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Created January 11, 2026 18:29
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# Solve.mjs Log - 2026-01-11T18:24:19.795Z
[2026-01-11T18:24:19.795Z] [INFO] πŸ“ Log file: /home/hive/solve-2026-01-11T18-24-19-794Z.log
[2026-01-11T18:24:19.796Z] [INFO] (All output will be logged here)
[2026-01-11T18:24:20.211Z] [INFO]
[2026-01-11T18:24:20.212Z] [INFO] πŸš€ solve v1.2.7
[2026-01-11T18:24:20.212Z] [INFO] πŸ”§ Raw command executed:
[2026-01-11T18:24:20.212Z] [INFO] /home/hive/.nvm/versions/node/v20.19.6/bin/node /home/hive/.bun/bin/solve https://github.com/Jhon-Crow/godot-topdown-template/issues/9 --model opus --attach-logs --verbose --no-tool-check --auto-resume-on-limit-reset --tokens-budget-stats
[2026-01-11T18:24:20.212Z] [INFO]
[2026-01-11T18:24:20.224Z] [INFO]
[2026-01-11T18:24:20.225Z] [WARNING] ⚠️ SECURITY WARNING: --attach-logs is ENABLED
[2026-01-11T18:24:20.225Z] [INFO]
[2026-01-11T18:24:20.225Z] [INFO] This option will upload the complete solution draft log file to the Pull Request.
[2026-01-11T18:24:20.225Z] [INFO] The log may contain sensitive information such as:
[2026-01-11T18:24:20.225Z] [INFO] β€’ API keys, tokens, or secrets
[2026-01-11T18:24:20.225Z] [INFO] β€’ File paths and directory structures
[2026-01-11T18:24:20.226Z] [INFO] β€’ Command outputs and error messages
[2026-01-11T18:24:20.226Z] [INFO] β€’ Internal system information
[2026-01-11T18:24:20.226Z] [INFO]
[2026-01-11T18:24:20.226Z] [INFO] ⚠️ DO NOT use this option with public repositories or if the log
[2026-01-11T18:24:20.226Z] [INFO] might contain sensitive data that should not be shared publicly.
[2026-01-11T18:24:20.226Z] [INFO]
[2026-01-11T18:24:20.227Z] [INFO] Continuing in 5 seconds... (Press Ctrl+C to abort)
[2026-01-11T18:24:20.227Z] [INFO]
[2026-01-11T18:24:25.230Z] [INFO]
[2026-01-11T18:24:25.254Z] [INFO] πŸ’Ύ Disk space check: 40466MB available (2048MB required) βœ…
[2026-01-11T18:24:25.256Z] [INFO] 🧠 Memory check: 7504MB available, swap: 4095MB (633MB used), total: 10966MB (256MB required) βœ…
[2026-01-11T18:24:25.256Z] [INFO] ⏩ Skipping tool connection validation (dry-run mode or skip-tool-connection-check enabled)
[2026-01-11T18:24:25.256Z] [INFO] ⏩ Skipping GitHub authentication check (dry-run mode or skip-tool-connection-check enabled)
[2026-01-11T18:24:25.257Z] [INFO] πŸ“‹ URL validation:
[2026-01-11T18:24:25.257Z] [INFO] Input URL: https://github.com/Jhon-Crow/godot-topdown-template/issues/9
[2026-01-11T18:24:25.257Z] [INFO] Is Issue URL: true
[2026-01-11T18:24:25.257Z] [INFO] Is PR URL: false
[2026-01-11T18:24:25.257Z] [INFO] πŸ” Checking repository access for auto-fork...
[2026-01-11T18:24:25.936Z] [INFO] Repository visibility: public
[2026-01-11T18:24:25.938Z] [INFO] βœ… Auto-fork: No write access detected, enabling fork mode
[2026-01-11T18:24:25.938Z] [INFO] βœ… Repository access check: Skipped (fork mode enabled)
[2026-01-11T18:24:26.247Z] [INFO] Repository visibility: public
[2026-01-11T18:24:26.248Z] [INFO] Auto-cleanup default: false (repository is public)
[2026-01-11T18:24:26.249Z] [INFO] πŸ” Auto-continue enabled: Checking for existing PRs for issue #9...
[2026-01-11T18:24:27.209Z] [INFO] πŸ” Fork mode: Checking for existing branches in konard/Jhon-Crow-godot-topdown-template...
[2026-01-11T18:24:27.993Z] [INFO] πŸ“ No existing PRs found for issue #9 - creating new PR
[2026-01-11T18:24:27.994Z] [INFO] πŸ“ Issue mode: Working with issue #9
[2026-01-11T18:24:27.994Z] [INFO]
Creating temporary directory: /tmp/gh-issue-solver-1768155867994
[2026-01-11T18:24:27.996Z] [INFO]
🍴 Fork mode: ENABLED
[2026-01-11T18:24:27.997Z] [INFO] Checking fork status...
[2026-01-11T18:24:28.305Z] [INFO] πŸ” Detecting fork conflicts...
[2026-01-11T18:24:29.300Z] [INFO] βœ… No fork conflict: Safe to proceed
[2026-01-11T18:24:29.657Z] [INFO] βœ… Fork exists: konard/Jhon-Crow-godot-topdown-template
[2026-01-11T18:24:29.657Z] [INFO] πŸ” Validating fork parent...
[2026-01-11T18:24:30.039Z] [INFO] βœ… Fork parent validated: Jhon-Crow/godot-topdown-template
[2026-01-11T18:24:30.040Z] [INFO]
πŸ“₯ Cloning repository: konard/Jhon-Crow-godot-topdown-template
[2026-01-11T18:24:31.353Z] [INFO] βœ… Cloned to: /tmp/gh-issue-solver-1768155867994
[2026-01-11T18:24:31.403Z] [INFO] πŸ”— Setting upstream: Jhon-Crow/godot-topdown-template
[2026-01-11T18:24:31.447Z] [INFO] ℹ️ Upstream exists: Using existing upstream remote
[2026-01-11T18:24:31.447Z] [INFO] πŸ”„ Fetching upstream...
[2026-01-11T18:24:31.757Z] [INFO] βœ… Upstream fetched: Successfully
[2026-01-11T18:24:31.758Z] [INFO] πŸ”„ Syncing default branch...
[2026-01-11T18:24:32.137Z] [INFO] ℹ️ Default branch: main
[2026-01-11T18:24:32.183Z] [INFO] βœ… Default branch synced: with upstream/main
[2026-01-11T18:24:32.183Z] [INFO] πŸ”„ Pushing to fork: main branch
[2026-01-11T18:24:32.925Z] [INFO] βœ… Fork updated: Default branch pushed to fork
[2026-01-11T18:24:33.068Z] [INFO]
πŸ“Œ Default branch: main
[2026-01-11T18:24:33.115Z] [INFO]
🌿 Creating branch: issue-9-9ca3a89f3415 from main (default)
[2026-01-11T18:24:33.161Z] [INFO] πŸ” Verifying: Branch creation...
[2026-01-11T18:24:33.202Z] [INFO] βœ… Branch created: issue-9-9ca3a89f3415
[2026-01-11T18:24:33.203Z] [INFO] βœ… Current branch: issue-9-9ca3a89f3415
[2026-01-11T18:24:33.203Z] [INFO] Branch operation: Create new branch
[2026-01-11T18:24:33.203Z] [INFO] Branch verification: Matches expected
[2026-01-11T18:24:33.206Z] [INFO]
πŸš€ Auto PR creation: ENABLED
[2026-01-11T18:24:33.206Z] [INFO] Creating: Initial commit and draft PR...
[2026-01-11T18:24:33.206Z] [INFO]
[2026-01-11T18:24:33.206Z] [INFO] Using CLAUDE.md mode (--claude-file=true, --gitkeep-file=false)
[2026-01-11T18:24:33.207Z] [INFO] πŸ“ Creating: CLAUDE.md with task details
[2026-01-11T18:24:33.207Z] [INFO] Issue URL from argv['issue-url']: https://github.com/Jhon-Crow/godot-topdown-template/issues/9
[2026-01-11T18:24:33.207Z] [INFO] Issue URL from argv._[0]: undefined
[2026-01-11T18:24:33.207Z] [INFO] Final issue URL: https://github.com/Jhon-Crow/godot-topdown-template/issues/9
[2026-01-11T18:24:33.208Z] [INFO] βœ… File created: CLAUDE.md
[2026-01-11T18:24:33.208Z] [INFO] πŸ“¦ Adding file: To git staging
[2026-01-11T18:24:33.302Z] [INFO] Git status after add: A CLAUDE.md
[2026-01-11T18:24:33.303Z] [INFO] πŸ“ Creating commit: With CLAUDE.md file
[2026-01-11T18:24:33.350Z] [INFO] βœ… Commit created: Successfully with CLAUDE.md
[2026-01-11T18:24:33.350Z] [INFO] Commit output: [issue-9-9ca3a89f3415 a80c8dd] Initial commit with task details
1 file changed, 7 insertions(+)
create mode 100644 CLAUDE.md
[2026-01-11T18:24:33.388Z] [INFO] Commit hash: a80c8dd...
[2026-01-11T18:24:33.429Z] [INFO] Latest commit: a80c8dd Initial commit with task details
[2026-01-11T18:24:33.470Z] [INFO] Git status: clean
[2026-01-11T18:24:33.510Z] [INFO] Remotes: origin https://github.com/konard/Jhon-Crow-godot-topdown-template.git (fetch)
[2026-01-11T18:24:33.554Z] [INFO] Branch info: * issue-9-9ca3a89f3415 a80c8dd [origin/main: ahead 1] Initial commit with task details
main 5143d12 [origin/main] Merge pull request #10 from konard/issue-3-4e465a2192ed
[2026-01-11T18:24:33.555Z] [INFO] πŸ“€ Pushing branch: To remote repository...
[2026-01-11T18:24:33.555Z] [INFO] Push command: git push -u origin issue-9-9ca3a89f3415
[2026-01-11T18:24:34.345Z] [INFO] Push exit code: 0
[2026-01-11T18:24:34.345Z] [INFO] Push output: remote:
remote: Create a pull request for 'issue-9-9ca3a89f3415' on GitHub by visiting:
remote: https://github.com/konard/Jhon-Crow-godot-topdown-template/pull/new/issue-9-9ca3a89f3415
remote:
To https://github.com/konard/Jhon-Crow-godot-topdown-template.git
* [new branch] issue-9-9ca3a89f3415 -> issue-9-9ca3a89f3415
branch 'issue-9-9ca3a89f3415' set up to track 'origin/issue-9-9ca3a89f3415'.
[2026-01-11T18:24:34.346Z] [INFO] βœ… Branch pushed: Successfully to remote
[2026-01-11T18:24:34.346Z] [INFO] Push output: remote:
remote: Create a pull request for 'issue-9-9ca3a89f3415' on GitHub by visiting:
remote: https://github.com/konard/Jhon-Crow-godot-topdown-template/pull/new/issue-9-9ca3a89f3415
remote:
To https://github.com/konard/Jhon-Crow-godot-topdown-template.git
* [new branch] issue-9-9ca3a89f3415 -> issue-9-9ca3a89f3415
branch 'issue-9-9ca3a89f3415' set up to track 'origin/issue-9-9ca3a89f3415'.
[2026-01-11T18:24:34.346Z] [INFO] Waiting for GitHub to sync...
[2026-01-11T18:24:36.848Z] [INFO] Compare API check: 1 commit(s) ahead of main
[2026-01-11T18:24:36.849Z] [INFO] GitHub compare API ready: 1 commit(s) found
[2026-01-11T18:24:37.164Z] [INFO] Branch verified on GitHub: issue-9-9ca3a89f3415
[2026-01-11T18:24:37.489Z] [INFO] Remote commit SHA: a80c8dd...
[2026-01-11T18:24:37.489Z] [INFO] πŸ“‹ Getting issue: Title from GitHub...
[2026-01-11T18:24:37.814Z] [INFO] Issue title: "fix ΠΏΡ€ΠΎΠ΅ΠΊΡ‚ Π½Π΅ запускаСтся ΠΏΡ€ΠΎΠ΅ΠΊΡ‚"
[2026-01-11T18:24:37.815Z] [INFO] πŸ‘€ Getting user: Current GitHub account...
[2026-01-11T18:24:38.112Z] [INFO] Current user: konard
[2026-01-11T18:24:38.367Z] [INFO] User is not a collaborator (will skip assignment)
[2026-01-11T18:24:38.368Z] [INFO] User is not a collaborator (will skip assignment)
[2026-01-11T18:24:38.369Z] [INFO] πŸ”„ Fetching: Latest main branch...
[2026-01-11T18:24:38.723Z] [INFO] βœ… Base updated: Fetched latest main
[2026-01-11T18:24:38.724Z] [INFO] πŸ” Checking: Commits between branches...
[2026-01-11T18:24:38.764Z] [INFO] Commits ahead of origin/main: 1
[2026-01-11T18:24:38.764Z] [INFO] βœ… Commits found: 1 commit(s) ahead
[2026-01-11T18:24:38.764Z] [INFO] πŸ”€ Creating PR: Draft pull request...
[2026-01-11T18:24:38.764Z] [INFO] 🎯 Target branch: main (default)
[2026-01-11T18:24:38.765Z] [INFO] PR Title: [WIP] fix ΠΏΡ€ΠΎΠ΅ΠΊΡ‚ Π½Π΅ запускаСтся ΠΏΡ€ΠΎΠ΅ΠΊΡ‚
[2026-01-11T18:24:38.765Z] [INFO] Base branch: main
[2026-01-11T18:24:38.765Z] [INFO] Head branch: issue-9-9ca3a89f3415
[2026-01-11T18:24:38.765Z] [INFO] Assignee: konard
[2026-01-11T18:24:38.765Z] [INFO] PR Body:
## πŸ€– AI-Powered Solution Draft
This pull request is being automatically generated to solve issue Jhon-Crow/godot-topdown-template#9.
### πŸ“‹ Issue Reference
Fixes Jhon-Crow/godot-topdown-template#9
### 🚧 Status
**Work in Progress** - The AI assistant is currently analyzing and implementing the solution draft.
### πŸ“ Implementation Details
_Details will be added as the solution draft is developed..._
---
*This PR was created automatically by the AI issue solver*
[2026-01-11T18:24:38.767Z] [INFO] Command: cd "/tmp/gh-issue-solver-1768155867994" && gh pr create --draft --title "$(cat '/tmp/pr-title-1768155878767.txt')" --body-file "/tmp/pr-body-1768155878767.md" --base main --head konard:issue-9-9ca3a89f3415 --repo Jhon-Crow/godot-topdown-template
[2026-01-11T18:24:40.342Z] [INFO] πŸ” Verifying: PR creation...
[2026-01-11T18:24:40.721Z] [INFO] βœ… Verification: PR exists on GitHub
[2026-01-11T18:24:40.722Z] [INFO] βœ… PR created: #12
[2026-01-11T18:24:40.722Z] [INFO] πŸ“ PR URL: https://github.com/Jhon-Crow/godot-topdown-template/pull/12
[2026-01-11T18:24:40.722Z] [INFO] ℹ️ Note: Could not assign (no permission)
[2026-01-11T18:24:40.722Z] [INFO] πŸ”— Linking: Issue #9 to PR #12...
[2026-01-11T18:24:41.100Z] [INFO] Issue node ID: I_kwDOQ31oaM7imd_O
[2026-01-11T18:24:41.533Z] [INFO] PR node ID: PR_kwDOQ31oaM68kaW9
[2026-01-11T18:24:42.028Z] [INFO]
[2026-01-11T18:24:42.029Z] [WARNING] ⚠️ ISSUE LINK MISSING: PR not linked to issue
[2026-01-11T18:24:42.031Z] [INFO]
[2026-01-11T18:24:42.032Z] [WARNING] The PR was created from a fork but wasn't linked to the issue.
[2026-01-11T18:24:42.032Z] [WARNING] Expected: "Fixes Jhon-Crow/godot-topdown-template#9" in PR body
[2026-01-11T18:24:42.034Z] [INFO]
[2026-01-11T18:24:42.035Z] [WARNING] To fix manually:
[2026-01-11T18:24:42.035Z] [WARNING] 1. Edit the PR description at: https://github.com/Jhon-Crow/godot-topdown-template/pull/12
[2026-01-11T18:24:42.035Z] [WARNING] 2. Add this line: Fixes Jhon-Crow/godot-topdown-template#9
[2026-01-11T18:24:42.035Z] [INFO]
[2026-01-11T18:24:42.368Z] [INFO] πŸ‘€ Current user: konard
[2026-01-11T18:24:42.368Z] [INFO]
πŸ“Š Comment counting conditions:
[2026-01-11T18:24:42.369Z] [INFO] prNumber: 12
[2026-01-11T18:24:42.369Z] [INFO] branchName: issue-9-9ca3a89f3415
[2026-01-11T18:24:42.369Z] [INFO] isContinueMode: false
[2026-01-11T18:24:42.370Z] [INFO] Will count comments: true
[2026-01-11T18:24:42.370Z] [INFO] πŸ’¬ Counting comments: Checking for new comments since last commit...
[2026-01-11T18:24:42.370Z] [INFO] PR #12 on branch: issue-9-9ca3a89f3415
[2026-01-11T18:24:42.370Z] [INFO] Owner/Repo: Jhon-Crow/godot-topdown-template
[2026-01-11T18:24:42.997Z] [INFO] πŸ“… Last commit time (from API): 2026-01-11T18:24:33.000Z
[2026-01-11T18:24:43.967Z] [INFO] πŸ’¬ New PR comments: 0
[2026-01-11T18:24:43.968Z] [INFO] πŸ’¬ New PR review comments: 0
[2026-01-11T18:24:43.968Z] [INFO] πŸ’¬ New issue comments: 0
[2026-01-11T18:24:43.968Z] [INFO] Total new comments: 0
[2026-01-11T18:24:43.968Z] [INFO] Comment lines to add: No (saving tokens)
[2026-01-11T18:24:43.969Z] [INFO] PR review comments fetched: 0
[2026-01-11T18:24:43.969Z] [INFO] PR conversation comments fetched: 0
[2026-01-11T18:24:43.969Z] [INFO] Total PR comments checked: 0
[2026-01-11T18:24:46.576Z] [INFO] Feedback info will be added to prompt:
[2026-01-11T18:24:46.577Z] [INFO] - Pull request description was edited after last commit
[2026-01-11T18:24:46.577Z] [INFO] πŸ“… Getting timestamps: From GitHub servers...
[2026-01-11T18:24:46.902Z] [INFO] πŸ“ Issue updated: 2026-01-11T18:24:00.000Z
[2026-01-11T18:24:47.167Z] [INFO] πŸ’¬ Comments: None found
[2026-01-11T18:24:47.553Z] [INFO] πŸ”€ Recent PR: 2026-01-11T18:24:39.000Z
[2026-01-11T18:24:47.554Z] [INFO]
βœ… Reference time: 2026-01-11T18:24:39.000Z
[2026-01-11T18:24:47.555Z] [INFO]
πŸ” Checking for uncommitted changes to include as feedback...
[2026-01-11T18:24:47.603Z] [INFO] βœ… No uncommitted changes found
[2026-01-11T18:24:49.688Z] [INFO] 🎭 Playwright MCP detected - enabling browser automation hints
[2026-01-11T18:24:49.705Z] [INFO]
πŸ“ Final prompt structure:
[2026-01-11T18:24:49.705Z] [INFO] Characters: 415
[2026-01-11T18:24:49.706Z] [INFO] System prompt characters: 11936
[2026-01-11T18:24:49.706Z] [INFO] Feedback info: Included
[2026-01-11T18:24:49.709Z] [INFO]
πŸ€– Executing Claude: OPUS
[2026-01-11T18:24:49.709Z] [INFO] Model: opus
[2026-01-11T18:24:49.710Z] [INFO] Working directory: /tmp/gh-issue-solver-1768155867994
[2026-01-11T18:24:49.710Z] [INFO] Branch: issue-9-9ca3a89f3415
[2026-01-11T18:24:49.710Z] [INFO] Prompt length: 415 chars
[2026-01-11T18:24:49.710Z] [INFO] System prompt length: 11936 chars
[2026-01-11T18:24:49.710Z] [INFO] Feedback info included: Yes (1 lines)
[2026-01-11T18:24:49.766Z] [INFO] πŸ“ˆ System resources before execution:
[2026-01-11T18:24:49.767Z] [INFO] Memory: MemFree: 5483112 kB
[2026-01-11T18:24:49.767Z] [INFO] Load: 2.67 2.69 2.33 9/783 687883
[2026-01-11T18:24:49.767Z] [INFO]
πŸ“ Raw command:
[2026-01-11T18:24:49.768Z] [INFO] (cd "/tmp/gh-issue-solver-1768155867994" && claude --output-format stream-json --verbose --dangerously-skip-permissions --model claude-opus-4-5-20251101 -p "Issue to solve: https://github.com/Jhon-Crow/godot-topdown-template/issues/9
Your prepared branch: issue-9-9ca3a89f3415
Your prepared working directory: /tmp/gh-issue-solver-1768155867994
Your prepared Pull Request: https://github.com/Jhon-Crow/godot-topdown-template/pull/12
Your forked repository: konard/Jhon-Crow-godot-topdown-template
Original repository (upstream): Jhon-Crow/godot-topdown-template
Proceed.
" --append-system-prompt "You are an AI issue solver. You prefer to find the root cause of each and every issue. When you talk, you prefer to speak with facts which you have double-checked yourself or cite sources that provide evidence, like quote actual code or give references to documents or pages found on the internet. You are polite and patient, and prefer to assume good intent, trying your best to be helpful. If you are unsure or have assumptions, you prefer to test them yourself or ask questions to clarify requirements.
General guidelines.
- When you execute commands, always save their logs to files for easier reading if the output becomes large.
- When running commands, do not set a timeout yourself β€” let them run as long as needed (default timeout - 2 minutes is more than enough), and once they finish, review the logs in the file.
- When running sudo commands (especially package installations like apt-get, yum, npm install, etc.), always run them in the background to avoid timeout issues and permission errors when the process needs to be killed. Use the run_in_background parameter or append & to the command.
- When CI is failing or user reports failures, consider adding a detailed investigation protocol to your todo list with these steps:
Step 1: List recent runs with timestamps using: gh run list --repo Jhon-Crow/godot-topdown-template --branch issue-9-9ca3a89f3415 --limit 5 --json databaseId,conclusion,createdAt,headSha
Step 2: Verify runs are after the latest commit by checking timestamps and SHA
Step 3: For each non-passing run, download logs to preserve them: gh run view {run-id} --repo Jhon-Crow/godot-topdown-template --log > ci-logs/{workflow}-{run-id}.log
Step 4: Read each downloaded log file using Read tool to understand the actual failures
Step 5: Report findings with specific errors and line numbers from logs
This detailed investigation is especially helpful when user mentions CI failures, asks to investigate logs, you see non-passing status, or when finalizing a PR.
Note: If user says \"failing\" but tools show \"passing\", this might indicate stale data - consider downloading fresh logs and checking timestamps to resolve the discrepancy.
- When a code or log file has more than 1500 lines, read it in chunks of 1500 lines.
- When facing a complex problem, do as much tracing as possible and turn on all verbose modes.
- When you create debug, test, or example/experiment scripts for fixing, always keep them in an examples and/or experiments folders so you can reuse them later.
- When testing your assumptions, use the experiment scripts, and add it to experiments folder.
- When your experiments can show real world use case of the software, add it to examples folder.
- When you face something extremely hard, use divide and conquer β€” it always helps.
Initial research.
- When you start, make sure you create detailed plan for yourself and follow your todo list step by step, make sure that as many points from these guidelines are added to your todo list to keep track of everything that can help you solve the issue with highest possible quality.
- When user mentions CI failures or asks to investigate logs, consider adding these todos to track the investigation: (1) List recent CI runs with timestamps, (2) Download logs from failed runs to ci-logs/ directory, (3) Analyze error messages and identify root cause, (4) Implement fix, (5) Verify fix resolves the specific errors found in logs.
- When you read issue, read all details and comments thoroughly.
- When you see screenshots or images in issue descriptions, pull request descriptions, comments, or discussions, use WebFetch tool (or fetch tool) to download the image first, then use Read tool to view and analyze it. IMPORTANT: Before reading downloaded images with the Read tool, verify the file is a valid image (not HTML). Use a CLI tool like 'file' command to check the actual file format. Reading corrupted or non-image files (like GitHub's HTML 404 pages saved as .png) can cause \"Could not process image\" errors and may crash the AI solver process. If the file command shows \"HTML\" or \"text\", the download failed and you should retry or skip the image.
- When you need issue details, use gh issue view https://github.com/Jhon-Crow/godot-topdown-template/issues/9.
- When you need related code, use gh search code --owner Jhon-Crow [keywords].
- When you need repo context, read files in your working directory.
- When you study related work, study the most recent related pull requests.
- When issue is not defined enough, write a comment to ask clarifying questions.
- When accessing GitHub Gists (especially private ones), use gh gist view command instead of direct URL fetching to ensure proper authentication.
- When you are fixing a bug, please make sure you first find the actual root cause, do as many experiments as needed.
- When you are fixing a bug and code does not have enough tracing/logs, add them and make sure they stay in the code, but are switched off by default.
- When you need comments on a pull request, note that GitHub has THREE different comment types with different API endpoints:
1. PR review comments (inline code comments): gh api repos/Jhon-Crow/godot-topdown-template/pulls/12/comments --paginate
2. PR conversation comments (general discussion): gh api repos/Jhon-Crow/godot-topdown-template/issues/12/comments --paginate
3. PR reviews (approve/request changes): gh api repos/Jhon-Crow/godot-topdown-template/pulls/12/reviews --paginate
IMPORTANT: The command \"gh pr view --json comments\" ONLY returns conversation comments and misses review comments!
- When you need latest comments on issue, use gh api repos/Jhon-Crow/godot-topdown-template/issues/9/comments --paginate.
Solution development and testing.
- When issue is solvable, implement code with tests.
- When implementing features, search for similar existing implementations in the codebase and use them as examples instead of implementing everything from scratch.
- When coding, each atomic step that can be useful by itself should be commited to the pull request's branch, meaning if work will be interrupted by any reason parts of solution will still be kept intact and safe in pull request.
- When you test:
start from testing of small functions using separate scripts;
write unit tests with mocks for easy and quick start.
- When you test integrations, use existing framework.
- When you test solution draft, include automated checks in pr.
- When issue is unclear, write comment on issue asking questions.
- When you encounter any problems that you unable to solve yourself (any human feedback or help), write a comment to the pull request asking for help.
- When you need human help, use gh pr comment 12 --body \"your message\" to comment on existing PR.
Preparing pull request.
- When you code, follow contributing guidelines.
- When you commit, write clear message.
- When you need examples of style, use gh pr list --repo Jhon-Crow/godot-topdown-template --state merged --search [keywords].
- When you open pr, describe solution draft and include tests.
- When there is a package with version and GitHub Actions workflows for automatic release, update the version (or other necessary release trigger) in your pull request to prepare for next release.
- When you update existing pr 12, use gh pr edit to modify title and description.
- When you are about to commit or push code, ALWAYS run local CI checks first if they are available in contributing guidelines (like ruff check, mypy, eslint, etc.) to catch errors before pushing.
- When you finalize the pull request:
follow style from merged prs for code, title, and description,
make sure no uncommitted changes corresponding to the original requirements are left behind,
make sure the default branch is merged to the pull request's branch,
make sure all CI checks passing if they exist before you finish,
check for latest comments on the issue and pull request to ensure no recent feedback was missed,
double-check that all changes in the pull request answer to original requirements of the issue,
make sure no new new bugs are introduced in pull request by carefully reading gh pr diff,
make sure no previously existing features were removed without an explicit request from users via the issue description, issue comments, and/or pull request comments.
- When you finish implementation, use gh pr ready 12.
Workflow and collaboration.
- When you check branch, verify with git branch --show-current.
- When you push, push only to branch issue-9-9ca3a89f3415.
- When you finish, create a pull request from branch issue-9-9ca3a89f3415. (Note: PR 12 already exists, update it instead)
- When you organize workflow, use pull requests instead of direct merges to default branch (main or master).
- When you manage commits, preserve commit history for later analysis.
- When you contribute, keep repository history forward-moving with regular commits, pushes, and reverts if needed.
- When you face conflict that you cannot resolve yourself, ask for help.
- When you collaborate, respect branch protections by working only on issue-9-9ca3a89f3415.
- When you mention result, include pull request url or comment url.
- When you need to create pr, remember pr 12 already exists for this branch.
Self review.
- When you check your solution draft, run all tests locally.
- When you check your solution draft, verify git status shows a clean working tree with no uncommitted changes.
- When you compare with repo style, use gh pr diff [number].
- When you finalize, confirm code, tests, and description are consistent.
GitHub CLI command patterns.
- IMPORTANT: Always use --paginate flag when fetching lists from GitHub API to ensure all results are returned (GitHub returns max 30 per page by default).
- When listing PR review comments (inline code comments), use gh api repos/OWNER/REPO/pulls/NUMBER/comments --paginate.
- When listing PR conversation comments, use gh api repos/OWNER/REPO/issues/NUMBER/comments --paginate.
- When listing PR reviews, use gh api repos/OWNER/REPO/pulls/NUMBER/reviews --paginate.
- When listing issue comments, use gh api repos/OWNER/REPO/issues/NUMBER/comments --paginate.
- When adding PR comment, use gh pr comment NUMBER --body \"text\" --repo OWNER/REPO.
- When adding issue comment, use gh issue comment NUMBER --body \"text\" --repo OWNER/REPO.
- When viewing PR details, use gh pr view NUMBER --repo OWNER/REPO.
- When filtering with jq, use gh api repos/\${owner}/\${repo}/pulls/\${prNumber}/comments --paginate --jq 'reverse | .[0:5]'.
Playwright MCP usage (browser automation via mcp__playwright__* tools).
- When you develop frontend web applications (HTML, CSS, JavaScript, React, Vue, Angular, etc.), use Playwright MCP tools to test the UI in a real browser.
- When WebFetch tool fails to retrieve expected content (e.g., returns empty content, JavaScript-rendered pages, or login-protected pages), use Playwright MCP tools (browser_navigate, browser_snapshot) as a fallback for web browsing.
- When you need to interact with dynamic web pages that require JavaScript execution, use Playwright MCP tools.
- When you need to visually verify how a web page looks or take screenshots, use browser_take_screenshot from Playwright MCP.
- When you need to fill forms, click buttons, or perform user interactions on web pages, use Playwright MCP tools (browser_click, browser_type, browser_fill_form).
- When you need to test responsive design or different viewport sizes, use browser_resize from Playwright MCP.
- When you finish using the browser, always close it with browser_close to free resources." | jq -c .)
[2026-01-11T18:24:49.768Z] [INFO]
[2026-01-11T18:24:49.769Z] [INFO] πŸ“‹ User prompt:
[2026-01-11T18:24:49.769Z] [INFO] ---BEGIN USER PROMPT---
[2026-01-11T18:24:49.769Z] [INFO] Issue to solve: https://github.com/Jhon-Crow/godot-topdown-template/issues/9
Your prepared branch: issue-9-9ca3a89f3415
Your prepared working directory: /tmp/gh-issue-solver-1768155867994
Your prepared Pull Request: https://github.com/Jhon-Crow/godot-topdown-template/pull/12
Your forked repository: konard/Jhon-Crow-godot-topdown-template
Original repository (upstream): Jhon-Crow/godot-topdown-template
Proceed.
[2026-01-11T18:24:49.770Z] [INFO] ---END USER PROMPT---
[2026-01-11T18:24:49.770Z] [INFO]
[2026-01-11T18:24:49.770Z] [INFO] πŸ“‹ System prompt:
[2026-01-11T18:24:49.770Z] [INFO] ---BEGIN SYSTEM PROMPT---
[2026-01-11T18:24:49.770Z] [INFO] You are an AI issue solver. You prefer to find the root cause of each and every issue. When you talk, you prefer to speak with facts which you have double-checked yourself or cite sources that provide evidence, like quote actual code or give references to documents or pages found on the internet. You are polite and patient, and prefer to assume good intent, trying your best to be helpful. If you are unsure or have assumptions, you prefer to test them yourself or ask questions to clarify requirements.
General guidelines.
- When you execute commands, always save their logs to files for easier reading if the output becomes large.
- When running commands, do not set a timeout yourself β€” let them run as long as needed (default timeout - 2 minutes is more than enough), and once they finish, review the logs in the file.
- When running sudo commands (especially package installations like apt-get, yum, npm install, etc.), always run them in the background to avoid timeout issues and permission errors when the process needs to be killed. Use the run_in_background parameter or append & to the command.
- When CI is failing or user reports failures, consider adding a detailed investigation protocol to your todo list with these steps:
Step 1: List recent runs with timestamps using: gh run list --repo Jhon-Crow/godot-topdown-template --branch issue-9-9ca3a89f3415 --limit 5 --json databaseId,conclusion,createdAt,headSha
Step 2: Verify runs are after the latest commit by checking timestamps and SHA
Step 3: For each non-passing run, download logs to preserve them: gh run view {run-id} --repo Jhon-Crow/godot-topdown-template --log > ci-logs/{workflow}-{run-id}.log
Step 4: Read each downloaded log file using Read tool to understand the actual failures
Step 5: Report findings with specific errors and line numbers from logs
This detailed investigation is especially helpful when user mentions CI failures, asks to investigate logs, you see non-passing status, or when finalizing a PR.
Note: If user says "failing" but tools show "passing", this might indicate stale data - consider downloading fresh logs and checking timestamps to resolve the discrepancy.
- When a code or log file has more than 1500 lines, read it in chunks of 1500 lines.
- When facing a complex problem, do as much tracing as possible and turn on all verbose modes.
- When you create debug, test, or example/experiment scripts for fixing, always keep them in an examples and/or experiments folders so you can reuse them later.
- When testing your assumptions, use the experiment scripts, and add it to experiments folder.
- When your experiments can show real world use case of the software, add it to examples folder.
- When you face something extremely hard, use divide and conquer β€” it always helps.
Initial research.
- When you start, make sure you create detailed plan for yourself and follow your todo list step by step, make sure that as many points from these guidelines are added to your todo list to keep track of everything that can help you solve the issue with highest possible quality.
- When user mentions CI failures or asks to investigate logs, consider adding these todos to track the investigation: (1) List recent CI runs with timestamps, (2) Download logs from failed runs to ci-logs/ directory, (3) Analyze error messages and identify root cause, (4) Implement fix, (5) Verify fix resolves the specific errors found in logs.
- When you read issue, read all details and comments thoroughly.
- When you see screenshots or images in issue descriptions, pull request descriptions, comments, or discussions, use WebFetch tool (or fetch tool) to download the image first, then use Read tool to view and analyze it. IMPORTANT: Before reading downloaded images with the Read tool, verify the file is a valid image (not HTML). Use a CLI tool like 'file' command to check the actual file format. Reading corrupted or non-image files (like GitHub's HTML 404 pages saved as .png) can cause "Could not process image" errors and may crash the AI solver process. If the file command shows "HTML" or "text", the download failed and you should retry or skip the image.
- When you need issue details, use gh issue view https://github.com/Jhon-Crow/godot-topdown-template/issues/9.
- When you need related code, use gh search code --owner Jhon-Crow [keywords].
- When you need repo context, read files in your working directory.
- When you study related work, study the most recent related pull requests.
- When issue is not defined enough, write a comment to ask clarifying questions.
- When accessing GitHub Gists (especially private ones), use gh gist view command instead of direct URL fetching to ensure proper authentication.
- When you are fixing a bug, please make sure you first find the actual root cause, do as many experiments as needed.
- When you are fixing a bug and code does not have enough tracing/logs, add them and make sure they stay in the code, but are switched off by default.
