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Solution draft log for https://github.com/andchir/remotion-animations/pull/42
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| # Solve.mjs Log - 2026-01-21T21:11:58.935Z | |
| [2026-01-21T21:11:58.935Z] [INFO] π Log file: /home/hive/solve-2026-01-21T21-11-58-935Z.log | |
| [2026-01-21T21:11:58.937Z] [INFO] (All output will be logged here) | |
| [2026-01-21T21:11:59.877Z] [INFO] | |
| [2026-01-21T21:11:59.878Z] [INFO] π solve v1.9.0 | |
| [2026-01-21T21:11:59.878Z] [INFO] π§ Raw command executed: | |
| [2026-01-21T21:11:59.879Z] [INFO] /home/hive/.nvm/versions/node/v20.20.0/bin/node /home/hive/.bun/bin/solve https://github.com/andchir/remotion-animations/issues/41 --model opus --attach-logs --verbose --no-tool-check --auto-resume-on-limit-reset --tokens-budget-stats | |
| [2026-01-21T21:11:59.879Z] [INFO] | |
| [2026-01-21T21:11:59.898Z] [INFO] | |
| [2026-01-21T21:11:59.901Z] [WARNING] β οΈ SECURITY WARNING: --attach-logs is ENABLED | |
| [2026-01-21T21:11:59.902Z] [INFO] | |
| [2026-01-21T21:11:59.902Z] [INFO] This option will upload the complete solution draft log file to the Pull Request. | |
| [2026-01-21T21:11:59.902Z] [INFO] The log may contain sensitive information such as: | |
| [2026-01-21T21:11:59.903Z] [INFO] β’ API keys, tokens, or secrets | |
| [2026-01-21T21:11:59.903Z] [INFO] β’ File paths and directory structures | |
| [2026-01-21T21:11:59.903Z] [INFO] β’ Command outputs and error messages | |
| [2026-01-21T21:11:59.903Z] [INFO] β’ Internal system information | |
| [2026-01-21T21:11:59.903Z] [INFO] | |
| [2026-01-21T21:11:59.904Z] [INFO] β οΈ DO NOT use this option with public repositories or if the log | |
| [2026-01-21T21:11:59.904Z] [INFO] might contain sensitive data that should not be shared publicly. | |
| [2026-01-21T21:11:59.904Z] [INFO] | |
| [2026-01-21T21:11:59.904Z] [INFO] Continuing in 5 seconds... (Press Ctrl+C to abort) | |
| [2026-01-21T21:11:59.904Z] [INFO] | |
| [2026-01-21T21:12:04.912Z] [INFO] | |
| [2026-01-21T21:12:04.941Z] [INFO] πΎ Disk space check: 59939MB available (2048MB required) β | |
| [2026-01-21T21:12:04.944Z] [INFO] π§ Memory check: 11508MB available, swap: 4095MB (0MB used), total: 15603MB (256MB required) β | |
| [2026-01-21T21:12:04.968Z] [INFO] β© Skipping tool connection validation (dry-run mode or skip-tool-connection-check enabled) | |
| [2026-01-21T21:12:04.968Z] [INFO] β© Skipping GitHub authentication check (dry-run mode or skip-tool-connection-check enabled) | |
| [2026-01-21T21:12:04.969Z] [INFO] π URL validation: | |
| [2026-01-21T21:12:04.969Z] [INFO] Input URL: https://github.com/andchir/remotion-animations/issues/41 | |
| [2026-01-21T21:12:04.970Z] [INFO] Is Issue URL: true | |
| [2026-01-21T21:12:04.970Z] [INFO] Is PR URL: false | |
| [2026-01-21T21:12:04.970Z] [INFO] π Checking repository access for auto-fork... | |
| [2026-01-21T21:12:05.691Z] [INFO] Repository visibility: public | |
| [2026-01-21T21:12:05.692Z] [INFO] β Auto-fork: No write access detected, enabling fork mode | |
| [2026-01-21T21:12:05.694Z] [INFO] β Repository access check: Skipped (fork mode enabled) | |
| [2026-01-21T21:12:06.106Z] [INFO] Repository visibility: public | |
| [2026-01-21T21:12:06.108Z] [INFO] Auto-cleanup default: false (repository is public) | |
| [2026-01-21T21:12:06.109Z] [INFO] π Auto-continue enabled: Checking for existing PRs for issue #41... | |
| [2026-01-21T21:12:06.796Z] [INFO] π Fork mode: Checking for existing branches in konard/andchir-remotion-animations... | |
| [2026-01-21T21:12:07.663Z] [INFO] π No existing PRs found for issue #41 - creating new PR | |
| [2026-01-21T21:12:07.664Z] [INFO] π Issue mode: Working with issue #41 | |
| [2026-01-21T21:12:07.665Z] [INFO] | |
| Creating temporary directory: /tmp/gh-issue-solver-1769029927665 | |
| [2026-01-21T21:12:07.667Z] [INFO] | |
| π΄ Fork mode: ENABLED | |
| [2026-01-21T21:12:07.668Z] [INFO] Checking fork status... | |
| [2026-01-21T21:12:07.981Z] [INFO] π Detecting fork conflicts... | |
| [2026-01-21T21:12:09.041Z] [INFO] β No fork conflict: Safe to proceed | |
| [2026-01-21T21:12:09.403Z] [INFO] β Fork exists: konard/andchir-remotion-animations | |
| [2026-01-21T21:12:09.404Z] [INFO] π Validating fork parent... | |
| [2026-01-21T21:12:09.860Z] [INFO] β Fork parent validated: andchir/remotion-animations | |
| [2026-01-21T21:12:09.863Z] [INFO] | |
| π₯ Cloning repository: konard/andchir-remotion-animations | |
| [2026-01-21T21:12:14.825Z] [INFO] β Cloned to: /tmp/gh-issue-solver-1769029927665 | |
| [2026-01-21T21:12:14.871Z] [INFO] π Setting upstream: andchir/remotion-animations | |
| [2026-01-21T21:12:14.916Z] [INFO] βΉοΈ Upstream exists: Using existing upstream remote | |
| [2026-01-21T21:12:14.917Z] [INFO] π Fetching upstream... | |
| [2026-01-21T21:12:15.272Z] [INFO] β Upstream fetched: Successfully | |
| [2026-01-21T21:12:15.273Z] [INFO] π Syncing default branch... | |
| [2026-01-21T21:12:15.661Z] [INFO] βΉοΈ Default branch: main | |
| [2026-01-21T21:12:15.700Z] [INFO] β Default branch synced: with upstream/main | |
| [2026-01-21T21:12:15.700Z] [INFO] π Pushing to fork: main branch | |
| [2026-01-21T21:12:16.511Z] [INFO] β Fork updated: Default branch pushed to fork | |
| [2026-01-21T21:12:16.642Z] [INFO] | |
| π Default branch: main | |
| [2026-01-21T21:12:16.688Z] [INFO] | |
| πΏ Creating branch: issue-41-72b242fcc2f8 from main (default) | |
| [2026-01-21T21:12:16.730Z] [INFO] π Verifying: Branch creation... | |
| [2026-01-21T21:12:16.768Z] [INFO] β Branch created: issue-41-72b242fcc2f8 | |
| [2026-01-21T21:12:16.768Z] [INFO] β Current branch: issue-41-72b242fcc2f8 | |
| [2026-01-21T21:12:16.768Z] [INFO] Branch operation: Create new branch | |
| [2026-01-21T21:12:16.769Z] [INFO] Branch verification: Matches expected | |
| [2026-01-21T21:12:16.773Z] [INFO] | |
| π Auto PR creation: ENABLED | |
| [2026-01-21T21:12:16.774Z] [INFO] Creating: Initial commit and draft PR... | |
| [2026-01-21T21:12:16.774Z] [INFO] | |
| [2026-01-21T21:12:16.817Z] [INFO] βΉοΈ Pre-check: CLAUDE.md is in .gitignore, switching to .gitkeep mode | |
| [2026-01-21T21:12:16.818Z] [INFO] Using .gitkeep mode (--claude-file=true, --gitkeep-file=false, --auto-gitkeep-file=true) | |
| [2026-01-21T21:12:16.818Z] [INFO] π Creating: .gitkeep (CLAUDE.md is ignored) | |
| [2026-01-21T21:12:16.819Z] [INFO] Issue URL from argv['issue-url']: https://github.com/andchir/remotion-animations/issues/41 | |
| [2026-01-21T21:12:16.819Z] [INFO] Issue URL from argv._[0]: undefined | |
| [2026-01-21T21:12:16.820Z] [INFO] Final issue URL: https://github.com/andchir/remotion-animations/issues/41 | |
| [2026-01-21T21:12:16.820Z] [INFO] .gitkeep already exists, appending timestamp... | |
| [2026-01-21T21:12:16.821Z] [INFO] β File created: .gitkeep | |
| [2026-01-21T21:12:16.821Z] [INFO] π¦ Adding file: To git staging | |
| [2026-01-21T21:12:16.914Z] [INFO] Git status after add: M .gitkeep | |
| [2026-01-21T21:12:16.914Z] [INFO] π Creating commit: With .gitkeep file | |
| [2026-01-21T21:12:16.963Z] [INFO] β Commit created: Successfully with .gitkeep | |
| [2026-01-21T21:12:16.964Z] [INFO] Commit output: [issue-41-72b242fcc2f8 cd7c5e5] Initial commit with task details | |
| 1 file changed, 2 insertions(+), 1 deletion(-) | |
| [2026-01-21T21:12:17.002Z] [INFO] Commit hash: cd7c5e5... | |
| [2026-01-21T21:12:17.041Z] [INFO] Latest commit: cd7c5e5 Initial commit with task details | |
| [2026-01-21T21:12:17.081Z] [INFO] Git status: clean | |
| [2026-01-21T21:12:17.120Z] [INFO] Remotes: origin https://github.com/konard/andchir-remotion-animations.git (fetch) | |
| [2026-01-21T21:12:17.158Z] [INFO] Branch info: * issue-41-72b242fcc2f8 cd7c5e5 [origin/main: ahead 1] Initial commit with task details | |
| main ea12de6 [origin/main] Merge pull request #40 from konard/issue-39-fc86828805ee | |
| [2026-01-21T21:12:17.158Z] [INFO] π€ Pushing branch: To remote repository... | |
| [2026-01-21T21:12:17.158Z] [INFO] Push command: git push -u origin issue-41-72b242fcc2f8 | |
| [2026-01-21T21:12:17.962Z] [INFO] Push exit code: 0 | |
| [2026-01-21T21:12:17.963Z] [INFO] Push output: remote: | |
| remote: Create a pull request for 'issue-41-72b242fcc2f8' on GitHub by visiting: | |
| remote: https://github.com/konard/andchir-remotion-animations/pull/new/issue-41-72b242fcc2f8 | |
| remote: | |
| To https://github.com/konard/andchir-remotion-animations.git | |
| * [new branch] issue-41-72b242fcc2f8 -> issue-41-72b242fcc2f8 | |
| branch 'issue-41-72b242fcc2f8' set up to track 'origin/issue-41-72b242fcc2f8'. | |
| [2026-01-21T21:12:17.963Z] [INFO] β Branch pushed: Successfully to remote | |
| [2026-01-21T21:12:17.964Z] [INFO] Push output: remote: | |
| remote: Create a pull request for 'issue-41-72b242fcc2f8' on GitHub by visiting: | |
| remote: https://github.com/konard/andchir-remotion-animations/pull/new/issue-41-72b242fcc2f8 | |
| remote: | |
| To https://github.com/konard/andchir-remotion-animations.git | |
| * [new branch] issue-41-72b242fcc2f8 -> issue-41-72b242fcc2f8 | |
| branch 'issue-41-72b242fcc2f8' set up to track 'origin/issue-41-72b242fcc2f8'. | |
| [2026-01-21T21:12:17.964Z] [INFO] Waiting for GitHub to sync... | |
| [2026-01-21T21:12:20.501Z] [INFO] Compare API check: 1 commit(s) ahead of main | |
| [2026-01-21T21:12:20.501Z] [INFO] GitHub compare API ready: 1 commit(s) found | |
| [2026-01-21T21:12:20.922Z] [INFO] Branch verified on GitHub: issue-41-72b242fcc2f8 | |
| [2026-01-21T21:12:21.219Z] [INFO] Remote commit SHA: cd7c5e5... | |
| [2026-01-21T21:12:21.220Z] [INFO] π Getting issue: Title from GitHub... | |
| [2026-01-21T21:12:21.574Z] [INFO] Issue title: "ΠΠ°ΠΏΠΈΡΠ°ΡΡ Π½ΠΎΠ²ΡΡ ΡΠ΅ΠΊΡΡΠΎΠ²ΡΡ Π°Π½ΠΈΠΌΠ°ΡΠΈΡ" | |
| [2026-01-21T21:12:21.574Z] [INFO] π€ Getting user: Current GitHub account... | |
| [2026-01-21T21:12:21.875Z] [INFO] Current user: konard | |
| [2026-01-21T21:12:22.144Z] [INFO] User is not a collaborator (will skip assignment) | |
| [2026-01-21T21:12:22.145Z] [INFO] User is not a collaborator (will skip assignment) | |
| [2026-01-21T21:12:22.146Z] [INFO] π Fetching: Latest main branch... | |
| [2026-01-21T21:12:22.511Z] [INFO] β Base updated: Fetched latest main | |
| [2026-01-21T21:12:22.511Z] [INFO] π Checking: Commits between branches... | |
| [2026-01-21T21:12:22.549Z] [INFO] Commits ahead of origin/main: 1 | |
| [2026-01-21T21:12:22.550Z] [INFO] β Commits found: 1 commit(s) ahead | |
| [2026-01-21T21:12:22.551Z] [INFO] π Creating PR: Draft pull request... | |
| [2026-01-21T21:12:22.551Z] [INFO] π― Target branch: main (default) | |
| [2026-01-21T21:12:22.551Z] [INFO] PR Title: [WIP] ΠΠ°ΠΏΠΈΡΠ°ΡΡ Π½ΠΎΠ²ΡΡ ΡΠ΅ΠΊΡΡΠΎΠ²ΡΡ Π°Π½ΠΈΠΌΠ°ΡΠΈΡ | |
| [2026-01-21T21:12:22.552Z] [INFO] Base branch: main | |
| [2026-01-21T21:12:22.552Z] [INFO] Head branch: issue-41-72b242fcc2f8 | |
| [2026-01-21T21:12:22.553Z] [INFO] Assignee: konard | |
| [2026-01-21T21:12:22.553Z] [INFO] PR Body: | |
| ## π€ AI-Powered Solution Draft | |
| This pull request is being automatically generated to solve issue andchir/remotion-animations#41. | |
| ### π Issue Reference | |
| Fixes andchir/remotion-animations#41 | |
| ### π§ Status | |
| **Work in Progress** - The AI assistant is currently analyzing and implementing the solution draft. | |
| ### π Implementation Details | |
| _Details will be added as the solution draft is developed..._ | |
| --- | |
| *This PR was created automatically by the AI issue solver* | |
| [2026-01-21T21:12:22.556Z] [INFO] Command: cd "/tmp/gh-issue-solver-1769029927665" && gh pr create --draft --title "$(cat '/tmp/pr-title-1769029942555.txt')" --body-file "/tmp/pr-body-1769029942555.md" --base main --head konard:issue-41-72b242fcc2f8 --repo andchir/remotion-animations | |
| [2026-01-21T21:12:24.200Z] [INFO] π Verifying: PR creation... | |
| [2026-01-21T21:12:24.592Z] [INFO] β Verification: PR exists on GitHub | |
| [2026-01-21T21:12:24.593Z] [INFO] β PR created: #42 | |
| [2026-01-21T21:12:24.593Z] [INFO] π PR URL: https://github.com/andchir/remotion-animations/pull/42 | |
| [2026-01-21T21:12:24.594Z] [INFO] βΉοΈ Note: Could not assign (no permission) | |
| [2026-01-21T21:12:24.594Z] [INFO] π Linking: Issue #41 to PR #42... | |
| [2026-01-21T21:12:24.929Z] [INFO] Issue node ID: I_kwDOQ7x9Fc7k4pbu | |
| [2026-01-21T21:12:25.322Z] [INFO] PR node ID: PR_kwDOQ7x9Fc6-i_bY | |
| [2026-01-21T21:12:25.669Z] [INFO] | |
| [2026-01-21T21:12:25.669Z] [WARNING] β οΈ ISSUE LINK MISSING: PR not linked to issue | |
| [2026-01-21T21:12:25.671Z] [INFO] | |
| [2026-01-21T21:12:25.671Z] [WARNING] The PR was created from a fork but wasn't linked to the issue. | |
| [2026-01-21T21:12:25.672Z] [WARNING] Expected: "Fixes andchir/remotion-animations#41" in PR body | |
| [2026-01-21T21:12:25.672Z] [INFO] | |
| [2026-01-21T21:12:25.672Z] [WARNING] To fix manually: | |
| [2026-01-21T21:12:25.672Z] [WARNING] 1. Edit the PR description at: https://github.com/andchir/remotion-animations/pull/42 | |
| [2026-01-21T21:12:25.673Z] [WARNING] 2. Add this line: Fixes andchir/remotion-animations#41 | |
| [2026-01-21T21:12:25.673Z] [INFO] | |
| [2026-01-21T21:12:25.964Z] [INFO] π€ Current user: konard | |
| [2026-01-21T21:12:25.965Z] [INFO] | |
| π Comment counting conditions: | |
| [2026-01-21T21:12:25.965Z] [INFO] prNumber: 42 | |
| [2026-01-21T21:12:25.966Z] [INFO] branchName: issue-41-72b242fcc2f8 | |
| [2026-01-21T21:12:25.967Z] [INFO] isContinueMode: false | |
| [2026-01-21T21:12:25.967Z] [INFO] Will count comments: true | |
| [2026-01-21T21:12:25.967Z] [INFO] π¬ Counting comments: Checking for new comments since last commit... | |
| [2026-01-21T21:12:25.967Z] [INFO] PR #42 on branch: issue-41-72b242fcc2f8 | |
| [2026-01-21T21:12:25.967Z] [INFO] Owner/Repo: andchir/remotion-animations | |
| [2026-01-21T21:12:26.416Z] [INFO] π Last commit time (from API): 2026-01-21T21:12:16.000Z | |
| [2026-01-21T21:12:27.345Z] [INFO] π¬ New PR comments: 0 | |
| [2026-01-21T21:12:27.346Z] [INFO] π¬ New PR review comments: 0 | |
| [2026-01-21T21:12:27.346Z] [INFO] π¬ New issue comments: 0 | |
| [2026-01-21T21:12:27.347Z] [INFO] Total new comments: 0 | |
| [2026-01-21T21:12:27.347Z] [INFO] Comment lines to add: No (saving tokens) | |
| [2026-01-21T21:12:27.348Z] [INFO] PR review comments fetched: 0 | |
| [2026-01-21T21:12:27.348Z] [INFO] PR conversation comments fetched: 0 | |
| [2026-01-21T21:12:27.349Z] [INFO] Total PR comments checked: 0 | |
| [2026-01-21T21:12:30.578Z] [INFO] Feedback info will be added to prompt: | |
| [2026-01-21T21:12:30.579Z] [INFO] - Pull request description was edited after last commit | |
| [2026-01-21T21:12:30.579Z] [INFO] π Getting timestamps: From GitHub servers... | |
| [2026-01-21T21:12:30.902Z] [INFO] π Issue updated: 2026-01-21T21:11:28.000Z | |
| [2026-01-21T21:12:31.220Z] [INFO] π¬ Comments: None found | |
| [2026-01-21T21:12:31.617Z] [INFO] π Recent PR: 2026-01-21T21:12:23.000Z | |
| [2026-01-21T21:12:31.618Z] [INFO] | |
| β Reference time: 2026-01-21T21:12:23.000Z | |
| [2026-01-21T21:12:31.619Z] [INFO] | |
| π Checking for uncommitted changes to include as feedback... | |
| [2026-01-21T21:12:31.661Z] [INFO] β No uncommitted changes found | |
| [2026-01-21T21:12:34.308Z] [INFO] π Playwright MCP detected - enabling browser automation hints | |
| [2026-01-21T21:12:34.314Z] [INFO] | |
| π Final prompt structure: | |
| [2026-01-21T21:12:34.314Z] [INFO] Characters: 397 | |
| [2026-01-21T21:12:34.314Z] [INFO] System prompt characters: 11900 | |
| [2026-01-21T21:12:34.315Z] [INFO] Feedback info: Included | |
| [2026-01-21T21:12:34.316Z] [INFO] | |
| π€ Executing Claude: OPUS | |
| [2026-01-21T21:12:34.316Z] [INFO] Model: opus | |
| [2026-01-21T21:12:34.317Z] [INFO] Working directory: /tmp/gh-issue-solver-1769029927665 | |
| [2026-01-21T21:12:34.317Z] [INFO] Branch: issue-41-72b242fcc2f8 | |
| [2026-01-21T21:12:34.317Z] [INFO] Prompt length: 397 chars | |
| [2026-01-21T21:12:34.317Z] [INFO] System prompt length: 11900 chars | |
| [2026-01-21T21:12:34.317Z] [INFO] Feedback info included: Yes (1 lines) | |
| [2026-01-21T21:12:34.363Z] [INFO] π System resources before execution: | |
| [2026-01-21T21:12:34.364Z] [INFO] Memory: MemFree: 10392280 kB | |
| [2026-01-21T21:12:34.364Z] [INFO] Load: 0.48 0.16 0.06 1/208 25149 | |
| [2026-01-21T21:12:34.365Z] [INFO] | |
| π Raw command: | |
| [2026-01-21T21:12:34.365Z] [INFO] (cd "/tmp/gh-issue-solver-1769029927665" && claude --output-format stream-json --verbose --dangerously-skip-permissions --model claude-opus-4-5-20251101 -p "Issue to solve: https://github.com/andchir/remotion-animations/issues/41 | |
| Your prepared branch: issue-41-72b242fcc2f8 | |
| Your prepared working directory: /tmp/gh-issue-solver-1769029927665 | |
| Your prepared Pull Request: https://github.com/andchir/remotion-animations/pull/42 | |
| Your forked repository: konard/andchir-remotion-animations | |
| Original repository (upstream): andchir/remotion-animations | |
| Proceed. | |
| " --append-system-prompt "You are an AI issue solver. You prefer to find the root cause of each and every issue. When you talk, you prefer to speak with facts which you have double-checked yourself or cite sources that provide evidence, like quote actual code or give references to documents or pages found on the internet. You are polite and patient, and prefer to assume good intent, trying your best to be helpful. If you are unsure or have assumptions, you prefer to test them yourself or ask questions to clarify requirements. | |
| General guidelines. | |
| - When you execute commands, always save their logs to files for easier reading if the output becomes large. | |
| - When running commands, do not set a timeout yourself β let them run as long as needed (default timeout - 2 minutes is more than enough), and once they finish, review the logs in the file. | |
| - When running sudo commands (especially package installations like apt-get, yum, npm install, etc.), always run them in the background to avoid timeout issues and permission errors when the process needs to be killed. Use the run_in_background parameter or append & to the command. | |
| - When CI is failing or user reports failures, consider adding a detailed investigation protocol to your todo list with these steps: | |
| Step 1: List recent runs with timestamps using: gh run list --repo andchir/remotion-animations --branch issue-41-72b242fcc2f8 --limit 5 --json databaseId,conclusion,createdAt,headSha | |
| Step 2: Verify runs are after the latest commit by checking timestamps and SHA | |
| Step 3: For each non-passing run, download logs to preserve them: gh run view {run-id} --repo andchir/remotion-animations --log > ci-logs/{workflow}-{run-id}.log | |
| Step 4: Read each downloaded log file using Read tool to understand the actual failures | |
| Step 5: Report findings with specific errors and line numbers from logs | |
| This detailed investigation is especially helpful when user mentions CI failures, asks to investigate logs, you see non-passing status, or when finalizing a PR. | |
| Note: If user says \"failing\" but tools show \"passing\", this might indicate stale data - consider downloading fresh logs and checking timestamps to resolve the discrepancy. | |
| - When a code or log file has more than 1500 lines, read it in chunks of 1500 lines. | |
| - When facing a complex problem, do as much tracing as possible and turn on all verbose modes. | |
| - When you create debug, test, or example/experiment scripts for fixing, always keep them in an examples and/or experiments folders so you can reuse them later. | |
| - When testing your assumptions, use the experiment scripts, and add it to experiments folder. | |
| - When your experiments can show real world use case of the software, add it to examples folder. | |
| - When you face something extremely hard, use divide and conquer β it always helps. | |
| Initial research. | |
| - When you start, make sure you create detailed plan for yourself and follow your todo list step by step, make sure that as many points from these guidelines are added to your todo list to keep track of everything that can help you solve the issue with highest possible quality. | |
| - When user mentions CI failures or asks to investigate logs, consider adding these todos to track the investigation: (1) List recent CI runs with timestamps, (2) Download logs from failed runs to ci-logs/ directory, (3) Analyze error messages and identify root cause, (4) Implement fix, (5) Verify fix resolves the specific errors found in logs. | |
| - When you read issue, read all details and comments thoroughly. | |
| - When you see screenshots or images in issue descriptions, pull request descriptions, comments, or discussions, use WebFetch tool (or fetch tool) to download the image first, then use Read tool to view and analyze it. IMPORTANT: Before reading downloaded images with the Read tool, verify the file is a valid image (not HTML). Use a CLI tool like 'file' command to check the actual file format. Reading corrupted or non-image files (like GitHub's HTML 404 pages saved as .png) can cause \"Could not process image\" errors and may crash the AI solver process. If the file command shows \"HTML\" or \"text\", the download failed and you should retry or skip the image. | |
| - When you need issue details, use gh issue view https://github.com/andchir/remotion-animations/issues/41. | |
| - When you need related code, use gh search code --owner andchir [keywords]. | |
| - When you need repo context, read files in your working directory. | |
| - When you study related work, study the most recent related pull requests. | |
| - When issue is not defined enough, write a comment to ask clarifying questions. | |
| - When accessing GitHub Gists (especially private ones), use gh gist view command instead of direct URL fetching to ensure proper authentication. | |
| - When you are fixing a bug, please make sure you first find the actual root cause, do as many experiments as needed. | |
| - When you are fixing a bug and code does not have enough tracing/logs, add them and make sure they stay in the code, but are switched off by default. | |
| - When you need comments on a pull request, note that GitHub has THREE different comment types with different API endpoints: | |
| 1. PR review comments (inline code comments): gh api repos/andchir/remotion-animations/pulls/42/comments --paginate | |
| 2. PR conversation comments (general discussion): gh api repos/andchir/remotion-animations/issues/42/comments --paginate | |
| 3. PR reviews (approve/request changes): gh api repos/andchir/remotion-animations/pulls/42/reviews --paginate | |
| IMPORTANT: The command \"gh pr view --json comments\" ONLY returns conversation comments and misses review comments! | |
| - When you need latest comments on issue, use gh api repos/andchir/remotion-animations/issues/41/comments --paginate. | |
| Solution development and testing. | |
| - When issue is solvable, implement code with tests. | |
| - When implementing features, search for similar existing implementations in the codebase and use them as examples instead of implementing everything from scratch. | |
| - When coding, each atomic step that can be useful by itself should be commited to the pull request's branch, meaning if work will be interrupted by any reason parts of solution will still be kept intact and safe in pull request. | |
| - When you test: | |
| start from testing of small functions using separate scripts; | |
| write unit tests with mocks for easy and quick start. | |
| - When you test integrations, use existing framework. | |
| - When you test solution draft, include automated checks in pr. | |
| - When issue is unclear, write comment on issue asking questions. | |
| - When you encounter any problems that you unable to solve yourself (any human feedback or help), write a comment to the pull request asking for help. | |
| - When you need human help, use gh pr comment 42 --body \"your message\" to comment on existing PR. | |
| Preparing pull request. | |
| - When you code, follow contributing guidelines. | |
| - When you commit, write clear message. | |
| - When you need examples of style, use gh pr list --repo andchir/remotion-animations --state merged --search [keywords]. | |
| - When you open pr, describe solution draft and include tests. | |
| - When there is a package with version and GitHub Actions workflows for automatic release, update the version (or other necessary release trigger) in your pull request to prepare for next release. | |
| - When you update existing pr 42, use gh pr edit to modify title and description. | |
| - When you are about to commit or push code, ALWAYS run local CI checks first if they are available in contributing guidelines (like ruff check, mypy, eslint, etc.) to catch errors before pushing. | |
| - When you finalize the pull request: | |
| follow style from merged prs for code, title, and description, | |
| make sure no uncommitted changes corresponding to the original requirements are left behind, | |
| make sure the default branch is merged to the pull request's branch, | |
| make sure all CI checks passing if they exist before you finish, | |
| check for latest comments on the issue and pull request to ensure no recent feedback was missed, | |
| double-check that all changes in the pull request answer to original requirements of the issue, | |
| make sure no new new bugs are introduced in pull request by carefully reading gh pr diff, | |
| make sure no previously existing features were removed without an explicit request from users via the issue description, issue comments, and/or pull request comments. | |
| - When you finish implementation, use gh pr ready 42. | |
| Workflow and collaboration. | |
| - When you check branch, verify with git branch --show-current. | |
| - When you push, push only to branch issue-41-72b242fcc2f8. | |
| - When you finish, create a pull request from branch issue-41-72b242fcc2f8. (Note: PR 42 already exists, update it instead) | |
| - When you organize workflow, use pull requests instead of direct merges to default branch (main or master). | |
| - When you manage commits, preserve commit history for later analysis. | |
| - When you contribute, keep repository history forward-moving with regular commits, pushes, and reverts if needed. | |
| - When you face conflict that you cannot resolve yourself, ask for help. | |
| - When you collaborate, respect branch protections by working only on issue-41-72b242fcc2f8. | |
| - When you mention result, include pull request url or comment url. | |
| - When you need to create pr, remember pr 42 already exists for this branch. | |
| Self review. | |
| - When you check your solution draft, run all tests locally. | |
| - When you check your solution draft, verify git status shows a clean working tree with no uncommitted changes. | |
| - When you compare with repo style, use gh pr diff [number]. | |
| - When you finalize, confirm code, tests, and description are consistent. | |
| GitHub CLI command patterns. | |
| - IMPORTANT: Always use --paginate flag when fetching lists from GitHub API to ensure all results are returned (GitHub returns max 30 per page by default). | |
| - When listing PR review comments (inline code comments), use gh api repos/OWNER/REPO/pulls/NUMBER/comments --paginate. | |
| - When listing PR conversation comments, use gh api repos/OWNER/REPO/issues/NUMBER/comments --paginate. | |
| - When listing PR reviews, use gh api repos/OWNER/REPO/pulls/NUMBER/reviews --paginate. | |
| - When listing issue comments, use gh api repos/OWNER/REPO/issues/NUMBER/comments --paginate. | |
| - When adding PR comment, use gh pr comment NUMBER --body \"text\" --repo OWNER/REPO. | |
| - When adding issue comment, use gh issue comment NUMBER --body \"text\" --repo OWNER/REPO. | |
| - When viewing PR details, use gh pr view NUMBER --repo OWNER/REPO. | |
| - When filtering with jq, use gh api repos/\${owner}/\${repo}/pulls/\${prNumber}/comments --paginate --jq 'reverse | .[0:5]'. | |
| Playwright MCP usage (browser automation via mcp__playwright__* tools). | |
| - When you develop frontend web applications (HTML, CSS, JavaScript, React, Vue, Angular, etc.), use Playwright MCP tools to test the UI in a real browser. | |
| - When WebFetch tool fails to retrieve expected content (e.g., returns empty content, JavaScript-rendered pages, or login-protected pages), use Playwright MCP tools (browser_navigate, browser_snapshot) as a fallback for web browsing. | |
| - When you need to interact with dynamic web pages that require JavaScript execution, use Playwright MCP tools. | |
| - When you need to visually verify how a web page looks or take screenshots, use browser_take_screenshot from Playwright MCP. | |
| - When you need to fill forms, click buttons, or perform user interactions on web pages, use Playwright MCP tools (browser_click, browser_type, browser_fill_form). | |
| - When you need to test responsive design or different viewport sizes, use browser_resize from Playwright MCP. | |
| - When you finish using the browser, always close it with browser_close to free resources." | jq -c .) | |
| [2026-01-21T21:12:34.366Z] [INFO] | |
| [2026-01-21T21:12:34.366Z] [INFO] π User prompt: | |
| [2026-01-21T21:12:34.367Z] [INFO] ---BEGIN USER PROMPT--- | |
| [2026-01-21T21:12:34.367Z] [INFO] Issue to solve: https://github.com/andchir/remotion-animations/issues/41 | |
| Your prepared branch: issue-41-72b242fcc2f8 | |
| Your prepared working directory: /tmp/gh-issue-solver-1769029927665 | |
| Your prepared Pull Request: https://github.com/andchir/remotion-animations/pull/42 | |
| Your forked repository: konard/andchir-remotion-animations | |
| Original repository (upstream): andchir/remotion-animations | |
| Proceed. | |
| [2026-01-21T21:12:34.367Z] [INFO] ---END USER PROMPT--- | |
| [2026-01-21T21:12:34.368Z] [INFO] | |
| [2026-01-21T21:12:34.368Z] [INFO] π System prompt: | |
| [2026-01-21T21:12:34.368Z] [INFO] ---BEGIN SYSTEM PROMPT--- | |
| [2026-01-21T21:12:34.368Z] [INFO] You are an AI issue solver. You prefer to find the root cause of each and every issue. When you talk, you prefer to speak with facts which you have double-checked yourself or cite sources that provide evidence, like quote actual code or give references to documents or pages found on the internet. You are polite and patient, and prefer to assume good intent, trying your best to be helpful. If you are unsure or have assumptions, you prefer to test them yourself or ask questions to clarify requirements. | |
| General guidelines. | |
| - When you execute commands, always save their logs to files for easier reading if the output becomes large. | |
| - When running commands, do not set a timeout yourself β let them run as long as needed (default timeout - 2 minutes is more than enough), and once they finish, review the logs in the file. | |
| - When running sudo commands (especially package installations like apt-get, yum, npm install, etc.), always run them in the background to avoid timeout issues and permission errors when the process needs to be killed. Use the run_in_background parameter or append & to the command. | |
| - When CI is failing or user reports failures, consider adding a detailed investigation protocol to your todo list with these steps: | |
| Step 1: List recent runs with timestamps using: gh run list --repo andchir/remotion-animations --branch issue-41-72b242fcc2f8 --limit 5 --json databaseId,conclusion,createdAt,headSha | |
| Step 2: Verify runs are after the latest commit by checking timestamps and SHA | |
| Step 3: For each non-passing run, download logs to preserve them: gh run view {run-id} --repo andchir/remotion-animations --log > ci-logs/{workflow}-{run-id}.log | |
| Step 4: Read each downloaded log file using Read tool to understand the actual failures | |
| Step 5: Report findings with specific errors and line numbers from logs | |
| This detailed investigation is especially helpful when user mentions CI failures, asks to investigate logs, you see non-passing status, or when finalizing a PR. | |
| Note: If user says "failing" but tools show "passing", this might indicate stale data - consider downloading fresh logs and checking timestamps to resolve the discrepancy. | |
| - When a code or log file has more than 1500 lines, read it in chunks of 1500 lines. | |
| - When facing a complex problem, do as much tracing as possible and turn on all verbose modes. | |
| - When you create debug, test, or example/experiment scripts for fixing, always keep them in an examples and/or experiments folders so you can reuse them later. | |
| - When testing your assumptions, use the experiment scripts, and add it to experiments folder. | |
| - When your experiments can show real world use case of the software, add it to examples folder. | |
| - When you face something extremely hard, use divide and conquer β it always helps. | |
| Initial research. | |
| - When you start, make sure you create detailed plan for yourself and follow your todo list step by step, make sure that as many points from these guidelines are added to your todo list to keep track of everything that can help you solve the issue with highest possible quality. | |
| - When user mentions CI failures or asks to investigate logs, consider adding these todos to track the investigation: (1) List recent CI runs with timestamps, (2) Download logs from failed runs to ci-logs/ directory, (3) Analyze error messages and identify root cause, (4) Implement fix, (5) Verify fix resolves the specific errors found in logs. | |
| - When you read issue, read all details and comments thoroughly. | |
| - When you see screenshots or images in issue descriptions, pull request descriptions, comments, or discussions, use WebFetch tool (or fetch tool) to download the image first, then use Read tool to view and analyze it. IMPORTANT: Before reading downloaded images with the Read tool, verify the file is a valid image (not HTML). Use a CLI tool like 'file' command to check the actual file format. Reading corrupted or non-image files (like GitHub's HTML 404 pages saved as .png) can cause "Could not process image" errors and may crash the AI solver process. If the file command shows "HTML" or "text", the download failed and you should retry or skip the image. | |
| - When you need issue details, use gh issue view https://github.com/andchir/remotion-animations/issues/41. | |
| - When you need related code, use gh search code --owner andchir [keywords]. | |
| - When you need repo context, read files in your working directory. | |
| - When you study related work, study the most recent related pull requests. | |
| - When issue is not defined enough, write a comment to ask clarifying questions. | |
| - When accessing GitHub Gists (especially private ones), use gh gist view command instead of direct URL fetching to ensure proper authentication. | |
| - When you are fixing a bug, please make sure you first find the actual root cause, do as many experiments as needed. | |
| - When you are fixing a bug and code does not have enough tracing/logs, add them and make sure they stay in the code, but are switched off by default. | |
| - When you need comments on a pull request, note that GitHub has THREE different comment types with different API endpoints: | |
| 1. PR review comments (inline code comments): gh api repos/andchir/remotion-animations/pulls/42/comments --paginate | |
| 2. PR conversation comments (general discussion): gh api repos/andchir/remotion-animations/issues/42/comments --paginate | |
| 3. PR reviews (approve/request changes): gh api repos/andchir/remotion-animations/pulls/42/reviews --paginate | |
| IMPORTANT: The command "gh pr view --json comments" ONLY returns conversation comments and misses review comments! | |
| - When you need latest comments on issue, use gh api repos/andchir/remotion-animations/issues/41/comments --paginate. | |
| Solution development and testing. | |
| - When issue is solvable, implement code with tests. | |
| - When implementing features, search for similar existing implementations in the codebase and use them as examples instead of implementing everything from scratch. | |
| - When coding, each atomic step that can be useful by itself should be commited to the pull request's branch, meaning if work will be interrupted by any reason parts of solution will still be kept intact and safe in pull request. | |
| - When you test: | |
| start from testing of small functions using separate scripts; | |
| write unit tests with mocks for easy and quick start. | |
| - When you test integrations, use existing framework. | |
| - When you test solution draft, include automated checks in pr. | |
| - When issue is unclear, write comment on issue asking questions. | |
| - When you encounter any problems that you unable to solve yourself (any human feedback or help), write a comment to the pull request asking for help. | |
| - When you need human help, use gh pr comment 42 --body "your message" to comment on existing PR. | |
| Preparing pull request. | |
| - When you code, follow contributing guidelines. | |
| - When you commit, write clear message. | |
| - When you need examples of style, use gh pr list --repo andchir/remotion-animations --state merged --search [keywords]. | |
| - When you open pr, describe solution draft and include tests. | |
| - When there is a package with version and GitHub Actions workflows for automatic release, update the version (or other necessary release trigger) in your pull request to prepare for next release. | |
| - When you update existing pr 42, use gh pr edit to modify title and description. | |
| - When you are about to commit or push code, ALWAYS run local CI checks first if they are available in contributing guidelines (like ruff check, mypy, eslint, etc.) to catch errors before pushing. | |
| - When you finalize the pull request: | |
