A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
| Name | Stars | Last Commit | Description |
|---|---|---|---|
| three.js | ![GitHub |
A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
| Name | Stars | Last Commit | Description |
|---|---|---|---|
| three.js | ![GitHub |
| /** | |
| * CSS 3 Reflection with Box Shadow | |
| */ | |
| figure { | |
| position:relative; | |
| display:block; | |
| width:96px; | |
| } |
| // === Arrays | |
| var [a, b] = [1, 2]; | |
| console.log(a, b); | |
| //=> 1 2 | |
| // Use from functions, only select from pattern | |
| var foo = () => [1, 2, 3]; |
| π | π | π | π |
π© | π | π | π | π¨ | π° | π£ | π’ | π | π | π² | π± |
| π« | π | π‘ | π€ | πͺ | π | π·
π | π΅ | πΏ | π | π | πΆ | π | π½ | π | π | π | β€οΈ | π | π | π | π | π | π | π | β¨
People
:bowtie: |
π :smile: |
π :laughing: |
|---|---|---|
π :blush: |
π :smiley: |
:relaxed: |
π :smirk: |
π :heart_eyes: |
π :kissing_heart: |
π :kissing_closed_eyes: |
π³ :flushed: |
π :relieved: |
π :satisfied: |
π :grin: |
π :wink: |
π :stuck_out_tongue_winking_eye: |
π :stuck_out_tongue_closed_eyes: |
π :grinning: |
π :kissing: |
π :kissing_smiling_eyes: |
π :stuck_out_tongue: |
People
:bowtie: |
π :smile: |
π :laughing: |
|---|---|---|
π :blush: |
π :smiley: |
:relaxed: |
π :smirk: |
π :heart_eyes: |
π :kissing_heart: |
π :kissing_closed_eyes: |
π³ :flushed: |
π :relieved: |
π :satisfied: |
π :grin: |
π :wink: |
π :stuck_out_tongue_winking_eye: |
π :stuck_out_tongue_closed_eyes: |
π :grinning: |
π :kissing: |
π :kissing_smiling_eyes: |
π :stuck_out_tongue: |
Β© 2016 Mantas MikulΔnas [email protected]
This documentation is released under CC BY 4.0.
OBML (Opera Binary Markup Language) files are self-contained, rendered versions of HTML documents generated by the Presto v2 engine. They are static, containing pixel-positioned regions adapted for a specific device's screen size & font metrics. (Thus OBML documents generated for one device tend to look slightly 'off' everywhere else, and a perfect rendering is impossible without knowing the original device.)
| <!doctype html> | |
| <!-- http://taylor.fausak.me/2015/01/27/ios-8-web-apps/ --> | |
| <html> | |
| <head> | |
| <title>iOS 8 web app</title> | |
| <!-- CONFIGURATION --> |