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import QtQuick 2.1 | |
Item { | |
id: root | |
property color color | |
width: 64; height: 64 | |
Canvas { | |
id: canvas | |
property point center: Qt.point(width / 2, height / 2) | |
property real r1: Math.min(width / 2 - r2, height / 2 - r2) | |
property real r2: Math.min(width, height) / 7.75 | |
property real progress: 0 | |
anchors { fill: parent } | |
onPaint: { | |
var n = 7 | |
var nth = 1 / n | |
var ctx = getContext('2d') | |
ctx.reset() | |
ctx.fillStyle = root.color | |
ctx.translate(center.x, center.y) | |
for (var it = 0; it < n; ++it) { | |
var angle = it * Math.PI / n * 2 - Math.PI / 2 | |
var k = (it / n + (1 - progress)) % 1 | |
if (k > nth) { | |
ctx.globalAlpha = k | |
} else { | |
k = 1 - k * n | |
ctx.globalAlpha = 1 | |
} | |
ctx.beginPath() | |
ctx.arc(r1 * Math.cos(angle), r1 * Math.sin(angle), k * r2, 0, Math.PI * 2) | |
ctx.fill() | |
} | |
} | |
} | |
Timer { | |
onTriggered: { | |
canvas.progress = (canvas.progress + 0.025) % 1 | |
canvas.requestPaint() | |
} | |
interval: 1000/10 | |
repeat: true | |
running: root.visible | |
} | |
} |
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