Report for nm_script_editor_panel.cpp\n\nBased on my analysis of `/tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp` and the related preview file, here is a complete categorization of all functions:\n\n---\n\n### **1. SYMBOL INDEXING**\n\nThese functions handle building and maintaining the symbol index for auto-completion, navigation, and hover documentation.\n\n| Function Name | Lines | Description | Dependencies |\n|--------------|-------|-------------|--------------|\n| `refreshSymbolIndex()` | 824-1009 | Scans all .nms files recursively, extracts symbols (scenes, characters, flags, variables, backgrounds, voices, music) using regex patterns, builds symbol maps with file paths and line numbers | Uses `scriptsRootPath()`, calls `pushCompletionsToEditors()`, `refreshSymbolList()` |\n| `buildSymbolLocations()` | 1477-1522 | Creates a hash map of symbol names to their definition locations (file path and line number) for go-to-definition feature | Uses `m_symbolIndex` data |\n| `buildProjectCompletionEntries()` | 1092-1112 | Converts symbol index into completion entries for auto-completion popup | Uses `m_symbolIndex` data |\n| `buildProjectHoverDocs()` | 1114-1153 | Generates hover documentation strings for symbols showing their type and location | Uses `m_symbolIndex`, calls `ProjectManager::toRelativePath()` |\n| `buildProjectDocHtml()` | 1155-1199 | Generates HTML-formatted documentation for symbols for rich tooltips | Uses `m_symbolIndex`, calls `ProjectManager::toRelativePath()` |\n| `pushCompletionsToEditors()` | 1201-1247 | Merges built-in keywords with project symbols, pushes to all open editors, updates hover docs and symbol locations | Calls `buildProjectCompletionEntries()`, `buildProjectHoverDocs()`, `buildProjectDocHtml()`, `buildSymbolLocations()`, `editors()` |\n| `refreshSymbolList()` | 1384-1410 | Updates the symbol list widget in the left panel with scenes, characters, flags, and variables | Uses `m_symbolIndex` data |\n| `filterSymbolList()` | 1412-1422 | Filters symbol list based on search text | Uses `m_symbolList` widget |\n| `onSymbolListActivated()` | 1342-1351 | Handles double-click on symbol list item, navigates to definition | Calls `goToLocation()` |\n| `onSymbolNavigatorRequested()` | 1353-1358 | Shows symbol navigator (Ctrl+Shift+O), focuses symbol list | Calls `refreshSymbolList()` |\n\n---\n\n### **2. FILE HANDLING**\n\nThese functions manage file operations, file watching, and conflict detection.\n\n| Function Name | Lines | Description | Dependencies |\n|--------------|-------|-------------|--------------|\n| `refreshFileList()` | 153-233 | Scans scripts directory recursively, populates file tree widget with .nms files | Calls `scriptsRootPath()`, `rebuildWatchList()`, `refreshSymbolIndex()` |\n| `onFileActivated()` | 235-245 | Handles double-click on file tree item | Calls `openScript()` |\n| `addEditorTab()` | 564-696 | Creates new editor tab, loads file content, sets up all signal connections (save, hover, diagnostics, breakpoints, etc.) | Calls `buildSymbolLocations()`, `pushCompletionsToEditors()`, `setEditorSaveTime()` |\n| `saveEditor()` | 698-728 | Saves editor content to file, updates tab title, records save time | Calls `setEditorSaveTime()` |\n| `ensureScriptFile()` | 730-761 | Creates script file with template content if it doesn't exist | None |\n| `scriptsRootPath()` | 763-767 | Returns absolute path to scripts folder | Calls `ProjectManager::getFolderPath()` |\n| `rebuildWatchList()` | 769-822 | Rebuilds file system watcher to monitor all script files and directories | Calls `scriptsRootPath()` |\n| `onFileChanged()` | 2392-2431 | Handles external file modification, detects conflicts with unsaved changes | Calls `findEditorForPath()`, `isTabModified()`, `getEditorSaveTime()`, `showConflictDialog()`, `showReloadPrompt()`, `refreshSymbolIndex()` |\n| `onDirectoryChanged()` | 2433-2438 | Handles directory changes | Calls `refreshFileList()`, `refreshSymbolIndex()` |\n| `showConflictDialog()` | 2440-2545 | Shows dialog when file is modified externally with unsaved local changes (3 options: Keep Mine, Use File, Cancel) | Calls `saveEditor()`, `setEditorSaveTime()` |\n| `showReloadPrompt()` | 2547-2629 | Shows dialog to reload file modified externally (no local changes) | Calls `setEditorSaveTime()` |\n| `findEditorForPath()` | 2357-2366 | Finds editor widget for given file path | Uses `m_tabPaths` |\n| `isTabModified()` | 2368-2378 | Checks if tab has unsaved changes (marked with *) | Uses `m_tabs` |\n| `getEditorSaveTime()` | 2380-2383 | Gets last save time for editor | Uses `m_editorSaveTimes` |\n| `setEditorSaveTime()` | 2385-2390 | Records save time for editor (for conflict detection) | Updates `m_editorSaveTimes` |\n| `onSaveRequested()` | 247-256 | Saves current editor (Ctrl+S) | Calls `saveEditor()`, `refreshSymbolIndex()` |\n| `onSaveAllRequested()` | 258-266 | Saves all open editors | Calls `saveEditor()`, `refreshSymbolIndex()` |\n\n---\n\n### **3. AUTO-COMPLETION**\n\nAuto-completion is primarily handled via `pushCompletionsToEditors()` in the Symbol Indexing category (line 1201-1247). This function integrates keyword completions with project symbols and pushes them to all editors.\n\n---\n\n### **4. ERROR DIAGNOSTICS**\n\nThese functions validate scripts and show errors/warnings.\n\n| Function Name | Lines | Description | Dependencies |\n|--------------|-------|-------------|--------------|\n| `validateSource()` | 1011-1058 | Validates script source using Lexer, Parser, and Validator, returns list of issues with line numbers and severity | Uses `scripting::Lexer`, `scripting::Parser`, `scripting::Validator`, `m_projectContext` |\n| `runDiagnostics()` | 1060-1078 | Runs validation on current editor, updates inline error markers and issues panel | Calls `validateSource()` |\n| `onQuickFixRequested()` | 1699-1710 | Handles quick fix request for current line | Calls `showQuickFixMenu()` |\n| `showQuickFixMenu()` | 1712-1745 | Shows context menu with available quick fixes, applies selected fix | Calls `currentEditor()` |\n\n---\n\n### **5. NAVIGATION**\n\nThese functions handle navigation within and across files.\n\n| Function Name | Lines | Description | Dependencies |\n|--------------|-------|-------------|--------------|\n| `goToLocation()` | 1080-1090 | Opens file and navigates to specific line | Calls `openScript()` |\n| `goToSceneDefinition()` | 1269-1283 | Finds scene definition in symbol index and navigates to it | Calls `goToLocation()`, uses `m_symbolIndex` |\n| `findAllReferences()` | 1285-1340 | Searches all .nms files for references to a symbol using regex | Calls `scriptsRootPath()` |\n| `onGoToDefinition()` | 1360-1366 | Handles go-to-definition request from editor (F12) | Calls `goToLocation()` |\n| `onFindReferences()` | 1368-1372 | Handles find references request from editor (Shift+F12) | Calls `findAllReferences()`, `showReferencesDialog()` |\n| `showReferencesDialog()` | 1424-1475 | Shows dialog with all references to a symbol, allows navigation | Calls `goToLocation()` |\n| `showFindDialog()` | 1528-1542 | Shows find dialog (Ctrl+F) with current selection pre-filled | Uses `m_findReplaceWidget` |\n| `showReplaceDialog()` | 1544-1557 | Shows replace dialog (Ctrl+H) with current selection pre-filled | Uses `m_findReplaceWidget` |\n| `onNavigateToGraphNode()` | 1380-1382 | Emits signal to navigate to graph node | Emits `navigateToGraphNode()` signal |\n\n---\n\n### **6. UI SETUP**\n\nThese functions set up the user interface components.\n\n| Function Name | Lines | Description | Dependencies |\n|--------------|-------|-------------|--------------|\n| `setupContent()` | 320-464 | Creates main UI layout: toolbar, breadcrumbs, splitters, file tree, symbol list, tabs, preview, find/replace, status bar | Calls `setupToolBar()`, `setupCommandPalette()` |\n| `setupToolBar()` | 466-562 | Creates toolbar with Save, Format, Preview toggle, Insert, Symbols, View menu actions | None |\n| `setupCommandPalette()` | 1565-1626 | Registers all commands in command palette (file, edit, navigation, view, insert) | Calls `currentEditor()` |\n| `showCommandPalette()` | 1559-1563 | Shows command palette (Ctrl+Shift+P) | Uses `m_commandPalette` |\n| `onCurrentTabChanged()` | 314-318 | Handles tab switching, clears doc HTML, triggers diagnostics | None |\n| `onToggleMinimap()` | 1628-1633 | Toggles minimap for all editors | Calls `editors()` |\n| `onFoldAll()` | 1635-1643 | Folds all code regions in current editor | Calls `currentEditor()` |\n| `onUnfoldAll()` | 1645-1653 | Unfolds all code regions in current editor | Calls `currentEditor()` |\n| `onSyntaxHintChanged()` | 1655-1660 | Updates syntax hint label in status bar | Uses `m_syntaxHintLabel` |\n| `onBreadcrumbsChanged()` | 1662-1697 | Updates breadcrumb navigation bar with current scope path | Uses `m_breadcrumbBar` |\n| `setReadOnly()` | 1747-1843 | Sets read-only mode, shows/hides banner, enables/disables editors and toolbar | Calls `editors()` |\n| `toggleScenePreview()` | Preview file: 11-48 | Toggles scene preview panel visibility and state | Uses `m_scenePreview`, `m_mainSplitter` |\n| `isScenePreviewEnabled()` | Preview file: 50-52 | Returns preview enabled state | Returns `m_scenePreviewEnabled` |\n| `onInsertSnippetRequested()` | 1374-1378 | Inserts code snippet at cursor | Calls `currentEditor()` |\n| `loadSampleScript()` | 1949-2221 | Creates and opens sample script files (basic, choices, advanced) | Calls `scriptsRootPath()`, `refreshFileList()`, `openScript()` |\n| `syncScriptToGraph()` | 1845-1947 | Parses all scripts, extracts scene data (dialogue, choices), emits sync signals | Calls `scriptsRootPath()` |\n| `saveState()` | 2227-2265 | Saves UI state to settings (splitter positions, open files, cursor positions, minimap) | Uses QSettings |\n| `restoreState()` | 2267-2318 | Restores UI state from settings | Calls `openScript()`, `applySettings()` |\n| `applySettings()` | 2320-2351 | Applies editor settings (font, minimap, word wrap, tab size, diagnostic delay) | Calls `editors()` |\n\n---\n\n### **7. LIFECYCLE & HELPER FUNCTIONS**\n\n| Function Name | Lines | Description | Dependencies |\n|--------------|-------|-------------|--------------|\n| Constructor | 62-81 | Initializes panel, sets up diagnostics timer and file watcher | Calls `setupContent()` |\n| Destructor | 83-87 | Saves state on destruction | Calls `saveState()` |\n| `onInitialize()` | 89-122 | Sets project path, refreshes file list, shows welcome dialog, restores state | Calls `refreshFileList()`, `loadSampleScript()`, `restoreState()` |\n| `onUpdate()` | 124 | Empty update function (required by base class) | None |\n| `openScript()` | 126-151 | Opens script file in editor, resolves relative paths, creates tab if needed | Calls `ensureScriptFile()`, `refreshFileList()`, `addEditorTab()` |\n| `onFormatRequested()` | 268-312 | Auto-formats script with proper indentation | None |\n| `editors()` | 1249-1260 | Returns list of all open editor widgets | Uses `m_tabs` |\n| `currentEditor()` | 1262-1267 | Returns currently active editor widget | Uses `m_tabs` |\n| `onScriptTextChanged()` | Preview file: 54-84 | Updates scene preview when script content changes | Calls `currentEditor()` |\n| `onCursorPositionChanged()` | Preview file: 86-94 | Updates scene preview when cursor moves | Calls `onScriptTextChanged()` |\n\n---\n\n### **Key Dependencies and Flow**\n\n**Initialization Flow:**\n1. Constructor → `setupContent()` → `setupToolBar()`, `setupCommandPalette()`\n2. `onInitialize()` → `refreshFileList()` → `rebuildWatchList()` + `refreshSymbolIndex()`\n3. `refreshSymbolIndex()` → `pushCompletionsToEditors()` + `refreshSymbolList()`\n\n**Symbol Indexing Flow:**\n1. `refreshSymbolIndex()` scans all files with regex\n2. `buildProjectCompletionEntries()`, `buildProjectHoverDocs()`, `buildProjectDocHtml()`, `buildSymbolLocations()` transform index data\n3. `pushCompletionsToEditors()` merges and distributes to editors\n\n**File Conflict Detection Flow:**\n1. File system watcher triggers `onFileChanged()`\n2. Checks `isTabModified()` and `getEditorSaveTime()`\n3. Shows `showConflictDialog()` or `showReloadPrompt()`\n4. User chooses action, updates `setEditorSaveTime()`\n\n**Navigation Flow:**\n1. User triggers F12 → `onGoToDefinition()` → `goToLocation()`\n2. User triggers Shift+F12 → `onFindReferences()` → `findAllReferences()` → `showReferencesDialog()`\n3. Symbol list double-click → `onSymbolListActivated()` → `goToLocation()`\n\nThis categorization provides a complete overview of all 69 functions in the file, organized by their primary purpose and showing their interdependencies."
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"prompt": "Read the entire file /tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp in chunks and create a detailed categorization of all functions by their purpose. Organize them into these categories:\n\n1. Symbol indexing (refreshSymbolIndex, buildSymbolLocations, buildProjectCompletionEntries, buildProjectHoverDocs, buildProjectDocHtml, pushCompletionsToEditors, refreshSymbolList, filterSymbolList, buildSymbolLocations, onSymbolListActivated, onSymbolNavigatorRequested)\n\n2. File handling (refreshFileList, onFileActivated, addEditorTab, saveEditor, ensureScriptFile, scriptsRootPath, rebuildWatchList, onFileChanged, onDirectoryChanged, showConflictDialog, showReloadPrompt, findEditorForPath, isTabModified, getEditorSaveTime, setEditorSaveTime, onSaveRequested, onSaveAllRequested)\n\n3. Auto-completion (already handled via pushCompletionsToEditors in symbol indexing)\n\n4. Error diagnostics (validateSource, runDiagnostics, onQuickFixRequested, showQuickFixMenu)\n\n5. Navigation (goToLocation, goToSceneDefinition, findAllReferences, onGoToDefinition, onFindReferences, showReferencesDialog, showFindDialog, showReplaceDialog, onNavigateToGraphNode)\n\n6. UI setup (setupContent, setupToolBar, setupCommandPalette, showCommandPalette, onCurrentTabChanged, onToggleMinimap, onFoldAll, onUnfoldAll, onSyntaxHintChanged, onBreadcrumbsChanged, setReadOnly, toggleScenePreview, isScenePreviewEnabled, onInsertSnippetRequested, loadSampleScript, syncScriptToGraph, saveState, restoreState, applySettings)\n\nFor each function, note:\n- Function name\n- Line number range\n- Brief description of what it does\n- Any dependencies on other functions\n\nReturn a structured report with exact line numbers for each function.",
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"text": "Perfect! Now I have all the information needed. Let me create a comprehensive report categorizing all functions by their purpose with exact line numbers.\n\n## Detailed Function Categorization Report for nm_script_editor_panel.cpp\n\nBased on my analysis of `/tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp` and the related preview file, here is a complete categorization of all functions:\n\n---\n\n### **1. SYMBOL INDEXING**\n\nThese functions handle building and maintaining the symbol index for auto-completion, navigation, and hover documentation.\n\n| Function Name | Lines | Description | Dependencies |\n|--------------|-------|-------------|--------------|\n| `refreshSymbolIndex()` | 824-1009 | Scans all .nms files recursively, extracts symbols (scenes, characters, flags, variables, backgrounds, voices, music) using regex patterns, builds symbol maps with file paths and line numbers | Uses `scriptsRootPath()`, calls `pushCompletionsToEditors()`, `refreshSymbolList()` |\n| `buildSymbolLocations()` | 1477-1522 | Creates a hash map of symbol names to their definition locations (file path and line number) for go-to-definition feature | Uses `m_symbolIndex` data |\n| `buildProjectCompletionEntries()` | 1092-1112 | Converts symbol index into completion entries for auto-completion popup | Uses `m_symbolIndex` data |\n| `buildProjectHoverDocs()` | 1114-1153 | Generates hover documentation strings for symbols showing their type and location | Uses `m_symbolIndex`, calls `ProjectManager::toRelativePath()` |\n| `buildProjectDocHtml()` | 1155-1199 | Generates HTML-formatted documentation for symbols for rich tooltips | Uses `m_symbolIndex`, calls `ProjectManager::toRelativePath()` |\n| `pushCompletionsToEditors()` | 1201-1247 | Merges built-in keywords with project symbols, pushes to all open editors, updates hover docs and symbol locations | Calls `buildProjectCompletionEntries()`, `buildProjectHoverDocs()`, `buildProjectDocHtml()`, `buildSymbolLocations()`, `editors()` |\n| `refreshSymbolList()` | 1384-1410 | Updates the symbol list widget in the left panel with scenes, characters, flags, and variables | Uses `m_symbolIndex` data |\n| `filterSymbolList()` | 1412-1422 | Filters symbol list based on search text | Uses `m_symbolList` widget |\n| `onSymbolListActivated()` | 1342-1351 | Handles double-click on symbol list item, navigates to definition | Calls `goToLocation()` |\n| `onSymbolNavigatorRequested()` | 1353-1358 | Shows symbol navigator (Ctrl+Shift+O), focuses symbol list | Calls `refreshSymbolList()` |\n\n---\n\n### **2. FILE HANDLING**\n\nThese functions manage file operations, file watching, and conflict detection.\n\n| Function Name | Lines | Description | Dependencies |\n|--------------|-------|-------------|--------------|\n| `refreshFileList()` | 153-233 | Scans scripts directory recursively, populates file tree widget with .nms files | Calls `scriptsRootPath()`, `rebuildWatchList()`, `refreshSymbolIndex()` |\n| `onFileActivated()` | 235-245 | Handles double-click on file tree item | Calls `openScript()` |\n| `addEditorTab()` | 564-696 | Creates new editor tab, loads file content, sets up all signal connections (save, hover, diagnostics, breakpoints, etc.) | Calls `buildSymbolLocations()`, `pushCompletionsToEditors()`, `setEditorSaveTime()` |\n| `saveEditor()` | 698-728 | Saves editor content to file, updates tab title, records save time | Calls `setEditorSaveTime()` |\n| `ensureScriptFile()` | 730-761 | Creates script file with template content if it doesn't exist | None |\n| `scriptsRootPath()` | 763-767 | Returns absolute path to scripts folder | Calls `ProjectManager::getFolderPath()` |\n| `rebuildWatchList()` | 769-822 | Rebuilds file system watcher to monitor all script files and directories | Calls `scriptsRootPath()` |\n| `onFileChanged()` | 2392-2431 | Handles external file modification, detects conflicts with unsaved changes | Calls `findEditorForPath()`, `isTabModified()`, `getEditorSaveTime()`, `showConflictDialog()`, `showReloadPrompt()`, `refreshSymbolIndex()` |\n| `onDirectoryChanged()` | 2433-2438 | Handles directory changes | Calls `refreshFileList()`, `refreshSymbolIndex()` |\n| `showConflictDialog()` | 2440-2545 | Shows dialog when file is modified externally with unsaved local changes (3 options: Keep Mine, Use File, Cancel) | Calls `saveEditor()`, `setEditorSaveTime()` |\n| `showReloadPrompt()` | 2547-2629 | Shows dialog to reload file modified externally (no local changes) | Calls `setEditorSaveTime()` |\n| `findEditorForPath()` | 2357-2366 | Finds editor widget for given file path | Uses `m_tabPaths` |\n| `isTabModified()` | 2368-2378 | Checks if tab has unsaved changes (marked with *) | Uses `m_tabs` |\n| `getEditorSaveTime()` | 2380-2383 | Gets last save time for editor | Uses `m_editorSaveTimes` |\n| `setEditorSaveTime()` | 2385-2390 | Records save time for editor (for conflict detection) | Updates `m_editorSaveTimes` |\n| `onSaveRequested()` | 247-256 | Saves current editor (Ctrl+S) | Calls `saveEditor()`, `refreshSymbolIndex()` |\n| `onSaveAllRequested()` | 258-266 | Saves all open editors | Calls `saveEditor()`, `refreshSymbolIndex()` |\n\n---\n\n### **3. AUTO-COMPLETION**\n\nAuto-completion is primarily handled via `pushCompletionsToEditors()` in the Symbol Indexing category (line 1201-1247). This function integrates keyword completions with project symbols and pushes them to all editors.\n\n---\n\n### **4. ERROR DIAGNOSTICS**\n\nThese functions validate scripts and show errors/warnings.\n\n| Function Name | Lines | Description | Dependencies |\n|--------------|-------|-------------|--------------|\n| `validateSource()` | 1011-1058 | Validates script source using Lexer, Parser, and Validator, returns list of issues with line numbers and severity | Uses `scripting::Lexer`, `scripting::Parser`, `scripting::Validator`, `m_projectContext` |\n| `runDiagnostics()` | 1060-1078 | Runs validation on current editor, updates inline error markers and issues panel | Calls `validateSource()` |\n| `onQuickFixRequested()` | 1699-1710 | Handles quick fix request for current line | Calls `showQuickFixMenu()` |\n| `showQuickFixMenu()` | 1712-1745 | Shows context menu with available quick fixes, applies selected fix | Calls `currentEditor()` |\n\n---\n\n### **5. NAVIGATION**\n\nThese functions handle navigation within and across files.\n\n| Function Name | Lines | Description | Dependencies |\n|--------------|-------|-------------|--------------|\n| `goToLocation()` | 1080-1090 | Opens file and navigates to specific line | Calls `openScript()` |\n| `goToSceneDefinition()` | 1269-1283 | Finds scene definition in symbol index and navigates to it | Calls `goToLocation()`, uses `m_symbolIndex` |\n| `findAllReferences()` | 1285-1340 | Searches all .nms files for references to a symbol using regex | Calls `scriptsRootPath()` |\n| `onGoToDefinition()` | 1360-1366 | Handles go-to-definition request from editor (F12) | Calls `goToLocation()` |\n| `onFindReferences()` | 1368-1372 | Handles find references request from editor (Shift+F12) | Calls `findAllReferences()`, `showReferencesDialog()` |\n| `showReferencesDialog()` | 1424-1475 | Shows dialog with all references to a symbol, allows navigation | Calls `goToLocation()` |\n| `showFindDialog()` | 1528-1542 | Shows find dialog (Ctrl+F) with current selection pre-filled | Uses `m_findReplaceWidget` |\n| `showReplaceDialog()` | 1544-1557 | Shows replace dialog (Ctrl+H) with current selection pre-filled | Uses `m_findReplaceWidget` |\n| `onNavigateToGraphNode()` | 1380-1382 | Emits signal to navigate to graph node | Emits `navigateToGraphNode()` signal |\n\n---\n\n### **6. UI SETUP**\n\nThese functions set up the user interface components.\n\n| Function Name | Lines | Description | Dependencies |\n|--------------|-------|-------------|--------------|\n| `setupContent()` | 320-464 | Creates main UI layout: toolbar, breadcrumbs, splitters, file tree, symbol list, tabs, preview, find/replace, status bar | Calls `setupToolBar()`, `setupCommandPalette()` |\n| `setupToolBar()` | 466-562 | Creates toolbar with Save, Format, Preview toggle, Insert, Symbols, View menu actions | None |\n| `setupCommandPalette()` | 1565-1626 | Registers all commands in command palette (file, edit, navigation, view, insert) | Calls `currentEditor()` |\n| `showCommandPalette()` | 1559-1563 | Shows command palette (Ctrl+Shift+P) | Uses `m_commandPalette` |\n| `onCurrentTabChanged()` | 314-318 | Handles tab switching, clears doc HTML, triggers diagnostics | None |\n| `onToggleMinimap()` | 1628-1633 | Toggles minimap for all editors | Calls `editors()` |\n| `onFoldAll()` | 1635-1643 | Folds all code regions in current editor | Calls `currentEditor()` |\n| `onUnfoldAll()` | 1645-1653 | Unfolds all code regions in current editor | Calls `currentEditor()` |\n| `onSyntaxHintChanged()` | 1655-1660 | Updates syntax hint label in status bar | Uses `m_syntaxHintLabel` |\n| `onBreadcrumbsChanged()` | 1662-1697 | Updates breadcrumb navigation bar with current scope path | Uses `m_breadcrumbBar` |\n| `setReadOnly()` | 1747-1843 | Sets read-only mode, shows/hides banner, enables/disables editors and toolbar | Calls `editors()` |\n| `toggleScenePreview()` | Preview file: 11-48 | Toggles scene preview panel visibility and state | Uses `m_scenePreview`, `m_mainSplitter` |\n| `isScenePreviewEnabled()` | Preview file: 50-52 | Returns preview enabled state | Returns `m_scenePreviewEnabled` |\n| `onInsertSnippetRequested()` | 1374-1378 | Inserts code snippet at cursor | Calls `currentEditor()` |\n| `loadSampleScript()` | 1949-2221 | Creates and opens sample script files (basic, choices, advanced) | Calls `scriptsRootPath()`, `refreshFileList()`, `openScript()` |\n| `syncScriptToGraph()` | 1845-1947 | Parses all scripts, extracts scene data (dialogue, choices), emits sync signals | Calls `scriptsRootPath()` |\n| `saveState()` | 2227-2265 | Saves UI state to settings (splitter positions, open files, cursor positions, minimap) | Uses QSettings |\n| `restoreState()` | 2267-2318 | Restores UI state from settings | Calls `openScript()`, `applySettings()` |\n| `applySettings()` | 2320-2351 | Applies editor settings (font, minimap, word wrap, tab size, diagnostic delay) | Calls `editors()` |\n\n---\n\n### **7. LIFECYCLE & HELPER FUNCTIONS**\n\n| Function Name | Lines | Description | Dependencies |\n|--------------|-------|-------------|--------------|\n| Constructor | 62-81 | Initializes panel, sets up diagnostics timer and file watcher | Calls `setupContent()` |\n| Destructor | 83-87 | Saves state on destruction | Calls `saveState()` |\n| `onInitialize()` | 89-122 | Sets project path, refreshes file list, shows welcome dialog, restores state | Calls `refreshFileList()`, `loadSampleScript()`, `restoreState()` |\n| `onUpdate()` | 124 | Empty update function (required by base class) | None |\n| `openScript()` | 126-151 | Opens script file in editor, resolves relative paths, creates tab if needed | Calls `ensureScriptFile()`, `refreshFileList()`, `addEditorTab()` |\n| `onFormatRequested()` | 268-312 | Auto-formats script with proper indentation | None |\n| `editors()` | 1249-1260 | Returns list of all open editor widgets | Uses `m_tabs` |\n| `currentEditor()` | 1262-1267 | Returns currently active editor widget | Uses `m_tabs` |\n| `onScriptTextChanged()` | Preview file: 54-84 | Updates scene preview when script content changes | Calls `currentEditor()` |\n| `onCursorPositionChanged()` | Preview file: 86-94 | Updates scene preview when cursor moves | Calls `onScriptTextChanged()` |\n\n---\n\n### **Key Dependencies and Flow**\n\n**Initialization Flow:**\n1. Constructor → `setupContent()` → `setupToolBar()`, `setupCommandPalette()`\n2. `onInitialize()` → `refreshFileList()` → `rebuildWatchList()` + `refreshSymbolIndex()`\n3. `refreshSymbolIndex()` → `pushCompletionsToEditors()` + `refreshSymbolList()`\n\n**Symbol Indexing Flow:**\n1. `refreshSymbolIndex()` scans all files with regex\n2. `buildProjectCompletionEntries()`, `buildProjectHoverDocs()`, `buildProjectDocHtml()`, `buildSymbolLocations()` transform index data\n3. `pushCompletionsToEditors()` merges and distributes to editors\n\n**File Conflict Detection Flow:**\n1. File system watcher triggers `onFileChanged()`\n2. Checks `isTabModified()` and `getEditorSaveTime()`\n3. Shows `showConflictDialog()` or `showReloadPrompt()`\n4. User chooses action, updates `setEditorSaveTime()`\n\n**Navigation Flow:**\n1. User triggers F12 → `onGoToDefinition()` → `goToLocation()`\n2. User triggers Shift+F12 → `onFindReferences()` → `findAllReferences()` → `showReferencesDialog()`\n3. 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"tool_use_id": "toolu_01QpjG7wWNRgnwFXa6QHN8YN",
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"content": " 1→#pragma once\n 2→\n 3→#include \"NovelMind/editor/qt/panels/nm_script_editor_panel.hpp\"\n 4→\n 5→namespace NovelMind::editor::qt::detail {\n 6→\n 7→QStringList buildCompletionWords();\n 8→QHash<QString, QString> buildHoverDocs();\n 9→QHash<QString, QString> buildDocHtml();\n 10→QList<NMScriptEditor::CompletionEntry> buildKeywordEntries();\n 11→\n 12→/**\n 13→ * @brief Build snippet templates for code insertion\n 14→ * @return List of snippet templates with tabstop placeholders\n 15→ */\n 16→QList<SnippetTemplate> buildSnippetTemplates();\n 17→\n 18→/**\n 19→ * @brief Get context-specific completion suggestions\n 20→ * @param context The current completion context\n 21→ * @param symbolIndex Symbol index for project symbols\n 22→ * @return List of completion entries appropriate for the context\n 23→ */\n 24→QList<NMScriptEditor::CompletionEntry> getContextCompletions(\n 25→ CompletionContext context, const QHash<QString, QString> &scenes,\n 26→ const QHash<QString, QString> &characters,\n 27→ const QHash<QString, QString> &flags,\n 28→ const QHash<QString, QString> &variables, const QStringList &backgrounds,\n 29→ const QStringList &music, const QStringList &voices);\n 30→\n 31→/**\n 32→ * @brief Analyze diagnostics and generate quick fixes\n 33→ * @param issues List of script issues\n 34→ * @param source The source code\n 35→ * @return Map of line number to quick fixes\n 36→ */\n 37→QHash<int, QList<QuickFix>>\n 38→generateQuickFixes(const QList<NMScriptIssue> &issues, const QString &source);\n 39→\n 40→/**\n 41→ * @brief Get syntax hint for a keyword at cursor\n 42→ * @param keyword The keyword under or before cursor\n 43→ * @return A short syntax hint string\n 44→ */\n 45→QString getSyntaxHintForKeyword(const QString &keyword);\n 46→\n 47→} // namespace NovelMind::editor::qt::detail\n 48→\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"
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"content": "#pragma once\n\n#include \"NovelMind/editor/qt/panels/nm_script_editor_panel.hpp\"\n\nnamespace NovelMind::editor::qt::detail {\n\nQStringList buildCompletionWords();\nQHash<QString, QString> buildHoverDocs();\nQHash<QString, QString> buildDocHtml();\nQList<NMScriptEditor::CompletionEntry> buildKeywordEntries();\n\n/**\n * @brief Build snippet templates for code insertion\n * @return List of snippet templates with tabstop placeholders\n */\nQList<SnippetTemplate> buildSnippetTemplates();\n\n/**\n * @brief Get context-specific completion suggestions\n * @param context The current completion context\n * @param symbolIndex Symbol index for project symbols\n * @return List of completion entries appropriate for the context\n */\nQList<NMScriptEditor::CompletionEntry> getContextCompletions(\n CompletionContext context, const QHash<QString, QString> &scenes,\n const QHash<QString, QString> &characters,\n const QHash<QString, QString> &flags,\n const QHash<QString, QString> &variables, const QStringList &backgrounds,\n const QStringList &music, const QStringList &voices);\n\n/**\n * @brief Analyze diagnostics and generate quick fixes\n * @param issues List of script issues\n * @param source The source code\n * @return Map of line number to quick fixes\n */\nQHash<int, QList<QuickFix>>\ngenerateQuickFixes(const QList<NMScriptIssue> &issues, const QString &source);\n\n/**\n * @brief Get syntax hint for a keyword at cursor\n * @param keyword The keyword under or before cursor\n * @return A short syntax hint string\n */\nQString getSyntaxHintForKeyword(const QString &keyword);\n\n} // namespace NovelMind::editor::qt::detail\n",
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"content": " 1→#include \"nm_script_editor_panel_detail.hpp\"\n 2→#include <QRegularExpression>\n 3→\n 4→namespace NovelMind::editor::qt::detail {\n 5→\n 6→QStringList buildCompletionWords() {\n 7→ return {\"and\", \"or\", \"not\", \"true\", \"false\",\n 8→ \"if\", \"else\", \"then\", \"scene\", \"character\",\n 9→ \"choice\", \"goto\", \"say\", \"set\", \"flag\",\n 10→ \"show\", \"hide\", \"with\", \"transition\", \"wait\",\n 11→ \"play\", \"stop\", \"music\", \"sound\", \"voice\",\n 12→ \"at\", \"background\", \"left\", \"center\", \"right\",\n 13→ \"loop\", \"fade\", \"dissolve\", \"slide_left\", \"slide_right\",\n 14→ \"slide_up\", \"slide_down\", \"shake\", \"flash\", \"fade_to\",\n 15→ \"fade_from\", \"move\", \"scale\", \"rotate\", \"textbox\",\n 16→ \"set_speed\", \"allow_skip\", \"duration\", \"intensity\", \"color\",\n 17→ \"to\"};\n 18→}\n 19→\n 20→QList<SnippetTemplate> buildSnippetTemplates() {\n 21→ QList<SnippetTemplate> templates;\n 22→\n 23→ // Scene template\n 24→ templates.append(\n 25→ {\"Scene Block\",\n 26→ \"scene\",\n 27→ \"Create a new scene with dialogue\",\n 28→ \"scene ${1:scene_name} {\\n say ${2:Narrator} \\\"${3:Description}\\\"\\n}\\n\",\n 29→ {\"scene_name\", \"Narrator\", \"Description\"}});\n 30→\n 31→ // Character declaration\n 32→ templates.append({\"Character Declaration\",\n 33→ \"character\",\n 34→ \"Declare a new character with properties\",\n 35→ \"character ${1:CharName}(name=\\\"${2:Display Name}\\\", \"\n 36→ \"color=\\\"${3:#4A9FD9}\\\")\\n\",\n 37→ {\"CharName\", \"Display Name\", \"#4A9FD9\"}});\n 38→\n 39→ // Say dialogue\n 40→ templates.append({\"Say Dialogue\",\n 41→ \"say\",\n 42→ \"Character speaks dialogue\",\n 43→ \"say ${1:Character} \\\"${2:Dialogue text}\\\"\\n\",\n 44→ {\"Character\", \"Dialogue text\"}});\n 45→\n 46→ // Choice block\n 47→ templates.append(\n 48→ {\"Choice Block\",\n 49→ \"choice\",\n 50→ \"Present interactive options to player\",\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"
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"content": "#include \"nm_script_editor_panel_detail.hpp\"\n#include <QRegularExpression>\n\nnamespace NovelMind::editor::qt::detail {\n\nQStringList buildCompletionWords() {\n return {\"and\", \"or\", \"not\", \"true\", \"false\",\n \"if\", \"else\", \"then\", \"scene\", \"character\",\n \"choice\", \"goto\", \"say\", \"set\", \"flag\",\n \"show\", \"hide\", \"with\", \"transition\", \"wait\",\n \"play\", \"stop\", \"music\", \"sound\", \"voice\",\n \"at\", \"background\", \"left\", \"center\", \"right\",\n \"loop\", \"fade\", \"dissolve\", \"slide_left\", \"slide_right\",\n \"slide_up\", \"slide_down\", \"shake\", \"flash\", \"fade_to\",\n \"fade_from\", \"move\", \"scale\", \"rotate\", \"textbox\",\n \"set_speed\", \"allow_skip\", \"duration\", \"intensity\", \"color\",\n \"to\"};\n}\n\nQList<SnippetTemplate> buildSnippetTemplates() {\n QList<SnippetTemplate> templates;\n\n // Scene template\n templates.append(\n {\"Scene Block\",\n \"scene\",\n \"Create a new scene with dialogue\",\n \"scene ${1:scene_name} {\\n say ${2:Narrator} \\\"${3:Description}\\\"\\n}\\n\",\n {\"scene_name\", \"Narrator\", \"Description\"}});\n\n // Character declaration\n templates.append({\"Character Declaration\",\n \"character\",\n \"Declare a new character with properties\",\n \"character ${1:CharName}(name=\\\"${2:Display Name}\\\", \"\n \"color=\\\"${3:#4A9FD9}\\\")\\n\",\n {\"CharName\", \"Display Name\", \"#4A9FD9\"}});\n\n // Say dialogue\n templates.append({\"Say Dialogue\",\n \"say\",\n \"Character speaks dialogue\",\n \"say ${1:Character} \\\"${2:Dialogue text}\\\"\\n\",\n {\"Character\", \"Dialogue text\"}});\n\n // Choice block\n templates.append(\n {\"Choice Block\",\n \"choice\",\n \"Present interactive options to player\",",
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[2026-01-11T18:50:02.949Z] [INFO] {
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"text": "Now let me start creating the split files. I'll extract the symbol indexing functions first. Let me read the relevant sections:"
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[2026-01-11T18:50:08.439Z] [INFO] {
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"content": " 823→\n 824→void NMScriptEditorPanel::refreshSymbolIndex() {\n 825→ core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex starting\");\n 826→ QMutexLocker locker(&m_symbolIndexMutex);\n 827→ m_symbolIndex = {};\n 828→ const QString root = scriptsRootPath();\n 829→ if (root.isEmpty()) {\n 830→ pushCompletionsToEditors();\n 831→ refreshSymbolList();\n 832→ if (m_issuesPanel) {\n 833→ m_issuesPanel->setIssues({});\n 834→ }\n 835→ core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed (empty root)\");\n 836→ return;\n 837→ }\n 838→\n 839→ namespace fs = std::filesystem;\n 840→ fs::path base(root.toStdString());\n 841→ if (!fs::exists(base)) {\n 842→ pushCompletionsToEditors();\n 843→ refreshSymbolList();\n 844→ core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed (root not exists)\");\n 845→ return;\n 846→ }\n 847→\n 848→ QSet<QString> seenScenes;\n 849→ QSet<QString> seenCharacters;\n 850→ QSet<QString> seenFlags;\n 851→ QSet<QString> seenVariables;\n 852→ QSet<QString> seenBackgrounds;\n 853→ QSet<QString> seenVoices;\n 854→ QSet<QString> seenMusic;\n 855→\n 856→ auto insertMap = [](QHash<QString, QString> &map, QSet<QString> &seen,\n 857→ const QString &value, const QString &filePath) {\n 858→ const QString key = value.toLower();\n 859→ if (value.isEmpty() || seen.contains(key)) {\n 860→ return;\n 861→ }\n 862→ seen.insert(key);\n 863→ map.insert(value, filePath);\n 864→ };\n 865→\n 866→ auto insertList = [](QStringList &list, QSet<QString> &seen,\n 867→ const QString &value) {\n 868→ const QString key = value.toLower();\n 869→ if (value.isEmpty() || seen.contains(key)) {\n 870→ return;\n 871→ }\n 872→ seen.insert(key);\n 873→ list.append(value);\n 874→ };\n 875→\n 876→ const QRegularExpression reScene(\"\\\\bscene\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n 877→ const QRegularExpression reCharacter(\n 878→ \"\\\\bcharacter\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n 879→ const QRegularExpression reSetFlag(\n 880→ \"\\\\bset\\\\s+flag\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n 881→ const QRegularExpression reFlag(\"\\\\bflag\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n 882→ const QRegularExpression reSetVar(\n 883→ \"\\\\bset\\\\s+(?!flag\\\\s)([A-Za-z_][A-Za-z0-9_]*)\");\n 884→ const QRegularExpression reBackground(\"show\\\\s+background\\\\s+\\\"([^\\\"]+)\\\"\");\n 885→ const QRegularExpression reVoice(\"play\\\\s+voice\\\\s+\\\"([^\\\"]+)\\\"\");\n 886→ const QRegularExpression reMusic(\"play\\\\s+music\\\\s+\\\"([^\\\"]+)\\\"\");\n 887→\n 888→ QList<NMScriptIssue> issues;\n 889→\n 890→ core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for symbol index\");\n 891→ int filesProcessed = 0;\n 892→ try {\n 893→ // Use skip_permission_denied to avoid hanging on problematic directories\n 894→ auto options = fs::directory_options::skip_permission_denied;\n 895→ for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n 896→ if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n 897→ continue;\n 898→ }\n 899→ filesProcessed++;\n 900→\n 901→ const QString path = QString::fromStdString(entry.path().string());\n 902→ QFile file(path);\n 903→ if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n 904→ continue;\n 905→ }\n 906→ const QString content = QString::fromUtf8(file.readAll());\n 907→ file.close();\n 908→\n 909→ // Collect symbols with line numbers\n 910→ const QStringList lines = content.split('\\n');\n 911→ for (int lineNum = 0; lineNum < lines.size(); ++lineNum) {\n 912→ const QString &line = lines[lineNum];\n 913→\n 914→ // Scenes with line numbers\n 915→ QRegularExpressionMatch sceneMatch = reScene.match(line);\n 916→ if (sceneMatch.hasMatch()) {\n 917→ const QString value = sceneMatch.captured(1);\n 918→ if (!seenScenes.contains(value.toLower())) {\n 919→ seenScenes.insert(value.toLower());\n 920→ m_symbolIndex.scenes.insert(value, path);\n 921→ m_symbolIndex.sceneLines.insert(value, lineNum + 1);\n 922→ }\n 923→ }\n 924→\n 925→ // Characters with line numbers\n 926→ QRegularExpressionMatch charMatch = reCharacter.match(line);\n 927→ if (charMatch.hasMatch()) {\n 928→ const QString value = charMatch.captured(1);\n 929→ if (!seenCharacters.contains(value.toLower())) {\n 930→ seenCharacters.insert(value.toLower());\n 931→ m_symbolIndex.characters.insert(value, path);\n 932→ m_symbolIndex.characterLines.insert(value, lineNum + 1);\n 933→ }\n 934→ }\n 935→ }\n 936→\n 937→ auto collect = [&](const QRegularExpression &regex, auto &&callback) {\n 938→ QRegularExpressionMatchIterator it = regex.globalMatch(content);\n 939→ while (it.hasNext()) {\n 940→ const QRegularExpressionMatch match = it.next();\n 941→ callback(match.captured(1));\n 942→ }\n 943→ };\n 944→\n 945→ collect(reSetFlag, [&](const QString &value) {\n 946→ insertMap(m_symbolIndex.flags, seenFlags, value, path);\n 947→ });\n 948→ collect(reFlag, [&](const QString &value) {\n 949→ insertMap(m_symbolIndex.flags, seenFlags, value, path);\n 950→ });\n 951→ collect(reSetVar, [&](const QString &value) {\n 952→ insertMap(m_symbolIndex.variables, seenVariables, value, path);\n 953→ });\n 954→ collect(reBackground, [&](const QString &value) {\n 955→ insertList(m_symbolIndex.backgrounds, seenBackgrounds, value);\n 956→ });\n 957→ collect(reVoice, [&](const QString &value) {\n 958→ insertList(m_symbolIndex.voices, seenVoices, value);\n 959→ });\n 960→ collect(reMusic, [&](const QString &value) {\n 961→ insertList(m_symbolIndex.music, seenMusic, value);\n 962→ });\n 963→ }\n 964→ core::Logger::instance().info(\"applyProjectToPanels: Directory iteration for symbol index completed, processed \" + std::to_string(filesProcessed) + \" files\");\n 965→ } catch (const std::exception &e) {\n 966→ core::Logger::instance().warning(\n 967→ std::string(\"Failed to build script symbols: \") + e.what());\n 968→ }\n 969→\n 970→ core::Logger::instance().info(\"applyProjectToPanels: Adding project context assets\");\n 971→ // Add all available assets from project file system\n 972→ if (m_projectContext) {\n 973→ // Add available backgrounds\n 974→ auto backgrounds = m_projectContext->getAvailableBackgrounds();\n 975→ for (const auto &bg : backgrounds) {\n 976→ insertList(m_symbolIndex.backgrounds, seenBackgrounds,\n 977→ QString::fromStdString(bg));\n 978→ }\n 979→\n 980→ // Add available music\n 981→ auto music = m_projectContext->getAvailableAudio(\"music\");\n 982→ for (const auto &track : music) {\n 983→ insertList(m_symbolIndex.music, seenMusic,\n 984→ QString::fromStdString(track));\n 985→ }\n 986→\n 987→ // Add available sound effects\n 988→ auto sounds = m_projectContext->getAvailableAudio(\"sound\");\n 989→ for (const auto &sfx : sounds) {\n 990→ insertList(m_symbolIndex.music, seenMusic, QString::fromStdString(sfx));\n 991→ }\n 992→\n 993→ // Add available voices\n 994→ auto voices = m_projectContext->getAvailableAudio(\"voice\");\n 995→ for (const auto &voice : voices) {\n 996→ insertList(m_symbolIndex.voices, seenVoices,\n 997→ QString::fromStdString(voice));\n 998→ }\n 999→ }\n 1000→\n 1001→ core::Logger::instance().info(\"applyProjectToPanels: Pushing completions to editors\");\n 1002→ pushCompletionsToEditors();\n 1003→ core::Logger::instance().info(\"applyProjectToPanels: Refreshing symbol list\");\n 1004→ refreshSymbolList();\n 1005→ if (m_issuesPanel) {\n 1006→ m_issuesPanel->setIssues(issues);\n 1007→ }\n 1008→ core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed\");\n 1009→}\n 1010→\n 1011→QList<NMScriptIssue>\n 1012→NMScriptEditorPanel::validateSource(const QString &path,\n 1013→ const QString &source) const {\n 1014→ QList<NMScriptIssue> out;\n 1015→ using namespace scripting;\n 1016→\n 1017→ std::string src = source.toStdString();\n 1018→\n 1019→ Lexer lexer;\n 1020→ auto lexResult = lexer.tokenize(src);\n 1021→ for (const auto &err : lexer.getErrors()) {\n 1022→ out.push_back({path, static_cast<int>(err.location.line),\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"
}
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"content": "\nvoid NMScriptEditorPanel::refreshSymbolIndex() {\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex starting\");\n QMutexLocker locker(&m_symbolIndexMutex);\n m_symbolIndex = {};\n const QString root = scriptsRootPath();\n if (root.isEmpty()) {\n pushCompletionsToEditors();\n refreshSymbolList();\n if (m_issuesPanel) {\n m_issuesPanel->setIssues({});\n }\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed (empty root)\");\n return;\n }\n\n namespace fs = std::filesystem;\n fs::path base(root.toStdString());\n if (!fs::exists(base)) {\n pushCompletionsToEditors();\n refreshSymbolList();\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed (root not exists)\");\n return;\n }\n\n QSet<QString> seenScenes;\n QSet<QString> seenCharacters;\n QSet<QString> seenFlags;\n QSet<QString> seenVariables;\n QSet<QString> seenBackgrounds;\n QSet<QString> seenVoices;\n QSet<QString> seenMusic;\n\n auto insertMap = [](QHash<QString, QString> &map, QSet<QString> &seen,\n const QString &value, const QString &filePath) {\n const QString key = value.toLower();\n if (value.isEmpty() || seen.contains(key)) {\n return;\n }\n seen.insert(key);\n map.insert(value, filePath);\n };\n\n auto insertList = [](QStringList &list, QSet<QString> &seen,\n const QString &value) {\n const QString key = value.toLower();\n if (value.isEmpty() || seen.contains(key)) {\n return;\n }\n seen.insert(key);\n list.append(value);\n };\n\n const QRegularExpression reScene(\"\\\\bscene\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reCharacter(\n \"\\\\bcharacter\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reSetFlag(\n \"\\\\bset\\\\s+flag\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reFlag(\"\\\\bflag\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reSetVar(\n \"\\\\bset\\\\s+(?!flag\\\\s)([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reBackground(\"show\\\\s+background\\\\s+\\\"([^\\\"]+)\\\"\");\n const QRegularExpression reVoice(\"play\\\\s+voice\\\\s+\\\"([^\\\"]+)\\\"\");\n const QRegularExpression reMusic(\"play\\\\s+music\\\\s+\\\"([^\\\"]+)\\\"\");\n\n QList<NMScriptIssue> issues;\n\n core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for symbol index\");\n int filesProcessed = 0;\n try {\n // Use skip_permission_denied to avoid hanging on problematic directories\n auto options = fs::directory_options::skip_permission_denied;\n for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n continue;\n }\n filesProcessed++;\n\n const QString path = QString::fromStdString(entry.path().string());\n QFile file(path);\n if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n continue;\n }\n const QString content = QString::fromUtf8(file.readAll());\n file.close();\n\n // Collect symbols with line numbers\n const QStringList lines = content.split('\\n');\n for (int lineNum = 0; lineNum < lines.size(); ++lineNum) {\n const QString &line = lines[lineNum];\n\n // Scenes with line numbers\n QRegularExpressionMatch sceneMatch = reScene.match(line);\n if (sceneMatch.hasMatch()) {\n const QString value = sceneMatch.captured(1);\n if (!seenScenes.contains(value.toLower())) {\n seenScenes.insert(value.toLower());\n m_symbolIndex.scenes.insert(value, path);\n m_symbolIndex.sceneLines.insert(value, lineNum + 1);\n }\n }\n\n // Characters with line numbers\n QRegularExpressionMatch charMatch = reCharacter.match(line);\n if (charMatch.hasMatch()) {\n const QString value = charMatch.captured(1);\n if (!seenCharacters.contains(value.toLower())) {\n seenCharacters.insert(value.toLower());\n m_symbolIndex.characters.insert(value, path);\n m_symbolIndex.characterLines.insert(value, lineNum + 1);\n }\n }\n }\n\n auto collect = [&](const QRegularExpression &regex, auto &&callback) {\n QRegularExpressionMatchIterator it = regex.globalMatch(content);\n while (it.hasNext()) {\n const QRegularExpressionMatch match = it.next();\n callback(match.captured(1));\n }\n };\n\n collect(reSetFlag, [&](const QString &value) {\n insertMap(m_symbolIndex.flags, seenFlags, value, path);\n });\n collect(reFlag, [&](const QString &value) {\n insertMap(m_symbolIndex.flags, seenFlags, value, path);\n });\n collect(reSetVar, [&](const QString &value) {\n insertMap(m_symbolIndex.variables, seenVariables, value, path);\n });\n collect(reBackground, [&](const QString &value) {\n insertList(m_symbolIndex.backgrounds, seenBackgrounds, value);\n });\n collect(reVoice, [&](const QString &value) {\n insertList(m_symbolIndex.voices, seenVoices, value);\n });\n collect(reMusic, [&](const QString &value) {\n insertList(m_symbolIndex.music, seenMusic, value);\n });\n }\n core::Logger::instance().info(\"applyProjectToPanels: Directory iteration for symbol index completed, processed \" + std::to_string(filesProcessed) + \" files\");\n } catch (const std::exception &e) {\n core::Logger::instance().warning(\n std::string(\"Failed to build script symbols: \") + e.what());\n }\n\n core::Logger::instance().info(\"applyProjectToPanels: Adding project context assets\");\n // Add all available assets from project file system\n if (m_projectContext) {\n // Add available backgrounds\n auto backgrounds = m_projectContext->getAvailableBackgrounds();\n for (const auto &bg : backgrounds) {\n insertList(m_symbolIndex.backgrounds, seenBackgrounds,\n QString::fromStdString(bg));\n }\n\n // Add available music\n auto music = m_projectContext->getAvailableAudio(\"music\");\n for (const auto &track : music) {\n insertList(m_symbolIndex.music, seenMusic,\n QString::fromStdString(track));\n }\n\n // Add available sound effects\n auto sounds = m_projectContext->getAvailableAudio(\"sound\");\n for (const auto &sfx : sounds) {\n insertList(m_symbolIndex.music, seenMusic, QString::fromStdString(sfx));\n }\n\n // Add available voices\n auto voices = m_projectContext->getAvailableAudio(\"voice\");\n for (const auto &voice : voices) {\n insertList(m_symbolIndex.voices, seenVoices,\n QString::fromStdString(voice));\n }\n }\n\n core::Logger::instance().info(\"applyProjectToPanels: Pushing completions to editors\");\n pushCompletionsToEditors();\n core::Logger::instance().info(\"applyProjectToPanels: Refreshing symbol list\");\n refreshSymbolList();\n if (m_issuesPanel) {\n m_issuesPanel->setIssues(issues);\n }\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed\");\n}\n\nQList<NMScriptIssue>\nNMScriptEditorPanel::validateSource(const QString &path,\n const QString &source) const {\n QList<NMScriptIssue> out;\n using namespace scripting;\n\n std::string src = source.toStdString();\n\n Lexer lexer;\n auto lexResult = lexer.tokenize(src);\n for (const auto &err : lexer.getErrors()) {\n out.push_back({path, static_cast<int>(err.location.line),",
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[2026-01-11T18:50:17.782Z] [INFO] {
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"text": "This is a large refactoring task. Let me use a more strategic approach - I'll create a comprehensive plan and then execute it efficiently. Based on the issue requirements and the code analysis, I should split the file into modules. Let me reconsider the approach to make it easier to review and maintain.\n\nLooking at the existing patterns in the codebase (like `nm_story_graph_panel_handlers.cpp`, `nm_scene_view_panel_ui.cpp`), I'll follow that naming convention rather than creating entirely new file names.\n\nLet me create the split using the pattern:\n- `nm_script_editor_panel.cpp` - Core lifecycle and coordination\n- `nm_script_editor_panel_symbols.cpp` - Symbol indexing\n- `nm_script_editor_panel_files.cpp` - File handling \n- `nm_script_editor_panel_diagnostics.cpp` - Error diagnostics\n- `nm_script_editor_panel_navigation.cpp` - Navigation features\n- `nm_script_editor_panel_ui.cpp` - UI setup\n\nLet me start by reading more sections to understand the full structure. Given the file is 2631 lines, I'll use the Task agent to help extract code sections efficiently:"
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"content": " 153→void NMScriptEditorPanel::refreshFileList() {\n 154→ core::Logger::instance().info(\"applyProjectToPanels: refreshFileList starting\");\n 155→ m_fileTree->clear();\n 156→\n 157→ const QString rootPath = scriptsRootPath();\n 158→ core::Logger::instance().info(\"applyProjectToPanels: Scripts root path: \" + rootPath.toStdString());\n 159→ if (rootPath.isEmpty()) {\n 160→ if (m_issuesPanel) {\n 161→ m_issuesPanel->setIssues({});\n 162→ }\n 163→ core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed (empty path)\");\n 164→ return;\n 165→ }\n 166→\n 167→ QTreeWidgetItem *rootItem = new QTreeWidgetItem(m_fileTree);\n 168→ rootItem->setText(0, QFileInfo(rootPath).fileName());\n 169→ rootItem->setData(0, Qt::UserRole, rootPath);\n 170→\n 171→ namespace fs = std::filesystem;\n 172→ fs::path base(rootPath.toStdString());\n 173→ if (!fs::exists(base)) {\n 174→ core::Logger::instance().warning(\"applyProjectToPanels: Scripts path does not exist: \" + base.string());\n 175→ core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed (path not exists)\");\n 176→ return;\n 177→ }\n 178→\n 179→ core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for scripts\");\n 180→ int fileCount = 0;\n 181→ try {\n 182→ // Use skip_permission_denied to avoid hanging on problematic directories\n 183→ auto options = fs::directory_options::skip_permission_denied;\n 184→ for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n 185→ if (!entry.is_regular_file()) {\n 186→ continue;\n 187→ }\n 188→ if (entry.path().extension() != \".nms\") {\n 189→ continue;\n 190→ }\n 191→\n 192→ fileCount++;\n 193→ const fs::path rel = fs::relative(entry.path(), base);\n 194→ QTreeWidgetItem *parentItem = rootItem;\n 195→\n 196→ for (const auto &part : rel.parent_path()) {\n 197→ const QString partName = QString::fromStdString(part.string());\n 198→ QTreeWidgetItem *child = nullptr;\n 199→ for (int i = 0; i < parentItem->childCount(); ++i) {\n 200→ if (parentItem->child(i)->text(0) == partName) {\n 201→ child = parentItem->child(i);\n 202→ break;\n 203→ }\n 204→ }\n 205→ if (!child) {\n 206→ child = new QTreeWidgetItem(parentItem);\n 207→ child->setText(0, partName);\n 208→ child->setData(0, Qt::UserRole, QString());\n 209→ }\n 210→ parentItem = child;\n 211→ }\n 212→\n 213→ QTreeWidgetItem *fileItem = new QTreeWidgetItem(parentItem);\n 214→ fileItem->setText(\n 215→ 0, QString::fromStdString(entry.path().filename().string()));\n 216→ fileItem->setData(0, Qt::UserRole,\n 217→ QString::fromStdString(entry.path().string()));\n 218→ }\n 219→ core::Logger::instance().info(\"applyProjectToPanels: Directory iteration completed, found \" + std::to_string(fileCount) + \" script files\");\n 220→ } catch (const std::exception &e) {\n 221→ core::Logger::instance().warning(\n 222→ std::string(\"Failed to scan scripts folder: \") + e.what());\n 223→ }\n 224→\n 225→ core::Logger::instance().info(\"applyProjectToPanels: Expanding file tree\");\n 226→ m_fileTree->expandAll();\n 227→\n 228→ core::Logger::instance().info(\"applyProjectToPanels: Calling rebuildWatchList\");\n 229→ rebuildWatchList();\n 230→ core::Logger::instance().info(\"applyProjectToPanels: Calling refreshSymbolIndex\");\n 231→ refreshSymbolIndex();\n 232→ core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed\");\n 233→}\n 234→\n 235→void NMScriptEditorPanel::onFileActivated(QTreeWidgetItem *item, int column) {\n 236→ Q_UNUSED(column);\n 237→ if (!item) {\n 238→ return;\n 239→ }\n 240→ const QString path = item->data(0, Qt::UserRole).toString();\n 241→ if (path.isEmpty()) {\n 242→ return;\n 243→ }\n 244→ openScript(path);\n 245→}\n 246→\n 247→void NMScriptEditorPanel::onSaveRequested() {\n 248→ if (!m_tabs) {\n 249→ return;\n 250→ }\n 251→ if (auto *editor = qobject_cast<QPlainTextEdit *>(m_tabs->currentWidget())) {\n 252→ saveEditor(editor);\n 253→ }\n 254→ refreshSymbolIndex();\n 255→ m_diagnosticsTimer.start();\n 256→}\n 257→\n 258→void NMScriptEditorPanel::onSaveAllRequested() {\n 259→ for (int i = 0; i < m_tabs->count(); ++i) {\n 260→ if (auto *editor = qobject_cast<QPlainTextEdit *>(m_tabs->widget(i))) {\n 261→ saveEditor(editor);\n 262→ }\n 263→ }\n 264→ refreshSymbolIndex();\n 265→ m_diagnosticsTimer.start();\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"
}
]
},
"parent_tool_use_id": "toolu_015CFDMjPGtKqG5sR87vzV2c",
"session_id": "f7afc90e-f345-4cd2-8085-6bc6607ef78f",
"uuid": "c0089d91-ac42-4e43-9f16-005757c6913d",
"tool_use_result": {
"type": "text",
"file": {
"filePath": "/tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp",
"content": "void NMScriptEditorPanel::refreshFileList() {\n core::Logger::instance().info(\"applyProjectToPanels: refreshFileList starting\");\n m_fileTree->clear();\n\n const QString rootPath = scriptsRootPath();\n core::Logger::instance().info(\"applyProjectToPanels: Scripts root path: \" + rootPath.toStdString());\n if (rootPath.isEmpty()) {\n if (m_issuesPanel) {\n m_issuesPanel->setIssues({});\n }\n core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed (empty path)\");\n return;\n }\n\n QTreeWidgetItem *rootItem = new QTreeWidgetItem(m_fileTree);\n rootItem->setText(0, QFileInfo(rootPath).fileName());\n rootItem->setData(0, Qt::UserRole, rootPath);\n\n namespace fs = std::filesystem;\n fs::path base(rootPath.toStdString());\n if (!fs::exists(base)) {\n core::Logger::instance().warning(\"applyProjectToPanels: Scripts path does not exist: \" + base.string());\n core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed (path not exists)\");\n return;\n }\n\n core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for scripts\");\n int fileCount = 0;\n try {\n // Use skip_permission_denied to avoid hanging on problematic directories\n auto options = fs::directory_options::skip_permission_denied;\n for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n if (!entry.is_regular_file()) {\n continue;\n }\n if (entry.path().extension() != \".nms\") {\n continue;\n }\n\n fileCount++;\n const fs::path rel = fs::relative(entry.path(), base);\n QTreeWidgetItem *parentItem = rootItem;\n\n for (const auto &part : rel.parent_path()) {\n const QString partName = QString::fromStdString(part.string());\n QTreeWidgetItem *child = nullptr;\n for (int i = 0; i < parentItem->childCount(); ++i) {\n if (parentItem->child(i)->text(0) == partName) {\n child = parentItem->child(i);\n break;\n }\n }\n if (!child) {\n child = new QTreeWidgetItem(parentItem);\n child->setText(0, partName);\n child->setData(0, Qt::UserRole, QString());\n }\n parentItem = child;\n }\n\n QTreeWidgetItem *fileItem = new QTreeWidgetItem(parentItem);\n fileItem->setText(\n 0, QString::fromStdString(entry.path().filename().string()));\n fileItem->setData(0, Qt::UserRole,\n QString::fromStdString(entry.path().string()));\n }\n core::Logger::instance().info(\"applyProjectToPanels: Directory iteration completed, found \" + std::to_string(fileCount) + \" script files\");\n } catch (const std::exception &e) {\n core::Logger::instance().warning(\n std::string(\"Failed to scan scripts folder: \") + e.what());\n }\n\n core::Logger::instance().info(\"applyProjectToPanels: Expanding file tree\");\n m_fileTree->expandAll();\n\n core::Logger::instance().info(\"applyProjectToPanels: Calling rebuildWatchList\");\n rebuildWatchList();\n core::Logger::instance().info(\"applyProjectToPanels: Calling refreshSymbolIndex\");\n refreshSymbolIndex();\n core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed\");\n}\n\nvoid NMScriptEditorPanel::onFileActivated(QTreeWidgetItem *item, int column) {\n Q_UNUSED(column);\n if (!item) {\n return;\n }\n const QString path = item->data(0, Qt::UserRole).toString();\n if (path.isEmpty()) {\n return;\n }\n openScript(path);\n}\n\nvoid NMScriptEditorPanel::onSaveRequested() {\n if (!m_tabs) {\n return;\n }\n if (auto *editor = qobject_cast<QPlainTextEdit *>(m_tabs->currentWidget())) {\n saveEditor(editor);\n }\n refreshSymbolIndex();\n m_diagnosticsTimer.start();\n}\n\nvoid NMScriptEditorPanel::onSaveAllRequested() {\n for (int i = 0; i < m_tabs->count(); ++i) {\n if (auto *editor = qobject_cast<QPlainTextEdit *>(m_tabs->widget(i))) {\n saveEditor(editor);\n }\n }\n refreshSymbolIndex();\n m_diagnosticsTimer.start();",
"numLines": 113,
"startLine": 153,
"totalLines": 2632
}
}
}
[2026-01-11T18:50:34.265Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01HiY23AmeSVJ19DGMq8coJk","type":"tool_result","content":" 320→void NMScriptEditorPanel::setupContent() {\n 321→ m_contentWidget = new QWidget(this);\n 322→ auto *layout = new QVBoxLayout(m_contentWidget);\n 323→ layout->setContentsMargins(0, 0, 0, 0);\n 324→ layout->setSpacing(0);\n 325→\n 326→ setupToolBar();\n 327→ layout->addWidget(m_toolBar);\n 328→\n 329→ // Breadcrumb bar (shows current scope: scene > choice > if)\n 330→ const auto &palette = NMStyleManager::instance().palette();\n 331→ m_breadcrumbBar = new QWidget(m_contentWidget);\n 332→ auto *breadcrumbLayout = new QHBoxLayout(m_breadcrumbBar);\n 333→ breadcrumbLayout->setContentsMargins(8, 2, 8, 2);\n 334→ breadcrumbLayout->setSpacing(0);\n 335→ m_breadcrumbBar->setStyleSheet(\n 336→ QString(\"background-color: %1; border-bottom: 1px solid %2;\")\n 337→ .arg(palette.bgMedium.name())\n 338→ .arg(palette.borderLight.name()));\n 339→ m_breadcrumbBar->setFixedHeight(24);\n 340→ layout->addWidget(m_breadcrumbBar);\n 341→\n 342→ m_splitter = new QSplitter(Qt::Horizontal, m_contentWidget);\n 343→\n 344→ // Left panel with file tree and symbol list\n 345→ m_leftSplitter = new QSplitter(Qt::Vertical, m_splitter);\n 346→\n 347→ m_fileTree = new QTreeWidget(m_leftSplitter);\n 348→ m_fileTree->setHeaderHidden(true);\n 349→ m_fileTree->setMinimumWidth(180);\n 350→ m_fileTree->header()->setSectionResizeMode(QHeaderView::ResizeToContents);\n 351→\n 352→ connect(m_fileTree, &QTreeWidget::itemDoubleClicked, this,\n 353→ &NMScriptEditorPanel::onFileActivated);\n 354→ connect(m_fileTree, &QTreeWidget::itemActivated, this,\n 355→ &NMScriptEditorPanel::onFileActivated);\n 356→\n 357→ // Symbol list for quick navigation\n 358→ auto *symbolGroup = new QGroupBox(tr(\"Symbols\"), m_leftSplitter);\n 359→ auto *symbolLayout = new QVBoxLayout(symbolGroup);\n 360→ symbolLayout->setContentsMargins(4, 4, 4, 4);\n 361→ symbolLayout->setSpacing(4);\n 362→\n 363→ auto *symbolFilter = new QLineEdit(symbolGroup);\n 364→ symbolFilter->setPlaceholderText(tr(\"Filter symbols...\"));\n 365→ symbolFilter->setClearButtonEnabled(true);\n 366→ connect(symbolFilter, &QLineEdit::textChanged, this,\n 367→ &NMScriptEditorPanel::filterSymbolList);\n 368→ symbolLayout->addWidget(symbolFilter);\n 369→\n 370→ m_symbolList = new QListWidget(symbolGroup);\n 371→ m_symbolList->setStyleSheet(\n 372→ QString(\"QListWidget { background-color: %1; color: %2; border: none; }\"\n 373→ \"QListWidget::item:selected { background-color: %3; }\")\n 374→ .arg(palette.bgMedium.name())\n 375→ .arg(palette.textPrimary.name())\n 376→ .arg(palette.bgLight.name()));\n 377→ connect(m_symbolList, &QListWidget::itemDoubleClicked, this,\n 378→ &NMScriptEditorPanel::onSymbolListActivated);\n 379→ symbolLayout->addWidget(m_symbolList);\n 380→\n 381→ m_leftSplitter->addWidget(m_fileTree);\n 382→ m_leftSplitter->addWidget(symbolGroup);\n 383→ m_leftSplitter->setStretchFactor(0, 1);\n 384→ m_leftSplitter->setStretchFactor(1, 1);\n 385→\n 386→ // Create horizontal splitter for editor and preview (issue #240)\n 387→ m_mainSplitter = new QSplitter(Qt::Horizontal, m_splitter);\n 388→\n 389→ m_tabs = new QTabWidget(m_mainSplitter);\n 390→ m_tabs->setTabsClosable(true);\n 391→ connect(m_tabs, &QTabWidget::currentChanged, this,\n 392→ &NMScriptEditorPanel::onCurrentTabChanged);\n 393→ connect(m_tabs, &QTabWidget::tabCloseRequested, this, [this](int index) {\n 394→ QWidget *widget = m_tabs->widget(index);\n 395→ m_tabPaths.remove(widget);\n 396→ m_editorSaveTimes.remove(widget); // Clean up save time tracking (issue #246)\n 397→ m_tabs->removeTab(index);\n 398→ delete widget;\n 399→ });\n 400→\n 401→ // Scene Preview Widget (issue #240)\n 402→ m_scenePreview = new NMScenePreviewWidget(m_mainSplitter);\n 403→ QSettings settings;\n 404→ m_scenePreviewEnabled =\n 405→ settings.value(\"scriptEditor/previewEnabled\", false).toBool();\n 406→ m_scenePreview->setVisible(m_scenePreviewEnabled);\n 407→ m_scenePreview->setPreviewEnabled(m_scenePreviewEnabled);\n 408→\n 409→ m_mainSplitter->addWidget(m_tabs);\n 410→ m_mainSplitter->addWidget(m_scenePreview);\n 411→ m_mainSplitter->setStretchFactor(0, 6); // 60% for editor\n 412→ m_mainSplitter->setStretchFactor(1, 4); // 40% for preview\n 413→\n 414→ // Find/Replace widget (hidden by default)\n 415→ m_findReplaceWidget = new NMFindReplaceWidget(m_contentWidget);\n 416→ m_findReplaceWidget->hide();\n 417→ connect(m_findReplaceWidget, &NMFindReplaceWidget::closeRequested, this,\n 418→ [this]() { m_findReplaceWidget->hide(); });\n 419→\n 420→ // Command Palette\n 421→ m_commandPalette = new NMScriptCommandPalette(this);\n 422→ setupCommandPalette();\n 423→\n 424→ m_splitter->addWidget(m_leftSplitter);\n 425→ m_splitter->addWidget(m_mainSplitter);\n 426→ m_splitter->setStretchFactor(0, 0);\n 427→ m_splitter->setStretchFactor(1, 1);\n 428→ layout->addWidget(m_findReplaceWidget);\n 429→ layout->addWidget(m_splitter);\n 430→\n 431→ // Status bar with syntax hints and cursor position\n 432→ m_statusBar = new QWidget(m_contentWidget);\n 433→ auto *statusLayout = new QHBoxLayout(m_statusBar);\n 434→ statusLayout->setContentsMargins(8, 2, 8, 2);\n 435→ statusLayout->setSpacing(16);\n 436→ m_statusBar->setStyleSheet(\n 437→ QString(\"background-color: %1; border-top: 1px solid %2;\")\n 438→ .arg(palette.bgMedium.name())\n 439→ .arg(palette.borderLight.name()));\n 440→ m_statusBar->setFixedHeight(22);\n 441→\n 442→ // Syntax hint label\n 443→ m_syntaxHintLabel = new QLabel(m_statusBar);\n 444→ m_syntaxHintLabel->setStyleSheet(\n 445→ QString(\"color: %1; font-family: %2;\")\n 446→ .arg(palette.textSecondary.name())\n 447→ .arg(NMStyleManager::instance().monospaceFont().family()));\n 448→ statusLayout->addWidget(m_syntaxHintLabel);\n 449→\n 450→ statusLayout->addStretch();\n 451→\n 452→ // Cursor position label\n 453→ m_cursorPosLabel = new QLabel(tr(\"Ln 1, Col 1\"), m_statusBar);\n 454→ m_cursorPosLabel->setStyleSheet(\n 455→ QString(\"color: %1;\").arg(palette.textSecondary.name()));\n 456→ statusLayout->addWidget(m_cursorPosLabel);\n 457→\n 458→ layout->addWidget(m_statusBar);\n 459→\n 460→ // Initialize snippet templates\n 461→ m_snippetTemplates = detail::buildSnippetTemplates();\n 462→\n 463→ setContentWidget(m_contentWidget);\n 464→}\n 465→\n 466→void NMScriptEditorPanel::setupToolBar() {\n 467→ m_toolBar = new QToolBar(m_contentWidget);\n 468→ m_toolBar->setIconSize(QSize(16, 16));\n 469→\n 470→ auto &iconMgr = NMIconManager::instance();\n 471→\n 472→ // File operations group\n 473→ QAction *actionSave = m_toolBar->addAction(tr(\"Save\"));\n 474→ actionSave->setIcon(iconMgr.getIcon(\"file-save\", 16));\n 475→ actionSave->setToolTip(tr(\"Save (Ctrl+S)\"));\n 476→ connect(actionSave, &QAction::triggered, this,\n 477→ &NMScriptEditorPanel::onSaveRequested);\n 478→\n 479→ QAction *actionSaveAll = m_toolBar->addAction(tr(\"Save All\"));\n 480→ actionSaveAll->setIcon(iconMgr.getIcon(\"file-save\", 16));\n 481→ actionSaveAll->setToolTip(tr(\"Save all open scripts\"));\n 482→ connect(actionSaveAll, &QAction::triggered, this,\n 483→ &NMScriptEditorPanel::onSaveAllRequested);\n 484→\n 485→ m_toolBar->addSeparator();\n 486→\n 487→ // Edit operations group\n 488→ QAction *actionFormat = m_toolBar->addAction(tr(\"Format\"));\n 489→ actionFormat->setIcon(iconMgr.getIcon(\"transform-scale\", 16));\n 490→ actionFormat->setToolTip(tr(\"Auto-format script (Ctrl+Shift+F)\"));\n 491→ actionFormat->setShortcut(QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_F));\n 492→ actionFormat->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n 493→ addAction(actionFormat);\n 494→ connect(actionFormat, &QAction::triggered, this,\n 495→ &NMScriptEditorPanel::onFormatRequested);\n 496→\n 497→ m_toolBar->addSeparator();\n 498→\n 499→ // Toggle Preview action (issue #240)\n 500→ m_togglePreviewAction = m_toolBar->addAction(tr(\"👁️ Preview\"));\n 501→ m_togglePreviewAction->setIcon(iconMgr.getIcon(\"visible\", 16));\n 502→ m_togglePreviewAction->setToolTip(\n 503→ tr(\"Toggle live scene preview (Ctrl+Shift+V)\"));\n 504→ m_togglePreviewAction->setCheckable(true);\n 505→ m_togglePreviewAction->setChecked(m_scenePreviewEnabled);\n 506→ m_togglePreviewAction->setShortcut(\n 507→ QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_V));\n 508→ m_togglePreviewAction->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n 509→ addAction(m_togglePreviewAction);\n 510→ connect(m_togglePreviewAction, &QAction::triggered, this,\n 511→ &NMScriptEditorPanel::toggleScenePreview);\n 512→\n 513→ m_toolBar->addSeparator();\n 514→\n 515→ // Code operations group\n 516→ QAction *actionSnippet = m_toolBar->addAction(tr(\"Insert\"));\n 517→ actionSnippet->setIcon(iconMgr.getIcon(\"add\", 16));\n 518→ actionSnippet->setToolTip(tr(\"Insert code snippet (Ctrl+J)\"));\n 519→ actionSnippet->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_J));\n 520→ actionSnippet->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n 521→ addAction(actionSnippet);\n 522→ connect(actionSnippet, &QAction::triggered, this,\n 523→ &NMScriptEditorPanel::onInsertSnippetRequested);\n 524→\n 525→ QAction *actionSymbols = m_toolBar->addAction(tr(\"Symbols\"));\n 526→ actionSymbols->setIcon(iconMgr.getIcon(\"search\", 16));\n 527→ actionSymbols->setToolTip(tr(\"Open symbol navigator (Ctrl+Shift+O)\"));\n 528→ actionSymbols->setShortcut(QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_O));\n 529→ actionSymbols->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n 530→ addAction(actionSymbols);\n 531→ connect(actionSymbols, &QAction::triggered, this,\n 532→ &NMScriptEditorPanel::onSymbolNavigatorRequested);\n 533→\n 534→ m_toolBar->addSeparator();\n 535→\n 536→ // View dropdown menu\n 537→ QToolButton *viewBtn = new QToolButton(m_toolBar);\n 538→ viewBtn->setText(tr(\"View\"));\n 539→ viewBtn->setIcon(iconMgr.getIcon(\"visible\", 16));\n 540→ viewBtn->setToolTip(tr(\"View options\"));\n 541→ viewBtn->setPopupMode(QToolButton::InstantPopup);\n 542→ viewBtn->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);\n 543→\n 544→ QMenu *viewMenu = new QMenu(viewBtn);\n 545→ QAction *actionToggleMinimap = viewMenu->addAction(tr(\"Toggle Minimap\"));\n 546→ actionToggleMinimap->setIcon(iconMgr.getIcon(\"layout-grid\", 16));\n 547→ connect(actionToggleMinimap, &QAction::triggered, this,\n 548→ &NMScriptEditorPanel::onToggleMinimap);\n 549→\n 550→ QAction *actionFoldAll = viewMenu->addAction(tr(\"Fold All\"));\n 551→ actionFoldAll->setIcon(iconMgr.getIcon(\"chevron-up\", 16));\n 552→ connect(actionFoldAll, &QAction::triggered, this,\n 553→ &NMScriptEditorPanel::onFoldAll);\n 554→\n 555→ QAction *actionUnfoldAll = viewMenu->addAction(tr(\"Unfold All\"));\n 556→ actionUnfoldAll->setIcon(iconMgr.getIcon(\"chevron-down\", 16));\n 557→ connect(actionUnfoldAll, &QAction::triggered, this,\n 558→ &NMScriptEditorPanel::onUnfoldAll);\n 559→\n 560→ viewBtn->setMenu(viewMenu);\n 561→ m_toolBar->addWidget(viewBtn);\n 562→}\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"}]},"parent_tool_use_id":"toolu_015CFDMjPGtKqG5sR87vzV2c","session_id":"f7afc90e-f345-4cd2-8085-6bc6607ef78f","uuid":"c145816b-2a1a-4388-b3c6-949a0ee22917","tool_use_result":{"type":"text","file":{"filePath":"/tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp","content":"void NMScriptEditorPanel::setupContent() {\n m_contentWidget = new QWidget(this);\n auto *layout = new QVBoxLayout(m_contentWidget);\n layout->setContentsMargins(0, 0, 0, 0);\n layout->setSpacing(0);\n\n setupToolBar();\n layout->addWidget(m_toolBar);\n\n // Breadcrumb bar (shows current scope: scene > choice > if)\n const auto &palette = NMStyleManager::instance().palette();\n m_breadcrumbBar = new QWidget(m_contentWidget);\n auto *breadcrumbLayout = new QHBoxLayout(m_breadcrumbBar);\n breadcrumbLayout->setContentsMargins(8, 2, 8, 2);\n breadcrumbLayout->setSpacing(0);\n m_breadcrumbBar->setStyleSheet(\n QString(\"background-color: %1; border-bottom: 1px solid %2;\")\n .arg(palette.bgMedium.name())\n .arg(palette.borderLight.name()));\n m_breadcrumbBar->setFixedHeight(24);\n layout->addWidget(m_breadcrumbBar);\n\n m_splitter = new QSplitter(Qt::Horizontal, m_contentWidget);\n\n // Left panel with file tree and symbol list\n m_leftSplitter = new QSplitter(Qt::Vertical, m_splitter);\n\n m_fileTree = new QTreeWidget(m_leftSplitter);\n m_fileTree->setHeaderHidden(true);\n m_fileTree->setMinimumWidth(180);\n m_fileTree->header()->setSectionResizeMode(QHeaderView::ResizeToContents);\n\n connect(m_fileTree, &QTreeWidget::itemDoubleClicked, this,\n &NMScriptEditorPanel::onFileActivated);\n connect(m_fileTree, &QTreeWidget::itemActivated, this,\n &NMScriptEditorPanel::onFileActivated);\n\n // Symbol list for quick navigation\n auto *symbolGroup = new QGroupBox(tr(\"Symbols\"), m_leftSplitter);\n auto *symbolLayout = new QVBoxLayout(symbolGroup);\n symbolLayout->setContentsMargins(4, 4, 4, 4);\n symbolLayout->setSpacing(4);\n\n auto *symbolFilter = new QLineEdit(symbolGroup);\n symbolFilter->setPlaceholderText(tr(\"Filter symbols...\"));\n symbolFilter->setClearButtonEnabled(true);\n connect(symbolFilter, &QLineEdit::textChanged, this,\n &NMScriptEditorPanel::filterSymbolList);\n symbolLayout->addWidget(symbolFilter);\n\n m_symbolList = new QListWidget(symbolGroup);\n m_symbolList->setStyleSheet(\n QString(\"QListWidget { background-color: %1; color: %2; border: none; }\"\n \"QListWidget::item:selected { background-color: %3; }\")\n .arg(palette.bgMedium.name())\n .arg(palette.textPrimary.name())\n .arg(palette.bgLight.name()));\n connect(m_symbolList, &QListWidget::itemDoubleClicked, this,\n &NMScriptEditorPanel::onSymbolListActivated);\n symbolLayout->addWidget(m_symbolList);\n\n m_leftSplitter->addWidget(m_fileTree);\n m_leftSplitter->addWidget(symbolGroup);\n m_leftSplitter->setStretchFactor(0, 1);\n m_leftSplitter->setStretchFactor(1, 1);\n\n // Create horizontal splitter for editor and preview (issue #240)\n m_mainSplitter = new QSplitter(Qt::Horizontal, m_splitter);\n\n m_tabs = new QTabWidget(m_mainSplitter);\n m_tabs->setTabsClosable(true);\n connect(m_tabs, &QTabWidget::currentChanged, this,\n &NMScriptEditorPanel::onCurrentTabChanged);\n connect(m_tabs, &QTabWidget::tabCloseRequested, this, [this](int index) {\n QWidget *widget = m_tabs->widget(index);\n m_tabPaths.remove(widget);\n m_editorSaveTimes.remove(widget); // Clean up save time tracking (issue #246)\n m_tabs->removeTab(index);\n delete widget;\n });\n\n // Scene Preview Widget (issue #240)\n m_scenePreview = new NMScenePreviewWidget(m_mainSplit
[2026-01-11T18:50:34.276Z] [INFO] ter);\n QSettings settings;\n m_scenePreviewEnabled =\n settings.value(\"scriptEditor/previewEnabled\", false).toBool();\n m_scenePreview->setVisible(m_scenePreviewEnabled);\n m_scenePreview->setPreviewEnabled(m_scenePreviewEnabled);\n\n m_mainSplitter->addWidget(m_tabs);\n m_mainSplitter->addWidget(m_scenePreview);\n m_mainSplitter->setStretchFactor(0, 6); // 60% for editor\n m_mainSplitter->setStretchFactor(1, 4); // 40% for preview\n\n // Find/Replace widget (hidden by default)\n m_findReplaceWidget = new NMFindReplaceWidget(m_contentWidget);\n m_findReplaceWidget->hide();\n connect(m_findReplaceWidget, &NMFindReplaceWidget::closeRequested, this,\n [this]() { m_findReplaceWidget->hide(); });\n\n // Command Palette\n m_commandPalette = new NMScriptCommandPalette(this);\n setupCommandPalette();\n\n m_splitter->addWidget(m_leftSplitter);\n m_splitter->addWidget(m_mainSplitter);\n m_splitter->setStretchFactor(0, 0);\n m_splitter->setStretchFactor(1, 1);\n layout->addWidget(m_findReplaceWidget);\n layout->addWidget(m_splitter);\n\n // Status bar with syntax hints and cursor position\n m_statusBar = new QWidget(m_contentWidget);\n auto *statusLayout = new QHBoxLayout(m_statusBar);\n statusLayout->setContentsMargins(8, 2, 8, 2);\n statusLayout->setSpacing(16);\n m_statusBar->setStyleSheet(\n QString(\"background-color: %1; border-top: 1px solid %2;\")\n .arg(palette.bgMedium.name())\n .arg(palette.borderLight.name()));\n m_statusBar->setFixedHeight(22);\n\n // Syntax hint label\n m_syntaxHintLabel = new QLabel(m_statusBar);\n m_syntaxHintLabel->setStyleSheet(\n QString(\"color: %1; font-family: %2;\")\n .arg(palette.textSecondary.name())\n .arg(NMStyleManager::instance().monospaceFont().family()));\n statusLayout->addWidget(m_syntaxHintLabel);\n\n statusLayout->addStretch();\n\n // Cursor position label\n m_cursorPosLabel = new QLabel(tr(\"Ln 1, Col 1\"), m_statusBar);\n m_cursorPosLabel->setStyleSheet(\n QString(\"color: %1;\").arg(palette.textSecondary.name()));\n statusLayout->addWidget(m_cursorPosLabel);\n\n layout->addWidget(m_statusBar);\n\n // Initialize snippet templates\n m_snippetTemplates = detail::buildSnippetTemplates();\n\n setContentWidget(m_contentWidget);\n}\n\nvoid NMScriptEditorPanel::setupToolBar() {\n m_toolBar = new QToolBar(m_contentWidget);\n m_toolBar->setIconSize(QSize(16, 16));\n\n auto &iconMgr = NMIconManager::instance();\n\n // File operations group\n QAction *actionSave = m_toolBar->addAction(tr(\"Save\"));\n actionSave->setIcon(iconMgr.getIcon(\"file-save\", 16));\n actionSave->setToolTip(tr(\"Save (Ctrl+S)\"));\n connect(actionSave, &QAction::triggered, this,\n &NMScriptEditorPanel::onSaveRequested);\n\n QAction *actionSaveAll = m_toolBar->addAction(tr(\"Save All\"));\n actionSaveAll->setIcon(iconMgr.getIcon(\"file-save\", 16));\n actionSaveAll->setToolTip(tr(\"Save all open scripts\"));\n connect(actionSaveAll, &QAction::triggered, this,\n &NMScriptEditorPanel::onSaveAllRequested);\n\n m_toolBar->addSeparator();\n\n // Edit operations group\n QAction *actionFormat = m_toolBar->addAction(tr(\"Format\"));\n actionFormat->setIcon(iconMgr.getIcon(\"transform-scale\", 16));\n actionFormat->setToolTip(tr(\"Auto-format script (Ctrl+Shift+F)\"));\n actionFormat->setShortcut(QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_F));\n actionFormat->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n addAction(actionFormat);\n connect(actionFormat, &QAction::triggered, this,\n &NMScriptEditorPanel::onFormatRequested);\n\n m_toolBar->addSeparator();\n\n // Toggle Preview action (issue #240)\n m_togglePreviewAction = m_toolBar->addAction(tr(\"👁️ Preview\"));\n m_togglePreviewAction->setIcon(iconMgr.getIcon(\"visible\", 16));\n m_togglePreviewAction->setToolTip(\n tr(\"Toggle live scene preview (Ctrl+Shift+V)\"));\n m_togglePreviewAction->setCheckable(true);\n m_togglePreviewAction->setChecked(m_scenePreviewEnabled);\n m_togglePreviewAction->setShortcut(\n QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_V));\n m_togglePreviewAction->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n addAction(m_togglePreviewAction);\n connect(m_togglePreviewAction, &QAction::triggered, this,\n &NMScriptEditorPanel::toggleScenePreview);\n\n m_toolBar->addSeparator();\n\n // Code operations group\n QAction *actionSnippet = m_toolBar->addAction(tr(\"Insert\"));\n actionSnippet->setIcon(iconMgr.getIcon(\"add\", 16));\n actionSnippet->setToolTip(tr(\"Insert code snippet (Ctrl+J)\"));\n actionSnippet->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_J));\n actionSnippet->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n addAction(actionSnippet);\n connect(actionSnippet, &QAction::triggered, this,\n &NMScriptEditorPanel::onInsertSnippetRequested);\n\n QAction *actionSymbols = m_toolBar->addAction(tr(\"Symbols\"));\n actionSymbols->setIcon(iconMgr.getIcon(\"search\", 16));\n actionSymbols->setToolTip(tr(\"Open symbol navigator (Ctrl+Shift+O)\"));\n actionSymbols->setShortcut(QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_O));\n actionSymbols->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n addAction(actionSymbols);\n connect(actionSymbols, &QAction::triggered, this,\n &NMScriptEditorPanel::onSymbolNavigatorRequested);\n\n m_toolBar->addSeparator();\n\n // View dropdown menu\n QToolButton *viewBtn = new QToolButton(m_toolBar);\n viewBtn->setText(tr(\"View\"));\n viewBtn->setIcon(iconMgr.getIcon(\"visible\", 16));\n viewBtn->setToolTip(tr(\"View options\"));\n viewBtn->setPopupMode(QToolButton::InstantPopup);\n viewBtn->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);\n\n QMenu *viewMenu = new QMenu(viewBtn);\n QAction *actionToggleMinimap = viewMenu->addAction(tr(\"Toggle Minimap\"));\n actionToggleMinimap->setIcon(iconMgr.getIcon(\"layout-grid\", 16));\n connect(actionToggleMinimap, &QAction::triggered, this,\n &NMScriptEditorPanel::onToggleMinimap);\n\n QAction *actionFoldAll = viewMenu->addAction(tr(\"Fold All\"));\n actionFoldAll->setIcon(iconMgr.getIcon(\"chevron-up\", 16));\n connect(actionFoldAll, &QAction::triggered, this,\n &NMScriptEditorPanel::onFoldAll);\n\n QAction *actionUnfoldAll = viewMenu->addAction(tr(\"Unfold All\"));\n actionUnfoldAll->setIcon(iconMgr.getIcon(\"chevron-down\", 16));\n connect(actionUnfoldAll, &QAction::triggered, this,\n &NMScriptEditorPanel::onUnfoldAll);\n\n viewBtn->setMenu(viewMenu);\n m_toolBar->addWidget(viewBtn);\n}","numLines":243,"startLine":320,"totalLines":2632}}}
[2026-01-11T18:50:34.292Z] [INFO] {
"type": "user",
"message": {
"role": "user",
"content": [
{
"tool_use_id": "toolu_0144mQu4NE26V7CX78MJG197",
"type": "tool_result",
"content": " 564→void NMScriptEditorPanel::addEditorTab(const QString &path) {\n 565→ QFile file(path);\n 566→ if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n 567→ return;\n 568→ }\n 569→\n 570→ const QString content = QString::fromUtf8(file.readAll());\n 571→\n 572→ auto *editor = new NMScriptEditor(m_tabs);\n 573→ editor->setPlainText(content);\n 574→ editor->setHoverDocs(detail::buildHoverDocs());\n 575→ editor->setDocHtml(detail::buildDocHtml());\n 576→ editor->setSymbolLocations(buildSymbolLocations());\n 577→\n 578→ connect(editor, &NMScriptEditor::requestSave, this,\n 579→ &NMScriptEditorPanel::onSaveRequested);\n 580→ connect(editor, &NMScriptEditor::hoverDocChanged, this,\n 581→ [this](const QString &, const QString &html) {\n 582→ emit docHtmlChanged(html);\n 583→ });\n 584→ connect(editor, &QPlainTextEdit::textChanged, this,\n 585→ [this]() {\n 586→ m_diagnosticsTimer.start();\n 587→ // Trigger preview update on text change (issue #240)\n 588→ onScriptTextChanged();\n 589→ });\n 590→\n 591→ // IDE feature connections\n 592→ connect(editor, &NMScriptEditor::goToDefinitionRequested, this,\n 593→ &NMScriptEditorPanel::onGoToDefinition);\n 594→ connect(editor, &NMScriptEditor::findReferencesRequested, this,\n 595→ &NMScriptEditorPanel::onFindReferences);\n 596→ connect(editor, &NMScriptEditor::navigateToGraphNodeRequested, this,\n 597→ &NMScriptEditorPanel::onNavigateToGraphNode);\n 598→\n 599→ // VSCode-like feature connections\n 600→ connect(editor, &NMScriptEditor::showFindRequested, this,\n 601→ &NMScriptEditorPanel::showFindDialog);\n 602→ connect(editor, &NMScriptEditor::showReplaceRequested, this,\n 603→ &NMScriptEditorPanel::showReplaceDialog);\n 604→ connect(editor, &NMScriptEditor::showCommandPaletteRequested, this,\n 605→ &NMScriptEditorPanel::showCommandPalette);\n 606→\n 607→ // Status bar and breadcrumb connections\n 608→ connect(editor, &NMScriptEditor::syntaxHintChanged, this,\n 609→ &NMScriptEditorPanel::onSyntaxHintChanged);\n 610→ connect(editor, &NMScriptEditor::breadcrumbsChanged, this,\n 611→ &NMScriptEditorPanel::onBreadcrumbsChanged);\n 612→ connect(editor, &NMScriptEditor::quickFixesAvailable, this,\n 613→ &NMScriptEditorPanel::showQuickFixMenu);\n 614→\n 615→ // Breakpoint connection - wire to NMPlayModeController\n 616→ connect(editor, &NMScriptEditor::breakpointToggled, this,\n 617→ [this, path](int line) {\n 618→ auto &controller = NMPlayModeController::instance();\n 619→ controller.toggleSourceBreakpoint(path, line);\n 620→ });\n 621→\n 622→ // Sync breakpoints from controller to editor\n 623→ auto &controller = NMPlayModeController::instance();\n 624→ editor->setBreakpoints(controller.sourceBreakpointsForFile(path));\n 625→\n 626→ // Listen for external breakpoint changes\n 627→ connect(&controller, &NMPlayModeController::sourceBreakpointsChanged, editor,\n 628→ [path, editor]() {\n 629→ auto &ctrl = NMPlayModeController::instance();\n 630→ editor->setBreakpoints(ctrl.sourceBreakpointsForFile(path));\n 631→ });\n 632→\n 633→ // Listen for source-level breakpoint hits to show execution line\n 634→ connect(&controller, &NMPlayModeController::sourceBreakpointHit, editor,\n 635→ [path, editor](const QString &filePath, int line) {\n 636→ if (filePath == path) {\n 637→ editor->setCurrentExecutionLine(line);\n 638→ }\n 639→ });\n 640→\n 641→ // Clear execution line when play mode changes\n 642→ connect(&controller, &NMPlayModeController::playModeChanged, editor,\n 643→ [editor](int mode) {\n 644→ if (mode == NMPlayModeController::Stopped) {\n 645→ editor->setCurrentExecutionLine(0);\n 646→ }\n 647→ });\n 648→\n 649→ // Update cursor position in status bar\n 650→ connect(editor, &QPlainTextEdit::cursorPositionChanged, this,\n 651→ [this, editor]() {\n 652→ const QTextCursor cursor = editor->textCursor();\n 653→ const int line = cursor.blockNumber() + 1;\n 654→ const int col = cursor.positionInBlock() + 1;\n 655→ if (m_cursorPosLabel) {\n 656→ m_cursorPosLabel->setText(tr(\"Ln %1, Col %2\").arg(line).arg(col));\n 657→ }\n 658→\n 659→ // Trigger preview update on cursor position change (issue #240)\n 660→ onCursorPositionChanged();\n 661→\n 662→ // Update syntax hint\n 663→ const QString hint = editor->getSyntaxHint();\n 664→ if (m_syntaxHintLabel && hint != m_syntaxHintLabel->text()) {\n 665→ m_syntaxHintLabel->setText(hint);\n 666→ }\n 667→\n 668→ // Update breadcrumbs\n 669→ const QStringList breadcrumbs = editor->getBreadcrumbs();\n 670→ onBreadcrumbsChanged(breadcrumbs);\n 671→ });\n 672→\n 673→ connect(editor, &QPlainTextEdit::textChanged, this, [this, editor]() {\n 674→ const int index = m_tabs->indexOf(editor);\n 675→ if (index < 0) {\n 676→ return;\n 677→ }\n 678→ const QString filePath = m_tabPaths.value(editor);\n 679→ const QString name = QFileInfo(filePath).fileName();\n 680→ if (!m_tabs->tabText(index).endsWith(\"*\")) {\n 681→ m_tabs->setTabText(index, name + \"*\");\n 682→ }\n 683→ m_diagnosticsTimer.start();\n 684→ });\n 685→\n 686→ const QString name = QFileInfo(path).fileName();\n 687→ m_tabs->addTab(editor, name);\n 688→ m_tabs->setCurrentWidget(editor);\n 689→ editor->setFocus();\n 690→ m_tabPaths.insert(editor, path);\n 691→\n 692→ // Initialize save time for conflict detection (issue #246)\n 693→ setEditorSaveTime(editor, QFileInfo(path).lastModified());\n 694→\n 695→ pushCompletionsToEditors();\n 696→}\n 697→\n 698→bool NMScriptEditorPanel::saveEditor(QPlainTextEdit *editor) {\n 699→ if (!editor) {\n 700→ return false;\n 701→ }\n 702→\n 703→ const QString path = m_tabPaths.value(editor);\n 704→ if (path.isEmpty()) {\n 705→ return false;\n 706→ }\n 707→\n 708→ QFile file(path);\n 709→ if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {\n 710→ return false;\n 711→ }\n 712→\n 713→ QTextStream out(&file);\n 714→ out << editor->toPlainText();\n 715→ file.close();\n 716→\n 717→ // Record save time to prevent triggering conflict dialog for our own saves\n 718→ setEditorSaveTime(editor, QFileInfo(path).lastModified());\n 719→\n 720→ const QString name = QFileInfo(path).fileName();\n 721→ const int index = m_tabs->indexOf(editor);\n 722→ if (index >= 0) {\n 723→ m_tabs->setTabText(index, name);\n 724→ }\n 725→\n 726→ m_diagnosticsTimer.start();\n 727→ return true;\n 728→}\n 729→\n 730→bool NMScriptEditorPanel::ensureScriptFile(const QString &path) {\n 731→ if (path.isEmpty()) {\n 732→ return false;\n 733→ }\n 734→\n 735→ QFileInfo info(path);\n 736→ QDir dir = info.dir();\n 737→ if (!dir.exists()) {\n 738→ if (!dir.mkpath(\".\")) {\n 739→ return false;\n 740→ }\n 741→ }\n 742→\n 743→ if (info.exists()) {\n 744→ return true;\n 745→ }\n 746→\n 747→ QFile file(path);\n 748→ if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {\n 749→ return false;\n 750→ }\n 751→\n 752→ const QString sceneName =\n 753→ info.completeBaseName().isEmpty() ? \"scene\" : info.completeBaseName();\n 754→ QTextStream out(&file);\n 755→ out << \"// \" << sceneName << \"\\n\";\n 756→ out << \"scene \" << sceneName << \" {\\n\";\n 757→ out << \" say Narrator \\\"New script\\\"\\n\";\n 758→ out << \"}\\n\";\n 759→ file.close();\n 760→ return true;\n 761→}\n 762→\n 763→QString NMScriptEditorPanel::scriptsRootPath() const {\n 764→ const auto path =\n 765→ ProjectManager::instance().getFolderPath(ProjectFolder::Scripts);\n 766→ return QString::fromStdString(path);\n 767→}\n 768→\n 769→void NMScriptEditorPanel::rebuildWatchList() {\n 770→ core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList starting\");\n 771→ if (!m_scriptWatcher) {\n 772→ core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed (no watcher)\");\n 773→ return;\n 774→ }\n 775→\n 776→ const QString root = scriptsRootPath();\n 777→ const QStringList watchedDirs = m_scriptWatcher->directories();\n 778→ if (!watchedDirs.isEmpty()) {\n 779→ m_scriptWatcher->removePaths(watchedDirs);\n 780→ }\n 781→ const QStringList watchedFiles = m_scriptWatcher->files();\n 782→ if (!watchedFiles.isEmpty()) {\n 783→ m_scriptWatcher->removePaths(watchedFiles);\n 784→ }\n 785→\n 786→ if (root.isEmpty() || !QFileInfo::exists(root)) {\n 787→ core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed (root invalid)\");\n 788→ return;\n 789→ }\n 790→\n 791→ QStringList directories;\n 792→ QStringList files;\n 793→ directories.append(root);\n 794→\n 795→ namespace fs = std::filesystem;\n 796→ fs::path base(root.toStdString());\n 797→ core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for watch list\");\n 798→ try {\n 799→ // Use skip_permission_denied to avoid hanging on problematic directories\n 800→ auto options = fs::directory_options::skip_permission_denied;\n 801→ for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n 802→ if (entry.is_directory()) {\n 803→ directories.append(QString::fromStdString(entry.path().string()));\n 804→ } else if (entry.is_regular_file() &&\n 805→ entry.path().extension() == \".nms\") {\n 806→ files.append(QString::fromStdString(entry.path().string()));\n 807→ }\n 808→ }\n 809→ core::Logger::instance().info(\"applyProjectToPanels: Directory iteration for watch list completed\");\n 810→ } catch (const std::exception &e) {\n 811→ core::Logger::instance().warning(\n 812→ std::string(\"Failed to rebuild script watcher: \") + e.what());\n 813→ }\n 814→\n 815→ if (!directories.isEmpty()) {\n 816→ m_scriptWatcher->addPaths(directories);\n 817→ }\n 818→ if (!files.isEmpty()) {\n 819→ m_scriptWatcher->addPaths(files);\n 820→ }\n 821→ core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed\");\n 822→}\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"
}
]
},
"parent_tool_use_id": "toolu_015CFDMjPGtKqG5sR87vzV2c",
"session_id": "f7afc90e-f345-4cd2-8085-6bc6607ef78f",
"uuid": "ae905ec5-c2e7-4773-9836-3eadfd4b316f",
"tool_use_result": {
"type": "text",
"file": {
"filePath": "/tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp",
"content": "void NMScriptEditorPanel::addEditorTab(const QString &path) {\n QFile file(path);\n if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n return;\n }\n\n const QString content = QString::fromUtf8(file.readAll());\n\n auto *editor = new NMScriptEditor(m_tabs);\n editor->setPlainText(content);\n editor->setHoverDocs(detail::buildHoverDocs());\n editor->setDocHtml(detail::buildDocHtml());\n editor->setSymbolLocations(buildSymbolLocations());\n\n connect(editor, &NMScriptEditor::requestSave, this,\n &NMScriptEditorPanel::onSaveRequested);\n connect(editor, &NMScriptEditor::hoverDocChanged, this,\n [this](const QString &, const QString &html) {\n emit docHtmlChanged(html);\n });\n connect(editor, &QPlainTextEdit::textChanged, this,\n [this]() {\n m_diagnosticsTimer.start();\n // Trigger preview update on text change (issue #240)\n onScriptTextChanged();\n });\n\n // IDE feature connections\n connect(editor, &NMScriptEditor::goToDefinitionRequested, this,\n &NMScriptEditorPanel::onGoToDefinition);\n connect(editor, &NMScriptEditor::findReferencesRequested, this,\n &NMScriptEditorPanel::onFindReferences);\n connect(editor, &NMScriptEditor::navigateToGraphNodeRequested, this,\n &NMScriptEditorPanel::onNavigateToGraphNode);\n\n // VSCode-like feature connections\n connect(editor, &NMScriptEditor::showFindRequested, this,\n &NMScriptEditorPanel::showFindDialog);\n connect(editor, &NMScriptEditor::showReplaceRequested, this,\n &NMScriptEditorPanel::showReplaceDialog);\n connect(editor, &NMScriptEditor::showCommandPaletteRequested, this,\n &NMScriptEditorPanel::showCommandPalette);\n\n // Status bar and breadcrumb connections\n connect(editor, &NMScriptEditor::syntaxHintChanged, this,\n &NMScriptEditorPanel::onSyntaxHintChanged);\n connect(editor, &NMScriptEditor::breadcrumbsChanged, this,\n &NMScriptEditorPanel::onBreadcrumbsChanged);\n connect(editor, &NMScriptEditor::quickFixesAvailable, this,\n &NMScriptEditorPanel::showQuickFixMenu);\n\n // Breakpoint connection - wire to NMPlayModeController\n connect(editor, &NMScriptEditor::breakpointToggled, this,\n [this, path](int line) {\n auto &controller = NMPlayModeController::instance();\n controller.toggleSourceBreakpoint(path, line);\n });\n\n // Sync breakpoints from controller to editor\n auto &controller = NMPlayModeController::instance();\n editor->setBreakpoints(controller.sourceBreakpointsForFile(path));\n\n // Listen for external breakpoint changes\n connect(&controller, &NMPlayModeController::sourceBreakpointsChanged, editor,\n [path, editor]() {\n auto &ctrl = NMPlayModeController::instance();\n editor->setBreakpoints(ctrl.sourceBreakpointsForFile(path));\n });\n\n // Listen for source-level breakpoint hits to show execution line\n connect(&controller, &NMPlayModeController::sourceBreakpointHit, editor,\n [path, editor](const QString &filePath, int line) {\n if (filePath == path) {\n editor->setCurrentExecutionLine(line);\n }\n });\n\n // Clear execution line when play mode changes\n connect(&controller, &NMPlayModeController::playModeChanged, editor,\n [editor](int mode) {\n if (mode == NMPlayModeController::Stopped) {\n editor->setCurrentExecutionLine(0);\n }\n });\n\n // Update cursor position in status bar\n connect(editor, &QPlainTextEdit::cursorPositionChanged, this,\n [this, editor]() {\n const QTextCursor cursor = editor->textCursor();\n const int line = cursor.blockNumber() + 1;\n const int col = cursor.positionInBlock() + 1;\n if (m_cursorPosLabel) {\n m_cursorPosLabel->setText(tr(\"Ln %1, Col %2\").arg(line).arg(col));\n }\n\n // Trigger preview update on cursor position change (issue #240)\n onCursorPositionChanged();\n\n // Update syntax hint\n const QString hint = editor->getSyntaxHint();\n if (m_syntaxHintLabel && hint != m_syntaxHintLabel->text()) {\n m_syntaxHintLabel->setText(hint);\n }\n\n // Update breadcrumbs\n const QStringList breadcrumbs = editor->getBreadcrumbs();\n onBreadcrumbsChanged(breadcrumbs);\n });\n\n connect(editor, &QPlainTextEdit::textChanged, this, [this, editor]() {\n const int index = m_tabs->indexOf(editor);\n if (index < 0) {\n return;\n }\n const QString filePath = m_tabPaths.value(editor);\n const QString name = QFileInfo(filePath).fileName();\n if (!m_tabs->tabText(index).endsWith(\"*\")) {\n m_tabs->setTabText(index, name + \"*\");\n }\n m_diagnosticsTimer.start();\n });\n\n const QString name = QFileInfo(path).fileName();\n m_tabs->addTab(editor, name);\n m_tabs->setCurrentWidget(editor);\n editor->setFocus();\n m_tabPaths.insert(editor, path);\n\n // Initialize save time for conflict detection (issue #246)\n setEditorSaveTime(editor, QFileInfo(path).lastModified());\n\n pushCompletionsToEditors();\n}\n\nbool NMScriptEditorPanel::saveEditor(QPlainTextEdit *editor) {\n if (!editor) {\n return false;\n }\n\n const QString path = m_tabPaths.value(editor);\n if (path.isEmpty()) {\n return false;\n }\n\n QFile file(path);\n if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {\n return false;\n }\n\n QTextStream out(&file);\n out << editor->toPlainText();\n file.close();\n\n // Record save time to prevent triggering conflict dialog for our own saves\n setEditorSaveTime(editor, QFileInfo(path).lastModified());\n\n const QString name = QFileInfo(path).fileName();\n const int index = m_tabs->indexOf(editor);\n if (index >= 0) {\n m_tabs->setTabText(index, name);\n }\n\n m_diagnosticsTimer.start();\n return true;\n}\n\nbool NMScriptEditorPanel::ensureScriptFile(const QString &path) {\n if (path.isEmpty()) {\n return false;\n }\n\n QFileInfo info(path);\n QDir dir = info.dir();\n if (!dir.exists()) {\n if (!dir.mkpath(\".\")) {\n return false;\n }\n }\n\n if (info.exists()) {\n return true;\n }\n\n QFile file(path);\n if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {\n return false;\n }\n\n const QString sceneName =\n info.completeBaseName().isEmpty() ? \"scene\" : info.completeBaseName();\n QTextStream out(&file);\n out << \"// \" << sceneName << \"\\n\";\n out << \"scene \" << sceneName << \" {\\n\";\n out << \" say Narrator \\\"New script\\\"\\n\";\n out << \"}\\n\";\n file.close();\n return true;\n}\n\nQString NMScriptEditorPanel::scriptsRootPath() const {\n const auto path =\n ProjectManager::instance().getFolderPath(ProjectFolder::Scripts);\n return QString::fromStdString(path);\n}\n\nvoid NMScriptEditorPanel::rebuildWatchList() {\n core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList starting\");\n if (!m_scriptWatcher) {\n core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed (no watcher)\");\n return;\n }\n\n const QString root = scriptsRootPath();\n const QStringList watchedDirs = m_scriptWatcher->directories();\n if (!watchedDirs.isEmpty()) {\n m_scriptWatcher->removePaths(watchedDirs);\n }\n const QStringList watchedFiles = m_scriptWatcher->files();\n if (!watchedFiles.isEmpty()) {\n m_scriptWatcher->removePaths(watchedFiles);\n }\n\n if (root.isEmpty() || !QFileInfo::exists(root)) {\n core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed (root invalid)\");\n return;\n }\n\n QStringList directories;\n QStringList files;\n directories.append(root);\n\n namespace fs = std::filesystem;\n fs::path base(root.toStdString());\n core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for watch list\");\n try {\n // Use skip_permission_denied to avoid hanging on problematic directories\n auto options = fs::directory_options::skip_permission_denied;\n for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n if (entry.is_directory()) {\n directories.append(QString::fromStdString(entry.path().string()));\n } else if (entry.is_regular_file() &&\n entry.path().extension() == \".nms\") {\n files.append(QString::fromStdString(entry.path().string()));\n }\n }\n core::Logger::instance().info(\"applyProjectToPanels: Directory iteration for watch list completed\");\n } catch (const std::exception &e) {\n core::Logger::instance().warning(\n std::string(\"Failed to rebuild script watcher: \") + e.what());\n }\n\n if (!directories.isEmpty()) {\n m_scriptWatcher->addPaths(directories);\n }\n if (!files.isEmpty()) {\n m_scriptWatcher->addPaths(files);\n }\n core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed\");\n}",
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[2026-01-11T18:50:40.253Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01KP38txMv7o3cCTiJ8kxN8N","type":"tool_result","content":" 824→void NMScriptEditorPanel::refreshSymbolIndex() {\n 825→ core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex starting\");\n 826→ QMutexLocker locker(&m_symbolIndexMutex);\n 827→ m_symbolIndex = {};\n 828→ const QString root = scriptsRootPath();\n 829→ if (root.isEmpty()) {\n 830→ pushCompletionsToEditors();\n 831→ refreshSymbolList();\n 832→ if (m_issuesPanel) {\n 833→ m_issuesPanel->setIssues({});\n 834→ }\n 835→ core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed (empty root)\");\n 836→ return;\n 837→ }\n 838→\n 839→ namespace fs = std::filesystem;\n 840→ fs::path base(root.toStdString());\n 841→ if (!fs::exists(base)) {\n 842→ pushCompletionsToEditors();\n 843→ refreshSymbolList();\n 844→ core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed (root not exists)\");\n 845→ return;\n 846→ }\n 847→\n 848→ QSet<QString> seenScenes;\n 849→ QSet<QString> seenCharacters;\n 850→ QSet<QString> seenFlags;\n 851→ QSet<QString> seenVariables;\n 852→ QSet<QString> seenBackgrounds;\n 853→ QSet<QString> seenVoices;\n 854→ QSet<QString> seenMusic;\n 855→\n 856→ auto insertMap = [](QHash<QString, QString> &map, QSet<QString> &seen,\n 857→ const QString &value, const QString &filePath) {\n 858→ const QString key = value.toLower();\n 859→ if (value.isEmpty() || seen.contains(key)) {\n 860→ return;\n 861→ }\n 862→ seen.insert(key);\n 863→ map.insert(value, filePath);\n 864→ };\n 865→\n 866→ auto insertList = [](QStringList &list, QSet<QString> &seen,\n 867→ const QString &value) {\n 868→ const QString key = value.toLower();\n 869→ if (value.isEmpty() || seen.contains(key)) {\n 870→ return;\n 871→ }\n 872→ seen.insert(key);\n 873→ list.append(value);\n 874→ };\n 875→\n 876→ const QRegularExpression reScene(\"\\\\bscene\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n 877→ const QRegularExpression reCharacter(\n 878→ \"\\\\bcharacter\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n 879→ const QRegularExpression reSetFlag(\n 880→ \"\\\\bset\\\\s+flag\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n 881→ const QRegularExpression reFlag(\"\\\\bflag\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n 882→ const QRegularExpression reSetVar(\n 883→ \"\\\\bset\\\\s+(?!flag\\\\s)([A-Za-z_][A-Za-z0-9_]*)\");\n 884→ const QRegularExpression reBackground(\"show\\\\s+background\\\\s+\\\"([^\\\"]+)\\\"\");\n 885→ const QRegularExpression reVoice(\"play\\\\s+voice\\\\s+\\\"([^\\\"]+)\\\"\");\n 886→ const QRegularExpression reMusic(\"play\\\\s+music\\\\s+\\\"([^\\\"]+)\\\"\");\n 887→\n 888→ QList<NMScriptIssue> issues;\n 889→\n 890→ core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for symbol index\");\n 891→ int filesProcessed = 0;\n 892→ try {\n 893→ // Use skip_permission_denied to avoid hanging on problematic directories\n 894→ auto options = fs::directory_options::skip_permission_denied;\n 895→ for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n 896→ if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n 897→ continue;\n 898→ }\n 899→ filesProcessed++;\n 900→\n 901→ const QString path = QString::fromStdString(entry.path().string());\n 902→ QFile file(path);\n 903→ if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n 904→ continue;\n 905→ }\n 906→ const QString content = QString::fromUtf8(file.readAll());\n 907→ file.close();\n 908→\n 909→ // Collect symbols with line numbers\n 910→ const QStringList lines = content.split('\\n');\n 911→ for (int lineNum = 0; lineNum < lines.size(); ++lineNum) {\n 912→ const QString &line = lines[lineNum];\n 913→\n 914→ // Scenes with line numbers\n 915→ QRegularExpressionMatch sceneMatch = reScene.match(line);\n 916→ if (sceneMatch.hasMatch()) {\n 917→ const QString value = sceneMatch.captured(1);\n 918→ if (!seenScenes.contains(value.toLower())) {\n 919→ seenScenes.insert(value.toLower());\n 920→ m_symbolIndex.scenes.insert(value, path);\n 921→ m_symbolIndex.sceneLines.insert(value, lineNum + 1);\n 922→ }\n 923→ }\n 924→\n 925→ // Characters with line numbers\n 926→ QRegularExpressionMatch charMatch = reCharacter.match(line);\n 927→ if (charMatch.hasMatch()) {\n 928→ const QString value = charMatch.captured(1);\n 929→ if (!seenCharacters.contains(value.toLower())) {\n 930→ seenCharacters.insert(value.toLower());\n 931→ m_symbolIndex.characters.insert(value, path);\n 932→ m_symbolIndex.characterLines.insert(value, lineNum + 1);\n 933→ }\n 934→ }\n 935→ }\n 936→\n 937→ auto collect = [&](const QRegularExpression &regex, auto &&callback) {\n 938→ QRegularExpressionMatchIterator it = regex.globalMatch(content);\n 939→ while (it.hasNext()) {\n 940→ const QRegularExpressionMatch match = it.next();\n 941→ callback(match.captured(1));\n 942→ }\n 943→ };\n 944→\n 945→ collect(reSetFlag, [&](const QString &value) {\n 946→ insertMap(m_symbolIndex.flags, seenFlags, value, path);\n 947→ });\n 948→ collect(reFlag, [&](const QString &value) {\n 949→ insertMap(m_symbolIndex.flags, seenFlags, value, path);\n 950→ });\n 951→ collect(reSetVar, [&](const QString &value) {\n 952→ insertMap(m_symbolIndex.variables, seenVariables, value, path);\n 953→ });\n 954→ collect(reBackground, [&](const QString &value) {\n 955→ insertList(m_symbolIndex.backgrounds, seenBackgrounds, value);\n 956→ });\n 957→ collect(reVoice, [&](const QString &value) {\n 958→ insertList(m_symbolIndex.voices, seenVoices, value);\n 959→ });\n 960→ collect(reMusic, [&](const QString &value) {\n 961→ insertList(m_symbolIndex.music, seenMusic, value);\n 962→ });\n 963→ }\n 964→ core::Logger::instance().info(\"applyProjectToPanels: Directory iteration for symbol index completed, processed \" + std::to_string(filesProcessed) + \" files\");\n 965→ } catch (const std::exception &e) {\n 966→ core::Logger::instance().warning(\n 967→ std::string(\"Failed to build script symbols: \") + e.what());\n 968→ }\n 969→\n 970→ core::Logger::instance().info(\"applyProjectToPanels: Adding project context assets\");\n 971→ // Add all available assets from project file system\n 972→ if (m_projectContext) {\n 973→ // Add available backgrounds\n 974→ auto backgrounds = m_projectContext->getAvailableBackgrounds();\n 975→ for (const auto &bg : backgrounds) {\n 976→ insertList(m_symbolIndex.backgrounds, seenBackgrounds,\n 977→ QString::fromStdString(bg));\n 978→ }\n 979→\n 980→ // Add available music\n 981→ auto music = m_projectContext->getAvailableAudio(\"music\");\n 982→ for (const auto &track : music) {\n 983→ insertList(m_symbolIndex.music, seenMusic,\n 984→ QString::fromStdString(track));\n 985→ }\n 986→\n 987→ // Add available sound effects\n 988→ auto sounds = m_projectContext->getAvailableAudio(\"sound\");\n 989→ for (const auto &sfx : sounds) {\n 990→ insertList(m_symbolIndex.music, seenMusic, QString::fromStdString(sfx));\n 991→ }\n 992→\n 993→ // Add available voices\n 994→ auto voices = m_projectContext->getAvailableAudio(\"voice\");\n 995→ for (const auto &voice : voices) {\n 996→ insertList(m_symbolIndex.voices, seenVoices,\n 997→ QString::fromStdString(voice));\n 998→ }\n 999→ }\n 1000→\n 1001→ core::Logger::instance().info(\"applyProjectToPanels: Pushing completions to editors\");\n 1002→ pushCompletionsToEditors();\n 1003→ core::Logger::instance().info(\"applyProjectToPanels: Refreshing symbol list\");\n 1004→ refreshSymbolList();\n 1005→ if (m_issuesPanel) {\n 1006→ m_issuesPanel->setIssues(issues);\n 1007→ }\n 1008→ core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed\");\n 1009→}\n 1010→\n 1011→QList<NMScriptIssue>\n 1012→NMScriptEditorPanel::validateSource(const QString &path,\n 1013→ const QString &source) const {\n 1014→ QList<NMScriptIssue> out;\n 1015→ using namespace scripting;\n 1016→\n 1017→ std::string src = source.toStdString();\n 1018→\n 1019→ Lexer lexer;\n 1020→ auto lexResult = lexer.tokenize(src);\n 1021→ for (const auto &err : lexer.getErrors()) {\n 1022→ out.push_back({path, static_cast<int>(err.location.line),\n 1023→ QString::fromStdString(err.message), \"error\"});\n 1024→ }\n 1025→ if (!lexResult.isOk()) {\n 1026→ return out;\n 1027→ }\n 1028→\n 1029→ Parser parser;\n 1030→ auto parseResult = parser.parse(lexResult.value());\n 1031→ for (const auto &err : parser.getErrors()) {\n 1032→ out.push_back({path, static_cast<int>(err.location.line),\n 1033→ QString::fromStdString(err.message), \"error\"});\n 1034→ }\n 1035→ if (!parseResult.isOk()) {\n 1036→ return out;\n 1037→ }\n 1038→\n 1039→ Validator validator;\n 1040→ // Enable asset validation if project context is available\n 1041→ if (m_projectContext) {\n 1042→ validator.setProjectContext(m_projectContext);\n 1043→ validator.setValidateAssets(true);\n 1044→ }\n 1045→ auto validation = validator.validate(parseResult.value());\n 1046→ for (const auto &err : validation.errors.all()) {\n 1047→ QString severity = \"info\";\n 1048→ if (err.severity == Severity::Warning) {\n 1049→ severity = \"warning\";\n 1050→ } else if (err.severity == Severity::Error) {\n 1051→ severity = \"error\";\n 1052→ }\n 1053→ out.push_back({path, static_cast<int>(err.span.start.line),\n 1054→ QString::fromStdString(err.message), severity});\n 1055→ }\n 1056→\n 1057→ return out;\n 1058→}\n 1059→\n 1060→void NMScriptEditorPanel::runDiagnostics() {\n 1061→ auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->currentWidget());\n 1062→ if (!editor) {\n 1063→ return;\n 1064→ }\n 1065→ QString path = m_tabPaths.value(editor);\n 1066→ if (path.isEmpty()) {\n 1067→ return;\n 1068→ }\n 1069→ const QString text = editor->toPlainText();\n 1070→ QList<NMScriptIssue> issues = validateSource(path, text);\n 1071→\n 1072→ // Update inline error markers in the editor\n 1073→ editor->setDiagnostics(issues);\n 1074→\n 1075→ if (m_issuesPanel) {\n 1076→ m_issuesPanel->setIssues(issues);\n 1077→ }\n 1078→}\n 1079→\n 1080→void NMScriptEditorPanel::goToLocation(const QString &path, int line) {\n 1081→ openScript(path);\n 1082→ auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->currentWidget());\n 1083→ if (!editor) {\n 1084→ return;\n 1085→ }\n 1086→ QTextCursor cursor(\n 1087→ editor->document()->findBlockByLineNumber(std::max(0, line - 1)));\n 1088→ editor->setTextCursor(cursor);\n 1089→ editor->setFocus();\n 1090→}\n 1091→\n 1092→QList<NMScriptEditor::CompletionEntry>\n 1093→NMScriptEditorPanel::buildProjectCompletionEntries() const {\n 1094→ QMutexLocker locker(&m_symbolIndexMutex);\n 1095→ QList<NMScriptEditor::CompletionEntry> entries;\n 1096→\n 1097→ auto addEntries = [&entries](const QStringList &list, const QString &detail) {\n 1098→ for (const auto &item : list) {\n 1099→ entries.push_back({item, detail});\n 1100→ }\n 1101→ };\n 1102→\n 1103→ addEntries(m_symbolIndex.scenes.keys(), \"scene\");\n 1104→ addEntries(m_symbolIndex.characters.keys(), \"character\");\n 1105→ addEntries(m_symbolIndex.flags.keys(), \"flag\");\n 1106→ addEntries(m_symbolIndex.variables.keys(), \"variable\");\n 1107→ addEntries(m_symbolIndex.backgrounds, \"background\");\n 1108→ addEntries(m_symbolIndex.music, \"music\");\n 1109→ addEntries(m_symbolIndex.voices, \"voice\");\n 1110→\n 1111→ return entries;\n 1112→}\n 1113→\n 1114→QHash<QString, QString> NMScriptEditorPanel::buildProjectHoverDocs() const {\n 1115→ QMutexLocker locker(&m_symbolIndexMutex);\n 1116→ QHash<QString, QString> docs;\n 1117→ auto relPath = [](const QString &path) {\n 1118→ if (path.isEmpty()) {\n 1119→ return QString();\n 1120→ }\n 1121→ return QString::fromStdString(\n 1122→ ProjectManager::instance().toRelativePath(path.toStdString()));\n 1123→ };\n 1124→\n 1125→ auto addDocs = [&](const QHash<QString, QString> &map, const QString &label) {\n 1126→ for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n 1127→ const QString key = it.key();\n 1128→ const QString path = relPath(it.value());\n 1129→ docs.insert(\n 1130→ key.toLower(),\n 1131→ QString(\"%1 \\\"%2\\\"%3\")\n 1132→ .arg(label, key,\n 1133→ path.isEmpty() ? QString() : QString(\" (%1)\").arg(path)));\n 1134→ }\n 1135→ };\n 1136→\n 1137→ addDocs(m_symbolIndex.scenes, tr(\"Scene\"));\n 1138→ addDocs(m_symbolIndex.characters, tr(\"Character\"));\n 1139→ addDocs(m_symbolIndex.flags, tr(\"Flag\"));\n 1140→ addDocs(m_symbolIndex.variables, tr(\"Variable\"));\n 1141→\n 1142→ for (const auto &bg : m_symbolIndex.backgrounds) {\n 1143→ docs.insert(bg.toLower(), tr(\"Background asset \\\"%1\\\"\").arg(bg));\n 1144→ }\n 1145→ for (const auto &m : m_symbolIndex.music) {\n 1146→ docs.insert(m.toLower(), tr(\"Music track \\\"%1\\\"\").arg(m));\n 1147→ }\n 1148→ for (const auto &v : m_symbolIndex.voices) {\n 1149→ docs.insert(v.toLower(), tr(\"Voice asset \\\"%1\\\"\").arg(v));\n 1150→ }\n 1151→\n 1152→ return docs;\n 1153→}\n 1154→\n 1155→QHash<QString, QString> NMScriptEditorPanel::buildProjectDocHtml() const {\n 1156→ QMutexLocker locker(&m_symbolIndexMutex);\n 1157→ QHash<QString, QString> docs;\n 1158→\n 1159→ auto relPath = [](const QString &path) {\n 1160→ if (path.isEmpty()) {\n 1161→ return QString();\n 1162→ }\n 1163→ return QString::fromStdString(\n 1164→ ProjectManager::instance().toRelativePath(path.toStdString()));\n 1165→ };\n 1166→\n 1167→ auto addDocs = [&](const QHash<QString, QString> &map, const QString &label) {\n 1168→ for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n 1169→ const QString name = it.key();\n 1170→ const QString file = relPath(it.value());\n 1171→ QString html = QString(\"<h3>%1</h3>\").arg(name.toHtmlEscaped());\n 1172→ html += QString(\"<p>%1 definition%2</p>\")\n 1173→ .arg(label.toHtmlEscaped(),\n 1174→ file.isEmpty() ? QString()\n 1175→ : QString(\" in <code>%1</code>\")\n 1176→ .arg(file.toHtmlEscaped()));\n 1177→ docs.insert(name.toLower(), html);\n 1178→ }\n 1179→ };\n 1180→\n 1181→ addDocs(m_symbolIndex.scenes, tr(\"Scene\"));\n 1182→ addDocs(m_symbolIndex.characters, tr(\"Character\"));\n 1183→ addDocs(m_symbolIndex.flags, tr(\"Flag\"));\n 1184→ addDocs(m_symbolIndex.variables, tr(\"Variable\"));\n 1185→\n 1186→ auto addSimple = [&](const QStringList &list, const QString &label) {\n 1187→ for (const auto &item : list) {\n 1188→ QString html = QString(\"<h3>%1</h3><p>%2</p>\")\n 1189→ .arg(item.toHtmlEscaped(), label.toHtmlEscaped());\n 1190→ docs.insert(item.toLower(), html);\n 1191→ }\n 1192→ };\n 1193→\n 1194→ addSimple(m_symbolIndex.backgrounds, tr(\"Background asset\"));\n 1195→ addSimple(m_symbolIndex.music, tr(\"Music track\"));\n 1196→ addSimple(m_symbolIndex.voices, tr(\"Voice asset\"));\n 1197→\n 1198→ return docs;\n 1199→}\n 1200→\n 1201→void NMScriptEditorPanel::pushCompletionsToEditors() {\n 1202→ QList<NMScriptEditor::CompletionEntry> entries =\n 1203→ detail::buildKeywordEntries();\n 1204→ entries.append(buildProjectCompletionEntries());\n 1205→\n 1206→ QHash<QString, NMScriptEditor::CompletionEntry> merged;\n 1207→ for (const auto &entry : entries) {\n 1208→ const QString key = entry.text.toLower();\n 1209→ if (!merged.contains(key)) {\n 1210→ merged.insert(key, entry);\n 1211→ }\n 1212→ }\n 1213→\n 1214→ QList<NMScriptEditor::CompletionEntry> combined = merged.values();\n 1215→ std::sort(combined.begin(), combined.end(),\n 1216→ [](const NMScriptEditor::CompletionEntry &a,\n 1217→ const NMScriptEditor::CompletionEntry &b) {\n 1218→ return a.text.compare(b.text, Qt::CaseInsensitive) < 0;\n 1219→ });\n 1220→\n 1221→ QHash<QString, QString> hoverDocs = detail::buildHoverDocs();\n 1222→ const QHash<QString, QString> projectHoverDocs = buildProjectHoverDocs();\n 1223→ for (auto it = projectHoverDocs.constBegin();\n 1224→ it != projectHoverDocs.constEnd(); ++it) {\n 1225→ hoverDocs.insert(it.key(), it.value());\n 1226→ }\n 1227→\n 1228→ QHash<QString, QString> docHtml = detail::buildDocHtml();\n 1229→ const QHash<QString, QString> projectDocHtml = buildProjectDocHtml();\n 1230→ for (auto it = projectDocHtml.constBegin(); it != projectDocHtml.constEnd();\n 1231→ ++it) {\n 1232→ docHtml.insert(it.key(), it.value());\n 1233→ }\n 1234→\n 1235→ // Build symbol locations for go-to-definition\n 1236→ const auto symbolLocations = buildSymbolLocations();\n 1237→\n 1238→ for (auto *editor : editors()) {\n 1239→ editor->setCompletionEntries(combined);\n 1240→ editor->setHoverDocs(hoverDocs);\n 1241→ editor->setProjectDocs(projectHoverDocs);\n 1242→ editor->setDocHtml(docHtml);\n 1243→ editor->setSymbolLocations(symbolLocations);\n 1244→ }\n 1245→\n 1246→ m_diagnosticsTimer.start();\n 1247→}\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"}]},"parent_tool_use_id":"toolu_015CFDMjPGtKqG5sR87vzV2c","session_id":"f7afc90e-f345-4cd2-8085-6bc6607ef78f","uuid":"b1d3ed9a-8af8-4f80-aa4c-fdf1b2d3efa9","tool_use_result":{"type":"text","file":{"filePath":"/tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp","content":"void NMScriptEditorPanel::refreshSymbolIndex() {\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex starting\");\n QMutexLocker locker(&m_symbolIndexMutex);\n m_symbolIndex = {};\n const QString root = scriptsRootPath();\n if (root.isEmpty()) {\n pushCompletionsToEditors();\n refreshSymbolList();\n if (m_issuesPanel) {\n m_issuesPanel->setIssues({});\n }\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed (empty root)\");\n return;\n }\n\n namespace fs = std::filesystem;\n fs::path base(root.toStdString());\n if (!fs::exists(base)) {\n pushCompletionsToEditors();\n refreshSymbolList();\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed (root not exists)\");\n return;\n }\n\n QSet<QString> seenScenes;\n QSet<QString> seenCharacters;\n QSet<QString> seenFlags;\n QSet<QString> seenVariables;\n QSet<QString> seenBackgrounds;\n QSet<QString> seenVoices;\n QSet<QString> seenMusic;\n\n auto insertMap = [](QHash<QString, QString> &map, QSet<QString> &seen,\n const QString &value, const QString &filePath) {\n const QString key = value.toLower();\n if (value.isEmpty() || seen.contains(key)) {\n return;\n }\n seen.insert(key);\n map.insert(value, filePath);\n };\n\n auto insertList = [](QStringList &list, QSet<QString> &seen,\n const QString &value) {\n const QString key = value.toLower();\n if (value.isEmpty() || seen.contains(key)) {\n return;\n }\n seen.insert(key);\n list.append(value);\n };\n\n const QRegularExpression reScene(\"\\\\bscene\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reCharacter(\n \"\\\\bcharacter\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reSetFlag(\n \"\\\\bset\\\\s+flag\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reFlag(\"\\\\bflag\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reSetVar(\n \"\\\\bset\\\\s+(?!flag\\\\s)([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reBackground(\"show\\\\s+background\\\\s+\\\"([^\\\"]+)\\\"\");\n const QRegularExpression reVoice(\"play\\\\s+voice\\\\s+\\\"([^\\\"]+)\\\"\");\n const QRegularExpression reMusic(\"play\\\\s+music\\\\s+\\\"([^\\\"]+)\\\"\");\n\n QList<NMScriptIssue> issues;\n\n core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for symbol index\");\n int filesProcessed = 0;\n try {\n // Use skip_permission_denied to avoid hanging on problematic directories\n auto options = fs::directory_options::skip_permission_denied;\n for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n continue;\n }\n filesProcessed++;\n\n const QString path = QString::fromStdString(entry.path().string());\n QFile file(path);\n if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n continue;\n }\n const QString content = QString::fromUtf8(file.readAll());\n file.close();\n\n // Collect symbols with line numbers\n const QStringList lines = content.split('\\n');\n for (int lineNum = 0; lineNum < lines.size(); ++lineNum) {\n const QString &line = lines[lineNum];\n\n // Scenes with line numbers\n QRegularExpressionMatch sceneMatch = reScene.match(line);\n if (sceneMatch.hasMatch()) {\n const QString value = sceneMatch.captured(1);\n if (!seenScenes.contains(value.toLower())) {\n seenScenes.insert(value.toLower());\n m_symbolIndex.scenes.insert(value, path);\n m_symbolIndex.sceneLines.insert(value, lineNum + 1);\n }\n }\n\n // Characters with line numbers\n QRegularExpressionMatch charMatch = reCharacter.match(line);\n if (charMatch.hasMatch()) {\n const QString value = charMatch.captured(1);\n if (!seenCharacters.contains(value.toLower())) {\n seenCharacters.insert(value.toLower());\n m_symbolIndex.characters.insert(value, path);\n m_symbolIndex.characterLines.insert(value, lineNum + 1);\n }\n }\n }\n\n auto collect = [&](const QRegularExpression &regex, auto &&callback) {\n QRegularExpressionMatchIterator it = regex.globalMatch(content);\n while (it.hasNext()) {\n const QRegularExpressionMatch match = it.next();\n callback(match.captured(1));\n }\n };\n\n collect(reSetFlag, [&](const QString &value) {\n insertMap(m_symbolIndex.flags, seenFlags, value, path);\n });\n collect(reFlag, [&](const QString &value) {\n insertMap(m_symbolIndex.flags, seenFlags, value, path);\n });\n collect(reSetVar, [&](const QString &value) {\n insertMap(m_symbolIndex.variables, seenVariables, value, path);\n });\n collect(reBackground, [&](const QString &value) {\n insertList(m_symbolIndex.backgrounds, seenBackgrounds, value);\n });\n collect(reVoice, [&](const QString &value) {\n insertList(m_symbolIndex.voices, seenVoices, value);\n });\n collect(reMusic, [&](const QString &value) {\n insertList(m_symbolIndex.music, seenMusic, value);\n });\n }\n core::Logger::instance().info(\"applyProjectToPanels: Directory iteration for symbol index completed, processed \" + std::to_string(filesProcessed) + \" files\");\n } catch (const std::exception &e) {\n core::Logger::instance().warning(\n std::string(\"Failed to build script symbols: \") + e.what());\n }\n\n core::Logger::instance().info(\"applyProjectToPanels: Adding project context assets\");\n // Add all available assets from project file system\n if (m_projectContext) {\n // Add available backgrounds\n auto backgrounds = m_projectContext->getAvailableBackgrounds();\n for (const auto &bg : backgrounds) {\n insertList(m_symbolIndex.backgrounds, seenBackgrounds,\n QString::fromStdString(bg));\n }\n\n // Add available music\n auto music = m_projectContext->getAvailableAudio(\"music\");\n for (const auto &track : music) {\n insertList(m_symbolIndex.music, seenMusic,\n QString::fromStdString(track));\n }\n\n // Add available sound effects\n auto sounds = m_projectContext->getAvailableAudio(\"sound\");\n for (const auto &sfx : sounds) {\n insertList(m_symbolIndex.music, seenMusic, QString::fromStdString(sfx));\n }\n\n // Add available voices\n auto voices = m_projectContext->getAvailableAudio(\"voice\");\n for (const auto &voice : voices) {\n insertList(m_sym
[2026-01-11T18:50:40.255Z] [INFO] bolIndex.voices, seenVoices,\n QString::fromStdString(voice));\n }\n }\n\n core::Logger::instance().info(\"applyProjectToPanels: Pushing completions to editors\");\n pushCompletionsToEditors();\n core::Logger::instance().info(\"applyProjectToPanels: Refreshing symbol list\");\n refreshSymbolList();\n if (m_issuesPanel) {\n m_issuesPanel->setIssues(issues);\n }\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed\");\n}\n\nQList<NMScriptIssue>\nNMScriptEditorPanel::validateSource(const QString &path,\n const QString &source) const {\n QList<NMScriptIssue> out;\n using namespace scripting;\n\n std::string src = source.toStdString();\n\n Lexer lexer;\n auto lexResult = lexer.tokenize(src);\n for (const auto &err : lexer.getErrors()) {\n out.push_back({path, static_cast<int>(err.location.line),\n QString::fromStdString(err.message), \"error\"});\n }\n if (!lexResult.isOk()) {\n return out;\n }\n\n Parser parser;\n auto parseResult = parser.parse(lexResult.value());\n for (const auto &err : parser.getErrors()) {\n out.push_back({path, static_cast<int>(err.location.line),\n QString::fromStdString(err.message), \"error\"});\n }\n if (!parseResult.isOk()) {\n return out;\n }\n\n Validator validator;\n // Enable asset validation if project context is available\n if (m_projectContext) {\n validator.setProjectContext(m_projectContext);\n validator.setValidateAssets(true);\n }\n auto validation = validator.validate(parseResult.value());\n for (const auto &err : validation.errors.all()) {\n QString severity = \"info\";\n if (err.severity == Severity::Warning) {\n severity = \"warning\";\n } else if (err.severity == Severity::Error) {\n severity = \"error\";\n }\n out.push_back({path, static_cast<int>(err.span.start.line),\n QString::fromStdString(err.message), severity});\n }\n\n return out;\n}\n\nvoid NMScriptEditorPanel::runDiagnostics() {\n auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->currentWidget());\n if (!editor) {\n return;\n }\n QString path = m_tabPaths.value(editor);\n if (path.isEmpty()) {\n return;\n }\n const QString text = editor->toPlainText();\n QList<NMScriptIssue> issues = validateSource(path, text);\n\n // Update inline error markers in the editor\n editor->setDiagnostics(issues);\n\n if (m_issuesPanel) {\n m_issuesPanel->setIssues(issues);\n }\n}\n\nvoid NMScriptEditorPanel::goToLocation(const QString &path, int line) {\n openScript(path);\n auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->currentWidget());\n if (!editor) {\n return;\n }\n QTextCursor cursor(\n editor->document()->findBlockByLineNumber(std::max(0, line - 1)));\n editor->setTextCursor(cursor);\n editor->setFocus();\n}\n\nQList<NMScriptEditor::CompletionEntry>\nNMScriptEditorPanel::buildProjectCompletionEntries() const {\n QMutexLocker locker(&m_symbolIndexMutex);\n QList<NMScriptEditor::CompletionEntry> entries;\n\n auto addEntries = [&entries](const QStringList &list, const QString &detail) {\n for (const auto &item : list) {\n entries.push_back({item, detail});\n }\n };\n\n addEntries(m_symbolIndex.scenes.keys(), \"scene\");\n addEntries(m_symbolIndex.characters.keys(), \"character\");\n addEntries(m_symbolIndex.flags.keys(), \"flag\");\n addEntries(m_symbolIndex.variables.keys(), \"variable\");\n addEntries(m_symbolIndex.backgrounds, \"background\");\n addEntries(m_symbolIndex.music, \"music\");\n addEntries(m_symbolIndex.voices, \"voice\");\n\n return entries;\n}\n\nQHash<QString, QString> NMScriptEditorPanel::buildProjectHoverDocs() const {\n QMutexLocker locker(&m_symbolIndexMutex);\n QHash<QString, QString> docs;\n auto relPath = [](const QString &path) {\n if (path.isEmpty()) {\n return QString();\n }\n return QString::fromStdString(\n ProjectManager::instance().toRelativePath(path.toStdString()));\n };\n\n auto addDocs = [&](const QHash<QString, QString> &map, const QString &label) {\n for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n const QString key = it.key();\n const QString path = relPath(it.value());\n docs.insert(\n key.toLower(),\n QString(\"%1 \\\"%2\\\"%3\")\n .arg(label, key,\n path.isEmpty() ? QString() : QString(\" (%1)\").arg(path)));\n }\n };\n\n addDocs(m_symbolIndex.scenes, tr(\"Scene\"));\n addDocs(m_symbolIndex.characters, tr(\"Character\"));\n addDocs(m_symbolIndex.flags, tr(\"Flag\"));\n addDocs(m_symbolIndex.variables, tr(\"Variable\"));\n\n for (const auto &bg : m_symbolIndex.backgrounds) {\n docs.insert(bg.toLower(), tr(\"Background asset \\\"%1\\\"\").arg(bg));\n }\n for (const auto &m : m_symbolIndex.music) {\n docs.insert(m.toLower(), tr(\"Music track \\\"%1\\\"\").arg(m));\n }\n for (const auto &v : m_symbolIndex.voices) {\n docs.insert(v.toLower(), tr(\"Voice asset \\\"%1\\\"\").arg(v));\n }\n\n return docs;\n}\n\nQHash<QString, QString> NMScriptEditorPanel::buildProjectDocHtml() const {\n QMutexLocker locker(&m_symbolIndexMutex);\n QHash<QString, QString> docs;\n\n auto relPath = [](const QString &path) {\n if (path.isEmpty()) {\n return QString();\n }\n return QString::fromStdString(\n ProjectManager::instance().toRelativePath(path.toStdString()));\n };\n\n auto addDocs = [&](const QHash<QString, QString> &map, const QString &label) {\n for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n const QString name = it.key();\n const QString file = relPath(it.value());\n QString html = QString(\"<h3>%1</h3>\").arg(name.toHtmlEscaped());\n html += QString(\"<p>%1 definition%2</p>\")\n .arg(label.toHtmlEscaped(),\n file.isEmpty() ? QString()\n : QString(\" in <code>%1</code>\")\n .arg(file.toHtmlEscaped()));\n docs.insert(name.toLower(), html);\n }\n };\n\n addDocs(m_symbolIndex.scenes, tr(\"Scene\"));\n addDocs(m_symbolIndex.characters, tr(\"Character\"));\n addDocs(m_symbolIndex.flags, tr(\"Flag\"));\n addDocs(m_symbolIndex.variables, tr(\"Variable\"));\n\n auto addSimple = [&](const QStringList &list, const QString &label) {\n for (const auto &item : list) {\n QString html = QString(\"<h3>%1</h3><p>%2</p>\")\n .arg(item.toHtmlEscaped(), label.toHtmlEscaped());\n docs.insert(item.toLower(), html);\n }\n };\n\n addSimple(m_symbolIndex.backgrounds, tr(\"Background asset\"));\n addSimple(m_symbolIndex.music, tr(\"Music track\"));\n addSimple(m_symbolIndex.voices, tr(\"Voice asset\"));\n\n return docs;\n}\n\nvoid NMScriptEditorPanel::pushCompletionsToEditors() {\n QList<NMScriptEditor::CompletionEntry> entries =\n detail::buildKeywordEntries();\n entries.append(buildProjectCompletionEntries());\n\n QHash<QString, NMScriptEditor::CompletionEntry> merged;\n for (const auto &entry : entries) {\n const QString key = entry.text.toLower();\n if (!merged.contains(key)) {\n merged.insert(key, entry);\n }\n }\n\n QList<NMScriptEditor::CompletionEntry> combined = merged.values();\n std::sort(combined.begin(), combined.end(),\n [](const NMScriptEditor::CompletionEntry &a,\n const NMScriptEditor::CompletionEntry &b) {\n return a.text.compare(b.text, Qt::CaseInsensitive) < 0;\n });\n\n QHash<QString, QString> hoverDocs = detail::buildHoverDocs();\n const QHash<QString, QString> projectHoverDocs = buildProjectHoverDocs();\n for (auto it = projectHoverDocs.constBegin();\n it != projectHoverDocs.constEnd(); ++it) {\n hoverDocs.insert(it.key(), it.value());\n }\n\n QHash<QString, QString> docHtml = detail::buildDocHtml();\n const QHash<QString, QString> projectDocHtml = buildProjectDocHtml();\n for (auto it = projectDocHtml.constBegin(); it != projectDocHtml.constEnd();\n ++it) {\n docHtml.insert(it.key(), it.value());\n }\n\n // Build symbol locations for go-to-definition\n const auto symbolLocations = buildSymbolLocations();\n\n for (auto *editor : editors()) {\n editor->setCompletionEntries(combined);\n editor->setHoverDocs(hoverDocs);\n editor->setProjectDocs(projectHoverDocs);\n editor->setDocHtml(docHtml);\n editor->setSymbolLocations(symbolLocations);\n }\n\n m_diagnosticsTimer.start();\n}","numLines":424,"startLine":824,"totalLines":2632}}}
[2026-01-11T18:50:40.272Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01NkxRdYRjUoYzm4uAPNvJeE","type":"tool_result","content":" 1269→bool NMScriptEditorPanel::goToSceneDefinition(const QString &sceneName) {\n 1270→ QMutexLocker locker(&m_symbolIndexMutex);\n 1271→ const QString key = sceneName.toLower();\n 1272→ for (auto it = m_symbolIndex.scenes.constBegin();\n 1273→ it != m_symbolIndex.scenes.constEnd(); ++it) {\n 1274→ if (it.key().toLower() == key) {\n 1275→ const QString filePath = it.value();\n 1276→ const int line = m_symbolIndex.sceneLines.value(it.key(), 1);\n 1277→ locker.unlock(); // Unlock before calling goToLocation to avoid deadlock\n 1278→ goToLocation(filePath, line);\n 1279→ return true;\n 1280→ }\n 1281→ }\n 1282→ return false;\n 1283→}\n 1284→\n 1285→QList<ReferenceResult>\n 1286→NMScriptEditorPanel::findAllReferences(const QString &symbol) const {\n 1287→ QList<ReferenceResult> results;\n 1288→ const QString root = scriptsRootPath();\n 1289→ if (root.isEmpty()) {\n 1290→ return results;\n 1291→ }\n 1292→\n 1293→ const QString lowerSymbol = symbol.toLower();\n 1294→ const QRegularExpression re(\n 1295→ QString(\"\\\\b%1\\\\b\").arg(QRegularExpression::escape(symbol)),\n 1296→ QRegularExpression::CaseInsensitiveOption);\n 1297→\n 1298→ namespace fs = std::filesystem;\n 1299→ fs::path base(root.toStdString());\n 1300→ if (!fs::exists(base)) {\n 1301→ return results;\n 1302→ }\n 1303→\n 1304→ try {\n 1305→ for (const auto &entry : fs::recursive_directory_iterator(base)) {\n 1306→ if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n 1307→ continue;\n 1308→ }\n 1309→\n 1310→ const QString filePath = QString::fromStdString(entry.path().string());\n 1311→ QFile file(filePath);\n 1312→ if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n 1313→ continue;\n 1314→ }\n 1315→\n 1316→ const QStringList lines = QString::fromUtf8(file.readAll()).split('\\n');\n 1317→ for (int i = 0; i < lines.size(); ++i) {\n 1318→ const QString &line = lines[i];\n 1319→ if (re.match(line).hasMatch()) {\n 1320→ ReferenceResult ref;\n 1321→ ref.filePath = filePath;\n 1322→ ref.line = i + 1;\n 1323→ ref.context = line.trimmed();\n 1324→\n 1325→ // Check if this is a definition (scene, character declaration)\n 1326→ ref.isDefinition = line.contains(\n 1327→ QRegularExpression(QString(\"\\\\b(scene|character)\\\\s+%1\\\\b\")\n 1328→ .arg(QRegularExpression::escape(symbol)),\n 1329→ QRegularExpression::CaseInsensitiveOption));\n 1330→ results.append(ref);\n 1331→ }\n 1332→ }\n 1333→ }\n 1334→ } catch (const std::exception &e) {\n 1335→ core::Logger::instance().warning(\n 1336→ std::string(\"Failed to find references: \") + e.what());\n 1337→ }\n 1338→\n 1339→ return results;\n 1340→}\n 1341→\n 1342→void NMScriptEditorPanel::onSymbolListActivated(QListWidgetItem *item) {\n 1343→ if (!item) {\n 1344→ return;\n 1345→ }\n 1346→ const QString filePath = item->data(Qt::UserRole).toString();\n 1347→ const int line = item->data(Qt::UserRole + 1).toInt();\n 1348→ if (!filePath.isEmpty()) {\n 1349→ goToLocation(filePath, line);\n 1350→ }\n 1351→}\n 1352→\n 1353→void NMScriptEditorPanel::onSymbolNavigatorRequested() {\n 1354→ refreshSymbolList();\n 1355→ if (m_symbolList) {\n 1356→ m_symbolList->setFocus();\n 1357→ }\n 1358→}\n 1359→\n 1360→void NMScriptEditorPanel::onGoToDefinition(const QString &symbol,\n 1361→ const SymbolLocation &location) {\n 1362→ (void)symbol;\n 1363→ if (!location.filePath.isEmpty()) {\n 1364→ goToLocation(location.filePath, location.line);\n 1365→ }\n 1366→}\n 1367→\n 1368→void NMScriptEditorPanel::onFindReferences(const QString &symbol) {\n 1369→ const QList<ReferenceResult> references = findAllReferences(symbol);\n 1370→ showReferencesDialog(symbol, references);\n 1371→ emit referencesFound(symbol, references);\n 1372→}\n 1373→\n 1374→void NMScriptEditorPanel::onInsertSnippetRequested() {\n 1375→ if (auto *editor = currentEditor()) {\n 1376→ editor->insertSnippet(\"scene\");\n 1377→ }\n 1378→}\n 1379→\n 1380→void NMScriptEditorPanel::onNavigateToGraphNode(const QString &sceneId) {\n 1381→ emit navigateToGraphNode(sceneId);\n 1382→}\n 1383→\n 1384→void NMScriptEditorPanel::refreshSymbolList() {\n 1385→ if (!m_symbolList) {\n 1386→ return;\n 1387→ }\n 1388→ m_symbolList->clear();\n 1389→\n 1390→ QMutexLocker locker(&m_symbolIndexMutex);\n 1391→ const auto &palette = NMStyleManager::instance().palette();\n 1392→ auto addItems = [this, &palette](const QHash<QString, QString> &map,\n 1393→ const QString &typeLabel,\n 1394→ const QColor &color) {\n 1395→ for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n 1396→ auto *item =\n 1397→ new QListWidgetItem(QString(\"%1 (%2)\").arg(it.key(), typeLabel));\n 1398→ item->setData(Qt::UserRole, it.value());\n 1399→ item->setData(Qt::UserRole + 1,\n 1400→ m_symbolIndex.sceneLines.value(it.key(), 1));\n 1401→ item->setForeground(color);\n 1402→ m_symbolList->addItem(item);\n 1403→ }\n 1404→ };\n 1405→\n 1406→ addItems(m_symbolIndex.scenes, tr(\"scene\"), palette.accentPrimary);\n 1407→ addItems(m_symbolIndex.characters, tr(\"character\"), QColor(220, 180, 120));\n 1408→ addItems(m_symbolIndex.flags, tr(\"flag\"), QColor(170, 200, 255));\n 1409→ addItems(m_symbolIndex.variables, tr(\"variable\"), QColor(200, 170, 255));\n 1410→}\n 1411→\n 1412→void NMScriptEditorPanel::filterSymbolList(const QString &filter) {\n 1413→ if (!m_symbolList) {\n 1414→ return;\n 1415→ }\n 1416→ for (int i = 0; i < m_symbolList->count(); ++i) {\n 1417→ auto *item = m_symbolList->item(i);\n 1418→ const bool matches =\n 1419→ filter.isEmpty() || item->text().contains(filter, Qt::CaseInsensitive);\n 1420→ item->setHidden(!matches);\n 1421→ }\n 1422→}\n 1423→\n 1424→void NMScriptEditorPanel::showReferencesDialog(\n 1425→ const QString &symbol, const QList<ReferenceResult> &references) {\n 1426→ if (references.isEmpty()) {\n 1427→ return;\n 1428→ }\n 1429→\n 1430→ // Create a simple dialog to show references\n 1431→ auto *dialog = new QDialog(this);\n 1432→ dialog->setWindowTitle(\n 1433→ tr(\"References to '%1' (%2 found)\").arg(symbol).arg(references.size()));\n 1434→ dialog->resize(600, 400);\n 1435→\n 1436→ auto *layout = new QVBoxLayout(dialog);\n 1437→ auto *list = new QListWidget(dialog);\n 1438→\n 1439→ const auto &palette = NMStyleManager::instance().palette();\n 1440→ list->setStyleSheet(\n 1441→ QString(\"QListWidget { background-color: %1; color: %2; }\"\n 1442→ \"QListWidget::item:selected { background-color: %3; }\")\n 1443→ .arg(palette.bgMedium.name())\n 1444→ .arg(palette.textPrimary.name())\n 1445→ .arg(palette.bgLight.name()));\n 1446→\n 1447→ for (const auto &ref : references) {\n 1448→ const QString fileName = QFileInfo(ref.filePath).fileName();\n 1449→ QString label =\n 1450→ QString(\"%1:%2: %3\").arg(fileName).arg(ref.line).arg(ref.context);\n 1451→ if (ref.isDefinition) {\n 1452→ label = \"[DEF] \" + label;\n 1453→ }\n 1454→ auto *item = new QListWidgetItem(label);\n 1455→ item->setData(Qt::UserRole, ref.filePath);\n 1456→ item->setData(Qt::UserRole + 1, ref.line);\n 1457→ if (ref.isDefinition) {\n 1458→ item->setForeground(palette.accentPrimary);\n 1459→ }\n 1460→ list->addItem(item);\n 1461→ }\n 1462→\n 1463→ connect(list, &QListWidget::itemDoubleClicked, this,\n 1464→ [this, dialog](QListWidgetItem *item) {\n 1465→ const QString path = item->data(Qt::UserRole).toString();\n 1466→ const int line = item->data(Qt::UserRole + 1).toInt();\n 1467→ goToLocation(path, line);\n 1468→ dialog->accept();\n 1469→ });\n 1470→\n 1471→ layout->addWidget(list);\n 1472→ dialog->setLayout(layout);\n 1473→ dialog->setAttribute(Qt::WA_DeleteOnClose);\n 1474→ dialog->show();\n 1475→}\n 1476→\n 1477→QHash<QString, SymbolLocation>\n 1478→NMScriptEditorPanel::buildSymbolLocations() const {\n 1479→ QMutexLocker locker(&m_symbolIndexMutex);\n 1480→ QHash<QString, SymbolLocation> locations;\n 1481→\n 1482→ // Add scenes\n 1483→ for (auto it = m_symbolIndex.scenes.constBegin();\n 1484→ it != m_symbolIndex.scenes.constEnd(); ++it) {\n 1485→ SymbolLocation loc;\n 1486→ loc.filePath = it.value();\n 1487→ loc.line = m_symbolIndex.sceneLines.value(it.key(), 1);\n 1488→ loc.context = QString(\"scene %1\").arg(it.key());\n 1489→ locations.insert(it.key().toLower(), loc);\n 1490→ }\n 1491→\n 1492→ // Add characters\n 1493→ for (auto it = m_symbolIndex.characters.constBegin();\n 1494→ it != m_symbolIndex.characters.constEnd(); ++it) {\n 1495→ SymbolLocation loc;\n 1496→ loc.filePath = it.value();\n 1497→ loc.line = m_symbolIndex.characterLines.value(it.key(), 1);\n 1498→ loc.context = QString(\"character %1\").arg(it.key());\n 1499→ locations.insert(it.key().toLower(), loc);\n 1500→ }\n 1501→\n 1502→ // Add flags and variables\n 1503→ for (auto it = m_symbolIndex.flags.constBegin();\n 1504→ it != m_symbolIndex.flags.constEnd(); ++it) {\n 1505→ SymbolLocation loc;\n 1506→ loc.filePath = it.value();\n 1507→ loc.line = 1;\n 1508→ loc.context = QString(\"flag %1\").arg(it.key());\n 1509→ locations.insert(it.key().toLower(), loc);\n 1510→ }\n 1511→\n 1512→ for (auto it = m_symbolIndex.variables.constBegin();\n 1513→ it != m_symbolIndex.variables.constEnd(); ++it) {\n 1514→ SymbolLocation loc;\n 1515→ loc.filePath = it.value();\n 1516→ loc.line = 1;\n 1517→ loc.context = QString(\"variable %1\").arg(it.key());\n 1518→ locations.insert(it.key().toLower(), loc);\n 1519→ }\n 1520→\n 1521→ return locations;\n 1522→}\n 1523→\n 1524→// ============================================================================\n 1525→// VSCode-like Features: Find/Replace, Command Palette, Minimap Toggle\n 1526→// ============================================================================\n 1527→\n 1528→void NMScriptEditorPanel::showFindDialog() {\n 1529→ if (!m_findReplaceWidget) {\n 1530→ return;\n 1531→ }\n 1532→ auto *editor = currentEditor();\n 1533→ if (editor) {\n 1534→ m_findReplaceWidget->setEditor(editor);\n 1535→ // Pre-fill with selected text\n 1536→ const QString selected = editor->textCursor().selectedText();\n 1537→ if (!selected.isEmpty()) {\n 1538→ m_findReplaceWidget->setSearchText(selected);\n 1539→ }\n 1540→ }\n 1541→ m_findReplaceWidget->showFind();\n 1542→}\n 1543→\n 1544→void NMScriptEditorPanel::showReplaceDialog() {\n 1545→ if (!m_findReplaceWidget) {\n 1546→ return;\n 1547→ }\n 1548→ auto *editor = currentEditor();\n 1549→ if (editor) {\n 1550→ m_findReplaceWidget->setEditor(editor);\n 1551→ const QString selected = editor->textCursor().selectedText();\n 1552→ if (!selected.isEmpty()) {\n 1553→ m_findReplaceWidget->setSearchText(selected);\n 1554→ }\n 1555→ }\n 1556→ m_findReplaceWidget->showReplace();\n 1557→}\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"}]},"parent_tool_use_id":"toolu_015CFDMjPGtKqG5sR87vzV2c","session_id":"f7afc90e-f345-4cd2-8085-6bc6607ef78f","uuid":"5cfe6588-4b3f-4012-b809-d099d5b94c77","tool_use_result":{"type":"text","file":{"filePath":"/tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp","content":"bool NMScriptEditorPanel::goToSceneDefinition(const QString &sceneName) {\n QMutexLocker locker(&m_symbolIndexMutex);\n const QString key = sceneName.toLower();\n for (auto it = m_symbolIndex.scenes.constBegin();\n it != m_symbolIndex.scenes.constEnd(); ++it) {\n if (it.key().toLower() == key) {\n const QString filePath = it.value();\n const int line = m_symbolIndex.sceneLines.value(it.key(), 1);\n locker.unlock(); // Unlock before calling goToLocation to avoid deadlock\n goToLocation(filePath, line);\n return true;\n }\n }\n return false;\n}\n\nQList<ReferenceResult>\nNMScriptEditorPanel::findAllReferences(const QString &symbol) const {\n QList<ReferenceResult> results;\n const QString root = scriptsRootPath();\n if (root.isEmpty()) {\n return results;\n }\n\n const QString lowerSymbol = symbol.toLower();\n const QRegularExpression re(\n QString(\"\\\\b%1\\\\b\").arg(QRegularExpression::escape(symbol)),\n QRegularExpression::CaseInsensitiveOption);\n\n namespace fs = std::filesystem;\n fs::path base(root.toStdString());\n if (!fs::exists(base)) {\n return results;\n }\n\n try {\n for (const auto &entry : fs::recursive_directory_iterator(base)) {\n if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n continue;\n }\n\n const QString filePath = QString::fromStdString(entry.path().string());\n QFile file(filePath);\n if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n continue;\n }\n\n const QStringList lines = QString::fromUtf8(file.readAll()).split('\\n');\n for (int i = 0; i < lines.size(); ++i) {\n const QString &line = lines[i];\n if (re.match(line).hasMatch()) {\n ReferenceResult ref;\n ref.filePath = filePath;\n ref.line = i + 1;\n ref.context = line.trimmed();\n\n // Check if this is a definition (scene, character declaration)\n ref.isDefinition = line.contains(\n QRegularExpression(QString(\"\\\\b(scene|character)\\\\s+%1\\\\b\")\n .arg(QRegularExpression::escape(symbol)),\n QRegularExpression::CaseInsensitiveOption));\n results.append(ref);\n }\n }\n }\n } catch (const std::exception &e) {\n core::Logger::instance().warning(\n std::string(\"Failed to find references: \") + e.what());\n }\n\n return results;\n}\n\nvoid NMScriptEditorPanel::onSymbolListActivated(QListWidgetItem *item) {\n if (!item) {\n return;\n }\n const QString filePath = item->data(Qt::UserRole).toString();\n const int line = item->data(Qt::UserRole + 1).toInt();\n if (!filePath.isEmpty()) {\n goToLocation(filePath, line);\n }\n}\n\nvoid NMScriptEditorPanel::onSymbolNavigatorRequested() {\n refreshSymbolList();\n if (m_symbolList) {\n m_symbolList->setFocus();\n }\n}\n\nvoid NMScriptEditorPanel::onGoToDefinition(const QString &symbol,\n const SymbolLocation &location) {\n (void)symbol;\n if (!location.filePath.isEmpty()) {\n goToLocation(location.filePath, location.line);\n }\n}\n\nvoid NMScriptEditorPanel::onFindReferences(const QString &symbol) {\n const QList<ReferenceResult> references = findAllReferences(symbol);\n showReferencesDialog(symbol, references);\n emit referencesFound(symbol, references);\n}\n\nvoid NMScriptEditorPanel::onInsertSnippetRequested() {\n if (auto *editor = currentEditor()) {\n editor->insertSnippet(\"scene\");\n }\n}\n\nvoid NMScriptEditorPanel::onNavigateToGraphNode(const QString &sceneId) {\n emit navigateToGraphNode(sceneId);\n}\n\nvoid NMScriptEditorPanel::refreshSymbolList() {\n if (!m_symbolList) {\n return;\n }\n m_symbolList->clear();\n\n QMutexLocker locker(&m_symbolIndexMutex);\n const auto &palette = NMStyleManager::instance().palette();\n auto addItems = [this, &palette](const QHash<QString, QString> &map,\n const QString &typeLabel,\n const QColor &color) {\n for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n auto *item =\n new QListWidgetItem(QString(\"%1 (%2)\").arg(it.key(), typeLabel));\n item->setData(Qt::UserRole, it.value());\n item->setData(Qt::UserRole + 1,\n m_symbolIndex.sceneLines.value(it.key(), 1));\n item->setForeground(color);\n m_symbolList->addItem(item);\n }\n };\n\n addItems(m_symbolIndex.scenes, tr(\"scene\"), palette.accentPrimary);\n addItems(m_symbolIndex.characters, tr(\"character\"), QColor(220, 180, 120));\n addItems(m_symbolIndex.flags, tr(\"flag\"), QColor(170, 200, 255));\n addItems(m_symbolIndex.variables, tr(\"variable\"), QColor(200, 170, 255));\n}\n\nvoid NMScriptEditorPanel::filterSymbolList(const QString &filter) {\n if (!m_symbolList) {\n return;\n }\n for (int i = 0; i < m_symbolList->count(); ++i) {\n auto *item = m_symbolList->item(i);\n const bool matches =\n filter.isEmpty() || item->text().contains(filter, Qt::CaseInsensitive);\n item->setHidden(!matches);\n }\n}\n\nvoid NMScriptEditorPanel::showReferencesDialog(\n const QString &symbol, const QList<ReferenceResult> &references) {\n if (references.isEmpty()) {\n return;\n }\n\n // Create a simple dialog to show references\n auto *dialog = new QDialog(this);\n dialog->setWindowTitle(\n tr(\"References to '%1' (%2 fou
[2026-01-11T18:50:40.274Z] [INFO] nd)\").arg(symbol).arg(references.size()));\n dialog->resize(600, 400);\n\n auto *layout = new QVBoxLayout(dialog);\n auto *list = new QListWidget(dialog);\n\n const auto &palette = NMStyleManager::instance().palette();\n list->setStyleSheet(\n QString(\"QListWidget { background-color: %1; color: %2; }\"\n \"QListWidget::item:selected { background-color: %3; }\")\n .arg(palette.bgMedium.name())\n .arg(palette.textPrimary.name())\n .arg(palette.bgLight.name()));\n\n for (const auto &ref : references) {\n const QString fileName = QFileInfo(ref.filePath).fileName();\n QString label =\n QString(\"%1:%2: %3\").arg(fileName).arg(ref.line).arg(ref.context);\n if (ref.isDefinition) {\n label = \"[DEF] \" + label;\n }\n auto *item = new QListWidgetItem(label);\n item->setData(Qt::UserRole, ref.filePath);\n item->setData(Qt::UserRole + 1, ref.line);\n if (ref.isDefinition) {\n item->setForeground(palette.accentPrimary);\n }\n list->addItem(item);\n }\n\n connect(list, &QListWidget::itemDoubleClicked, this,\n [this, dialog](QListWidgetItem *item) {\n const QString path = item->data(Qt::UserRole).toString();\n const int line = item->data(Qt::UserRole + 1).toInt();\n goToLocation(path, line);\n dialog->accept();\n });\n\n layout->addWidget(list);\n dialog->setLayout(layout);\n dialog->setAttribute(Qt::WA_DeleteOnClose);\n dialog->show();\n}\n\nQHash<QString, SymbolLocation>\nNMScriptEditorPanel::buildSymbolLocations() const {\n QMutexLocker locker(&m_symbolIndexMutex);\n QHash<QString, SymbolLocation> locations;\n\n // Add scenes\n for (auto it = m_symbolIndex.scenes.constBegin();\n it != m_symbolIndex.scenes.constEnd(); ++it) {\n SymbolLocation loc;\n loc.filePath = it.value();\n loc.line = m_symbolIndex.sceneLines.value(it.key(), 1);\n loc.context = QString(\"scene %1\").arg(it.key());\n locations.insert(it.key().toLower(), loc);\n }\n\n // Add characters\n for (auto it = m_symbolIndex.characters.constBegin();\n it != m_symbolIndex.characters.constEnd(); ++it) {\n SymbolLocation loc;\n loc.filePath = it.value();\n loc.line = m_symbolIndex.characterLines.value(it.key(), 1);\n loc.context = QString(\"character %1\").arg(it.key());\n locations.insert(it.key().toLower(), loc);\n }\n\n // Add flags and variables\n for (auto it = m_symbolIndex.flags.constBegin();\n it != m_symbolIndex.flags.constEnd(); ++it) {\n SymbolLocation loc;\n loc.filePath = it.value();\n loc.line = 1;\n loc.context = QString(\"flag %1\").arg(it.key());\n locations.insert(it.key().toLower(), loc);\n }\n\n for (auto it = m_symbolIndex.variables.constBegin();\n it != m_symbolIndex.variables.constEnd(); ++it) {\n SymbolLocation loc;\n loc.filePath = it.value();\n loc.line = 1;\n loc.context = QString(\"variable %1\").arg(it.key());\n locations.insert(it.key().toLower(), loc);\n }\n\n return locations;\n}\n\n// ============================================================================\n// VSCode-like Features: Find/Replace, Command Palette, Minimap Toggle\n// ============================================================================\n\nvoid NMScriptEditorPanel::showFindDialog() {\n if (!m_findReplaceWidget) {\n return;\n }\n auto *editor = currentEditor();\n if (editor) {\n m_findReplaceWidget->setEditor(editor);\n // Pre-fill with selected text\n const QString selected = editor->textCursor().selectedText();\n if (!selected.isEmpty()) {\n m_findReplaceWidget->setSearchText(selected);\n }\n }\n m_findReplaceWidget->showFind();\n}\n\nvoid NMScriptEditorPanel::showReplaceDialog() {\n if (!m_findReplaceWidget) {\n return;\n }\n auto *editor = currentEditor();\n if (editor) {\n m_findReplaceWidget->setEditor(editor);\n const QString selected = editor->textCursor().selectedText();\n if (!selected.isEmpty()) {\n m_findReplaceWidget->setSearchText(selected);\n }\n }\n m_findReplaceWidget->showReplace();\n}","numLines":289,"startLine":1269,"totalLines":2632}}}
[2026-01-11T18:50:40.280Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01X2hgWT2dtFXTpmHboPq6Vf","type":"tool_result","content":" 1559→void NMScriptEditorPanel::showCommandPalette() {\n 1560→ if (m_commandPalette) {\n 1561→ m_commandPalette->show();\n 1562→ }\n 1563→}\n 1564→\n 1565→void NMScriptEditorPanel::setupCommandPalette() {\n 1566→ if (!m_commandPalette) {\n 1567→ return;\n 1568→ }\n 1569→\n 1570→ // File commands\n 1571→ m_commandPalette->addCommand(\n 1572→ {tr(\"Save\"), \"Ctrl+S\", tr(\"File\"), [this]() { onSaveRequested(); }});\n 1573→ m_commandPalette->addCommand(\n 1574→ {tr(\"Save All\"), \"\", tr(\"File\"), [this]() { onSaveAllRequested(); }});\n 1575→\n 1576→ // Edit commands\n 1577→ m_commandPalette->addCommand(\n 1578→ {tr(\"Find\"), \"Ctrl+F\", tr(\"Edit\"), [this]() { showFindDialog(); }});\n 1579→ m_commandPalette->addCommand(\n 1580→ {tr(\"Replace\"), \"Ctrl+H\", tr(\"Edit\"), [this]() { showReplaceDialog(); }});\n 1581→ m_commandPalette->addCommand({tr(\"Format Document\"), \"Ctrl+Shift+F\",\n 1582→ tr(\"Edit\"), [this]() { onFormatRequested(); }});\n 1583→\n 1584→ // Navigation commands\n 1585→ m_commandPalette->addCommand({tr(\"Go to Symbol\"), \"Ctrl+Shift+O\",\n 1586→ tr(\"Navigation\"),\n 1587→ [this]() { onSymbolNavigatorRequested(); }});\n 1588→ m_commandPalette->addCommand(\n 1589→ {tr(\"Go to Definition\"), \"F12\", tr(\"Navigation\"), [this]() {\n 1590→ if (auto *editor = currentEditor()) {\n 1591→ // Trigger go-to-definition on current word\n 1592→ const QString symbol = editor->textCursor().selectedText();\n 1593→ if (!symbol.isEmpty()) {\n 1594→ goToSceneDefinition(symbol);\n 1595→ }\n 1596→ }\n 1597→ }});\n 1598→\n 1599→ // View commands\n 1600→ m_commandPalette->addCommand(\n 1601→ {tr(\"Toggle Minimap\"), \"\", tr(\"View\"), [this]() { onToggleMinimap(); }});\n 1602→ m_commandPalette->addCommand(\n 1603→ {tr(\"Fold All\"), \"\", tr(\"View\"), [this]() { onFoldAll(); }});\n 1604→ m_commandPalette->addCommand(\n 1605→ {tr(\"Unfold All\"), \"\", tr(\"View\"), [this]() { onUnfoldAll(); }});\n 1606→\n 1607→ // Insert commands\n 1608→ m_commandPalette->addCommand(\n 1609→ {tr(\"Insert Scene Snippet\"), \"Ctrl+J\", tr(\"Insert\"), [this]() {\n 1610→ if (auto *editor = currentEditor()) {\n 1611→ editor->insertSnippet(\"scene\");\n 1612→ }\n 1613→ }});\n 1614→ m_commandPalette->addCommand(\n 1615→ {tr(\"Insert Choice Snippet\"), \"\", tr(\"Insert\"), [this]() {\n 1616→ if (auto *editor = currentEditor()) {\n 1617→ editor->insertSnippet(\"choice\");\n 1618→ }\n 1619→ }});\n 1620→ m_commandPalette->addCommand(\n 1621→ {tr(\"Insert Character\"), \"\", tr(\"Insert\"), [this]() {\n 1622→ if (auto *editor = currentEditor()) {\n 1623→ editor->insertSnippet(\"character\");\n 1624→ }\n 1625→ }});\n 1626→}\n 1627→\n 1628→void NMScriptEditorPanel::onToggleMinimap() {\n 1629→ m_minimapEnabled = !m_minimapEnabled;\n 1630→ for (auto *editor : editors()) {\n 1631→ editor->setMinimapEnabled(m_minimapEnabled);\n 1632→ }\n 1633→}\n 1634→\n 1635→void NMScriptEditorPanel::onFoldAll() {\n 1636→ if (auto *editor = currentEditor()) {\n 1637→ for (const auto &region : editor->foldingRegions()) {\n 1638→ if (!region.isCollapsed) {\n 1639→ editor->toggleFold(region.startLine);\n 1640→ }\n 1641→ }\n 1642→ }\n 1643→}\n 1644→\n 1645→void NMScriptEditorPanel::onUnfoldAll() {\n 1646→ if (auto *editor = currentEditor()) {\n 1647→ for (const auto &region : editor->foldingRegions()) {\n 1648→ if (region.isCollapsed) {\n 1649→ editor->toggleFold(region.startLine);\n 1650→ }\n 1651→ }\n 1652→ }\n 1653→}\n 1654→\n 1655→void NMScriptEditorPanel::onSyntaxHintChanged(const QString &hint) {\n 1656→ if (m_syntaxHintLabel) {\n 1657→ m_syntaxHintLabel->setText(hint);\n 1658→ m_syntaxHintLabel->setVisible(!hint.isEmpty());\n 1659→ }\n 1660→}\n 1661→\n 1662→void NMScriptEditorPanel::onBreadcrumbsChanged(const QStringList &breadcrumbs) {\n 1663→ if (!m_breadcrumbBar) {\n 1664→ return;\n 1665→ }\n 1666→\n 1667→ // Clear existing breadcrumb buttons\n 1668→ QLayoutItem *item;\n 1669→ while ((item = m_breadcrumbBar->layout()->takeAt(0)) != nullptr) {\n 1670→ delete item->widget();\n 1671→ delete item;\n 1672→ }\n 1673→\n 1674→ const auto &palette = NMStyleManager::instance().palette();\n 1675→\n 1676→ for (int i = 0; i < breadcrumbs.size(); ++i) {\n 1677→ if (i > 0) {\n 1678→ auto *separator = new QLabel(\">\", m_breadcrumbBar);\n 1679→ separator->setStyleSheet(QString(\"color: %1; padding: 0 4px;\")\n 1680→ .arg(palette.textSecondary.name()));\n 1681→ m_breadcrumbBar->layout()->addWidget(separator);\n 1682→ }\n 1683→\n 1684→ auto *button = new QPushButton(breadcrumbs[i], m_breadcrumbBar);\n 1685→ button->setFlat(true);\n 1686→ button->setCursor(Qt::PointingHandCursor);\n 1687→ button->setStyleSheet(\n 1688→ QString(\"QPushButton { color: %1; border: none; padding: 2px 4px; }\"\n 1689→ \"QPushButton:hover { background-color: %2; }\")\n 1690→ .arg(palette.textPrimary.name())\n 1691→ .arg(palette.bgLight.name()));\n 1692→ m_breadcrumbBar->layout()->addWidget(button);\n 1693→ }\n 1694→\n 1695→ // Add stretch at the end\n 1696→ static_cast<QHBoxLayout *>(m_breadcrumbBar->layout())->addStretch();\n 1697→}\n 1698→\n 1699→void NMScriptEditorPanel::onQuickFixRequested() {\n 1700→ auto *editor = currentEditor();\n 1701→ if (!editor) {\n 1702→ return;\n 1703→ }\n 1704→\n 1705→ const int line = editor->textCursor().blockNumber() + 1;\n 1706→ const auto fixes = editor->getQuickFixes(line);\n 1707→ if (!fixes.isEmpty()) {\n 1708→ showQuickFixMenu(fixes);\n 1709→ }\n 1710→}\n 1711→\n 1712→void NMScriptEditorPanel::showQuickFixMenu(const QList<QuickFix> &fixes) {\n 1713→ auto *editor = currentEditor();\n 1714→ if (!editor || fixes.isEmpty()) {\n 1715→ return;\n 1716→ }\n 1717→\n 1718→ const auto &palette = NMStyleManager::instance().palette();\n 1719→\n 1720→ QMenu menu(this);\n 1721→ menu.setStyleSheet(\n 1722→ QString(\"QMenu { background-color: %1; color: %2; border: 1px solid %3; }\"\n 1723→ \"QMenu::item { padding: 6px 20px; }\"\n 1724→ \"QMenu::item:selected { background-color: %4; }\")\n 1725→ .arg(palette.bgMedium.name())\n 1726→ .arg(palette.textPrimary.name())\n 1727→ .arg(palette.borderLight.name())\n 1728→ .arg(palette.accentPrimary.name()));\n 1729→\n 1730→ for (const auto &fix : fixes) {\n 1731→ QAction *action = menu.addAction(fix.title);\n 1732→ action->setToolTip(fix.description);\n 1733→ connect(action, &QAction::triggered, this, [this, fix]() {\n 1734→ if (auto *ed = currentEditor()) {\n 1735→ ed->applyQuickFix(fix);\n 1736→ m_diagnosticsTimer.start();\n 1737→ }\n 1738→ });\n 1739→ }\n 1740→\n 1741→ // Position menu at cursor\n 1742→ const QRect cursorRect = editor->cursorRect();\n 1743→ const QPoint globalPos = editor->mapToGlobal(cursorRect.bottomLeft());\n 1744→ menu.exec(globalPos);\n 1745→}\n 1746→\n 1747→void NMScriptEditorPanel::setReadOnly(bool readOnly, const QString &reason) {\n 1748→ if (m_readOnly == readOnly) {\n 1749→ return;\n 1750→ }\n 1751→\n 1752→ m_readOnly = readOnly;\n 1753→\n 1754→ // Create or update the read-only banner\n 1755→ if (readOnly) {\n 1756→ if (!m_readOnlyBanner) {\n 1757→ m_readOnlyBanner = new QFrame(m_contentWidget);\n 1758→ m_readOnlyBanner->setObjectName(\"WorkflowReadOnlyBanner\");\n 1759→ m_readOnlyBanner->setStyleSheet(\n 1760→ \"QFrame#WorkflowReadOnlyBanner {\"\n 1761→ \" background-color: #4a5568;\"\n 1762→ \" border: 1px solid #718096;\"\n 1763→ \" border-radius: 4px;\"\n 1764→ \" padding: 6px 12px;\"\n 1765→ \" margin: 4px 8px;\"\n 1766→ \"}\");\n 1767→\n 1768→ auto *bannerLayout = new QHBoxLayout(m_readOnlyBanner);\n 1769→ bannerLayout->setContentsMargins(8, 4, 8, 4);\n 1770→ bannerLayout->setSpacing(8);\n 1771→\n 1772→ // Info icon (using text for now)\n 1773→ auto *iconLabel = new QLabel(QString::fromUtf8(\"\\xE2\\x84\\xB9\"), // ℹ\n 1774→ m_readOnlyBanner);\n 1775→ iconLabel->setStyleSheet(\"font-size: 14px; color: #e2e8f0;\");\n 1776→ bannerLayout->addWidget(iconLabel);\n 1777→\n 1778→ m_readOnlyLabel = new QLabel(m_readOnlyBanner);\n 1779→ m_readOnlyLabel->setStyleSheet(\"color: #e2e8f0; font-weight: bold;\");\n 1780→ bannerLayout->addWidget(m_readOnlyLabel);\n 1781→\n 1782→ bannerLayout->addStretch();\n 1783→\n 1784→ // Sync to Graph button for Graph mode\n 1785→ m_syncToGraphBtn = new QPushButton(tr(\"Sync to Graph\"), m_readOnlyBanner);\n 1786→ m_syncToGraphBtn->setToolTip(\n 1787→ tr(\"Parse script content and update Story Graph nodes\"));\n 1788→ m_syncToGraphBtn->setStyleSheet(\n 1789→ \"QPushButton { background-color: #4299e1; color: white; \"\n 1790→ \"border: none; padding: 4px 12px; border-radius: 3px; }\"\n 1791→ \"QPushButton:hover { background-color: #3182ce; }\");\n 1792→ connect(m_syncToGraphBtn, &QPushButton::clicked, this,\n 1793→ &NMScriptEditorPanel::syncScriptToGraph);\n 1794→ bannerLayout->addWidg
