こわくないConsul
事前に、ワークショップ用のサンプルプロジェクトをチェックアウトし、VMの作成だけしておきましょう。 --no-provision
でお願いします!
・Cocoapods | |
AF+Image+Helper | |
ARChromeActivity | |
Aspects | |
Bolts | |
CocoaSecurity | |
Colours | |
Crashlytics | |
DACircularProgress |
Go to the egghead website, i.e. Building a React.js App
run
$.each($('h4 a'), function(index, video){
console.log(video.href);
});
Author: https://www.cyanhall.com/
Core Animation's original name is Layer Kit
Core Animation is a compositing engine; its job is to compose different pieces of visual content on the screen, and to do so as fast as possible. The content in question is divided into individual layers stored in a hierarchy known as the layer tree
. This tree forms the underpinning for all of UIKit, and for everything that you see on the screen in an iOS application.
In UIView, tasks such as rendering, layout and animation are all managed by a Core Animation class called CALayer
. The only major feature of UIView that isn’t handled by CALayer is user interaction.
There are four hierarchies, each performing a different role:
#!/bin/bash | |
# git pre-commit hook that runs an clang-format stylecheck. | |
# Features: | |
# - abort commit when commit does not comply with the style guidelines | |
# - create a patch of the proposed style changes | |
# modifications for clang-format by [email protected] | |
# This file is part of a set of unofficial pre-commit hooks available | |
# at github. |
// | |
// RBResizer.swift | |
// Locker | |
// | |
// Created by Hampton Catlin on 6/20/14. | |
// Copyright (c) 2014 rarebit. All rights reserved. | |
// | |
import UIKit |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
class Person { | |
class func classString() -> String { | |
return NSStringFromClass(self) | |
} | |
} | |
Person.classString() // "_TtC11lldb_expr_06Person" |