| follow style from merged prs for code, title, and description, | |
| make sure no uncommitted changes corresponding to the original requirements are left behind, | |
| make sure the default branch is merged to the pull request's branch, | |
| make sure all CI checks passing if they exist before you finish, | |
| check for latest comments on the issue and pull request to ensure no recent feedback was missed, | |
| double-check that all changes in the pull request answer to original requirements of the issue, | |
| make sure no new new bugs are introduced in pull request by carefully reading gh pr diff, | |
| make sure no previously existing features were removed without an explicit request from users via the issue description, issue comments, and/or pull request comments. | |
| - When you finish implementation, use gh pr ready 42. | |
| Workflow and collaboration. | |
| - When you check branch, verify with git branch --show-current. | |
| - When you push, push only to branch issue-41-72b242fcc2f8. | |
| - When you finish, create a pull request from branch issue-41-72b242fcc2f8. (Note: PR 42 already exists, update it instead) | |
| - When you organize workflow, use pull requests instead of direct merges to default branch (main or master). | |
| - When you manage commits, preserve commit history for later analysis. | |
| - When you contribute, keep repository history forward-moving with regular commits, pushes, and reverts if needed. | |
| - When you face conflict that you cannot resolve yourself, ask for help. | |
| - When you collaborate, respect branch protections by working only on issue-41-72b242fcc2f8. | |
| - When you mention result, include pull request url or comment url. | |
| - When you need to create pr, remember pr 42 already exists for this branch. | |
| Self review. | |
| - When you check your solution draft, run all tests locally. | |
| - When you check your solution draft, verify git status shows a clean working tree with no uncommitted changes. | |
| - When you compare with repo style, use gh pr diff [number]. | |
| - When you finalize, confirm code, tests, and description are consistent. | |
| GitHub CLI command patterns. | |
| - IMPORTANT: Always use --paginate flag when fetching lists from GitHub API to ensure all results are returned (GitHub returns max 30 per page by default). | |
| - When listing PR review comments (inline code comments), use gh api repos/OWNER/REPO/pulls/NUMBER/comments --paginate. | |
| - When listing PR conversation comments, use gh api repos/OWNER/REPO/issues/NUMBER/comments --paginate. | |
| - When listing PR reviews, use gh api repos/OWNER/REPO/pulls/NUMBER/reviews --paginate. | |
| - When listing issue comments, use gh api repos/OWNER/REPO/issues/NUMBER/comments --paginate. | |
| - When adding PR comment, use gh pr comment NUMBER --body "text" --repo OWNER/REPO. | |
| - When adding issue comment, use gh issue comment NUMBER --body "text" --repo OWNER/REPO. | |
| - When viewing PR details, use gh pr view NUMBER --repo OWNER/REPO. | |
| - When filtering with jq, use gh api repos/${owner}/${repo}/pulls/${prNumber}/comments --paginate --jq 'reverse | .[0:5]'. | |
| Playwright MCP usage (browser automation via mcp__playwright__* tools). | |
| - When you develop frontend web applications (HTML, CSS, JavaScript, React, Vue, Angular, etc.), use Playwright MCP tools to test the UI in a real browser. | |
| - When WebFetch tool fails to retrieve expected content (e.g., returns empty content, JavaScript-rendered pages, or login-protected pages), use Playwright MCP tools (browser_navigate, browser_snapshot) as a fallback for web browsing. | |
| - When you need to interact with dynamic web pages that require JavaScript execution, use Playwright MCP tools. | |
| - When you need to visually verify how a web page looks or take screenshots, use browser_take_screenshot from Playwright MCP. | |
| - When you need to fill forms, click buttons, or perform user interactions on web pages, use Playwright MCP tools (browser_click, browser_type, browser_fill_form). | |
| - When you need to test responsive design or different viewport sizes, use browser_resize from Playwright MCP. | |
| - When you finish using the browser, always close it with browser_close to free resources. | |
| [2026-01-21T21:12:34.369Z] [INFO] ---END SYSTEM PROMPT--- | |
| [2026-01-21T21:12:34.369Z] [INFO] | |
| [2026-01-21T21:12:34.370Z] [INFO] π CLAUDE_CODE_MAX_OUTPUT_TOKENS: 64000 | |
| [2026-01-21T21:12:34.370Z] [INFO] π Command details: | |
| [2026-01-21T21:12:34.371Z] [INFO] π Working directory: /tmp/gh-issue-solver-1769029927665 | |
| [2026-01-21T21:12:34.371Z] [INFO] πΏ Branch: issue-41-72b242fcc2f8 | |
| [2026-01-21T21:12:34.371Z] [INFO] π€ Model: Claude OPUS | |
| [2026-01-21T21:12:34.371Z] [INFO] π΄ Fork: konard/andchir-remotion-animations | |
| [2026-01-21T21:12:34.371Z] [INFO] | |
| βΆοΈ Streaming output: | |
| [2026-01-21T21:12:37.063Z] [INFO] { | |
| "type": "system", | |
| "subtype": "init", | |
| "cwd": "/tmp/gh-issue-solver-1769029927665", | |
| "session_id": "97195d62-9dda-4042-9c5b-a0ddd0803153", | |
| "tools": [ | |
| "Task", | |
| "TaskOutput", | |
| "Bash", | |
| "Glob", | |
| "Grep", | |
| "ExitPlanMode", | |
| "Read", | |
| "Edit", | |
| "Write", | |
| "NotebookEdit", | |
| "WebFetch", | |
| "TodoWrite", | |
| "WebSearch", | |
| "KillShell", | |
| "AskUserQuestion", | |
| "Skill", | |
| "EnterPlanMode", | |
| "MCPSearch", | |
| "mcp__playwright__browser_close", | |
| "mcp__playwright__browser_resize", | |
| "mcp__playwright__browser_console_messages", | |
| "mcp__playwright__browser_handle_dialog", | |
| "mcp__playwright__browser_evaluate", | |
| "mcp__playwright__browser_file_upload", | |
| "mcp__playwright__browser_fill_form", | |
| "mcp__playwright__browser_install", | |
| "mcp__playwright__browser_press_key", | |
| "mcp__playwright__browser_type", | |
| "mcp__playwright__browser_navigate", | |
| "mcp__playwright__browser_navigate_back", | |
| "mcp__playwright__browser_network_requests", | |
| "mcp__playwright__browser_run_code", | |
| "mcp__playwright__browser_take_screenshot", | |
| "mcp__playwright__browser_snapshot", | |
| "mcp__playwright__browser_click", | |
| "mcp__playwright__browser_drag", | |
| "mcp__playwright__browser_hover", | |
| "mcp__playwright__browser_select_option", | |
| "mcp__playwright__browser_tabs", | |
| "mcp__playwright__browser_wait_for" | |
| ], | |
| "mcp_servers": [ | |
| { | |
| "name": "playwright", | |
| "status": "connected" | |
| } | |
| ], | |
| "model": "claude-opus-4-5-20251101", | |
| "permissionMode": "bypassPermissions", | |
| "slash_commands": [ | |
| "compact", | |
| "context", | |
| "cost", | |
| "init", | |
| "pr-comments", | |
| "release-notes", | |
| "review", | |
| "security-review" | |
| ], | |
| "apiKeySource": "none", | |
| "claude_code_version": "2.1.12", | |
| "output_style": "default", | |
| "agents": [ | |
| "Bash", | |
| "general-purpose", | |
| "statusline-setup", | |
| "Explore", | |
| "Plan" | |
| ], | |
| "skills": [], | |
| "plugins": [], | |
| "uuid": "dd4733f5-ebd9-43f1-ab4a-c037e9c0753c" | |
| } | |
| [2026-01-21T21:12:37.063Z] [INFO] π Session ID: 97195d62-9dda-4042-9c5b-a0ddd0803153 | |
| [2026-01-21T21:12:37.065Z] [INFO] π Log renamed to: /home/hive/97195d62-9dda-4042-9c5b-a0ddd0803153.log | |
| [2026-01-21T21:12:39.673Z] [INFO] { | |
| "type": "assistant", | |
| "message": { | |
| "model": "claude-opus-4-5-20251101", | |
| "id": "msg_01Nwfmone4K2L4srkRnBVJvq", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "text", | |
| "text": "I'll start by fetching the issue details and understanding the codebase structure." | |
| } | |
| ], | |
| "stop_reason": null, | |
| "stop_sequence": null, | |
| "usage": { | |
| "input_tokens": 2, | |
| "cache_creation_input_tokens": 11203, | |
| "cache_read_input_tokens": 13854, | |
| "cache_creation": { | |
| "ephemeral_5m_input_tokens": 11203, | |
| "ephemeral_1h_input_tokens": 0 | |
| }, | |
| "output_tokens": 3, | |
| "service_tier": "standard" | |
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| "content": "title:\tΠΠ°ΠΏΠΈΡΠ°ΡΡ Π½ΠΎΠ²ΡΡ ΡΠ΅ΠΊΡΡΠΎΠ²ΡΡ Π°Π½ΠΈΠΌΠ°ΡΠΈΡ\nstate:\tOPEN\nauthor:\tandchir\nlabels:\t\ncomments:\t0\nassignees:\t\nprojects:\t\nmilestone:\t\nnumber:\t41\n--\nΠΠ°ΠΏΠΈΡΠ°ΡΡ Π½ΠΎΠ²ΡΡ ΡΠ΅ΠΊΡΡΠΎΠ²ΡΡ Π°Π½ΠΈΠΌΠ°ΡΠΈΡ. ΠΠ΅ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡ ΠΏΡΠ΅Π΄ΡΠ΄ΡΡΠΈΠΉ ΠΎΠΏΡΡ Π² ΡΡΠΎΠΌ ΡΠ΅ΠΏΠΎΠ·ΠΈΡΠΎΡΠΈΠΈ.\n\nΠ‘Π°ΠΌΠΎΡΡΠΎΡΡΠ΅Π»ΡΠ½ΠΎ ΠΏΡΠΈΠ΄ΡΠΌΠ°ΡΡ ΠΈΠ½ΡΠ΅ΡΠ΅ΡΠ½ΡΡ Π½ΠΎΠ²ΡΡ Π°Π½ΠΈΠΌΠ°ΡΠΈΡ Π΄Π»Ρ ΡΠ΅ΠΊΡΡΠ°. ΠΠΎΠ»ΠΆΠ΅Π½ Π±ΡΡΡ Π²Ρ ΠΎΠ΄, Π·Π°Π΄Π΅ΡΠΆΠΊΠ° ΠΈ Π²ΡΡ ΠΎΠ΄.\nΠΠ½ΠΈΠΌΠ°ΡΠΈΡ Π΄ΠΎΠ»ΠΆΠ½Π° Π±ΡΡΡ Ρ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΠ΅ΠΌ ΠΏΡΡΠΌΠΎΡΠ³ΠΎΠ»ΡΠ½ΠΈΠΊΠΎΠ² ΠΈ ΡΠ΅ΠΊΡΡΠ°, ΠΊΠΎΡΠΎΡΡΠΉ ΠΊΠ°ΠΊ Π±Ρ Π²ΡΡΠ΅Π·Π°Π½ Π² ΡΡΠΈΡ ΠΏΡΡΠΌΠΎΡΠ³ΠΎΠ»ΡΠ½ΠΈΠΊΠ°Ρ .\nΠΡΡΠΌΠΎΡΠ³ΠΎΠ»ΡΠ½ΠΈΠΊΠΈ Π΄ΠΎΠ»ΠΆΠ½Ρ Π±ΡΡΡ ΡΠ°ΡΡΡΠ½ΡΡΡ ΠΏΠΎ ΡΠ°Π·ΠΌΠ΅ΡΡ ΡΠ΅ΠΊΡΡΠ° ΠΈ ΠΈΠΌΠ΅ΡΡ ΠΎΡΡΡΡΠΏΡ.\n\nΠΠ°Π·Π²Π°Π½ΠΈΠ΅ Π°Π½ΠΈΠΌΠ°ΡΠΈΠΈ: text-animation-5\nΠ’Π΅ΠΊΡΡ1: YOU TEXT HERE\nΠ’Π΅ΠΊΡΡ2: Your caption here\nΠΡΠΎΠ·ΡΠ°ΡΠ½ΡΠΉ ΡΠΎΠ½. Π Π°Π·ΡΠ΅ΡΠ΅Π½ΠΈΠ΅: 1920x1080.\n\nΠΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡ ΡΠΊΠΈΠ»:\nhttps://github.com/connorads/dotfiles/blob/master/.claude/skills/remotion-best-practices/SKILL.md", | |
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| [2026-01-21T21:12:45.517Z] [INFO] { | |
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| { | |
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| "content": "title:\t[WIP] ΠΠ°ΠΏΠΈΡΠ°ΡΡ Π½ΠΎΠ²ΡΡ ΡΠ΅ΠΊΡΡΠΎΠ²ΡΡ Π°Π½ΠΈΠΌΠ°ΡΠΈΡ\nstate:\tDRAFT\nauthor:\tkonard\nlabels:\t\nassignees:\t\nreviewers:\t\nprojects:\t\nmilestone:\t\nnumber:\t42\nurl:\thttps://github.com/andchir/remotion-animations/pull/42\nadditions:\t2\ndeletions:\t1\nauto-merge:\tdisabled\n--\n## π€ AI-Powered Solution Draft\n\nThis pull request is being automatically generated to solve issue andchir/remotion-animations#41.\n\n### π Issue Reference\nFixes andchir/remotion-animations#41\n\n### π§ Status\n**Work in Progress** - The AI assistant is currently analyzing and implementing the solution draft.\n\n### π Implementation Details\n_Details will be added as the solution draft is developed..._\n\n---\n*This PR was created automatically by the AI issue solver*", | |
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| { | |
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| "text": "Now let me fetch the skill document mentioned in the issue and explore the existing codebase to understand the structure:" | |
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| "command": "find /tmp/gh-issue-solver-1769029927665/src -type f -name \"*.tsx\" -o -name \"*.ts\" | head -50", | |
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| "content": " 1βimport { Composition } from \"remotion\";\n 2βimport { SubscribeButtonAnimation } from \"./animations/subscribe-button/SubscribeButtonAnimation\";\n 3βimport { TextAnimation1 } from \"./animations/text-animation-1/TextAnimation1\";\n 4βimport { TextAnimation2 } from \"./animations/text-animation-2/TextAnimation2\";\n 5βimport { TextAnimation3 } from \"./animations/text-animation-3/TextAnimation3\";\n 6βimport { TextAnimation4 } from \"./animations/text-animation-4/TextAnimation4\";\n 7β\n 8βexport const Root: React.FC = () => {\n 9β return (\n 10β <>\n 11β <Composition\n 12β id=\"SubscribeButton\"\n 13β component={SubscribeButtonAnimation}\n 14β durationInFrames={120}\n 15β fps={30}\n 16β width={1920}\n 17β height={1080}\n 18β defaultProps={{}}\n 19β />\n 20β <Composition\n 21β id=\"TextAnimation1\"\n 22β component={TextAnimation1}\n 23β durationInFrames={180}\n 24β fps={30}\n 25β width={1920}\n 26β height={1080}\n 27β defaultProps={{}}\n 28β />\n 29β <Composition\n 30β id=\"TextAnimation2\"\n 31β component={TextAnimation2}\n 32β durationInFrames={180}\n 33β fps={30}\n 34β width={1920}\n 35β height={1080}\n 36β defaultProps={{}}\n 37β />\n 38β <Composition\n 39β id=\"TextAnimation3\"\n 40β component={TextAnimation3}\n 41β durationInFrames={180}\n 42β fps={30}\n 43β width={1920}\n 44β height={1080}\n 45β defaultProps={{}}\n 46β />\n 47β <Composition\n 48β id=\"TextAnimation4\"\n 49β component={TextAnimation4}\n 50β durationInFrames={180}\n 51β fps={30}\n 52β width={1920}\n 53β height={1080}\n 54β defaultProps={{}}\n 55β />\n 56β </>\n 57β );\n 58β};\n 59β\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n" | |
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| "content": "import { Composition } from \"remotion\";\nimport { SubscribeButtonAnimation } from \"./animations/subscribe-button/SubscribeButtonAnimation\";\nimport { TextAnimation1 } from \"./animations/text-animation-1/TextAnimation1\";\nimport { TextAnimation2 } from \"./animations/text-animation-2/TextAnimation2\";\nimport { TextAnimation3 } from \"./animations/text-animation-3/TextAnimation3\";\nimport { TextAnimation4 } from \"./animations/text-animation-4/TextAnimation4\";\n\nexport const Root: React.FC = () => {\n return (\n <>\n <Composition\n id=\"SubscribeButton\"\n component={SubscribeButtonAnimation}\n durationInFrames={120}\n fps={30}\n width={1920}\n height={1080}\n defaultProps={{}}\n />\n <Composition\n id=\"TextAnimation1\"\n component={TextAnimation1}\n durationInFrames={180}\n fps={30}\n width={1920}\n height={1080}\n defaultProps={{}}\n />\n <Composition\n id=\"TextAnimation2\"\n component={TextAnimation2}\n durationInFrames={180}\n fps={30}\n width={1920}\n height={1080}\n defaultProps={{}}\n />\n <Composition\n id=\"TextAnimation3\"\n component={TextAnimation3}\n durationInFrames={180}\n fps={30}\n width={1920}\n height={1080}\n defaultProps={{}}\n />\n <Composition\n id=\"TextAnimation4\"\n component={TextAnimation4}\n durationInFrames={180}\n fps={30}\n width={1920}\n height={1080}\n defaultProps={{}}\n />\n </>\n );\n};\n", | |
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| "content": " 1βimport React from \"react\";\n 2βimport {\n 3β AbsoluteFill,\n 4β useCurrentFrame,\n 5β useVideoConfig,\n 6β interpolate,\n 7β Easing,\n 8β} from \"remotion\";\n 9β\n 10β// Animation timing configuration (in frames, at 30fps)\n 11βconst TIMING = {\n 12β ENTRANCE_START: 0,\n 13β ENTRANCE_DURATION: 70,\n 14β HOLD_START: 70,\n 15β HOLD_DURATION: 60,\n 16β EXIT_START: 130,\n 17β EXIT_DURATION: 50,\n 18β};\n 19β\n 20β// Text configuration\n 21βconst MAIN_TEXT = \"YOU TEXT HERE\";\n 22βconst SUBTITLE_TEXT = \"Your caption here\";\n 23β\n 24β// Visual configuration\n 25βconst COLORS = [\"#6366F1\", \"#8B5CF6\", \"#EC4899\", \"#F59E0B\", \"#10B981\"];\n 26β\n 27βconst FONT_FAMILY = \"Arial, Helvetica, sans-serif\";\n 28βconst FONT_WEIGHT_MAIN = \"900\";\n 29βconst FONT_WEIGHT_SUBTITLE = \"600\";\n 30βconst FONT_SIZE_MAIN = 120;\n 31βconst FONT_SIZE_SUBTITLE = 48;\n 32β\n 33β// Padding around text inside rectangles\n 34βconst RECT_PADDING_X = 40;\n 35βconst RECT_PADDING_Y = 30;\n 36β\n 37βinterface TextBoxProps {\n 38β text: string;\n 39β fontSize: number;\n 40β fontWeight: string;\n 41β color: string;\n 42β frame: number;\n 43β index: number;\n 44β totalBoxes: number;\n 45β yOffset: number;\n 46β}\n 47β\n 48βconst TextBox: React.FC<TextBoxProps> = ({\n 49β text,\n 50β fontSize,\n 51β fontWeight,\n 52β color,\n 53β frame,\n 54β index,\n 55β totalBoxes,\n 56β yOffset,\n 57β}) => {\n 58β // Calculate text dimensions (approximate)\n 59β const charWidth = fontSize * 0.6;\n 60β const textWidth = text.length * charWidth;\n 61β const boxWidth = textWidth + RECT_PADDING_X * 2;\n 62β const boxHeight = fontSize + RECT_PADDING_Y * 2;\n 63β\n 64β // Stagger delay for each box\n 65β const delay = index * 5;\n 66β\n 67β // ENTRANCE: Boxes fly in from random directions with rotation\n 68β const entranceProgress = interpolate(\n 69β frame,\n 70β [TIMING.ENTRANCE_START + delay, TIMING.ENTRANCE_START + delay + 50],\n 71β [0, 1],\n 72β {\n 73β extrapolateLeft: \"clamp\",\n 74β extrapolateRight: \"clamp\",\n 75β easing: Easing.out(Easing.exp),\n 76β }\n 77β );\n 78β\n 79β // Random entry angles for variety\n 80β const entryAngles = [\n 81β { x: -2000, y: -1000, rot: -180 },\n 82β { x: 2000, y: -800, rot: 180 },\n 83β { x: -1800, y: 1000, rot: 270 },\n 84β { x: 1500, y: -1200, rot: 90 },\n 85β { x: 0, y: -1500, rot: 360 },\n 86β ];\n 87β const entryAngle = entryAngles[index % entryAngles.length];\n 88β\n 89β // EXIT: Boxes scatter in different directions\n 90β const exitProgress = interpolate(\n 91β frame,\n 92β [TIMING.EXIT_START + delay, TIMING.EXIT_START + delay + 40],\n 93β [0, 1],\n 94β {\n 95β extrapolateLeft: \"clamp\",\n 96β extrapolateRight: \"clamp\",\n 97β easing: Easing.in(Easing.exp),\n 98β }\n 99β );\n 100β\n 101β const exitAngles = [\n 102β { x: 1800, y: 1200, rot: 180 },\n 103β { x: -2000, y: 1000, rot: -180 },\n 104β { x: 1500, y: -1000, rot: 270 },\n 105β { x: -1700, y: -900, rot: -270 },\n 106β { x: 0, y: 1500, rot: 360 },\n 107β ];\n 108β const exitAngle = exitAngles[index % exitAngles.length];\n 109β\n 110β // Position calculation\n 111β const translateX =\n 112β frame < TIMING.HOLD_START\n 113β ? interpolate(entranceProgress, [0, 1], [entryAngle.x, 0])\n 114β : frame < TIMING.EXIT_START\n 115β ? 0\n 116β : interpolate(exitProgress, [0, 1], [0, exitAngle.x]);\n 117β\n 118β const translateY =\n 119β frame < TIMING.HOLD_START\n 120β ? interpolate(entranceProgress, [0, 1], [entryAngle.y, 0])\n 121β : frame < TIMING.EXIT_START\n 122β ? 0\n 123β : interpolate(exitProgress, [0, 1], [0, exitAngle.y]);\n 124β\n 125β // Rotation\n 126β const rotation =\n 127β frame < TIMING.HOLD_START\n 128β ? interpolate(entranceProgress, [0, 1], [entryAngle.rot, 0])\n 129β : frame < TIMING.EXIT_START\n 130β ? 0\n 131β : interpolate(exitProgress, [0, 1], [0, exitAngle.rot]);\n 132β\n 133β // HOLD: Subtle wave motion\n 134β const waveOffset =\n 135β frame >= TIMING.HOLD_START && frame < TIMING.EXIT_START\n 136β ? Math.sin((frame - TIMING.HOLD_START + index * 8) / 15) * 10\n 137β : 0;\n 138β\n 139β const waveRotation =\n 140β frame >= TIMING.HOLD_START && frame < TIMING.EXIT_START\n 141β ? Math.sin((frame - TIMING.HOLD_START + index * 10) / 20) * 2\n 142β : 0;\n 143β\n 144β // Scale animation\n 145β const scale =\n 146β frame < TIMING.HOLD_START\n 147β ? interpolate(entranceProgress, [0, 1], [0.2, 1])\n 148β : frame < TIMING.EXIT_START\n 149β ? interpolate(\n 150β Math.sin((frame - TIMING.HOLD_START + index * 5) / 25),\n 151β [-1, 1],\n 152β [0.98, 1.02]\n 153β )\n 154β : interpolate(exitProgress, [0, 1], [1, 0.3]);\n 155β\n 156β // Opacity\n 157β const opacity =\n 158β frame < TIMING.HOLD_START\n 159β ? interpolate(entranceProgress, [0, 0.7, 1], [0, 0.8, 1])\n 160β : frame < TIMING.EXIT_START\n 161β ? 1\n 162β : interpolate(exitProgress, [0, 1], [1, 0]);\n 163β\n 164β const uniqueId = `text-${index}-${text.replace(/\\s/g, \"\")}`;\n 165β\n 166β return (\n 167β <div\n 168β style={{\n 169β position: \"absolute\",\n 170β transform: `translate(${translateX}px, ${translateY + yOffset + waveOffset}px) rotate(${rotation + waveRotation}deg) scale(${scale})`,\n 171β opacity: opacity,\n 172β transformOrigin: \"center center\",\n 173β }}\n 174β >\n 175β <svg\n 176β width={boxWidth}\n 177β height={boxHeight}\n 178β style={{\n 179β filter: \"drop-shadow(0 10px 25px rgba(0, 0, 0, 0.3))\",\n 180β }}\n 181β >\n 182β <defs>\n 183β <clipPath id={uniqueId}>\n 184β <text\n 185β x={boxWidth / 2}\n 186β y={boxHeight / 2}\n 187β textAnchor=\"middle\"\n 188β dominantBaseline=\"central\"\n 189β fontFamily={FONT_FAMILY}\n 190β fontSize={fontSize}\n 191β fontWeight={fontWeight}\n 192β >\n 193β {text}\n 194β </text>\n 195β </clipPath>\n 196β </defs>\n 197β\n 198β {/* Rectangle with text clipped out */}\n 199β <rect\n 200β width={boxWidth}\n 201β height={boxHeight}\n 202β fill={color}\n 203β rx={15}\n 204β ry={15}\n 205β />\n 206β\n 207β {/* White text showing through the clip path (inverted) */}\n 208β <rect\n 209β width={boxWidth}\n 210β height={boxHeight}\n 211β fill=\"white\"\n 212β clipPath={`url(#${uniqueId})`}\n 213β />\n 214β </svg>\n 215β </div>\n 216β );\n 217β};\n 218β\n 219βexport const TextAnimation4: React.FC = () => {\n 220β const frame = useCurrentFrame();\n 221β const { fps } = useVideoConfig();\n 222β\n 223β // Split main text into words\n 224β const mainWords = MAIN_TEXT.split(\" \");\n 225β const mainBoxes = mainWords.map((word, index) => ({\n 226β text: word,\n 227β color: COLORS[index % COLORS.length],\n 228β index: index,\n 229β }));\n 230β\n 231β return (\n 232β <AbsoluteFill\n 233β style={{\n 234β backgroundColor: \"transparent\",\n 235β display: \"flex\",\n 236β alignItems: \"center\",\n 237β justifyContent: \"center\",\n 238β overflow: \"hidden\",\n 239β }}\n 240β >\n 241β {/* Main text boxes */}\n 242β <div\n 243β style={{\n 244β position: \"absolute\",\n 245β width: \"100%\",\n 246β height: \"100%\",\n 247β display: \"flex\",\n 248β alignItems: \"center\",\n 249β justifyContent: \"center\",\n 250β gap: \"25px\",\n 251β }}\n 252β >\n 253β {mainBoxes.map((box, idx) => (\n 254β <TextBox\n 255β key={`main-${idx}`}\n 256β text={box.text}\n 257β fontSize={FONT_SIZE_MAIN}\n 258β fontWeight={FONT_WEIGHT_MAIN}\n 259β color={box.color}\n 260β frame={frame}\n 261β index={box.index}\n 262β totalBoxes={mainBoxes.length}\n 263β yOffset={-60}\n 264β />\n 265β ))}\n 266β </div>\n 267β\n 268β {/* Subtitle - single box */}\n 269β <div\n 270β style={{\n 271β position: \"absolute\",\n 272β width: \"100%\",\n 273β height: \"100%\",\n 274β display: \"flex\",\n 275β alignItems: \"center\",\n 276β justifyContent: \"center\",\n 277β }}\n 278β >\n 279β <TextBox\n 280β text={SUBTITLE_TEXT}\n 281β fontSize={FONT_SIZE_SUBTITLE}\n 282β fontWeight={FONT_WEIGHT_SUBTITLE}\n 283β color={COLORS[mainBoxes.length % COLORS.length]}\n 284β frame={frame}\n 285β index={mainBoxes.length}\n 286β totalBoxes={mainBoxes.length + 1}\n 287β yOffset={90}\n 288β />\n 289β </div>\n 290β </AbsoluteFill>\n 291β );\n 292β};\n 293β\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n" | |
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| "content": "import React from \"react\";\nimport {\n AbsoluteFill,\n useCurrentFrame,\n useVideoConfig,\n interpolate,\n Easing,\n} from \"remotion\";\n\n// Animation timing configuration (in frames, at 30fps)\nconst TIMING = {\n ENTRANCE_START: 0,\n ENTRANCE_DURATION: 70,\n HOLD_START: 70,\n HOLD_DURATION: 60,\n EXIT_START: 130,\n EXIT_DURATION: 50,\n};\n\n// Text configuration\nconst MAIN_TEXT = \"YOU TEXT HERE\";\nconst SUBTITLE_TEXT = \"Your caption here\";\n\n// Visual configuration\nconst COLORS = [\"#6366F1\", \"#8B5CF6\", \"#EC4899\", \"#F59E0B\", \"#10B981\"];\n\nconst FONT_FAMILY = \"Arial, Helvetica, sans-serif\";\nconst FONT_WEIGHT_MAIN = \"900\";\nconst FONT_WEIGHT_SUBTITLE = \"600\";\nconst FONT_SIZE_MAIN = 120;\nconst FONT_SIZE_SUBTITLE = 48;\n\n// Padding around text inside rectangles\nconst RECT_PADDING_X = 40;\nconst RECT_PADDING_Y = 30;\n\ninterface TextBoxProps {\n text: string;\n fontSize: number;\n fontWeight: string;\n color: string;\n frame: number;\n index: number;\n totalBoxes: number;\n yOffset: number;\n}\n\nconst TextBox: React.FC<TextBoxProps> = ({\n text,\n fontSize,\n fontWeight,\n color,\n frame,\n index,\n totalBoxes,\n yOffset,\n}) => {\n // Calculate text dimensions (approximate)\n const charWidth = fontSize * 0.6;\n const textWidth = text.length * charWidth;\n const boxWidth = textWidth + RECT_PADDING_X * 2;\n const boxHeight = fontSize + RECT_PADDING_Y * 2;\n\n // Stagger delay for each box\n const delay = index * 5;\n\n // ENTRANCE: Boxes fly in from random directions with rotation\n const entranceProgress = interpolate(\n frame,\n [TIMING.ENTRANCE_START + delay, TIMING.ENTRANCE_START + delay + 50],\n [0, 1],\n {\n extrapolateLeft: \"clamp\",\n extrapolateRight: \"clamp\",\n easing: Easing.out(Easing.exp),\n }\n );\n\n // Random entry angles for variety\n const entryAngles = [\n { x: -2000, y: -1000, rot: -180 },\n { x: 2000, y: -800, rot: 180 },\n { x: -1800, y: 1000, rot: 270 },\n { x: 1500, y: -1200, rot: 90 },\n { x: 0, y: -1500, rot: 360 },\n ];\n const entryAngle = entryAngles[index % entryAngles.length];\n\n // EXIT: Boxes scatter in different directions\n const exitProgress = interpolate(\n frame,\n [TIMING.EXIT_START + delay, TIMING.EXIT_START + delay + 40],\n [0, 1],\n {\n extrapolateLeft: \"clamp\",\n extrapolateRight: \"clamp\",\n easing: Easing.in(Easing.exp),\n }\n );\n\n const exitAngles = [\n { x: 1800, y: 1200, rot: 180 },\n { x: -2000, y: 1000, rot: -180 },\n { x: 1500, y: -1000, rot: 270 },\n { x: -1700, y: -900, rot: -270 },\n { x: 0, y: 1500, rot: 360 },\n ];\n const exitAngle = exitAngles[index % exitAngles.length];\n\n // Position calculation\n const translateX =\n frame < TIMING.HOLD_START\n ? interpolate(entranceProgress, [0, 1], [entryAngle.x, 0])\n : frame < TIMING.EXIT_START\n ? 0\n : interpolate(exitProgress, [0, 1], [0, exitAngle.x]);\n\n const translateY =\n frame < TIMING.HOLD_START\n ? interpolate(entranceProgress, [0, 1], [entryAngle.y, 0])\n : frame < TIMING.EXIT_START\n ? 0\n : interpolate(exitProgress, [0, 1], [0, exitAngle.y]);\n\n // Rotation\n const rotation =\n frame < TIMING.HOLD_START\n ? interpolate(entranceProgress, [0, 1], [entryAngle.rot, 0])\n : frame < TIMING.EXIT_START\n ? 0\n : interpolate(exitProgress, [0, 1], [0, exitAngle.rot]);\n\n // HOLD: Subtle wave motion\n const waveOffset =\n frame >= TIMING.HOLD_START && frame < TIMING.EXIT_START\n ? Math.sin((frame - TIMING.HOLD_START + index * 8) / 15) * 10\n : 0;\n\n const waveRotation =\n frame >= TIMING.HOLD_START && frame < TIMING.EXIT_START\n ? Math.sin((frame - TIMING.HOLD_START + index * 10) / 20) * 2\n : 0;\n\n // Scale animation\n const scale =\n frame < TIMING.HOLD_START\n ? interpolate(entranceProgress, [0, 1], [0.2, 1])\n : frame < TIMING.EXIT_START\n ? interpolate(\n Math.sin((frame - TIMING.HOLD_START + index * 5) / 25),\n [-1, 1],\n [0.98, 1.02]\n )\n : interpolate(exitProgress, [0, 1], [1, 0.3]);\n\n // Opacity\n const opacity =\n frame < TIMING.HOLD_START\n ? interpolate(entranceProgress, [0, 0.7, 1], [0, 0.8, 1])\n : frame < TIMING.EXIT_START\n ? 1\n : interpolate(exitProgress, [0, 1], [1, 0]);\n\n const uniqueId = `text-${index}-${text.replace(/\\s/g, \"\")}`;\n\n return (\n <div\n style={{\n position: \"absolute\",\n transform: `translate(${translateX}px, ${translateY + yOffset + waveOffset}px) rotate(${rotation + waveRotation}deg) scale(${scale})`,\n opacity: opacity,\n transformOrigin: \"center center\",\n }}\n >\n <svg\n width={boxWidth}\n height={boxHeight}\n style={{\n filter: \"drop-shadow(0 10px 25px rgba(0, 0, 0, 0.3))\",\n }}\n >\n <defs>\n <clipPath id={uniqueId}>\n <text\n x={boxWidth / 2}\n y={boxHeight / 2}\n textAnchor=\"middle\"\n dominantBaseline=\"central\"\n fontFamily={FONT_FAMILY}\n fontSize={fontSize}\n fontWeight={fontWeight}\n >\n {text}\n </text>\n </clipPath>\n </defs>\n\n {/* Rectangle with text clipped out */}\n <rect\n width={boxWidth}\n height={boxHeight}\n fill={color}\n rx={15}\n ry={15}\n />\n\n {/* White text showing through the clip path (inverted) */}\n <rect\n width={boxWidth}\n height={boxHeight}\n fill=\"white\"\n clipPath={`url(#${uniqueId})`}\n />\n </svg>\n </div>\n );\n};\n\nexport const TextAnimation4: React.FC = () => {\n const frame = useCurrentFrame();\n const { fps } = useVideoConfig();\n\n // Split main text into words\n const mainWords = MAIN_TEXT.split(\" \");\n const mainBoxes = mainWords.map((word, index) => ({\n text: word,\n color: COLORS[index % COLORS.length],\n index: index,\n }));\n\n return (\n <AbsoluteFill\n style={{\n backgroundColor: \"transparent\",\n display: \"flex\",\n alignItems: \"center\",\n justifyContent: \"center\",\n overflow: \"hidden\",\n }}\n >\n {/* Main text boxes */}\n <div\n style={{\n position: \"absolute\",\n width: \"100%\",\n height: \"100%\",\n display: \"flex\",\n alignItems: \"center\",\n justifyContent: \"center\",\n gap: \"25px\",\n }}\n >\n {mainBoxes.map((box, idx) => (\n <TextBox\n key={`main-${idx}`}\n text={box.text}\n fontSize={FONT_SIZE_MAIN}\n fontWeight={FONT_WEIGHT_MAIN}\n color={box.color}\n frame={frame}\n index={box.index}\n totalBoxes={mainBoxes.length}\n yOffset={-60}\n />\n ))}\n </div>\n\n {/* Subtitle - single box */}\n <div\n style={{\n position: \"absolute\",\n width: \"100%\",\n height: \"100%\",\n display: \"flex\",\n alignItems: \"center\",\n justifyContent: \"center\",\n }}\n >\n <TextBox\n text={SUBTITLE_TEXT}\n fontSize={FONT_SIZE_SUBTITLE}\n fontWeight={FONT_WEIGHT_SUBTITLE}\n color={COLORS[mainBoxes.length % COLORS.length]}\n frame={frame}\n index={mainBoxes.length}\n totalBoxes={mainBoxes.length + 1}\n yOffset={90}\n />\n </div>\n </AbsoluteFill>\n );\n};\n", | |
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| "content": " 1βimport React from \"react\";\n 2βimport {\n 3β AbsoluteFill,\n 4β useCurrentFrame,\n 5β useVideoConfig,\n 6β interpolate,\n 7β Easing,\n 8β} from \"remotion\";\n 9β\n 10β// Animation timing configuration (in frames, at 30fps)\n 11βconst TIMING = {\n 12β // Phase 1: Entrance - text flies in and reveals\n 13β ENTRANCE_START: 0,\n 14β ENTRANCE_DURATION: 60, // 2 seconds\n 15β\n 16β // Phase 2: Hold - text stays visible\n 17β HOLD_START: 60,\n 18β HOLD_DURATION: 60, // 2 seconds\n 19β\n 20β // Phase 3: Exit - text fades and disappears\n 21β EXIT_START: 120,\n 22β EXIT_DURATION: 60, // 2 seconds\n 23β};\n 24β\n 25β// Configuration constants\n 26βconst MAIN_TEXT = \"YOU TEXT HERE\";\n 27βconst SUBTITLE_TEXT = \"Your caption here\";\n 28β\n 29β// Styling constants\n 30βconst MAIN_TEXT_COLOR = \"#FFFFFF\";\n 31βconst SUBTITLE_TEXT_COLOR = \"#FFD700\"; // Gold color\n 32β\n 33βconst FONT_SIZE_MAIN = 72;\n 34βconst FONT_SIZE_SUBTITLE = 32;\n 35βconst FONT_FAMILY = \"Arial, Helvetica, sans-serif\";\n 36βconst FONT_WEIGHT_MAIN = \"900\";\n 37βconst FONT_WEIGHT_SUBTITLE = \"600\";\n 38β\n 39βexport const TextAnimation1: React.FC = () => {\n 40β const frame = useCurrentFrame();\n 41β const { width, height } = useVideoConfig();\n 42β\n 43β // Entrance animation progress (0 to 1)\n 44β const entranceProgress = interpolate(\n 45β frame,\n 46β [TIMING.ENTRANCE_START, TIMING.ENTRANCE_START + TIMING.ENTRANCE_DURATION],\n 47β [0, 1],\n 48β {\n 49β extrapolateLeft: \"clamp\",\n 50β extrapolateRight: \"clamp\",\n 51β easing: Easing.out(Easing.back(1.5)), // Bounce effect\n 52β }\n 53β );\n 54β\n 55β // Exit animation progress (0 to 1)\n 56β const exitProgress = interpolate(\n 57β frame,\n 58β [TIMING.EXIT_START, TIMING.EXIT_START + TIMING.EXIT_DURATION],\n 59β [0, 1],\n 60β {\n 61β extrapolateLeft: \"clamp\",\n 62β extrapolateRight: \"clamp\",\n 63β easing: Easing.in(Easing.cubic),\n 64β }\n 65β );\n 66β\n 67β // Hold phase - subtle floating animation\n 68β const floatOffset = interpolate(\n 69β frame,\n 70β [TIMING.HOLD_START, TIMING.HOLD_START + TIMING.HOLD_DURATION],\n 71β [0, 10],\n 72β {\n 73β extrapolateLeft: \"clamp\",\n 74β extrapolateRight: \"clamp\",\n 75β easing: Easing.inOut(Easing.ease),\n 76β }\n 77β );\n 78β\n 79β // Calculate overall opacity\n 80β const opacity = frame < TIMING.EXIT_START\n 81β ? interpolate(entranceProgress, [0, 0.3], [0, 1], { extrapolateRight: \"clamp\" })\n 82β : interpolate(exitProgress, [0, 1], [1, 0]);\n 83β\n 84β // Calculate Y position for entrance and exit\n 85β const translateY =\n 86β frame < TIMING.HOLD_START\n 87β ? interpolate(entranceProgress, [0, 1], [-200, 0]) // Entrance from top\n 88β : frame < TIMING.EXIT_START\n 89β ? Math.sin((frame - TIMING.HOLD_START) / 15) * floatOffset // Floating during hold\n 90β : interpolate(exitProgress, [0, 1], [0, 200]); // Exit to bottom\n 91β\n 92β // Calculate scale\n 93β const scale =\n 94β frame < TIMING.HOLD_START\n 95β ? interpolate(entranceProgress, [0, 1], [0.3, 1])\n 96β : frame < TIMING.EXIT_START\n 97β ? 1\n 98β : interpolate(exitProgress, [0, 1], [1, 0.3]);\n 99β\n 100β // Calculate rotation\n 101β const rotation =\n 102β frame < TIMING.HOLD_START\n 103β ? interpolate(entranceProgress, [0, 1], [180, 0])\n 104β : frame < TIMING.EXIT_START\n 105β ? 0\n 106β : interpolate(exitProgress, [0, 1], [0, -90]);\n 107β\n 108β // Letter stagger effect for main text during entrance\n 109β const renderStaggeredText = (text: string, fontSize: number, color: string, isMain: boolean) => {\n 110β return text.split(\"\").map((char, index) => {\n 111β const charDelay = index * 2; // Delay each character by 2 frames\n 112β const charProgress = interpolate(\n 113β frame,\n 114β [TIMING.ENTRANCE_START + charDelay, TIMING.ENTRANCE_START + charDelay + 20],\n 115β [0, 1],\n 116β {\n 117β extrapolateLeft: \"clamp\",\n 118β extrapolateRight: \"clamp\",\n 119β easing: Easing.out(Easing.quad),\n 120β }\n 121β );\n 122β\n 123β const charOpacity = frame < TIMING.EXIT_START\n 124β ? charProgress\n 125β : interpolate(exitProgress, [0, 1], [1, 0]);\n 126β\n 127β const charScale = frame < TIMING.HOLD_START\n 128β ? interpolate(charProgress, [0, 1], [0, 1])\n 129β : frame < TIMING.EXIT_START\n 130β ? 1\n 131β : interpolate(exitProgress, [0, 1], [1, 0.5]);\n 132β\n 133β const charTranslateY = frame < TIMING.HOLD_START\n 134β ? interpolate(charProgress, [0, 1], [50, 0])\n 135β : 0;\n 136β\n 137β return (\n 138β <span\n 139β key={index}\n 140β style={{\n 141β display: \"inline-block\",\n 142β opacity: charOpacity,\n 143β transform: `translateY(${charTranslateY}px) scale(${charScale})`,\n 144β transition: \"transform 0.1s ease-out\",\n 145β }}\n 146β >\n 147β {char === \" \" ? \"\\u00A0\" : char}\n 148β </span>\n 149β );\n 150β });\n 151β };\n 152β\n 153β return (\n 154β <AbsoluteFill\n 155β style={{\n 156β backgroundColor: \"transparent\",\n 157β display: \"flex\",\n 158β alignItems: \"center\",\n 159β justifyContent: \"center\",\n 160β }}\n 161β >\n 162β {/* Main container for both text lines */}\n 163β <div\n 164β style={{\n 165β display: \"flex\",\n 166β flexDirection: \"column\",\n 167β alignItems: \"center\",\n 168β gap: \"20px\",\n 169β transform: `translateY(${translateY}px) scale(${scale}) rotate(${rotation}deg)`,\n 170β opacity: opacity,\n 171β transformOrigin: \"center center\",\n 172β }}\n 173β >\n 174β {/* Main text */}\n 175β <div\n 176β style={{\n 177β fontFamily: FONT_FAMILY,\n 178β fontSize: `${FONT_SIZE_MAIN}px`,\n 179β fontWeight: FONT_WEIGHT_MAIN,\n 180β color: MAIN_TEXT_COLOR,\n 181β letterSpacing: \"4px\",\n 182β textShadow: \"0 4px 20px rgba(0, 0, 0, 0.5)\",\n 183β textAlign: \"center\",\n 184β }}\n 185β >\n 186β {renderStaggeredText(MAIN_TEXT, FONT_SIZE_MAIN, MAIN_TEXT_COLOR, true)}\n 187β </div>\n 188β\n 189β {/* Subtitle text */}\n 190β <div\n 191β style={{\n 192β fontFamily: FONT_FAMILY,\n 193β fontSize: `${FONT_SIZE_SUBTITLE}px`,\n 194β fontWeight: FONT_WEIGHT_SUBTITLE,\n 195β color: SUBTITLE_TEXT_COLOR,\n 196β letterSpacing: \"2px\",\n 197β textShadow: \"0 2px 10px rgba(0, 0, 0, 0.5)\",\n 198β textAlign: \"center\",\n 199β textTransform: \"lowercase\",\n 200β }}\n 201β >\n 202β {renderStaggeredText(SUBTITLE_TEXT, FONT_SIZE_SUBTITLE, SUBTITLE_TEXT_COLOR, false)}\n 203β </div>\n 204β </div>\n 205β </AbsoluteFill>\n 206β );\n 207β};\n 208β\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n" | |
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| "content": "import React from \"react\";\nimport {\n AbsoluteFill,\n useCurrentFrame,\n useVideoConfig,\n interpolate,\n Easing,\n} from \"remotion\";\n\n// Animation timing configuration (in frames, at 30fps)\nconst TIMING = {\n // Phase 1: Entrance - text flies in and reveals\n ENTRANCE_START: 0,\n ENTRANCE_DURATION: 60, // 2 seconds\n\n // Phase 2: Hold - text stays visible\n HOLD_START: 60,\n HOLD_DURATION: 60, // 2 seconds\n\n // Phase 3: Exit - text fades and disappears\n EXIT_START: 120,\n EXIT_DURATION: 60, // 2 seconds\n};\n\n// Configuration constants\nconst MAIN_TEXT = \"YOU TEXT HERE\";\nconst SUBTITLE_TEXT = \"Your caption here\";\n\n// Styling constants\nconst MAIN_TEXT_COLOR = \"#FFFFFF\";\nconst SUBTITLE_TEXT_COLOR = \"#FFD700\"; // Gold color\n\nconst FONT_SIZE_MAIN = 72;\nconst FONT_SIZE_SUBTITLE = 32;\nconst FONT_FAMILY = \"Arial, Helvetica, sans-serif\";\nconst FONT_WEIGHT_MAIN = \"900\";\nconst FONT_WEIGHT_SUBTITLE = \"600\";\n\nexport const TextAnimation1: React.FC = () => {\n const frame = useCurrentFrame();\n const { width, height } = useVideoConfig();\n\n // Entrance animation progress (0 to 1)\n const entranceProgress = interpolate(\n frame,\n [TIMING.ENTRANCE_START, TIMING.ENTRANCE_START + TIMING.ENTRANCE_DURATION],\n [0, 1],\n {\n extrapolateLeft: \"clamp\",\n extrapolateRight: \"clamp\",\n easing: Easing.out(Easing.back(1.5)), // Bounce effect\n }\n );\n\n // Exit animation progress (0 to 1)\n const exitProgress = interpolate(\n frame,\n [TIMING.EXIT_START, TIMING.EXIT_START + TIMING.EXIT_DURATION],\n [0, 1],\n {\n extrapolateLeft: \"clamp\",\n extrapolateRight: \"clamp\",\n easing: Easing.in(Easing.cubic),\n }\n );\n\n // Hold phase - subtle floating animation\n const floatOffset = interpolate(\n frame,\n [TIMING.HOLD_START, TIMING.HOLD_START + TIMING.HOLD_DURATION],\n [0, 10],\n {\n extrapolateLeft: \"clamp\",\n extrapolateRight: \"clamp\",\n easing: Easing.inOut(Easing.ease),\n }\n );\n\n // Calculate overall opacity\n const opacity = frame < TIMING.EXIT_START\n ? interpolate(entranceProgress, [0, 0.3], [0, 1], { extrapolateRight: \"clamp\" })\n : interpolate(exitProgress, [0, 1], [1, 0]);\n\n // Calculate Y position for entrance and exit\n const translateY =\n frame < TIMING.HOLD_START\n ? interpolate(entranceProgress, [0, 1], [-200, 0]) // Entrance from top\n : frame < TIMING.EXIT_START\n ? Math.sin((frame - TIMING.HOLD_START) / 15) * floatOffset // Floating during hold\n : interpolate(exitProgress, [0, 1], [0, 200]); // Exit to bottom\n\n // Calculate scale\n const scale =\n frame < TIMING.HOLD_START\n ? interpolate(entranceProgress, [0, 1], [0.3, 1])\n : frame < TIMING.EXIT_START\n ? 1\n : interpolate(exitProgress, [0, 1], [1, 0.3]);\n\n // Calculate rotation\n const rotation =\n frame < TIMING.HOLD_START\n ? interpolate(entranceProgress, [0, 1], [180, 0])\n : frame < TIMING.EXIT_START\n ? 0\n : interpolate(exitProgress, [0, 1], [0, -90]);\n\n // Letter stagger effect for main text during entrance\n const renderStaggeredText = (text: string, fontSize: number, color: string, isMain: boolean) => {\n return text.split(\"\").map((char, index) => {\n const charDelay = index * 2; // Delay each character by 2 frames\n const charProgress = interpolate(\n frame,\n [TIMING.ENTRANCE_START + charDelay, TIMING.ENTRANCE_START + charDelay + 20],\n [0, 1],\n {\n extrapolateLeft: \"clamp\",\n extrapolateRight: \"clamp\",\n easing: Easing.out(Easing.quad),\n }\n );\n\n const charOpacity = frame < TIMING.EXIT_START\n ? charProgress\n : interpolate(exitProgress, [0, 1], [1, 0]);\n\n const charScale = frame < TIMING.HOLD_START\n ? interpolate(charProgress, [0, 1], [0, 1])\n : frame < TIMING.EXIT_START\n ? 1\n : interpolate(exitProgress, [0, 1], [1, 0.5]);\n\n const charTranslateY = frame < TIMING.HOLD_START\n ? interpolate(charProgress, [0, 1], [50, 0])\n : 0;\n\n return (\n <span\n key={index}\n style={{\n display: \"inline-block\",\n opacity: charOpacity,\n transform: `translateY(${charTranslateY}px) scale(${charScale})`,\n transition: \"transform 0.1s ease-out\",\n }}\n >\n {char === \" \" ? \"\\u00A0\" : char}\n </span>\n );\n });\n };\n\n return (\n <AbsoluteFill\n style={{\n backgroundColor: \"transparent\",\n display: \"flex\",\n alignItems: \"center\",\n justifyContent: \"center\",\n }}\n >\n {/* Main container for both text lines */}\n <div\n style={{\n display: \"flex\",\n flexDirection: \"column\",\n alignItems: \"center\",\n gap: \"20px\",\n transform: `translateY(${translateY}px) scale(${scale}) rotate(${rotation}deg)`,\n opacity: opacity,\n transformOrigin: \"center center\",\n }}\n >\n {/* Main text */}\n <div\n style={{\n fontFamily: FONT_FAMILY,\n fontSize: `${FONT_SIZE_MAIN}px`,\n fontWeight: FONT_WEIGHT_MAIN,\n color: MAIN_TEXT_COLOR,\n letterSpacing: \"4px\",\n textShadow: \"0 4px 20px rgba(0, 0, 0, 0.5)\",\n textAlign: \"center\",\n }}\n >\n {renderStaggeredText(MAIN_TEXT, FONT_SIZE_MAIN, MAIN_TEXT_COLOR, true)}\n </div>\n\n {/* Subtitle text */}\n <div\n style={{\n fontFamily: FONT_FAMILY,\n fontSize: `${FONT_SIZE_SUBTITLE}px`,\n fontWeight: FONT_WEIGHT_SUBTITLE,\n color: SUBTITLE_TEXT_COLOR,\n letterSpacing: \"2px\",\n textShadow: \"0 2px 10px rgba(0, 0, 0, 0.5)\",\n textAlign: \"center\",\n textTransform: \"lowercase\",\n }}\n >\n {renderStaggeredText(SUBTITLE_TEXT, FONT_SIZE_SUBTITLE, SUBTITLE_TEXT_COLOR, false)}\n </div>\n </div>\n </AbsoluteFill>\n );\n};\n", | |
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| "text": "Let me also read other text animations to get more examples:" | |
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| [2026-01-21T21:13:03.064Z] [INFO] { | |
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| [2026-01-21T21:13:03.111Z] [INFO] { | |
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| "content": " 1βimport React from \"react\";\n 2βimport {\n 3β AbsoluteFill,\n 4β useCurrentFrame,\n 5β useVideoConfig,\n 6β interpolate,\n 7β Easing,\n 8β} from \"remotion\";\n 9β\n 10β// Animation timing configuration (in frames, at 30fps)\n 11βconst TIMING = {\n 12β // Phase 1: Entrance - wave reveal with typewriter effect\n 13β ENTRANCE_START: 0,\n 14β ENTRANCE_DURATION: 60, // 2 seconds\n 15β\n 16β // Phase 2: Hold - pulsing glow effect\n 17β HOLD_START: 60,\n 18β HOLD_DURATION: 60, // 2 seconds\n 19β\n 20β // Phase 3: Exit - disperse and fade\n 21β EXIT_START: 120,\n 22β EXIT_DURATION: 60, // 2 seconds\n 23β};\n 24β\n 25β// Configuration constants\n 26βconst MAIN_TEXT = \"YOU TEXT HERE\";\n 27βconst SUBTITLE_TEXT = \"Your caption here\";\n 28β\n 29β// Styling constants\n 30βconst MAIN_TEXT_COLOR = \"#00F5FF\"; // Cyan\n 31βconst SUBTITLE_TEXT_COLOR = \"#FF6B9D\"; // Pink\n 32βconst GLOW_COLOR = \"#00F5FF\";\n 33βconst GLOW_COLOR_SECONDARY = \"#FF6B9D\";\n 34β\n 35βconst FONT_SIZE_MAIN = 80;\n 36βconst FONT_SIZE_SUBTITLE = 36;\n 37βconst FONT_FAMILY = \"Arial, Helvetica, sans-serif\";\n 38βconst FONT_WEIGHT_MAIN = \"900\";\n 39βconst FONT_WEIGHT_SUBTITLE = \"700\";\n 40β\n 41βexport const TextAnimation2: React.FC = () => {\n 42β const frame = useCurrentFrame();\n 43β const { width, height } = useVideoConfig();\n 44β\n 45β // Entrance animation progress (0 to 1)\n 46β const entranceProgress = interpolate(\n 47β frame,\n 48β [TIMING.ENTRANCE_START, TIMING.ENTRANCE_START + TIMING.ENTRANCE_DURATION],\n 49β [0, 1],\n 50β {\n 51β extrapolateLeft: \"clamp\",\n 52β extrapolateRight: \"clamp\",\n 53β easing: Easing.bezier(0.25, 0.1, 0.25, 1),\n 54β }\n 55β );\n 56β\n 57β // Exit animation progress (0 to 1)\n 58β const exitProgress = interpolate(\n 59β frame,\n 60β [TIMING.EXIT_START, TIMING.EXIT_START + TIMING.EXIT_DURATION],\n 61β [0, 1],\n 62β {\n 63β extrapolateLeft: \"clamp\",\n 64β extrapolateRight: \"clamp\",\n 65β easing: Easing.in(Easing.ease),\n 66β }\n 67β );\n 68β\n 69β // Hold phase - pulsing glow animation\n 70β const pulseIntensity = interpolate(\n 71β Math.sin((frame - TIMING.HOLD_START) / 10) * 0.5 + 0.5,\n 72β [0, 1],\n 73β [0.7, 1],\n 74β { extrapolateLeft: \"clamp\", extrapolateRight: \"clamp\" }\n 75β );\n 76β\n 77β // Render individual characters with wave reveal effect\n 78β const renderWaveText = (\n 79β text: string,\n 80β fontSize: number,\n 81β color: string,\n 82β glowColor: string,\n 83β isMain: boolean\n 84β ) => {\n 85β return text.split(\"\").map((char, index) => {\n 86β // Calculate wave delay for each character\n 87β const charDelay = index * 3; // Stagger by 3 frames per character\n 88β const waveOffset = Math.sin(index * 0.5) * 20; // Wave distortion\n 89β\n 90β // Entrance: typewriter reveal\n 91β const charEntranceProgress = interpolate(\n 92β frame,\n 93β [\n 94β TIMING.ENTRANCE_START + charDelay,\n 95β TIMING.ENTRANCE_START + charDelay + 15,\n 96β ],\n 97β [0, 1],\n 98β {\n 99β extrapolateLeft: \"clamp\",\n 100β extrapolateRight: \"clamp\",\n 101β easing: Easing.out(Easing.ease),\n 102β }\n 103β );\n 104β\n 105β // Calculate opacity\n 106β const charOpacity =\n 107β frame < TIMING.EXIT_START\n 108β ? charEntranceProgress\n 109β : interpolate(exitProgress, [0, 1], [1, 0]);\n 110β\n 111β // Calculate X position (slide in from left)\n 112β const charTranslateX =\n 113β frame < TIMING.HOLD_START\n 114β ? interpolate(charEntranceProgress, [0, 1], [-100, 0])\n 115β : frame < TIMING.EXIT_START\n 116β ? 0\n 117β : interpolate(exitProgress, [0, 1], [0, index % 2 === 0 ? 50 : -50]);\n 118β\n 119β // Calculate Y position (wave effect during entrance)\n 120β const charTranslateY =\n 121β frame < TIMING.HOLD_START\n 122β ? interpolate(charEntranceProgress, [0, 1], [waveOffset, 0])\n 123β : frame < TIMING.EXIT_START\n 124β ? 0\n 125β : interpolate(exitProgress, [0, 1], [0, 100]);\n 126β\n 127β // Calculate scale\n 128β const charScale =\n 129β frame < TIMING.HOLD_START\n 130β ? interpolate(charEntranceProgress, [0, 1], [0.3, 1])\n 131β : frame < TIMING.EXIT_START\n 132β ? 1\n 133β : interpolate(exitProgress, [0, 1], [1, 1.5]);\n 134β\n 135β // Calculate blur (for exit effect)\n 136β const charBlur =\n 137β frame < TIMING.EXIT_START\n 138β ? 0\n 139β : interpolate(exitProgress, [0, 1], [0, 10]);\n 140β\n 141β // Glow intensity during hold phase\n 142β const glowIntensity =\n 143β frame >= TIMING.HOLD_START && frame < TIMING.EXIT_START\n 144β ? pulseIntensity\n 145β : charEntranceProgress;\n 146β\n 147β // Calculate text shadow for glow effect\n 148β const textShadow =\n 149β frame < TIMING.EXIT_START\n 150β ? `\n 151β 0 0 ${10 * glowIntensity}px ${glowColor},\n 152β 0 0 ${20 * glowIntensity}px ${glowColor},\n 153β 0 0 ${30 * glowIntensity}px ${glowColor},\n 154β 0 4px 20px rgba(0, 0, 0, 0.5)\n 155β `\n 156β : `0 4px 20px rgba(0, 0, 0, 0.3)`;\n 157β\n 158β return (\n 159β <span\n 160β key={index}\n 161β style={{\n 162β display: \"inline-block\",\n 163β opacity: charOpacity,\n 164β transform: `translateX(${charTranslateX}px) translateY(${charTranslateY}px) scale(${charScale})`,\n 165β filter: `blur(${charBlur}px)`,\n 166β textShadow: textShadow,\n 167β transition: \"filter 0.1s ease-out\",\n 168β }}\n 169β >\n 170β {char === \" \" ? \"\\u00A0\" : char}\n 171β </span>\n 172β );\n 173β });\n 174β };\n 175β\n 176β // Calculate container opacity for overall fade\n 177β const containerOpacity =\n 178β frame < TIMING.ENTRANCE_START + 10\n 179β ? interpolate(frame, [TIMING.ENTRANCE_START, TIMING.ENTRANCE_START + 10], [0, 1])\n 180β : frame < TIMING.EXIT_START + 20\n 181β ? 1\n 182β : interpolate(frame, [TIMING.EXIT_START + 20, TIMING.EXIT_START + TIMING.EXIT_DURATION], [1, 0]);\n 183β\n 184β return (\n 185β <AbsoluteFill\n 186β style={{\n 187β backgroundColor: \"transparent\",\n 188β display: \"flex\",\n 189β alignItems: \"center\",\n 190β justifyContent: \"center\",\n 191β }}\n 192β >\n 193β {/* Main container for both text lines */}\n 194β <div\n 195β style={{\n 196β display: \"flex\",\n 197β flexDirection: \"column\",\n 198β alignItems: \"center\",\n 199β gap: \"30px\",\n 200β opacity: containerOpacity,\n 201β }}\n 202β >\n 203β {/* Main text */}\n 204β <div\n 205β style={{\n 206β fontFamily: FONT_FAMILY,\n 207β fontSize: `${FONT_SIZE_MAIN}px`,\n 208β fontWeight: FONT_WEIGHT_MAIN,\n 209β color: MAIN_TEXT_COLOR,\n 210β letterSpacing: \"6px\",\n 211β textAlign: \"center\",\n 212β textTransform: \"uppercase\",\n 213β }}\n 214β >\n 215β {renderWaveText(\n 216β MAIN_TEXT,\n 217β FONT_SIZE_MAIN,\n 218β MAIN_TEXT_COLOR,\n 219β GLOW_COLOR,\n 220β true\n 221β )}\n 222β </div>\n 223β\n 224β {/* Decorative line separator */}\n 225β <div\n 226β style={{\n 227β width: interpolate(\n 228β frame,\n 229β [TIMING.ENTRANCE_START + 30, TIMING.ENTRANCE_START + 50],\n 230β [0, 300],\n 231β {\n 232β extrapolateLeft: \"clamp\",\n 233β extrapolateRight: \"clamp\",\n 234β easing: Easing.out(Easing.ease),\n 235β }\n 236β ),\n 237β height: \"3px\",\n 238β background: `linear-gradient(90deg, ${GLOW_COLOR} 0%, ${GLOW_COLOR_SECONDARY} 100%)`,\n 239β boxShadow:\n 240β frame >= TIMING.HOLD_START && frame < TIMING.EXIT_START\n 241β ? `0 0 ${10 * pulseIntensity}px ${GLOW_COLOR}`\n 242β : \"0 0 5px rgba(0, 245, 255, 0.5)\",\n 243β opacity:\n 244β frame < TIMING.EXIT_START\n 245β ? 1\n 246β : interpolate(exitProgress, [0, 1], [1, 0]),\n 247β }}\n 248β />\n 249β\n 250β {/* Subtitle text */}\n 251β <div\n 252β style={{\n 253β fontFamily: FONT_FAMILY,\n 254β fontSize: `${FONT_SIZE_SUBTITLE}px`,\n 255β fontWeight: FONT_WEIGHT_SUBTITLE,\n 256β color: SUBTITLE_TEXT_COLOR,\n 257β letterSpacing: \"3px\",\n 258β textAlign: \"center\",\n 259β }}\n 260β >\n 261β {renderWaveText(\n 262β SUBTITLE_TEXT,\n 263β FONT_SIZE_SUBTITLE,\n 264β SUBTITLE_TEXT_COLOR,\n 265β GLOW_COLOR_SECONDARY,\n 266β false\n 267β )}\n 268β </div>\n 269β </div>\n 270β </AbsoluteFill>\n 271β );\n 272β};\n 273β\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n" | |
| } | |
| ] | |
| }, | |
| "parent_tool_use_id": null, | |
| "session_id": "97195d62-9dda-4042-9c5b-a0ddd0803153", | |
| "uuid": "a83ac2c2-e414-4bde-a751-9f7a1f4be865", | |
| "tool_use_result": { | |
| "type": "text", | |
| "file": { | |
| "filePath": "/tmp/gh-issue-solver-1769029927665/src/animations/text-animation-2/TextAnimation2.tsx", | |
| "content": "import React from \"react\";\nimport {\n AbsoluteFill,\n useCurrentFrame,\n useVideoConfig,\n interpolate,\n Easing,\n} from \"remotion\";\n\n// Animation timing configuration (in frames, at 30fps)\nconst TIMING = {\n // Phase 1: Entrance - wave reveal with typewriter effect\n ENTRANCE_START: 0,\n ENTRANCE_DURATION: 60, // 2 seconds\n\n // Phase 2: Hold - pulsing glow effect\n HOLD_START: 60,\n HOLD_DURATION: 60, // 2 seconds\n\n // Phase 3: Exit - disperse and fade\n EXIT_START: 120,\n EXIT_DURATION: 60, // 2 seconds\n};\n\n// Configuration constants\nconst MAIN_TEXT = \"YOU TEXT HERE\";\nconst SUBTITLE_TEXT = \"Your caption here\";\n\n// Styling constants\nconst MAIN_TEXT_COLOR = \"#00F5FF\"; // Cyan\nconst SUBTITLE_TEXT_COLOR = \"#FF6B9D\"; // Pink\nconst GLOW_COLOR = \"#00F5FF\";\nconst GLOW_COLOR_SECONDARY = \"#FF6B9D\";\n\nconst FONT_SIZE_MAIN = 80;\nconst FONT_SIZE_SUBTITLE = 36;\nconst FONT_FAMILY = \"Arial, Helvetica, sans-serif\";\nconst FONT_WEIGHT_MAIN = \"900\";\nconst FONT_WEIGHT_SUBTITLE = \"700\";\n\nexport const TextAnimation2: React.FC = () => {\n const frame = useCurrentFrame();\n const { width, height } = useVideoConfig();\n\n // Entrance animation progress (0 to 1)\n const entranceProgress = interpolate(\n frame,\n [TIMING.ENTRANCE_START, TIMING.ENTRANCE_START + TIMING.ENTRANCE_DURATION],\n [0, 1],\n {\n extrapolateLeft: \"clamp\",\n extrapolateRight: \"clamp\",\n easing: Easing.bezier(0.25, 0.1, 0.25, 1),\n }\n );\n\n // Exit animation progress (0 to 1)\n const exitProgress = interpolate(\n frame,\n [TIMING.EXIT_START, TIMING.EXIT_START + TIMING.EXIT_DURATION],\n [0, 1],\n {\n extrapolateLeft: \"clamp\",\n extrapolateRight: \"clamp\",\n easing: Easing.in(Easing.ease),\n }\n );\n\n // Hold phase - pulsing glow animation\n const pulseIntensity = interpolate(\n Math.sin((frame - TIMING.HOLD_START) / 10) * 0.5 + 0.5,\n [0, 1],\n [0.7, 1],\n { extrapolateLeft: \"clamp\", extrapolateRight: \"clamp\" }\n );\n\n // Render individual characters with wave reveal effect\n const renderWaveText = (\n text: string,\n fontSize: number,\n color: string,\n glowColor: string,\n isMain: boolean\n ) => {\n return text.split(\"\").map((char, index) => {\n // Calculate wave delay for each character\n const charDelay = index * 3; // Stagger by 3 frames per character\n const waveOffset = Math.sin(index * 0.5) * 20; // Wave distortion\n\n // Entrance: typewriter reveal\n const charEntranceProgress = interpolate(\n frame,\n [\n TIMING.ENTRANCE_START + charDelay,\n TIMING.ENTRANCE_START + charDelay + 15,\n ],\n [0, 1],\n {\n extrapolateLeft: \"clamp\",\n extrapolateRight: \"clamp\",\n easing: Easing.out(Easing.ease),\n }\n );\n\n // Calculate opacity\n const charOpacity =\n frame < TIMING.EXIT_START\n ? charEntranceProgress\n : interpolate(exitProgress, [0, 1], [1, 0]);\n\n // Calculate X position (slide in from left)\n const charTranslateX =\n frame < TIMING.HOLD_START\n ? interpolate(charEntranceProgress, [0, 1], [-100, 0])\n : frame < TIMING.EXIT_START\n ? 0\n : interpolate(exitProgress, [0, 1], [0, index % 2 === 0 ? 50 : -50]);\n\n // Calculate Y position (wave effect during entrance)\n const charTranslateY =\n frame < TIMING.HOLD_START\n ? interpolate(charEntranceProgress, [0, 1], [waveOffset, 0])\n : frame < TIMING.EXIT_START\n ? 0\n : interpolate(exitProgress, [0, 1], [0, 100]);\n\n // Calculate scale\n const charScale =\n frame < TIMING.HOLD_START\n ? interpolate(charEntranceProgress, [0, 1], [0.3, 1])\n : frame < TIMING.EXIT_START\n ? 1\n : interpolate(exitProgress, [0, 1], [1, 1.5]);\n\n // Calculate blur (for exit effect)\n const charBlur =\n frame < TIMING.EXIT_START\n ? 0\n : interpolate(exitProgress, [0, 1], [0, 10]);\n\n // Glow intensity during hold phase\n const glowIntensity =\n frame >= TIMING.HOLD_START && frame < TIMING.EXIT_START\n ? pulseIntensity\n : charEntranceProgress;\n\n // Calculate text shadow for glow effect\n const textShadow =\n frame < TIMING.EXIT_START\n ? `\n 0 0 ${10 * glowIntensity}px ${glowColor},\n 0 0 ${20 * glowIntensity}px ${glowColor},\n 0 0 ${30 * glowIntensity}px ${glowColor},\n 0 4px 20px rgba(0, 0, 0, 0.5)\n `\n : `0 4px 20px rgba(0, 0, 0, 0.3)`;\n\n return (\n <span\n key={index}\n style={{\n display: \"inline-block\",\n opacity: charOpacity,\n transform: `translateX(${charTranslateX}px) translateY(${charTranslateY}px) scale(${charScale})`,\n filter: `blur(${charBlur}px)`,\n textShadow: textShadow,\n transition: \"filter 0.1s ease-out\",\n }}\n >\n {char === \" \" ? \"\\u00A0\" : char}\n </span>\n );\n });\n };\n\n // Calculate container opacity for overall fade\n const containerOpacity =\n frame < TIMING.ENTRANCE_START + 10\n ? interpolate(frame, [TIMING.ENTRANCE_START, TIMING.ENTRANCE_START + 10], [0, 1])\n : frame < TIMING.EXIT_START + 20\n ? 1\n : interpolate(frame, [TIMING.EXIT_START + 20, TIMING.EXIT_START + TIMING.EXIT_DURATION], [1, 0]);\n\n return (\n <AbsoluteFill\n style={{\n backgroundColor: \"transparent\",\n display: \"flex\",\n alignItems: \"center\",\n justifyContent: \"center\",\n }}\n >\n {/* Main container for both text lines */}\n <div\n style={{\n display: \"flex\",\n flexDirection: \"column\",\n alignItems: \"center\",\n gap: \"30px\",\n opacity: containerOpacity,\n }}\n >\n {/* Main text */}\n <div\n style={{\n fontFamily: FONT_FAMILY,\n fontSize: `${FONT_SIZE_MAIN}px`,\n fontWeight: FONT_WEIGHT_MAIN,\n color: MAIN_TEXT_COLOR,\n letterSpacing: \"6px\",\n textAlign: \"center\",\n textTransform: \"uppercase\",\n }}\n >\n {renderWaveText(\n MAIN_TEXT,\n FONT_SIZE_MAIN,\n MAIN_TEXT_COLOR,\n GLOW_COLOR,\n true\n )}\n </div>\n\n {/* Decorative line separator */}\n <div\n style={{\n width: interpolate(\n frame,\n [TIMING.ENTRANCE_START + 30, TIMING.ENTRANCE_START + 50],\n [0, 300],\n {\n extrapolateLeft: \"clamp\",\n extrapolateRight: \"clamp\",\n easing: Easing.out(Easing.ease),\n }\n ),\n height: \"3px\",\n background: `linear-gradient(90deg, ${GLOW_COLOR} 0%, ${GLOW_COLOR_SECONDARY} 100%)`,\n boxShadow:\n frame >= TIMING.HOLD_START && frame < TIMING.EXIT_START\n ? `0 0 ${10 * pulseIntensity}px ${GLOW_COLOR}`\n : \"0 0 5px rgba(0, 245, 255, 0.5)\",\n opacity:\n frame < TIMING.EXIT_START\n ? 1\n : interpolate(exitProgress, [0, 1], [1, 0]),\n }}\n />\n\n {/* Subtitle text */}\n <div\n style={{\n fontFamily: FONT_FAMILY,\n fontSize: `${FONT_SIZE_SUBTITLE}px`,\n fontWeight: FONT_WEIGHT_SUBTITLE,\n color: SUBTITLE_TEXT_COLOR,\n letterSpacing: \"3px\",\n textAlign: \"center\",\n }}\n >\n {renderWaveText(\n SUBTITLE_TEXT,\n FONT_SIZE_SUBTITLE,\n SUBTITLE_TEXT_COLOR,\n GLOW_COLOR_SECONDARY,\n false\n )}\n </div>\n </div>\n </AbsoluteFill>\n );\n};\n", | |
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| [2026-01-21T21:13:03.127Z] [INFO] {"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01URhuKS43a9Zr4Dy2udVv65","type":"tool_result","content":" 1βimport React from \"react\";\n 2βimport {\n 3β AbsoluteFill,\n 4β useCurrentFrame,\n 5β useVideoConfig,\n 6β interpolate,\n 7β spring,\n 8β} from \"remotion\";\n 9β\n 10β// Animation timing configuration (in frames, at 30fps)\n 11βconst TIMING = {\n 12β // Phase 1: Entrance - particle assembly with spring physics\n 13β ENTRANCE_START: 0,\n 14β ENTRANCE_DURATION: 60, // 2 seconds\n 15β\n 16β // Phase 2: Hold - shimmer effect with color shift\n 17β HOLD_START: 60,\n 18β HOLD_DURATION: 60, // 2 seconds\n 19β\n 20β // Phase 3: Exit - particle dispersion and fall\n 21β EXIT_START: 120,\n 22β EXIT_DURATION: 60, // 2 seconds\n 23β};\n 24β\n 25β// Configuration constants\n 26βconst MAIN_TEXT = \"YOU TEXT HERE\";\n 27βconst SUBTITLE_TEXT = \"Your caption here\";\n 28β\n 29β// Styling constants\n 30βconst MAIN_TEXT_COLOR = \"#E91E63\"; // Pink/Magenta\n 31βconst SUBTITLE_TEXT_COLOR = \"#00BCD4\"; // Cyan\n 32βconst SHIMMER_COLOR_1 = \"#E91E63\";\n 33βconst SHIMMER_COLOR_2 = \"#9C27B0\"; // Purple\n 34βconst SHIMMER_COLOR_3 = \"#00BCD4\";\n 35β\n 36βconst FONT_SIZE_MAIN = 84;\n 37βconst FONT_SIZE_SUBTITLE = 38;\n 38βconst FONT_FAMILY = \"Arial, Helvetica, sans-serif\";\n 39βconst FONT_WEIGHT_MAIN = \"900\";\n 40βconst FONT_WEIGHT_SUBTITLE = \"700\";\n 41β\n 42β// Particle animation helper - simulates multiple particles per character\n 43βconst PARTICLES_PER_CHAR = 5;\n 44β\n 45βexport const TextAnimation3: React.FC = () => {\n 46β const frame = useCurrentFrame();\n 47β const { fps } = useVideoConfig();\n 48β\n 49β // Spring-based entrance animation (snappy with minimal bounce)\n 50β const entranceSpring = spring({\n 51β frame: frame - TIMING.ENTRANCE_START,\n 52β fps,\n 53β config: {\n 54β damping: 20,\n 55β stiffness: 200,\n 56β },\n 57β });\n 58β\n 59β // Exit animation progress (0 to 1)\n 60β const exitProgress = interpolate(\n 61β frame,\n 62β [TIMING.EXIT_START, TIMING.EXIT_START + TIMING.EXIT_DURATION],\n 63β [0, 1],\n 64β {\n 65β extrapolateLeft: \"clamp\",\n 66β extrapolateRight: \"clamp\",\n 67β }\n 68β );\n 69β\n 70β // Shimmer effect during hold phase - cycles through colors\n 71β const shimmerCycle = interpolate(\n 72β (frame - TIMING.HOLD_START) % 45,\n 73β [0, 15, 30, 45],\n 74β [0, 1, 2, 0],\n 75β {\n 76β extrapolateLeft: \"clamp\",\n 77β extrapolateRight: \"clamp\",\n 78β }\n 79β );\n 80β\n 81β // Get shimmer color based on cycle\n 82β const getShimmerColor = (baseColor: string, cycle: number): string => {\n 83β if (frame < TIMING.HOLD_START || frame >= TIMING.EXIT_START) {\n 84β return baseColor;\n 85β }\n 86β\n 87β if (cycle < 0.5) {\n 88β return baseColor;\n 89β } else if (cycle < 1.5) {\n 90β return baseColor === MAIN_TEXT_COLOR ? SHIMMER_COLOR_2 : SHIMMER_COLOR_1;\n 91β } else {\n 92β return baseColor === MAIN_TEXT_COLOR ? SHIMMER_COLOR_3 : SHIMMER_COLOR_2;\n 93β }\n 94β };\n 95β\n 96β // Render text with particle assembly/dispersion effect\n 97β const renderParticleText = (\n 98β text: string,\n 99β fontSize: number,\n 100β baseColor: string,\n 101β isMain: boolean\n 102β ) => {\n 103β return text.split(\"\").map((char, charIndex) => {\n 104β // Stagger animation for each character\n 105β const charDelay = charIndex * 2;\n 106β\n 107β // Entrance: spring animation with particle assembly\n 108β const charEntranceSpring = spring({\n 109β frame: frame - TIMING.ENTRANCE_START - charDelay,\ | |
| [2026-01-21T21:13:03.137Z] [INFO] n 110β fps,\n 111β config: {\n 112β damping: 20,\n 113β stiffness: 200,\n 114β },\n 115β });\n 116β\n 117β // Calculate particle scatter positions for entrance\n 118β const scatterDistance = 150;\n 119β const scatterAngle = (charIndex * 137.5) % 360; // Golden angle for natural distribution\n 120β const scatterX = Math.cos((scatterAngle * Math.PI) / 180) * scatterDistance;\n 121β const scatterY = Math.sin((scatterAngle * Math.PI) / 180) * scatterDistance;\n 122β\n 123β // Entrance animation\n 124β const charTranslateX =\n 125β frame < TIMING.HOLD_START\n 126β ? interpolate(charEntranceSpring, [0, 1], [scatterX, 0])\n 127β : 0;\n 128β\n 129β const charTranslateY =\n 130β frame < TIMING.HOLD_START\n 131β ? interpolate(charEntranceSpring, [0, 1], [scatterY, 0])\n 132β : frame >= TIMING.EXIT_START\n 133β ? interpolate(exitProgress, [0, 1], [0, 200 + charIndex * 20])\n 134β : 0;\n 135β\n 136β // Exit: particles scatter and fade\n 137β const exitScatterX =\n 138β frame >= TIMING.EXIT_START\n 139β ? interpolate(exitProgress, [0, 1], [0, scatterX * 0.5])\n 140β : 0;\n 141β\n 142β // Opacity\n 143β const charOpacity =\n 144β frame < TIMING.HOLD_START\n 145β ? interpolate(charEntranceSpring, [0, 0.3, 1], [0, 0.5, 1])\n 146β : frame < TIMING.EXIT_START\n 147β ? 1\n 148β : interpolate(exitProgress, [0, 0.7, 1], [1, 0.3, 0]);\n 149β\n 150β // Scale effect\n 151β const charScale =\n 152β frame < TIMING.HOLD_START\n 153β ? interpolate(charEntranceSpring, [0, 1], [0.2, 1])\n 154β : frame >= TIMING.EXIT_START\n 155β ? interpolate(exitProgress, [0, 1], [1, 0.2])\n 156β : 1;\n 157β\n 158β // Rotation for particle effect\n 159β const charRotation =\n 160β frame < TIMING.HOLD_START\n 161β ? interpolate(charEntranceSpring, [0, 1], [360 + charIndex * 45, 0])\n 162β : frame >= TIMING.EXIT_START\n 163β ? interpolate(exitProgress, [0, 1], [0, -180 - charIndex * 30])\n 164β : 0;\n 165β\n 166β // Blur for particle effect during exit\n 167β const charBlur =\n 168β frame >= TIMING.EXIT_START\n 169β ? interpolate(exitProgress, [0.5, 1], [0, 8])\n 170β : 0;\n 171β\n 172β // Get current color with shimmer effect\n 173β const currentColor = getShimmerColor(baseColor, shimmerCycle);\n 174β\n 175β // Shimmer glow intensity\n 176β const shimmerIntensity =\n 177β frame >= TIMING.HOLD_START && frame < TIMING.EXIT_START\n 178β ? interpolate(\n 179β Math.sin(((frame - TIMING.HOLD_START + charIndex * 3) / 8) * Math.PI) * 0.5 + 0.5,\n 180β [0, 1],\n 181β [0.5, 1]\n 182β )\n 183β : 0.5;\n 184β\n 185β // Text shadow with shimmer\n 186β const textShadow =\n 187β frame >= TIMING.HOLD_START && frame < TIMING.EXIT_START\n 188β ? `\n 189β 0 0 ${10 * shimmerIntensity}px ${currentColor},\n 190β 0 0 ${20 * shimmerIntensity}px ${currentColor},\n 191β 0 4px 15px rgba(0, 0, 0, 0.6)\n 192β `\n 193β : `0 4px 15px rgba(0, 0, 0, 0.6)`;\n 194β\n 195β return (\n 196β <span\n 197β key={charIndex}\n 198β style={{\n 199β display: \"inline-block\",\n 200β opacity: charOpacity,\n 201β transform: `translateX(${charTranslateX + exitScatterX}px) translateY(${charTranslateY}px) scale(${charScale}) rotate(${charRotation}deg)`,\n 202β filter: `blur(${charBlur}px)`,\n 203β color: currentColor,\n 204β textShadow: textShadow,\n 205β transformOrigin: \"center center\",\n 206β }}\n 207β >\n 208β {char === \" \" ? \"\\u00A0\" : char}\n 209β </span>\n 210β );\n 211β });\n 212β };\n 213β\n 214β // Container fade for overall smoothness\n 215β const containerOpacity = interpolate(\n 216β frame,\n 217β [TIMING.ENTRANCE_START, TIMING.ENTRANCE_START + 10],\n 218β [0, 1],\n 219β {\n 220β extrapolateLeft: \"clamp\",\n 221β extrapolateRight: \"clamp\",\n 222β }\n 223β );\n 224β\n 225β return (\n 226β <AbsoluteFill\n 227β style={{\n 228β backgroundColor: \"transparent\",\n 229β display: \"flex\",\n 230β alignItems: \"center\",\n 231β justifyContent: \"center\",\n 232β }}\n 233β >\n 234β {/* Main container for both text lines */}\n 235β <div\n 236β style={{\n 237β display: \"flex\",\n 238β flexDirection: \"column\",\n 239β alignItems: \"center\",\n 240β gap: \"25px\",\n 241β opacity: containerOpacity,\n 242β }}\n 243β >\n 244β {/* Main text */}\n 245β <div\n 246β style={{\n 247β fontFamily: FONT_FAMILY,\n 248β fontSize: `${FONT_SIZE_MAIN}px`,\n 249β fontWeight: FONT_WEIGHT_MAIN,\n 250β letterSpacing: \"5px\",\n 251β textAlign: \"center\",\n 252β textTransform: \"uppercase\",\n 253β }}\n 254β >\n 255β {renderParticleText(MAIN_TEXT, FONT_SIZE_MAIN, MAIN_TEXT_COLOR, true)}\n 256β </div>\n 257β\n 258β {/* Subtitle text */}\n 259β <div\n 260β style={{\n 261β fontFamily: FONT_FAMILY,\n 262β fontSize: `${FONT_SIZE_SUBTITLE}px`,\n 263β fontWeight: FONT_WEIGHT_SUBTITLE,\n 264β letterSpacing: \"3px\",\n 265β textAlign: \"center\",\n 266β }}\n 267β >\n 268β {renderParticleText(\n 269β SUBTITLE_TEXT,\n 270β FONT_SIZE_SUBTITLE,\n 271β SUBTITLE_TEXT_COLOR,\n 272β false\n 273β )}\n 274β </div>\n 275β </div>\n 276β </AbsoluteFill>\n 277β );\n 278β};\n 279β\n\n<system-reminder>\nWhenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.\n</system-reminder>\n"}]},"parent_tool_use_id":null,"session_id":"97195d62-9dda-4042-9c5b-a0ddd0803153","uuid":"bc9b5e5b-bbf2-4213-b62e-b7c9b00b3e0e","tool_use_result":{"type":"text","file":{"filePath":"/tmp/gh-issue-solver-1769029927665/src/animations/text-animation-3/TextAnimation3.tsx","content":"import React from \"react\";\nimport {\n AbsoluteFill,\n useCurrentFrame,\n useVideoConfig,\n interpolate,\n spring,\n} from \"remotion\";\n\n// Animation timing configuration (in frames, at 30fps)\nconst TIMING = {\n // Phase 1: Entrance - particle assembly with spring physics\n ENTRANCE_START: 0,\n ENTRANCE_DURATION: 60, // 2 seconds\n\n // Phase 2: Hold - shimmer effect with color shift\n HOLD_START: 60,\n HOLD_DURATION: 60, // 2 seconds\n\n // Phase 3: Exit - particle dispersion and fall\n EXIT_START: 120,\n EXIT_DURATION: 60, // 2 seconds\n};\n\n// Configuration constants\nconst MAIN_TEXT = \"YOU TEXT HERE\";\nconst SUBTITLE_TEXT = \"Your caption here\";\n\n// Styling constants\nconst MAIN_TEXT_COLOR = \"#E91E63\"; // Pink/Magenta\nconst SUBTITLE_TEXT_COLOR = \"#00BCD4\"; // Cyan\nconst SHIMMER_COLOR_1 = \"#E91E63\";\nconst SHIMMER_COLOR_2 = \"#9C27B0\"; // Purple\nconst SHIMMER_COLOR_3 = \"#00BCD4\";\n\nconst FONT_SIZE_MAIN = 84;\nconst FONT_SIZE_SUBTITLE = 38;\nconst FONT_FAMILY = \"Arial, Helvetica, sans-serif\";\nconst FONT_WEIGHT_MAIN = \"900\";\nconst FONT_WEIGHT_SUBTITLE = \"700\";\n\n// Particle animation helper - simulates multiple particles per character\nconst PARTICLES_PER_CHAR = 5;\n\nexport const TextAnimation3: React.FC = () => {\n const frame = useCurrentFrame();\n const { fps } = useVideoConfig();\n\n // Spring-based entrance animation (snappy with minimal bounce)\n const entranceSpring = spring({\n frame: frame - TIMING.ENTRANCE_START,\n fps,\n config: {\n damping: 20,\n stiffness: 200,\n },\n });\n\n // Exit animation progress (0 to 1)\n const exitProgress = interpolate(\n frame,\n [TIMING.EXIT_START, TIMING.EXIT_START + TIMING.EXIT_DURATION],\n [0, 1],\n {\n extrapolateLeft: \"clamp\",\n extrapolateRight: \"clamp\",\n }\n );\n\n // Shimmer effect during hold phase - cycles through colors\n const shimmerCycle = interpolate(\n (frame - TIMING.HOLD_START) % 45,\n [0, 15, 30, 45],\n [0, 1, 2, 0],\n {\n extrapolateLeft: \"clamp\",\n extrapolateRight: \"clamp\",\n }\n );\n\n // Get shimmer color based on cycle\n const getShimmerColor = (baseColor: string, cycle: number): string => {\n if (frame < TIMING.HOLD_START || frame >= TIMING.EXIT_START) {\n return baseColor;\n }\n\n if (cycle < 0.5) {\n return baseColor;\n } else if (cycle < 1.5) {\n return baseColor === MAIN_TEXT_COLOR ? SHIMMER_COLOR_2 : SHIMMER_COLOR_1;\n } else {\n return baseColor === MAIN_TEXT_COLOR ? SHIMMER_COLOR_3 : SHIMMER_COLOR_2;\n }\n };\n\n // Render text with particle assembly/dispersion effect\n const renderParticleText = (\n text: string,\n fontSize: number,\n baseColor: string,\n isMain: boolean\n ) => {\n return text.split(\"\").map((char, charIndex) => {\n // Stagger animation for each character\n const charDelay = charIndex * 2;\n\n // Entrance: spring animation with particle assembly\n const charEntranceSpring = spring({\n frame: frame - TIMING.ENTRANCE_START - charDelay,\n fps,\n config: {\n damping: 20,\n stiffness: 200,\n },\n });\n\n // Calculate particle scatter positions for entrance\n const scatterDistance = 150;\n const scatterAngle = (charIndex * 137.5) % 360; // Golden angle for natural distribution\n const scatterX = Math.cos((scatterAngle * Math.PI) / 180) * scatterDistance;\n const scatterY = Math.sin((scatterAngle * Math.PI) / 180) * scatterDistance;\n\n // Entrance animation\n const charTranslateX =\n frame < TIMING.HOLD_START\n ? interpolate(charEntranceSpring, [0, 1], [scatterX, 0])\n : 0;\n\n const charTranslateY =\n frame < TIMING.HOLD_START\n ? interpolate(charEntranceSpring, [0, 1], [scatterY, 0])\n : frame >= TIMING.EXIT_START\n ? interpolate(exitProgress, [0, 1], [0, 200 + charIndex * 20])\n : 0;\n\n // Exit: particles scatter and fade\n const exitScatterX =\n frame >= TIMING.EXIT_START\n ? interpolate(exitProgress, [0, 1], [0, scatterX * 0.5])\n : 0;\n\n // Opacity\n const charOpacity =\n frame < TIMING.HOLD_START\n ? interpolate(charEntranceSpring, [0, 0.3, 1], [0, 0.5, 1])\n : frame < TIMING.EXIT_START\n ? 1\n : interpolate(exitProgress, [0, 0.7, 1], [1, 0.3, 0]);\n\n // Scale effect\n const charScale =\n frame < TIMING.HOLD_START\n ? interpolate(charEntranceSpring, [0, 1], [0.2, 1])\n : frame >= TIMING.EXIT_START\n ? interpolate(exitProgress, [0, 1], [1, 0.2])\n : 1;\n\n // Rotation for particle effect\n const charRotation =\n frame < TIMING.HOLD_START\n ? interpolate(charEntranceSpring, [0, 1], [360 + charIndex * 45, 0])\n : frame >= TIMING.EXIT_START\n ? interpolate(exitProgress, [0, 1], [0, -180 - charIndex * 30])\n : 0;\n\n // Blur for particle effect during exit\n const charBlur =\n frame >= TIMING.EXIT_START\n ? interpolate(exitProgress, [0.5, 1], [0, 8])\n : 0;\n\n // Get current color with shimmer effect\n const currentColor = getShimmerColor(baseColor, shimmerCycle);\n\n // Shimmer glow intensity\n const shimmerIntensity =\n frame >= TIMING.HOLD_START && frame < TIMING.EXIT_START\n ? interpolate(\n Math.sin(((frame - TIMING.HOLD_START + charIndex * 3) / 8) * Math.PI) * 0.5 + 0.5,\n [0, 1],\n [0.5, 1]\n )\n : 0.5;\n\n // Text shadow with shimmer\n const textShadow =\n frame >= TIMING.HOLD_START && frame < TIMING.EXIT_START\n ? `\n 0 0 ${10 * shimmerIntensity}px ${currentColor},\n 0 0 ${20 * shimmerIntensity}px ${currentColor},\n 0 4px 15px rgba(0, 0, 0, 0.6)\n `\n : `0 4px 15px rgba(0, 0, 0, 0.6)`;\n\n return (\n <span\n key={charIndex}\n style={{\n display: \"inline-block\",\n opacity: charOpacity,\n transform: `translateX(${charTranslateX + exitScatterX}px) translateY(${charTranslateY}px) scale(${charScale}) rotate(${charRotation}deg)`,\n filter: `blur(${charBlur}px)`,\n color: currentColor,\n textShadow: textShadow,\n transformOrigin: \"center center\",\n }}\n >\n {char === \" \" ? \"\\u00A0\" : char}\n </span>\n );\n });\n };\n\n // Container fade for overall smoothness\n const containerOpacity = interpolate(\n frame,\n [TIMING.ENTRANCE_START, TIMING.ENTRANCE_START + 10],\n [0, 1],\n {\n extrapolateLeft: \"clamp\",\n extrapolateRight: \"clamp\",\n }\n );\n\n return (\n <AbsoluteFill\n style={{\n backgroundColor: \"transparent\",\n display: \"flex\",\n alignItems: \"center\",\n justifyContent: \"center\",\n }}\n >\n {/* Main container for both text lines */}\n <div\n style={{\n display: \"flex\",\n flexDirection: \"column\",\n alignItems: \"center\",\n gap: \"25px\",\n opacity: containerOpacity,\n }}\n >\n {/* Main text */}\n <div\n style={{\n fontFamily: FONT_FAMILY,\n fontSize: `${FONT_SIZE_MAIN}px`,\n fontWeight: FONT_WEIGHT_MAIN,\n letterSpacing: \"5px\",\n textAlign: \"center\",\n textTransform: \"uppercase\",\n }}\n >\n {renderParticleText(MAIN_TEXT, FONT_SIZE_MAIN, MAIN_TEXT_COLOR, true)}\n </div>\n\n {/* Subtitle text */}\n <div\n style={{\n fontFamily: FONT_FAMILY,\n fontSize: `${FONT_SIZE_SUBTITLE}px`,\n fontWeight: FONT_WEIGHT_SUBTITLE,\n letterSpacing: \"3px\",\n textAlign: \"center\",\n }}\n >\n {renderParticleText(\n SUBTITLE_TEXT,\n FONT_SIZE_SUBTITLE,\n SUBTITLE_TEXT_COLOR,\n false\n )}\n </div>\n </div>\n </AbsoluteFill>\n );\n};\n","numLines":279,"startLine":1,"totalLines":279}}} | |
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| "content": "Register animation in Root.tsx", | |
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| "content": "Install dependencies and test the animation", | |
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| "content": "Register animation in Root.tsx", | |
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| "content": "Add render scripts to package.json", | |
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| "content": "Install dependencies and test the animation", | |
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| "text": "Now, let me create a unique text animation. My concept is a \"Morphing Prism\" effect:\n- Rectangles with cut-out text appear like prism facets\n- During entrance, rectangles \"unfold\" from a central point like opening a book/accordion\n- During hold, rectangles have a subtle 3D rotation/wobble effect\n- During exit, rectangles fold back and disappear" | |
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| [2026-01-21T21:13:59.892Z] [INFO] { | |
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| "file_path": "/tmp/gh-issue-solver-1769029927665/src/animations/text-animation-5/TextAnimation5.tsx", | |
| "content": "import React from \"react\";\nimport {\n AbsoluteFill,\n useCurrentFrame,\n useVideoConfig,\n interpolate,\n Easing,\n} from \"remotion\";\n\n// Animation timing configuration (in frames, at 30fps)\nconst TIMING = {\n ENTRANCE_START: 0,\n ENTRANCE_DURATION: 60,\n HOLD_START: 60,\n HOLD_DURATION: 60,\n EXIT_START: 120,\n EXIT_DURATION: 60,\n};\n\n// Text configuration\nconst MAIN_TEXT = \"YOU TEXT HERE\";\nconst SUBTITLE_TEXT = \"Your caption here\";\n\n// Visual configuration\nconst COLORS = {\n primary: \"#FF6B35\",\n secondary: \"#004E89\",\n accent: \"#1A936F\",\n highlight: \"#C6D8FF\",\n};\n\nconst FONT_FAMILY = \"Arial, Helvetica, sans-serif\";\nconst FONT_WEIGHT_MAIN = \"900\";\nconst FONT_WEIGHT_SUBTITLE = \"600\";\nconst FONT_SIZE_MAIN = 100;\nconst FONT_SIZE_SUBTITLE = 42;\n\n// Padding around text inside rectangles\nconst PADDING_X = 50;\nconst PADDING_Y = 25;\n\ninterface TextBlockProps {\n text: string;\n fontSize: number;\n fontWeight: string;\n backgroundColor: string;\n frame: number;\n index: number;\n totalBlocks: number;\n yPosition: number;\n}\n\nconst TextBlock: React.FC<TextBlockProps> = ({\n text,\n fontSize,\n fontWeight,\n backgroundColor,\n frame,\n index,\n totalBlocks,\n yPosition,\n}) => {\n // Estimate text width based on character count and font size\n const estimatedCharWidth = fontSize * 0.58;\n const textWidth = text.length * estimatedCharWidth;\n const blockWidth = textWidth + PADDING_X * 2;\n const blockHeight = fontSize + PADDING_Y * 2;\n\n // Stagger delay based on index\n const staggerDelay = index * 8;\n\n // ENTRANCE: Accordion-style unfolding from center\n const entranceProgress = interpolate(\n frame,\n [TIMING.ENTRANCE_START + staggerDelay, TIMING.ENTRANCE_START + staggerDelay + 45],\n [0, 1],\n {\n extrapolateLeft: \"clamp\",\n extrapolateRight: \"clamp\",\n easing: Easing.out(Easing.back(1.2)),\n }\n );\n\n // EXIT: Collapse back to center\n const exitProgress = interpolate(\n frame,\n [TIMING.EXIT_START + staggerDelay, TIMING.EXIT_START + staggerDelay + 40],\n [0, 1],\n {\n extrapolateLeft: \"clamp\",\n extrapolateRight: \"clamp\",\n easing: Easing.in(Easing.back(1.5)),\n }\n );\n\n // Determine if we're in each phase\n const isEntrance = frame < TIMING.HOLD_START;\n const isHold = frame >= TIMING.HOLD_START && frame < TIMING.EXIT_START;\n const isExit = frame >= TIMING.EXIT_START;\n\n // Calculate rotation for accordion effect (alternating directions)\n const unfoldDirection = index % 2 === 0 ? 1 : -1;\n const entranceRotateY = isEntrance\n ? interpolate(entranceProgress, [0, 1], [90 * unfoldDirection, 0])\n : 0;\n const exitRotateY = isExit\n ? interpolate(exitProgress, [0, 1], [0, -90 * unfoldDirection])\n : 0;\n\n // HOLD: Subtle floating and perspective wobble\n const holdWobble = isHold\n ? Math.sin((frame - TIMING.HOLD_START + index * 15) / 20) * 3\n : 0;\n\n const holdFloat = isHold\n ? Math.sin((frame - TIMING.HOLD_START + index * 10) / 25) * 8\n : 0;\n\n // Scale animation\n const entranceScale = isEntrance\n ? interpolate(entranceProgress, [0, 1], [0.3, 1])\n : 1;\n const exitScale = isExit\n ? interpolate(exitProgress, [0, 1], [1, 0.3])\n : entranceScale;\n\n // Opacity\n const entranceOpacity = isEntrance\n ? interpolate(entranceProgress, [0, 0.5, 1], [0, 0.7, 1])\n : 1;\n const exitOpacity = isExit\n ? interpolate(exitProgress, [0, 1], [1, 0])\n : entranceOpacity;\n\n // X translation - slide from sides during entrance\n const slideDirection = index % 2 === 0 ? -1 : 1;\n const entranceSlideX = isEntrance\n ? interpolate(entranceProgress, [0, 1], [200 * slideDirection, 0])\n : 0;\n const exitSlideX = isExit\n ? interpolate(exitProgress, [0, 1], [0, -200 * slideDirection])\n : entranceSlideX;\n\n const finalRotateY = entranceRotateY + exitRotateY + holdWobble;\n const finalTranslateX = exitSlideX;\n const finalTranslateY = yPosition + holdFloat;\n const finalScale = exitScale;\n const finalOpacity = exitOpacity;\n\n // Unique ID for SVG clip path\n const clipId = `clip-${index}-${text.replace(/\\s+/g, \"-\").toLowerCase()}`;\n\n // Calculate shadow based on rotation for 3D effect\n const shadowIntensity = Math.abs(finalRotateY) / 90;\n const shadowOffset = 10 + shadowIntensity * 15;\n const shadowBlur = 20 + shadowIntensity * 20;\n\n return (\n <div\n style={{\n position: \"absolute\",\n left: \"50%\",\n top: \"50%\",\n transform: `\n translate(-50%, -50%)\n translateX(${finalTranslateX}px)\n translateY(${finalTranslateY}px)\n perspective(1000px)\n rotateY(${finalRotateY}deg)\n scale(${finalScale})\n `,\n opacity: finalOpacity,\n transformOrigin: \"center center\",\n transformStyle: \"preserve-3d\",\n }}\n >\n <svg\n width={blockWidth}\n height={blockHeight}\n style={{\n filter: `drop-shadow(${shadowOffset}px ${shadowOffset}px ${shadowBlur}px rgba(0, 0, 0, 0.4))`,\n overflow: \"visible\",\n }}\n >\n <defs>\n {/* Define the text as a clip path */}\n <clipPath id={clipId}>\n <text\n x={blockWidth / 2}\n y={blockHeight / 2}\n textAnchor=\"middle\"\n dominantBaseline=\"central\"\n fontFamily={FONT_FAMILY}\n fontSize={fontSize}\n fontWeight={fontWeight}\n >\n {text}\n </text>\n </clipPath>\n\n {/* Gradient for background rectangle */}\n <linearGradient id={`grad-${clipId}`} x1=\"0%\" y1=\"0%\" x2=\"100%\" y2=\"100%\">\n <stop offset=\"0%\" stopColor={backgroundColor} />\n <stop offset=\"100%\" stopColor={adjustBrightness(backgroundColor, -20)} />\n </linearGradient>\n </defs>\n\n {/* Main colored rectangle */}\n <rect\n width={blockWidth}\n height={blockHeight}\n fill={`url(#grad-${clipId})`}\n rx={12}\n ry={12}\n />\n\n {/* Inner rectangle that shows through the text clip - creates cut-out effect */}\n <rect\n width={blockWidth}\n height={blockHeight}\n fill=\"white\"\n clipPath={`url(#${clipId})`}\n rx={12}\n ry={12}\n />\n\n {/* Subtle inner glow/highlight on rectangle edges */}\n <rect\n x={3}\n y={3}\n width={blockWidth - 6}\n height={blockHeight - 6}\n fill=\"none\"\n stroke=\"rgba(255, 255, 255, 0.2)\"\n strokeWidth={2}\n rx={10}\n ry={10}\n />\n </svg>\n </div>\n );\n};\n\n// Helper function to adjust color brightness\nfunction adjustBrightness(hex: string, percent: number): string {\n const num = parseInt(hex.replace(\"#\", \"\"), 16);\n const amt = Math.round(2.55 * percent);\n const R = Math.max(0, Math.min(255, (num >> 16) + amt));\n const G = Math.max(0, Math.min(255, ((num >> 8) & 0x00ff) + amt));\n const B = Math.max(0, Math.min(255, (num & 0x0000ff) + amt));\n return `#${(0x1000000 + R * 0x10000 + G * 0x100 + B).toString(16).slice(1)}`;\n}\n\nexport const TextAnimation5: React.FC = () => {\n const frame = useCurrentFrame();\n const { fps } = useVideoConfig();\n\n // Split main text into individual words\n const mainWords = MAIN_TEXT.split(\" \");\n const colorKeys = Object.keys(COLORS) as (keyof typeof COLORS)[];\n\n return (\n <AbsoluteFill\n style={{\n backgroundColor: \"transparent\",\n display: \"flex\",\n alignItems: \"center\",\n justifyContent: \"center\",\n overflow: \"hidden\",\n }}\n >\n {/* Container for main text word blocks */}\n <div\n style={{\n position: \"relative\",\n width: \"100%\",\n height: \"100%\",\n }}\n >\n {/* Render each word as a separate block */}\n {mainWords.map((word, wordIndex) => {\n // Calculate horizontal offset to arrange words in a row\n const totalWords = mainWords.length;\n const wordSpacing = 220; // Spacing between word centers\n const totalWidth = (totalWords - 1) * wordSpacing;\n const xOffset = -totalWidth / 2 + wordIndex * wordSpacing;\n\n const colorIndex = wordIndex % colorKeys.length;\n const bgColor = COLORS[colorKeys[colorIndex]];\n\n return (\n <div\n key={`main-${wordIndex}`}\n style={{\n position: \"absolute\",\n left: `calc(50% + ${xOffset}px)`,\n top: \"50%\",\n transform: \"translate(-50%, -50%)\",\n }}\n >\n <TextBlock\n text={word}\n fontSize={FONT_SIZE_MAIN}\n fontWeight={FONT_WEIGHT_MAIN}\n backgroundColor={bgColor}\n frame={frame}\n index={wordIndex}\n totalBlocks={totalWords + 1}\n yPosition={-50}\n />\n </div>\n );\n })}\n\n {/* Subtitle block */}\n <TextBlock\n text={SUBTITLE_TEXT}\n fontSize={FONT_SIZE_SUBTITLE}\n fontWeight={FONT_WEIGHT_SUBTITLE}\n backgroundColor={COLORS.accent}\n frame={frame}\n index={mainWords.length}\n totalBlocks={mainWords.length + 1}\n yPosition={80}\n />\n </div>\n </AbsoluteFill>\n );\n};\n" | |
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| "content": "import React from \"react\";\nimport {\n AbsoluteFill,\n useCurrentFrame,\n useVideoConfig,\n interpolate,\n Easing,\n} from \"remotion\";\n\n// Animation timing configuration (in frames, at 30fps)\nconst TIMING = {\n ENTRANCE_START: 0,\n ENTRANCE_DURATION: 60,\n HOLD_START: 60,\n HOLD_DURATION: 60,\n EXIT_START: 120,\n EXIT_DURATION: 60,\n};\n\n// Text configuration\nconst MAIN_TEXT = \"YOU TEXT HERE\";\nconst SUBTITLE_TEXT = \"Your caption here\";\n\n// Visual configuration\nconst COLORS = {\n primary: \"#FF6B35\",\n secondary: \"#004E89\",\n accent: \"#1A936F\",\n highlight: \"#C6D8FF\",\n};\n\nconst FONT_FAMILY = \"Arial, Helvetica, sans-serif\";\nconst FONT_WEIGHT_MAIN = \"900\";\nconst FONT_WEIGHT_SUBTITLE = \"600\";\nconst FONT_SIZE_MAIN = 100;\nconst FONT_SIZE_SUBTITLE = 42;\n\n// Padding around text inside rectangles\nconst PADDING_X = 50;\nconst PADDING_Y = 25;\n\ninterface TextBlockProps {\n text: string;\n fontSize: number;\n fontWeight: string;\n backgroundColor: string;\n frame: number;\n index: number;\n totalBlocks: number;\n yPosition: number;\n}\n\nconst TextBlock: React.FC<TextBlockProps> = ({\n text,\n fontSize,\n fontWeight,\n backgroundColor,\n frame,\n index,\n totalBlocks,\n yPosition,\n}) => {\n // Estimate text width based on character count and font size\n const estimatedCharWidth = fontSize * 0.58;\n const textWidth = text.length * estimatedCharWidth;\n const blockWidth = textWidth + PADDING_X * 2;\n const blockHeight = fontSize + PADDING_Y * 2;\n\n // Stagger delay based on index\n const staggerDelay = index * 8;\n\n // ENTRANCE: Accordion-style unfolding from center\n const entranceProgress = interpolate(\n frame,\n [TIMING.ENTRANCE_START + staggerDelay, TIMING.ENTRANCE_START + staggerDelay + 45],\n [0, 1],\n {\n extrapolateLeft: \"clamp\",\n extrapolateRight: \"clamp\",\n easing: Easing.out(Easing.back(1.2)),\n }\n );\n\n // EXIT: Collapse back to center\n const exitProgress = interpolate(\n frame,\n [TIMING.EXIT_START + staggerDelay, TIMING.EXIT_START + staggerDelay + 40],\n [0, 1],\n {\n extrapolateLeft: \"clamp\",\n extrapolateRight: \"clamp\",\n easing: Easing.in(Easing.back(1.5)),\n }\n );\n\n // Determine if we're in each phase\n const isEntrance = frame < TIMING.HOLD_START;\n const isHold = frame >= TIMING.HOLD_START && frame < TIMING.EXIT_START;\n const isExit = frame >= TIMING.EXIT_START;\n\n // Calculate rotation for accordion effect (alternating directions)\n const unfoldDirection = index % 2 === 0 ? 1 : -1;\n const entranceRotateY = isEntrance\n ? interpolate(entranceProgress, [0, 1], [90 * unfoldDirection, 0])\n : 0;\n const exitRotateY = isExit\n ? interpolate(exitProgress, [0, 1], [0, -90 * unfoldDirection])\n : 0;\n\n // HOLD: Subtle floating and perspective wobble\n const holdWobble = isHold\n ? Math.sin((frame - TIMING.HOLD_START + index * 15) / 20) * 3\n : 0;\n\n const holdFloat = isHold\n ? Math.sin((frame - TIMING.HOLD_START + index * 10) / 25) * 8\n : 0;\n\n // Scale animation\n const entranceScale = isEntrance\n ? interpolate(entranceProgress, [0, 1], [0.3, 1])\n : 1;\n const exitScale = isExit\n ? interpolate(exitProgress, [0, 1], [1, 0.3])\n : entranceScale;\n\n // Opacity\n const entranceOpacity = isEntrance\n ? interpolate(entranceProgress, [0, 0.5, 1], [0, 0.7, 1])\n : 1;\n const exitOpacity = isExit\n ? interpolate(exitProgress, [0, 1], [1, 0])\n : entranceOpacity;\n\n // X translation - slide from sides during entrance\n const slideDirection = index % 2 === 0 ? -1 : 1;\n const entranceSlideX = isEntrance\n ? interpolate(entranceProgress, [0, 1], [200 * slideDirection, 0])\n : 0;\n const exitSlideX = isExit\n ? interpolate(exitProgress, [0, 1], [0, -200 * slideDirection])\n : entranceSlideX;\n\n const finalRotateY = entranceRotateY + exitRotateY + holdWobble;\n const finalTranslateX = exitSlideX;\n const finalTranslateY = yPosition + holdFloat;\n const finalScale = exitScale;\n const finalOpacity = exitOpacity;\n\n // Unique ID for SVG clip path\n const clipId = `clip-${index}-${text.replace(/\\s+/g, \"-\").toLowerCase()}`;\n\n // Calculate shadow based on rotation for 3D effect\n const shadowIntensity = Math.abs(finalRotateY) / 90;\n const shadowOffset = 10 + shadowIntensity * 15;\n const shadowBlur = 20 + shadowIntensity * 20;\n\n return (\n <div\n style={{\n position: \"absolute\",\n left: \"50%\",\n top: \"50%\",\n transform: `\n translate(-50%, -50%)\n translateX(${finalTranslateX}px)\n translateY(${finalTranslateY}px)\n perspective(1000px)\n rotateY(${finalRotateY}deg)\n scale(${finalScale})\n `,\n opacity: finalOpacity,\n transformOrigin: \"center center\",\n transformStyle: \"preserve-3d\",\n }}\n >\n <svg\n width={blockWidth}\n height={blockHeight}\n style={{\n filter: `drop-shadow(${shadowOffset}px ${shadowOffset}px ${shadowBlur}px rgba(0, 0, 0, 0.4))`,\n overflow: \"visible\",\n }}\n >\n <defs>\n {/* Define the text as a clip path */}\n <clipPath id={clipId}>\n <text\n x={blockWidth / 2}\n y={blockHeight / 2}\n textAnchor=\"middle\"\n dominantBaseline=\"central\"\n fontFamily={FONT_FAMILY}\n fontSize={fontSize}\n fontWeight={fontWeight}\n >\n {text}\n </text>\n </clipPath>\n\n {/* Gradient for background rectangle */}\n <linearGradient id={`grad-${clipId}`} x1=\"0%\" y1=\"0%\" x2=\"100%\" y2=\"100%\">\n <stop offset=\"0%\" stopColor={backgroundColor} />\n <stop offset=\"100%\" stopColor={adjustBrightness(backgroundColor, -20)} />\n </linearGradient>\n </defs>\n\n {/* Main colored rectangle */}\n <rect\n width={blockWidth}\n height={blockHeight}\n fill={`url(#grad-${clipId})`}\n rx={12}\n ry={12}\n />\n\n {/* Inner rectangle that shows through the text clip - creates cut-out effect */}\n <rect\n width={blockWidth}\n height={blockHeight}\n fill=\"white\"\n clipPath={`url(#${clipId})`}\n rx={12}\n ry={12}\n />\n\n {/* Subtle inner glow/highlight on rectangle edges */}\n <rect\n x={3}\n y={3}\n width={blockWidth - 6}\n height={blockHeight - 6}\n fill=\"none\"\n stroke=\"rgba(255, 255, 255, 0.2)\"\n strokeWidth={2}\n rx={10}\n ry={10}\n />\n </svg>\n </div>\n );\n};\n\n// Helper function to adjust color brightness\nfunction adjustBrightness(hex: string, percent: number): string {\n const num = parseInt(hex.replace(\"#\", \"\"), 16);\n const amt = Math.round(2.55 * percent);\n const R = Math.max(0, Math.min(255, (num >> 16) + amt));\n const G = Math.max(0, Math.min(255, ((num >> 8) & 0x00ff) + amt));\n const B = Math.max(0, Math.min(255, (num & 0x0000ff) + amt));\n return `#${(0x1000000 + R * 0x10000 + G * 0x100 + B).toString(16).slice(1)}`;\n}\n\nexport const TextAnimation5: React.FC = () => {\n const frame = useCurrentFrame();\n const { fps } = useVideoConfig();\n\n // Split main text into individual words\n const mainWords = MAIN_TEXT.split(\" \");\n const colorKeys = Object.keys(COLORS) as (keyof typeof COLORS)[];\n\n return (\n <AbsoluteFill\n style={{\n backgroundColor: \"transparent\",\n display: \"flex\",\n alignItems: \"center\",\n justifyContent: \"center\",\n overflow: \"hidden\",\n }}\n >\n {/* Container for main text word blocks */}\n <div\n style={{\n position: \"relative\",\n width: \"100%\",\n height: \"100%\",\n }}\n >\n {/* Render each word as a separate block */}\n {mainWords.map((word, wordIndex) => {\n // Calculate horizontal offset to arrange words in a row\n const totalWords = mainWords.length;\n const wordSpacing = 220; // Spacing between word centers\n const totalWidth = (totalWords - 1) * wordSpacing;\n const xOffset = -totalWidth / 2 + wordIndex * wordSpacing;\n\n const colorIndex = wordIndex % colorKeys.length;\n const bgColor = COLORS[colorKeys[colorIndex]];\n\n return (\n <div\n key={`main-${wordIndex}`}\n style={{\n position: \"absolute\",\n left: `calc(50% + ${xOffset}px)`,\n top: \"50%\",\n transform: \"translate(-50%, -50%)\",\n }}\n >\n <TextBlock\n text={word}\n fontSize={FONT_SIZE_MAIN}\n fontWeight={FONT_WEIGHT_MAIN}\n backgroundColor={bgColor}\n frame={frame}\n index={wordIndex}\n totalBlocks={totalWords + 1}\n yPosition={-50}\n />\n </div>\n );\n })}\n\n {/* Subtitle block */}\n <TextBlock\n text={SUBTITLE_TEXT}\n fontSize={FONT_SIZE_SUBTITLE}\n fontWeight={FONT_WEIGHT_SUBTITLE}\n backgroundColor={COLORS.accent}\n frame={frame}\n index={mainWords.length}\n totalBlocks={mainWords.length + 1}\n yPosition={80}\n />\n </div>\n </AbsoluteFill>\n );\n};\n", | |
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| [2026-01-21T21:14:03.861Z] [INFO] { | |
| "type": "assistant", | |
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| "id": "msg_01DDWGvtQ6PCZ1ETMyTaGJUa", | |
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| "content": "Create text-animation-5 directory and component file", | |
| "status": "completed", | |
| "activeForm": "Creating text-animation-5 directory and component file" | |
| }, | |
| { | |
| "content": "Implement unique text animation with rectangles and cut-out text effect", | |
| "status": "completed", | |
| "activeForm": "Implementing unique text animation" | |
| }, | |
| { | |
| "content": "Register animation in Root.tsx", | |
| "status": "in_progress", | |
| "activeForm": "Registering animation in Root.tsx" | |
| }, | |
| { | |
| "content": "Add render scripts to package.json", | |
| "status": "pending", | |
| "activeForm": "Adding render scripts to package.json" | |
| }, | |
| { | |
| "content": "Install dependencies and test the animation", | |
| "status": "pending", | |
| "activeForm": "Installing dependencies and testing the animation" | |
| }, | |
| { | |
| "content": "Commit and push changes", | |
| "status": "pending", | |
| "activeForm": "Committing and pushing changes" | |
| } | |
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| } | |
| } | |
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| [2026-01-21T21:14:03.883Z] [INFO] { | |
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| { | |
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| "content": "Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable" | |
| } | |
| ] | |
| }, | |
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| "content": "Create text-animation-5 directory and component file", | |
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| }, | |
| { | |
| "content": "Implement unique text animation with rectangles and cut-out text effect", | |
| "status": "in_progress", | |
| "activeForm": "Implementing unique text animation" | |
| }, | |
| { | |
| "content": "Register animation in Root.tsx", | |
| "status": "pending", | |
| "activeForm": "Registering animation in Root.tsx" | |
| }, | |
| { | |
| "content": "Add render scripts to package.json", | |
| "status": "pending", | |
| "activeForm": "Adding render scripts to package.json" | |
| }, | |
| { | |
| "content": "Install dependencies and test the animation", | |
| "status": "pending", | |
| "activeForm": "Installing dependencies and testing the animation" | |
| }, | |
| { | |
| "content": "Commit and push changes", | |
| "status": "pending", | |
| "activeForm": "Committing and pushing changes" | |
| } | |
| ], | |
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| { | |
| "content": "Create text-animation-5 directory and component file", | |
| "status": "completed", | |
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| }, | |
| { | |
| "content": "Implement unique text animation with rectangles and cut-out text effect", | |
| "status": "completed", | |
| "activeForm": "Implementing unique text animation" | |
| }, | |
| { | |
| "content": "Register animation in Root.tsx", | |
| "status": "in_progress", | |
| "activeForm": "Registering animation in Root.tsx" | |
| }, | |
| { | |
| "content": "Add render scripts to package.json", | |
| "status": "pending", | |
| "activeForm": "Adding render scripts to package.json" | |
| }, | |
| { | |
| "content": "Install dependencies and test the animation", | |
| "status": "pending", | |
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| }, | |
| { | |
| "content": "Commit and push changes", | |
| "status": "pending", | |
| "activeForm": "Committing and pushing changes" | |
| } | |
| ] | |
| } | |
| } | |
| [2026-01-21T21:14:06.107Z] [INFO] { | |
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| { | |
| "type": "text", | |
| "text": "Now let me update the Root.tsx to register the new animation:" | |
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| [2026-01-21T21:14:09.000Z] [INFO] { | |
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| "file_path": "/tmp/gh-issue-solver-1769029927665/src/Root.tsx", | |
| "old_string": "import { Composition } from \"remotion\";\nimport { SubscribeButtonAnimation } from \"./animations/subscribe-button/SubscribeButtonAnimation\";\nimport { TextAnimation1 } from \"./animations/text-animation-1/TextAnimation1\";\nimport { TextAnimation2 } from \"./animations/text-animation-2/TextAnimation2\";\nimport { TextAnimation3 } from \"./animations/text-animation-3/TextAnimation3\";\nimport { TextAnimation4 } from \"./animations/text-animation-4/TextAnimation4\";", | |
| "new_string": "import { Composition } from \"remotion\";\nimport { SubscribeButtonAnimation } from \"./animations/subscribe-button/SubscribeButtonAnimation\";\nimport { TextAnimation1 } from \"./animations/text-animation-1/TextAnimation1\";\nimport { TextAnimation2 } from \"./animations/text-animation-2/TextAnimation2\";\nimport { TextAnimation3 } from \"./animations/text-animation-3/TextAnimation3\";\nimport { TextAnimation4 } from \"./animations/text-animation-4/TextAnimation4\";\nimport { TextAnimation5 } from \"./animations/text-animation-5/TextAnimation5\";" | |
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| [2026-01-21T21:14:09.034Z] [INFO] { | |
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| { | |
| "tool_use_id": "toolu_01Ky6NEcSQjxaufLkLYas33h", | |
| "type": "tool_result", | |
| "content": "The file /tmp/gh-issue-solver-1769029927665/src/Root.tsx has been updated successfully." | |
| } | |
| ] | |
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| "filePath": "/tmp/gh-issue-solver-1769029927665/src/Root.tsx", | |
| "oldString": "import { Composition } from \"remotion\";\nimport { SubscribeButtonAnimation } from \"./animations/subscribe-button/SubscribeButtonAnimation\";\nimport { TextAnimation1 } from \"./animations/text-animation-1/TextAnimation1\";\nimport { TextAnimation2 } from \"./animations/text-animation-2/TextAnimation2\";\nimport { TextAnimation3 } from \"./animations/text-animation-3/TextAnimation3\";\nimport { TextAnimation4 } from \"./animations/text-animation-4/TextAnimation4\";", | |
| "newString": "import { Composition } from \"remotion\";\nimport { SubscribeButtonAnimation } from \"./animations/subscribe-button/SubscribeButtonAnimation\";\nimport { TextAnimation1 } from \"./animations/text-animation-1/TextAnimation1\";\nimport { TextAnimation2 } from \"./animations/text-animation-2/TextAnimation2\";\nimport { TextAnimation3 } from \"./animations/text-animation-3/TextAnimation3\";\nimport { TextAnimation4 } from \"./animations/text-animation-4/TextAnimation4\";\nimport { TextAnimation5 } from \"./animations/text-animation-5/TextAnimation5\";", | |
| "originalFile": "import { Composition } from \"remotion\";\nimport { SubscribeButtonAnimation } from \"./animations/subscribe-button/SubscribeButtonAnimation\";\nimport { TextAnimation1 } from \"./animations/text-animation-1/TextAnimation1\";\nimport { TextAnimation2 } from \"./animations/text-animation-2/TextAnimation2\";\nimport { TextAnimation3 } from \"./animations/text-animation-3/TextAnimation3\";\nimport { TextAnimation4 } from \"./animations/text-animation-4/TextAnimation4\";\n\nexport const Root: React.FC = () => {\n return (\n <>\n <Composition\n id=\"SubscribeButton\"\n component={SubscribeButtonAnimation}\n durationInFrames={120}\n fps={30}\n width={1920}\n height={1080}\n defaultProps={{}}\n />\n <Composition\n id=\"TextAnimation1\"\n component={TextAnimation1}\n durationInFrames={180}\n fps={30}\n width={1920}\n height={1080}\n defaultProps={{}}\n />\n <Composition\n id=\"TextAnimation2\"\n component={TextAnimation2}\n durationInFrames={180}\n fps={30}\n width={1920}\n height={1080}\n defaultProps={{}}\n />\n <Composition\n id=\"TextAnimation3\"\n component={TextAnimation3}\n durationInFrames={180}\n fps={30}\n width={1920}\n height={1080}\n defaultProps={{}}\n />\n <Composition\n id=\"TextAnimation4\"\n component={TextAnimation4}\n durationInFrames={180}\n fps={30}\n width={1920}\n height={1080}\n defaultProps={{}}\n />\n </>\n );\n};\n", | |
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| " import { TextAnimation2 } from \"./animations/text-animation-2/TextAnimation2\";", | |
| " import { TextAnimation3 } from \"./animations/text-animation-3/TextAnimation3\";", | |
| " import { TextAnimation4 } from \"./animations/text-animation-4/TextAnimation4\";", | |
| "+import { TextAnimation5 } from \"./animations/text-animation-5/TextAnimation5\";", | |
| " ", | |
| " export const Root: React.FC = () => {", | |
| " return (" | |
| ] | |
| } | |
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| [2026-01-21T21:14:13.714Z] [INFO] { | |
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| "old_string": " <Composition\n id=\"TextAnimation4\"\n component={TextAnimation4}\n durationInFrames={180}\n fps={30}\n width={1920}\n height={1080}\n defaultProps={{}}\n />\n </>\n );\n};", | |
| "new_string": " <Composition\n id=\"TextAnimation4\"\n component={TextAnimation4}\n durationInFrames={180}\n fps={30}\n width={1920}\n height={1080}\n defaultProps={{}}\n />\n <Composition\n id=\"TextAnimation5\"\n component={TextAnimation5}\n durationInFrames={180}\n fps={30}\n width={1920}\n height={1080}\n defaultProps={{}}\n />\n </>\n );\n};" | |
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| [2026-01-21T21:14:48.304Z] [INFO] { | |
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| "message": { | |
| "model": "claude-opus-4-5-20251101", | |
| "id": "msg_01HQdNnwJApBGhwTKxZsAwdp", | |
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| [2026-01-21T21:14:52.125Z] [INFO] { | |
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| { | |
| "tool_use_id": "toolu_01D47jQ7Td9RXwJ8mdbAuJWr", | |
| "type": "tool_result", | |
| "content": "> [email protected] typecheck\n> npx tsc --noEmit", | |
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| } | |
| ] | |
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| "interrupted": false, | |
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| [2026-01-21T21:14:54.888Z] [INFO] { | |
| "type": "assistant", | |
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| "id": "msg_01QbDDvAA5UEWea78Jrvkegg", | |
| "type": "message", | |
| "role": "assistant", | |
| "content": [ | |
| { | |
| "type": "text", | |
| "text": "Type check passes. Now let me test if the animation can be rendered by running a quick render test:" | |
| } | |
| ], | |
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| [2026-01-21T21:14:56.303Z] [INFO] { | |
| "type": "assistant", | |
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| "model": "claude-opus-4-5-20251101", | |
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| "command": "npx remotion render src/index.ts TextAnimation5 out/text-animation-5-test.mp4 --codec h264 --pixel-format yuv420p --frames 0-10 2>&1 | tee /tmp/render-test.log", | |
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| [2026-01-21T21:15:11.534Z] [INFO] { | |
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| { | |
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| "content": "Downloading Chrome Headless Shell https://www.remotion.dev/chrome-headless-shell\nGetting Headless Shell - 9.5 Mb/108.9 Mb\nGetting Headless Shell - 19.1 Mb/108.9 Mb\nGetting Headless Shell - 28.6 Mb/108.9 Mb\nGetting Headless Shell - 38.2 Mb/108.9 Mb\nGetting Headless Shell - 47.7 Mb/108.9 Mb\nGetting Headless Shell - 57.3 Mb/108.9 Mb\nGetting Headless Shell - 66.8 Mb/108.9 Mb\nGetting Headless Shell - 76.4 Mb/108.9 Mb\nGetting Headless Shell - 85.9 Mb/108.9 Mb\nGetting Headless Shell - 95.5 Mb/108.9 Mb\nGetting Headless Shell - 105 Mb/108.9 Mb\nGot Headless Shell\nBundling 6%\nBundling 24%\nBundling 38%\nBundling 49%\nBundling 65%\nBundling 71%\nBundling 76%\nBundling 81%\nBundling 87%\nBundling 92%\nBundling 98%\nBundling 100%\nGetting compositions\nβ‘οΈ Cached bundle. Subsequent renders will be faster.\nComposition TextAnimation5\nCodec h264\nOutput out/text-animation-5-test.mp4\nConcurrency 3x\nRendered 0/11\nRendered 1/11, time remaining: 2s\nRendered 2/11, time remaining: 1s\nRendered 3/11, time remaining: 0s\nRendered 4/11, time remaining: 0s\nRendered 5/11, time remaining: 0s\nRendered 6/11, time remaining: 0s\nRendered 7/11, time remaining: 0s\nRendered 8/11, time remaining: 0s\nRendered 9/11, time remaining: 0s\nRendered 10/11, time remaining: 0s\nRendered 11/11\nEncoded 9/11\nEncoded 11/11\n+ out/text-animation-5-test.mp4 29.7 kB", | |
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| "stdout": "Downloading Chrome Headless Shell https://www.remotion.dev/chrome-headless-shell\nGetting Headless Shell - 9.5 Mb/108.9 Mb\nGetting Headless Shell - 19.1 Mb/108.9 Mb\nGetting Headless Shell - 28.6 Mb/108.9 Mb\nGetting Headless Shell - 38.2 Mb/108.9 Mb\nGetting Headless Shell - 47.7 Mb/108.9 Mb\nGetting Headless Shell - 57.3 Mb/108.9 Mb\nGetting Headless Shell - 66.8 Mb/108.9 Mb\nGetting Headless Shell - 76.4 Mb/108.9 Mb\nGetting Headless Shell - 85.9 Mb/108.9 Mb\nGetting Headless Shell - 95.5 Mb/108.9 Mb\nGetting Headless Shell - 105 Mb/108.9 Mb\nGot Headless Shell\nBundling 6%\nBundling 24%\nBundling 38%\nBundling 49%\nBundling 65%\nBundling 71%\nBundling 76%\nBundling 81%\nBundling 87%\nBundling 92%\nBundling 98%\nBundling 100%\nGetting compositions\nβ‘οΈ Cached bundle. Subsequent renders will be faster.\nComposition TextAnimation5\nCodec h264\nOutput out/text-animation-5-test.mp4\nConcurrency 3x\nRendered 0/11\nRendered 1/11, time remaining: 2s\nRendered 2/11, time remaining: 1s\nRendered 3/11, time remaining: 0s\nRendered 4/11, time remaining: 0s\nRendered 5/11, time remaining: 0s\nRendered 6/11, time remaining: 0s\nRendered 7/11, time remaining: 0s\nRendered 8/11, time remaining: 0s\nRendered 9/11, time remaining: 0s\nRendered 10/11, time remaining: 0s\nRendered 11/11\nEncoded 9/11\nEncoded 11/11\n+ out/text-animation-5-test.mp4 29.7 kB", | |
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| "text": "Excellent! The animation renders successfully. Let me also run a full render to create a complete animation file:" | |
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| "stderr": "", | |
| "interrupted": false, | |
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| } | |
| } | |
| [2026-01-21T21:15:28.340Z] [INFO] { | |
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| "model": "claude-opus-4-5-20251101", | |
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| "type": "message", | |
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| { | |
| "type": "text", | |
| "text": "The animation renders successfully. Let me update the todo list and commit the changes:" | |
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| [2026-01-21T21:15:31.703Z] [INFO] { | |
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| [2026-01-21T21:15:31.732Z] [INFO] { | |
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| "stdout": "On branch issue-41-72b242fcc2f8\nYour branch is up to date with 'origin/issue-41-72b242fcc2f8'.\n\nnothing to commit, working tree clean", | |
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| [2026-01-21T21:16:33.723Z] [INFO] { | |
| "type": "assistant", | |
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| "type": "message", | |
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| { | |
| "type": "text", | |
| "text": "I have successfully completed the implementation. Here's a summary:\n\n## Implementation Complete\n\n**Pull Request:** https://github.com/andchir/remotion-animations/pull/42\n\n### What was implemented:\n\nCreated a new text animation `text-animation-5` with a unique \"accordion prism\" effect featuring:\n\n1. **Rectangles with cut-out text effect** - Uses SVG clip paths so that text appears as white \"cut-outs\" inside colored rectangles with gradient backgrounds\n\n2. **Three animation phases:**\n - **Entrance**: Blocks unfold in an accordion-like motion from alternating directions with rotation and scaling\n - **Hold**: Subtle 3D perspective wobble with floating motion\n - **Exit**: Blocks collapse back in reverse with fade out\n\n3. **Visual features:**\n - Dynamic shadow effects based on rotation angle\n - Gradient backgrounds for rectangles\n - Automatic sizing based on text content with padding\n - Main text \"YOU TEXT HERE\" splits into separate word blocks with different colors\n - Subtitle \"Your caption here\" displays as a single block below\n\n4. **Technical details:**\n - 1920x1080 resolution with transparent background\n - 180 frames at 30fps (6 seconds total)\n - Uses Remotion's `interpolate` and `Easing` functions\n - TypeScript with proper typing\n\n### Files changed:\n- `src/animations/text-animation-5/TextAnimation5.tsx` - New animation component\n- `src/Root.tsx` - Registered new animation\n- `package.json` - Added render scripts" | |
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| [2026-01-21T21:16:33.738Z] [INFO] { | |
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| "result": "I have successfully completed the implementation. Here's a summary:\n\n## Implementation Complete\n\n**Pull Request:** https://github.com/andchir/remotion-animations/pull/42\n\n### What was implemented:\n\nCreated a new text animation `text-animation-5` with a unique \"accordion prism\" effect featuring:\n\n1. **Rectangles with cut-out text effect** - Uses SVG clip paths so that text appears as white \"cut-outs\" inside colored rectangles with gradient backgrounds\n\n2. **Three animation phases:**\n - **Entrance**: Blocks unfold in an accordion-like motion from alternating directions with rotation and scaling\n - **Hold**: Subtle 3D perspective wobble with floating motion\n - **Exit**: Blocks collapse back in reverse with fade out\n\n3. **Visual features:**\n - Dynamic shadow effects based on rotation angle\n - Gradient backgrounds for rectangles\n - Automatic sizing based on text content with padding\n - Main text \"YOU TEXT HERE\" splits into separate word blocks with different colors\n - Subtitle \"Your caption here\" displays as a single block below\n\n4. **Technical details:**\n - 1920x1080 resolution with transparent background\n - 180 frames at 30fps (6 seconds total)\n - Uses Remotion's `interpolate` and `Easing` functions\n - TypeScript with proper typing\n\n### Files changed:\n- `src/animations/text-animation-5/TextAnimation5.tsx` - New animation component\n- `src/Root.tsx` - Registered new animation\n- `package.json` - Added render scripts", | |
| "session_id": "97195d62-9dda-4042-9c5b-a0ddd0803153", | |
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| [2026-01-21T21:16:33.739Z] [INFO] π° Anthropic official cost captured from success result: $1.291021 | |
| [2026-01-21T21:16:34.176Z] [INFO] | |
| β Claude command completed | |
| [2026-01-21T21:16:34.177Z] [INFO] π Total messages: 0, Tool uses: 0 | |
| [2026-01-21T21:16:34.283Z] [INFO] | |
| π° Token Usage Summary: | |
| [2026-01-21T21:16:34.284Z] [INFO] | |
| π Claude Opus 4.5: | |
| [2026-01-21T21:16:34.285Z] [INFO] Model ID: claude-opus-4-5-20251101 | |
| [2026-01-21T21:16:34.285Z] [INFO] Provider: Anthropic | |
| [2026-01-21T21:16:34.285Z] [INFO] Context window: 200 000 tokens | |
| [2026-01-21T21:16:34.286Z] [INFO] Max output: 64 000 tokens | |
| [2026-01-21T21:16:34.286Z] [INFO] Input modalities: text, image, pdf | |
| [2026-01-21T21:16:34.286Z] [INFO] Output modalities: text | |
| [2026-01-21T21:16:34.286Z] [INFO] Knowledge cutoff: 2025-03-31 | |
| [2026-01-21T21:16:34.286Z] [INFO] Released: 2025-11-01 | |
| [2026-01-21T21:16:34.286Z] [INFO] Capabilities: Attachments, Reasoning, Temperature, Tool calls | |
| [2026-01-21T21:16:34.286Z] [INFO] Open weights: No | |
| [2026-01-21T21:16:34.287Z] [INFO] | |
| [2026-01-21T21:16:34.287Z] [INFO] Usage: | |
| [2026-01-21T21:16:34.287Z] [INFO] Input tokens: 5 632 | |
| [2026-01-21T21:16:34.287Z] [INFO] Cache creation tokens: 115 387 | |
| [2026-01-21T21:16:34.287Z] [INFO] Cache read tokens: 2 344 908 | |
| [2026-01-21T21:16:34.287Z] [INFO] Output tokens: 486 | |
| [2026-01-21T21:16:34.287Z] [INFO] | |
| [2026-01-21T21:16:34.287Z] [INFO] Cost Calculation (USD): | |
| [2026-01-21T21:16:34.288Z] [INFO] Input: 5 632 tokens Γ $5/M = $0.028160 | |
| [2026-01-21T21:16:34.288Z] [INFO] Cache write: 115 387 tokens Γ $6.25/M = $0.721169 | |
| [2026-01-21T21:16:34.288Z] [INFO] Cache read: 2 344 908 tokens Γ $0.5/M = $1.172454 | |
| [2026-01-21T21:16:34.288Z] [INFO] Output: 486 tokens Γ $25/M = $0.012150 | |
| [2026-01-21T21:16:34.288Z] [INFO] βββββββββββββββββββββββββββββββββ | |
| [2026-01-21T21:16:34.288Z] [INFO] Total: $1.933933 | |
| [2026-01-21T21:16:34.288Z] [INFO] | |
| π Token Budget Statistics: | |
| [2026-01-21T21:16:34.289Z] [INFO] Context window: | |
| [2026-01-21T21:16:34.289Z] [INFO] Used: 2 465 927 tokens | |
| [2026-01-21T21:16:34.289Z] [INFO] Limit: 200 000 tokens | |
| [2026-01-21T21:16:34.289Z] [INFO] Ratio: 12.3296 (1232.96%) | |
| [2026-01-21T21:16:34.289Z] [INFO] Output tokens: | |
| [2026-01-21T21:16:34.289Z] [INFO] Used: 486 tokens | |
| [2026-01-21T21:16:34.289Z] [INFO] Limit: 64 000 tokens | |
| [2026-01-21T21:16:34.289Z] [INFO] Ratio: 0.0076 (0.76%) | |
| [2026-01-21T21:16:34.289Z] [INFO] Total session tokens: 121 505 | |
| [2026-01-21T21:16:34.290Z] [INFO] | |
| π° Cost estimation: | |
| [2026-01-21T21:16:34.290Z] [INFO] Public pricing estimate: $1.933933 USD | |
| [2026-01-21T21:16:34.290Z] [INFO] Calculated by Anthropic: $1.291021 USD | |
| [2026-01-21T21:16:34.290Z] [INFO] Difference: $-0.642912 (-33.24%) | |
| [2026-01-21T21:16:34.290Z] [INFO] Total tokens: 121 505 | |
| [2026-01-21T21:16:34.290Z] [INFO] | |
| π‘ To continue this session in Claude Code interactive mode: | |
| [2026-01-21T21:16:34.291Z] [INFO] (cd "/tmp/gh-issue-solver-1769029927665" && claude --resume 97195d62-9dda-4042-9c5b-a0ddd0803153 --model opus) | |
| [2026-01-21T21:16:34.291Z] [INFO] | |
| π Checking for uncommitted changes... | |
| [2026-01-21T21:16:34.332Z] [INFO] β No uncommitted changes found | |
| [2026-01-21T21:16:34.370Z] [INFO] π Cleanup: Reverting CLAUDE.md commit | |
| [2026-01-21T21:16:34.371Z] [INFO] Using saved commit hash: cd7c5e5... | |
| [2026-01-21T21:16:34.373Z] [INFO] Checking if CLAUDE.md was modified since initial commit... | |
| [2026-01-21T21:16:34.418Z] [INFO] No modifications detected, using standard git revert... | |
| [2026-01-21T21:16:34.466Z] [INFO] π¦ Committed: CLAUDE.md revert | |
| [2026-01-21T21:16:35.339Z] [INFO] π€ Pushed: CLAUDE.md revert to GitHub | |
| [2026-01-21T21:16:35.340Z] [INFO] | |
| === Session Summary === | |
| [2026-01-21T21:16:35.340Z] [INFO] β Session ID: 97195d62-9dda-4042-9c5b-a0ddd0803153 | |
| [2026-01-21T21:16:35.340Z] [INFO] β Complete log file: /home/hive/97195d62-9dda-4042-9c5b-a0ddd0803153.log | |
| [2026-01-21T21:16:35.341Z] [INFO] | |
| [2026-01-21T21:16:35.341Z] [INFO] π‘ To continue this session in Claude Code interactive mode: | |
| [2026-01-21T21:16:35.341Z] [INFO] | |
| [2026-01-21T21:16:35.341Z] [INFO] (cd "/tmp/gh-issue-solver-1769029927665" && claude --resume 97195d62-9dda-4042-9c5b-a0ddd0803153 --model opus) | |
| [2026-01-21T21:16:35.341Z] [INFO] | |
| [2026-01-21T21:16:35.342Z] [INFO] | |
| π Searching for created pull requests or comments... | |
| [2026-01-21T21:16:35.656Z] [INFO] | |
| π Checking for pull requests from branch issue-41-72b242fcc2f8... | |
| [2026-01-21T21:16:36.217Z] [INFO] β Found pull request #42: "Implement text-animation-5 with accordion prism effect" | |
| [2026-01-21T21:16:36.602Z] [INFO] β PR body already contains issue reference | |
| [2026-01-21T21:16:36.602Z] [INFO] β PR is already ready for review | |
| [2026-01-21T21:16:36.603Z] [INFO] | |
| π Uploading solution draft log to Pull Request... | |
| [2026-01-21T21:16:36.671Z] [INFO] π° Calculated cost: $1.933933 |
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