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/* | |
* Copyright (C) 2016 Jesse Wilson | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software | |
* distributed under the License is distributed on an "AS IS" BASIS, | |
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
* See the License for the specific language governing permissions and | |
* limitations under the License. | |
*/ | |
package com.publicobject.animation; | |
import android.animation.TimeInterpolator; | |
import android.animation.ValueAnimator; | |
import android.graphics.Canvas; | |
import android.view.View; | |
import android.view.animation.AccelerateInterpolator; | |
import android.view.animation.DecelerateInterpolator; | |
import android.view.animation.LinearInterpolator; | |
/** | |
* A single floating point number that is potentially animating to a target floating point number. | |
* You can use this class instead of declaring a {@code float} field. You can {@linkplain #get get} | |
* and {@linkplain #set set} its value, similar to an {@link | |
* java.util.concurrent.atomic.AtomicInteger AtomicInteger}. | |
* | |
* <p>The real value of this class is when you use it to drive animations. Instead of calling | |
* {@link #set set()} to immediately set the value, call {@link #animateTo} to begin a transition | |
* from the current value to a new target value. It will use {@link ValueAnimator}'s timing pulse | |
* to acquire a new value on each animation frame. Use {@link #setInvalidatedView} to specify a | |
* view that will be invalided whenever the value changes. Typically this is a view that calls | |
* {@link #get} in {@link View#onDraw(Canvas) onDraw()}. Or subclass this class and override {@link | |
* #onAnimationUpdate onAnimationUpdate()} to configure other properties as the value of this | |
* number changes. | |
* | |
* <h3>Example</h3> | |
* | |
* Suppose we have a custom view that calls out to a drawable: <pre>{@code | |
* | |
* public void draw(Canvas canvas) { | |
* ... | |
* | |
* drawable.setBounds(left, top, right, bottom); | |
* drawable.draw(canvas); | |
* | |
* ... | |
* } | |
* }</pre> | |
* | |
* We can spin this drawable by using an {@code AnimatedFloat} to compute a rotation: <pre>{@code | |
* | |
* private final AnimatedFloat drawableRotation; | |
* | |
* public MyCustomView(Context context, AttributeSet attrs) { | |
* super(context, attrs); | |
* | |
* drawableRotation = new AnimatedFloat(0); | |
* drawableRotation.setInvalidatedView(this); | |
* | |
* ... | |
* } | |
* | |
* public void draw(Canvas canvas) { | |
* ... | |
* | |
* canvas.save(); | |
* float rotation = drawableRotation.get(); | |
* canvas.rotate(rotation, (left + right) / 2, (top + bottom) / 2); | |
* drawable.setBounds(left, top, right, bottom); | |
* drawable.draw(canvas); | |
* canvas.restore(); | |
* | |
* ... | |
* } | |
* }</pre> | |
* | |
* To rotate the drawable, set the target value of the animated float. This will spin it in a | |
* circle: <pre>{@code | |
* | |
* drawableRotation.animateTo(drawableRotation.get() + 360); | |
* }</pre> | |
*/ | |
public class AnimatedFloat implements ValueAnimator.AnimatorUpdateListener { | |
public static final TimeInterpolator DECELERATE_INTERPOLATOR = new DecelerateInterpolator(); | |
public static final TimeInterpolator ACCELERATE_INTERPOLATOR = new AccelerateInterpolator(); | |
public static final TimeInterpolator LINEAR_INTERPOLATOR = new LinearInterpolator(); | |
private final ValueAnimator animator; | |
private View invalidatedView; | |
private int target; | |
public AnimatedFloat(int initialValue) { | |
this.animator = new ValueAnimator(); | |
this.animator.setInterpolator(DECELERATE_INTERPOLATOR); | |
this.animator.addUpdateListener(this); | |
set(initialValue); | |
} | |
public final ValueAnimator animator() { | |
return animator; | |
} | |
public final void setInvalidatedView(View view) { | |
this.invalidatedView = view; | |
} | |
public final void set(int value) { | |
target = value; | |
animator.cancel(); | |
animator.setFloatValues((float) value, (float) value); | |
animator.start(); | |
} | |
public final void animateTo(int value) { | |
target = value; | |
animator.cancel(); | |
animator.setFloatValues((Float) animator.getAnimatedValue(), (float) value); | |
animator.start(); | |
} | |
public final float get() { | |
return (Float) animator.getAnimatedValue(); | |
} | |
public final int target() { | |
return target; | |
} | |
@Override public void onAnimationUpdate(ValueAnimator animation) { | |
if (invalidatedView != null) { | |
invalidatedView.invalidate(); | |
} | |
} | |
} |
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