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MasterChef.sol
// SPDX-License-Identifier: MIT
pragma solidity ^0.6.6;
import "./VonderToken.sol";
library Address {
/**
* @dev Returns true if `account` is a contract.
*
* [IMPORTANT]
* ====
* It is unsafe to assume that an address for which this function returns
* false is an externally-owned account (EOA) and not a contract.
*
* Among others, `isContract` will return false for the following
* types of addresses:
*
* - an externally-owned account
* - a contract in construction
* - an address where a contract will be created
* - an address where a contract lived, but was destroyed
* ====
*/
function isContract(address account) internal view returns (bool) {
// This method relies on extcodesize, which returns 0 for contracts in
// construction, since the code is only stored at the end of the
// constructor execution.
uint256 size;
// solhint-disable-next-line no-inline-assembly
assembly { size := extcodesize(account) }
return size > 0;
}
/**
* @dev Replacement for Solidity's `transfer`: sends `amount` wei to
* `recipient`, forwarding all available gas and reverting on errors.
*
* https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
* of certain opcodes, possibly making contracts go over the 2300 gas limit
* imposed by `transfer`, making them unable to receive funds via
* `transfer`. {sendValue} removes this limitation.
*
* https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more].
*
* IMPORTANT: because control is transferred to `recipient`, care must be
* taken to not create reentrancy vulnerabilities. Consider using
* {ReentrancyGuard} or the
* https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
*/
function sendValue(address payable recipient, uint256 amount) internal {
require(address(this).balance >= amount, "Address: insufficient balance");
// solhint-disable-next-line avoid-low-level-calls, avoid-call-value
(bool success, ) = recipient.call{ value: amount }("");
require(success, "Address: unable to send value, recipient may have reverted");
}
/**
* @dev Performs a Solidity function call using a low level `call`. A
* plain`call` is an unsafe replacement for a function call: use this
* function instead.
*
* If `target` reverts with a revert reason, it is bubbled up by this
* function (like regular Solidity function calls).
*
* Returns the raw returned data. To convert to the expected return value,
* use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
*
* Requirements:
*
* - `target` must be a contract.
* - calling `target` with `data` must not revert.
*
* _Available since v3.1._
*/
function functionCall(address target, bytes memory data) internal returns (bytes memory) {
return functionCall(target, data, "Address: low-level call failed");
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with
* `errorMessage` as a fallback revert reason when `target` reverts.
*
* _Available since v3.1._
*/
function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) {
return functionCallWithValue(target, data, 0, errorMessage);
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
* but also transferring `value` wei to `target`.
*
* Requirements:
*
* - the calling contract must have an ETH balance of at least `value`.
* - the called Solidity function must be `payable`.
*
* _Available since v3.1._
*/
function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) {
return functionCallWithValue(target, data, value, "Address: low-level call with value failed");
}
/**
* @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but
* with `errorMessage` as a fallback revert reason when `target` reverts.
*
* _Available since v3.1._
*/
function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) {
require(address(this).balance >= value, "Address: insufficient balance for call");
require(isContract(target), "Address: call to non-contract");
// solhint-disable-next-line avoid-low-level-calls
(bool success, bytes memory returndata) = target.call{ value: value }(data);
return _verifyCallResult(success, returndata, errorMessage);
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
* but performing a static call.
*
* _Available since v3.3._
*/
function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
return functionStaticCall(target, data, "Address: low-level static call failed");
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
* but performing a static call.
*
* _Available since v3.3._
*/
function functionStaticCall(address target, bytes memory data, string memory errorMessage) internal view returns (bytes memory) {
require(isContract(target), "Address: static call to non-contract");
// solhint-disable-next-line avoid-low-level-calls
(bool success, bytes memory returndata) = target.staticcall(data);
return _verifyCallResult(success, returndata, errorMessage);
}
function _verifyCallResult(bool success, bytes memory returndata, string memory errorMessage) private pure returns(bytes memory) {
if (success) {
return returndata;
} else {
// Look for revert reason and bubble it up if present
if (returndata.length > 0) {
// The easiest way to bubble the revert reason is using memory via assembly
// solhint-disable-next-line no-inline-assembly
assembly {
let returndata_size := mload(returndata)
revert(add(32, returndata), returndata_size)
}
} else {
revert(errorMessage);
}
}
}
}
/**
* @title SafeBEP20
* @dev Wrappers around BEP20 operations that throw on failure (when the token
* contract returns false). Tokens that return no value (and instead revert or
* throw on failure) are also supported, non-reverting calls are assumed to be
* successful.