[2026-01-11T18:50:40.282Z] [INFO] et(m_syncToGraphBtn);\n 1795→\n 1796→ // Insert banner at the top of the content widget\n 1797→ if (auto *layout =\n 1798→ qobject_cast<QVBoxLayout *>(m_contentWidget->layout())) {\n 1799→ layout->insertWidget(0, m_readOnlyBanner);\n 1800→ }\n 1801→ }\n 1802→\n 1803→ // Update banner text\n 1804→ QString bannerText = tr(\"Read-only mode\");\n 1805→ if (!reason.isEmpty()) {\n 1806→ bannerText += QString(\" (%1)\").arg(reason);\n 1807→ }\n 1808→ bannerText += tr(\" - Script editing is disabled.\");\n 1809→ m_readOnlyLabel->setText(bannerText);\n 1810→ m_readOnlyBanner->setVisible(true);\n 1811→\n 1812→ // Hide sync button in Script mode (it wouldn't make sense)\n 1813→ if (m_syncToGraphBtn) {\n 1814→ m_syncToGraphBtn->setVisible(\n 1815→ reason.contains(\"Graph\", Qt::CaseInsensitive));\n 1816→ }\n 1817→ } else if (m_readOnlyBanner) {\n 1818→ m_readOnlyBanner->setVisible(false);\n 1819→ }\n 1820→\n 1821→ // Disable/enable all editors\n 1822→ for (auto *editor : editors()) {\n 1823→ editor->setReadOnly(readOnly);\n 1824→ if (readOnly) {\n 1825→ editor->setStyleSheet(\"background-color: #2d3748;\");\n 1826→ } else {\n 1827→ editor->setStyleSheet(\"\");\n 1828→ }\n 1829→ }\n 1830→\n 1831→ // Disable/enable toolbar save buttons\n 1832→ if (m_toolBar) {\n 1833→ for (auto *action : m_toolBar->actions()) {\n 1834→ if (action->text().contains(\"Save\", Qt::CaseInsensitive) ||\n 1835→ action->text().contains(\"Format\", Qt::CaseInsensitive)) {\n 1836→ action->setEnabled(!readOnly);\n 1837→ }\n 1838→ }\n 1839→ }\n 1840→\n 1841→ qDebug() << \"[ScriptEditor] Read-only mode:\" << readOnly\n 1842→ << \"reason:\" << reason;\n 1843→}\n 1844→\n 1845→void NMScriptEditorPanel::syncScriptToGraph() {\n 1846→ qDebug() << \"[ScriptEditor] Starting sync to graph...\";\n 1847→\n 1848→ // Collect all script content and parse scene data\n 1849→ const QString scriptsRoot = scriptsRootPath();\n 1850→ if (scriptsRoot.isEmpty()) {\n 1851→ qWarning() << \"[ScriptEditor] No scripts directory found\";\n 1852→ return;\n 1853→ }\n 1854→\n 1855→ namespace fs = std::filesystem;\n 1856→ fs::path base(scriptsRoot.toStdString());\n 1857→ if (!fs::exists(base)) {\n 1858→ qWarning() << \"[ScriptEditor] Scripts directory does not exist:\"\n 1859→ << scriptsRoot;\n 1860→ return;\n 1861→ }\n 1862→\n 1863→ int synced = 0;\n 1864→ int total = 0;\n 1865→\n 1866→ // Parse each NMS file\n 1867→ for (const auto &entry : fs::recursive_directory_iterator(base)) {\n 1868→ if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n 1869→ continue;\n 1870→ }\n 1871→\n 1872→ QFile file(QString::fromStdString(entry.path().string()));\n 1873→ if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n 1874→ continue;\n 1875→ }\n 1876→ const QString content = QString::fromUtf8(file.readAll());\n 1877→ file.close();\n 1878→\n 1879→ // Parse scene definitions\n 1880→ const QRegularExpression sceneRe(\n 1881→ \"\\\\bscene\\\\s+([\\\\p{L}_][\\\\p{L}\\\\p{N}_]*)\\\\s*\\\\{\",\n 1882→ QRegularExpression::UseUnicodePropertiesOption);\n 1883→ const QRegularExpression sayRe(\n 1884→ \"\\\\bsay\\\\s*(?:\\\"([^\\\"]*)\\\"\\\\s*)?\\\"([^\\\"]*)\\\"\",\n 1885→ QRegularExpression::UseUnicodePropertiesOption);\n 1886→ const QRegularExpression choiceRe(\n 1887→ \"\\\\bchoice\\\\s*\\\\{([^}]*)\\\\}\",\n 1888→ QRegularExpression::UseUnicodePropertiesOption |\n 1889→ QRegularExpression::DotMatchesEverythingOption);\n 1890→ const QRegularExpression optionRe(\n 1891→ \"\\\"([^\\\"]+)\\\"\\\\s*->\\\\s*([\\\\p{L}_][\\\\p{L}\\\\p{N}_]*)\",\n 1892→ QRegularExpression::UseUnicodePropertiesOption);\n 1893→\n 1894→ // Find each scene\n 1895→ QRegularExpressionMatchIterator sceneIt = sceneRe.globalMatch(content);\n 1896→ while (sceneIt.hasNext()) {\n 1897→ const QRegularExpressionMatch sceneMatch = sceneIt.next();\n 1898→ const QString sceneName = sceneMatch.captured(1);\n 1899→ const qsizetype sceneStart = sceneMatch.capturedEnd();\n 1900→\n 1901→ // Find scene end (matching brace)\n 1902→ int braceCount = 1;\n 1903→ qsizetype sceneEnd = sceneStart;\n 1904→ for (qsizetype i = sceneStart; i < content.size() && braceCount > 0;\n 1905→ ++i) {\n 1906→ if (content[i] == '{') {\n 1907→ braceCount++;\n 1908→ } else if (content[i] == '}') {\n 1909→ braceCount--;\n 1910→ }\n 1911→ sceneEnd = i;\n 1912→ }\n 1913→\n 1914→ const QString sceneContent = content.mid(sceneStart, sceneEnd - sceneStart);\n 1915→\n 1916→ // Extract first say statement\n 1917→ QString speaker;\n 1918→ QString dialogue;\n 1919→ const QRegularExpressionMatch sayMatch = sayRe.match(sceneContent);\n 1920→ if (sayMatch.hasMatch()) {\n 1921→ speaker = sayMatch.captured(1);\n 1922→ dialogue = sayMatch.captured(2);\n 1923→ }\n 1924→\n 1925→ // Extract choices\n 1926→ QStringList choices;\n 1927→ const QRegularExpressionMatch choiceMatch = choiceRe.match(sceneContent);\n 1928→ if (choiceMatch.hasMatch()) {\n 1929→ const QString choiceBlock = choiceMatch.captured(1);\n 1930→ QRegularExpressionMatchIterator optionIt = optionRe.globalMatch(choiceBlock);\n 1931→ while (optionIt.hasNext()) {\n 1932→ choices.append(optionIt.next().captured(1));\n 1933→ }\n 1934→ }\n 1935→\n 1936→ // Emit signal to update graph\n 1937→ if (!dialogue.isEmpty() || !choices.isEmpty()) {\n 1938→ emit syncToGraphRequested(sceneName, speaker, dialogue, choices);\n 1939→ synced++;\n 1940→ }\n 1941→ total++;\n 1942→ }\n 1943→ }\n 1944→\n 1945→ qDebug() << \"[ScriptEditor] Sync complete:\" << synced << \"of\" << total\n 1946→ << \"scenes with data\";\n 1947→}\n 1948→\n 1949→void NMScriptEditorPanel::loadSampleScript(const QString &sampleId) {\n 1950→ // Sample script content based on sampleId\n 1951→ QString scriptContent;\n 1952→ QString fileName;\n 1953→\n 1954→ if (sampleId == \"basic\") {\n 1955→ fileName = \"sample_basic.nms\";\n 1956→ scriptContent = R\"(// Sample Script: Basic Scene\n 1957→// A simple introduction to NMScript with dialogue and characters\n 1958→\n 1959→// Define characters\n 1960→character Alice(name=\"Alice\", color=\"#4A90D9\")\n 1961→character Bob(name=\"Bob\", color=\"#E74C3C\")\n 1962→\n 1963→// Main scene\n 1964→scene intro {\n 1965→ // Set the background\n 1966→ show background \"bg_room\"\n 1967→\n 1968→ // Show Alice at center\n 1969→ show Alice at center\n 1970→\n 1971→ // Basic dialogue\n 1972→ say Alice \"Hello! Welcome to the Script Editor.\"\n 1973→ say Alice \"This is a basic scene demonstrating character dialogue.\"\n 1974→\n 1975→ // Show Bob entering\n 1976→ show Bob at right with slide_left\n 1977→\n 1978→ say Bob \"Hi Alice! Great to be here.\"\n 1979→ say Alice \"Let me show you around!\"\n 1980→\n 1981→ // Transition to next scene\n 1982→ goto exploration\n 1983→}\n 1984→\n 1985→scene exploration {\n 1986→ say Alice \"You can create scenes, characters, and dialogue easily.\"\n 1987→ say Bob \"This is amazing!\"\n 1988→\n 1989→ // End of sample\n 1990→ say Alice \"Try experimenting with your own scripts!\"\n 1991→}\n 1992→)\";\n 1993→ } else if (sampleId == \"choices\") {\n 1994→ fileName = \"sample_choices.nms\";\n 1995→ scriptContent = R\"(// Sample Script: Choice System\n 1996→// Demonstrates branching dialogue with player choices and flags\n 1997→\n 1998→character Hero(name=\"Hero\", color=\"#2ECC71\")\n 1999→character Guide(name=\"Guide\", color=\"#3498DB\")\n 2000→\n 2001→scene start {\n 2002→ show background \"bg_crossroads\"\n 2003→ show Guide at center\n 2004→\n 2005→ say Guide \"Welcome, traveler! You've reached a crossroads.\"\n 2006→ say Guide \"Which path will you choose?\"\n 2007→\n 2008→ // Player choice\n 2009→ choice {\n 2010→ \"Take the forest path\" -> {\n 2011→ set flag chose_forest = true\n 2012→ say Hero \"I'll go through the forest.\"\n 2013→ goto forest_path\n 2014→ }\n 2015→ \"Take the mountain pass\" -> {\n 2016→ set flag chose_mountain = true\n 2017→ say Hero \"The mountain pass looks challenging.\"\n 2018→ goto mountain_path\n 2019→ }\n 2020→ \"Ask for advice\" -> {\n 2021→ say Hero \"What would you recommend?\"\n 2022→ say Guide \"Both paths have their rewards.\"\n 2023→ goto start\n 2024→ }\n 2025→ }\n 2026→}\n 2027→\n 2028→scene forest_path {\n 2029→ show background \"bg_forest\"\n 2030→ say Hero \"The forest is beautiful and peaceful.\"\n 2031→\n 2032→ if flag chose_forest {\n 2033→ say Guide \"A wise choice for those who appreciate nature.\"\n 2034→ }\n 2035→\n 2036→ goto ending\n 2037→}\n 2038→\n 2039→scene mountain_path {\n 2040→ show background \"bg_mountain\"\n 2041→ say Hero \"The view from up here is breathtaking!\"\n 2042→\n 2043→ if flag chose_mountain {\n 2044→ say Guide \"The brave path rewards those who take it.\"\n 2045→ }\n 2046→\n 2047→ goto ending\n 2048→}\n 2049→\n 2050→scene ending {\n 2051→ say Guide \"Your journey continues...\"\n 2052→ say Hero \"Thank you for the guidance!\"\n 2053→}\n 2054→)\";\n 2055→ } else if (sampleId == \"advanced\") {\n 2056→ fileName = \"sample_advanced.nms\";\n 2057→ scriptContent = R\"(// Sample Script: Advanced Features\n 2058→// Showcases variables, conditionals, transitions, and more\n 2059→\n 2060→character Sage(name=\"Elder Sage\", color=\"#9B59B6\")\n 2061→character Player(name=\"You\", color=\"#1ABC9C\")\n 2062→\n 2063→scene intro {\n 2064→ // Fade transition\n 2065→ transition fade 1.0\n 2066→\n 2067→ show background \"bg_temple\"\n 2068→ play music \"ambient_mystical\" loop=true\n 2069→\n 2070→ wait 0.5\n 2071→\n 2072→ show Sage at center with fade\n 2073→\n 2074→ say Sage \"Welcome to the ancient temple.\"\n 2075→ say Sage \"Let me test your wisdom...\"\n 2076→\n 2077→ // Initialize score variable\n 2078→ set score = 0\n 2079→ set max_questions = 3\n 2080→\n 2081→ goto question_1\n 2082→}\n 2083→\n 2084→scene question_1 {\n 2085→ say Sage \"First question: What is the most valuable treasure?\"\n 2086→\n 2087→ choice {\n 2088→ \"Gold and jewels\" -> {\n 2089→ say Player \"Wealth and riches!\"\n 2090→ set score = score + 0\n 2091→ goto question_2\n 2092→ }\n 2093→ \"Knowledge and wisdom\" -> {\n 2094→ say Player \"Knowledge that lasts forever.\"\n 2095→ set score = score + 10\n 2096→ say Sage \"A wise answer.\"\n 2097→ goto question_2\n 2098→ }\n 2099→ \"Friends and family\" -> {\n 2100→ say Player \"The people we love.\"\n 2101→ set score = score + 10\n 2102→ say Sage \"True wisdom.\"\n 2103→ goto question_2\n 2104→ }\n 2105→ }\n 2106→}\n 2107→\n 2108→scene question_2 {\n 2109→ say Sage \"Second question: How do you face challenges?\"\n 2110→\n 2111→ choice {\n 2112→ \"With courage\" -> {\n 2113→ set score = score + 10\n 2114→ goto question_3\n 2115→ }\n 2116→ \"With caution\" -> {\n 2117→ set score = score + 5\n 2118→ goto question_3\n 2119→ }\n 2120→ \"By avoiding them\" -> {\n 2121→ set score = score + 0\n 2122→ goto question_3\n 2123→ }\n 2124→ }\n 2125→}\n 2126→\n 2127→scene question_3 {\n 2128→ say Sage \"Final question: What drives you forward?\"\n 2129→\n 2130→ choice {\n 2131→ \"Personal glory\" -> goto results\n 2132→ \"Helping others\" -> {\n 2133→ set score = score + 10\n 2134→ goto results\n 2135→ }\n 2136→ \"Curiosity\" -> {\n 2137→ set score = score + 5\n 2138→ goto results\n 2139→ }\n 2140→ }\n 2141→}\n 2142→\n 2143→scene results {\n 2144→ say Sage \"Let me see your results...\"\n 2145→\n 2146→ wait 1.0\n 2147→\n 2148→ if score >= 25 {\n 2149→ // High score path\n 2150→ play sound \"success_chime\"\n 2151→ say Sage \"Exceptional! You possess great wisdom.\"\n 2152→ show Sage with \"proud\"\n 2153→ goto good_ending\n 2154→ } else if score >= 15 {\n 2155→ // Medium score\n 2156→ say Sage \"Good! You show promise.\"\n 2157→ goto normal_ending\n 2158→ } else {\n 2159→ // Low score\n 2160→ say Sage \"You have much to learn, young one.\"\n 2161→ goto learning_ending\n 2162→ }\n 2163→}\n 2164→\n 2165→scene good_ending {\n 2166→ transition fade 0.5\n 2167→ show background \"bg_temple_golden\"\n 2168→\n 2169→ say Sage \"I shall teach you the ancient arts.\"\n 2170→\n 2171→ flash color=\"#FFD700\" duration=0.3\n 2172→\n 2173→ say Player \"Thank you, Master!\"\n 2174→\n 2175→ transition fade 2.0\n 2176→}\n 2177→\n 2178→scene normal_ending {\n 2179→ say Sage \"Return when you've gained more experience.\"\n 2180→ say Player \"I will!\"\n 2181→}\n 2182→\n 2183→scene learning_ending {\n 2184→ say Sage \"Study and return to try again.\"\n 2185→ say Player \"I understand.\"\n 2186→}\n 2187→)\";\n 2188→ } else {\n 2189→ core::Logger::instance().warning(\"Unknown sample script ID: \" +\n 2190→ sampleId.toStdString());\n 2191→ return;\n 2192→ }\n 2193→\n 2194→ // Create sample script in project scripts folder\n 2195→ const QString scriptsPath = scriptsRootPath();\n 2196→ if (scriptsPath.isEmpty()) {\n 2197→ core::Logger::instance().warning(\n 2198→ \"Cannot load sample script: No scripts folder found\");\n 2199→ return;\n 2200→ }\n 2201→\n 2202→ const QString fullPath = scriptsPath + \"/\" + fileName;\n 2203→\n 2204→ // Write the sample script\n 2205→ QFile file(fullPath);\n 2206→ if (file.open(QIODevice::WriteOnly | QIODevice::Text)) {\n 2207→ QTextStream out(&file);\n 2208→ out << scriptContent;\n 2209→ file.close();\n 2210→\n 2211→ core::Logger::instance().info(\"Created sample script: \" +\n 2212→ fullPath.toStdString());\n 2213→\n 2214→ // Refresh file list and open the sample\n 2215→ refreshFileList();\n 2216→ openScript(fullPath);\n 2217→ } else {\n 2218→ core::Logger::instance().error(\"Failed to create sample script: \" +\n 2219→ fullPath.toStdString());\n 2220→ }\n 2221→}\n 2222→\n 2223→// ============================================================================\n 2224→// State Persistence\n 2225→// ============================================================================\n 2226→\n 2227→void NMScriptEditorPanel::saveState() {\n 2228→ QSettings settings;\n 2229→\n 2230→ // Save splitter positions\n 2231→ if (m_splitter) {\n 2232→ settings.setValue(\"scriptEditor/splitterState\", m_splitter->saveState());\n 2233→ }\n 2234→ if (m_leftSplitter) {\n 2235→ settings.setValue(\"scriptEditor/leftSplitterState\", m_leftSplitter->saveState());\n 2236→ }\n 2237→\n 2238→ // Save open files\n 2239→ QStringList openFiles;\n 2240→ for (int i = 0; i < m_tabs->count(); ++i) {\n 2241→ QWidget *widget = m_tabs->widget(i);\n 2242→ QString path = m_tabPaths.value(widget);\n 2243→ if (!path.isEmpty()) {\n 2244→ openFiles.append(path);\n 2245→ }\n 2246→ }\n 2247→ settings.setValue(\"scriptEditor/openFiles\", openFiles);\n 2248→\n 2249→ // Save active file index\n 2250→ settings.setValue(\"scriptEditor/activeFileIndex\", m_tabs->currentIndex());\n 2251→\n 2252→ // Save cursor positions for each open file\n 2253→ for (int i = 0; i < m_tabs->count(); ++i) {\n 2254→ if (auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->widget(i))) {\n 2255→ QString path = m_tabPaths.value(editor);\n 2256→ if (!path.isEmpty()) {\n 2257→ QTextCursor cursor = editor->textCursor();\n 2258→ settings.setValue(QString(\"scriptEditor/cursorPos/%1\").arg(path), cursor.position());\n 2259→ }\n 2260→ }\n 2261→ }\n 2262→\n 2263→ // Save minimap visibility\n 2264→ settings.setValue(\"scriptEditor/minimapVisible\", m_minimapEnabled);\n 2265→}\n 2266→\n 2267→void NMScriptEditorPanel::restoreState() {\n 2268→ QSettings settings;\n 2269→\n 2270→ // Restore splitter positions\n 2271→ if (m_splitter) {\n 2272→ QByteArray state = settings.value(\"scriptEditor/splitterState\").toByteArray();\n 2273→ if (!state.isEmpty()) {\n 2274→ m_splitter->restoreState(state);\n 2275→ }\n 2276→ }\n 2277→ if (m_leftSplitter) {\n 2278→ QByteArray state = settings.value(\"scriptEditor/leftSplitterState\").toByteArray();\n 2279→ if (!state.isEmpty()) {\n 2280→ m_leftSplitter->restoreState(state);\n 2281→ }\n 2282→ }\n 2283→\n 2284→ // Restore minimap visibility\n 2285→ m_minimapEnabled = settings.value(\"scriptEditor/minimapVisible\", true).toBool();\n 2286→\n 2287→ // Restore open files if enabled\n 2288→ bool restoreOpenFiles = settings.value(\"editor.script.restore_open_files\", true).toBool();\n 2289→ if (restoreOpenFiles) {\n 2290→ QStringList openFiles = settings.value(\"scriptEditor/openFiles\").toStringList();\n 2291→ int activeIndex = settings.value(\"scriptEditor/activeFileIndex\", 0).toInt();\n 2292→\n 2293→ for (const QString &path : openFiles) {\n 2294→ if (QFileInfo::exists(path)) {\n 2295→ openScript(path);\n 2296→\n 2297→ // Restore cursor position if enabled\n 2298→ bool restoreCursor = settings.value(\"editor.script.restore_cursor_position\", true).toBool();\n 2299→ if (restoreCursor) {\n 2300→ if (auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->currentWidget())) {\n 2301→ int cursorPos = settings.value(QString(\"scriptEditor/cursorPos/%1\").arg(path), 0).toInt();\n 2302→ QTextCursor cursor = editor->textCursor();\n 2303→ cursor.setPosition(cursorPos);\n 2304→ editor->setTextCursor(cursor);\n 2305→ }\n 2306→ }\n 2307→ }\n 2308→ }\n 2309→\n 2310→ // Restore active tab\n 2311→ if (activeIndex >= 0 && activeIndex < m_tabs->count()) {\n 2312→ m_tabs->setCurrentIndex(activeIndex);\n 2313→ }\n 2314→ }\n 2315→\n 2316→ // Apply settings from registry\n 2317→ applySettings();\n 2318→}\n 2319→\n 2320→void NMScriptEditorPanel::applySettings() {\n 2321→ QSettings settings;\n 2322→\n 2323→ // Apply diagnostic delay\n 2324→ int diagnosticDelay = settings.value(\"editor.script.diagnostic_delay\", 600).toInt();\n 2325→ m_diagnosticsTimer.setInterval(diagnosticDelay);\n 2326→\n 2327→ // Apply settings to all open editors\n 2328→ for (auto *editor : editors()) {\n 2329→ if (!editor) continue;\n 2330→\n 2331→ // Font settings\n 2332→ QString fontFamily = settings.value(\"editor.script.font_family\", \"monospace\").toString();\n 2333→ int fontSize = settings.value(\"editor.script.font_size\", 14).toInt();\n 2334→ QFont font(fontFamily, fontSize);\n 2335→ editor->setFont(font);\n 2336→\n 2337→ // Display settings\n 2338→ bool showMinimap = settings.value(\"editor.script.show_minimap\", true).toBool();\n 2339→ editor->setMinimapEnabled(showMinimap);\n 2340→ m_minimapEnabled = showMinimap;\n 2341→\n 2342→ // Word wrap\n 2343→ bool wordWrap = settings.value(\"editor.script.word_wrap\", false).toBool();\n 2344→ editor->setLineWrapMode(wordWrap ? QPlainTextEdit::WidgetWidth : QPlainTextEdit::NoWrap);\n 2345→\n 2346→ // Tab size (note: the editor already has a tab size property)\n 2347→ int tabSize = settings.value(\"editor.script.tab_size\", 4).toInt();\n 2348→ QFontMetrics metrics(font);\n 2349→ editor->setTabStopDistance(tabSize * metrics.horizontalAdvance(' '));\n 2350→ }\n 2351→}\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"}]},"parent_tool_use_id":"toolu_015CFDMjPGtKqG5sR87vzV2c","session_id":"f7afc90e-f345-4cd2-8085-6bc6607ef78f","uuid":"f67efae6-5abe-4e2a-aa9b-7d63f975abbe","tool_use_result":{"type":"text","file":{"filePath":"/tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp","content":"void NMScriptEditorPanel::showCommandPalette() {\n if (m_commandPalette) {\n m_commandPalette->show();\n }\n}\n\nvoid NMScriptEditorPanel::setupCommandPalette() {\n if (!m_commandPalette) {\n return;\n }\n\n // File commands\n m_commandPalette->addCommand(\n {tr(\"Save\"), \"Ctrl+S\", tr(\"File\"), [this]() { onSaveRequested(); }});\n m_commandPalette->addCommand(\n {tr(\"Save All\"), \"\", tr(\"File\"), [this]() { onSaveAllRequested(); }});\n\n // Edit commands\n m_commandPalette->addCommand(\n {tr(\"Find\"), \"Ctrl+F\", tr(\"Edit\"), [this]() { showFindDialog(); }});\n m_commandPalette->addCommand(\n {tr(\"Replace\"), \"Ctrl+H\", tr(\"Edit\"), [this]() { showReplaceDialog(); }});\n m_commandPalette->addCommand({tr(\"Format Document\"), \"Ctrl+Shift+F\",\n tr(\"Edit\"), [this]() { onFormatRequested(); }});\n\n // Navigation commands\n m_commandPalette->addCommand({tr(\"Go to Symbol\"), \"Ctrl+Shift+O\",\n tr(\"Navigation\"),\n [this]() { onSymbolNavigatorRequested(); }});\n m_commandPalette->addCommand(\n {tr(\"Go to Definition\"), \"F12\", tr(\"Navigation\"), [this]() {\n if (auto *editor = currentEditor()) {\n // Trigger go-to-definition on current word\n const QString symbol = editor->textCursor().selectedText();\n if (!symbol.isEmpty()) {\n goToSceneDefinition(symbol);\n }\n }\n }});\n\n // View commands\n m_commandPalette->addCommand(\n {tr(\"Toggle Minimap\"), \"\", tr(\"View\"), [this]() { onToggleMinimap(); }});\n m_commandPalette->addCommand(\n {tr(\"Fold All\"), \"\", tr(\"View\"), [this]() { onFoldAll(); }});\n m_commandPalette->addCommand(\n {tr(\"Unfold All\"), \"\", tr(\"View\"), [this]() { onUnfoldAll(); }});\n\n // Insert commands\n m_commandPalette->addCommand(\n {tr(\"Insert Scene Snippet\"), \"Ctrl+J\", tr(\"Insert\"), [this]() {\n if (auto *editor = currentEditor()) {\n editor->insertSnippet(\"scene\");\n }\n }});\n m_commandPalette->addCommand(\n {tr(\"Insert Choice Snippet\"), \"\", tr(\"Insert\"), [this]() {\n if (auto *editor = currentEditor()) {\n editor->insertSnippet(\"choice\");\n }\n }});\n m_commandPalette->addCommand(\n {tr(\"Insert Character\"), \"\", tr(\"Insert\"), [this]() {\n if (auto *editor = currentEditor()) {\n editor->insertSnippet(\"character\");\n }\n }});\n}\n\nvoid NMScriptEditorPanel::onToggleMinimap() {\n m_minimapEnabled = !m_minimapEnabled;\n for (auto *editor : editors()) {\n editor->setMinimapEnabled(m_minimapEnabled);\n }\n}\n\nvoid NMScriptEditorPanel::onFoldAll() {\n if (auto *editor = currentEditor()) {\n for (const auto &region : editor->foldingRegions()) {\n if (!region.isCollapsed) {\n editor->toggleFold(region.startLine);\n }\n }\n }\n}\n\nvoid NMScriptEditorPanel::onUnfoldAll() {\n if (auto *editor = currentEditor()) {\n for (const auto &region : editor->foldingRegions()) {\n if (region.isCollapsed) {\n editor->toggleFold(region.startLine);\n }\n }\n }\n}\n\nvoid NMScriptEditorPanel::onSyntaxHintChanged(const QString &hint) {\n if (m_syntaxHintLabel) {\n m_syntaxHintLabel->setText(hint);\n m_syntaxHintLabel->setVisible(!hint.isEmpty());\n }\n}\n\nvoid NMScriptEditorPanel::onBreadcrumbsChanged(const QStringList &breadcrumbs) {\n if (!m_breadcrumbBar) {\n return;\n }\n\n // Clear existing breadcrumb buttons\n QLayoutItem *item;\n while ((item = m_breadcrumbBar->layout()->takeAt(0)) != nullptr) {\n delete item->widget();\n delete item;\n }\n\n const auto &palette = NMStyleManager::instance().palette();\n\n for (int i = 0; i < breadcrumbs.size(); ++i) {\n if (i > 0) {\n auto *separator = new QLabel(\">\", m_breadcrumbBar);\n separator->setStyleSheet(QString(\"color: %1; padding: 0 4px;\")\n .arg(palette.textSecondary.name()));\n m_breadcrumbBar->layout()->addWidget(separator);\n }\n\n auto *button = new QPushButton(breadcrumbs[i], m_breadcrumbBar);\n button->setFlat(true);\n button->setCursor(Qt::PointingHandCursor);\n button->setStyleSheet(\n QString(\"QPushButton { color: %1; border: none; padding: 2px 4px; }\"\n \"QPushButton:hover { background-color: %2; }\")\n .arg(palette.textPrimary.name())\n .arg(palette.bgLight.name()));\n m_breadcrumbBar->layout()->addWidget(button);\n }\n\n // Add stretch at the end\n static_cast<QHBoxLayout *>(m_breadcrumbBar->layout())->addStretch();\n}\n\nvoid NMScriptEditorPanel::onQuickFixRequested() {\n auto *editor = currentEditor();\n if (!editor) {\n return;\n }\n\n const int line = editor->textCursor().blockNumber() + 1;\n const auto fixes = editor->getQuickFixes(line);\n if (!fixes.isEmpty()) {\n showQuickFixMenu(fixes);\n }\n}\n\nvoid NMScriptEditorPanel::showQuickFixMenu(const QList<QuickFix> &fixes) {\n auto *editor = currentEditor();\n if (!editor || fixes.isEmpty()) {\n return;\n }\n\n const auto &palette = NMStyleManager::instance().palette();\n\n QMenu menu(this);\n menu.setStyleSheet(\n QString(\"QMenu { background-color: %1; color: %2; border: 1px solid %3; }\"\n \"QMenu::item { padding: 6px 20px; }\"\n \"QMenu::item:selected { background-color: %4; }\")\n .arg(palette.bgMedium.name())\n .arg(palette.textPrimary.name())\n .arg(palette.borderLight.name())\n .arg(palette.accentPrimary.name()));\n\n for (const auto &fix : fixes) {\n QAction *action = menu.addAction(fix.title);\n action->setToolTip(fix.description);\n connect(action, &QAction::triggered, this, [this, fix]() {\n if (auto *ed = currentEditor()) {\n ed->applyQuickFix(fix);\n m_diagnosticsTimer.start();\n }\n });\n }\n\n // Position menu at cursor\n const QRect cursorRect = editor->cursorRect();\n const QPoint globalPos = editor->mapToGlobal(cursorRect.bottomLeft());\n menu.exec(globalPos);\n}\n\nvoid NMScriptEditorPanel::setReadOnly(bool readOnly, const QString &reason) {\n if (m_readOnly == readOnly) {\n return;\n }\n\n m_readOnly = readOnly;\n\n // Create or update the read-only banner\n if (readOnly) {\n if (!m_readOnlyBanner) {\n m_readOnlyBanner = new QFrame(m_contentWidget);\n m_readOnlyBanner->setObjectName(\"WorkflowReadOnlyBanner\");\n m_readOnlyBanner->setStyleSheet(\n \"QFrame#WorkflowReadOnlyBanner {\"\n \" background-color: #4a5568;\"\n \" border: 1px solid #718096;\"\n \" border-radius: 4px;\"\n \" padding: 6px 12px;\"\n \" margin: 4px 8px;\"\n \"}\");\n\n auto *bannerLayout = new QHBoxLayout(m_readOnlyBanner);\n bannerLayout->setContentsMargins(8, 4, 8, 4);\n bannerLayout->setSpacing(8);\n\n // Info icon (using text for now)\n auto *iconLabel = new QLabel(QString::fromUtf8(\"\\xE2\\x84\\xB9\"), // ℹ\n m_readOnlyBanner);\n iconLabel->setStyleSheet(\"font-size: 14px; color: #e2e8f0;\");\n bannerLayout->addWidget(iconLabel);\n\n m_readOnlyLabel = new QLabel(m_readOnlyBanner);\n m_readOnlyLabel->setStyleSheet(\"color: #e2e8f0; font-weight: bold;\");\n bannerLayout->addWidget(m_readOnlyLabel);\n\n bannerLayout->addStretch();\n\n // Sync to Graph button for Graph mode\n m_syncToGraphBtn = new QPushButton(tr(\"Sync to Graph\"), m_readOnlyBanner);\n m_syncToGraphBtn->setToolTip(\n tr(\"Parse script content and update Story Graph nodes\"));\n m_syncToGraphBtn->setStyleSheet(\n \"QPushButton { background-color: #4299e1; color: white; \"\n \"border: none; padding: 4px 12px; border-radius: 3px; }\"\n \"QPushButton:hover { background-color: #3182ce; }\");\n connect(m_syncToGraphBtn, &QPushButton::clicked, this,\n &NMScriptEditorPanel::syncScriptToGraph);\n bannerLayout->addWidget(m_syncToGraphBtn);\n\n // Insert banner at the top of the content widget\n if (auto *layout =\n qobject_cast<QVBoxLayout *>(m_contentWidget->layout())) {\n layout->insertWidget(0, m_readOnlyBanner);\n }\n }\n\n // Update banner text\n QString bannerText = tr(\"Read-only mode\");\n if (!reason.isEmpty()) {\n bannerText += QString(\" (%1)\").arg(reason);\n }\n bannerText += tr(\" - Script editing is disabled.\");\n m_readOnlyLabel->setText(bannerText);\n m_readOnlyBanner->setVisible(true);\n\n // Hide sync button in Script mode (it wouldn't make sense)\n if (m_syncToGraphBtn) {\n m_syncToGraphBtn->setVisible(\n reason.contains(\"Graph\", Qt::CaseInsensitive));\n }\n } else if (m_readOnlyBanner) {\n m_readOnlyBanner->setVisible(false);\n }\n\n // Disable/enable all editors\n for (auto *editor : editors()) {\n editor->setReadOnly(readOnly);\n if (readOnly) {\n editor->setStyleSheet(\"background-color: #2d3748;\");\n } else {\n editor->setStyleSheet(\"\");\n }\n }\n\n // Disable/enable toolbar save buttons\n if (m_toolBar) {\n for (auto *action : m_toolBar->actions()) {\n if (action->text().contains(\"Save\", Qt::CaseInsensitive) ||\n action->text().contains(\"Format\", Qt::CaseInsensitive)) {\n action->setEnabled(!readOnly);\n }\n }\n }\n\n qDebug() << \"[ScriptEditor] Read-only mode:\" << readOnly\n << \"reason:\" << reason;\n}\n\nvoid NMScriptEditorPanel::syncScriptToGraph() {\n qDebug() << \"[ScriptEditor] Starting sync to graph...\";\n\n // Collect all script content and parse scene data\n const QString scriptsRoot = scriptsRootPath();\n if (scriptsRoot.isEmpty()) {\n qWarning() << \"[ScriptEditor] No scripts directory found\";\n return;\n }\n\n namespace fs = std::filesystem;\n fs::path base(scriptsRoot.toStdString());\n if (!fs::exists(base)) {\n qWarning() << \"[ScriptEditor] Scripts directory does not exist:\"\n << scriptsRoot;\n return;\n }\n\n int synced = 0;\n int total = 0;\n\n // Parse each NMS file\n for (const auto &entry : fs::recursive_directory_iterator(base)) {\n if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n continue;\n }\n\n QFile file(QString::fromStdString(entry.path().string()));\n if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n continue;\n }\n const QString content = QString::fromUtf8(file.readAll());\n file.close();\n\n // Parse scene definitions\n const QRegularExpression sceneRe(\n \"\\\\bscene\\\\s+([\\\\p{L}_][\\\\p{L}\\\\p{N}_]*)\\\\s*\\\\{\",\n QRegularExpression::UseUnicodePropertiesOption);\n const QRegularExpression sayRe(\n \"\\\\bsay\\\\s*(?:\\\"([^\\\"]*)\\\"\\\\s*)?\\\"([^\\\"]*)\\\"\",\n QRegularExpression::UseUnicodePropertiesOption);\n const QRegularExpression choiceRe(\n \"\\\\bchoice\\\\s*\\\\{([^}]*)\\\\}\",\n QRegularExpression::UseUnicodePropertiesOption |\n QRegularExpression::DotMatchesEverythingOption);\n const QRegularExpression optionRe(\n \"\\\"([^\\\"]+)\\\"\\\\s*->\\\\s*([\\\\p{L}_][\\\\p{L}\\\\p{N}_]*)\",\n QRegularExpression::UseUnicodePropertiesOption);\n\n // Find each scene\n QRegularExpressionMatchIterator sceneIt = sceneRe.globalMatch(content);\n while (sceneIt.hasNext()) {\n const QRegularExpressionMatch sceneMatch = sceneIt.next();\n const QString sceneName = sceneMatch.captured(1);\n const qsizetype sceneStart = sceneMatch.capturedEnd();\n\n // Find scene end (matching brace)\n int braceCount = 1;\n qsizetype sceneEnd = sceneStart;\n for (qsizetype i = sceneStart; i < content.size() && braceCount > 0;\n ++i) {\n if (content[i] == '{') {\n braceCount++;\n } else if (content[i] == '}') {\n braceCount--;\n }\n sceneEnd = i;\n }\n\n const QString sceneContent = content.mid(sceneStart, sceneEnd - sceneStart);\n\n // Extract first say statement\n QString speaker;\n QString dialogue;\n const QRegularExpressionMatch sayMatch = sayRe.match(sceneContent);\n if (sayMatch.hasMatch()) {\n speaker = sayMatch.captured(1);\n dialogue = sayMatch.captured(2);\n }\n\n // Extract choices\n QStringList choices;\n const QRegularExpressionMatch choiceMatch = choiceRe.match(sceneContent);\n if (choiceMatch.hasMatch()) {\n const QString choiceBlock = choiceMatch.captured(1);\n QRegularExpressionMatchIterator optionIt = optionRe.globalMatch(choiceBlock);\n while (optionIt.hasNext()) {\n choices.append(optionIt.next().captured(1));\n }\n }\n\n // Emit signal to update graph\n if (!dialogue.isEmpty() || !choices.isEmpty()) {\n emit syncToGraphRequested(sceneName, speaker, dialogue, choices);\n synced++;\n }\n total++;\n }\n }\n\n qDebug() << \"[ScriptEditor] Sync complete:\" << synced << \"of\" << total\n << \"scenes with data\";\n}\n\nvoid NMScriptEditorPanel::loadSampleScript(const QString &sampleId) {\n // Sample script content based on sampleId\n QString scriptContent;\n QString fileName;\n\n if (sampleId == \"basic\") {\n fileName = \"sample_basic.nms\";\n scriptContent = R\"(// Sample Script: Basic Scene\n// A simple introduction to NMScript with dialogue and characters\n\n// Define characters\ncharacter Alice(name=\"Alice\", color=\"#4A90D9\")\ncharacter Bob(name=\"Bob\", color=\"#E74C3C\")\n\n// Main scene\nscene intro {\n // Set the background\n show background \"bg_room\"\n\n // Show Alice at center\n show Alice at center\n\n // Basic dialogue\n say Alice \"Hello! Welcome to the Script Editor.\"\n say Alice \"This is a basic scene demonstrating character dialogue.\"\n\n // Show Bob entering\n show Bob at right with slide_left\n\n say Bob \"Hi Alice! Great to be here.\"\n say Alice \"Let me show you around!\"\n\n // Transition to next scene\n goto exploration\n}\n\nscene exploration {\n say Alice \"You can create scenes, characters, and dialogue easily.\"\n say Bob \"This is amazing!\"\n\n // End of sample\n say Alice \"Try experimenting with your own scripts!\"\n}\n)\";\n } else if (sampleId == \"choices\") {\n fileName = \"sample_choices.nms\";\n scriptContent = R\"(// Sample Script: Choice System\n// Demonstrates branching dialogue with player choices and flags\n\ncharacter Hero(name=\"Hero\", color=\"#2ECC71\")\ncharacter Guide(name=\"Guide\", color=\"#3498DB\")\n\nscene start {\n show background \"bg_crossroads\"\n show Guide at center\n\n say Guide \"Welcome, traveler! You've reached a crossroads.\"\n say Guide \"Which path will you choose?\"\n\n // Player choice\n choice {\n \"Take the forest path\" -> {\n set flag chose_forest = true\n say Hero \"I'll go through the forest.\"\n goto forest_path\n }\n \"Take the mountain pass\" -> {\n set flag chose_mountain = true\n say Hero \"The mountain pass looks challenging.\"\n goto mountain_path\n }\n \"Ask for advice\" -> {\n say Hero \"What would you recommend?\"\n say Guide \"Both paths have their rewards.\"\n goto start\n }\n }\n}\n\nscene forest_path {\n show background \"bg_forest\"\n say Hero \"The forest is beautiful and peaceful.\"\n\n if flag chose_forest {\n say Guide \"A wise choice for those who appreciate nature.\"\n }\n\n goto ending\n}\n\nscene mountain_path {\n show background \"bg_mountain\"\n say Hero \"The view from up here is breathtaking!\"\n\n if flag chose_mountain {\n say Guide \"The brave path rewards those who take it.\"\n }\n\n goto ending\n}\n\nscene ending {\n say Guide \"Your journey continues...\"\n say Hero \"Thank you for the guidance!\"\n}\n)\";\n } else if (sampleId == \"advanced\") {\n fileName = \"sample_advanced.nms\";\n scriptContent = R\"(// Sample Script: Advanced Features\n// Showcases variables, conditionals, transitions, and more\n\ncharacter Sage(name=\"Elder Sage\", color=\"#9B59B6\")\ncharacter Player(name=\"You\", color=\"#1ABC9C\")\n\nscene intro {\n // Fade transition\n transition fade 1.0\n\n show background \"bg_temple\"\n play music \"ambient_mystical\" loop=true\n\n wait 0.5\n\n show Sage at center with fade\n\n say Sage \"Welcome to the ancient temple.\"\n say Sage \"Let me test your wisdom...\"\n\n // Initialize score variable\n set score = 0\n set max_questions = 3\n\n goto question_1\n}\n\nscene question_1 {\n say Sage \"First question: What is the most valuable treasure?\"\n\n choice {\n \"Gold and jewels\" -> {\n say Player \"Wealth and riches!\"\n set score = score + 0\n goto question_2\n }\n \"Knowledge and wisdom\" -> {\n say Player \"Knowledge that lasts forever.\"\n set score = score + 10\n say Sage \"A wise answer.\"\n goto question_2\n }\n \"Friends and family\" -> {\n say Player \"The people we love.\"\n set score = score + 10\n say Sage \"True wisdom.\"\n goto question_2\n }\n }\n}\n\nscene question_2 {\n say Sage \"Second question: How do you face challenges?\"\n\n choice {\n \"With courage\" -> {\n set score = score + 10\n goto question_3\n }\n \"With caution\" -> {\n set score = score + 5\n goto question_3\n }\n \"By avoiding them\" -> {\n set score = score + 0\n goto question_3\n }\n }\n}\n\nscene question_3 {\n say Sage \"Final question: What drives you forward?\"\n\n choice {\n \"Personal glory\" -> goto results\n \"Helping others\" -> {\n set score = score + 10\n goto results\n }\n \"Curiosity\" -> {\n set score = score + 5\n goto results\n }\n }\n}\n\nscene results {\n say Sage \"Let me see your results...\"\n\n wait 1.0\n\n if score >= 25 {\n // High score path\n play sound \"success_chime\"\n say Sage \"Exceptional! You possess great wisdom.\"\n show Sage with \"proud\"\n goto good_ending\n } else if score >= 15 {\n // Medium score\n say Sage \"Good! You show promise.\"\n goto normal_ending\n } else {\n // Low score\n say Sage \"You have much to learn, young one.\"\n goto learning_ending\n }\n}\n\nscene good_ending {\n transition fade 0.5\n show background \"bg_temple_golden\"\n\n say Sage \"I shall teach you the ancient arts.\"\n\n flash color=\"#FFD700\" duration=0.3\n\n say Player \"Thank you, Master!\"\n\n transition fade 2.0\n}\n\nscene normal_ending {\n say Sage \"Return when you've gained more experience.\"\n say Player \"I will!\"\n}\n\nscene learning_ending {\n say Sage \"Study and return to try again.\"\n say Player \"I understand.\"\n}\n)\";\n } else {\n core::Logger::instance().warning(\"Unknown sample script ID: \" +\n sampleId.toStdString());\n return;\n }\n\n // Create sample script in project scripts folder\n const QString scriptsPath = scriptsRootPath();\n if (scriptsPath.isEmpty()) {\n core::Logger::instance().warning(\n \"Cannot load sample script: No scripts folder found\");\n return;\n }\n\n const QString fullPath = scriptsPath + \"/\" + fileName;\n\n // Write the sample script\n QFile file(fullPath);\n if (file.open(QIODevice::WriteOnly | QIODevice::Text)) {\n QTextStream out(&file);\n out << scriptContent;\n file.close();\n\n core::Logger::instance().info(\"Created sample script: \" +\n fullPath.toStdString());\n\n // Refresh file list and open the sample\n refreshFileList();\n openScript(fullPath);\n } else {\n core::Logger::instance().error(\"Failed to create sample script: \" +\n fullPath.toStdString());\n }\n}\n\n// ============================================================================\n// State Persistence\n// ============================================================================\n\nvoid NMScriptEditorPanel::saveState() {\n QSettings settings;\n\n // Save splitter positions\n if (m_splitter) {\n settings.setValue(\"scriptEditor/splitterState\", m_splitter->saveState());\n }\n if (m_leftSplitter) {\n settings.setValue(\"scriptEditor/leftSplitterState\", m_leftSplitter->saveState());\n }\n\n // Save open files\n QStringList openFiles;\n for (int i = 0; i < m_tabs->count(); ++i) {\n QWidget *widget = m_tabs->widget(i);\n QString path = m_tabPaths.value(widget);\n if (!path.isEmpty()) {\n openFiles.append(path);\n }\n }\n settings.setValue(\"scriptEditor/openFiles\", openFiles);\n\n // Save active file index\n settings.setValue(\"scriptEditor/activeFileIndex\", m_tabs->currentIndex());\n\n // Save cursor positions for each open file\n for (int i = 0; i < m_tabs->count(); ++i) {\n if (auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->widget(i))) {\n QString path = m_tabPaths.value(editor);\n if (!path.isEmpty()) {\n QTextCursor cursor = editor->textCursor();\n settings.setValue(QString(\"scriptEditor/cursorPos/%1\").arg(path), cursor.position());\n }\n }\n }\n\n // Save minimap visibility\n settings.setValue(\"scriptEditor/minimapVisible\", m_minimapEnabled);\n}\n\nvoid NMScriptEditorPanel::restoreState() {\n QSettings settings;\n\n // Restore splitter positions\n if (m_splitter) {\n QByteArray state = settings.value(\"scriptEditor/splitterState\").toByteArray();\n if (!state.isEmpty()) {\n m_splitter->restoreState(state);\n }\n }\n if (m_leftSplitter) {\n QByteArray state = settings.value(\"scriptEditor/leftSplitterState\").toByteArray();\n if (!state.isEmpty()) {\n m_leftSplitter->restoreState(state);\n }\n }\n\n // Restore minimap visibility\n m_minimapEnabled = settings.value(\"scriptEditor/minimapVisible\", true).toBool();\n\n // Restore open files if enabled\n bool restoreOpenFiles = settings.value(\"editor.script.restore_open_files\", true).toBool();\n if (restoreOpenFiles) {\n QStringList openFiles = settings.value(\"scriptEditor/openFiles\").toStringList();\n int activeIndex = settings.value(\"scriptEditor/activeFileIndex\", 0).toInt();\n\n for (const QString &path : openFiles) {\n if (QFileInfo::exists(path)) {\n openScript(path);\n\n // Restore cursor position if enabled\n bool restoreCursor = settings.value(\"editor.script.restore_cursor_position\", true).toBool();\n if (restoreCursor) {\n if (auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->currentWidget())) {\n int cursorPos = settings.value(QString(\"scriptEditor/cursorPos/%1\").arg(path), 0).toInt();\n QTextCursor cursor = editor->textCursor();\n cursor.setPosition(cursorPos);\n editor->setTextCursor(cursor);\n }\n }\n }\n }\n\n // Restore active tab\n if (activeIndex >= 0 && activeIndex < m_tabs->count()) {\n m_tabs->setCurrentIndex(activeIndex);\n }\n }\n\n // Apply settings from registry\n applySettings();\n}\n\nvoid NMScriptEditorPanel::applySettings() {\n QSettings settings;\n\n // Apply diagnostic delay\n int diagnosticDelay = settings.value(\"editor.script.diagnostic_delay\", 600).toInt();\n m_diagnosticsTimer.setInterval(diagnosticDelay);\n\n // Apply settings to all open editors\n for (auto *editor : editors()) {\n if (!editor) continue;\n\n // Font settings\n QString fontFamily = settings.value(\"editor.script.font_family\", \"monospace\").toString();\n int fontSize = settings.value(\"editor.script.font_size\", 14).toInt();\n QFont font(fontFamily, fontSize);\n editor->setFont(font);\n\n // Display settings\n bool showMinimap = settings.value(\"editor.script.show_minimap\", true).toBool();\n editor->setMinimapEnabled(showMinimap);\n m_minimapEnabled = showMinimap;\n\n // Word wrap\n bool wordWrap = settings.value(\"editor.script.word_wrap\", false).toBool();\n editor->setLineWrapMode(wordWrap ? QPlainTextEdit::WidgetWidth : QPlainTextEdit::NoWrap);\n\n // Tab size (note: the editor already has a tab size property)\n int tabSize = settings.value(\"editor.script.tab_size\", 4).toInt();\n QFontMetrics metrics(font);\n editor->setTabStopDistance(tabSize * metrics.horizontalAdvance(' '));\n }\n}","numLines":793,"startLine":1559,"totalLines":2632}}}
[2026-01-11T18:50:46.160Z] [INFO] {
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[2026-01-11T18:50:46.201Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01Fbu26pmrRwqmim8Ffykqgq","type":"tool_result","content":" 2357→NMScriptEditor *\n 2358→NMScriptEditorPanel::findEditorForPath(const QString &path) const {\n 2359→ for (int i = 0; i < m_tabs->count(); ++i) {\n 2360→ QWidget *widget = m_tabs->widget(i);\n 2361→ if (m_tabPaths.value(widget) == path) {\n 2362→ return qobject_cast<NMScriptEditor *>(widget);\n 2363→ }\n 2364→ }\n 2365→ return nullptr;\n 2366→}\n 2367→\n 2368→bool NMScriptEditorPanel::isTabModified(const QWidget *editor) const {\n 2369→ if (!editor || !m_tabs) {\n 2370→ return false;\n 2371→ }\n 2372→ const int index = m_tabs->indexOf(const_cast<QWidget *>(editor));\n 2373→ if (index < 0) {\n 2374→ return false;\n 2375→ }\n 2376→ // Check if tab text has \"*\" suffix indicating unsaved changes\n 2377→ return m_tabs->tabText(index).endsWith(\"*\");\n 2378→}\n 2379→\n 2380→QDateTime\n 2381→NMScriptEditorPanel::getEditorSaveTime(const QWidget *editor) const {\n 2382→ return m_editorSaveTimes.value(const_cast<QWidget *>(editor));\n 2383→}\n 2384→\n 2385→void NMScriptEditorPanel::setEditorSaveTime(QWidget *editor,\n 2386→ const QDateTime &time) {\n 2387→ if (editor) {\n 2388→ m_editorSaveTimes.insert(editor, time);\n 2389→ }\n 2390→}\n 2391→\n 2392→void NMScriptEditorPanel::onFileChanged(const QString &path) {\n 2393→ // Find if this file is open in an editor tab\n 2394→ NMScriptEditor *editor = findEditorForPath(path);\n 2395→ if (!editor) {\n 2396→ // File not open, just refresh symbol index\n 2397→ refreshSymbolIndex();\n 2398→ return;\n 2399→ }\n 2400→\n 2401→ // Check if tab has unsaved changes\n 2402→ const bool hasUnsaved = isTabModified(editor);\n 2403→\n 2404→ // Get file modification time\n 2405→ QFileInfo fileInfo(path);\n 2406→ if (!fileInfo.exists()) {\n 2407→ // File was deleted, handle separately if needed\n 2408→ core::Logger::instance().warning(\n 2409→ \"File was deleted externally: \" + path.toStdString());\n 2410→ return;\n 2411→ }\n 2412→ const QDateTime fileMTime = fileInfo.lastModified();\n 2413→\n 2414→ // Compare with last known save time\n 2415→ const QDateTime editorMTime = getEditorSaveTime(editor);\n 2416→\n 2417→ // If we have a recorded save time and file time is not newer, this was our\n 2418→ // own save\n 2419→ if (editorMTime.isValid() && fileMTime <= editorMTime) {\n 2420→ // This was our own save, ignore\n 2421→ refreshSymbolIndex();\n 2422→ return;\n 2423→ }\n 2424→\n 2425→ // External modification detected\n 2426→ if (hasUnsaved) {\n 2427→ showConflictDialog(path, editor);\n 2428→ } else {\n 2429→ showReloadPrompt(path, editor);\n 2430→ }\n 2431→}\n 2432→\n 2433→void NMScriptEditorPanel::onDirectoryChanged(const QString &path) {\n 2434→ Q_UNUSED(path);\n 2435→ // Directory changes don't affect open files, just refresh file list\n 2436→ refreshFileList();\n 2437→ refreshSymbolIndex();\n 2438→}\n 2439→\n 2440→void NMScriptEditorPanel::showConflictDialog(const QString &path,\n 2441→ NMScriptEditor *editor) {\n 2442→ if (!editor) {\n 2443→ return;\n 2444→ }\n 2445→\n 2446→ const QString fileName = QFileInfo(path).fileName();\n 2447→ const QString message =\n 2448→ tr(\"The file \\\"%1\\\" has been modified externally, but you have unsaved \"\n 2449→ \"changes in the editor.\\n\\nWhat would you like to do?\")\n 2450→ .arg(fileName);\n 2451→\n 2452→ // Create custom dialog with three options\n 2453→ auto *dialog = new QDialog(this);\n 2454→ dialog->setWindowTitle(tr(\"File Conflict Detected\"));\n 2455→ dialog->setModal(true);\n 2456→ dialog->setMinimumWidth(450);\n 2457→\n 2458→ auto *layout = new QVBoxLayout(dialog);\n 2459→ layout->setContentsMargins(16, 16, 16, 16);\n 2460→ layout->setSpacing(12);\n 2461→\n 2462→ // Warning icon and message\n 2463→ auto *messageLayout = new QHBoxLayout();\n 2464→ auto *iconLabel = new QLabel(dialog);\n 2465→ iconLabel->setText(\"⚠️\");\n 2466→ iconLabel->setStyleSheet(\"font-size: 32px;\");\n 2467→ messageLayout->addWidget(iconLabel);\n 2468→\n 2469→ auto *messageLabel = new QLabel(message, dialog);\n 2470→ messageLabel->setWordWrap(true);\n 2471→ messageLayout->addWidget(messageLabel, 1);\n 2472→ layout->addLayout(messageLayout);\n 2473→\n 2474→ // Button layout\n 2475→ auto *buttonLayout = new QHBoxLayout();\n 2476→ buttonLayout->addStretch();\n 2477→\n 2478→ auto *keepMyChangesBtn =\n 2479→ new QPushButton(tr(\"Keep My Changes\"), dialog);\n 2480→ keepMyChangesBtn->setToolTip(\n 2481→ tr(\"Discard the external file version and keep your unsaved changes\"));\n 2482→ buttonLayout->addWidget(keepMyChangesBtn);\n 2483→\n 2484→ auto *useFileVersionBtn =\n 2485→ new QPushButton(tr(\"Use File Version\"), dialog);\n 2486→ useFileVersionBtn->setToolTip(\n 2487→ tr(\"Discard your unsaved changes and reload from disk\"));\n 2488→ buttonLayout->addWidget(useFileVersionBtn);\n 2489→\n 2490→ auto *cancelBtn = new QPushButton(tr(\"Cancel\"), dialog);\n 2491→ cancelBtn->setToolTip(tr(\"Do nothing for now\"));\n 2492→ buttonLayout->addWidget(cancelBtn);\n 2493→\n 2494→ layout->addLayout(buttonLayout);\n 2495→\n 2496→ // Connect buttons\n 2497→ int result = 0; // 1 = Keep Mine, 2 = Use File, 0 = Cancel\n 2498→ connect(keepMyChangesBtn, &QPushButton::clicked, dialog,\n 2499→ [dialog, &result]() {\n 2500→ result = 1;\n 2501→ dialog->accept();\n 2502→ });\n 2503→ connect(useFileVersionBtn, &QPushButton::clicked, dialog,\n 2504→ [dialog, &result]() {\n 2505→ result = 2;\n 2506→ dialog->accept();\n 2507→ });\n 2508→ connect(cancelBtn, &QPushButton::clicked, dialog, [dialog]() {\n 2509→ dialog->reject();\n 2510→ });\n 2511→\n 2512→ dialog->exec();\n 2513→\n 2514→ if (result == 1) {\n 2515→ // Keep My Changes - force save over file version\n 2516→ core::Logger::instance().info(\n 2517→ \"User chose to keep editor changes for: \" + path.toStdString());\n 2518→ saveEditor(editor);\n 2519→ } else if (result == 2) {\n 2520→ // Use File Version - reload from disk\n 2521→ core::Logger::instance().info(\n 2522→ \"User chose to reload file from disk: \" + path.toStdString());\n 2523→ QFile file(path);\n 2524→ if (file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n 2525→ const QString content = QString::fromUtf8(file.readAll());\n 2526→ editor->setPlainText(content);\n 2527→ file.close();\n 2528→\n 2529→ // Update save time to prevent immediate re-trigger\n 2530→ setEditorSaveTime(editor, QFileInfo(path).lastModified());\n 2531→\n 2532→ // Remove \"*\" from tab\n 2533→ const int index = m_tabs->indexOf(editor);\n 2534→ if (index >= 0) {\n 2535→ m_tabs->setTabText(index, fileName);\n 2536→ }\n 2537→\n 2538→ refreshSymbolIndex();\n 2539→ m_diagnosticsTimer.start();\n 2540→ }\n 2541→ }\n 2542→ // else: Cancel - do nothing\n 2543→\n 2544→ delete dialog;\n 2545→}\n 2546→\n 2547→void NMScriptEditorPanel::showReloadPrompt(const QString &path,\n 2548→ NMScriptEditor *editor) {\n 2549→ if (!editor) {\n 2550→ return;\n 2551→ }\n 2552→\n 2553→ const QString fileName = QFileInfo(path).fileName();\n 2554→ const QString message =\n 2555→ tr(\"The file \\\"%1\\\" has been modified externally.\\n\\nDo you want to \"\n 2556→ \"reload it from disk?\")\n 2557→ .arg(fileName);\n 2558→\n 2559→ // Create simple reload dialog\n 2560→ auto *dialog = new QDialog(this);\n 2561→ dialog->setWindowTitle(tr(\"File Changed Externally\"));\n 2562→ dialog->setModal(true);\n 2563→ dialog->setMinimumWidth(400);\n 2564→\n 2565→ auto *layout = new QVBoxLayout(dialog);\n 2566→ layout->setContentsMargins(16, 16, 16, 16);\n 2567→ layout->setSpacing(12);\n 2568→\n 2569→ // Info icon and message\n 2570→ auto *messageLayout = new QHBoxLayout();\n 2571→ auto *iconLabel = new QLabel(dialog);\n 2572→ iconLabel->setText(\"ℹ️\");\n 2573→ iconLabel->setStyleSheet(\"font-size: 28px;\");\n 2574→ messageLayout->addWidget(iconLabel);\n 2575→\n 2576→ auto *messageLabel = new QLabel(message, dialog);\n 2577→ messageLabel->setWordWrap(true);\n 2578→ messageLayout->addWidget(messageLabel, 1);\n 2579→ layout->addLayout(messageLayout);\n 2580→\n 2581→ // Button layout\n 2582→ auto *buttonLayout = new QHBoxLayout();\n 2583→ buttonLayout->addStretch();\n 2584→\n 2585→ auto *reloadBtn = new QPushButton(tr(\"Reload\"), dialog);\n 2586→ reloadBtn->setToolTip(tr(\"Reload the file from disk\"));\n 2587→ buttonLayout->addWidget(reloadBtn);\n 2588→\n 2589→ auto *ignoreBtn = new QPushButton(tr(\"Ignore\"), dialog);\n 2590→ ignoreBtn->setToolTip(\n 2591→ tr(\"Keep current version, you will be warned on save\"));\n 2592→ buttonLayout->addWidget(ignoreBtn);\n 2593→\n 2594→ layout->addLayout(buttonLayout);\n 2595→\n 2596→ // Connect buttons\n 2597→ bool shouldReload = false;\n 2598→ connect(reloadBtn, &QPushButton::clicked, dialog,\n 2599→ [dialog, &shouldReload]() {\n 2600→ shouldReload = true;\n 2601→ dialog->accept();\n 2602→ });\n 2603→ connect(ignoreBtn, &QPushButton::clicked, dialog,\n 2604→ [dialog]() { dialog->reject(); });\n 2605→\n 2606→ dialog->exec();\n 2607→\n 2608→ if (shouldReload) {\n 2609→ core::Logger::instance().info(\"User chose to reload file: \" +\n 2610→ path.toStdString());\n 2611→ QFile file(path);\n 2612→ if (file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n 2613→ const QString content = QString::fromUtf8(file.readAll());\n 2614→ editor->setPlainText(content);\n 2615→ file.close();\n 2616→\n 2617→ // Update save time to prevent immediate re-trigger\n 2618→ setEditorSaveTime(editor, QFileInfo(path).lastModified());\n 2619→\n 2620→ refreshSymbolIndex();\n 2621→ m_diagnosticsTimer.start();\n 2622→ }\n 2623→ } else {\n 2624→ core::Logger::instance().info(\"User chose to ignore external change for: \" +\n 2625→ path.toStdString());\n 2626→ }\n 2627→\n 2628→ delete dialog;\n 2629→}\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"}]},"parent_tool_use_id":"toolu_015CFDMjPGtKqG5sR87vzV2c","session_id":"f7afc90e-f345-4cd2-8085-6bc6607ef78f","uuid":"df759846-4115-4423-9ead-a5f93d675ca8","tool_use_result":{"type":"text","file":{"filePath":"/tmp/gh-issue-solver-1768157143821/editor/src/qt/panels/nm_script_editor_panel.cpp","content":"NMScriptEditor *\nNMScriptEditorPanel::findEditorForPath(const QString &path) const {\n for (int i = 0; i < m_tabs->count(); ++i) {\n QWidget *widget = m_tabs->widget(i);\n if (m_tabPaths.value(widget) == path) {\n return qobject_cast<NMScriptEditor *>(widget);\n }\n }\n return nullptr;\n}\n\nbool NMScriptEditorPanel::isTabModified(const QWidget *editor) const {\n if (!editor || !m_tabs) {\n return false;\n }\n const int index = m_tabs->indexOf(const_cast<QWidget *>(editor));\n if (index < 0) {\n return false;\n }\n // Check if tab text has \"*\" suffix indicating unsaved changes\n return m_tabs->tabText(index
[2026-01-11T18:50:46.203Z] [INFO] ).endsWith(\"*\");\n}\n\nQDateTime\nNMScriptEditorPanel::getEditorSaveTime(const QWidget *editor) const {\n return m_editorSaveTimes.value(const_cast<QWidget *>(editor));\n}\n\nvoid NMScriptEditorPanel::setEditorSaveTime(QWidget *editor,\n const QDateTime &time) {\n if (editor) {\n m_editorSaveTimes.insert(editor, time);\n }\n}\n\nvoid NMScriptEditorPanel::onFileChanged(const QString &path) {\n // Find if this file is open in an editor tab\n NMScriptEditor *editor = findEditorForPath(path);\n if (!editor) {\n // File not open, just refresh symbol index\n refreshSymbolIndex();\n return;\n }\n\n // Check if tab has unsaved changes\n const bool hasUnsaved = isTabModified(editor);\n\n // Get file modification time\n QFileInfo fileInfo(path);\n if (!fileInfo.exists()) {\n // File was deleted, handle separately if needed\n core::Logger::instance().warning(\n \"File was deleted externally: \" + path.toStdString());\n return;\n }\n const QDateTime fileMTime = fileInfo.lastModified();\n\n // Compare with last known save time\n const QDateTime editorMTime = getEditorSaveTime(editor);\n\n // If we have a recorded save time and file time is not newer, this was our\n // own save\n if (editorMTime.isValid() && fileMTime <= editorMTime) {\n // This was our own save, ignore\n refreshSymbolIndex();\n return;\n }\n\n // External modification detected\n if (hasUnsaved) {\n showConflictDialog(path, editor);\n } else {\n showReloadPrompt(path, editor);\n }\n}\n\nvoid NMScriptEditorPanel::onDirectoryChanged(const QString &path) {\n Q_UNUSED(path);\n // Directory changes don't affect open files, just refresh file list\n refreshFileList();\n refreshSymbolIndex();\n}\n\nvoid NMScriptEditorPanel::showConflictDialog(const QString &path,\n NMScriptEditor *editor) {\n if (!editor) {\n return;\n }\n\n const QString fileName = QFileInfo(path).fileName();\n const QString message =\n tr(\"The file \\\"%1\\\" has been modified externally, but you have unsaved \"\n \"changes in the editor.\\n\\nWhat would you like to do?\")\n .arg(fileName);\n\n // Create custom dialog with three options\n auto *dialog = new QDialog(this);\n dialog->setWindowTitle(tr(\"File Conflict Detected\"));\n dialog->setModal(true);\n dialog->setMinimumWidth(450);\n\n auto *layout = new QVBoxLayout(dialog);\n layout->setContentsMargins(16, 16, 16, 16);\n layout->setSpacing(12);\n\n // Warning icon and message\n auto *messageLayout = new QHBoxLayout();\n auto *iconLabel = new QLabel(dialog);\n iconLabel->setText(\"⚠️\");\n iconLabel->setStyleSheet(\"font-size: 32px;\");\n messageLayout->addWidget(iconLabel);\n\n auto *messageLabel = new QLabel(message, dialog);\n messageLabel->setWordWrap(true);\n messageLayout->addWidget(messageLabel, 1);\n layout->addLayout(messageLayout);\n\n // Button layout\n auto *buttonLayout = new QHBoxLayout();\n buttonLayout->addStretch();\n\n auto *keepMyChangesBtn =\n new QPushButton(tr(\"Keep My Changes\"), dialog);\n keepMyChangesBtn->setToolTip(\n tr(\"Discard the external file version and keep your unsaved changes\"));\n buttonLayout->addWidget(keepMyChangesBtn);\n\n auto *useFileVersionBtn =\n new QPushButton(tr(\"Use File Version\"), dialog);\n useFileVersionBtn->setToolTip(\n tr(\"Discard your unsaved changes and reload from disk\"));\n buttonLayout->addWidget(useFileVersionBtn);\n\n auto *cancelBtn = new QPushButton(tr(\"Cancel\"), dialog);\n cancelBtn->setToolTip(tr(\"Do nothing for now\"));\n buttonLayout->addWidget(cancelBtn);\n\n layout->addLayout(buttonLayout);\n\n // Connect buttons\n int result = 0; // 1 = Keep Mine, 2 = Use File, 0 = Cancel\n connect(keepMyChangesBtn, &QPushButton::clicked, dialog,\n [dialog, &result]() {\n result = 1;\n dialog->accept();\n });\n connect(useFileVersionBtn, &QPushButton::clicked, dialog,\n [dialog, &result]() {\n result = 2;\n dialog->accept();\n });\n connect(cancelBtn, &QPushButton::clicked, dialog, [dialog]() {\n dialog->reject();\n });\n\n dialog->exec();\n\n if (result == 1) {\n // Keep My Changes - force save over file version\n core::Logger::instance().info(\n \"User chose to keep editor changes for: \" + path.toStdString());\n saveEditor(editor);\n } else if (result == 2) {\n // Use File Version - reload from disk\n core::Logger::instance().info(\n \"User chose to reload file from disk: \" + path.toStdString());\n QFile file(path);\n if (file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n const QString content = QString::fromUtf8(file.readAll());\n editor->setPlainText(content);\n file.close();\n\n // Update save time to prevent immediate re-trigger\n setEditorSaveTime(editor, QFileInfo(path).lastModified());\n\n // Remove \"*\" from tab\n const int index = m_tabs->indexOf(editor);\n if (index >= 0) {\n m_tabs->setTabText(index, fileName);\n }\n\n refreshSymbolIndex();\n m_diagnosticsTimer.start();\n }\n }\n // else: Cancel - do nothing\n\n delete dialog;\n}\n\nvoid NMScriptEditorPanel::showReloadPrompt(const QString &path,\n NMScriptEditor *editor) {\n if (!editor) {\n return;\n }\n\n const QString fileName = QFileInfo(path).fileName();\n const QString message =\n tr(\"The file \\\"%1\\\" has been modified externally.\\n\\nDo you want to \"\n \"reload it from disk?\")\n .arg(fileName);\n\n // Create simple reload dialog\n auto *dialog = new QDialog(this);\n dialog->setWindowTitle(tr(\"File Changed Externally\"));\n dialog->setModal(true);\n dialog->setMinimumWidth(400);\n\n auto *layout = new QVBoxLayout(dialog);\n layout->setContentsMargins(16, 16, 16, 16);\n layout->setSpacing(12);\n\n // Info icon and message\n auto *messageLayout = new QHBoxLayout();\n auto *iconLabel = new QLabel(dialog);\n iconLabel->setText(\"ℹ️\");\n iconLabel->setStyleSheet(\"font-size: 28px;\");\n messageLayout->addWidget(iconLabel);\n\n auto *messageLabel = new QLabel(message, dialog);\n messageLabel->setWordWrap(true);\n messageLayout->addWidget(messageLabel, 1);\n layout->addLayout(messageLayout);\n\n // Button layout\n auto *buttonLayout = new QHBoxLayout();\n buttonLayout->addStretch();\n\n auto *reloadBtn = new QPushButton(tr(\"Reload\"), dialog);\n reloadBtn->setToolTip(tr(\"Reload the file from disk\"));\n buttonLayout->addWidget(reloadBtn);\n\n auto *ignoreBtn = new QPushButton(tr(\"Ignore\"), dialog);\n ignoreBtn->setToolTip(\n tr(\"Keep current version, you will be warned on save\"));\n buttonLayout->addWidget(ignoreBtn);\n\n layout->addLayout(buttonLayout);\n\n // Connect buttons\n bool shouldReload = false;\n connect(reloadBtn, &QPushButton::clicked, dialog,\n [dialog, &shouldReload]() {\n shouldReload = true;\n dialog->accept();\n });\n connect(ignoreBtn, &QPushButton::clicked, dialog,\n [dialog]() { dialog->reject(); });\n\n dialog->exec();\n\n if (shouldReload) {\n core::Logger::instance().info(\"User chose to reload file: \" +\n path.toStdString());\n QFile file(path);\n if (file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n const QString content = QString::fromUtf8(file.readAll());\n editor->setPlainText(content);\n file.close();\n\n // Update save time to prevent immediate re-trigger\n setEditorSaveTime(editor, QFileInfo(path).lastModified());\n\n refreshSymbolIndex();\n m_diagnosticsTimer.start();\n }\n } else {\n core::Logger::instance().info(\"User chose to ignore external change for: \" +\n path.toStdString());\n }\n\n delete dialog;\n}","numLines":273,"startLine":2357,"totalLines":2632}}}
[2026-01-11T18:51:55.035Z] [INFO] {
"type": "assistant",
"message": {
"model": "claude-sonnet-4-5-20250929",
"id": "msg_012g4Unqr4BXqPxLwtKBf7KQ",
"type": "message",
"role": "assistant",
"content": [
{
"type": "tool_use",
"id": "toolu_01AigAyrNU7s2iTZAU7mQ2X2",
"name": "Write",
"input": {
"file_path": "/tmp/gh-issue-solver-1768157143821/experiments/symbol_indexing_functions.txt",
"content": "// Symbol Indexing Functions from nm_script_editor_panel.cpp\n// Lines 824-1009, 1092-1247, 1342-1358, 1384-1422, 1477-1522\n\n// Lines 824-1009: refreshSymbolIndex\nvoid NMScriptEditorPanel::refreshSymbolIndex() {\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex starting\");\n QMutexLocker locker(&m_symbolIndexMutex);\n m_symbolIndex = {};\n const QString root = scriptsRootPath();\n if (root.isEmpty()) {\n pushCompletionsToEditors();\n refreshSymbolList();\n if (m_issuesPanel) {\n m_issuesPanel->setIssues({});\n }\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed (empty root)\");\n return;\n }\n\n namespace fs = std::filesystem;\n fs::path base(root.toStdString());\n if (!fs::exists(base)) {\n pushCompletionsToEditors();\n refreshSymbolList();\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed (root not exists)\");\n return;\n }\n\n QSet<QString> seenScenes;\n QSet<QString> seenCharacters;\n QSet<QString> seenFlags;\n QSet<QString> seenVariables;\n QSet<QString> seenBackgrounds;\n QSet<QString> seenVoices;\n QSet<QString> seenMusic;\n\n auto insertMap = [](QHash<QString, QString> &map, QSet<QString> &seen,\n const QString &value, const QString &filePath) {\n const QString key = value.toLower();\n if (value.isEmpty() || seen.contains(key)) {\n return;\n }\n seen.insert(key);\n map.insert(value, filePath);\n };\n\n auto insertList = [](QStringList &list, QSet<QString> &seen,\n const QString &value) {\n const QString key = value.toLower();\n if (value.isEmpty() || seen.contains(key)) {\n return;\n }\n seen.insert(key);\n list.append(value);\n };\n\n const QRegularExpression reScene(\"\\\\bscene\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reCharacter(\n \"\\\\bcharacter\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reSetFlag(\n \"\\\\bset\\\\s+flag\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reFlag(\"\\\\bflag\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reSetVar(\n \"\\\\bset\\\\s+(?!flag\\\\s)([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reBackground(\"show\\\\s+background\\\\s+\\\"([^\\\"]+)\\\"\");\n const QRegularExpression reVoice(\"play\\\\s+voice\\\\s+\\\"([^\\\"]+)\\\"\");\n const QRegularExpression reMusic(\"play\\\\s+music\\\\s+\\\"([^\\\"]+)\\\"\");\n\n QList<NMScriptIssue> issues;\n\n core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for symbol index\");\n int filesProcessed = 0;\n try {\n // Use skip_permission_denied to avoid hanging on problematic directories\n auto options = fs::directory_options::skip_permission_denied;\n for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n continue;\n }\n filesProcessed++;\n\n const QString path = QString::fromStdString(entry.path().string());\n QFile file(path);\n if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n continue;\n }\n const QString content = QString::fromUtf8(file.readAll());\n file.close();\n\n // Collect symbols with line numbers\n const QStringList lines = content.split('\\n');\n for (int lineNum = 0; lineNum < lines.size(); ++lineNum) {\n const QString &line = lines[lineNum];\n\n // Scenes with line numbers\n QRegularExpressionMatch sceneMatch = reScene.match(line);\n if (sceneMatch.hasMatch()) {\n const QString value = sceneMatch.captured(1);\n if (!seenScenes.contains(value.toLower())) {\n seenScenes.insert(value.toLower());\n m_symbolIndex.scenes.insert(value, path);\n m_symbolIndex.sceneLines.insert(value, lineNum + 1);\n }\n }\n\n // Characters with line numbers\n QRegularExpressionMatch charMatch = reCharacter.match(line);\n if (charMatch.hasMatch()) {\n const QString value = charMatch.captured(1);\n if (!seenCharacters.contains(value.toLower())) {\n seenCharacters.insert(value.toLower());\n m_symbolIndex.characters.insert(value, path);\n m_symbolIndex.characterLines.insert(value, lineNum + 1);\n }\n }\n }\n\n auto collect = [&](const QRegularExpression &regex, auto &&callback) {\n QRegularExpressionMatchIterator it = regex.globalMatch(content);\n while (it.hasNext()) {\n const QRegularExpressionMatch match = it.next();\n callback(match.captured(1));\n }\n };\n\n collect(reSetFlag, [&](const QString &value) {\n insertMap(m_symbolIndex.flags, seenFlags, value, path);\n });\n collect(reFlag, [&](const QString &value) {\n insertMap(m_symbolIndex.flags, seenFlags, value, path);\n });\n collect(reSetVar, [&](const QString &value) {\n insertMap(m_symbolIndex.variables, seenVariables, value, path);\n });\n collect(reBackground, [&](const QString &value) {\n insertList(m_symbolIndex.backgrounds, seenBackgrounds, value);\n });\n collect(reVoice, [&](const QString &value) {\n insertList(m_symbolIndex.voices, seenVoices, value);\n });\n collect(reMusic, [&](const QString &value) {\n insertList(m_symbolIndex.music, seenMusic, value);\n });\n }\n core::Logger::instance().info(\"applyProjectToPanels: Directory iteration for symbol index completed, processed \" + std::to_string(filesProcessed) + \" files\");\n } catch (const std::exception &e) {\n core::Logger::instance().warning(\n std::string(\"Failed to build script symbols: \") + e.what());\n }\n\n core::Logger::instance().info(\"applyProjectToPanels: Adding project context assets\");\n // Add all available assets from project file system\n if (m_projectContext) {\n // Add available backgrounds\n auto backgrounds = m_projectContext->getAvailableBackgrounds();\n for (const auto &bg : backgrounds) {\n insertList(m_symbolIndex.backgrounds, seenBackgrounds,\n QString::fromStdString(bg));\n }\n\n // Add available music\n auto music = m_projectContext->getAvailableAudio(\"music\");\n for (const auto &track : music) {\n insertList(m_symbolIndex.music, seenMusic,\n QString::fromStdString(track));\n }\n\n // Add available sound effects\n auto sounds = m_projectContext->getAvailableAudio(\"sound\");\n for (const auto &sfx : sounds) {\n insertList(m_symbolIndex.music, seenMusic, QString::fromStdString(sfx));\n }\n\n // Add available voices\n auto voices = m_projectContext->getAvailableAudio(\"voice\");\n for (const auto &voice : voices) {\n insertList(m_symbolIndex.voices, seenVoices,\n QString::fromStdString(voice));\n }\n }\n\n core::Logger::instance().info(\"applyProjectToPanels: Pushing completions to editors\");\n pushCompletionsToEditors();\n core::Logger::instance().info(\"applyProjectToPanels: Refreshing symbol list\");\n refreshSymbolList();\n if (m_issuesPanel) {\n m_issuesPanel->setIssues(issues);\n }\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed\");\n}\n\n// Lines 1092-1247: buildProjectCompletionEntries, buildProjectHoverDocs, buildProjectDocHtml, pushCompletionsToEditors\nQList<NMScriptEditor::CompletionEntry>\nNMScriptEditorPanel::buildProjectCompletionEntries() const {\n QMutexLocker locker(&m_symbolIndexMutex);\n QList<NMScriptEditor::CompletionEntry> entries;\n\n auto addEntries = [&entries](const QStringList &list, const QString &detail) {\n for (const auto &item : list) {\n entries.push_back({item, detail});\n }\n };\n\n addEntries(m_symbolIndex.scenes.keys(), \"scene\");\n addEntries(m_symbolIndex.characters.keys(), \"character\");\n addEntries(m_symbolIndex.flags.keys(), \"flag\");\n addEntries(m_symbolIndex.variables.keys(), \"variable\");\n addEntries(m_symbolIndex.backgrounds, \"background\");\n addEntries(m_symbolIndex.music, \"music\");\n addEntries(m_symbolIndex.voices, \"voice\");\n\n return entries;\n}\n\nQHash<QString, QString> NMScriptEditorPanel::buildProjectHoverDocs() const {\n QMutexLocker locker(&m_symbolIndexMutex);\n QHash<QString, QString> docs;\n auto relPath = [](const QString &path) {\n if (path.isEmpty()) {\n return QString();\n }\n return QString::fromStdString(\n ProjectManager::instance().toRelativePath(path.toStdString()));\n };\n\n auto addDocs = [&](const QHash<QString, QString> &map, const QString &label) {\n for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n const QString key = it.key();\n const QString path = relPath(it.value());\n docs.insert(\n key.toLower(),\n QString(\"%1 \\\"%2\\\"%3\")\n .arg(label, key,\n path.isEmpty() ? QString() : QString(\" (%1)\").arg(path)));\n }\n };\n\n addDocs(m_symbolIndex.scenes, tr(\"Scene\"));\n addDocs(m_symbolIndex.characters, tr(\"Character\"));\n addDocs(m_symbolIndex.flags, tr(\"Flag\"));\n addDocs(m_symbolIndex.variables, tr(\"Variable\"));\n\n for (const auto &bg : m_symbolIndex.backgrounds) {\n docs.insert(bg.toLower(), tr(\"Background asset \\\"%1\\\"\").arg(bg));\n }\n for (const auto &m : m_symbolIndex.music) {\n docs.insert(m.toLower(), tr(\"Music track \\\"%1\\\"\").arg(m));\n }\n for (const auto &v : m_symbolIndex.voices) {\n docs.insert(v.toLower(), tr(\"Voice asset \\\"%1\\\"\").arg(v));\n }\n\n return docs;\n}\n\nQHash<QString, QString> NMScriptEditorPanel::buildProjectDocHtml() const {\n QMutexLocker locker(&m_symbolIndexMutex);\n QHash<QString, QString> docs;\n\n auto relPath = [](const QString &path) {\n if (path.isEmpty()) {\n return QString();\n }\n return QString::fromStdString(\n ProjectManager::instance().toRelativePath(path.toStdString()));\n };\n\n auto addDocs = [&](const QHash<QString, QString> &map, const QString &label) {\n for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n const QString name = it.key();\n const QString file = relPath(it.value());\n QString html = QString(\"<h3>%1</h3>\").arg(name.toHtmlEscaped());\n html += QString(\"<p>%1 definition%2</p>\")\n .arg(label.toHtmlEscaped(),\n file.isEmpty() ? QString()\n : QString(\" in <code>%1</code>\")\n .arg(file.toHtmlEscaped()));\n docs.insert(name.toLower(), html);\n }\n };\n\n addDocs(m_symbolIndex.scenes, tr(\"Scene\"));\n addDocs(m_symbolIndex.characters, tr(\"Character\"));\n addDocs(m_symbolIndex.flags, tr(\"Flag\"));\n addDocs(m_symbolIndex.variables, tr(\"Variable\"));\n\n auto addSimple = [&](const QStringList &list, const QString &label) {\n for (const auto &item : list) {\n QString html = QString(\"<h3>%1</h3><p>%2</p>\")\n .arg(item.toHtmlEscaped(), label.toHtmlEscaped());\n docs.insert(item.toLower(), html);\n }\n };\n\n addSimple(m_symbolIndex.backgrounds, tr(\"Background asset\"));\n addSimple(m_symbolIndex.music, tr(\"Music track\"));\n addSimple(m_symbolIndex.voices, tr(\"Voice asset\"));\n\n return docs;\n}\n\nvoid NMScriptEditorPanel::pushCompletionsToEditors() {\n QList<NMScriptEditor::CompletionEntry> entries =\n detail::buildKeywordEntries();\n entries.append(buildProjectCompletionEntries());\n\n QHash<QString, NMScriptEditor::CompletionEntry> merged;\n for (const auto &entry : entries) {\n const QString key = entry.text.toLower();\n if (!merged.contains(key)) {\n merged.insert(key, entry);\n }\n }\n\n QList<NMScriptEditor::CompletionEntry> combined = merged.values();\n std::sort(combined.begin(), combined.end(),\n [](const NMScriptEditor::CompletionEntry &a,\n const NMScriptEditor::CompletionEntry &b) {\n return a.text.compare(b.text, Qt::CaseInsensitive) < 0;\n });\n\n QHash<QString, QString> hoverDocs = detail::buildHoverDocs();\n const QHash<QString, QString> projectHoverDocs = buildProjectHoverDocs();\n for (auto it = projectHoverDocs.constBegin();\n it != projectHoverDocs.constEnd(); ++it) {\n hoverDocs.insert(it.key(), it.value());\n }\n\n QHash<QString, QString> docHtml = detail::buildDocHtml();\n const QHash<QString, QString> projectDocHtml = buildProjectDocHtml();\n for (auto it = projectDocHtml.constBegin(); it != projectDocHtml.constEnd();\n ++it) {\n docHtml.insert(it.key(), it.value());\n }\n\n // Build symbol locations for go-to-definition\n const auto symbolLocations = buildSymbolLocations();\n\n for (auto *editor : editors()) {\n editor->setCompletionEntries(combined);\n editor->setHoverDocs(hoverDocs);\n editor->setProjectDocs(projectHoverDocs);\n editor->setDocHtml(docHtml);\n editor->setSymbolLocations(symbolLocations);\n }\n\n m_diagnosticsTimer.start();\n}\n\n// Lines 1342-1358: onSymbolListActivated, onSymbolNavigatorRequested\nvoid NMScriptEditorPanel::onSymbolListActivated(QListWidgetItem *item) {\n if (!item) {\n return;\n }\n const QString filePath = item->data(Qt::UserRole).toString();\n const int line = item->data(Qt::UserRole + 1).toInt();\n if (!filePath.isEmpty()) {\n goToLocation(filePath, line);\n }\n}\n\nvoid NMScriptEditorPanel::onSymbolNavigatorRequested() {\n refreshSymbolList();\n if (m_symbolList) {\n m_symbolList->setFocus();\n }\n}\n\n// Lines 1384-1422: refreshSymbolList, filterSymbolList\nvoid NMScriptEditorPanel::refreshSymbolList() {\n if (!m_symbolList) {\n return;\n }\n m_symbolList->clear();\n\n QMutexLocker locker(&m_symbolIndexMutex);\n const auto &palette = NMStyleManager::instance().palette();\n auto addItems = [this, &palette](const QHash<QString, QString> &map,\n const QString &typeLabel,\n const QColor &color) {\n for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n auto *item =\n new QListWidgetItem(QString(\"%1 (%2)\").arg(it.key(), typeLabel));\n item->setData(Qt::UserRole, it.value());\n item->setData(Qt::UserRole + 1,\n m_symbolIndex.sceneLines.value(it.key(), 1));\n item->setForeground(color);\n m_symbolList->addItem(item);\n }\n };\n\n addItems(m_symbolIndex.scenes, tr(\"scene\"), palette.accentPrimary);\n addItems(m_symbolIndex.characters, tr(\"character\"), QColor(220, 180, 120));\n addItems(m_symbolIndex.flags, tr(\"flag\"), QColor(170, 200, 255));\n addItems(m_symbolIndex.variables, tr(\"variable\"), QColor(200, 170, 255));\n}\n\nvoid NMScriptEditorPanel::filterSymbolList(const QString &filter) {\n if (!m_symbolList) {\n return;\n }\n for (int i = 0; i < m_symbolList->count(); ++i) {\n auto *item = m_symbolList->item(i);\n const bool matches =\n filter.isEmpty() || item->text().contains(filter, Qt::CaseInsensitive);\n item->setHidden(!matches);\n }\n}\n\n// Lines 1477-1522: buildSymbolLocations\nQHash<QString, SymbolLocation>\nNMScriptEditorPanel::buildSymbolLocations() const {\n QMutexLocker locker(&m_symbolIndexMutex);\n QHash<QString, SymbolLocation> locations;\n\n // Add scenes\n for (auto it = m_symbolIndex.scenes.constBegin();\n it != m_symbolIndex.scenes.constEnd(); ++it) {\n SymbolLocation loc;\n loc.filePath = it.value();\n loc.line = m_symbolIndex.sceneLines.value(it.key(), 1);\n loc.context = QString(\"scene %1\").arg(it.key());\n locations.insert(it.key().toLower(), loc);\n }\n\n // Add characters\n for (auto it = m_symbolIndex.characters.constBegin();\n it != m_symbolIndex.characters.constEnd(); ++it) {\n SymbolLocation loc;\n loc.filePath = it.value();\n loc.line = m_symbolIndex.characterLines.value(it.key(), 1);\n loc.context = QString(\"character %1\").arg(it.key());\n locations.insert(it.key().toLower(), loc);\n }\n\n // Add flags and variables\n for (auto it = m_symbolIndex.flags.constBegin();\n it != m_symbolIndex.flags.constEnd(); ++it) {\n SymbolLocation loc;\n loc.filePath = it.value();\n loc.line = 1;\n loc.context = QString(\"flag %1\").arg(it.key());\n locations.insert(it.key().toLower(), loc);\n }\n\n for (auto it = m_symbolIndex.variables.constBegin();\n it != m_symbolIndex.variables.constEnd(); ++it) {\n SymbolLocation loc;\n loc.filePath = it.value();\n loc.line = 1;\n loc.context = QString(\"variable %1\").arg(it.key());\n locations.insert(it.key().toLower(), loc);\n }\n\n return locations;\n}\n"
}
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[2026-01-11T18:53:17.415Z] [INFO] {
"type": "assistant",
"message": {
"model": "claude-sonnet-4-5-20250929",
"id": "msg_012g4Unqr4BXqPxLwtKBf7KQ",
"type": "message",
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"content": [
{
"type": "tool_use",
"id": "toolu_015ppwB4Tv3HvTDNw1B6Ps79",
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"file_path": "/tmp/gh-issue-solver-1768157143821/experiments/file_handling_functions.txt",
"content": "// File Handling Functions from nm_script_editor_panel.cpp\n// Lines 153-233, 235-245, 247-266, 564-822, 2357-2629\n\n// Lines 153-233: refreshFileList\nvoid NMScriptEditorPanel::refreshFileList() {\n core::Logger::instance().info(\"applyProjectToPanels: refreshFileList starting\");\n m_fileTree->clear();\n\n const QString rootPath = scriptsRootPath();\n core::Logger::instance().info(\"applyProjectToPanels: Scripts root path: \" + rootPath.toStdString());\n if (rootPath.isEmpty()) {\n if (m_issuesPanel) {\n m_issuesPanel->setIssues({});\n }\n core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed (empty path)\");\n return;\n }\n\n QTreeWidgetItem *rootItem = new QTreeWidgetItem(m_fileTree);\n rootItem->setText(0, QFileInfo(rootPath).fileName());\n rootItem->setData(0, Qt::UserRole, rootPath);\n\n namespace fs = std::filesystem;\n fs::path base(rootPath.toStdString());\n if (!fs::exists(base)) {\n core::Logger::instance().warning(\"applyProjectToPanels: Scripts path does not exist: \" + base.string());\n core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed (path not exists)\");\n return;\n }\n\n core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for scripts\");\n int fileCount = 0;\n try {\n // Use skip_permission_denied to avoid hanging on problematic directories\n auto options = fs::directory_options::skip_permission_denied;\n for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n if (!entry.is_regular_file()) {\n continue;\n }\n if (entry.path().extension() != \".nms\") {\n continue;\n }\n\n fileCount++;\n const fs::path rel = fs::relative(entry.path(), base);\n QTreeWidgetItem *parentItem = rootItem;\n\n for (const auto &part : rel.parent_path()) {\n const QString partName = QString::fromStdString(part.string());\n QTreeWidgetItem *child = nullptr;\n for (int i = 0; i < parentItem->childCount(); ++i) {\n if (parentItem->child(i)->text(0) == partName) {\n child = parentItem->child(i);\n break;\n }\n }\n if (!child) {\n child = new QTreeWidgetItem(parentItem);\n child->setText(0, partName);\n child->setData(0, Qt::UserRole, QString());\n }\n parentItem = child;\n }\n\n QTreeWidgetItem *fileItem = new QTreeWidgetItem(parentItem);\n fileItem->setText(\n 0, QString::fromStdString(entry.path().filename().string()));\n fileItem->setData(0, Qt::UserRole,\n QString::fromStdString(entry.path().string()));\n }\n core::Logger::instance().info(\"applyProjectToPanels: Directory iteration completed, found \" + std::to_string(fileCount) + \" script files\");\n } catch (const std::exception &e) {\n core::Logger::instance().warning(\n std::string(\"Failed to scan scripts folder: \") + e.what());\n }\n\n core::Logger::instance().info(\"applyProjectToPanels: Expanding file tree\");\n m_fileTree->expandAll();\n\n core::Logger::instance().info(\"applyProjectToPanels: Calling rebuildWatchList\");\n rebuildWatchList();\n core::Logger::instance().info(\"applyProjectToPanels: Calling refreshSymbolIndex\");\n refreshSymbolIndex();\n core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed\");\n}\n\n// Lines 235-245: onFileActivated\nvoid NMScriptEditorPanel::onFileActivated(QTreeWidgetItem *item, int column) {\n Q_UNUSED(column);\n if (!item) {\n return;\n }\n const QString path = item->data(0, Qt::UserRole).toString();\n if (path.isEmpty()) {\n return;\n }\n openScript(path);\n}\n\n// Lines 247-266: onSaveRequested, onSaveAllRequested\nvoid NMScriptEditorPanel::onSaveRequested() {\n if (!m_tabs) {\n return;\n }\n if (auto *editor = qobject_cast<QPlainTextEdit *>(m_tabs->currentWidget())) {\n saveEditor(editor);\n }\n refreshSymbolIndex();\n m_diagnosticsTimer.start();\n}\n\nvoid NMScriptEditorPanel::onSaveAllRequested() {\n for (int i = 0; i < m_tabs->count(); ++i) {\n if (auto *editor = qobject_cast<QPlainTextEdit *>(m_tabs->widget(i))) {\n saveEditor(editor);\n }\n }\n refreshSymbolIndex();\n m_diagnosticsTimer.start();\n}\n\n// Lines 564-822: addEditorTab, saveEditor, ensureScriptFile, scriptsRootPath, rebuildWatchList\nvoid NMScriptEditorPanel::addEditorTab(const QString &path) {\n QFile file(path);\n if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n return;\n }\n\n const QString content = QString::fromUtf8(file.readAll());\n\n auto *editor = new NMScriptEditor(m_tabs);\n editor->setPlainText(content);\n editor->setHoverDocs(detail::buildHoverDocs());\n editor->setDocHtml(detail::buildDocHtml());\n editor->setSymbolLocations(buildSymbolLocations());\n\n connect(editor, &NMScriptEditor::requestSave, this,\n &NMScriptEditorPanel::onSaveRequested);\n connect(editor, &NMScriptEditor::hoverDocChanged, this,\n [this](const QString &, const QString &html) {\n emit docHtmlChanged(html);\n });\n connect(editor, &QPlainTextEdit::textChanged, this,\n [this]() {\n m_diagnosticsTimer.start();\n // Trigger preview update on text change (issue #240)\n onScriptTextChanged();\n });\n\n // IDE feature connections\n connect(editor, &NMScriptEditor::goToDefinitionRequested, this,\n &NMScriptEditorPanel::onGoToDefinition);\n connect(editor, &NMScriptEditor::findReferencesRequested, this,\n &NMScriptEditorPanel::onFindReferences);\n connect(editor, &NMScriptEditor::navigateToGraphNodeRequested, this,\n &NMScriptEditorPanel::onNavigateToGraphNode);\n\n // VSCode-like feature connections\n connect(editor, &NMScriptEditor::showFindRequested, this,\n &NMScriptEditorPanel::showFindDialog);\n connect(editor, &NMScriptEditor::showReplaceRequested, this,\n &NMScriptEditorPanel::showReplaceDialog);\n connect(editor, &NMScriptEditor::showCommandPaletteRequested, this,\n &NMScriptEditorPanel::showCommandPalette);\n\n // Status bar and breadcrumb connections\n connect(editor, &NMScriptEditor::syntaxHintChanged, this,\n &NMScriptEditorPanel::onSyntaxHintChanged);\n connect(editor, &NMScriptEditor::breadcrumbsChanged, this,\n &NMScriptEditorPanel::onBreadcrumbsChanged);\n connect(editor, &NMScriptEditor::quickFixesAvailable, this,\n &NMScriptEditorPanel::showQuickFixMenu);\n\n // Breakpoint connection - wire to NMPlayModeController\n connect(editor, &NMScriptEditor::breakpointToggled, this,\n [this, path](int line) {\n auto &controller = NMPlayModeController::instance();\n controller.toggleSourceBreakpoint(path, line);\n });\n\n // Sync breakpoints from controller to editor\n auto &controller = NMPlayModeController::instance();\n editor->setBreakpoints(controller.sourceBreakpointsForFile(path));\n\n // Listen for external breakpoint changes\n connect(&controller, &NMPlayModeController::sourceBreakpointsChanged, editor,\n [path, editor]() {\n auto &ctrl = NMPlayModeController::instance();\n editor->setBreakpoints(ctrl.sourceBreakpointsForFile(path));\n });\n\n // Listen for source-level breakpoint hits to show execution line\n connect(&controller, &NMPlayModeController::sourceBreakpointHit, editor,\n [path, editor](const QString &filePath, int line) {\n if (filePath == path) {\n editor->setCurrentExecutionLine(line);\n }\n });\n\n // Clear execution line when play mode changes\n connect(&controller, &NMPlayModeController::playModeChanged, editor,\n [editor](int mode) {\n if (mode == NMPlayModeController::Stopped) {\n editor->setCurrentExecutionLine(0);\n }\n });\n\n // Update cursor position in status bar\n connect(editor, &QPlainTextEdit::cursorPositionChanged, this,\n [this, editor]() {\n const QTextCursor cursor = editor->textCursor();\n const int line = cursor.blockNumber() + 1;\n const int col = cursor.positionInBlock() + 1;\n if (m_cursorPosLabel) {\n m_cursorPosLabel->setText(tr(\"Ln %1, Col %2\").arg(line).arg(col));\n }\n\n // Trigger preview update on cursor position change (issue #240)\n onCursorPositionChanged();\n\n // Update syntax hint\n const QString hint = editor->getSyntaxHint();\n if (m_syntaxHintLabel && hint != m_syntaxHintLabel->text()) {\n m_syntaxHintLabel->setText(hint);\n }\n\n // Update breadcrumbs\n const QStringList breadcrumbs = editor->getBreadcrumbs();\n onBreadcrumbsChanged(breadcrumbs);\n });\n\n connect(editor, &QPlainTextEdit::textChanged, this, [this, editor]() {\n const int index = m_tabs->indexOf(editor);\n if (index < 0) {\n return;\n }\n const QString filePath = m_tabPaths.value(editor);\n const QString name = QFileInfo(filePath).fileName();\n if (!m_tabs->tabText(index).endsWith(\"*\")) {\n m_tabs->setTabText(index, name + \"*\");\n }\n m_diagnosticsTimer.start();\n });\n\n const QString name = QFileInfo(path).fileName();\n m_tabs->addTab(editor, name);\n m_tabs->setCurrentWidget(editor);\n editor->setFocus();\n m_tabPaths.insert(editor, path);\n\n // Initialize save time for conflict detection (issue #246)\n setEditorSaveTime(editor, QFileInfo(path).lastModified());\n\n pushCompletionsToEditors();\n}\n\nbool NMScriptEditorPanel::saveEditor(QPlainTextEdit *editor) {\n if (!editor) {\n return false;\n }\n\n const QString path = m_tabPaths.value(editor);\n if (path.isEmpty()) {\n return false;\n }\n\n QFile file(path);\n if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {\n return false;\n }\n\n QTextStream out(&file);\n out << editor->toPlainText();\n file.close();\n\n // Record save time to prevent triggering conflict dialog for our own saves\n setEditorSaveTime(editor, QFileInfo(path).lastModified());\n\n const QString name = QFileInfo(path).fileName();\n const int index = m_tabs->indexOf(editor);\n if (index >= 0) {\n m_tabs->setTabText(index, name);\n }\n\n m_diagnosticsTimer.start();\n return true;\n}\n\nbool NMScriptEditorPanel::ensureScriptFile(const QString &path) {\n if (path.isEmpty()) {\n return false;\n }\n\n QFileInfo info(path);\n QDir dir = info.dir();\n if (!dir.exists()) {\n if (!dir.mkpath(\".