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Tic tac toe in C.
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/* Tic tac toe in C. */ | |
#include <stdio.h> | |
#define P printf | |
enum { X = 'X', O = 'O', N = '\0', C = 'C' }; | |
static char ck(char b[9]) { | |
int i, w[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 3, 6, | |
1, 4, 7, 2, 5, 8, 0, 4, 8, 2, 4, 6}; | |
for (i = 0; i < 24; i += 3) { | |
if (b[w[i + 0]] == X && b[w[i + 1]] == X && b[w[i + 2]] == X) return X; | |
if (b[w[i + 0]] == O && b[w[i + 1]] == O && b[w[i + 2]] == O) return O; | |
} | |
for (i = 0; i < 9; i++) if (b[i] == N) return N; return C; | |
} | |
#define S(i) \ | |
(b[i] == X ? "\033[1;32mX\033[m" : b[i] == O ? "\033[1;34mO\033[m" : ".") | |
#define B \ | |
P("\n╭─┬─┬─╮\n│%s│%s│%s│ 0 1 2\n├─┼─┼─┤\n│%s│%s│%s│ 3 4 5\n" \ | |
"├─┼─┼─┤\n│%s│%s│%s│ 6 7 8\n╰─┴─┴─╯\n", \ | |
S(0), S(1), S(2), S(3), S(4), S(5), S(6), S(7), S(8)); | |
int main() { char b[9] = {N}, *res, l[32], p = X, w = N; int m, t = 1; B; | |
do { while (1) { | |
P("\nTurn #%d. %c, your move (0-8): ", t, p); | |
fflush(stdout); res = fgets(l, sizeof l, stdin); | |
if (!(res == l && | |
(sscanf(l, "%d", &m) != 1 || m < 0 || m > 8 || b[m] != N))) | |
break; | |
}; | |
t++; b[m] = p; B; p = (p == X) ? O : X; w = ck(b); | |
if (w == C) { P("\ndraw.\n"); } else if (w != N) { P("\n%c won.\n", w); } | |
} while (w == N); fflush(stdout); return 0; | |
} |
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Minimalistic Tic Tac Toe in C. Download ttt.c, compile and run:
The game:


After some moves: