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Triangulate Topojson ( => Geojson) using earcut.js
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import earcut from 'earcut'; | |
import topojson from 'topojson'; | |
import math from 'mathjs'; | |
const triangulateTopojson = (res) => { | |
const totalStart = performance.now(); | |
const key = Object.keys(res.objects)[0]; | |
let start = performance.now(); | |
const geojson = topojson.mesh(res, res.objects[key]); | |
let diff = performance.now() - start; | |
console.log(`Topo - Converting topojson to geojson took ${math.round(diff, 2)} milliseconds`); | |
// console.log(geojson); | |
for (let i = 0; i < geojson.coordinates.length; i++) { | |
const coordinates = geojson.coordinates[i]; | |
start = performance.now(); | |
const data = earcut.flatten([coordinates]); | |
diff = performance.now() - start; | |
console.log(`Topo - Flattening coordinates took ${math.round(diff, 2)} milliseconds`); | |
// console.log(data); | |
start = performance.now(); | |
const triangles = earcut(data.vertices, data.holes, data.dimensions); | |
diff = performance.now() - start; | |
console.log(`Topo - Triangulation generated ${triangles.length / 3} triangles, took ${math.round(diff, 2)} milliseconds`); | |
// console.log(triangles); | |
// const vertex = this.props.mapEngine.layer.fromLatLngToVertex(location); | |
const vertices = data.vertices; | |
start = performance.now(); | |
const verts = []; | |
for (let j = 0; j < triangles.length; j += 3) { | |
const a = triangles[j]; | |
const b = triangles[j + 1]; | |
const c = triangles[j + 2]; | |
verts.push([ | |
[vertices[a * 2], vertices[a * 2 + 1]], | |
[vertices[b * 2], vertices[b * 2 + 1]], | |
[vertices[c * 2], vertices[c * 2 + 1]] | |
]); | |
} | |
diff = performance.now() - start; | |
console.log(`Topo - materilization of vertices took ${math.round(diff, 2)} milliseconds`); | |
// console.log(verts); | |
} | |
diff = performance.now() - totalStart; | |
console.log(`Topo - processing took ${math.round(diff, 2)} milliseconds`); | |
}; |
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