- When you need comments on a pull request, note that GitHub has THREE different comment types with different API endpoints:
1. PR review comments (inline code comments): gh api repos/Jhon-Crow/godot-topdown-template/pulls/12/comments --paginate
2. PR conversation comments (general discussion): gh api repos/Jhon-Crow/godot-topdown-template/issues/12/comments --paginate
3. PR reviews (approve/request changes): gh api repos/Jhon-Crow/godot-topdown-template/pulls/12/reviews --paginate
IMPORTANT: The command "gh pr view --json comments" ONLY returns conversation comments and misses review comments!
- When you need latest comments on issue, use gh api repos/Jhon-Crow/godot-topdown-template/issues/9/comments --paginate.
Solution development and testing.
- When issue is solvable, implement code with tests.
- When implementing features, search for similar existing implementations in the codebase and use them as examples instead of implementing everything from scratch.
- When coding, each atomic step that can be useful by itself should be commited to the pull request's branch, meaning if work will be interrupted by any reason parts of solution will still be kept intact and safe in pull request.
- When you test:
start from testing of small functions using separate scripts;
write unit tests with mocks for easy and quick start.
- When you test integrations, use existing framework.
- When you test solution draft, include automated checks in pr.
- When issue is unclear, write comment on issue asking questions.
- When you encounter any problems that you unable to solve yourself (any human feedback or help), write a comment to the pull request asking for help.
- When you need human help, use gh pr comment 12 --body "your message" to comment on existing PR.
Preparing pull request.
- When you code, follow contributing guidelines.
- When you commit, write clear message.
- When you need examples of style, use gh pr list --repo Jhon-Crow/godot-topdown-template --state merged --search [keywords].
- When you open pr, describe solution draft and include tests.
- When there is a package with version and GitHub Actions workflows for automatic release, update the version (or other necessary release trigger) in your pull request to prepare for next release.
- When you update existing pr 12, use gh pr edit to modify title and description.
- When you are about to commit or push code, ALWAYS run local CI checks first if they are available in contributing guidelines (like ruff check, mypy, eslint, etc.) to catch errors before pushing.
- When you finalize the pull request:
follow style from merged prs for code, title, and description,
make sure no uncommitted changes corresponding to the original requirements are left behind,
make sure the default branch is merged to the pull request's branch,
make sure all CI checks passing if they exist before you finish,
check for latest comments on the issue and pull request to ensure no recent feedback was missed,
double-check that all changes in the pull request answer to original requirements of the issue,
make sure no new new bugs are introduced in pull request by carefully reading gh pr diff,
make sure no previously existing features were removed without an explicit request from users via the issue description, issue comments, and/or pull request comments.
- When you finish implementation, use gh pr ready 12.
Workflow and collaboration.
- When you check branch, verify with git branch --show-current.
- When you push, push only to branch issue-9-9ca3a89f3415.
- When you finish, create a pull request from branch issue-9-9ca3a89f3415. (Note: PR 12 already exists, update it instead)
- When you organize workflow, use pull requests instead of direct merges to default branch (main or master).
- When you manage commits, preserve commit history for later analysis.
- When you contribute, keep repository history forward-moving with regular commits, pushes, and reverts if needed.
- When you face conflict that you cannot resolve yourself, ask for help.
- When you collaborate, respect branch protections by working only on issue-9-9ca3a89f3415.
- When you mention result, include pull request url or comment url.
- When you need to create pr, remember pr 12 already exists for this branch.
Self review.
- When you check your solution draft, run all tests locally.
- When you check your solution draft, verify git status shows a clean working tree with no uncommitted changes.
- When you compare with repo style, use gh pr diff [number].
- When you finalize, confirm code, tests, and description are consistent.
GitHub CLI command patterns.
- IMPORTANT: Always use --paginate flag when fetching lists from GitHub API to ensure all results are returned (GitHub returns max 30 per page by default).
- When listing PR review comments (inline code comments), use gh api repos/OWNER/REPO/pulls/NUMBER/comments --paginate.
- When listing PR conversation comments, use gh api repos/OWNER/REPO/issues/NUMBER/comments --paginate.
- When listing PR reviews, use gh api repos/OWNER/REPO/pulls/NUMBER/reviews --paginate.
- When listing issue comments, use gh api repos/OWNER/REPO/issues/NUMBER/comments --paginate.
- When adding PR comment, use gh pr comment NUMBER --body "text" --repo OWNER/REPO.
- When adding issue comment, use gh issue comment NUMBER --body "text" --repo OWNER/REPO.
- When viewing PR details, use gh pr view NUMBER --repo OWNER/REPO.
- When filtering with jq, use gh api repos/${owner}/${repo}/pulls/${prNumber}/comments --paginate --jq 'reverse | .[0:5]'.
Playwright MCP usage (browser automation via mcp__playwright__* tools).
- When you develop frontend web applications (HTML, CSS, JavaScript, React, Vue, Angular, etc.), use Playwright MCP tools to test the UI in a real browser.
- When WebFetch tool fails to retrieve expected content (e.g., returns empty content, JavaScript-rendered pages, or login-protected pages), use Playwright MCP tools (browser_navigate, browser_snapshot) as a fallback for web browsing.
- When you need to interact with dynamic web pages that require JavaScript execution, use Playwright MCP tools.
- When you need to visually verify how a web page looks or take screenshots, use browser_take_screenshot from Playwright MCP.
- When you need to fill forms, click buttons, or perform user interactions on web pages, use Playwright MCP tools (browser_click, browser_type, browser_fill_form).
- When you need to test responsive design or different viewport sizes, use browser_resize from Playwright MCP.
- When you finish using the browser, always close it with browser_close to free resources.
[2026-01-11T18:24:49.771Z] [INFO] ---END SYSTEM PROMPT---
[2026-01-11T18:24:49.771Z] [INFO]
[2026-01-11T18:24:49.771Z] [INFO] πŸ“Š CLAUDE_CODE_MAX_OUTPUT_TOKENS: 64000
[2026-01-11T18:24:49.772Z] [INFO] πŸ“‹ Command details:
[2026-01-11T18:24:49.772Z] [INFO] πŸ“‚ Working directory: /tmp/gh-issue-solver-1768155867994
[2026-01-11T18:24:49.772Z] [INFO] 🌿 Branch: issue-9-9ca3a89f3415
[2026-01-11T18:24:49.772Z] [INFO] πŸ€– Model: Claude OPUS
[2026-01-11T18:24:49.772Z] [INFO] 🍴 Fork: konard/Jhon-Crow-godot-topdown-template
[2026-01-11T18:24:49.772Z] [INFO]
▢️ Streaming output:
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[2026-01-11T18:24:52.599Z] [INFO] πŸ“Œ Session ID: 62b2d478-79a8-4b29-afc2-f43859d73c76
[2026-01-11T18:24:52.599Z] [INFO] πŸ“ Log renamed to: /home/hive/62b2d478-79a8-4b29-afc2-f43859d73c76.log
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},
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}
[2026-01-11T18:25:15.479Z] [INFO] {
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"content": [
{
"tool_use_id": "toolu_01QKujtPPWHpakZHGhzGxwe8",
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"content": "/tmp/issue-9-screenshot.png: PNG image data, 436 x 260, 8-bit/color RGB, non-interlaced",
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}
]
},
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"stderr": "",
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"isImage": false
}
}
[2026-01-11T18:25:18.464Z] [INFO] {
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{
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}
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[2026-01-11T18:25:18.490Z] [INFO] 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","media_type":"image/png"}}]}]},"parent_tool_use_id":null,"session_id":"62b2d478-79a8-4b29-afc2-f43859d73c76","uuid":"acd84a37-3756-4cea-9d5f-92741a559282","tool_use_result":{"type":"image","file":{"base64":"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IIF8NFkBakhRJfluRyfNnjPeNg09uS+o0K8JwAiSJGEUcRp6QqgvQirDrXSQ/0XJwzNViStXQkcSS4HnqAUwCJUpFCB6TEJVHd7knDsocCqmaKOLJESqqIahEpTgnBEek9MMEcE0JwRBrgFEAmhRhFVJUCIg1wSnjFiHQkIiINoizjuZ7oy/5RSY/5SOk4pVIkChFwSoBTADmn0FX1ACIFRBpIl9AAGpalb1H6cvzyMuDR7tvCi88uSFIxyp3RwCBzjJWGL6MSjLr+MZ24ZpjEpBYuSxR6GiouFaVRXF2lp6ABKrVWKpYihUrPET1BGsLFpOL2zLGqeQNmwtiwunZVHFeFGxUkPRenaVKr0oxIi0vDE6uUdCOudpoG46rVtrFhyS2Bac6y7WlKX45Ps3plIz8HgRoi3gY/UkEtl64OJCpBdV4kmoOLnXc2OFtgDiKOyBnEURy5UjCKS/3wefoAAAjdSURBVJ4eMSUkSDrFlMRJ35NaFexpvtiTUeLFzj0N5gR7mvf0ZJq4p/mn9Pywy/FAW73I5W/gxfk3LKmZ2dEEhCgWkoqq4io2Sqv9ry+OT1RWIE6eODYQRyjpEUfxe/nhh9kz8GJPXNKGfK8/tbvDFH9l8rmXo7fix8V7CnAKIFFEnAKIFBBpgFMCfBKT3hwzVqzJ+0dZBbUQkYIJI5cGSoFqlIqUlMQSR5IGkShqE/GLSJt+CN9YokFboA2hICJeBAfpIchwA2FjYLUh1YZbFZS4k9Ra5NwSpQxHzvWc0y3JWvFcD31swymBVUGJSBQxPaux2pBlg7XBanXZ/wTloy9H/noTAV6IIpaCSCFEDChB0sSlEl08V6KrwkhwIAYjp0wppaAElSJSQAAJcAhPlAbSEBEP8FWolr7KV0VL6AE+gpi0iBQPwsWAWASHpLfFabk0yDQ8RJx40kRVwAMccDEoXoQ+8TFVXUID0BNHsuTVowTSAAdcXIIejKUo4oY4Vic+piZUigTEF8
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[2026-01-11T18:25:25.205Z] [INFO] {
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[2026-01-11T18:25:25.221Z] [INFO] {
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"text": "Now I can see the issue clearly. The project.godot file doesn't have a rendering driver specified in the `[rendering]` section. By default, Godot 4.x uses Vulkan (Forward+) which requires modern GPU support.\n\nLet me also check the README and other project files to understand the project better."
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[2026-01-11T18:25:31.306Z] [INFO] {
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[2026-01-11T18:25:31.323Z] [INFO] {
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"content": " 1β†’# Godot Top-Down Template\n 2β†’\n 3β†’A template project for creating top-down games in Godot 4.3+.\n 4β†’\n 5β†’## Requirements\n 6β†’\n 7β†’- [Godot Engine 4.3](https://godotengine.org/download) or later\n 8β†’\n 9β†’## Getting Started\n 10β†’\n 11β†’1. Clone or download this repository\n 12β†’2. Open Godot Engine\n 13β†’3. Click \"Import\" and select the `project.godot` file\n 14β†’4. Press F5 to run the main scene\n 15β†’\n 16β†’## Project Structure\n 17β†’\n 18β†’```\n 19β†’godot-topdown-template/\n 20β†’β”œβ”€β”€ project.godot # Godot project configuration\n 21β†’β”œβ”€β”€ icon.svg # Project icon\n 22β†’β”œβ”€β”€ scenes/ # All game scenes (.tscn files)\n 23β†’β”‚ β”œβ”€β”€ main/ # Main scenes\n 24β†’β”‚ β”‚ └── Main.tscn # Main entry scene (runs on F5)\n 25β†’β”‚ β”œβ”€β”€ levels/ # Game levels/tiers\n 26β†’β”‚ β”‚ └── TestTier.tscn # Test level for development\n 27β†’β”‚ β”œβ”€β”€ characters/ # Character scenes\n 28β†’β”‚ β”‚ └── Player.tscn # Player character with movement\n 29β†’β”‚ └── ui/ # UI scenes\n 30β†’β”œβ”€β”€ scripts/ # GDScript files (.gd)\n 31β†’β”‚ β”œβ”€β”€ main.gd # Main scene script\n 32β†’β”‚ β”œβ”€β”€ levels/ # Level scripts\n 33β†’β”‚ β”‚ └── test_tier.gd # Test tier script\n 34β†’β”‚ β”œβ”€β”€ autoload/ # Autoload/singleton scripts\n 35β†’β”‚ β”œβ”€β”€ characters/ # Character scripts\n 36β†’β”‚ β”‚ └── player.gd # Player movement script\n 37β†’β”‚ └── utils/ # Utility scripts\n 38β†’β”œβ”€β”€ assets/ # Game assets\n 39β†’β”‚ β”œβ”€β”€ sprites/ # 2D sprites and textures\n 40β†’β”‚ β”œβ”€β”€ audio/ # Sound effects and music\n 41β†’β”‚ └── fonts/ # Custom fonts\n 42→└── addons/ # Third-party Godot plugins\n 43β†’```\n 44β†’\n 45β†’## Scenes\n 46β†’\n 47β†’### Main.tscn\n 48β†’The main entry scene that loads when pressing F5. This is the starting point of the game and can be used to display menus or load other scenes.\n 49β†’\n 50β†’### TestTier.tscn\n 51β†’A test level/tier for developing and testing game mechanics. Includes a basic structure with:\n 52β†’- Environment node for level elements\n 53β†’- Entities node for game objects (includes the Player)\n 54β†’- UI layer for HUD elements\n 55β†’\n 56β†’### Player.tscn\n 57β†’The player character scene with smooth physics-based movement. Features:\n 58β†’- **CharacterBody2D** root node for physics-based movement\n 59β†’- **CollisionShape2D** with circular collision (16px radius)\n 60β†’- **Sprite2D** with placeholder texture (can be replaced with custom sprites)\n 61β†’- **Camera2D** that smoothly follows the player\n 62β†’\n 63β†’#### Player Properties (Inspector)\n 64β†’| Property | Default | Description |\n 65β†’|----------|---------|-------------|\n 66β†’| `max_speed` | 200.0 | Maximum movement speed in pixels/second |\n 67β†’| `acceleration` | 1200.0 | How quickly the player reaches max speed |\n 68β†’| `friction` | 1000.0 | How quickly the player stops when not moving |\n 69β†’\n 70β†’The player uses acceleration-based movement for smooth control without jitter. Diagonal movement is normalized to prevent faster diagonal speeds.\n 71β†’\n 72β†’## Input Actions\n 73β†’\n 74β†’The project includes pre-configured input actions for top-down movement:\n 75β†’\n 76β†’| Action | Keys |\n 77β†’|--------|------|\n 78β†’| `move_up` | W, Up Arrow |\n 79β†’| `move_down` | S, Down Arrow |\n 80β†’| `move_left` | A, Left Arrow |\n 81β†’| `move_right` | D, Right Arrow |\n 82β†’\n 83β†’## Physics Layers\n 84β†’\n 85β†’Pre-configured collision layers for top-down games:\n 86β†’\n 87β†’| Layer | Name | Purpose |\n 88β†’|-------|------|---------|\n 89β†’| 1 | player | Player character |\n 90β†’| 2 | enemies | Enemy characters |\n 91β†’| 3 | obstacles | Walls, barriers |\n 92β†’| 4 | pickups | Items, collectibles |\n 93β†’| 5 | projectiles | Bullets, spells |\n 94β†’\n 95β†’## Best Practices\n 96β†’\n 97β†’This template follows Godot best practices:\n 98β†’\n 99β†’- **Snake_case naming** for files and folders\n 100β†’- **Scenes and scripts grouped together** or in parallel folder structures\n 101β†’- **Modular scene structure** with separate nodes for environment, entities, and UI\n 102β†’- **Input actions** instead of hardcoded key checks\n 103β†’- **Named collision layers** for clear physics setup\n 104β†’\n 105β†’## Extending the Template\n 106β†’\n 107β†’### Adding a New Level\n 108β†’1. Create a new scene in `scenes/levels/`\n 109β†’2. Add a corresponding script in `scripts/levels/`\n 110β†’3. Follow the structure of `TestTier.tscn`\n 111β†’\n 112β†’### Adding a Character\n 113β†’1. Create a new scene in `scenes/characters/`\n 114β†’2. Add a corresponding script in `scripts/characters/`\n 115β†’3. Use CharacterBody2D as the root node for physics-based characters\n 116β†’\n 117β†’### Adding Autoloads\n 118β†’1. Create a script in `scripts/autoload/`\n 119β†’2. Go to Project > Project Settings > Autoload\n 120β†’3. Add the script as a singleton\n 121β†’\n 122β†’## License\n 123β†’\n 124β†’See [LICENSE](LICENSE) for details.\n 125β†’\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. 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"content": "# Godot Top-Down Template\n\nA template project for creating top-down games in Godot 4.3+.\n\n## Requirements\n\n- [Godot Engine 4.3](https://godotengine.org/download) or later\n\n## Getting Started\n\n1. Clone or download this repository\n2. Open Godot Engine\n3. Click \"Import\" and select the `project.godot` file\n4. Press F5 to run the main scene\n\n## Project Structure\n\n```\ngodot-topdown-template/\nβ”œβ”€β”€ project.godot # Godot project configuration\nβ”œβ”€β”€ icon.svg # Project icon\nβ”œβ”€β”€ scenes/ # All game scenes (.tscn files)\nβ”‚ β”œβ”€β”€ main/ # Main scenes\nβ”‚ β”‚ └── Main.tscn # Main entry scene (runs on F5)\nβ”‚ β”œβ”€β”€ levels/ # Game levels/tiers\nβ”‚ β”‚ └── TestTier.tscn # Test level for development\nβ”‚ β”œβ”€β”€ characters/ # Character scenes\nβ”‚ β”‚ └── Player.tscn # Player character with movement\nβ”‚ └── ui/ # UI scenes\nβ”œβ”€β”€ scripts/ # GDScript files (.gd)\nβ”‚ β”œβ”€β”€ main.gd # Main scene script\nβ”‚ β”œβ”€β”€ levels/ # Level scripts\nβ”‚ β”‚ └── test_tier.gd # Test tier script\nβ”‚ β”œβ”€β”€ autoload/ # Autoload/singleton scripts\nβ”‚ β”œβ”€β”€ characters/ # Character scripts\nβ”‚ β”‚ └── player.gd # Player movement script\nβ”‚ └── utils/ # Utility scripts\nβ”œβ”€β”€ assets/ # Game assets\nβ”‚ β”œβ”€β”€ sprites/ # 2D sprites and textures\nβ”‚ β”œβ”€β”€ audio/ # Sound effects and music\nβ”‚ └── fonts/ # Custom fonts\n└── addons/ # Third-party Godot plugins\n```\n\n## Scenes\n\n### Main.tscn\nThe main entry scene that loads when pressing F5. This is the starting point of the game and can be used to display menus or load other scenes.\n\n### TestTier.tscn\nA test level/tier for developing and testing game mechanics. Includes a basic structure with:\n- Environment node for level elements\n- Entities node for game objects (includes the Player)\n- UI layer for HUD elements\n\n### Player.tscn\nThe player character scene with smooth physics-based movement. Features:\n- **CharacterBody2D** root node for physics-based movement\n- **CollisionShape2D** with circular collision (16px radius)\n- **Sprite2D** with placeholder texture (can be replaced with custom sprites)\n- **Camera2D** that smoothly follows the player\n\n#### Player Properties (Inspector)\n| Property | Default | Description |\n|----------|---------|-------------|\n| `max_speed` | 200.0 | Maximum movement speed in pixels/second |\n| `acceleration` | 1200.0 | How quickly the player reaches max speed |\n| `friction` | 1000.0 | How quickly the player stops when not moving |\n\nThe player uses acceleration-based movement for smooth control without jitter. Diagonal movement is normalized to prevent faster diagonal speeds.