Created
October 20, 2015 13:36
-
-
Save kstep/e28d1c762da4e97065fe to your computer and use it in GitHub Desktop.
Linus on Git merge
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
I want clean history, but that really means (a) clean and (b) history. | |
People can (and probably should) rebase their _private_ trees (their own | |
work). That's a _cleanup_. But never other peoples code. That's a "destroy | |
history" | |
So the history part is fairly easy. There's only one major rule, and one | |
minor clarification: | |
- You must never EVER destroy other peoples history. You must not rebase | |
commits other people did. Basically, if it doesn't have your sign-off | |
on it, it's off limits: you can't rebase it, because it's not yours. | |
Notice that this really is about other peoples _history_, not about | |
other peoples _code_. If they sent stuff to you as an emailed patch, | |
and you applied it with "git am -s", then it's their code, but it's | |
_your_ history. | |
So you can go wild on the "git rebase" thing on it, even though you | |
didn't write the code, as long as the commit itself is your private | |
one. | |
- Minor clarification to the rule: once you've published your history in | |
some public site, other people may be using it, and so now it's clearly | |
not your _private_ history any more. | |
So the minor clarification really is that it's not just about "your | |
commit", it's also about it being private to your tree, and you haven't | |
pushed it out and announced it yet. | |
That's fairly straightforward, no? | |
Now the "clean" part is a bit more subtle, although the first rules are | |
pretty obvious and easy: | |
- Keep your own history readable | |
Some people do this by just working things out in their head first, and | |
not making mistakes. but that's very rare, and for the rest of us, we | |
use "git rebase" etc while we work on our problems. | |
So "git rebase" is not wrong. But it's right only if it's YOUR VERY OWN | |
PRIVATE git tree. | |
- Don't expose your crap. | |
This means: if you're still in the "git rebase" phase, you don't push | |
it out. If it's not ready, you send patches around, or use private git | |
trees (just as a "patch series replacement") that you don't tell the | |
public at large about. | |
It may also be worth noting that excessive "git rebase" will not make | |
things any cleaner: if you do too many rebases, it will just mean that all | |
your old pre-rebase testing is now of dubious value. So by all means | |
rebase your own work, but use _some_ judgement in it. | |
NOTE! The combination of the above rules ("clean your own stuff" vs "don't | |
clean other peoples stuff") have a secondary indirect effect. And this is | |
where it starts getting subtle: since you most not rebase other peoples | |
work, that means that you must never pull into a branch that isn't already | |
in good shape. Because after you've done a merge, you can no longer rebase | |
you commits. | |
Notice? Doing a "git pull" ends up being a synchronization point. But it's | |
all pretty easy, if you follow these two rules about pulling: | |
- Don't merge upstream code at random points. | |
You should _never_ pull my tree at random points (this was my biggest | |
issue with early git users - many developers would just pull my current | |
random tree-of-the-day into their development trees). It makes your | |
tree just a random mess of random development. Don't do it! | |
And, in fact, preferably you don't pull my tree at ALL, since nothing | |
in my tree should be relevant to the development work _you_ do. | |
Sometimes you have to (in order to solve some particularly nasty | |
dependency issue), but it should be a very rare and special thing, and | |
you should think very hard about it. | |
But if you want to sync up with major releases, do a | |
git pull linus-repo v2.6.29 | |
or similar to synchronize with that kind of _non_random_ point. That | |
all makes sense. A "Merge v2.6.29 into devel branch" makes complete | |
sense as a merge message, no? That's not a problem. | |
But if I see a lot of "Merge branch 'linus'" in your logs, I'm not | |
going to pull from you, because your tree has obviously had random crap | |
in it that shouldn't be there. You also lose a lot of testability, | |
since now all your tests are going to be about all my random code. | |
- Don't merge _downstream_ code at random points either. | |
Here the "random points" comment is a dual thing. You should not mege | |
random points as far as downstream is concerned (they should tell you | |
what to merge, and why), but also not random points as far as your tree | |
is concerned. | |
Simple version: "Don't merge unrelated downstream stuff into your own | |
topic branches." | |
Slightly more complex version: "Always have a _reason_ for merging | |
downstream stuff". That reason might be: "This branch is the release | |
branch, and is _not_ the 'random development' branch, and I want to | |
merge that ready feature into my release branch because it's going to | |
be part of my next release". | |
See? All the rules really are pretty simple. There's that somewhat subtle | |
interaction between "keep your own history clean" and "never try to clean | |
up _other_ proples histories", but if you follow the rules for pulling, | |
you'll never have that problem. | |
Of course, in order for all this to work, you also have to make sure that | |
the people you pull _from_ also have clean histories. | |
And how do you make sure of that? Complain to them if they don't. Tell | |
them what they should do, and what they do wrong. Push my complaints down | |
to the people you pull from. You're very much allowed to quote me on this | |
and use it as an explanation of "do this, because that is what Linus | |
expects from the end result". | |
Linus | |
http://www.mail-archive.com/[email protected]/msg39091.html |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment