- Download CXWine 23.7.1 from this repo.
- Backup the Wine folder in
~/Library/Application Support/com.isaacmarovitz.Whisky/Libraries
toWine.old
or something similar. - Extract the downloaded CXWine archive and move the contents of the extracted
install
folder to the previous location ofWine
. - Unquarantine the files in the extracted folder by running
xattr -r -d com.apple.quarantine Wine
. - Profit!
- Except it doesn't work. Will try to figure out why someday!
Follow the steps in https://github.com/cryptomator/android#building after applying the patch:
git apply license.patch
Remember to set the attached environment variables in your shell for the actual build.
If you're building release (assembleApkStore
), you might want to use this tool for signing: https://github.com/patrickfav/uber-apk-signer
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localhost { | |
import /include/cloudflare-proxies | |
} |
bookmark this
javascript:(function() {navigator.clipboard.readText().then(x => navigator.clipboard.writeText(atob(x)))}());
I hereby claim:
- I am kotx on github.
- I am kot (https://keybase.io/kot) on keybase.
- I have a public key ASCVWwA66l0eCtzkpPuo26hDy0_LtjXUERIEG6DYcigjrQo
To claim this, I am signing this object:
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/// <summary> | |
/// Rewrite URL API version segment if it exists | |
/// </summary> | |
public class UrlSegmentApiVersionStripMiddleware { | |
private static readonly string DEFAULT_API_VERSION_PREFIX = "v"; | |
private readonly string _apiVersionVersion; | |
private readonly RequestDelegate _next; | |
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@Environment(EnvType.CLIENT) | |
public enum TranslatableEnum { | |
ONE("enum.modid.translatable.one"); | |
TWO("enum.modid.translatable.two"); | |
private final String key; | |
TranslatableEnum(final String key) { | |
this.key = key; | |
} |
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package moe.whip.pilot.keys; | |
import net.fabricmc.api.EnvType; | |
import net.fabricmc.api.Environment; | |
import net.minecraft.client.options.KeyBinding; | |
@Environment(EnvType.CLIENT) | |
public class KeyBind extends KeyBindBase { | |
private KeyBinding keyBinding; | |
private boolean pressed; |
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using UnityEngine; | |
namespace Kano.Unity | |
{ | |
public class SimpleFade : MonoBehaviour | |
{ | |
public EaseMode Mode; | |
[Min(0.1f)] | |
public float FadeDuration = 1; |
All this does is extract the string (e.g. 0a676f6d7f6763644a676f6d7f246e6f7c
) and XOR's the remainder by the first byte (0a
).
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