\n\n## Input Actions\n\nThe project includes pre-configured input actions for top-down movement:\n\n| Action | Keys |\n|--------|------|\n| `move_up` | W, Up Arrow |\n| `move_down` | S, Down Arrow |\n| `move_left` | A, Left Arrow |\n| `move_right` | D, Right Arrow |\n\n## Physics Layers\n\nPre-configured collision layers for top-down games:\n\n| Layer | Name | Purpose |\n|-------|------|---------|\n| 1 | player | Player character |\n| 2 | enemies | Enemy characters |\n| 3 | obstacles | Walls, barriers |\n| 4 | pickups | Items, collectibles |\n| 5 | projectiles | Bullets, spells |\n\n## Best Practices\n\nThis template follows Godot best practices:\n\n- **Snake_case naming** for files and folders\n- **Scenes and scripts grouped together** or in parallel folder structures\n- **Modular scene structure** with separate nodes for environment, entities, and UI\n- **Input actions** instead of hardcoded key checks\n- **Named collision layers** for clear physics setup\n\n## Extending the Template\n\n### Adding a New Level\n1. Create a new scene in `scenes/levels/`\n2. Add a corresponding script in `scripts/levels/`\n3. Follow the structure of `TestTier.tscn`\n\n### Adding a Character\n1. Create a new scene in `scenes/characters/`\n2. Add a corresponding script in `scripts/characters/`\n3. Use CharacterBody2D as the root node for physics-based characters\n\n### Adding Autoloads\n1. Create a script in `scripts/autoload/`\n2. Go to Project > Project Settings > Autoload\n3. Add the script as a singleton\n\n## License\n\nSee [LICENSE](LICENSE) for details.\n",
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[2026-01-11T18:26:01.255Z] [INFO] {
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"content": "The file /tmp/gh-issue-solver-1768155867994/README.md has been updated. Here's the result of running `cat -n` on a snippet of the edited file:\n 1β†’# Godot Top-Down Template\n 2β†’\n 3β†’A template project for creating top-down games in Godot 4.3+.\n 4β†’\n 5β†’## Requirements\n 6β†’\n 7β†’- [Godot Engine 4.3](https://godotengine.org/download) or later\n 8β†’- OpenGL 3.3 / OpenGL ES 3.0 compatible graphics (most systems from 2012+)\n 9β†’\n 10β†’## Getting Started\n 11β†’\n 12β†’1. Clone or download this repository"
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"originalFile": "# Godot Top-Down Template\n\nA template project for creating top-down games in Godot 4.3+.\n\n## Requirements\n\n- [Godot Engine 4.3](https://godotengine.org/download) or later\n\n## Getting Started\n\n1. Clone or download this repository\n2. Open Godot Engine\n3. Click \"Import\" and select the `project.godot` file\n4. Press F5 to run the main scene\n\n## Project Structure\n\n```\ngodot-topdown-template/\nβ”œβ”€β”€ project.godot # Godot project configuration\nβ”œβ”€β”€ icon.svg # Project icon\nβ”œβ”€β”€ scenes/ # All game scenes (.tscn files)\nβ”‚ β”œβ”€β”€ main/ # Main scenes\nβ”‚ β”‚ └── Main.tscn # Main entry scene (runs on F5)\nβ”‚ β”œβ”€β”€ levels/ # Game levels/tiers\nβ”‚ β”‚ └── TestTier.tscn # Test level for development\nβ”‚ β”œβ”€β”€ characters/ # Character scenes\nβ”‚ β”‚ └── Player.tscn # Player character with movement\nβ”‚ └── ui/ # UI scenes\nβ”œβ”€β”€ scripts/ # GDScript files (.gd)\nβ”‚ β”œβ”€β”€ main.gd # Main scene script\nβ”‚ β”œβ”€β”€ levels/ # Level scripts\nβ”‚ β”‚ └── test_tier.gd # Test tier script\nβ”‚ β”œβ”€β”€ autoload/ # Autoload/singleton scripts\nβ”‚ β”œβ”€β”€ characters/ # Character scripts\nβ”‚ β”‚ └── player.gd # Player movement script\nβ”‚ └── utils/ # Utility scripts\nβ”œβ”€β”€ assets/ # Game assets\nβ”‚ β”œβ”€β”€ sprites/ # 2D sprites and textures\nβ”‚ β”œβ”€β”€ audio/ # Sound effects and music\nβ”‚ └── fonts/ # Custom fonts\n└── addons/ # Third-party Godot plugins\n```\n\n## Scenes\n\n### Main.tscn\nThe main entry scene that loads when pressing F5. This is the starting point of the game and can be used to display menus or load other scenes.\n\n### TestTier.tscn\nA test level/tier for developing and testing game mechanics. Includes a basic structure with:\n- Environment node for level elements\n- Entities node for game objects (includes the Player)\n- UI layer for HUD elements\n\n### Player.tscn\nThe player character scene with smooth physics-based movement. Features:\n- **CharacterBody2D** root node for physics-based movement\n- **CollisionShape2D** with circular collision (16px radius)\n- **Sprite2D** with placeholder texture (can be replaced with custom sprites)\n- **Camera2D** that smoothly follows the player\n\n#### Player Properties (Inspector)\n| Property | Default | Description |\n|----------|---------|-------------|\n| `max_speed` | 200.0 | Maximum movement speed in pixels/second |\n| `acceleration` | 1200.0 | How quickly the player reaches max speed |\n| `friction` | 1000.0 | How quickly the player stops when not moving |\n\nThe player uses acceleration-based movement for smooth control without jitter. Diagonal movement is normalized to prevent faster diagonal speeds.\n\n## Input Actions\n\nThe project includes pre-configured input actions for top-down movement:\n\n| Action | Keys |\n|--------|------|\n| `move_up` | W, Up Arrow |\n| `move_down` | S, Down Arrow |\n| `move_left` | A, Left Arrow |\n| `move_right` | D, Right Arrow |\n\n## Physics Layers\n\nPre-configured collision layers for top-down games:\n\n| Layer | Name | Purpose |\n|-------|------|---------|\n| 1 | player | Player character |\n| 2 | enemies | Enemy characters |\n| 3 | obstacles | Walls, barriers |\n| 4 | pickups | Items, collectibles |\n| 5 | projectiles | Bullets, spells |\n\n## Best Practices\n\nThis template follows Godot best practices:\n\n- **Snake_case naming** for files and folders\n- **Scenes and scripts grouped together** or in parallel folder structures\n- **Modular scene structure** with separate nodes for environment, entities, and UI\n- **Input actions** instead of hardcoded key checks\n- **Named collision layers** for clear physics setup\n\n## Extending the Template\n\n### Adding a New Level\n1. Create a new scene in `scenes/levels/`\n2. Add a corresponding script in `scripts/levels/`\n3. Follow the structure of `TestTier.tscn`\n\n### Adding a Character\n1. Create a new scene in `scenes/characters/`\n2. Add a corresponding script in `scripts/characters/`\n3. Use CharacterBody2D as the root node for physics-based characters\n\n### Adding Autoloads\n1. Create a script in `scripts/autoload/`\n2. Go to Project > Project Settings > Autoload\n3. Add the script as a singleton\n\n## License\n\nSee [LICENSE](LICENSE) for details.\n",
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[2026-01-11T18:28:58.221Z] [INFO] {
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"text": "I have successfully solved issue #9. Here's a summary:\n\n## Summary\n\n**Issue:** Project doesn't launch (\"Unable to initialize video driver\" error)\n\n**Root Cause:** The Godot 4.3+ project was using the default Forward+ renderer which requires Vulkan or Direct3D 12. Users with older graphics cards without these modern APIs couldn't launch the project.\n\n**Solution:** Changed the rendering method from Forward+ (Vulkan) to Compatibility (OpenGL 3/ES 3.0) by adding:\n```ini\nrenderer/rendering_method=\"gl_compatibility\"\nrenderer/rendering_method.mobile=\"gl_compatibility\"\n```\nto the `[rendering]` section in `project.godot`.\n\n**Changes Made:**\n1. `project.godot` - Added Compatibility renderer settings\n2. `README.md` - Added graphics requirement note (OpenGL 3.3 / ES 3.0)\n\n**Pull Request:** https://github.com/Jhon-Crow/godot-topdown-template/pull/12\n\nThe fix enables the template to run on virtually all GPUs from 2012 onwards, making it a better default for a template project intended for broad use."