* To use this library you can add a `using SafeBEP20 for IBEP20;` statement to your contract,
* which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
*/
library SafeBEP20 {
using SafeMath for uint256;
using Address for address;
function safeTransfer(IBEP20 token, address to, uint256 value) internal {
_callOptionalReturn(token, abi.encodeWithSelector(token.transfer.selector, to, value));
}
function safeTransferFrom(IBEP20 token, address from, address to, uint256 value) internal {
_callOptionalReturn(token, abi.encodeWithSelector(token.transferFrom.selector, from, to, value));
}
/**
* @dev Deprecated. This function has issues similar to the ones found in
* {IBEP20-approve}, and its usage is discouraged.
*
* Whenever possible, use {safeIncreaseAllowance} and
* {safeDecreaseAllowance} instead.
*/
function safeApprove(IBEP20 token, address spender, uint256 value) internal {
// safeApprove should only be called when setting an initial allowance,
// or when resetting it to zero. To increase and decrease it, use
// 'safeIncreaseAllowance' and 'safeDecreaseAllowance'
// solhint-disable-next-line max-line-length
require((value == 0) || (token.allowance(address(this), spender) == 0),
"SafeBEP20: approve from non-zero to non-zero allowance"
);
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, value));
}
function safeIncreaseAllowance(IBEP20 token, address spender, uint256 value) internal {
uint256 newAllowance = token.allowance(address(this), spender).add(value);
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
}
function safeDecreaseAllowance(IBEP20 token, address spender, uint256 value) internal {
uint256 newAllowance = token.allowance(address(this), spender).sub(value, "SafeBEP20: decreased allowance below zero");
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
}
/**
* @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
* on the return value: the return value is optional (but if data is returned, it must not be false).
* @param token The token targeted by the call.
* @param data The call data (encoded using abi.encode or one of its variants).
*/
function _callOptionalReturn(IBEP20 token, bytes memory data) private {
// We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since
// we're implementing it ourselves. We use {Address.functionCall} to perform this call, which verifies that
// the target address contains contract code and also asserts for success in the low-level call.
bytes memory returndata = address(token).functionCall(data, "SafeBEP20: low-level call failed");
if (returndata.length > 0) { // Return data is optional
// solhint-disable-next-line max-line-length
require(abi.decode(returndata, (bool)), "SafeBEP20: BEP20 operation did not succeed");
}
}
}
// MasterChef is the master of VON. He can make VON and he is a fair guy.
//
// Note that it's ownable and the owner wields tremendous power. The ownership
// will be transferred to a governance smart contract once VON is sufficiently
// distributed and the community can show to govern itself.
//
// Have fun reading it. Hopefully it's bug-free. God bless.
contract MasterChef is Ownable {
using SafeMath for uint256;
using SafeBEP20 for IBEP20;
// Info of each user.
struct UserInfo {
uint256 amount; // How many LP tokens the user has provided.
uint256 rewardDebt; // Reward debt. See explanation below.
//
// We do some fancy math here. Basically, any point in time, the amount of VONs
// entitled to a user but is pending to be distributed is:
//
// pending reward = (user.amount * pool.accVonPerShare) - user.rewardDebt
//
// Whenever a user deposits or withdraws LP tokens to a pool. Here's what happens:
// 1. The pool's `accVonPerShare` (and `lastRewardBlock`) gets updated.
// 2. User receives the pending reward sent to his/her address.
// 3. User's `amount` gets updated.
// 4. User's `rewardDebt` gets updated.
}
// Info of each pool.
struct PoolInfo {
IBEP20 lpToken; // Address of LP token contract.
uint256 allocPoint; // How many allocation points assigned to this pool. VONs to distribute per block.
uint256 lastRewardBlock; // Last block number that VONs distribution occurs.
uint256 accVonPerShare; // Accumulated VONs per share, times 1e12. See below.
uint16 depositFeeBP; // Deposit fee in basis points
}
// The VON TOKEN!
VonderToken public von;
// Dev address.
address public devaddr;
// VON tokens created per block.
uint256 public vonPerBlock;
// Bonus muliplier for early von makers.
uint256 public constant BONUS_MULTIPLIER = 1;
// Deposit Fee address
address public feeAddress;
// Info of each pool.
PoolInfo[] public poolInfo;
// Info of each user that stakes LP tokens.
mapping (uint256 => mapping (address => UserInfo)) public userInfo;
// Total allocation points. Must be the sum of all allocation points in all pools.
uint256 public totalAllocPoint = 0;
// The block number when VON mining starts.
uint256 public startBlock;
event Deposit(address indexed user, uint256 indexed pid, uint256 amount);
event Withdraw(address indexed user, uint256 indexed pid, uint256 amount);
event EmergencyWithdraw(address indexed user, uint256 indexed pid, uint256 amount);
constructor(
VonderToken _von,
address _devaddr,
address _feeAddress,
uint256 _vonPerBlock,
uint256 _startBlock
) public {
von = _von;
devaddr = _devaddr;
feeAddress = _feeAddress;
vonPerBlock = _vonPerBlock;
startBlock = _startBlock;
}
function poolLength() external view returns (uint256) {
return poolInfo.length;
}
// Add a new lp to the pool. Can only be called by the owner.
// XXX DO NOT add the same LP token more than once. Rewards will be messed up if you do.
function add(uint256 _allocPoint, IBEP20 _lpToken, uint16 _depositFeeBP, bool _withUpdate) public onlyOwner {
require(_depositFeeBP <= 5000, "add: invalid deposit fee basis points");
if (_withUpdate) {
massUpdatePools();
}
uint256 lastRewardBlock = block.number > startBlock ? block.number : startBlock;
totalAllocPoint = totalAllocPoint.add(_allocPoint);
poolInfo.push(PoolInfo({
lpToken: _lpToken,
allocPoint: _allocPoint,
lastRewardBlock: lastRewardBlock,
accVonPerShare: 0,
depositFeeBP: _depositFeeBP
}));
}
// Update the given pool's VON allocation point and deposit fee. Can only be called by the owner.
function set(uint256 _pid, uint256 _allocPoint, uint16 _depositFeeBP, bool _withUpdate) public onlyOwner {
require(_depositFeeBP <= 5000, "set: invalid deposit fee basis points");
if (_withUpdate) {
massUpdatePools();
}
totalAllocPoint = totalAllocPoint.sub(poolInfo[_pid].allocPoint).add(_allocPoint);
poolInfo[_pid].allocPoint = _allocPoint;
poolInfo[_pid].depositFeeBP = _depositFeeBP;
}
// Return reward multiplier over the given _from to _to block.
function getMultiplier(uint256 _from, uint256 _to) public view returns (uint256) {
return _to.sub(_from).mul(BONUS_MULTIPLIER);
}
// View function to see pending VONs on frontend.
function pendingVon(uint256 _pid, address _user) external view returns (uint256) {
PoolInfo storage pool = poolInfo[_pid];
UserInfo storage user = userInfo[_pid][_user];
uint256 accVonPerShare = pool.accVonPerShare;
uint256 lpSupply = pool.lpToken.balanceOf(address(this));
if (block.number > pool.lastRewardBlock && lpSupply != 0) {
uint256 multiplier = getMultiplier(pool.lastRewardBlock, block.number);
uint256 vonReward = multiplier.mul(vonPerBlock).mul(pool.allocPoint).div(totalAllocPoint);
accVonPerShare = accVonPerShare.add(vonReward.mul(1e12).div(lpSupply));
}
return user.amount.mul(accVonPerShare).div(1e12).sub(user.rewardDebt);
}
// Update reward variables for all pools. Be careful of gas spending!
function massUpdatePools() public {
uint256 length = poolInfo.length;
for (uint256 pid = 0; pid < length; ++pid) {
updatePool(pid);
}
}
// Update reward variables of the given pool to be up-to-date.
