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using System; | |
using UnityEditor; | |
using UnityEditor.XR.Management; | |
using UnityEditor.XR.Management.Metadata; | |
using UnityEngine; | |
namespace FrameSynthesis.XR | |
{ | |
// ref. https://docs.unity3d.com/Packages/[email protected]/manual/EndUser.html | |
public static class XRPluginManagementSettings |
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using System.Collections.Generic; | |
using UnityEngine.EventSystems; | |
namespace FrameSynthesis.XR.UnityUI | |
{ | |
public class VRInputModule : BaseInputModule | |
{ | |
readonly List<RaycastResult> raycastResults = new List<RaycastResult>(); | |
public override void Process() |
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