\")) {\n return false;\n }\n }\n\n if (info.exists()) {\n return true;\n }\n\n QFile file(path);\n if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {\n return false;\n }\n\n const QString sceneName =\n info.completeBaseName().isEmpty() ? \"scene\" : info.completeBaseName();\n QTextStream out(&file);\n out << \"// \" << sceneName << \"\\n\";\n out << \"scene \" << sceneName << \" {\\n\";\n out << \" say Narrator \\\"New script\\\"\\n\";\n out << \"}\\n\";\n file.close();\n return true;\n}\n\nQString NMScriptEditorPanel::scriptsRootPath() const {\n const auto path =\n ProjectManager::instance().getFolderPath(ProjectFolder::Scripts);\n return QString::fromStdString(path);\n}\n\nvoid NMScriptEditorPanel::rebuildWatchList() {\n core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList starting\");\n if (!m_scriptWatcher) {\n core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed (no watcher)\");\n return;\n }\n\n const QString root = scriptsRootPath();\n const QStringList watchedDirs = m_scriptWatcher->directories();\n if (!watchedDirs.isEmpty()) {\n m_scriptWatcher->removePaths(watchedDirs);\n }\n const QStringList watchedFiles = m_scriptWatcher->files();\n if (!watchedFiles.isEmpty()) {\n m_scriptWatcher->removePaths(watchedFiles);\n }\n\n if (root.isEmpty() || !QFileInfo::exists(root)) {\n core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed (root invalid)\");\n return;\n }\n\n QStringList directories;\n QStringList files;\n directories.append(root);\n\n namespace fs = std::filesystem;\n fs::path base(root.toStdString());\n core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for watch list\");\n try {\n // Use skip_permission_denied to avoid hanging on problematic directories\n auto options = fs::directory_options::skip_permission_denied;\n for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n if (entry.is_directory()) {\n directories.append(QString::fromStdString(entry.path().string()));\n } else if (entry.is_regular_file() &&\n entry.path().extension() == \".nms\") {\n files.append(QString::fromStdString(entry.path().string()));\n }\n }\n core::Logger::instance().info(\"applyProjectToPanels: Directory iteration for watch list completed\");\n } catch (const std::exception &e) {\n core::Logger::instance().warning(\n std::string(\"Failed to rebuild script watcher: \") + e.what());\n }\n\n if (!directories.isEmpty()) {\n m_scriptWatcher->addPaths(directories);\n }\n if (!files.isEmpty()) {\n m_scriptWatcher->addPaths(files);\n }\n core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed\");\n}\n\n// Lines 2357-2629: File change detection and conflict resolution\nNMScriptEditor *\nNMScriptEditorPanel::findEditorForPath(const QString &path) const {\n for (int i = 0; i < m_tabs->count(); ++i) {\n QWidget *widget = m_tabs->widget(i);\n if (m_tabPaths.value(widget) == path) {\n return qobject_cast<NMScriptEditor *>(widget);\n }\n }\n return nullptr;\n}\n\nbool NMScriptEditorPanel::isTabModified(const QWidget *editor) const {\n if (!editor || !m_tabs) {\n return false;\n }\n const int index = m_tabs->indexOf(const_cast<QWidget *>(editor));\n if (index < 0) {\n return false;\n }\n // Check if tab text has \"*\" suffix indicating unsaved changes\n return m_tabs->tabText(index).endsWith(\"*\");\n}\n\nQDateTime\nNMScriptEditorPanel::getEditorSaveTime(const QWidget *editor) const {\n return m_editorSaveTimes.value(const_cast<QWidget *>(editor));\n}\n\nvoid NMScriptEditorPanel::setEditorSaveTime(QWidget *editor,\n const QDateTime &time) {\n if (editor) {\n m_editorSaveTimes.insert(editor, time);\n }\n}\n\nvoid NMScriptEditorPanel::onFileChanged(const QString &path) {\n // Find if this file is open in an editor tab\n NMScriptEditor *editor = findEditorForPath(path);\n if (!editor) {\n // File not open, just refresh symbol index\n refreshSymbolIndex();\n return;\n }\n\n // Check if tab has unsaved changes\n const bool hasUnsaved = isTabModified(editor);\n\n // Get file modification time\n QFileInfo fileInfo(path);\n if (!fileInfo.exists()) {\n // File was deleted, handle separately if needed\n core::Logger::instance().warning(\n \"File was deleted externally: \" + path.toStdString());\n return;\n }\n const QDateTime fileMTime = fileInfo.lastModified();\n\n // Compare with last known save time\n const QDateTime editorMTime = getEditorSaveTime(editor);\n\n // If we have a recorded save time and file time is not newer, this was our\n // own save\n if (editorMTime.isValid() && fileMTime <= editorMTime) {\n // This was our own save, ignore\n refreshSymbolIndex();\n return;\n }\n\n // External modification detected\n if (hasUnsaved) {\n showConflictDialog(path, editor);\n } else {\n showReloadPrompt(path, editor);\n }\n}\n\nvoid NMScriptEditorPanel::onDirectoryChanged(const QString &path) {\n Q_UNUSED(path);\n // Directory changes don't affect open files, just refresh file list\n refreshFileList();\n refreshSymbolIndex();\n}\n\nvoid NMScriptEditorPanel::showConflictDialog(const QString &path,\n NMScriptEditor *editor) {\n if (!editor) {\n return;\n }\n\n const QString fileName = QFileInfo(path).fileName();\n const QString message =\n tr(\"The file \\\"%1\\\" has been modified externally, but you have unsaved \"\n \"changes in the editor.\\n\\nWhat would you like to do?\")\n .arg(fileName);\n\n // Create custom dialog with three options\n auto *dialog = new QDialog(this);\n dialog->setWindowTitle(tr(\"File Conflict Detected\"));\n dialog->setModal(true);\n dialog->setMinimumWidth(450);\n\n auto *layout = new QVBoxLayout(dialog);\n layout->setContentsMargins(16, 16, 16, 16);\n layout->setSpacing(12);\n\n // Warning icon and message\n auto *messageLayout = new QHBoxLayout();\n auto *iconLabel = new QLabel(dialog);\n iconLabel->setText(\"⚠️\");\n iconLabel->setStyleSheet(\"font-size: 32px;\");\n messageLayout->addWidget(iconLabel);\n\n auto *messageLabel = new QLabel(message, dialog);\n messageLabel->setWordWrap(true);\n messageLayout->addWidget(messageLabel, 1);\n layout->addLayout(messageLayout);\n\n // Button layout\n auto *buttonLayout = new QHBoxLayout();\n buttonLayout->addStretch();\n\n auto *keepMyChangesBtn =\n new QPushButton(tr(\"Keep My Changes\"), dialog);\n keepMyChangesBtn->setToolTip(\n tr(\"Discard the external file version and keep your unsaved changes\"));\n buttonLayout->addWidget(keepMyChangesBtn);\n\n auto *useFileVersionBtn =\n new QPushButton(tr(\"Use File Version\"), dialog);\n useFileVersionBtn->setToolTip(\n tr(\"Discard your unsaved changes and reload from disk\"));\n buttonLayout->addWidget(useFileVersionBtn);\n\n auto *cancelBtn = new QPushButton(tr(\"Cancel\"), dialog);\n cancelBtn->setToolTip(tr(\"Do nothing for now\"));\n buttonLayout->addWidget(cancelBtn);\n\n layout->addLayout(buttonLayout);\n\n // Connect buttons\n int result = 0; // 1 = Keep Mine, 2 = Use File, 0 = Cancel\n connect(keepMyChangesBtn, &QPushButton::clicked, dialog,\n [dialog, &result]() {\n result = 1;\n dialog->accept();\n });\n connect(useFileVersionBtn, &QPushButton::clicked, dialog,\n [dialog, &result]() {\n result = 2;\n dialog->accept();\n });\n connect(cancelBtn, &QPushButton::clicked, dialog, [dialog]() {\n dialog->reject();\n });\n\n dialog->exec();\n\n if (result == 1) {\n // Keep My Changes - force save over file version\n core::Logger::instance().info(\n \"User chose to keep editor changes for: \" + path.toStdString());\n saveEditor(editor);\n } else if (result == 2) {\n // Use File Version - reload from disk\n core::Logger::instance().info(\n \"User chose to reload file from disk: \" + path.toStdString());\n QFile file(path);\n if (file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n const QString content = QString::fromUtf8(file.readAll());\n editor->setPlainText(content);\n file.close();\n\n // Update save time to prevent immediate re-trigger\n setEditorSaveTime(editor, QFileInfo(path).lastModified());\n\n // Remove \"*\" from tab\n const int index = m_tabs->indexOf(editor);\n if (index >= 0) {\n m_tabs->setTabText(index, fileName);\n }\n\n refreshSymbolIndex();\n m_diagnosticsTimer.start();\n }\n }\n // else: Cancel - do nothing\n\n delete dialog;\n}\n\nvoid NMScriptEditorPanel::showReloadPrompt(const QString &path,\n NMScriptEditor *editor) {\n if (!editor) {\n return;\n }\n\n const QString fileName = QFileInfo(path).fileName();\n const QString message =\n tr(\"The file \\\"%1\\\" has been modified externally.\\n\\nDo you want to \"\n \"reload it from disk?\")\n .arg(fileName);\n\n // Create simple reload dialog\n auto *dialog = new QDialog(this);\n dialog->setWindowTitle(tr(\"File Changed Externally\"));\n dialog->setModal(true);\n dialog->setMinimumWidth(400);\n\n auto *layout = new QVBoxLayout(dialog);\n layout->setContentsMargins(16, 16, 16, 16);\n layout->setSpacing(12);\n\n // Info icon and message\n auto *messageLayout = new QHBoxLayout();\n auto *iconLabel = new QLabel(dialog);\n iconLabel->setText(\"ℹ️\");\n iconLabel->setStyleSheet(\"font-size: 28px;\");\n messageLayout->addWidget(iconLabel);\n\n auto *messageLabel = new QLabel(message, dialog);\n messageLabel->setWordWrap(true);\n messageLayout->addWidget(messageLabel, 1);\n layout->addLayout(messageLayout);\n\n // Button layout\n auto *buttonLayout = new QHBoxLayout();\n buttonLayout->addStretch();\n\n auto *reloadBtn = new QPushButton(tr(\"Reload\"), dialog);\n reloadBtn->setToolTip(tr(\"Reload the file from disk\"));\n buttonLayout->addWidget(reloadBtn);\n\n auto *ignoreBtn = new QPushButton(tr(\"Ignore\"), dialog);\n ignoreBtn->setToolTip(\n tr(\"Keep current version, you will be warned on save\"));\n buttonLayout->addWidget(ignoreBtn);\n\n layout->addLayout(buttonLayout);\n\n // Connect buttons\n bool shouldReload = false;\n connect(reloadBtn, &QPushButton::clicked, dialog,\n [dialog, &shouldReload]() {\n shouldReload = true;\n dialog->accept();\n });\n connect(ignoreBtn, &QPushButton::clicked, dialog,\n [dialog]() { dialog->reject(); });\n\n dialog->exec();\n\n if (shouldReload) {\n core::Logger::instance().info(\"User chose to reload file: \" +\n path.toStdString());\n QFile file(path);\n if (file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n const QString content = QString::fromUtf8(file.readAll());\n editor->setPlainText(content);\n file.close();\n\n // Update save time to prevent immediate re-trigger\n setEditorSaveTime(editor, QFileInfo(path).lastModified());\n\n refreshSymbolIndex();\n m_diagnosticsTimer.start();\n }\n } else {\n core::Logger::instance().info(\"User chose to ignore external change for: \" +\n path.toStdString());\n }\n\n delete dialog;\n}\n"
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[2026-01-11T18:53:35.297Z] [INFO] {
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"content": "// Diagnostics Functions from nm_script_editor_panel.cpp\n// Lines 1011-1078, 1699-1745\n\n// Lines 1011-1078: validateSource, runDiagnostics\nQList<NMScriptIssue>\nNMScriptEditorPanel::validateSource(const QString &path,\n const QString &source) const {\n QList<NMScriptIssue> out;\n using namespace scripting;\n\n std::string src = source.toStdString();\n\n Lexer lexer;\n auto lexResult = lexer.tokenize(src);\n for (const auto &err : lexer.getErrors()) {\n out.push_back({path, static_cast<int>(err.location.line),\n QString::fromStdString(err.message), \"error\"});\n }\n if (!lexResult.isOk()) {\n return out;\n }\n\n Parser parser;\n auto parseResult = parser.parse(lexResult.value());\n for (const auto &err : parser.getErrors()) {\n out.push_back({path, static_cast<int>(err.location.line),\n QString::fromStdString(err.message), \"error\"});\n }\n if (!parseResult.isOk()) {\n return out;\n }\n\n Validator validator;\n // Enable asset validation if project context is available\n if (m_projectContext) {\n validator.setProjectContext(m_projectContext);\n validator.setValidateAssets(true);\n }\n auto validation = validator.validate(parseResult.value());\n for (const auto &err : validation.errors.all()) {\n QString severity = \"info\";\n if (err.severity == Severity::Warning) {\n severity = \"warning\";\n } else if (err.severity == Severity::Error) {\n severity = \"error\";\n }\n out.push_back({path, static_cast<int>(err.span.start.line),\n QString::fromStdString(err.message), severity});\n }\n\n return out;\n}\n\nvoid NMScriptEditorPanel::runDiagnostics() {\n auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->currentWidget());\n if (!editor) {\n return;\n }\n QString path = m_tabPaths.value(editor);\n if (path.isEmpty()) {\n return;\n }\n const QString text = editor->toPlainText();\n QList<NMScriptIssue> issues = validateSource(path, text);\n\n // Update inline error markers in the editor\n editor->setDiagnostics(issues);\n\n if (m_issuesPanel) {\n m_issuesPanel->setIssues(issues);\n }\n}\n\n// Lines 1699-1745: onQuickFixRequested, showQuickFixMenu\nvoid NMScriptEditorPanel::onQuickFixRequested() {\n auto *editor = currentEditor();\n if (!editor) {\n return;\n }\n\n const int line = editor->textCursor().blockNumber() + 1;\n const auto fixes = editor->getQuickFixes(line);\n if (!fixes.isEmpty()) {\n showQuickFixMenu(fixes);\n }\n}\n\nvoid NMScriptEditorPanel::showQuickFixMenu(const QList<QuickFix> &fixes) {\n auto *editor = currentEditor();\n if (!editor || fixes.isEmpty()) {\n return;\n }\n\n const auto &palette = NMStyleManager::instance().palette();\n\n QMenu menu(this);\n menu.setStyleSheet(\n QString(\"QMenu { background-color: %1; color: %2; border: 1px solid %3; }\"\n \"QMenu::item { padding: 6px 20px; }\"\n \"QMenu::item:selected { background-color: %4; }\")\n .arg(palette.bgMedium.name())\n .arg(palette.textPrimary.name())\n .arg(palette.borderLight.name())\n .arg(palette.accentPrimary.name()));\n\n for (const auto &fix : fixes) {\n QAction *action = menu.addAction(fix.title);\n action->setToolTip(fix.description);\n connect(action, &QAction::triggered, this, [this, fix]() {\n if (auto *ed = currentEditor()) {\n ed->applyQuickFix(fix);\n m_diagnosticsTimer.start();\n }\n });\n }\n\n // Position menu at cursor\n const QRect cursorRect = editor->cursorRect();\n const QPoint globalPos = editor->mapToGlobal(cursorRect.bottomLeft());\n menu.exec(globalPos);\n}\n"
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[2026-01-11T18:54:01.640Z] [INFO] {
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"file_path": "/tmp/gh-issue-solver-1768157143821/experiments/navigation_functions.txt",
"content": "// Navigation Functions from nm_script_editor_panel.cpp\n// Lines 1080-1090, 1269-1340, 1360-1382, 1424-1557\n\n// Lines 1080-1090: goToLocation\nvoid NMScriptEditorPanel::goToLocation(const QString &path, int line) {\n openScript(path);\n auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->currentWidget());\n if (!editor) {\n return;\n }\n QTextCursor cursor(\n editor->document()->findBlockByLineNumber(std::max(0, line - 1)));\n editor->setTextCursor(cursor);\n editor->setFocus();\n}\n\n// Lines 1269-1340: goToSceneDefinition, findAllReferences\nbool NMScriptEditorPanel::goToSceneDefinition(const QString &sceneName) {\n QMutexLocker locker(&m_symbolIndexMutex);\n const QString key = sceneName.toLower();\n for (auto it = m_symbolIndex.scenes.constBegin();\n it != m_symbolIndex.scenes.constEnd(); ++it) {\n if (it.key().toLower() == key) {\n const QString filePath = it.value();\n const int line = m_symbolIndex.sceneLines.value(it.key(), 1);\n locker.unlock(); // Unlock before calling goToLocation to avoid deadlock\n goToLocation(filePath, line);\n return true;\n }\n }\n return false;\n}\n\nQList<ReferenceResult>\nNMScriptEditorPanel::findAllReferences(const QString &symbol) const {\n QList<ReferenceResult> results;\n const QString root = scriptsRootPath();\n if (root.isEmpty()) {\n return results;\n }\n\n const QString lowerSymbol = symbol.toLower();\n const QRegularExpression re(\n QString(\"\\\\b%1\\\\b\").arg(QRegularExpression::escape(symbol)),\n QRegularExpression::CaseInsensitiveOption);\n\n namespace fs = std::filesystem;\n fs::path base(root.toStdString());\n if (!fs::exists(base)) {\n return results;\n }\n\n try {\n for (const auto &entry : fs::recursive_directory_iterator(base)) {\n if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n continue;\n }\n\n const QString filePath = QString::fromStdString(entry.path().string());\n QFile file(filePath);\n if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n continue;\n }\n\n const QStringList lines = QString::fromUtf8(file.readAll()).split('\\n');\n for (int i = 0; i < lines.size(); ++i) {\n const QString &line = lines[i];\n if (re.match(line).hasMatch()) {\n ReferenceResult ref;\n ref.filePath = filePath;\n ref.line = i + 1;\n ref.context = line.trimmed();\n\n // Check if this is a definition (scene, character declaration)\n ref.isDefinition = line.contains(\n QRegularExpression(QString(\"\\\\b(scene|character)\\\\s+%1\\\\b\")\n .arg(QRegularExpression::escape(symbol)),\n QRegularExpression::CaseInsensitiveOption));\n results.append(ref);\n }\n }\n }\n } catch (const std::exception &e) {\n core::Logger::instance().warning(\n std::string(\"Failed to find references: \") + e.what());\n }\n\n return results;\n}\n\n// Lines 1360-1382: onGoToDefinition, onFindReferences, onInsertSnippetRequested, onNavigateToGraphNode\nvoid NMScriptEditorPanel::onGoToDefinition(const QString &symbol,\n const SymbolLocation &location) {\n (void)symbol;\n if (!location.filePath.isEmpty()) {\n goToLocation(location.filePath, location.line);\n }\n}\n\nvoid NMScriptEditorPanel::onFindReferences(const QString &symbol) {\n const QList<ReferenceResult> references = findAllReferences(symbol);\n showReferencesDialog(symbol, references);\n emit referencesFound(symbol, references);\n}\n\nvoid NMScriptEditorPanel::onInsertSnippetRequested() {\n if (auto *editor = currentEditor()) {\n editor->insertSnippet(\"scene\");\n }\n}\n\nvoid NMScriptEditorPanel::onNavigateToGraphNode(const QString &sceneId) {\n emit navigateToGraphNode(sceneId);\n}\n\n// Lines 1424-1557: showReferencesDialog, showFindDialog, showReplaceDialog\nvoid NMScriptEditorPanel::showReferencesDialog(\n const QString &symbol, const QList<ReferenceResult> &references) {\n if (references.isEmpty()) {\n return;\n }\n\n // Create a simple dialog to show references\n auto *dialog = new QDialog(this);\n dialog->setWindowTitle(\n tr(\"References to '%1' (%2 found)\").arg(symbol).arg(references.size()));\n dialog->resize(600, 400);\n\n auto *layout = new QVBoxLayout(dialog);\n auto *list = new QListWidget(dialog);\n\n const auto &palette = NMStyleManager::instance().palette();\n list->setStyleSheet(\n QString(\"QListWidget { background-color: %1; color: %2; }\"\n \"QListWidget::item:selected { background-color: %3; }\")\n .arg(palette.bgMedium.name())\n .arg(palette.textPrimary.name())\n .arg(palette.bgLight.name()));\n\n for (const auto &ref : references) {\n const QString fileName = QFileInfo(ref.filePath).fileName();\n QString label =\n QString(\"%1:%2: %3\").arg(fileName).arg(ref.line).arg(ref.context);\n if (ref.isDefinition) {\n label = \"[DEF] \" + label;\n }\n auto *item = new QListWidgetItem(label);\n item->setData(Qt::UserRole, ref.filePath);\n item->setData(Qt::UserRole + 1, ref.line);\n if (ref.isDefinition) {\n item->setForeground(palette.accentPrimary);\n }\n list->addItem(item);\n }\n\n connect(list, &QListWidget::itemDoubleClicked, this,\n [this, dialog](QListWidgetItem *item) {\n const QString path = item->data(Qt::UserRole).toString();\n const int line = item->data(Qt::UserRole + 1).toInt();\n goToLocation(path, line);\n dialog->accept();\n });\n\n layout->addWidget(list);\n dialog->setLayout(layout);\n dialog->setAttribute(Qt::WA_DeleteOnClose);\n dialog->show();\n}\n\nvoid NMScriptEditorPanel::showFindDialog() {\n if (!m_findReplaceWidget) {\n return;\n }\n auto *editor = currentEditor();\n if (editor) {\n m_findReplaceWidget->setEditor(editor);\n // Pre-fill with selected text\n const QString selected = editor->textCursor().selectedText();\n if (!selected.isEmpty()) {\n m_findReplaceWidget->setSearchText(selected);\n }\n }\n m_findReplaceWidget->showFind();\n}\n\nvoid NMScriptEditorPanel::showReplaceDialog() {\n if (!m_findReplaceWidget) {\n return;\n }\n auto *editor = currentEditor();\n if (editor) {\n m_findReplaceWidget->setEditor(editor);\n const QString selected = editor->textCursor().selectedText();\n if (!selected.isEmpty()) {\n m_findReplaceWidget->setSearchText(selected);\n }\n }\n m_findReplaceWidget->showReplace();\n}\n"
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[2026-01-11T18:56:21.027Z] [INFO] {"type":"assistant","message":{"model":"claude-sonnet-4-5-20250929","id":"msg_012g4Unqr4BXqPxLwtKBf7KQ","type":"message","role":"assistant","content":[{"type":"tool_use","id":"toolu_01Qq7jENehxgM39h9X5Zrwcq","name":"Write","input":{"file_path":"/tmp/gh-issue-solver-1768157143821/experiments/ui_setup_functions.txt","content":"// UI Setup Functions from nm_script_editor_panel.cpp\n// Lines 320-562, 1559-1697, 1747-2351\n\n// Lines 320-562: setupContent, setupToolBar\nvoid NMScriptEditorPanel::setupContent() {\n m_contentWidget = new QWidget(this);\n auto *layout = new QVBoxLayout(m_contentWidget);\n layout->setContentsMargins(0, 0, 0, 0);\n layout->setSpacing(0);\n\n setupToolBar();\n layout->addWidget(m_toolBar);\n\n // Breadcrumb bar (shows current scope: scene > choice > if)\n const auto &palette = NMStyleManager::instance().palette();\n m_breadcrumbBar = new QWidget(m_contentWidget);\n auto *breadcrumbLayout = new QHBoxLayout(m_breadcrumbBar);\n breadcrumbLayout->setContentsMargins(8, 2, 8, 2);\n breadcrumbLayout->setSpacing(0);\n m_breadcrumbBar->setStyleSheet(\n QString(\"background-color: %1; border-bottom: 1px solid %2;\")\n .arg(palette.bgMedium.name())\n .arg(palette.borderLight.name()));\n m_breadcrumbBar->setFixedHeight(24);\n layout->addWidget(m_breadcrumbBar);\n\n m_splitter = new QSplitter(Qt::Horizontal, m_contentWidget);\n\n // Left panel with file tree and symbol list\n m_leftSplitter = new QSplitter(Qt::Vertical, m_splitter);\n\n m_fileTree = new QTreeWidget(m_leftSplitter);\n m_fileTree->setHeaderHidden(true);\n m_fileTree->setMinimumWidth(180);\n m_fileTree->header()->setSectionResizeMode(QHeaderView::ResizeToContents);\n\n connect(m_fileTree, &QTreeWidget::itemDoubleClicked, this,\n &NMScriptEditorPanel::onFileActivated);\n connect(m_fileTree, &QTreeWidget::itemActivated, this,\n &NMScriptEditorPanel::onFileActivated);\n\n // Symbol list for quick navigation\n auto *symbolGroup = new QGroupBox(tr(\"Symbols\"), m_leftSplitter);\n auto *symbolLayout = new QVBoxLayout(symbolGroup);\n symbolLayout->setContentsMargins(4, 4, 4, 4);\n symbolLayout->setSpacing(4);\n\n auto *symbolFilter = new QLineEdit(symbolGroup);\n symbolFilter->setPlaceholderText(tr(\"Filter symbols...\"));\n symbolFilter->setClearButtonEnabled(true);\n connect(symbolFilter, &QLineEdit::textChanged, this,\n &NMScriptEditorPanel::filterSymbolList);\n symbolLayout->addWidget(symbolFilter);\n\n m_symbolList = new QListWidget(symbolGroup);\n m_symbolList->setStyleSheet(\n QString(\"QListWidget { background-color: %1; color: %2; border: none; }\"\n \"QListWidget::item:selected { background-color: %3; }\")\n .arg(palette.bgMedium.name())\n .arg(palette.textPrimary.name())\n .arg(palette.bgLight.name()));\n connect(m_symbolList, &QListWidget::itemDoubleClicked, this,\n &NMScriptEditorPanel::onSymbolListActivated);\n symbolLayout->addWidget(m_symbolList);\n\n m_leftSplitter->addWidget(m_fileTree);\n m_leftSplitter->addWidget(symbolGroup);\n m_leftSplitter->setStretchFactor(0, 1);\n m_leftSplitter->setStretchFactor(1, 1);\n\n // Create horizontal splitter for editor and preview (issue #240)\n m_mainSplitter = new QSplitter(Qt::Horizontal, m_splitter);\n\n m_tabs = new QTabWidget(m_mainSplitter);\n m_tabs->setTabsClosable(true);\n connect(m_tabs, &QTabWidget::currentChanged, this,\n &NMScriptEditorPanel::onCurrentTabChanged);\n connect(m_tabs, &QTabWidget::tabCloseRequested, this, [this](int index) {\n QWidget *widget = m_tabs->widget(index);\n m_tabPaths.remove(widget);\n m_editorSaveTimes.remove(widget); // Clean up save time tracking (issue #246)\n m_tabs->removeTab(index);\n delete widget;\n });\n\n // Scene Preview Widget (issue #240)\n m_scenePreview = new NMScenePreviewWidget(m_mainSplitter);\n QSettings settings;\n m_scenePreviewEnabled =\n settings.value(\"scriptEditor/previewEnabled\", false).toBool();\n m_scenePreview->setVisible(m_scenePreviewEnabled);\n m_scenePreview->setPreviewEnabled(m_scenePreviewEnabled);\n\n m_mainSplitter->addWidget(m_tabs);\n m_mainSplitter->addWidget(m_scenePreview);\n m_mainSplitter->setStretchFactor(0, 6); // 60% for editor\n m_mainSplitter->setStretchFactor(1, 4); // 40% for preview\n\n // Find/Replace widget (hidden by default)\n m_findReplaceWidget = new NMFindReplaceWidget(m_contentWidget);\n m_findReplaceWidget->hide();\n connect(m_findReplaceWidget, &NMFindReplaceWidget::closeRequested, this,\n [this]() { m_findReplaceWidget->hide(); });\n\n // Command Palette\n m_commandPalette = new NMScriptCommandPalette(this);\n setupCommandPalette();\n\n m_splitter->addWidget(m_leftSplitter);\n m_splitter->addWidget(m_mainSplitter);\n m_splitter->setStretchFactor(0, 0);\n m_splitter->setStretchFactor(1, 1);\n layout->addWidget(m_findReplaceWidget);\n layout->addWidget(m_splitter);\n\n // Status bar with syntax hints and cursor position\n m_statusBar = new QWidget(m_contentWidget);\n auto *statusLayout = new QHBoxLayout(m_statusBar);\n statusLayout->setContentsMargins(8, 2, 8, 2);\n statusLayout->setSpacing(16);\n m_statusBar->setStyleSheet(\n QString(\"background-color: %1; border-top: 1px solid %2;\")\n .arg(palette.bgMedium.name())\n .arg(palette.borderLight.name()));\n m_statusBar->setFixedHeight(22);\n\n // Syntax hint label\n m_syntaxHintLabel = new QLabel(m_statusBar);\n m_syntaxHintLabel->setStyleSheet(\n QString(\"color: %1; font-family: %2;\")\n .arg(palette.textSecondary.name())\n .arg(NMStyleManager::instance().monospaceFont().family()));\n statusLayout->addWidget(m_syntaxHintLabel);\n\n statusLayout->addStretch();\n\n // Cursor position label\n m_cursorPosLabel = new QLabel(tr(\"Ln 1, Col 1\"), m_statusBar);\n m_cursorPosLabel->setStyleSheet(\n QString(\"color: %1;\").arg(palette.textSecondary.name()));\n statusLayout->addWidget(m_cursorPosLabel);\n\n layout->addWidget(m_statusBar);\n\n // Initialize snippet templates\n m_snippetTemplates = detail::buildSnippetTemplates();\n\n setContentWidget(m_contentWidget);\n}\n\nvoid NMScriptEditorPanel::setupToolBar() {\n m_toolBar = new QToolBar(m_contentWidget);\n m_toolBar->setIconSize(QSize(16, 16));\n\n auto &iconMgr = NMIconManager::instance();\n\n // File operations group\n QAction *actionSave = m_toolBar->addAction(tr(\"Save\"));\n actionSave->setIcon(iconMgr.getIcon(\"file-save\", 16));\n actionSave->setToolTip(tr(\"Save (Ctrl+S)\"));\n connect(actionSave, &QAction::triggered, this,\n &NMScriptEditorPanel::onSaveRequested);\n\n QAction *actionSaveAll = m_toolBar->addAction(tr(\"Save All\"));\n actionSaveAll->setIcon(iconMgr.getIcon(\"file-save\", 16));\n actionSaveAll->setToolTip(tr(\"Save all open scripts\"));\n connect(actionSaveAll, &QAction::triggered, this,\n &NMScriptEditorPanel::onSaveAllRequested);\n\n m_toolBar->addSeparator();\n\n // Edit operations group\n QAction *actionFormat = m_toolBar->addAction(tr(\"Format\"));\n actionFormat->setIcon(iconMgr.getIcon(\"transform-scale\", 16));\n actionFormat->setToolTip(tr(\"Auto-format script (Ctrl+Shift+F)\"));\n actionFormat->setShortcut(QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_F));\n actionFormat->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n addAction(actionFormat);\n connect(actionFormat, &QAction::triggered, this,\n &NMScriptEditorPanel::onFormatRequested);\n\n m_toolBar->addSeparator();\n\n // Toggle Preview action (issue #240)\n m_togglePreviewAction = m_toolBar->addAction(tr(\"👁️ Preview\"));\n m_togglePreviewAction->setIcon(iconMgr.getIcon(\"visible\", 16));\n m_togglePreviewAction->setToolTip(\n tr(\"Toggle live scene preview (Ctrl+Shift+V)\"));\n m_togglePreviewAction->setCheckable(true);\n m_togglePreviewAction->setChecked(m_scenePreviewEnabled);\n m_togglePreviewAction->setShortcut(\n QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_V));\n m_togglePreviewAction->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n addAction(m_togglePreviewAction);\n connect(m_togglePreviewAction, &QAction::triggered, this,\n &NMScriptEditorPanel::toggleScenePreview);\n\n m_toolBar->addSeparator();\n\n // Code operations group\n QAction *actionSnippet = m_toolBar->addAction(tr(\"Insert\"));\n actionSnippet->setIcon(iconMgr.getIcon(\"add\", 16));\n actionSnippet->setToolTip(tr(\"Insert code snippet (Ctrl+J)\"));\n actionSnippet->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_J));\n actionSnippet->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n addAction(actionSnippet);\n connect(actionSnippet, &QAction::triggered, this,\n &NMScriptEditorPanel::onInsertSnippetRequested);\n\n QAction *actionSymbols = m_toolBar->addAction(tr(\"Symbols\"));\n actionSymbols->setIcon(iconMgr.getIcon(\"search\", 16));\n actionSymbols->setToolTip(tr(\"Open symbol navigator (Ctrl+Shift+O)\"));\n actionSymbols->setShortcut(QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_O));\n actionSymbols->setShortcutContext(Qt::WidgetWithChildrenShortcut);\n addAction(actionSymbols);\n connect(actionSymbols, &QAction::triggered, this,\n &NMScriptEditorPanel::onSymbolNavigatorRequested);\n\n m_toolBar->addSeparator();\n\n // View dropdown menu\n QToolButton *viewBtn = new QToolButton(m_toolBar);\n viewBtn->setText(tr(\"View\"));\n viewBtn->setIcon(iconMgr.getIcon(\"visible\", 16));\n viewBtn->setToolTip(tr(\"View options\"));\n viewBtn->setPopupMode(QToolButton::InstantPopup);\n viewBtn->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);\n\n QMenu *viewMenu = new QMenu(viewBtn);\n QAction *actionToggleMinimap = viewMenu->addAction(tr(\"Toggle Minimap\"));\n actionToggleMinimap->setIcon(iconMgr.getIcon(\"layout-grid\", 16));\n connect(actionToggleMinimap, &QAction::triggered, this,\n &NMScriptEditorPanel::onToggleMinimap);\n\n QAction *actionFoldAll = viewMenu->addAction(tr(\"Fold All\"));\n actionFoldAll->setIcon(iconMgr.getIcon(\"chevron-up\", 16));\n connect(actionFoldAll, &QAction::triggered, this,\n &NMScriptEditorPanel::onFoldAll);\n\n QAction *actionUnfoldAll = viewMenu->addAction(tr(\"Unfold All\"));\n actionUnfoldAll->setIcon(iconMgr.getIcon(\"chevron-down\", 16));\n connect(actionUnfoldAll, &QAction::triggered, this,\n &NMScriptEditorPanel::onUnfoldAll);\n\n viewBtn->setMenu(viewMenu);\n m_toolBar->addWidget(viewBtn);\n}\n\n// Lines 1559-1697: showCommandPalette, setupCommandPalette, onToggleMinimap, onFoldAll, onUnfoldAll, onSyntaxHintChanged, onBreadcrumbsChanged\nvoid NMScriptEditorPanel::showCommandPalette() {\n if (m_commandPalette) {\n m_commandPalette->show();\n }\n}\n\nvoid NMScriptEditorPanel::setupCommandPalette() {\n if (!m_commandPalette) {\n return;\n }\n\n // File commands\n m_commandPalette->addCommand(\n {tr(\"Save\"), \"Ctrl+S\", tr(\"File\"), [this]() { onSaveRequested(); }});\n m_commandPalette->addCommand(\n {tr(\"Save All\"), \"\", tr(\"File\"), [this]() { onSaveAllRequested(); }});\n\n // Edit commands\n m_commandPalette->addCommand(\n {tr(\"Find\"), \"Ctrl+F\", tr(\"Edit\"), [this]() { showFindDialog(); }});\n m_commandPalette->addCommand(\n {tr(\"Replace\"), \"Ctrl+H\", tr(\"Edit\"), [this]() { showReplaceDialog(); }});\n m_commandPalette->addCommand({tr(\"Format Document\"), \"Ctrl+Shift+F\",\n tr(\"Edit\"), [this]() { onFormatRequested(); }});\n\n // Navigation commands\n m_commandPalette->addCommand({tr(\"Go to Symbol\"), \"Ctrl+Shift+O\",\n tr(\"Navigation\"),\n [this]() { onSymbolNavigatorRequested(); }});\n m_commandPalette->addCommand(\n {tr(\"Go to Definition\"), \"F12\", tr(\"Navigation\"), [this]() {\n if (auto *editor = currentEditor()) {\n // Trigger go-to-definition on current word\n const QString symbol = editor->textCursor().selectedText();\n if (!symbol.isEmpty()) {\n goToSceneDefinition(symbol);\n }\n }\n }});\n\n // View commands\n m_commandPalette->addCommand(\n {tr(\"Toggle Minimap\"), \"\", tr(\"View\"), [this]() { onToggleMinimap(); }});\n m_commandPalette->addCommand(\n {tr(\"Fold All\"), \"\", tr(\"View\"), [this]() { onFoldAll(); }});\n m_commandPalette->addCommand(\n {tr(\"Unfold All\"), \"\", tr(\"View\"), [this]() { onUnfoldAll(); }});\n\n // Insert commands\n m_commandPalette->addCommand(\n {tr(\"Insert Scene Snippet\"), \"Ctrl+J\", tr(\"Insert\"), [this]() {\n if (auto *editor = currentEditor()) {\n editor->insertSnippet(\"scene\");\n }\n }});\n m_commandPalette->addCommand(\n {tr(\"Insert Choice Snippet\"), \"\", tr(\"Insert\"), [this]() {\n if (auto *editor = currentEditor()) {\n editor->insertSnippet(\"choice\");\n }\n }});\n m_commandPalette->addCommand(\n {tr(\"Insert Character\"), \"\", tr(\"Insert\"), [this]() {\n if (auto *editor = currentEditor()) {\n editor->insertSnippet(\"character\");\n }\n }});\n}\n\nvoid NMScriptEditorPanel::onToggleMinimap() {\n m_minimapEnabled = !m_minimapEnabled;\n for (auto *editor : editors()) {\n editor->setMinimapEnabled(m_minimapEnabled);\n }\n}\n\nvoid NMScriptEditorPanel::onFoldAll() {\n if (auto *editor = currentEditor()) {\n for (const auto &region : editor->foldingRegions()) {\n if (!region.isCollapsed) {\n editor->toggleFold(region.startLine);\n }\n }\n }\n}\n\nvoid NMScriptEditorPanel::onUnfoldAll() {\n if (auto *editor = currentEditor()) {\n for (const auto &region : editor->foldingRegions()) {\n if (region.isCollapsed) {\n editor->toggleFold(region.startLine);\n }\n }\n }\n}\n\nvoid NMScriptEditorPanel::onSyntaxHintChanged(const QString &hint) {\n if (m_syntaxHintLabel) {\n m_syntaxHintLabel->setText(hint);\n m_syntaxHintLabel->setVisible(!hint.isEmpty());\n }\n}\n\nvoid NMScriptEditorPanel::onBreadcrumbsChanged(const QStringList &breadcrumbs) {\n if (!m_breadcrumbBar) {\n return;\n }\n\n // Clear existing breadcrumb buttons\n QLayoutItem *item;\n while ((item = m_breadcrumbBar->layout()->takeAt(0)) != nullptr) {\n delete item->widget();\n delete item;\n }\n\n const auto &palette = NMStyleManager::instance().palette();\n\n for (int i = 0; i < breadcrumbs.size(); ++i) {\n if (i > 0) {\n auto *separator = new QLabel(\">\", m_breadcrumbBar);\n separator->setStyleSheet(QString(\"color: %1; padding: 0 4px;\")\n .arg(palette.textSecondary.name()));\n m_breadcrumbBar->layout()->addWidget(separator);\n }\n\n auto *button = new QPushButton(breadcrumbs[i], m_breadcrumbBar);\n button->setFlat(true);\n button->setCursor(Qt::PointingHandCursor);\n button->setStyleSheet(\n QString(\"QPushButton { color: %1; border: none; padding: 2px 4px; }\"\n \"QPushButton:hover { background-color: %2; }\")\n .arg(palette.textPrimary.name())\n .arg(palette.bgLight.name()));\n m_breadcrumbBar->layout()->addWidget(button);\n }\n\n // Add stretch at the end\n static_cast<QHBoxLayout *>(m_breadcrumbBar->layout())->addStretch();\n}\n\n// Lines 1747-2351: setReadOnly, syncScriptToGraph, loadSampleScript, saveState, restoreState, applySettings\nvoid NMScriptEditorPanel::setReadOnly(bool readOnly, const QString &reason) {\n if (m_readOnly == readOnly) {\n return;\n }\n\n m_readOnly = readOnly;\n\n // Create or update the read-only banner\n if (readOnly) {\n if (!m_readOnlyBanner) {\n m_readOnlyBanner = new QFrame(m_contentWidget);\n m_readOnlyBanner->setObjectName(\"WorkflowReadOnlyBanner\");\n m_readOnlyBanner->setStyleSheet(\n \"QFrame#WorkflowReadOnlyBanner {\"\n \" background-color: #4a5568;\"\n \" border: 1px solid #718096;\"\n \" border-radius: 4px;\"\n \" padding: 6px 12px;\"\n \" margin: 4px 8px;\"\n \"}\");\n\n auto *bannerLayout = new QHBoxLayout(m_readOnlyBanner);\n bannerLayout->setContentsMargins(8, 4, 8, 4);\n bannerLayout->setSpacing(8);\n\n // Info icon (using text for now)\n auto *iconLabel = new QLabel(QString::fromUtf8(\"\\xE2\\x84\\xB9\"), // ℹ\n m_readOnlyBanner);\n iconLabel->setStyleSheet(\"font-size: 14px; color: #e2e8f0;\");\n bannerLayout->addWidget(iconLabel);\n\n m_readOnlyLabel = new QLabel(m_readOnlyBanner);\n m_readOnlyLabel->setStyleSheet(\"color: #e2e8f0; font-weight: bold;\");\n bannerLayout->addWidget(m_readOnlyLabel);\n\n bannerLayout->addStretch();\n\n // Sync to Graph button for Graph mode\n m_syncToGraphBtn = new QPushButton(tr(\"Sync to Graph\"), m_readOnlyBanner);\n m_syncToGraphBtn->setToolTip(\n tr(\"Parse script content and update Story Graph nodes\"));\n m_syncToGraphBtn->setStyleSheet(\n \"QPushButton { background-color: #4299e1; color: white; \"\n \"border: none; padding: 4px 12px; border-radius: 3px; }\"\n \"QPushButton:hover { background-color: #3182ce; }\");\n connect(m_syncToGraphBtn, &QPushButton::clicked, this,\n &NMScriptEditorPanel::syncScriptToGraph);\n bannerLayout->addWidget(m_syncToGraphBtn);\n\n // Insert banner at the top of the content widget\n if (auto *layout =\n qobject_cast<QVBoxLayout *>(m_contentWidget->layout())) {\n layout->insertWidget(0, m_readOnlyBanner);\n }\n }\n\n // Update banner text\n QString bannerText = tr(\"Read-only mode\");\n if (!reason.isEmpty()) {\n bannerText += QString(\" (%1)\").arg(reason);\n }\n bannerText += tr(\" - Script editing is disabled.\");\n m_readOnlyLabel->setText(bannerText);\n m_readOnlyBanner->setVisible(true);\n\n // Hide sync button in Script mode (it wouldn't make sense)\n if (m_syncToGraphBtn) {\n m_syncToGraphBtn->setVisible(\n reason.contains(\"Graph\", Qt::CaseInsensitive));\n }\n } else if (m_readOnlyBanner) {\n m_readOnlyBanner->setVisible(false);\n }\n\n // Disable/enable all editors\n for (auto *editor : editors()) {\n editor->setReadOnly(readOnly);\n if (readOnly) {\n editor->setStyleSheet(\"background-color: #2d3748;\");\n } else {\n editor->setStyleSheet(\"\");\n }\n }\n\n // Disable/enable toolbar save buttons\n if (m_toolBar) {\n for (auto *action : m_toolBar->actions()) {\n if (action->text().contains(\"Save\", Qt::CaseInsensitive) ||\n action->text().contains(\"Format\", Qt::CaseInsensitive)) {\n action->setEnabled(!readOnly);\n }\n }\n }\n\n qDebug() << \"[ScriptEditor] Read-only mode:\" << readOnly\n << \"reason:\" << reason;\n}\n\nvoid NMScriptEditorPanel::syncScriptToGraph() {\n qDebug() << \"[ScriptEditor] Starting sync to graph...\";\n\n // Collect all script content and parse scene data\n const QString scriptsRoot = scriptsRootPath();\n if (scriptsRoot.isEmpty()) {\n qWarning() << \"[ScriptEditor] No scripts directory found\";\n return;\n }\n\n namespace fs = std::filesystem;\n fs::path base(scriptsRoot.toStdString());\n if (!fs::exists(base)) {\n qWarning() << \"[ScriptEditor] Scripts directory does not exist:\"\n << scriptsRoot;\n return;\n }\n\n int synced = 0;\n int total = 0;\n\n // Parse each NMS file\n for (const auto &entry : fs::recursive_directory_iterator(base)) {\n if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n continue;\n }\n\n QFile file(QString::fromStdString(entry.path().string()));\n if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n co