function updatePool(uint256 _pid) public {
PoolInfo storage pool = poolInfo[_pid];
if (block.number <= pool.lastRewardBlock) {
return;
}
uint256 lpSupply = pool.lpToken.balanceOf(address(this));
if (lpSupply == 0 || pool.allocPoint == 0) {
pool.lastRewardBlock = block.number;
return;
}
uint256 multiplier = getMultiplier(pool.lastRewardBlock, block.number);
uint256 vonReward = multiplier.mul(vonPerBlock).mul(pool.allocPoint).div(totalAllocPoint);
von.mint(devaddr, vonReward.div(10));
von.mint(address(this), vonReward);
pool.accVonPerShare = pool.accVonPerShare.add(vonReward.mul(1e12).div(lpSupply));
pool.lastRewardBlock = block.number;
}
// Deposit LP tokens to MasterChef for VON allocation.
function deposit(uint256 _pid, uint256 _amount) public {
PoolInfo storage pool = poolInfo[_pid];
UserInfo storage user = userInfo[_pid][msg.sender];
updatePool(_pid);
if (user.amount > 0) {
uint256 pending = user.amount.mul(pool.accVonPerShare).div(1e12).sub(user.rewardDebt);
if(pending > 0) {
safeVonTransfer(msg.sender, pending);
}
}
if(_amount > 0) {
pool.lpToken.safeTransferFrom(address(msg.sender), address(this), _amount);
if(pool.depositFeeBP > 0){
uint256 depositFee = _amount.mul(pool.depositFeeBP).div(10000);
pool.lpToken.safeTransfer(feeAddress, depositFee);
user.amount = user.amount.add(_amount).sub(depositFee);
}else{
user.amount = user.amount.add(_amount);
}
}
user.rewardDebt = user.amount.mul(pool.accVonPerShare).div(1e12);
emit Deposit(msg.sender, _pid, _amount);
}
// Withdraw LP tokens from MasterChef.
function withdraw(uint256 _pid, uint256 _amount) public {
PoolInfo storage pool = poolInfo[_pid];
UserInfo storage user = userInfo[_pid][msg.sender];
require(user.amount >= _amount, "withdraw: not good");
updatePool(_pid);
uint256 pending = user.amount.mul(pool.accVonPerShare).div(1e12).sub(user.rewardDebt);
if(pending > 0) {
safeVonTransfer(msg.sender, pending);
}
if(_amount > 0) {
user.amount = user.amount.sub(_amount);
pool.lpToken.safeTransfer(address(msg.sender), _amount);
}
user.rewardDebt = user.amount.mul(pool.accVonPerShare).div(1e12);
emit Withdraw(msg.sender, _pid, _amount);
}
// Withdraw without caring about rewards. EMERGENCY ONLY.
function emergencyWithdraw(uint256 _pid) public {
PoolInfo storage pool = poolInfo[_pid];
UserInfo storage user = userInfo[_pid][msg.sender];
uint256 amount = user.amount;
user.amount = 0;
user.rewardDebt = 0;
pool.lpToken.safeTransfer(address(msg.sender), amount);
emit EmergencyWithdraw(msg.sender, _pid, amount);
}
// Safe von transfer function, just in case if rounding error causes pool to not have enough VONs.
function safeVonTransfer(address _to, uint256 _amount) internal {
uint256 vonBal = von.balanceOf(address(this));
if (_amount > vonBal) {
// von.transferWithLock(_to, vonBal);
von.transfer(_to, vonBal);
} else {
// von.transferWithLock(_to, _amount);
von.transfer(_to, _amount);
}
}
// Update dev address by the previous dev.
function dev(address _devaddr) public {
require(msg.sender == devaddr, "dev: wut?");
devaddr = _devaddr;
}
function setFeeAddress(address _feeAddress) public{
require(msg.sender == feeAddress, "setFeeAddress: FORBIDDEN");
feeAddress = _feeAddress;
}
//Pancake has to add hidden dummy pools inorder to alter the emission, here we make it simple and transparent to all.
function updateEmissionRate(uint256 _vonPerBlock) public onlyOwner {
massUpdatePools();
vonPerBlock = _vonPerBlock;
}
// Setup Vonder Token Reward Release
function setVonRewardLock(uint256 lock) public onlyOwner {
von.setRewardLock(lock);
}
function setVonTotalBlockRelease(uint256 totalBlockRelease) public onlyOwner {
von.setTotalBlockRelease(totalBlockRelease);
}
}
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