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# To check if this is up-to-date with the tax rates go to | |
# http://www.expatax.nl/tax_rates_2013.php and see if there's anything | |
# newer there. | |
use strict; | |
use warnings; | |
use Text::TabularDisplay; | |
use List::Util qw(sum); | |
my $start = 30_000 || $ARGV[0]; | |
my $end = 100_000 || $ARGV[1]; |
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Pod::Spec.new do |s| | |
s.name = "Chameleon" | |
s.version = "0.0.1" | |
s.summary = "Chameleon is a port of Apple's UIKit (and some minimal related frameworks) to Mac OS X." | |
s.description = "Chameleon is a port of Apple's UIKit (and some minimal related frameworks) to Mac OS X. It is meant to be as much of a drop-in replacement for the real UIKit as possible. It also adapts some iOS user interface conventions to the Mac (such as UIAlertView being represented by NSAlert) so that apps built using Chameleon have as much chance as possible of feeling at home on the desktop with relatively little porting effort." | |
s.homepage = "http://chameleonproject.org/" | |
s.author = { "Sean Heber" => "[email protected]" } | |
s.source = { :git => "https://github.com/BigZaphod/Chameleon.git", :commit => "4f06d4d0a3586a130b797da41ff07176190419e2" } | |
s.license = { :type => 'Modified BSD License' } | |
s.platform = :osx, '10.6' |
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{ | |
"name": "cocos2d", | |
"license": "MIT", | |
"version": "3.1.1", | |
"summary": "cocos2d for iPhone is a framework for building 2D games", | |
"description": "cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications for iPod Touch, iPhone, iPad and Mac. It is based on the cocos2d design but instead of using python it, uses Objective-C.", | |
"homepage": "http://www.cocos2d-iphone.org", | |
"authors": { | |
"Ricardo Quesada": "[email protected]", | |
"Zynga Inc.": "https://zynga.com/" |