Created
January 20, 2022 17:48
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#!/usr/bin/env python3 | |
# | |
import argparse | |
class Game(object): | |
def __init__(self): | |
self.board = [0 for _ in range(9)] | |
self.value_dict = {1: "X", 2: "O"} | |
self.turn_taker = 1 | |
self.triads = self.get_triads() | |
self.num_turns = 0 | |
self.has_winner = False | |
self.winner = None | |
self.winning_triad = None | |
def get_triads(self): | |
triads = [] | |
# add row triads | |
for i in range(3): | |
triads.append([3*i + j for j in range(3)]) | |
# add column triads | |
for c in range(3): | |
triads.append([c + 3*j for j in range(3)]) | |
# add diagonal triads: | |
triads.append([0, 4, 8]) | |
triads.append([2, 4, 6]) | |
return triads | |
def check_slot_triad(self, slot_triad): | |
if slot_triad[0] != 0: | |
if slot_triad[0] == slot_triad[1] and slot_triad[1] == slot_triad[2]: | |
return True | |
return False | |
def check_for_winner(self): | |
for t in self.triads: | |
slot_triad = [self.board[i] for i in t] | |
if self.check_slot_triad(slot_triad): | |
self.winner = self.value_dict[slot_triad[0]] | |
self.winning_triad = t | |
return True | |
return False | |
def get_slot_char(self, slot_index): | |
slot_value = self.board[slot_index] | |
if slot_value != 0: | |
# slot value is not none, so return mapping of value to char | |
return self.value_dict[slot_value] | |
else: | |
# return the index on the board | |
return "%d" % slot_index | |
def get_board(self): | |
column_str = "" | |
for slot in range(0, 9): | |
if slot % 3 == 0: | |
print("\t" + column_str) | |
print("\t" + "-"*len(column_str)) | |
column_str = "" | |
else: | |
column_str += "|" | |
column_str += self.get_slot_char(slot) | |
column_str += "\n" | |
print("\t" + column_str) | |
def apply_turn(self, turn_taker, slot_char): | |
if slot_char not in [str(i) for i in range(9)]: | |
print("> Please enter a number corresponding to an empty slot.") | |
return False | |
slot = int(slot_char) | |
if self.board[slot]: | |
print("> Slot %d is already taken, please choose again." % slot) | |
return False | |
else: | |
self.board[slot] = turn_taker | |
return True | |
def prompt_for_turn(self): | |
input_prompt = "> %s's turn, please enter the number for an available slot: " % \ | |
self.value_dict[self.turn_taker] | |
slot_index = input(input_prompt) | |
return slot_index | |
def play(self): | |
while not (self.has_winner or self.num_turns == 9): | |
self.get_board() | |
slot_index = self.prompt_for_turn() | |
if self.apply_turn(self.turn_taker, slot_index): | |
self.turn_taker = 3 - self.turn_taker | |
self.num_turns += 1 | |
winner = self.check_for_winner() | |
self.has_winner = winner | |
self.get_board() | |
if self.has_winner: | |
print("> %s Wins with combination %s!" % (self.winner, self.winning_triad)) | |
else: | |
assert self.num_turns == 9 | |
print("> Game is a tie!") | |
if __name__ == "__main__": | |
parser = argparse.ArgumentParser(description="A simple, two player tic tac toe game.") | |
args = parser.parse_args() | |
new_game = Game() | |
new_game.play() |
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