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Writing C string to a C-allocated buffer from Go
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# Project tree: | |
$ tree | |
. | |
├── go | |
│ ├── go.mod | |
│ └── strcpy.go | |
└── run.c | |
# Build DLL from Go code: | |
$ cd go | |
go$ CGO_ENABLED=1 CC=/usr/bin/i686-w64-mingw32-gcc GOOS=windows GOARCH=386 go build -buildmode=c-shared -o ../strcpy.dll | |
# Return back and build the executable which loads the DLL: | |
go$ cd .. | |
$ /usr/bin/i686-w64-mingw32-gcc -o run run.c -L`pwd` -lstrcpy | |
# Analyze the result: | |
$ file run.exe | |
run.exe: PE32 executable (console) Intel 80386, for MS Windows | |
# Run the resulting executable: | |
$ wine run.exe | |
2022/09/09 16:32:07 Test func exec start ... | |
2022/09/09 16:32:07 Test func exec end ... | |
test_driver_success |
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CC = /usr/bin/i686-w64-mingw32-gcc | |
GOOS = windows | |
GOARCH = 386 | |
CGO_ENABLED = 1 | |
export CC GOOS GOARCH CGO_ENABLED | |
.PHONY: all build run clean | |
all: run | |
build: run.exe | |
clean: | |
@rm run.exe | |
@rm strcpy.dll | |
run: run.exe | |
wine run.exe | |
strcpy.dll: go/strcpy.go | |
cd $(CURDIR)/go && \ | |
go build -buildmode=c-shared -o ../strcpy.dll | |
run.exe: run.c strcpy.dll | |
$(CC) -o $@ run.c -L$(CURDIR) -lstrcpy | |
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#include <stdlib.h> | |
#include <stdio.h> | |
extern void Test(char* params, int count, char* result); | |
int main(void) | |
{ | |
char *p; | |
p = malloc(1000); | |
if (p == NULL) { | |
fputs("malloc failed\n", stderr); | |
return 2; | |
} | |
Test(NULL, 1, p); | |
puts(p); | |
free(p); | |
} |
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package main | |
// #include <string.h> | |
// #cgo windows LDFLAGS: -static-libgcc -static | |
import "C" | |
import "log" | |
//export Test | |
func Test(ptrParams *C.char, count C.int, resultStr *C.char) int { | |
log.Println("Test func exec start ...") | |
str := "test_driver_success" | |
C.strcpy(resultStr, C.CString(str)) | |
log.Println("Test func exec end ...") | |
return 0 | |
} | |
func main() {} |
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