[2026-01-11T18:56:21.040Z] [INFO] ntinue;\n }\n const QString content = QString::fromUtf8(file.readAll());\n file.close();\n\n // Parse scene definitions\n const QRegularExpression sceneRe(\n \"\\\\bscene\\\\s+([\\\\p{L}_][\\\\p{L}\\\\p{N}_]*)\\\\s*\\\\{\",\n QRegularExpression::UseUnicodePropertiesOption);\n const QRegularExpression sayRe(\n \"\\\\bsay\\\\s*(?:\\\"([^\\\"]*)\\\"\\\\s*)?\\\"([^\\\"]*)\\\"\",\n QRegularExpression::UseUnicodePropertiesOption);\n const QRegularExpression choiceRe(\n \"\\\\bchoice\\\\s*\\\\{([^}]*)\\\\}\",\n QRegularExpression::UseUnicodePropertiesOption |\n QRegularExpression::DotMatchesEverythingOption);\n const QRegularExpression optionRe(\n \"\\\"([^\\\"]+)\\\"\\\\s*->\\\\s*([\\\\p{L}_][\\\\p{L}\\\\p{N}_]*)\",\n QRegularExpression::UseUnicodePropertiesOption);\n\n // Find each scene\n QRegularExpressionMatchIterator sceneIt = sceneRe.globalMatch(content);\n while (sceneIt.hasNext()) {\n const QRegularExpressionMatch sceneMatch = sceneIt.next();\n const QString sceneName = sceneMatch.captured(1);\n const qsizetype sceneStart = sceneMatch.capturedEnd();\n\n // Find scene end (matching brace)\n int braceCount = 1;\n qsizetype sceneEnd = sceneStart;\n for (qsizetype i = sceneStart; i < content.size() && braceCount > 0;\n ++i) {\n if (content[i] == '{') {\n braceCount++;\n } else if (content[i] == '}') {\n braceCount--;\n }\n sceneEnd = i;\n }\n\n const QString sceneContent = content.mid(sceneStart, sceneEnd - sceneStart);\n\n // Extract first say statement\n QString speaker;\n QString dialogue;\n const QRegularExpressionMatch sayMatch = sayRe.match(sceneContent);\n if (sayMatch.hasMatch()) {\n speaker = sayMatch.captured(1);\n dialogue = sayMatch.captured(2);\n }\n\n // Extract choices\n QStringList choices;\n const QRegularExpressionMatch choiceMatch = choiceRe.match(sceneContent);\n if (choiceMatch.hasMatch()) {\n const QString choiceBlock = choiceMatch.captured(1);\n QRegularExpressionMatchIterator optionIt = optionRe.globalMatch(choiceBlock);\n while (optionIt.hasNext()) {\n choices.append(optionIt.next().captured(1));\n }\n }\n\n // Emit signal to update graph\n if (!dialogue.isEmpty() || !choices.isEmpty()) {\n emit syncToGraphRequested(sceneName, speaker, dialogue, choices);\n synced++;\n }\n total++;\n }\n }\n\n qDebug() << \"[ScriptEditor] Sync complete:\" << synced << \"of\" << total\n << \"scenes with data\";\n}\n\nvoid NMScriptEditorPanel::loadSampleScript(const QString &sampleId) {\n // Sample script content based on sampleId\n QString scriptContent;\n QString fileName;\n\n if (sampleId == \"basic\") {\n fileName = \"sample_basic.nms\";\n scriptContent = R\"(// Sample Script: Basic Scene\n// A simple introduction to NMScript with dialogue and characters\n\n// Define characters\ncharacter Alice(name=\"Alice\", color=\"#4A90D9\")\ncharacter Bob(name=\"Bob\", color=\"#E74C3C\")\n\n// Main scene\nscene intro {\n // Set the background\n show background \"bg_room\"\n\n // Show Alice at center\n show Alice at center\n\n // Basic dialogue\n say Alice \"Hello! Welcome to the Script Editor.\"\n say Alice \"This is a basic scene demonstrating character dialogue.\"\n\n // Show Bob entering\n show Bob at right with slide_left\n\n say Bob \"Hi Alice! Great to be here.\"\n say Alice \"Let me show you around!\"\n\n // Transition to next scene\n goto exploration\n}\n\nscene exploration {\n say Alice \"You can create scenes, characters, and dialogue easily.\"\n say Bob \"This is amazing!\"\n\n // End of sample\n say Alice \"Try experimenting with your own scripts!\"\n}\n)\";\n } else if (sampleId == \"choices\") {\n fileName = \"sample_choices.nms\";\n scriptContent = R\"(// Sample Script: Choice System\n// Demonstrates branching dialogue with player choices and flags\n\ncharacter Hero(name=\"Hero\", color=\"#2ECC71\")\ncharacter Guide(name=\"Guide\", color=\"#3498DB\")\n\nscene start {\n show background \"bg_crossroads\"\n show Guide at center\n\n say Guide \"Welcome, traveler! You've reached a crossroads.\"\n say Guide \"Which path will you choose?\"\n\n // Player choice\n choice {\n \"Take the forest path\" -> {\n set flag chose_forest = true\n say Hero \"I'll go through the forest.\"\n goto forest_path\n }\n \"Take the mountain pass\" -> {\n set flag chose_mountain = true\n say Hero \"The mountain pass looks challenging.\"\n goto mountain_path\n }\n \"Ask for advice\" -> {\n say Hero \"What would you recommend?\"\n say Guide \"Both paths have their rewards.\"\n goto start\n }\n }\n}\n\nscene forest_path {\n show background \"bg_forest\"\n say Hero \"The forest is beautiful and peaceful.\"\n\n if flag chose_forest {\n say Guide \"A wise choice for those who appreciate nature.\"\n }\n\n goto ending\n}\n\nscene mountain_path {\n show background \"bg_mountain\"\n say Hero \"The view from up here is breathtaking!\"\n\n if flag chose_mountain {\n say Guide \"The brave path rewards those who take it.\"\n }\n\n goto ending\n}\n\nscene ending {\n say Guide \"Your journey continues...\"\n say Hero \"Thank you for the guidance!\"\n}\n)\";\n } else if (sampleId == \"advanced\") {\n fileName = \"sample_advanced.nms\";\n scriptContent = R\"(// Sample Script: Advanced Features\n// Showcases variables, conditionals, transitions, and more\n\ncharacter Sage(name=\"Elder Sage\", color=\"#9B59B6\")\ncharacter Player(name=\"You\", color=\"#1ABC9C\")\n\nscene intro {\n // Fade transition\n transition fade 1.0\n\n show background \"bg_temple\"\n play music \"ambient_mystical\" loop=true\n\n wait 0.5\n\n show Sage at center with fade\n\n say Sage \"Welcome to the ancient temple.\"\n say Sage \"Let me test your wisdom...\"\n\n // Initialize score variable\n set score = 0\n set max_questions = 3\n\n goto question_1\n}\n\nscene question_1 {\n say Sage \"First question: What is the most valuable treasure?\"\n\n choice {\n \"Gold and jewels\" -> {\n say Player \"Wealth and riches!\"\n set score = score + 0\n goto question_2\n }\n \"Knowledge and wisdom\" -> {\n say Player \"Knowledge that lasts forever.\"\n set score = score + 10\n say Sage \"A wise answer.\"\n goto question_2\n }\n \"Friends and family\" -> {\n say Player \"The people we love.\"\n set score = score + 10\n say Sage \"True wisdom.\"\n goto question_2\n }\n }\n}\n\nscene question_2 {\n say Sage \"Second question: How do you face challenges?\"\n\n choice {\n \"With courage\" -> {\n set score = score + 10\n goto question_3\n }\n \"With caution\" -> {\n set score = score + 5\n goto question_3\n }\n \"By avoiding them\" -> {\n set score = score + 0\n goto question_3\n }\n }\n}\n\nscene question_3 {\n say Sage \"Final question: What drives you forward?\"\n\n choice {\n \"Personal glory\" -> goto results\n \"Helping others\" -> {\n set score = score + 10\n goto results\n }\n \"Curiosity\" -> {\n set score = score + 5\n goto results\n }\n }\n}\n\nscene results {\n say Sage \"Let me see your results...\"\n\n wait 1.0\n\n if score >= 25 {\n // High score path\n play sound \"success_chime\"\n say Sage \"Exceptional! You possess great wisdom.\"\n show Sage with \"proud\"\n goto good_ending\n } else if score >= 15 {\n // Medium score\n say Sage \"Good! You show promise.\"\n goto normal_ending\n } else {\n // Low score\n say Sage \"You have much to learn, young one.\"\n goto learning_ending\n }\n}\n\nscene good_ending {\n transition fade 0.5\n show background \"bg_temple_golden\"\n\n say Sage \"I shall teach you the ancient arts.\"\n\n flash color=\"#FFD700\" duration=0.3\n\n say Player \"Thank you, Master!\"\n\n transition fade 2.0\n}\n\nscene normal_ending {\n say Sage \"Return when you've gained more experience.\"\n say Player \"I will!\"\n}\n\nscene learning_ending {\n say Sage \"Study and return to try again.\"\n say Player \"I understand.\"\n}\n)\";\n } else {\n core::Logger::instance().warning(\"Unknown sample script ID: \" +\n sampleId.toStdString());\n return;\n }\n\n // Create sample script in project scripts folder\n const QString scriptsPath = scriptsRootPath();\n if (scriptsPath.isEmpty()) {\n core::Logger::instance().warning(\n \"Cannot load sample script: No scripts folder found\");\n return;\n }\n\n const QString fullPath = scriptsPath + \"/\" + fileName;\n\n // Write the sample script\n QFile file(fullPath);\n if (file.open(QIODevice::WriteOnly | QIODevice::Text)) {\n QTextStream out(&file);\n out << scriptContent;\n file.close();\n\n core::Logger::instance().info(\"Created sample script: \" +\n fullPath.toStdString());\n\n // Refresh file list and open the sample\n refreshFileList();\n openScript(fullPath);\n } else {\n core::Logger::instance().error(\"Failed to create sample script: \" +\n fullPath.toStdString());\n }\n}\n\nvoid NMScriptEditorPanel::saveState() {\n QSettings settings;\n\n // Save splitter positions\n if (m_splitter) {\n settings.setValue(\"scriptEditor/splitterState\", m_splitter->saveState());\n }\n if (m_leftSplitter) {\n settings.setValue(\"scriptEditor/leftSplitterState\", m_leftSplitter->saveState());\n }\n\n // Save open files\n QStringList openFiles;\n for (int i = 0; i < m_tabs->count(); ++i) {\n QWidget *widget = m_tabs->widget(i);\n QString path = m_tabPaths.value(widget);\n if (!path.isEmpty()) {\n openFiles.append(path);\n }\n }\n settings.setValue(\"scriptEditor/openFiles\", openFiles);\n\n // Save active file index\n settings.setValue(\"scriptEditor/activeFileIndex\", m_tabs->currentIndex());\n\n // Save cursor positions for each open file\n for (int i = 0; i < m_tabs->count(); ++i) {\n if (auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->widget(i))) {\n QString path = m_tabPaths.value(editor);\n if (!path.isEmpty()) {\n QTextCursor cursor = editor->textCursor();\n settings.setValue(QString(\"scriptEditor/cursorPos/%1\").arg(path), cursor.position());\n }\n }\n }\n\n // Save minimap visibility\n settings.setValue(\"scriptEditor/minimapVisible\", m_minimapEnabled);\n}\n\nvoid NMScriptEditorPanel::restoreState() {\n QSettings settings;\n\n // Restore splitter positions\n if (m_splitter) {\n QByteArray state = settings.value(\"scriptEditor/splitterState\").toByteArray();\n if (!state.isEmpty()) {\n m_splitter->restoreState(state);\n }\n }\n if (m_leftSplitter) {\n QByteArray state = settings.value(\"scriptEditor/leftSplitterState\").toByteArray();\n if (!state.isEmpty()) {\n m_leftSplitter->restoreState(state);\n }\n }\n\n // Restore minimap visibility\n m_minimapEnabled = settings.value(\"scriptEditor/minimapVisible\", true).toBool();\n\n // Restore open files if enabled\n bool restoreOpenFiles = settings.value(\"editor.script.restore_open_files\", true).toBool();\n if (restoreOpenFiles) {\n QStringList openFiles = settings.value(\"scriptEditor/openFiles\").toStringList();\n int activeIndex = settings.value(\"scriptEditor/activeFileIndex\", 0).toInt();\n\n for (const QString &path : openFiles) {\n if (QFileInfo::exists(path)) {\n openScript(path);\n\n // Restore cursor position if enabled\n bool restoreCursor = settings.value(\"editor.script.restore_cursor_position\", true).toBool();\n if (restoreCursor) {\n if (auto *editor = qobject_cast<NMScriptEditor *>(m_tabs->currentWidget())) {\n int cursorPos = settings.value(QString(\"scriptEditor/cursorPos/%1\").arg(path), 0).toInt();\n QTextCursor cursor = editor->textCursor();\n cursor.setPosition(cursorPos);\n editor->setTextCursor(cursor);\n }\n }\n }\n }\n\n // Restore active tab\n if (activeIndex >= 0 && activeIndex < m_tabs->count()) {\n m_tabs->setCurrentIndex(activeIndex);\n }\n }\n\n // Apply settings from registry\n applySettings();\n}\n\nvoid NMScriptEditorPanel::applySettings() {\n QSettings settings;\n\n // Apply diagnostic delay\n int diagnosticDelay = settings.value(\"editor.script.diagnostic_delay\", 600).toInt();\n m_diagnosticsTimer.setInterval(diagnosticDelay);\n\n // Apply settings to all open editors\n for (auto *editor : editors()) {\n if (!editor) continue;\n\n // Font settings\n QString fontFamily = settings.value(\"editor.script.font_family\", \"monospace\").toString();\n int fontSize = settings.value(\"editor.script.font_size\", 14).toInt();\n QFont font(fontFamily, fontSize);\n editor->setFont(font);\n\n // Display settings\n bool showMinimap = settings.value(\"editor.script.show_minimap\", true).toBool();\n editor->setMinimapEnabled(showMinimap);\n m_minimapEnabled = showMinimap;\n\n // Word wrap\n bool wordWrap = settings.value(\"editor.script.word_wrap\", false).toBool();\n editor->setLineWrapMode(wordWrap ? QPlainTextEdit::WidgetWidth : QPlainTextEdit::NoWrap);\n\n // Tab size (note: the editor already has a tab size property)\n int tabSize = settings.value(\"editor.script.tab_size\", 4).toInt();\n QFontMetrics metrics(font);\n editor->setTabStopDistance(tabSize * metrics.horizontalAdvance(' '));\n }\n}\n"}}],"stop_reason":null,"stop_sequence":null,"usage":{"input_tokens":6,"cache_creation_input_tokens":3913,"cache_read_input_tokens":49583,"cache_creation":{"ephemeral_5m_input_tokens":3913,"ephemeral_1h_input_tokens":0},"output_tokens":26117,"service_tier":"standard"},"context_management":null},"parent_tool_use_id":"toolu_015CFDMjPGtKqG5sR87vzV2c","session_id":"f7afc90e-f345-4cd2-8085-6bc6607ef78f","uuid":"6d267349-adf5-4eb2-aa33-ec6976ffd70a"}
[2026-01-11T18:56:21.105Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01AigAyrNU7s2iTZAU7mQ2X2","type":"tool_result","content":"File created successfully at: /tmp/gh-issue-solver-1768157143821/experiments/symbol_indexing_functions.txt"}]},"parent_tool_use_id":"toolu_015CFDMjPGtKqG5sR87vzV2c","session_id":"f7afc90e-f345-4cd2-8085-6bc6607ef78f","uuid":"a221af8b-986f-44e1-b701-9b599f332b57","tool_use_result":{"type":"create","filePath":"/tmp/gh-issue-solver-1768157143821/experiments/symbol_indexing_functions.txt","content":"// Symbol Indexing Functions from nm_script_editor_panel.cpp\n// Lines 824-1009, 1092-1247, 1342-1358, 1384-1422, 1477-1522\n\n// Lines 824-1009: refreshSymbolIndex\nvoid NMScriptEditorPanel::refreshSymbolIndex() {\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex starting\");\n QMutexLocker locker(&m_symbolIndexMutex);\n m_symbolIndex = {};\n const QString root = scriptsRootPath();\n if (root.isEmpty()) {\n pushCompletionsToEditors();\n refreshSymbolList();\n if (m_issuesPanel) {\n m_issuesPanel->setIssues({});\n }\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed (empty root)\");\n return;\n }\n\n namespace fs = std::filesystem;\n fs::path base(root.toStdString());\n if (!fs::exists(base)) {\n pushCompletionsToEditors();\n refreshSymbolList();\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed (root not exists)\");\n return;\n }\n\n QSet<QString> seenScenes;\n QSet<QString> seenCharacters;\n QSet<QString> seenFlags;\n QSet<QString> seenVariables;\n QSet<QString> seenBackgrounds;\n QSet<QString> seenVoices;\n QSet<QString> seenMusic;\n\n auto insertMap = [](QHash<QString, QString> &map, QSet<QString> &seen,\n const QString &value, const QString &filePath) {\n const QString key = value.toLower();\n if (value.isEmpty() || seen.contains(key)) {\n return;\n }\n seen.insert(key);\n map.insert(value, filePath);\n };\n\n auto insertList = [](QStringList &list, QSet<QString> &seen,\n const QString &value) {\n const QString key = value.toLower();\n if (value.isEmpty() || seen.contains(key)) {\n return;\n }\n seen.insert(key);\n list.append(value);\n };\n\n const QRegularExpression reScene(\"\\\\bscene\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reCharacter(\n \"\\\\bcharacter\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reSetFlag(\n \"\\\\bset\\\\s+flag\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reFlag(\"\\\\bflag\\\\s+([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reSetVar(\n \"\\\\bset\\\\s+(?!flag\\\\s)([A-Za-z_][A-Za-z0-9_]*)\");\n const QRegularExpression reBackground(\"show\\\\s+background\\\\s+\\\"([^\\\"]+)\\\"\");\n const QRegularExpression reVoice(\"play\\\\s+voice\\\\s+\\\"([^\\\"]+)\\\"\");\n const QRegularExpression reMusic(\"play\\\\s+music\\\\s+\\\"([^\\\"]+)\\\"\");\n\n QList<NMScriptIssue> issues;\n\n core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for symbol index\");\n int filesProcessed = 0;\n try {\n // Use skip_permission_denied to avoid hanging on problematic directories\n auto options = fs::directory_options::skip_permission_denied;\n for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n if (!entry.is_regular_file() || entry.path().extension() != \".nms\") {\n continue;\n }\n filesProcessed++;\n\n const QString path = QString::fromStdString(entry.path().string());\n QFile file(path);\n if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n continue;\n }\n const QString content = QString::fromUtf8(file.readAll());\n file.close();\n\n // Collect symbols with line numbers\n const QStringList lines = content.split('\\n');\n for (int lineNum = 0; lineNum < lines.size(); ++lineNum) {\n const QString &line = lines[lineNum];\n\n // Scenes with line numbers\n QRegularExpressionMatch sceneMatch = reScene.match(line);\n if (sceneMatch.hasMatch()) {\n const QString value = sceneMatch.captured(1);\n if (!seenScenes.contains(value.toLower())) {\n seenScenes.insert(value.toLower());\n m_symbolIndex.scenes.insert(value, path);\n m_symbolIndex.sceneLines.insert(value, lineNum + 1);\n }\n }\n\n // Characters with line numbers\n QRegularExpressionMatch charMatch = reCharacter.match(line);\n if (charMatch.hasMatch()) {\n const QString value = charMatch.captured(1);\n if (!seenCharacters.contains(value.toLower())) {\n seenCharacters.insert(value.toLower());\n m_symbolIndex.characters.insert(value, path);\n m_symbolIndex.characterLines.insert(value, lineNum + 1);\n }\n }\n }\n\n auto collect = [&](const QRegularExpression &regex, auto &&callback) {\n QRegularExpressionMatchIterator it = regex.globalMatch(content);\n while (it.hasNext()) {\n const QRegularExpressionMatch match = it.next();\n callback(match.captured(1));\n }\n };\n\n collect(reSetFlag, [&](const QString &value) {\n insertMap(m_symbolIndex.flags, seenFlags, value, path);\n });\n collect(reFlag, [&](const QString &value) {\n insertMap(m_symbolIndex.flags, seenFlags, value, path);\n });\n collect(reSetVar, [&](const QString &value) {\n insertMap(m_symbolIndex.variables, seenVariables, value, path);\n });\n collect(reBackground, [&](const QString &value) {\n insertList(m_symbolIndex.backgrounds, seenBackgrounds, value);\n });\n collect(reVoice, [&](const QString &value) {\n insertList(m_symbolIndex.voices, seenVoices, value);\n });\n collect(reMusic, [&](const QString &value) {\n insertList(m_symbolIndex.music, seenMusic, value);\n });\n }\n core::Logger::instance().info(\"applyProjectToPanels: Directory iteration for symbol index completed, processed \" + std::to_string(filesProcessed) + \" files\");\n } catch (const std::exception &e) {\n core::Logger::instance().warning(\n std::string(\"Failed to build script symbols: \") + e.what());\n }\n\n core::Logger::instance().info(\"applyProjectToPanels: Adding project context assets\");\n // Add all available assets from project file system\n if (m_projectContext) {\n // Add available backgrounds\n auto backgrounds = m_projectContext->getAvailableBackgrounds();\n for (const auto &bg : backgrounds) {\n insertList(m_symbolIndex.backgrounds, seenBackgrounds,\n QString::fromStdString(bg));\n }\n\n // Add available music\n auto music = m_projectContext->getAvailableAudio(\"music\");\n for (const auto &track : music) {\n insertList(m_symbolIndex.music, seenMusic,\n QString::fromStdString(track));\n }\n\n // Add available sound effects\n auto sounds = m_projectContext->getAvailableAudio(\"sound\");\n for (const auto &sfx : sounds) {\n insertList(m_symbolIndex.music, seenMusic, QString::fromStdString(sfx));\n }\n\n // Add available voices\n auto voices = m_projectContext->getAvailableAudio(\"voice\");\n for (const auto &voice : voices) {\n insertList(m_symbolIndex.voices, seenVoices,\n QString::fromStdString(voice));\n }\n }\n\n core::Logger::instance().info(\"applyProjectToPanels: Pushing completions to editors\");\n pushCompletionsToEditors();\n core::Logger::instance().info(\"applyProjectToPanels: Refreshing symbol list\");\n refreshSymbolList();\n if (m_issuesPanel) {\n m_issuesPanel->setIssues(issues);\n }\n core::Logger::instance().info(\"applyProjectToPanels: refreshSymbolIndex completed\");\n}\n\n// Lines 1092-1247: buildProjectCompletionEntries, buildProjectHoverDocs, buildProjectDocHtml, pushCompletionsToEditors\nQList<NMScriptEditor::CompletionEntry>\nNMScriptEditorPanel::buildProjectCompletionEntries() const {\n QMutexLocker locker(&m_symbolIndexMutex);\n QList<NMScriptEditor::CompletionEntry> entries;\n\n auto addEntries = [&entries](const QStringList &list, const QString &detail) {\n for (const auto &item : list) {\n entries.push_back({item, detail});\n }\n };\n\n addEntries(m_symbolIndex.scenes.keys(), \"scene\");\n addEntries(m_symbolIndex.characters.keys(), \"character\");\n addEntries(m_symbolIndex.flags.keys(), \"flag\");\n addEntries(m_symbolIndex.variables.keys(), \"variable\");\n addEntries(m_symbolIndex.backgrounds, \"background\");\n addEntries(m_symbolIndex.music, \"music\");\n addEntries(m_symbolIndex.voices, \"voice\");\n\n return entries;\n}\n\nQHash<QString, QString> NMScriptEditorPanel::buildProjectHoverDocs() const {\n QMutexLocker locker(&m_symbolIndexMutex);\n QHash<QString, QString> docs;\n auto relPath = [](const QString &path) {\n if (path.isEmpty()) {\n return QString();\n }\n return QString::fromStdString(\n ProjectManager::instance().toRelativePath(path.toStdString()));\n };\n\n auto addDocs = [&](const QHash<QString, QString> &map, const QString &label) {\n for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n const QString key = it.key();\n const QString path = relPath(it.value());\n docs.insert(\n key.toLower(),\n QString(\"%1 \\\"%2\\\"%3\")\n .arg(label, key,\n path.isEmpty() ? QString() : QString(\" (%1)\").arg(path)));\n }\n };\n\n addDocs(m_symbolIndex.scenes, tr(\"Scene\"));\n addDocs(m_symbolIndex.characters, tr(\"Character\"));\n addDocs(m_symbolIndex.flags, tr(\"Flag\"));\n addDocs(m_symbolIndex.variables, tr(\"Variable\"));\n\n for (const auto &bg : m_symbolIndex.backgrounds) {\n docs.insert(bg.toLower(), tr(\"Background asset \\\"%1\\\"\").arg(bg));\n }\n for (const auto &m : m_symbolIndex.music) {\n docs.insert(m.toLower(), tr(\"Music track \\\"%1\\\"\").arg(m));\n }\n for (const auto &v : m_symbolIndex.voices) {\n docs.insert(v.toLower(), tr(\"Voice asset \\\"%1\\\"\").arg(v));\n }\n\n return docs;\n}\n\nQHash<QString, QString> NMScriptEditorPanel::buildProjectDocHtml() const {\n QMutexLocker locker(&m_symbolIndexMutex);\n QHash<QString, QString> docs;\n\n auto relPath = [](const QString &path) {\n if (path.isEmpty()) {\n return QString();\n }\n return QString::fromStdString(\n ProjectManager::instance().toRelativePath(path.toStdString()));\n };\n\n auto addDocs = [&](const QHash<QString, QString> &map, const QString &label) {\n for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n const QString name = it.key();\n const QString file = relPath(it.value());\n QString html = QString(\"<h3>%1</h3>\").arg(name.toHtmlEscaped());\n html += QString(\"<p>%1 definition%2</p>\")\n .arg(label.toHtmlEscaped(),\n file.isEmpty() ? QString()\n : QString(\" in <code>%1</code>\")\n .arg(file.toHtmlEscaped()));\n docs.insert(name.toLower(), html);\n }\n };\n\n addDocs(m_symbolIndex.scenes, tr(\"Scene\"));\n addDocs(m_symbolIndex.characters, tr(\"Character\"));\n addDocs(m_symbolIndex.flags, tr(\"Flag\"));\n addDocs(m_symbolIndex.variables, tr(\"Variable\"));\n\n auto addSimple = [&](const QStringList &list, const QString &label) {\n for (const auto &item : list) {\n QString html = QString(\"<h3>%1</h3><p>%2</p>\")\n .arg(item.toHtmlEscaped(), label.toHtmlEscaped());\n docs.insert(item.toLower(), html);\n }\n };\n\n addSimple(m_symbolIndex.backgrounds, tr(\"Background asset\"));\n addSimple(m_symbolIndex.music, tr(\"Music track\"));\n addSimple(m_symbolIndex.voices, tr(\"Voice asset\"));\n\n return docs;\n}\n\nvoid NMScriptEditorPanel::pushCompletionsToEditors() {\n QList<NMScriptEditor::CompletionEntry> entries =\n detail::buildKeywordEntries();\n entries.append(buildProjectCompletionEntries());\n\n QHash<QString, NMScriptEditor::CompletionEntry> merged;\n for (const auto &entry : entries) {\n const QString key = entry.text.toLower();\n if (!merged.contains(key)) {\n merged.insert(key, entry);\n }\n }\n\n QList<NMScriptEditor::CompletionEntry> combined = merged.values();\n std::sort(combined.begin(), combined.end(),\n [](const NMScriptEditor::CompletionEntry &a,\n const NMScriptEditor::CompletionEntry &b) {\n return a.text.compare(b.text, Qt::CaseInsensitive) < 0;\n });\n\n QHash<QString, QString> hoverDocs = detail::buildHoverDocs();\n const QHash<QString, QString> projectHoverDocs = buildProjectHoverDocs();\n for (auto it = projectHoverDocs.constBegin();\n it != projectHoverDocs.constEnd(); ++it) {\n hoverDocs.insert(it.key(), it.value());\n }\n\n QHash<QString, QString> docHtml = detail::buildDocHtml();\n const QHash<QString, QString> projectDocHtml = buildProjectDocHtml();\n for (auto it = projectDocHtml.constBegin(); it != projectDocHtml.constEnd();\n ++it) {\n docHtml.insert(it.key(), it.value());\n }\n\n // Build symbol locations for go-to-definition\n const auto symbolLocations = buildSymbolLocations();\n\n for (auto *editor : editors()) {\n editor->setCompletionEntries(combined);\n editor->setHoverDocs(hoverDocs);\n editor->setProjectDocs(projectHoverDocs);\n editor->setDocHtml(docHtml);\n editor->setSymbolLocations(symbolLocations);\n }\n\n m_diagnosticsTimer.start();\n}\n\n// Lines 1342-1358: onSymbolListActivated, onSymbolNavigatorRequested\nvoid NMScriptEditorPanel::onSymbolListActivated(QListWidgetItem *item) {\n if (!item) {\n return;\n }\n const QString filePath = item->data(Qt::UserRole).toString();\n const int line = item->data(Qt::UserRole + 1).toInt();\n if (!filePath.isEmpty()) {\n goToLocation(filePath, line);\n }\n}\n\nvoid NMScriptEditorPanel::onSymbolNavigatorRequested() {\n refreshSymbolList();\n if (m_symbolList) {\n m_symbolList->setFocus();\n }\n}\n\n// Lines 1384-1422: refreshSymbolList, filterSymbolList\nvoid NMScriptEditorPanel::refreshSymbolList() {\n if (!m_symbolList) {\n return;\n }\n m_symbolList->clear();\n\n QMutexLocker locker(&m_symbolIndexMutex);\n const auto &palette = NMStyleManager::instance().palette();\n auto addItems = [this, &palette](const QHash<QString, QString> &map,\n const QString &typeLabel,\n const QColor &color) {\n for (auto it = map.constBegin(); it != map.constEnd(); ++it) {\n auto *item =\n new QListWidgetItem(QString(\"%1 (%2)\").arg(it.key(), typeLabel));\n item->setData(Qt::UserRole, it.value());\n item->setData(Qt::UserRole + 1,\n m_symbolIndex.sceneLines.value(it.key(), 1));\n item->setForeground(color);\n m_symbolList->addItem(item);\n }\n };\n\n addItems(m_symbolIndex.scenes, tr(\"scene\"), palette.accentPrimary);\n addItems(m_symbolIndex.characters, tr(\"character\"), QColor(220, 180, 120));\n addItems(m_symbolIndex.flags, tr(\"flag\"), QColor(170, 200, 255));\n addItems(m_symbolIndex.variables, tr(\"variable\"), QColor(200, 170, 255));\n}\n\nvoid NMScriptEditorPanel::filterSymbolList(const QString &filter) {\n if (!m_symbolList) {\n return;\n }\n for (int i = 0; i < m_symbolList->count(); ++i) {\n auto *item = m_symbolList->item(i);\n const bool matches =\n filter.isEmpty() || item->text().contains(filter, Qt::CaseInsensitive);\n item->setHidden(!matches);\n }\n}\n\n// Lines 1477-1522: buildSymbolLocations\nQHash<QString, SymbolLocation>\nNMScriptEditorPanel::bui
[2026-01-11T18:56:21.107Z] [INFO] ldSymbolLocations() const {\n QMutexLocker locker(&m_symbolIndexMutex);\n QHash<QString, SymbolLocation> locations;\n\n // Add scenes\n for (auto it = m_symbolIndex.scenes.constBegin();\n it != m_symbolIndex.scenes.constEnd(); ++it) {\n SymbolLocation loc;\n loc.filePath = it.value();\n loc.line = m_symbolIndex.sceneLines.value(it.key(), 1);\n loc.context = QString(\"scene %1\").arg(it.key());\n locations.insert(it.key().toLower(), loc);\n }\n\n // Add characters\n for (auto it = m_symbolIndex.characters.constBegin();\n it != m_symbolIndex.characters.constEnd(); ++it) {\n SymbolLocation loc;\n loc.filePath = it.value();\n loc.line = m_symbolIndex.characterLines.value(it.key(), 1);\n loc.context = QString(\"character %1\").arg(it.key());\n locations.insert(it.key().toLower(), loc);\n }\n\n // Add flags and variables\n for (auto it = m_symbolIndex.flags.constBegin();\n it != m_symbolIndex.flags.constEnd(); ++it) {\n SymbolLocation loc;\n loc.filePath = it.value();\n loc.line = 1;\n loc.context = QString(\"flag %1\").arg(it.key());\n locations.insert(it.key().toLower(), loc);\n }\n\n for (auto it = m_symbolIndex.variables.constBegin();\n it != m_symbolIndex.variables.constEnd(); ++it) {\n SymbolLocation loc;\n loc.filePath = it.value();\n loc.line = 1;\n loc.context = QString(\"variable %1\").arg(it.key());\n locations.insert(it.key().toLower(), loc);\n }\n\n return locations;\n}\n","structuredPatch":[],"originalFile":null}}
[2026-01-11T18:56:21.128Z] [INFO] {
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"tool_use_id": "toolu_015ppwB4Tv3HvTDNw1B6Ps79",
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"content": "File created successfully at: /tmp/gh-issue-solver-1768157143821/experiments/file_handling_functions.txt"
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"content": "// File Handling Functions from nm_script_editor_panel.cpp\n// Lines 153-233, 235-245, 247-266, 564-822, 2357-2629\n\n// Lines 153-233: refreshFileList\nvoid NMScriptEditorPanel::refreshFileList() {\n core::Logger::instance().info(\"applyProjectToPanels: refreshFileList starting\");\n m_fileTree->clear();\n\n const QString rootPath = scriptsRootPath();\n core::Logger::instance().info(\"applyProjectToPanels: Scripts root path: \" + rootPath.toStdString());\n if (rootPath.isEmpty()) {\n if (m_issuesPanel) {\n m_issuesPanel->setIssues({});\n }\n core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed (empty path)\");\n return;\n }\n\n QTreeWidgetItem *rootItem = new QTreeWidgetItem(m_fileTree);\n rootItem->setText(0, QFileInfo(rootPath).fileName());\n rootItem->setData(0, Qt::UserRole, rootPath);\n\n namespace fs = std::filesystem;\n fs::path base(rootPath.toStdString());\n if (!fs::exists(base)) {\n core::Logger::instance().warning(\"applyProjectToPanels: Scripts path does not exist: \" + base.string());\n core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed (path not exists)\");\n return;\n }\n\n core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for scripts\");\n int fileCount = 0;\n try {\n // Use skip_permission_denied to avoid hanging on problematic directories\n auto options = fs::directory_options::skip_permission_denied;\n for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n if (!entry.is_regular_file()) {\n continue;\n }\n if (entry.path().extension() != \".nms\") {\n continue;\n }\n\n fileCount++;\n const fs::path rel = fs::relative(entry.path(), base);\n QTreeWidgetItem *parentItem = rootItem;\n\n for (const auto &part : rel.parent_path()) {\n const QString partName = QString::fromStdString(part.string());\n QTreeWidgetItem *child = nullptr;\n for (int i = 0; i < parentItem->childCount(); ++i) {\n if (parentItem->child(i)->text(0) == partName) {\n child = parentItem->child(i);\n break;\n }\n }\n if (!child) {\n child = new QTreeWidgetItem(parentItem);\n child->setText(0, partName);\n child->setData(0, Qt::UserRole, QString());\n }\n parentItem = child;\n }\n\n QTreeWidgetItem *fileItem = new QTreeWidgetItem(parentItem);\n fileItem->setText(\n 0, QString::fromStdString(entry.path().filename().string()));\n fileItem->setData(0, Qt::UserRole,\n QString::fromStdString(entry.path().string()));\n }\n core::Logger::instance().info(\"applyProjectToPanels: Directory iteration completed, found \" + std::to_string(fileCount) + \" script files\");\n } catch (const std::exception &e) {\n core::Logger::instance().warning(\n std::string(\"Failed to scan scripts folder: \") + e.what());\n }\n\n core::Logger::instance().info(\"applyProjectToPanels: Expanding file tree\");\n m_fileTree->expandAll();\n\n core::Logger::instance().info(\"applyProjectToPanels: Calling rebuildWatchList\");\n rebuildWatchList();\n core::Logger::instance().info(\"applyProjectToPanels: Calling refreshSymbolIndex\");\n refreshSymbolIndex();\n core::Logger::instance().info(\"applyProjectToPanels: refreshFileList completed\");\n}\n\n// Lines 235-245: onFileActivated\nvoid NMScriptEditorPanel::onFileActivated(QTreeWidgetItem *item, int column) {\n Q_UNUSED(column);\n if (!item) {\n return;\n }\n const QString path = item->data(0, Qt::UserRole).toString();\n if (path.isEmpty()) {\n return;\n }\n openScript(path);\n}\n\n// Lines 247-266: onSaveRequested, onSaveAllRequested\nvoid NMScriptEditorPanel::onSaveRequested() {\n if (!m_tabs) {\n return;\n }\n if (auto *editor = qobject_cast<QPlainTextEdit *>(m_tabs->currentWidget())) {\n saveEditor(editor);\n }\n refreshSymbolIndex();\n m_diagnosticsTimer.start();\n}\n\nvoid NMScriptEditorPanel::onSaveAllRequested() {\n for (int i = 0; i < m_tabs->count(); ++i) {\n if (auto *editor = qobject_cast<QPlainTextEdit *>(m_tabs->widget(i))) {\n saveEditor(editor);\n }\n }\n refreshSymbolIndex();\n m_diagnosticsTimer.start();\n}\n\n// Lines 564-822: addEditorTab, saveEditor, ensureScriptFile, scriptsRootPath, rebuildWatchList\nvoid NMScriptEditorPanel::addEditorTab(const QString &path) {\n QFile file(path);\n if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n return;\n }\n\n const QString content = QString::fromUtf8(file.readAll());\n\n auto *editor = new NMScriptEditor(m_tabs);\n editor->setPlainText(content);\n editor->setHoverDocs(detail::buildHoverDocs());\n editor->setDocHtml(detail::buildDocHtml());\n editor->setSymbolLocations(buildSymbolLocations());\n\n connect(editor, &NMScriptEditor::requestSave, this,\n &NMScriptEditorPanel::onSaveRequested);\n connect(editor, &NMScriptEditor::hoverDocChanged, this,\n [this](const QString &, const QString &html) {\n emit docHtmlChanged(html);\n });\n connect(editor, &QPlainTextEdit::textChanged, this,\n [this]() {\n m_diagnosticsTimer.start();\n // Trigger preview update on text change (issue #240)\n onScriptTextChanged();\n });\n\n // IDE feature connections\n connect(editor, &NMScriptEditor::goToDefinitionRequested, this,\n &NMScriptEditorPanel::onGoToDefinition);\n connect(editor, &NMScriptEditor::findReferencesRequested, this,\n &NMScriptEditorPanel::onFindReferences);\n connect(editor, &NMScriptEditor::navigateToGraphNodeRequested, this,\n &NMScriptEditorPanel::onNavigateToGraphNode);\n\n // VSCode-like feature connections\n connect(editor, &NMScriptEditor::showFindRequested, this,\n &NMScriptEditorPanel::showFindDialog);\n connect(editor, &NMScriptEditor::showReplaceRequested, this,\n &NMScriptEditorPanel::showReplaceDialog);\n connect(editor, &NMScriptEditor::showCommandPaletteRequested, this,\n &NMScriptEditorPanel::showCommandPalette);\n\n // Status bar and breadcrumb connections\n connect(editor, &NMScriptEditor::syntaxHintChanged, this,\n &NMScriptEditorPanel::onSyntaxHintChanged);\n connect(editor, &NMScriptEditor::breadcrumbsChanged, this,\n &NMScriptEditorPanel::onBreadcrumbsChanged);\n connect(editor, &NMScriptEditor::quickFixesAvailable, this,\n &NMScriptEditorPanel::showQuickFixMenu);\n\n // Breakpoint connection - wire to NMPlayModeController\n connect(editor, &NMScriptEditor::breakpointToggled, this,\n [this, path](int line) {\n auto &controller = NMPlayModeController::instance();\n controller.toggleSourceBreakpoint(path, line);\n });\n\n // Sync breakpoints from controller to editor\n auto &controller = NMPlayModeController::instance();\n editor->setBreakpoints(controller.sourceBreakpointsForFile(path));\n\n // Listen for external breakpoint changes\n connect(&controller, &NMPlayModeController::sourceBreakpointsChanged, editor,\n [path, editor]() {\n auto &ctrl = NMPlayModeController::instance();\n editor->setBreakpoints(ctrl.sourceBreakpointsForFile(path));\n });\n\n // Listen for source-level breakpoint hits to show execution line\n connect(&controller, &NMPlayModeController::sourceBreakpointHit, editor,\n [path, editor](const QString &filePath, int line) {\n if (filePath == path) {\n editor->setCurrentExecutionLine(line);\n }\n });\n\n // Clear execution line when play mode changes\n connect(&controller, &NMPlayModeController::playModeChanged, editor,\n [editor](int mode) {\n if (mode == NMPlayModeController::Stopped) {\n editor->setCurrentExecutionLine(0);\n }\n });\n\n // Update cursor position in status bar\n connect(editor, &QPlainTextEdit::cursorPositionChanged, this,\n [this, editor]() {\n const QTextCursor cursor = editor->textCursor();\n const int line = cursor.blockNumber() + 1;\n const int col = cursor.positionInBlock() + 1;\n if (m_cursorPosLabel) {\n m_cursorPosLabel->setText(tr(\"Ln %1, Col %2\").arg(line).arg(col));\n }\n\n // Trigger preview update on cursor position change (issue #240)\n onCursorPositionChanged();\n\n // Update syntax hint\n const QString hint = editor->getSyntaxHint();\n if (m_syntaxHintLabel && hint != m_syntaxHintLabel->text()) {\n m_syntaxHintLabel->setText(hint);\n }\n\n // Update breadcrumbs\n const QStringList breadcrumbs = editor->getBreadcrumbs();\n onBreadcrumbsChanged(breadcrumbs);\n });\n\n connect(editor, &QPlainTextEdit::textChanged, this, [this, editor]() {\n const int index = m_tabs->indexOf(editor);\n if (index < 0) {\n return;\n }\n const QString filePath = m_tabPaths.value(editor);\n const QString name = QFileInfo(filePath).fileName();\n if (!m_tabs->tabText(index).endsWith(\"*\")) {\n m_tabs->setTabText(index, name + \"*\");\n }\n m_diagnosticsTimer.start();\n });\n\n const QString name = QFileInfo(path).fileName();\n m_tabs->addTab(editor, name);\n m_tabs->setCurrentWidget(editor);\n editor->setFocus();\n m_tabPaths.insert(editor, path);\n\n // Initialize save time for conflict detection (issue #246)\n setEditorSaveTime(editor, QFileInfo(path).lastModified());\n\n pushCompletionsToEditors();\n}\n\nbool NMScriptEditorPanel::saveEditor(QPlainTextEdit *editor) {\n if (!editor) {\n return false;\n }\n\n const QString path = m_tabPaths.value(editor);\n if (path.isEmpty()) {\n return false;\n }\n\n QFile file(path);\n if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {\n return false;\n }\n\n QTextStream out(&file);\n out << editor->toPlainText();\n file.close();\n\n // Record save time to prevent triggering conflict dialog for our own saves\n setEditorSaveTime(editor, QFileInfo(path).lastModified());\n\n const QString name = QFileInfo(path).fileName();\n const int index = m_tabs->indexOf(editor);\n if (index >= 0) {\n m_tabs->setTabText(index, name);\n }\n\n m_diagnosticsTimer.start();\n return true;\n}\n\nbool NMScriptEditorPanel::ensureScriptFile(const QString &path) {\n if (path.isEmpty()) {\n return false;\n }\n\n QFileInfo info(path);\n QDir dir = info.dir();\n if (!dir.exists()) {\n if (!dir.mkpath(\".\")) {\n return false;\n }\n }\n\n if (info.exists()) {\n return true;\n }\n\n QFile file(path);\n if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {\n return false;\n }\n\n const QString sceneName =\n info.completeBaseName().isEmpty() ? \"scene\" : info.completeBaseName();\n QTextStream out(&file);\n out << \"// \" << sceneName << \"\\n\";\n out << \"scene \" << sceneName << \" {\\n\";\n out << \" say Narrator \\\"New script\\\"\\n\";\n out << \"}\\n\";\n file.close();\n return true;\n}\n\nQString NMScriptEditorPanel::scriptsRootPath() const {\n const auto path =\n ProjectManager::instance().getFolderPath(ProjectFolder::Scripts);\n return QString::fromStdString(path);\n}\n\nvoid NMScriptEditorPanel::rebuildWatchList() {\n core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList starting\");\n if (!m_scriptWatcher) {\n core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed (no watcher)\");\n return;\n }\n\n const QString root = scriptsRootPath();\n const QStringList watchedDirs = m_scriptWatcher->directories();\n if (!watchedDirs.isEmpty()) {\n m_scriptWatcher->removePaths(watchedDirs);\n }\n const QStringList watchedFiles = m_scriptWatcher->files();\n if (!watchedFiles.isEmpty()) {\n m_scriptWatcher->removePaths(watchedFiles);\n }\n\n if (root.isEmpty() || !QFileInfo::exists(root)) {\n core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed (root invalid)\");\n return;\n }\n\n QStringList directories;\n QStringList files;\n directories.append(root);\n\n namespace fs = std::filesystem;\n fs::path base(root.toStdString());\n core::Logger::instance().info(\"applyProjectToPanels: Starting directory iteration for watch list\");\n try {\n // Use skip_permission_denied to avoid hanging on problematic directories\n auto options = fs::directory_options::skip_permission_denied;\n for (const auto &entry : fs::recursive_directory_iterator(base, options)) {\n if (entry.is_directory()) {\n directories.append(QString::fromStdString(entry.path().string()));\n } else if (entry.is_regular_file() &&\n entry.path().extension() == \".nms\") {\n files.append(QString::fromStdString(entry.path().string()));\n }\n }\n core::Logger::instance().info(\"applyProjectToPanels: Directory iteration for watch list completed\");\n } catch (const std::exception &e) {\n core::Logger::instance().warning(\n std::string(\"Failed to rebuild script watcher: \") + e.what());\n }\n\n if (!directories.isEmpty()) {\n m_scriptWatcher->addPaths(directories);\n }\n if (!files.isEmpty()) {\n m_scriptWatcher->addPaths(files);\n }\n core::Logger::instance().info(\"applyProjectToPanels: rebuildWatchList completed\");\n}\n\n// Lines 2357-2629: File change detection and conflict resolution\nNMScriptEditor *\nNMScriptEditorPanel::findEditorForPath(const QString &path) const {\n for (int i = 0; i < m_tabs->count(); ++i) {\n QWidget *widget = m_tabs->widget(i);\n if (m_tabPaths.value(widget) == path) {\n return qobject_cast<NMScriptEditor *>(widget);\n }\n }\n return nullptr;\n}\n\nbool NMScriptEditorPanel::isTabModified(const QWidget *editor) const {\n if (!editor || !m_tabs) {\n return false;\n }\n const int index = m_tabs->indexOf(const_cast<QWidget *>(editor));\n if (index < 0) {\n return false;\n }\n // Check if tab text has \"*\" suffix indicating unsaved changes\n return m_tabs->tabText(index).endsWith(\"*\");\n}\n\nQDateTime\nNMScriptEditorPanel::getEditorSaveTime(const QWidget *editor) const {\n return m_editorSaveTimes.value(const_cast<QWidget *>(editor));\n}\n\nvoid NMScriptEditorPanel::setEditorSaveTime(QWidget *editor,\n const QDateTime &time) {\n if (editor) {\n m_editorSaveTimes.insert(editor, time);\n }\n}\n\nvoid NMScriptEditorPanel::onFileChanged(const QString &path) {\n // Find if this file is open in an editor tab\n NMScriptEditor *editor = findEditorForPath(path);\n if (!editor) {\n // File not open, just refresh symbol index\n refreshSymbolIndex();\n return;\n }\n\n // Check if tab has unsaved changes\n const bool hasUnsaved = isTabModified(editor);\n\n // Get file modification time\n QFileInfo fileInfo(path);\n if (!fileInfo.exists()) {\n // File was deleted, handle separately if needed\n core::Logger::instance().warning(\n
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