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| using System; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using System.Reflection; | |
| using DG.Tweening; | |
| using UnityEngine; | |
| public class TaskManager : MonoBehaviour | |
| { | |
| public float targetFrameTime = 1f / 60f; // Default to 60fps equivalent |