Last active
July 4, 2017 10:44
-
-
Save kos9kus/bc63a2b81f4e8bcc23e4c7cbcacf9452 to your computer and use it in GitHub Desktop.
Aggregate POP Framework for iOS
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Merge Script | |
# http://code.hootsuite.com/an-introduction-to-creating-and-distributing-embedded-frameworks-in-ios/ | |
# 1 | |
# Set bash script to exit immediately if any commands fail. | |
set -e | |
# 2 | |
# Setup some constants for use later on. | |
FRAMEWORK_NAME="pop" | |
FRAMEWORK_TARGET="pop-ios-framework" | |
# 3 | |
# If remnants from a previous build exist, delete them. | |
if [ -d "${SRCROOT}/build" ]; then | |
rm -rf "${SRCROOT}/build" | |
fi | |
# 4 | |
# Build the framework for device and for simulator (using | |
# all needed architectures). | |
xcodebuild -target "${FRAMEWORK_TARGET}" -configuration Release -arch arm64 -arch armv7 -arch armv7s only_active_arch=no defines_module=yes -sdk "iphoneos" | |
xcodebuild -target "${FRAMEWORK_TARGET}" -configuration Release -arch x86_64 -arch i386 only_active_arch=no defines_module=yes -sdk "iphonesimulator" | |
# 5 | |
# Remove .framework file if exists on Desktop from previous run. | |
if [ -d "${HOME}/Desktop/${FRAMEWORK_TARGET}.framework" ]; then | |
rm -rf "${HOME}/Desktop/${FRAMEWORK_TARGET}.framework" | |
fi | |
# 6 | |
# Copy the device version of framework to Desktop. | |
cp -r "${SRCROOT}/build/Release-iphoneos/${FRAMEWORK_NAME}.framework" "${HOME}/Desktop/${FRAMEWORK_NAME}.framework" | |
# 7 | |
# Replace the framework executable within the framework with | |
# a new version created by merging the device and simulator | |
# frameworks' executables with lipo. | |
lipo -create -output "${HOME}/Desktop/${FRAMEWORK_NAME}.framework/${FRAMEWORK_NAME}" "${SRCROOT}/build/Release-iphoneos/${FRAMEWORK_NAME}.framework/${FRAMEWORK_NAME}" "${SRCROOT}/build/Release-iphonesimulator/${FRAMEWORK_NAME}.framework/${FRAMEWORK_NAME}" | |
# 8 Optional step only for swift | |
# Copy the Swift module mappings for the simulator into the | |
# framework. The device mappings already exist from step 6. | |
# cp -r "${SRCROOT}/build/Release-iphonesimulator/${FRAMEWORK_NAME}.framework/Modules/${FRAMEWORK_NAME}.swiftmodule/" "${HOME}/Desktop/${FRAMEWORK_NAME}.framework/Modules/${FRAMEWORK_NAME}.swiftmodule" | |
# 9 | |
# Delete the most recent build. | |
if [ -d "${SRCROOT}/build" ]; then | |
rm -rf "${SRCROOT}/build" | |
fi |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
xcrun lipo -info