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import numpy as np | |
import random | |
import math | |
import cv2 | |
from PIL import Image | |
import sys | |
def detect_markers(im): | |
markers = [] | |
# 輪郭線抽出のための二値化 |
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package main | |
import ( | |
"context" | |
"flag" | |
"fmt" | |
"log" | |
"net/http" | |
"os" | |
"os/signal" |
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using System.IO.Ports; | |
namespace AsyncExtensions { | |
public static class SerialPortExtensions | |
{ | |
/// <summary> | |
/// Read a line from the SerialPort asynchronously | |
/// </summary> | |
/// <param name="serialPort">The port to read data from</param> | |
/// <returns>A line read from the input</returns> |
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;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY | |
;by doppelganger ([email protected]) | |
;This file is provided for your own use as-is. It will require the character rom data | |
;and an iNES file header to get it to work. | |
;There are so many people I have to thank for this, that taking all the credit for | |
;myself would be an unforgivable act of arrogance. Without their help this would | |
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into | |
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no |
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/* | |
* Copyright (c) 2013 Calvin Rien | |
* | |
* Based on the JSON parser by Patrick van Bergen | |
* http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html | |
* | |
* Simplified it so that it doesn't throw exceptions | |
* and can be used in Unity iPhone with maximum code stripping. | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining |