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make[1]: Entering directory `/home/mislav/Devel/mxe'
uname -a
Linux home 3.11-2-amd64 #1 SMP Debian 3.11.8-1 (2013-11-13) x86_64 GNU/Linux
git show-branch --list --reflog=1
[refs/heads/master@{0}] (12 seconds ago) pull: Fast-forward
lsb_release -a 2>/dev/null || sw_vers 2>/dev/null || true
Distributor ID: Debian
Description: Debian GNU/Linux unstable (sid)
Release: unstable
Codename: sid
/**************************************************************************
* SdbTagToString [APPHELP.@]
*
* Converts specified tag into a string
*
* PARAMS
* tag [I] The tag which will be converted to a string
*
* RETURNS
* Success: Pointer to the string matching specified tag
--- src/old-progress.c 2013-07-17 22:27:06.117758105 +0200
+++ src/progress.c 2013-07-17 22:26:28.377758689 +0200
@@ -918,24 +918,24 @@ create_image (struct bar_progress *bp, d
assert (dlsz <= progress_size);
assert (insz <= dlsz);
- *p++ = '[';
+ *p++ = 'B';
begin = p;
[ 4%] Building CXX object CMakeFiles/SSVOpenHexagon.dir/src/SSVOpenHexagon/Global/Config.cpp.o
/home/krofna/Development/SSVOpenHexagon/src/SSVOpenHexagon/Global/Config.cpp:26:2: error: ‘LinkedValueManager’ does not name a type
LinkedValueManager lvm{root};
^
/home/krofna/Development/SSVOpenHexagon/src/SSVOpenHexagon/Global/Config.cpp:26:30: warning: extra ‘;’ [-Wpedantic]
LinkedValueManager lvm{root};
^
/home/krofna/Development/SSVOpenHexagon/src/SSVOpenHexagon/Global/Config.cpp:28:20: error: ‘lvm’ was not declared in this scope
auto& online (lvm.create<bool>("online"));
^
#!/bin/bash
export PATH=/home/krofna/Development/mxe/usr/bin
i686-pc-mingw32-g++ -std=c++11 -static Client/*.cpp Shared/*.cpp \
-o client.exe -I Client/ -I . \
-D BOOST_THREAD_USE_LIB -mwindows -lgdiplus \
-D_WIN32_WINNT=0x0501 -lboost_thread_win32-mt -lboost_system-mt \
-lmingw32 -lqtmain -lQtGui -lpq -lodbc32 -lnettle -lgmp -liconv \
-lgdi32 -lcomdlg32 -loleaut32 -limm32 -lwinmm -lwinspool -lmsimg32 \
-lmng -llcms -ltiff -llzma -ljpeg -lQtCore -lpng -lole32 -luuid \
-lws2_32 -ladvapi32 -lshell32 -luser32 -lkernel32 -lz \
In file included from Client/BroadcastListener.cpp:3:0:
./Shared/Log.hpp:28:5: error: 'mutex' in namespace 'std' does not name a type
std::mutex LogMutex;
^
In file included from Client/Main.cpp:2:0:
./Shared/Log.hpp:28:5: error: 'mutex' in namespace 'std' does not name a type
std::mutex LogMutex;
^
In file included from Client/RAT.cpp:3:0:
./Shared/Log.hpp:28:5: error: 'mutex' in namespace 'std' does not name a type
make[1]: Entering directory `/home/krofna/Development/mxe'
make[1]: warning: jobserver unavailable: using -j1. Add `+' to parent make rule.
rm -rf '/home/krofna/Development/mxe/tmp-gnutls'
mkdir -p '/home/krofna/Development/mxe/tmp-gnutls'
cd '/home/krofna/Development/mxe/tmp-gnutls' && xz -dc '/home/krofna/Development/mxe/pkg/gnutls-3.2.1.tar.xz' | tar xf -
cd '/home/krofna/Development/mxe/tmp-gnutls/gnutls-3.2.1'
(cd '/home/krofna/Development/mxe/tmp-gnutls/gnutls-3.2.1' && patch -p1 -u) < ./src/gnutls-1-fixes.patch
patching file configure.ac
patching file configure.ac
patching file lib/gnutls.pc.in
#include <SFML/Graphics.hpp>
#include <iostream>
#include <cmath>
#define PI 3.14
#define RADTODEG(x) (x * 57.29578)
#define DEGTORAD(x) (x * (PI/180))
class Bolt
{
UPDATE `gameobject_template` SET ScriptName="go_wind_stone" WHERE entry=180461;
UPDATE `gameobject_template` SET ScriptName="go_lesser_wind_stone" WHERE entry=180456;
UPDATE `gameobject_template` SET ScriptName="go_greater_wind_stone" WHERE entry=180466;
INSERT INTO `npc_text` (`ID`, `text0_0`, `text0_1`, `lang0`, `prob0`, `em0_0`, `em0_1`, `em0_2`, `em0_3`, `em0_4`, `em0_5`, `text1_0`, `text1_1`, `lang1`, `prob1`, `em1_0`, `em1_1`, `em1_2`, `em1_3`, `em1_4`, `em1_5`, `text2_0`, `text2_1`, `lang2`, `prob2`, `em2_0`, `em2_1`, `em2_2`, `em2_3`, `em2_4`, `em2_5`, `text3_0`, `text3_1`, `lang3`, `prob3`, `em3_0`, `em3_1`, `em3_2`, `em3_3`, `em3_4`, `em3_5`, `text4_0`, `text4_1`, `lang4`, `prob4`, `em4_0`, `em4_1`, `em4_2`, `em4_3`, `em4_4`, `em4_5`, `text5_0`, `text5_1`, `lang5`, `prob5`, `em5_0`, `em5_1`, `em5_2`, `em5_3`, `em5_4`, `em5_5`, `text6_0`, `text6_1`, `lang6`, `prob6`, `em6_0`, `em6_1`, `em6_2`, `em6_3`, `em6_4`, `em6_5`, `text7_0`, `text7_1`, `lang7`, `prob7`, `em7_0`, `em7_1`, `em7_2`, `em7_3`, `em7_
#include "precompiled.h"
/*
http://www.wowwiki.com/Wind_stone
smanjiti drop rate seta
despawn i respawn time ovisi gledaj wowwiki
5 sec delay (banish), auto taped, attack summoner, just summoned func u njihov AI?