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#pragma once | |
#include <SDKDDKVer.h> | |
#include <Windows.h> | |
#include <stdio.h> | |
#include <iostream> | |
// for OpenCV2 | |
#include <opencv2/gpu/gpu.hpp> | |
#include <opencv2/imgproc/imgproc.hpp> | |
#include <opencv2/highgui/highgui.hpp> | |
#ifdef _DEBUG | |
#pragma comment(lib, "opencv_core241d.lib") | |
#pragma comment(lib, "opencv_gpu241d.lib") | |
#pragma comment(lib, "opencv_imgproc241d.lib") | |
#pragma comment(lib, "opencv_highgui241d.lib") | |
#else | |
#pragma comment(lib, "opencv_core241.lib") | |
#pragma comment(lib, "opencv_gpu241.lib") | |
#pragma comment(lib, "opencv_imgproc241.lib") | |
#pragma comment(lib, "opencv_highgui241.lib") | |
#endif | |
// for boost | |
#include <boost/timer/timer.hpp> | |
#include <boost/format.hpp> | |
cv::Point2f make_dst_p(const int &i, const int &w, const int &h) | |
{ | |
cv::Point2f p; | |
float d = (float)(i % (w*2 + h*2)); | |
if (d < w) { | |
p = cv::Point2f(d, 0.0f); | |
} | |
else if (d < w + h) { | |
p = cv::Point2f(w - 1.0f, d - w); | |
} | |
else if (d < w*2 + h) { | |
p = cv::Point2f(w - (d - (w + h)), h - 1.0f); | |
} | |
else { | |
p = cv::Point2f(0.0f, h - (d - (w*2 + h))); | |
} | |
return p; | |
} | |
void make_dst_points(const int &i, const int &w, const int &h, cv::Point2f p[4]) | |
{ | |
p[0] = make_dst_p(i , w, h); | |
p[1] = make_dst_p(i + w , w, h); | |
p[2] = make_dst_p(i + w + h , w, h); | |
p[3] = make_dst_p(i + w * 2 + h, w, h); | |
} | |
int main(int argc, char* argv[]) | |
{ | |
cv::Mat src_img, dst_img; | |
cv::gpu::GpuMat src_gpu, dst_gpu; | |
src_img = cv::imread("../data/lena.jpg"); | |
if (src_img.empty()) { | |
printf("error: can not load image...\n"); | |
return -1; | |
} | |
src_gpu.upload(src_img); | |
dst_img.create(src_img.size(), src_img.type()); | |
dst_gpu.upload(dst_img); | |
cv::Point2f src_p[4]; | |
cv::Point2f dst_p[4]; | |
float w = (float)src_img.cols; | |
float h = (float)src_img.rows; | |
float hw = w / 2.0f; | |
float hh = h / 2.0f; | |
// from points | |
src_p[0] = cv::Point2f(0.0f, 0.0f); | |
src_p[1] = cv::Point2f( w, 0.0f); | |
src_p[2] = cv::Point2f( w, h); | |
src_p[3] = cv::Point2f(0.0f, h); | |
// to points | |
dst_p[0] = cv::Point2f( hw, 0.0f); | |
dst_p[1] = cv::Point2f( w, hh); | |
dst_p[2] = cv::Point2f( hw, h); | |
dst_p[3] = cv::Point2f(0.0f, hh); | |
int count = 0; | |
boost::timer::cpu_timer timer; | |
timer.start(); | |
while(true) { | |
make_dst_points(count, src_img.cols, src_img.rows, dst_p); | |
// create perspective transform matrix | |
cv::Mat trans_mat33 = cv::getPerspectiveTransform(src_p, dst_p); //CV_64F->double | |
// perspective transform operation using transform matrix | |
cv::gpu::warpPerspective(src_gpu, dst_gpu, trans_mat33, src_img.size(), cv::INTER_LINEAR); | |
src_gpu.download(src_img); | |
dst_gpu.download(dst_img); | |
cv::imshow("src_gpu", src_img); | |
cv::imshow("dst_gpu", dst_img); | |
int c = cv::waitKey(1); | |
if (c == 27) break; | |
count ++; | |
if (count % 100 == 99) { | |
boost::timer::cpu_times elapsed = timer.elapsed(); // nano seconds... | |
float t = (elapsed.wall / 1000.0f / 1000.0f / 1000.0f) / (float)100; | |
float fps = 1.0f / t ; | |
if (t > 0.001) { | |
std::cout << "t=" << t << ", fps=" << fps << std::endl; | |
} | |
timer.start(); | |
} | |
} | |
return 0; | |
} |
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#pragma once | |
#include <SDKDDKVer.h> | |
#include <Windows.h> | |
#include <stdio.h> | |
#include <iostream> | |
// for OpenCV2 | |
#include <opencv2/imgproc/imgproc.hpp> | |
#include <opencv2/highgui/highgui.hpp> | |
#ifdef _DEBUG | |
#pragma comment(lib, "opencv_core241d.lib") | |
#pragma comment(lib, "opencv_imgproc241d.lib") | |
#pragma comment(lib, "opencv_highgui241d.lib") | |
#else | |
#pragma comment(lib, "opencv_core241.lib") | |
#pragma comment(lib, "opencv_imgproc241.lib") | |
#pragma comment(lib, "opencv_highgui241.lib") | |
#endif | |
// for boost | |
#include <boost/timer/timer.hpp> | |
#include <boost/format.hpp> | |
cv::Point2f make_dst_p(const int &i, const int &w, const int &h) | |
{ | |
cv::Point2f p; | |
float d = (float)(i % (w*2 + h*2)); | |
if (d < w) { | |
p = cv::Point2f(d, 0.0f); | |
} | |
else if (d < w + h) { | |
p = cv::Point2f(w - 1.0f, d - w); | |
} | |
else if (d < w*2 + h) { | |
p = cv::Point2f(w - (d - (w + h)), h - 1.0f); | |
} | |
else { | |
p = cv::Point2f(0.0f, h - (d - (w*2 + h))); | |
} | |
return p; | |
} | |
void make_dst_points(const int &i, const int &w, const int &h, cv::Point2f p[4]) | |
{ | |
p[0] = make_dst_p(i , w, h); | |
p[1] = make_dst_p(i + w , w, h); | |
p[2] = make_dst_p(i + w + h , w, h); | |
p[3] = make_dst_p(i + w * 2 + h, w, h); | |
} | |
int main(int argc, char* argv[]) | |
{ | |
cv::Mat src_img, dst_img; | |
src_img = cv::imread("../data/lena.jpg"); | |
if (src_img.empty()) { | |
printf("error: can not load image...\n"); | |
return -1; | |
} | |
dst_img.create(src_img.size(), src_img.type()); | |
cv::Point2f src_p[4]; | |
cv::Point2f dst_p[4]; | |
float w = (float)src_img.cols; | |
float h = (float)src_img.rows; | |
float hw = w / 2.0f; | |
float hh = h / 2.0f; | |
// from points | |
src_p[0] = cv::Point2f(0.0f, 0.0f); | |
src_p[1] = cv::Point2f( w, 0.0f); | |
src_p[2] = cv::Point2f( w, h); | |
src_p[3] = cv::Point2f(0.0f, h); | |
// to points | |
dst_p[0] = cv::Point2f( hw, 0.0f); | |
dst_p[1] = cv::Point2f( w, hh); | |
dst_p[2] = cv::Point2f( hw, h); | |
dst_p[3] = cv::Point2f(0.0f, hh); | |
int count = 0; | |
boost::timer::cpu_timer timer; | |
timer.start(); | |
while(true) { | |
make_dst_points(count, src_img.cols, src_img.rows, dst_p); | |
// create perspective transform matrix | |
cv::Mat trans_mat33 = cv::getPerspectiveTransform(src_p, dst_p); //CV_64F->double | |
// perspective transform operation using transform matrix | |
cv::warpPerspective(src_img, dst_img, trans_mat33, src_img.size(), cv::INTER_LINEAR); | |
cv::imshow("src_img", src_img); | |
cv::imshow("dst_img", dst_img); | |
int c = cv::waitKey(1); | |
if (c == 27) break; | |
count ++; | |
if (count % 100 == 99) { | |
boost::timer::cpu_times elapsed = timer.elapsed(); // nano seconds... | |
float t = (elapsed.wall / 1000.0f / 1000.0f / 1000.0f) / (float)100; | |
float fps = 1.0f / t ; | |
if (t > 0.001) { | |
std::cout << "t=" << t << ", fps=" << fps << std::endl; | |
} | |
timer.start(); | |
} | |
} | |
return 0; | |
} |
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