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koster / TaskManager.cs
Created July 22, 2025 18:42
TaskManager.cs - control your coroutines
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using DG.Tweening;
using UnityEngine;
public class TaskManager : MonoBehaviour
{
public float targetFrameTime = 1f / 60f; // Default to 60fps equivalent