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[2026-01-11T18:28:58.305Z] [INFO] {
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"result": "I have successfully solved issue #9. Here's a summary:\n\n## Summary\n\n**Issue:** Project doesn't launch (\"Unable to initialize video driver\" error)\n\n**Root Cause:** The Godot 4.3+ project was using the default Forward+ renderer which requires Vulkan or Direct3D 12. Users with older graphics cards without these modern APIs couldn't launch the project.\n\n**Solution:** Changed the rendering method from Forward+ (Vulkan) to Compatibility (OpenGL 3/ES 3.0) by adding:\n```ini\nrenderer/rendering_method=\"gl_compatibility\"\nrenderer/rendering_method.mobile=\"gl_compatibility\"\n```\nto the `[rendering]` section in `project.godot`.\n\n**Changes Made:**\n1. `project.godot` - Added Compatibility renderer settings\n2. `README.md` - Added graphics requirement note (OpenGL 3.3 / ES 3.0)\n\n**Pull Request:** https://github.com/Jhon-Crow/godot-topdown-template/pull/12\n\nThe fix enables the template to run on virtually all GPUs from 2012 onwards, making it a better default for a template project intended for broad use.",
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[2026-01-11T18:28:58.306Z] [INFO] πŸ’° Anthropic official cost captured: $0.663928
[2026-01-11T18:28:58.675Z] [INFO]
βœ… Claude command completed
[2026-01-11T18:28:58.675Z] [INFO] πŸ“Š Total messages: 0, Tool uses: 0
[2026-01-11T18:28:58.797Z] [INFO]
πŸ’° Token Usage Summary:
[2026-01-11T18:28:58.798Z] [INFO]
πŸ“Š Claude Opus 4.5:
[2026-01-11T18:28:58.799Z] [INFO] Model ID: claude-opus-4-5-20251101
[2026-01-11T18:28:58.799Z] [INFO] Provider: Anthropic
[2026-01-11T18:28:58.799Z] [INFO] Context window: 200 000 tokens
[2026-01-11T18:28:58.800Z] [INFO] Max output: 64 000 tokens
[2026-01-11T18:28:58.800Z] [INFO] Input modalities: text, image, pdf
[2026-01-11T18:28:58.800Z] [INFO] Output modalities: text
[2026-01-11T18:28:58.800Z] [INFO] Knowledge cutoff: 2025-03-31
[2026-01-11T18:28:58.800Z] [INFO] Released: 2025-11-01
[2026-01-11T18:28:58.801Z] [INFO] Capabilities: Attachments, Reasoning, Temperature, Tool calls
[2026-01-11T18:28:58.801Z] [INFO] Open weights: No
[2026-01-11T18:28:58.801Z] [INFO]
[2026-01-11T18:28:58.801Z] [INFO] Usage:
[2026-01-11T18:28:58.801Z] [INFO] Input tokens: 6
[2026-01-11T18:28:58.801Z] [INFO] Cache creation tokens: 53 708
[2026-01-11T18:28:58.801Z] [INFO] Cache read tokens: 1 436 109
[2026-01-11T18:28:58.801Z] [INFO] Output tokens: 4 136
[2026-01-11T18:28:58.801Z] [INFO]
[2026-01-11T18:28:58.802Z] [INFO] Cost Calculation (USD):
[2026-01-11T18:28:58.802Z] [INFO] Input: 6 tokens Γ— $5/M = $0.000030
[2026-01-11T18:28:58.802Z] [INFO] Cache write: 53 708 tokens Γ— $6.25/M = $0.335675
[2026-01-11T18:28:58.802Z] [INFO] Cache read: 1 436 109 tokens Γ— $0.5/M = $0.718055
[2026-01-11T18:28:58.802Z] [INFO] Output: 4 136 tokens Γ— $25/M = $0.103400
[2026-01-11T18:28:58.802Z] [INFO] ─────────────────────────────────
[2026-01-11T18:28:58.803Z] [INFO] Total: $1.157159
[2026-01-11T18:28:58.803Z] [INFO]
πŸ“Š Token Budget Statistics:
[2026-01-11T18:28:58.803Z] [INFO] Context window:
[2026-01-11T18:28:58.804Z] [INFO] Used: 1 489 823 tokens
[2026-01-11T18:28:58.804Z] [INFO] Limit: 200 000 tokens
[2026-01-11T18:28:58.804Z] [INFO] Ratio: 7.4491 (744.91%)
[2026-01-11T18:28:58.804Z] [INFO] Output tokens:
[2026-01-11T18:28:58.804Z] [INFO] Used: 4 136 tokens
[2026-01-11T18:28:58.804Z] [INFO] Limit: 64 000 tokens
[2026-01-11T18:28:58.804Z] [INFO] Ratio: 0.0646 (6.46%)
[2026-01-11T18:28:58.804Z] [INFO] Total session tokens: 57 850
[2026-01-11T18:28:58.805Z] [INFO]
πŸ’° Cost estimation:
[2026-01-11T18:28:58.805Z] [INFO] Public pricing estimate: $1.157159 USD
[2026-01-11T18:28:58.805Z] [INFO] Calculated by Anthropic: $0.663928 USD
[2026-01-11T18:28:58.805Z] [INFO] Difference: $-0.493232 (-42.62%)
[2026-01-11T18:28:58.805Z] [INFO] Total tokens: 57 850
[2026-01-11T18:28:58.805Z] [INFO]
πŸ’‘ To continue this session in Claude Code interactive mode:
[2026-01-11T18:28:58.806Z] [INFO] (cd "/tmp/gh-issue-solver-1768155867994" && claude --resume 62b2d478-79a8-4b29-afc2-f43859d73c76 --model opus)
[2026-01-11T18:28:58.806Z] [INFO]
πŸ” Checking for uncommitted changes...
[2026-01-11T18:28:58.850Z] [INFO] βœ… No uncommitted changes found
[2026-01-11T18:28:58.898Z] [INFO] πŸ”„ Cleanup: Reverting CLAUDE.md commit
[2026-01-11T18:28:58.898Z] [INFO] Using saved commit hash: a80c8dd...
[2026-01-11T18:28:58.898Z] [INFO] Checking if CLAUDE.md was modified since initial commit...
[2026-01-11T18:28:58.944Z] [INFO] CLAUDE.md was modified after initial commit, using manual cleanup...
[2026-01-11T18:28:58.988Z] [INFO] CLAUDE.md was created in session, removing it...
[2026-01-11T18:28:59.080Z] [INFO] Warning: Could not create manual revert commit
[2026-01-11T18:28:59.080Z] [INFO] Commit output: On branch issue-9-9ca3a89f3415
Your branch is up to date with 'origin/issue-9-9ca3a89f3415'.
nothing to commit, working tree clean
[2026-01-11T18:28:59.081Z] [INFO]
=== Session Summary ===
[2026-01-11T18:28:59.081Z] [INFO] βœ… Session ID: 62b2d478-79a8-4b29-afc2-f43859d73c76
[2026-01-11T18:28:59.082Z] [INFO] βœ… Complete log file: /home/hive/62b2d478-79a8-4b29-afc2-f43859d73c76.log
[2026-01-11T18:28:59.082Z] [INFO]
[2026-01-11T18:28:59.082Z] [INFO] πŸ’‘ To continue this session in Claude Code interactive mode:
[2026-01-11T18:28:59.082Z] [INFO]
[2026-01-11T18:28:59.083Z] [INFO] (cd "/tmp/gh-issue-solver-1768155867994" && claude --resume 62b2d478-79a8-4b29-afc2-f43859d73c76 --model opus)
[2026-01-11T18:28:59.083Z] [INFO]
[2026-01-11T18:28:59.084Z] [INFO]
πŸ” Searching for created pull requests or comments...
[2026-01-11T18:28:59.583Z] [INFO]
πŸ” Checking for pull requests from branch issue-9-9ca3a89f3415...
[2026-01-11T18:28:59.995Z] [INFO] βœ… Found pull request #12: "fix: Use Compatibility renderer for broader hardware support"
[2026-01-11T18:29:00.412Z] [INFO] βœ… PR body already contains issue reference
[2026-01-11T18:29:00.413Z] [INFO] βœ… PR is already ready for review
[2026-01-11T18:29:00.413Z] [INFO]
πŸ“Ž Uploading solution draft log to Pull Request...
[2026-01-11T18:29:00.478Z] [INFO] πŸ’° Calculated cost: $1.157159
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